Dungeons & Dragons 5E
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The Shattered Star: NightFall
The Shattered Star: NightFall- Game is set at 6pm EST
A brutal dark-fantasy survival RPG where magic is dying, gods are gone, and the Night is alive.
When the Star shattered, its light was consumed. Now the world endures a 20-hour night, mutated horrors, and a shattered magic system that tears at the mind. Every spell you cast risks your sanity—and sends a beacon to the creatures lurking just beyond the dark.
A World Without Light
Magic falters, divine power sparks like a dying ember, and light sources are rare and deadly. Darkness weakens spells, twists outcomes, and empowers Night creatures.
Sanity-Driven Spellcasting
Every spell forces a Sanity check. Failures cause hallucinations, mutations, or Ruin surges that warp the caster and world around them.
High-Lethality Survival
Spell slots rarely recover. Resting is dangerous. Using divine Miracles draws Nightlords from miles away. Every choice matters.
New Systems
Sanity checks for all spells
Night Attraction Radius: casting magic summons enemies
Divine Miracles as a rare MP-based power source
Ruin, Hunger, and Mutation mechanics
Banned/fragile spells that distort or collapse reality
Light is life. Magic is death. Night is watching.
Survive the world broken by the Shattered Star—and endure the night that wants you dead.