Virtual Battle Mat

Overview

Virtual Battle Mat is the easiest virtual tabletop for playing
D&D https://groupfinder.eu/library/dungeons-dragons-55e-2024
,
Call of Cthulhu https://groupfinder.eu/library/call-of-cthulhu-2014
,
Traveller https://groupfinder.eu/library/traveller-2e-2016
, and any tabletop RPG online. Beautiful isometric maps and tokens, drag-and-drop simplicity, and a curated content catalog — no setup headaches, no learning curve. Whether you're a first-time GM or a seasoned grognard, VBM brings back the feel of playing around a real battle mat — without the mess. Works in any browser. No downloads. No installs. Just play.

System Overview & Key Features

Built-in voice & video No Discord of Zoom needed
Runs in your browser No download, no install
Super easy to use No technical skills required
Huge token & map catalog Free starter + Premium library

Links

vbm.games https://vbm.games/ - Official website discord.gg https://discord.com/invite/ABxBhdXwUd - Discord server

Other entries

It Takes One To Hunt One
Actual Play & Podcasts

It Takes One To Hunt One

English
Actual Play
Mutants & Masterminds
Dark forces threaten the city - so dark forces are needed to save it. Emerald City, the shining jewel in the crown of America's west coast, is being plagued by a series of bizarre crimes which the police and local heroes can neither handle nor understand. Luckily for them, they don’t have to. ARCADE - the men in black who protect the innocent from what goes bump in the night - has sent a team to investigate. A team of misfits. Renegades. Monsters. Because after all, when it comes to monsters… It Takes One To Hunt One. Can they unravel the arcane conspiracy threatening to destroy the City of Destiny? Or will they fall prey to their targets - or worse, to each other? Find out in this supernatural noir mystery told through the medium of a TTRPG actual-play podcast, using the Mutants & Masterminds Third Edition game system and World of Freedom setting created by Green Ronin Publishing. Links powerlevel4podcast.com - Official website youtube.com - Youtube channel spotify.com - Spotify feed podcasts.apple.com - Apple Podcasts feed patreon.com - Patreon page

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Overseer Studio
Tools & Platforms

Overseer Studio

English
Paid
Universal
Overseer Studio is a modern, desktop based "Digital GM Screen" designed to solve the problem of browser tab bloat and fragmented software during tabletop sessions. Developed by Tom (the creator behind Astral TableTop and dddice), it is an offline first application that allows Game Masters to consolidate all their digital tools—including VTTs, PDFs, and web browsers—into a single, infinitely customizable workspace. It is currently moving through its Early Access phase in mid 2026, positioning itself as the ultimate organizational layer for the modern "hybrid" or online GM. Description Overseer Studio is not a Virtual Tabletop; rather, it is a "tool for your tools." It provides a modular canvas where a GM can embed windows for D&D Beyond, Spotify, Obsidian, and Roll20 side by side. By using a system of "tiles," GMs can create custom layouts that fit their specific workflow, switching between different "screens" with keyboard shortcuts. Because it is a local desktop application that requires no subscription or internet connection to run, it offers a level of stability and privacy that cloud based alternatives cannot match. System Overview & Key Features Infinite Modular Canvas The core of Overseer is an infinite workspace where you can place "tiles." These tiles can contain anything from a simple notepad or a PDF viewer to a fully functional web browser. You can resize, group, and tab these tiles together to create the perfect command center for your specific campaign. VTT and Tool Embedding Overseer is designed to play well with others. You can natively embed Foundry VTT, Roll20, or Owlbear Rodeo directly into your screen. This allows you to manage your map and tokens in one tile while keeping your campaign notes and creature stat blocks visible in another, eliminating the need to Alt-Tab between programs. Offline First Architecture The application runs entirely on your hardware (Windows, macOS, or Linux). This ensures that your game is never interrupted by server outages or slow internet speeds. Your data remains on your machine, giving you total ownership over your preparation materials. Pop-out Player Sharing While the software is for the GM, you can "pop out" any tile—such as a map, a piece of concept art, or a video—into a separate window. This window can then be shared via Discord or Zoom, or cast to a physical TV for in-person groups, allowing you to control exactly what the players see. Extensible Plugin SDK For power users, Overseer features a robust SDK. Extensions are built using standard web technologies (HTML/JS), allowing the community to create custom dice rollers, soundboards, or automation tools that can "talk" to each other across different tiles within the session. One Time Purchase Model In a market dominated by monthly fees, Overseer Studio is a "buy once, own forever" product. There are no account requirements or hidden subscriptions, and all future updates are included in the initial purchase price, making it a highly cost effective solution for long term GMs. Additional links overseer.studio - Official Overseer Studio website discord.gg - Official Discord for beta testing and development updates

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Daggerheart (2025)
Tabletop Roleplaying Games

Daggerheart (2025)

TTRPG
Beginner-friendly
High-Fantasy
Daggerheart is a fantasy tabletop role-playing game published by Darrington Press, an imprint of Critical Role Productions. The game was released in 2025. Description Daggerheart is a story-docused role-playing game system, where the rules direct players to think narratively and not just mechanically. The game uses a system called Duality Dice, where players roll two twelve-sided dice. One for Hope and one for Fear. In addition to determining whether the character achieves success or fails at the action they are trying to perform, it also generates a helpful Hope resource for the player, or a challenging Fear resource for the game master (GM). Lead designer Spenser Starke explained that there is "also no initiative in Daggerheart". It functions very much like a Forged in the Dark or a Powered By The Apocalypse game, where the GM is making moves on certain dice rolls and we're passing play back and forth as a conversation. It all flows together in a way that supports the storytelling-first direction that Critical Role has really embraced over the last decade". The game features 279 supplemental cards to track player abilities and characteristics. Darrington Press also launched several digital resources, including an online custom card creator. Links daggerheart.com - Official guide for Daggerheart

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