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Showing groups in United States or online
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Survive Barovia | Dungeon Delve | Brave Lost Ruins
Players
2/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Survive Barovia | Dungeon Delve | Brave Lost Ruins

Paid game
The Game Master charges a fee to run the game.
Combat focused
Fights, tactics and initiative take up most of the table time.
Hi. I'm Drakeen a Pro GM seeking several players to fill games for Curse of Strahd, Dungeon of the Mad Mage and Tomb of Annihilation through StartPlaying. Every Forgotten Realms campaign has been extensively expanded with new locations, encounters, quests and storylines while remaining true to the spirit of the original adventure. Expect tactical combat, rich lore, character-driven roleplay and an immersive world that rewards exploration. Dungeons & Dragons 2024 rules 2024 Player's Handbook classes Artificer available 2014 class options allowed when not updated for 2024 (e.g., Hexblade, Divine Soul, etc.) Primarily Rules as Written and Rules as Intended with limited homebrew Point buy for character abilities Expect a balanced mix of approximately 40% Combat ⚔️, 30% Exploration 🗺️ and 30% Roleplay 🎭. For new players to veterans. Schedule / Seeking players for long-term weekly Forgotten Realms adventures 🏰 Curse of Strahd — Thursdays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (🪑 3 spots) 🏰 Curse of Strahd — Fridays at 8:00 PM ET / Saturdays 10:00 AM AET (FULL!) 🏰 Curse of Strahd — Saturdays at 7:00 PM ET / Saturdays 9:00 AM AET (🪑 6 spots) 🧙🏾 Waterdeep: Dungeon of the Mad Mage — Sundays at 8:00 PM ET / Mondays 10:00 AM AET (🪑 1 spot) 🧙🏾 Waterdeep: Dungeon of the Mad Mage — Fridays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (🪑 6 spots) ☠️ Tomb of Annihilation — Sundays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (final chapter) (🪑 3 spots) ☠️ Tomb of Annihilation — Thursdays at 7:00 PM ET / Mondays 9:00 AM AET (🪑 3 spots) ❄️ Rime of the Frostmaiden — Saturdays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (final chapter) (🪑 3 spots) 💻 Platform: D&D Beyond, Roll20 and Discord voice 💰 Price: $25 weekly (booked through StartPlaying) ❓ Questions? Feel free to send me a DM. I'm always happy to chat about the campaigns, answer questions or help you find the right game. StartPlaying Profile 🎲 (Games Details) https://startplaying.games/gm/drakeen YouTube 🎥 (DM style & game design) https://www.youtube.com/@Drakeen965 Happy hunting!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Dungeon of the Mad Mage
Players
1/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Dungeon of the Mad Mage

Paid game
The Game Master charges a fee to run the game.
Combat focused
Fights, tactics and initiative take up most of the table time.
Descend into Undermountain. Not everyone climbs back out. TL;DR: -    System: D&D 5e -    Schedule: Thursdays at 10:00 am CET ( 06:00 PM AEST), weekly. -    Session length: 3 to 3.5 hours. -    Format: Long-term campaign, so I'm looking for players who want to stay. -    Platforms: Foundry VTT (maps and tokens), D&D Beyond (characters), Discord (voice). -    Age: 18+. This isn't because of NSFW content. I just prefer running games for adults. -    Price:$25 USD per player, per session ( your 1st session will be free). -- I'm looking for adventurers to join a long-term D&D 5e campaign through Waterdeep: Dungeon of the Mad Mage. Beneath Waterdeep lies a dungeon of 23 levels, ruled by a mad wizard and full of secrets, factions, and horrors. The question is how deep you're willing to go. Try before you pay: Sessions 0& 1 is completely FREE. The group already had it's free session 0 You can meet the table, build your character, and play a full session before spending anything. About Your GM I'm a verified Top GM with 120+ games run and 20+ five-star reviews. Expect a well-prepared table, a smooth Foundry setup, and a game that respects everyone's time. How to Apply? Follow the link and click on join: https://startplaying.games/adventure/cmtwq35zl006bjv04rn9bvbfr

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
|$10| Dragonlance: Shadow of the Dragon Queen
Players
5/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

|$10| Dragonlance: Shadow of the Dragon Queen

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
350 years ago, all dragons and clerics vanished during the Cataclysm. Now, both are back & the evil dragon queen Takhisis threatens the world with war --- The War of the Lance is just ramping up. Will you stand against the forces of Takhisis? Join at any point, war is hell and  we could all stand to fight against evil. The world of Krynn never fully healed from the Cataclysm. The clerics, dragons & Gods disappeared all overnight and left the world to rebuid. 350 years later, evil clerics, evil dragons & evil Gods rise once more to claim the land. You'll find yourselves wrapped up in this conflict, from attending an old friends funeral to marching with a military to stop this threat, your rise is dramatic, earned and awe inspiring. Face the threats of Ancient evils, dragons and politics as the war unfolds. Expect a mix of lore, combat, puzzles, roleplay and humour as you navigate the current climate. Whether you're discovering Krynn for the first time or returning to the world for something new - I will guide you through it all. Character creation through DNDBeyond, Party Composition and rules will all be covered in Session 0. FoundryVTT will be used for Maps, Music and everything else. Expect NPC Voices, curated music and a fitting atmosphere. Join me as I take you through my favourite D&D world, my very own special interest. --- Creating your character Character creation can happen in many ways: 📋 During Session 0 we can build a character together whilst we talk. 🐉 If you have a DNDBeyond sheet we can import it into the system. 📝 If you have a paper sheet I will re-create the character for you. 💪 Characters will be level 1 to start - Point Buy or Standard Array. 📕 Species and Subclasses from these books are permitted: PHB, MPMM, FTD, TCE, XGE, GotG, BMT, Forgotten Realms & The Module ⚡ Spells from all official books (barring Strixhaven) are permitted Creating a highly optimised or Min/Max build is highly discouraged. What to expect Preparing for the session 💻 A laptop or computer with a resolution of 1366x768 or higher is recommended to ease of viewing. 🔊 Discord 🎙️ A microphone 🕴️ A character idea or concept 📒 (Optional) Something to take notes on 📹 (Optional) A webcam Note that whilst I will play with a webcam on, players are not obligated to do so. What Matthew (ItsScottish) brings to the table 🎮 I will bring the server that the game will be hosted on firstly. 🔐 A secure server with HTTPS security. ⌛ Plenty of Patience for new players and a guiding hand 🍹 A curated atmosphere > 📞 NPC voices > 🔊 Background music and noises Including Combat > 🗺️ Plenty of Battlemaps 🧠 Vast Lore Knowledge of the world Homebrew rules 🎲 Roll Modifiers Unless stated otherwise, any action that adds to a roll must be called before the roll is made. Guidance, Reckless Attack, Kenku Recall, adding Bardic Inspiration to a roll, Standing up, Lucky. - If you are Unsure, ask. 💪 Origin Feats Unless the feat specifies otherwise - Only 1 Origin feat per character. ⚡Circle Casting Regardless of the option, If it stipulates you must contribute a spell slot, then you must contribute a spell of equal or greater level to the casting. 🫕Healing Potions Larger Healing potions can be broken down into smaller potions with an Alchemy Kit. https://startplaying.games/adventure/cmqvdtkqd0008if04pg90eg5a $10 per session on Sartplaying.games - this is the ONLY barrier for entry

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
D&D. DM is looking for the players (16-18+)
Players
2/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

D&D. DM is looking for the players (16-18+)

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Weekdays only, a group decides on day & time Most people will probably play between 16:00 – 21:00 (GMT+0) Will be played in Discord voice chat, "Theatre of the Mind" playstyle (means no VTT) My Discord (weebseatshit) *PREMISE* You are dragged into a dangerous encounter together with other unlucky ones. Now you are bonded whether you want it or not. Since you are a witness, some people want you dead, watch your back(s) & trust no one It's an RP-focused, Forgotten Realms based, custom (homebrew) campaign with an emphasis on story, characters & adventures Ratio: 40 Roleplay/40 Exploration/20 Combat Starting level is 1, standard array for abilities Spells become cantrips, you can cast them without components or GP Some spells that affect game's balance & world, may be forbidden. It'll be discussed Instead of HP you have healthbars, & you don't know how big are your enemies healthbars Healthbars are rather "cinematic". Depending from how much dmg you receive, i'll adjust your condition. But in general: 6 HP: Sorcerer, Wizard 8 HP: Bard, Cleric, Druid, Monk, Rogue, Warlock 10 HP: Fighter, Paladin, Ranger 12 HP: Barbarian Only these races are allowed: Human, Elf (Moon, Wood), Dwarf, Goliath, Tiefling (Purple, Pink, Blue), Tystling (a human with cat ears (& eyes)) Artificer & Psion aren't allowed I'll describe locations & looks with little to no detail Just like with the books, i'd prefer that every player imagined their own stuff (& because there may be an info that player may not get or just ignore) About the forbidden spells. As an example, this is only lvl 1 Wizard, but i hope you get an idea Instead of using ability checks or in-game tools, (acquiring unique items, talking to people, searching for clues, improvise) you just cast this spell & it does it Mending Charm Person Detect Magic Detect Poison and Disease Friends Unseen Servant Tasha's Hideous Laughter Sudden Awakening Sleep Sense Emotion Puppet Identify Id Insinuation Healing Elixir Disguise Self Comprehend Languages Cause Fear Ressurection & lethal spells A tystling is similar to a cat Monochrome darkvision Enhanced senses: smell, hearing, vision, touch & balance (+3 Dexterity, Perception, Acrobatics) Soft step: walking is almost noiseless (unless a tystling has something noisy on), running is slightly quieter comparing to other races (+4 Stealth) A tystling is shorter than an elf, but taller than a dwarf A tystling is slim like an elf, but lighter than an elf, with smaller muscles. That makes a tystling even more agile & dexterous than an elf, but it's very hard for a tystling to lift or carry medium heavy things (8 AC, -5 Strength, Athletics)

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Resident Evil: Raccoon City | DND 5.5e
Players
0/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Resident Evil: Raccoon City | DND 5.5e

Paid game
The Game Master charges a fee to run the game.
September 23rd, 1998. Raccoon City has not fallen yet. The streets are still crowded. The trains are still running. Umbrella employees are finishing their shifts, the RPD is answering another night of increasingly strange calls, and rain is beginning to settle over the Arklay Mountains. For most people in the city, tomorrow is still expected to arrive. This campaign takes the world and events of Resident Evil and places them inside a modern-fantasy version of 1998 where magic and fantasy species have always existed alongside ordinary technology. Clerics practice medicine beside surgeons. Arcane researchers work in university laboratories. Elves, dwarves, orcs, tieflings, dragonborn and humans share the same neighborhoods, workplaces and institutions. Firearms, pagers, VHS tapes, CRT televisions and landlines remain part of everyday life. Magic has not replaced the modern world. It has simply become another part of it, and another field mankind eventually learned to study, commercialize and weaponize. At the center of Raccoon City is Umbrella. Its laboratories fund medical research. Its money supports hospitals, universities and public programs. Thousands of people work for the company, and nearly everyone in the city knows somebody who does. To the public, Umbrella represents progress. By the time the campaign begins, however, something is already spreading through the city. Every character enters the story as someone who actually lives in this world. You have a profession, relationships, responsibilities and reasons to remain in Raccoon City. During the opening session, each character independently finds their way to the same neighborhood bar. For a short while, the campaign begins with something almost mundane: meeting strangers, ordering drinks, talking with locals and experiencing the city while it is still recognizable. Then the outbreak reaches the bar. By the end of the first session, every player character will have been infected. From that moment forward, the campaign becomes a race against more than the collapse of Raccoon City. Infection is a persistent mechanic that progresses throughout the story. Additional wounds, exposure and failed attempts to protect yourself can accelerate it. Healing magic can close wounds and keep a dying character alive, but it cannot simply erase the virus. Whatever is happening inside you continues. Escaping the city is therefore not enough. The military begins sealing the roads. Hospitals become overwhelmed. Communications fail. Entire districts disappear behind barricades, fires and emergency cordons. Supplies become scarce, survivors begin forming their own factions, and rumors emerge that Umbrella may possess the research necessary to stop what is happening. Your objective becomes increasingly clear: find a cure before the infection overtakes you, then find a way out of Raccoon City before the city itself is lost. The campaign is built around survival horror rather than traditional heroic fantasy. Ammunition matters. Medicine matters. Spell recovery is limited. Safe places can be fortified, lost or overrun. Exploration and investigation are often more valuable than winning another fight, and not every creature you encounter is something you are expected to kill. Sometimes survival means barricading a hallway, abandoning supplies, choosing who you can afford to help or running while something follows you through the dark. There will also be a persistent Nemesis-style Stalker system. Certain enemies do not exist for a single encounter. They can pursue the party across locations, survive confrontations, disappear for stretches of the campaign and return altered by what happened to them. Injuries, repeated exposure, environmental factors and failed attempts to destroy them may result in new mutations, behaviors and methods of hunting the group. Learning how a Stalker behaves may be just as important as learning how to hurt it. Character death can become part of that system as well. If an infected player character dies and the body is left intact, lost or otherwise unresolved, that character may not remain dead in any meaningful sense. Their species, abilities, equipment, injuries and manner of death can influence what they eventually become. A fallen companion may later return as a persistent infected creature, retaining distorted fragments of who they were and continuing to evolve if the survivors fail to put them down permanently. The events of the Resident Evil games are still unfolding throughout the city. Leon Kennedy, Claire Redfield, Jill Valentine, Carlos Oliveira, Ada Wong and other familiar characters exist and are fighting through their own parts of the Raccoon City incident. The players are not replacing them or reenacting their stories. Your group follows its own path through the same catastrophe, and where you go, who you save, what you discover and what you leave behind will shape your version of the city. No previous Resident Evil knowledge is required. Longtime fans will recognize locations, events and characters as the larger story develops, while players unfamiliar with the series will be able to experience Raccoon City with the same uncertainty as their characters. Recruitment Notes System: D&D 5.5e / 2024 rules with extensive survival-horror homebrew Price: $10 USD per player, per session Setting: Raccoon City, September 1998 Genre: Survival horror, mystery, investigation, action and character drama Opening: Every PC independently arrives at the same neighborhood bar shortly before the outbreak reaches them Infection: Every PC becomes infected during Session 1, creating an ongoing progression system and a genuine time pressure to find treatment Campaign Goal: Discover what is happening, find a cure and escape Raccoon City before the infection or the city itself reaches the point of no return Stalker System: Persistent Nemesis-style enemies can hunt the party across multiple sessions, survive encounters and mutate over time Character Death: Death is possible, and an infected character whose body is not dealt with may eventually return as an evolving enemy Combat: Dangerous by design. Retreat, stealth, barricades, environmental solutions and avoiding combat entirely are all legitimate strategies Resources: Ammunition, medicine, magical recovery and reliable places to rest are limited Roleplay: Character relationships and personal connections to Raccoon City will matter throughout the campaign Resident Evil Knowledge: Not required Age: 18+ Day/Time: TBD Timezone: EST for me Platform: Discord, DND Beyond, Owlbear Rodeo Session Length: 3-4 hours Starting Level: 1-8 Players Needed: 3-4 I'm looking for players who enjoy immersive roleplay, investigation, horror and decisions that carry consequences beyond a single encounter. You do not need an enormous backstory, but your character should feel like they had a life before the outbreak: a job, people they care about, familiar places and something in Raccoon City worth risking their life for.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Ferina Fortunae
Players
4/5
GM
1/1
Dungeons & Dragons 5E
en English

Ferina Fortunae

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Combat focused
Fights, tactics and initiative take up most of the table time.
Seeking more players for a Homebrew D&D 5e campaign focused on combat, glory, and daring feats. This is an open recruitment—all levels of experience are welcome! Campaign Setting: The city of Ferina Fortunae, a floating cloud city built for one purpose: eternal entertainment. Here, the greatest gladiators, champions, and warriors across the planes come to test their mettle, promising untold riches and power to the victor. But what happens when the gladiator becomes more than just a pawn in their deadly game? The Plot: Your adventure begins as new arrivals to the city of Ferina Fortunae. Whether you are a disgraced hero seeking a second chance, a thrill-seeker with nothing to lose, or a political prisoner forced into the pits, your path to freedom and power leads through the arena's blood-soaked sands. Survive the gauntlet of monstrous creatures, rival gladiators, and deadly traps to earn your place among the city's elite. But what awaits you inside is more dangerous than any beast you'll face. What to Expect: Action-Packed Combat: A high-octane campaign with a heavy emphasis on dynamic and challenging combat encounters. Including secondary objectives beyond mere survival! Intrigue and Betrayal: Navigate the treacherous alliances within the arena. Glory and Riches: Earn fame, fortune, and legendary status in the cloud city. Roll the Dice! Bring your sharpest wits and a sturdy character, because you'll need both to survive. Game Details: System: Dungeons & Dragons 5.5 (2024), some (2014) Platform: Discord for voice, FoundryVTT for tabletop Schedule: Weeknights!!!!!! at 9:00 PM Central Time Zone! Come hang out for a session and see if our vibe matches your vibe!

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Tabletop RPG
Tabletop RPG
Traveller2E
Traveller 2e
Online
Campaign
Traveller: Imperium
Players
3/5
GM
1/1
Traveller 2e
en English

Traveller: Imperium

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
You are outlaws, operating at the fringes of the once great Kardashev Imperium. Whether driven by ambition, discontent or simple necessity, you seek to find your own fortunes. As radicals and revolutionaries seek to topple the Tzar's reign, and her secret police crack down in an attempt to stem the surge of discontent opportunities are opening for people such as yourself. Perhaps you wish to shape these changing times, to recover lost honours or reshape the future order; or perhaps you simply wish to make it to tomorrow better than today. Either way, times of change present opportunities for the bold.  So, prelude aside, this campaign is an criminal focused Traveller game, set in my original setting, the Kardashev Imperium (Think something inspired by 1890s-1910s Imperial Russia). You as PC's will be doing a range of jobs in the legal fringes of this setting, primarily a mixture of smuggling and heists, with hauling cargo/passengers on the side. Once you make it out of the first adventure you will have your own ship also. The campaign will be a sandbox-ish game, but with a long term focus on building a narrative based on the jobs you take and events that play out in doing said jobs.  Looking at running through Voice on Discord, and Fantasy Grounds as VTT.  As a GM, I generally go for a game where Narrative is supported by mechanics. I'm willing to wing it where it makes more sense, but value mechanical systems to create a certain predictability/consistency to the world. Equally however, I think a primary skill of any good GM is knowing when to rely on mechanics, and when they aren't necessary.  I like to encourage players to have a good sense of their characters, but also to leave space to discover more about who their characters are through play. I don't always make the odds against you fair, but will try to adjudicate impartially. If you come up with something creative, I generally try not to get precious about disruptions to my plans. (Frankly, there are few things as fun on my end as when the PC's come up with something completely unexpected, or approach a task in a way I never thought of). If the odds aren't fair, I don't expect you to play fair either.  Looking to run 4:30PM Saturdays my time (UTC+13). Weekly. Equivalent to 8:30PM Fridays PDT. Usually 2-3 hour sessions.

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Tabletop RPG
Tabletop RPG
SF2E
Starfinder 2E
Online
Campaign
The Star Hoarder's Cache
Players
5/6
GM
1/1
Starfinder 2E
en English

The Star Hoarder's Cache

Previously, on The Star Hoarder's Cache: Fade into the party hurriedly discussing their plan while fleeing a burning Space Freighter "If it's a choice between joining Pirates, the Rebels or the Law... I'm for the Rebels." Cut to an impeccibly dressed businessman leaning on his mahogony desk "A new ship? That's quite the favor, my friends. Luckily I have just the job for you..." Fade up as we look into your character's eyes, focused straight ahead "There's no way, Val! That shot is impossible!"  "It's still the best we have." Hey everyone! I’m Alan, and I GM for a group of lovable misfits online. We've been together around 3 years now, and are getting ready to launch our next grand sci-fi campaign: The Star Hoarder's Cache! If you love deep character development, witty table banter, and adventures where your choices genuinely shape the story, we’d love to meet you! We’re currently looking for 1–2 dedicated roleplayers to round out our crew. The Campaign Hook: Think Guardians of the Galaxy meets Firefly, Mass Effect, and Treasure Island. Expect a scrappy, found-family crew chasing legendary fortunes across uncharted frontiers. The tone balances high-stakes galactic intrigue, sharp comedic banter, and meaningful character arcs. Your past catches up with you, the galaxy reacts dynamically to your decisions, and every crew member has a vital voice in where your ship flies next. We used the Adventure Path 'Murder in Metal City' to onboard us into SF2e, and are ready to tackle a homebrew campaign. About the GM & Table Style The Style: I bring 3 years of GMing experience backed by a long history studying improv at Second City. That means dynamic scenes, distinct NPC personalities, and an adaptive GM approach where player creativity, humor, and bold ideas are rewarded. The Current Crew: Our table consists of two women, and four men. (Including me, the GM) We're looking for another 1-2 players to round out the table, cis-women preferred. Immersion & Focus: To maintain high energy and uninterrupted roleplay during game night, our sessions are recorded and privately uploaded so that only table members have access. This allows me to stay 100% present in the moment while ensuring every player decision, inside joke, and plot thread is captured accurately between sessions without breaking the flow for note-taking. The Atmosphere: We are an inclusive, collaborative, and communicative group. We share the spotlight, support each other's character arcs, and prioritize fun, respectful storytelling above all else. We utilize safety tools like X-Cards and establish clear boundaries/lines & veils ahead of time. If a session is likely to involve heavier depictions of potentially difficult topics, I make a point to remind everyone of the X-Card options and check in with players ahead of time. Campaign Length: Our table enjoys campaigns around 12 sessions long. We've run four of them so far using PF2e. I try to focus on an overarching narrative while weaving in the backstories and goals of the party members. Some backstory plots get resolved along with the main campaign; while others are given clues and breadcrumbs into our next campaign. Logistics & Requirements System: Starfinder 2e / Pathfinder 2e We started as a PF2e group, and after 3 years; are trying out SF2e. The two systems are practically the same, except for minor tweaks Platform: Foundry VTT for gameplay, Discord for out-of-character crew banter. Schedule: Twice per month, running on a weekday evening (Mon, Tue, Wed, or Thu based on group consensus), 6:30 PM – ~11:00 PM CST. Tech: Clear working microphone, reliable internet, and a PC/browser capable of running Foundry VTT smoothly. Webcam use is encouraged, but optional. Age: 21+ I aim to run a PG-13/Sometimes 'R' rated table. We focus on keeping things friendly, with strictly zero-tolerance for bigotry or toxic behavior. How to Apply: If you want to join our crew, send me a direct message with brief answers to the following: Experience: What is your background with Pathfinder 2e, Starfinder 2e or tabletop RPGs? (Beginners to the system are welcome!) Playstyle: What draws you to TTRPG's; Combat/Strategy, Improv/Character development or creating a Shared-Storyline? Table Dynamic: What energy do you hope to bring to the table in our story-driven campaign? Applications will remain open until we find the right fit, followed by a brief, casual chat on Discord to make sure we're all on the same page before jumping in. (We'll go over table expectations, a short tutorial for using FoundryVTT, any Off-Limit topics, etc.) Looking forward to welcoming you to our table!

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Fire GOOD!
New
Posted 9 hours ago
Players
0/7
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Fire GOOD!

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
You are a level one barbarian.  Your village was destroyed while your hunting party was still out in the river plains, so when you returned to the hillside to find everyone slaughtered, you find some things you've never encountered before.  Long pointy things with feathers at the back.  Hats made of something hard and cold.  And more fire than you've ever seen.  Maybe the world is bigger than this isolated valley.  Nothing left here anyway.  The old tales tell of another group of your people who found an almost identical valley by crossing the dry lands beyond the mountains, but none have dared outside the valley for generations. It seems the valley is no longer safe.  Time to set out to find your kin, if any exist. ------- Yes, everyone must begin as a level 1 barbarian.  You will gain a second level at the end of your first session.  The party discovers civilization together and may multi-class at Level 2 into any class of your choosing...or not.  I use a homebrew-ish rule for travel rolls modified from AIME, but other than that we're going with simple 5.5e.  I'm not an overly technical DM, but no edgelords trying to MAXX OUT or dominate the game or the world or anything.  This is grounded in realism, and illiterate, isolated barbarians are going to have some different perspectives.  They dream of good hunts and safety and pray to a pantheon of representative animal spirits that have always protected their tribe.  Your culture has one-syllable names and an egalitarian society with often blurred gender roles and a clothing-optional vibe. Roleplay is essential.  This isn't just hack slash loot.  Milestone campaign, not gonna haggle over XP.  I'm looking for a big enough party (7) that we can meet quorum (4) each time no matter who has to bail. *Barbarian campaign idea adapted shamelessly from a friend's story.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Militant Exorcism
Players
1/4
GM
1/1
Dungeons & Dragons 5E
en English

Militant Exorcism

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Adult
The table is for players who are 18 or over.
Hey hi hello, y'all! My name is Po and I'm looking to play a semi-historic campaign with a little fantasy elements imbued into it! The party is going to be a American military specialist unit that has been brought into the Vietnam war to combat violent and powerful spiritual entities that are attacking soldiers and civilians alike. It's inspired by Jujutsu Kaisen and will be using my own homebrew system I've developed through original techniques and cherry-picking parts I like from others I've seen. It is subject to change as the campaign develops but I'm pretty confident in it so far. You'll be starting at level 3 as you'll all be somewhat experienced soldiers before you've awaken your unique exorcist abilities. We are planning to play on Sundays at 7-10/11 PM EST but that can change if we can find a better date. I'm looking for roughly third players but I wouldn't mind a fourth if I can find one. However, I'm hoping to keep the game 18+ not due to sexual content but more as a personal rule.  So if you're interested submit an application and we can begin discussing it. If I'm willing to go further, we'll move to Discord to conduct an interview.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Tyranny of Dragons Expanded (Levels 1-20)
New
Posted 10 hours ago
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Tyranny of Dragons Expanded (Levels 1-20)

Paid game
The Game Master charges a fee to run the game.
As villages burn across the realm, heroes must rise. In this beginner friendly campaign, a simple contract quickly sweeps you into a conspiracy that threatens the entire world. You will go toe to toe with ruthless cultists, battle terrifying dragons, and infiltrate deadly strongholds across the land. The Dragon Queen’s cult is on the move and the fate of the world rests in your hands. Will you rise as the heroes the world needs? Or will you be turned to ash? This campaign includes Tyranny of Dragons and Dragon Delves, creating an epic adventure that will take you from level 1 to level 20! First time rolling a d20? I will help walk you through everything to become the epic hero the world needs! New players and all levels of experience are welcome. This is a paid game, $20/session. https://startplaying.games/adventure/cmva4spem005ijt063affoiv5?slug=cly4hl6oe0067fuv70a54yaqv

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Tabletop RPG
Tabletop RPG
PROSPERON
Prosperon: a Bio-Cyberpunk RPG
Online
Campaign
Prosperon: a Bio-Cyberpunk RPG
Players
2/3
GM
1/1
Prosperon: a Bio-Cyberpunk RPG
en English

Prosperon: a Bio-Cyberpunk RPG

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
No paid games
On a player profile - you are looking for free games and are not interested in paid ones.
I'm a game designer, and I'm looking for a group of great players to help me playtest the crap out of it. Anyone willing to playtest will get a free digital copy of Prosperon on the house. I was thinking of running sessions every other week on Saturdays, since I already run a podcast campaign weekly. If you're interested, sign up and let’s have a blast. To give you an idea of the gameplay style, it’s about 65% roleplay and 35% combat, though that really depends on the group’s dynamics. If you all want more combat, I can absolutely make that happen. The game is a cyberpunk/biopunk mix set in a dystopian society on a distant planet far from Earth. Humanity colonized a world called Khaelmora, later renamed Prosperon by the human settlers. If you're interested, let’s get those dice rolling and have a good time. I just wanted to add that I’m also looking to start a play‑by‑post group. I still want to run a VTT game, of course, but a play‑by‑post format could be fun too.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Stardust Crusaders | Paid
Players
5/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Stardust Crusaders | Paid

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
ONLY FOR PLAYERS AGED 13-19 The campaign is inspired by Spelljammer with a homebrew story! There is a an overarching theme of bounty hunting, with many fun side quests, engaging encounters, intriguing NPC's, and combat thrown in too. Think Guardians of the Galaxy type feel (found family, fantasy and sci-fi mashup, and some comedy). Players of all identities and experiences levels welcome! Ask for more info! vv my discord is vv arty_arty_art4mis We have 2 open spots, and currently 4 players! The game is on session 20, currently level 5. The party is a Autognome Paladin/Sorcerer, Warforged Unarmed Barbarian, Drow Bard, and a Eladrin Gunslinger. The game is pay to play, at a rate of $10

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Tabletop RPG
Tabletop RPG
DND3E
Dungeons & Dragons 3.5
Online
Campaign
Keep on the Borderlands
New
Posted 15 hours ago
Players
2/4
GM
1/1
Dungeons & Dragons 3.5
en English

Keep on the Borderlands

Combat focused
Fights, tactics and initiative take up most of the table time.
Roleplay focused
Conversation, character and story take up most of the table time.
The Realm of mankind is narrow and constricted. Always the forces of Chaos press upon its borders, seeking to enslave its populace, rape its riches, and steal its treasures. If it were not for a stout few, many in the Realm would indeed fall prey to the evil which surrounds them. Yet, there are always certain exceptional and brave members of humanity, as well as similar  individuals among its allies - dwarves, elves, and halflings - who rise above the common level and join battle to stave off the darkness which would otherwise overwhelm the land. Bold adventurers from the Realm set off for the Borderlands to seek their fortune. It is these adventurers who, provided they survive the challenge, carry the battle to the enemy. Such adventurers meet the forces of Chaos in a testing ground where only the fittest will return to relate the tale. Here, these individuals will become skilled in their profession, be it fighter or magic-user, cleric or thief. They will be tried in the fire of combat, those who return, hardened and more fit. True, some few who do survive the process will turn from Law and good and serve the masters of Chaos, but most will remain faithful and ready to fight chaos wherever it threatens to infect the Realm. You are indeed members of that exceptional class, adventurers who have journeyed to the KEEP ON THE BORDERLANDS in search of fame and fortune. Of course you are inexperienced, but you have your skills and a heart that cries out for adventure. You have it in you to become great, but you must gain experience and knowledge and greater skill. There is much to learn, and you are willing and eager to be about it! Each of you has come with everything which could possibly be given you to help. Now you must fend for yourselves; your fate is in your hands, for better or worse. --- System: D&D 3.5 SRD - https://www.d20srd.org/index.htm Platforms: -PCGen - http://pcgen.org/ -D20Pro - https://d20pro.com -Discord Date & Time: (-6 UTC/CST); Time: Sundays 6PM-10PM Open Slots: 2 (No Evil Characters – No Exceptions -*See Taint) Information: -Established Alternate Prime Existence -Modified Planar Mechanics & Templates -High Fantasy/High Power -Well-rounded (RP/HS/PS/Exploration) -Grimdark (All choices have consequences -good or bad) -Un-Common/Unusual Weather -Caster Spell Criticals -Custom Calendar - 4 Moons -Cosmic Events -Prestige Classes (accepted) -Psionics (accepted) The following are tracked during game-play: -Time -Encumbrance -Alignment -Aging -Faction Reputation -Taint -https://www.d20srd.org/srd/variant/campaigns/taint.htm -Sanity -https://www.d20srd.org/srd/variant/campaigns/sanity.htm Requirements: -PCGen for Character Generation & Maintenance (Java) -D20Pro VTT (Java) -Discord (Voice Only)

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
New Adventure!
Players
1/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

New Adventure!

Paid game
The Game Master charges a fee to run the game.
Top Rated GM Running Phandelver and Below! Lvl 1 to 12+ https://startplaying.games/adventure/cmuv9agk400apjy04r9h10m3n?ref=cmmnuic920155lb04nh3cffo3

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Strahd into Vecna - LGBTQ+ Safe
Players
4/7
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Strahd into Vecna - LGBTQ+ Safe

Paid game
The Game Master charges a fee to run the game.
$20 per session The mists roll in, enveloping you in their cold embrace. When they recede, you find yourself in a land of perpetual twilight, where ancient evil lurks behind crumbling castle walls... Journey to Barovia, a domain of dread cut off from the outside world by walls of deadly fog. In this land of gothic horror, the shadows grow long and hope withers like autumn leaves. The people live in fear, their eyes downcast, their spirits broken. Towering above all is Castle Ravenloft, home to the land's master—the vampire lord Strahd von Zarovich. For centuries, she has ruled with an iron fist, her immortality a curse that has left hrt calculating, patient, and utterly without mercy. You are not here by accident. Drawn into Barovia by forces beyond your control, you quickly discover a terrible truth: the mists will not allow you to leave. Your only hope for escape lies in confronting the master of Castle Ravenloft himself. But Strahd is no ordinary foe. Ancient, cunning, and possessing powers beyond mortal comprehension, she watches your every move from the shadows. To her, you are either pawns in her eternal game or potential heirs to her cursed domain. Will you find the courage to face the darkness? Can you uncover the secrets that might lead to Strahd's downfall? Or will you become just another tragic tale whispered by the terrified citizens of Barovia? The master of Castle Ravenloft is having guests for dinner. And you are invited.

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Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
Online
Campaign
Cyberpunk Avatar: The Last Airbender - LGBTQ+ Safe
Players
4/5
Paid game
Paid game
GM
1/1
Savage Worlds
en English

Cyberpunk Avatar: The Last Airbender - LGBTQ+ Safe

Paid game
The Game Master charges a fee to run the game.
NSFW
Not safe for work - the content or theme may not suit minors, so the site asks you to confirm your age first.
AVATAR: THE SEVERED AGE "They told us the elements were sacred. Then they put a price on them, a chip in your skull, and a payment plan on your soul." The Premise Korra has been dead for three years. In the decades before her death, the Spirit Portal in Republic City stopped being a miracle and became an energy source. Spirit vines spread through the city's foundations, rail lines, power grid... and eventually into people. Engineers learned to route chi through circuitry. Ripperdocs learned to graft it into flesh. What should have taken a century took thirty years. The world woke up neon. Today, anyone with enough money or enough debt can buy bending. A non-bender walks into a corporate storefront, signs a financing contract for a Chi Emulator, and walks out throwing fire like a Fire Nation soldier. The Equalist dream came true. Not through revolution. Through retail. Every implant comes with a hidden cost. The more chrome you install, the quieter your own chi becomes. Benders slowly lose their connection to the elements until, eventually, they become Severed. No spirits. No bending. No way back... at least, that's what everyone believes. Meanwhile, somewhere in the world is an Earth Kingdom child who should have become the next Avatar. They are three years old. No one has found them. The White Lotus has searched for years without success. Some believe the child was born spirit-deaf. Others whisper a corporation found them first and is quietly discovering what an Avatar's soul is worth. Some fear the Avatar Cycle itself is breaking. Everyone is searching for the same missing child. You'll either find them first... ...or discover why no one else ever could. What You Can Play: A traditional bender trying to preserve a dying art. A Severed ex-bender willing to burn the world to reclaim their element. A Ghost, projecting their spirit into the digital Weave where something ancient may already be waiting. A ripperdoc, fixer, mercenary, or corporate Emulator runner drowning in debt. An Air Nomad who has rejected cybernetics entirely, remaining one of the few souls still fully connected to the spirits and uniquely capable of healing what technology has stolen. Themes: Cyberpunk noir Corporate corruption Spiritual horror Identity and humanity The price of progress Hope in a broken world This is a campaign about difficult choices with permanent consequences. Expect street-level jobs, corporate conspiracies, spirits hiding in fiber-optic cables, desperate people trying to reclaim what they've lost, and quiet moments between the action that remind everyone what's worth fighting for. The central question is simple: What are you willing to trade away... and can you ever get it back? System: Savage Worlds Adventure Edition (custom Avatar conversion) No prior Savage Worlds experience required. No Avatar knowledge required. All rules and setting information will be provided. The game is fast, cinematic, beginner-friendly, and focused on character-driven storytelling. "Chrome is easy to buy. Getting your soul back takes a lot longer." This game costs $20 per session

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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
VTM 5e : New Blood in a Forgotten City
Players
4/5
Paid game
Paid game
GM
1/1
Vampire: The Masquerade
en English

VTM 5e : New Blood in a Forgotten City

Paid game
The Game Master charges a fee to run the game.
Sign up here:  https://startplaying.games/adventure/cmleg236r00awl1042w6k0pbn You were turned into a vampire less than six months ago. You have no status. No patron. No seat at any table. And in this city, no one holds uncontested power. Ancient factions compete for influence in the shadows. 🩸 The Camarilla offers stability, tradition, and protection — if you accept their authority. 🩸 The Anarchs promise freedom and power for those bold enough to take it. 🩸 The Ministry whispers of faith, temptation, and liberation from the lies of vampire society. None of them trust each other. All of them are watching the newest vampires in the city. And now something has gone wrong. A feral vampire begins killing in your hunting grounds, threatening the Masquerade and drawing dangerous attention. Unfortunately, the blame is falling on your coterie. Handle it poorly, and you’ll be dismissed as reckless fledglings. Handle it well? 🩸 The city might finally start to notice you. The Chronicle You begin as newly embraced vampires, still learning the rules of the undead world. The opening story introduces the dangers of unlife — hunting, secrecy, faction politics, and the struggle to hold onto your humanity. After that initial crisis resolves, the direction of the chronicle opens up based on your choices. Your coterie will decide: 🩸 Which factions you trust — or betray 🩸 What territory you claim as your domain 🩸 Which allies you cultivate 🩸 Which enemies you create 🩸 What kind of vampires you ultimately become Some coteries pursue power and influence. Some fight to remain independent in a city full of predators. Some struggle to hold onto what little humanity they have left. The city reacts to all of it. Allies remember. Enemies plot. Power shifts. What to Expect: 🩸 Political intrigue between rival vampire factions 🩸 Territory and domain conflicts 🩸 Character-driven storytelling 🩸 Personal horror and moral dilemmas 🩸 A reactive city shaped by your choices Every character will have personal goals, relationships, and storylines that influence the chronicle. New Players Welcome --No prior experience with Vampire: The Masquerade is required. Your characters begin as newly turned vampires, meaning you’ll learn the world of the undead at the same time your character does. Experienced players will find plenty of room for political maneuvering, faction intrigue, and long-term consequences. Have a vampire concept you’re excited about? Message me! I’m happy to help shape characters that fit the city, the factions, and the story we’ll build together.

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Tabletop RPG
Tabletop RPG
STA2E
Star Trek Adventures 2E
Online
Campaign
Star Trek: Infinite Combinations
Players
1/6
Paid game
Paid game
GM
1/1
Star Trek Adventures 2E
en English

Star Trek: Infinite Combinations

Paid game
The Game Master charges a fee to run the game.
Learn more or sign up here Your ship. Your crew. Your five-year mission. It's 2261. You've been assigned as a senior officer aboard the U.S.S. Challenger, a Constitution-class starship embarking on a long-range mission into unexplored space. Inspired by Strange New Worlds and The Original Series, this ongoing campaign plays like your own Star Trek series. Take your station on the bridge, lead landing parties, make first contact, investigate strange phenomena, navigate diplomatic crises, and occasionally face hostile ships. Expect roleplay, exploration, mysteries, meaningful choices, and character-driven storytelling, with each adventure feeling like an episode of Star Trek.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Oroville
Campaign
Lost Mines of Phandelver
New
Posted 12 hours ago
Players
2/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Lost Mines of Phandelver

Paid game
The Game Master charges a fee to run the game.
Dungeons & Dragons: Lost Mine of Phandelver Adventure Awaits! Hi, I'm Tony, The TTRPGWizard, and I'll be your Dungeon Master as we embark on an unforgettable journey through The Lost Mine of Phandelver! I've been playing Dungeons & Dragons since 1982, and I can confidently say this is one of the finest published adventures D&D has ever produced. With over 40 years of Dungeon Mastering experience brought to bear, I'll be pulling out all the stops to make this an adventure you won't soon forget! This won't be your ordinary tabletop experience! You'll explore dangerous dungeons, face terrifying monsters, and uncover ancient mysteries as the world comes alive around you. Experience D&D like never before! - Animated Battle Maps: Watch the battlefield come alive with stunning visuals that immerse you in every encounter. - Immersive Sound: Powered by Syrinscape, you'll hear the clash of steel, the roar of monsters, and the eerie sounds of forgotten dungeons. - Epic Storytelling: Experience a classic adventure filled with danger, discovery, memorable characters, and heroic moments. When: Every Monday at 5:30 PM for 8 weeks Where: Gold City Cards — Oroville, California Looking for seasoned adventurers for this game. Come and enjoy a mature and deep roleplaying experience. Costs are 10$ a session or 40$ for the whole campaign. Feel free to contact me on discord for details and character creation. **Gather your courage, sharpen your swords, and prepare to roll initiative. Your adventure begins here!**

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
Gundam Epsilon, A Universal
Players
3/4
GM
1/1
Other
en English

Gundam Epsilon, A Universal

Roleplay focused
Conversation, character and story take up most of the table time.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
I am looking for 3–4 players for an open-ended campaign set in the Gundam Universal Century timeline!  we will use Owlbear About the Campaign: Timeline: Starting during the One Year War (OYW) and continuing for as long as the story takes us—until the squad either falls in battle or decides to retire. Player Choice Matters: Your starting faction, objectives, and assets will be dictated by the choices you make as a group. You have the power to change the course of UC history or become another victim of its tragedy. Sandbox & Dynamic Storytelling: This is a heavy sandbox campaign. I love building the world around player motivations and goals. Some sessions will be purely character-driven roleplay with little to no combat, while others will drop you straight into gritty, intense battlefields. Custom Art: As a GM bonus, I can provide custom sprite art for your custom Mobile Suits and potentially your characters! What I Ask from Players: Patience & Feedback: I am a first-time GM stepping over to the other side of the screen for my first full campaign (after running a couple of one-shots). I might make mistakes, but I am very open to constructive tips and feedback! Roleplay Focus: We are here to craft a compelling story together, not just min-max or go on kill streaks. If you want to shape the Universal Century, this is your chance.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
|$10| The Descent - Fight multiple Gods! |2024|
New
Posted 13 hours ago
Players
5/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

|$10| The Descent - Fight multiple Gods! |2024|

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
Save a city from hell, or watch as another suffers the same fate. Save Elturel from the Descent Startplaying.games Campiagn Link --- The Descent is a massive event in Forgotten Realms lore. One man's greed and lust for power led his entire city to be dragged to hell. Now, whoever said hell, can't be fun, hasn't played the Descent into Avernus. This campaign takes everything that you would expect from a game with this name, a small romp through a city that soon leads to a Mad Max style escapade throughout the first layer of Hell. Fighting both demons and devils to save a city. With no military affiliation to speak of, you do this for the love of the game. This campaign is so grandiose that you can fight not just one, but two seperate Gods. Whilst this campaign does take place in Hell. Make no mistake, there is plenty of room for comedic shenanigans. After all, if we didn't laugh, we'd certainly cry. --- Character creation Creating your character Character creation can happen in many ways: 📋 During Session 0 we can build a character together whilst we talk. 🐉 If you have a DNDBeyond sheet we can import it into the system. 📝 If you have a paper sheet I will re-create the character for you. 💪 Characters will be level 1 to start - Point Buy or Standard Array. 📕 Species and Subclasses from these books are permitted: PHB, MPMM, FTD, TCE, XGE, GotG, BMT, Forgotten Realms & The Module ⚡ Spells from all official books (barring Strixhaven) are permitted Creating a highly optimised or Min/Max build is highly discouraged. --- What to expect Preparing for the session 💻 A laptop or computer with a resolution of 1366x768 or higher is recommended to ease of viewing. 🔊 Discord 🎙️ A microphone 🕴️ A character idea or concept 📒 (Optional) Something to take notes on 📹 (Optional) A webcam Note that whilst I will play with a webcam on, players are not obligated to do so. --- What Matthew (ItsScottish) brings to the table 🎮 I will bring the server that the game will be hosted on firstly. 🔐 A secure server with HTTPS security. ⌛ Plenty of Patience for new players and a guiding hand 🍹 A curated atmosphere > 📞 NPC voices > 🔊 Background music and noises Including Combat > 🗺️ Plenty of Battlemaps 🧠 Vast Lore Knowledge of the world --- Homebrew rules 🎲 Roll Modifiers Unless stated otherwise, any action that adds to a roll must be called before the roll is made. Guidance, Reckless Attack, Kenku Recall, adding Bardic Inspiration to a roll, Standing up, Lucky. - If you are Unsure, ask. 💪 Origin Feats Unless the feat specifies otherwise - Only 1 Origin feat per character. ⚡Circle Casting Regardless of the option, If it stipulates you must contribute a spell slot, then you must contribute a spell of equal or greater level to the casting. 🫕Healing Potions Larger Healing potions can be broken down into smaller potions with an Alchemy Kit

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Beyond The Horizon
New
Posted 13 hours ago
Players
0/4
GM
1/1
Homebrew
en English

Beyond The Horizon

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Playtest
The game is still being tested, and your feedback is part of the point.
I've been trying to make my own open world ttrpg that rewards exploration along with fighting I don't know how to describe the system I'm also a new dm so feedback would be nice but not required I'm 17 all ages are welcome. If your interested I can send you a google doc with the basic stuff I have down like world lore, character creation, how the armor works, etc. Discords BryceTheFire if you prefer to message me on there. Also I'm trying to make it a long term campaign so the world expands as you play and I'll over time add even more new stuff if content ever runs out.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
[Online] [5e 2014] [CST] DM Seeking Premade 5-Pers
Players
0/5
GM
1/1
Dungeons & Dragons 5E
en English

[Online] [5e 2014] [CST] DM Seeking Premade 5-Pers

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
[5e 2014] DM Looking for 5 Premade Players — 3-Month Sunday Campaign Hey everyone! I'm a longtime online DM with a homebrew campaign that I'm really excited to run. The campaign is designed for 5 players and will run for approximately 3 months on Sunday mornings. The catch: I'm specifically looking for a premade group of 5 players who already know and have played with each other for more than a few sessions. I'm looking to give another DM a break for a few months by running their group through my campaign. Each player would play their own PC during the sessions. You'll need access to Foundry VTT and Discord. The Setting The campaign takes place in Sanctuary, a massive underground dystopian city built from the remnants of a dying world. The surface is nearly dead. An enormous creature from beyond this world has been slowly feeding on the life of the planet. The land is becoming a wasteland, earthquakes tear through what remains, and civilization has collapsed across much of the world. Only a handful of powerful cities remain. Sanctuary is one of them. Home to powerful wizards, ancient magic, wealthy merchants, and dangerous guilds, the city should be humanity's greatest hope for survival. Instead, its wizards are too busy fighting over power, politics, and their own interests to deal with the world dying around them. The Fae Queens are barely holding the last remnants of life together. The surface is dying. The city is cracking. And something is coming. Campaign Tone The campaign is heavily inspired by: Dragon Age Warhammer: Age of Sigmar The Witcher Dark Souls Forgotten Realms He Who Fights with Monsters Brandon Sanderson It's a mix of dark fantasy, exploration, large-scale battles, political conflict, strange magic, and player-driven choices. Your decisions can have lasting consequences on the city, its people, and the factions within it. Game Rules D&D 5e 2014 Mostly standard rules Most official 2014 content is allowed Tasha's Cauldron of Everything is generally allowed Very few house-rule adjustments Homebrew content is available for the setting, including some homebrew classes Character creation will be discussed with the group before play Game Requirements Foundry VTT installed on your PC Discord installed on your PC A good-quality microphone Ability to communicate clearly through Discord A reasonably quiet playing environment Reliable attendance Schedule Sundays: 8:15 AM – 11:15 AM CST There will be a 15-minute break in the middle of the session. The campaign is expected to run for approximately 3 months. What I'm Looking For I'm specifically looking for 5 players who already play together and have good chemistry as a group. You don't need to be professional roleplayers or hardcore D&D veterans. I'm mainly looking for a group that: Gets along well Works together Enjoys roleplay Is comfortable communicating over Discord Shows up consistently Wants to experience a campaign where their choices actually matter If your regular DM wants a break for a few months, this might be a good fit. If you're interested, send me a Reddit DM with a little information about your group: How long you've been playing together How many players are in the group Your general D&D experience Confirmation that Sunday 8:15–11:15 AM CST works for everyone A little about what your group enjoys most about D&D The Hook The world is dying. The surface has become a wasteland. Something from beyond this world has been feeding on the life of the planet, and the civilizations that once stood against it are mostly gone. What remains survives beneath the earth. Sanctuary is one of the last great cities of the mortal realm — a massive underground civilization built by people who fled the dying surface. It is a city of powerful wizards, ancient magic, wealthy merchants, dangerous guilds, and ordinary people simply trying to survive. But Sanctuary has a problem. The wizards who rule the city are too busy fighting over power, politics, research, and old grudges to agree on what should be done about the world outside. Meanwhile, the surface continues to die. You aren't a legendary hero. Not yet, anyway. You're an adventurer who needs gold. Fortunately, there's always work for people willing to risk their lives. The Retrievers Guild specializes in recovering magical artifacts, lost knowledge, and valuable resources from places no sane person would willingly visit. You've spent weeks looking for work. Today, you finally get a contract. A surface expedition. Good pay. Valuable discoveries. A chance to make a name for yourselves. Your group arrives at the Retrievers Guild warehouse. Hundreds of adventurers are preparing for the expedition. Wagons are being loaded. Weapons are being checked. Spells are being prepared. Your contract seems simple: Protect the expedition. Protect each other. Bring back what you find. But the surface has secrets. The Drow are moving. The Fae are dying. Something is hunting the survivors of the old world. And the deeper you get into the ruins of what came before, the more obvious it becomes that this expedition isn't just about treasure. The world is dying. Sanctuary is running out of time. And eventually, you'll have to decide what you're willing to do about it. Will you protect Sanctuary? Change it? Or burn it down and build something better? That choice belongs to you.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Strahd: The Crimson Masquerade
Players
6/8
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Strahd: The Crimson Masquerade

Paid game
The Game Master charges a fee to run the game.
Horror
The game leans into fear, tension and dark themes.
Curse of Strahd: The Crimson Masquerade is a dark reimagining of the classic gothic horror campaign, where Barovia is not only ruled by terror, but draped in deception, pageantry, and blood-soaked elegance. Beneath the land’s sorrow and superstition, something more cunning stirs behind velvet curtains and smiling masks. Ancient evils whisper through candlelit halls, noble facades hide monstrous truths, and every invitation may be a trap. Players will journey through a realm of haunted villages, cursed ruins, and crumbling splendor, unraveling mysteries tied to a tyrant whose cruelty is matched only by his patience. In this version of Barovia, horror wears a beautiful face—and survival means seeing through the masquerade before it consumes you. This is a weekly paid campaign. It runs from 11am to 3pm EST at a cost of $25 CDN

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Tabletop RPG
Tabletop RPG
OSE
Old School Essentials
Online
Campaign
Ruin has come to our family
Players
0/6
GM
1/1
Old School Essentials
en English

Ruin has come to our family

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
"You remember our venerable house, opulent and imperial. It is a festering abomination! I beg you. Return home; claim your birthright, and deliver our family from the ravenous, clutching shadows of the Darkest Dungeon." Hi everyone I'm looking for 4-6 players for a Darkest Dungeon themed old school D&D campaign. I'll be running it through Old School Essentials (A repackaging of Basic/Expert D&D) with some fairly heavy homebrewing to make it fit the source material (Stress, Quirks, Unique Heroes) It should be fairly accessible to anyone, regardless of your experience with D&D or old school play. The overall focus will be on delving the dungeons of the region, recovering artefacts, amassing wealth and getting powerful enough to finally defeat the evil deep beneath the manor. Currently looking at Sunday 6pm CET / 12pm EDT with some room for flexibility based on replies. Play will be on Discord. Open to any enjoyer of Darkest Dungeon, regardless of experience. Drop me a DM if you're interested and tell me who your favourite hero is. I look forward to hearing from you!

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Crooked Moon
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Crooked Moon

Paid game
The Game Master charges a fee to run the game.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Welcome to Druskenvald! A realm where souls are granted a second chance. Whether you’ve been reborn or are only here for a short time, opportunity awaits. This is a rare chance to discover who you truly are. A chance to claim your destiny from a fate that has been woven. Help the Lord and Lady The rulers of Druskenvald seek aid. They have called upon you to help solve the troubles plaguing the land. Problems no one else has been able to overcome. Cunning Cults Within Wickermoor Hollow, many cults and religious sects fight for influence. Each group is determined to elevate their deity, some above all the others. Will you ally with one, oppose them all, or try to avoid them all together? Province in Peril Wickermoor Hollow has suffered from neglect for too long and has allowed a darker force to take root. Will you purge the land of its corruption and rise as the hero it desperately needs, or succumb to its lurking darkness? Game Details Session Time: Sundays at 6PM EST (Every other week) Looking For: 1-2 more adventurers Current Level: 3 Current Party: A Druid, a Sorcerer, and a Monk Game is $16 USD per session Game is played on Roll20 for VTT and Discord for Voice The party is currently moving through a crooked house in search of the lord and lady who are being hidden within! If you are interested: Contact me here or reach out on Discord at pauliukjohn.

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Tabletop RPG
Tabletop RPG
CBPRED
Cyberpunk RED
Online
Campaign
ROTFRONT Survival-horror
Players
2/4
GM
1/1
Cyberpunk RED
en English it Italian

ROTFRONT Survival-horror

Roleplay focused
Conversation, character and story take up most of the table time.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Survival horror, sci-fi  campaign based on the indie game "SIGNALIS" , played with  modified cp-red meccanics. [This table usses a slightly Faster PbP format , especially when It comes to in game conversations] ________________________________ You will find yourselves on the frozen moon of Rotfront, where the Hayades multi-function maintenance station has ceased communication with the outside world and things are taking a strange turn... all while a mysterious state of emergency is declared. In this campaign, you can choose from a wide range of roles based on the survival horror game "SIGNALIS"—a sci-fi communist dystopia featuring retrowave technology. Your characters can be either a Replika (a biomechanical construct based on a mental pattern) or a Gestalt—an ordinary and "free" Eusan citizen. GAMEPLAY: -Roleplay -Combat and scarce resources: Although most CP mechanics will be heavily overshadowed by resource scarcity, the campaign's survival horror mechanics ensure there is never a dull moment. This campaign may contain: gore, sexual/psychological themes, and—above all—cosmic horror; madness is not a matter of "if," but of "how much." (18+) The campaign's homebrew content includes: -Races and models (Gestalt, Replika) -Changes to cyberware compatibility -Addition of a new weapon type (carbine) -Buffs to automatic fire and SMGs; changes to certain rates of fire -Various exotic weapons -Buffs to certain cyberware -Bioresonance mechanics Billing: of course you will never be asked to pay to play or to continue playng, but donations are wellcome and help me keep putting all the effort i put on the games i run. (A lot, too much probably)

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Tabletop RPG
Tabletop RPG
MOTHERSHIP
Mothership
Online
Campaign
Mothership | Another Bug Hunt
Players
0/4
Paid game
Paid game
GM
1/1
Mothership
en English

Mothership | Another Bug Hunt

Paid game
The Game Master charges a fee to run the game.
Horror
The game leans into fear, tension and dark themes.
The Greta Base Terraforming Station hasn't made contact in six months. Now, the Company wants answers... Hey Mothershippers! I am running a table for the Another Bug Hunt campaign for Mothership. The game is scheduled for Saturdays @ 7PM (central standard time). I use a custom Discord channel and have all of the materials needed to get going quickly. Once at least 3 people sign up we are good to go. Beginners and masters alike are welcome! You can expect about 15$ per session over a total of 4-12 sessions. I use the StartPlaying platform to host games and you can find a link to the game here: https://startplaying.games/adventure/cmskssgxq00bmjy04epqwqs5p?ref=cmox97rts0032jx04sp2wo0xq If you use that link to make an account with StartPlaying, you can save 10$ on your first session. I look forward to seeing more players soon!

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Tabletop RPG
Tabletop RPG
CBPRED
Cyberpunk RED
Online
Campaign
Cyberpunk Red | Docksiders
Players
1/5
Paid game
Paid game
GM
1/1
Cyberpunk RED
en English

Cyberpunk Red | Docksiders

Roleplay focused
Conversation, character and story take up most of the table time.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Take up residence in one of Night City's wildest cargo villages: Dock Cargo Community. Dodge bullets, eat kibble, try to make rent. Docksiders is a game intended to run as a campaign following a group of edgerunners who live in one of the more colorful neighborhoods of Night City: Dock Cargo Community. Nestled between Docks 16 and 17 in the port district of Night City, this small container village sees as much City foot traffic as it does sea traffic. This game will see you taking your edgerunner(s) through a series of jobs and side hustles they need to fund their stylish and dangerous lifestyle. You can expect to see content from both official sources and custom content as well as the ability to plan your own jobs should you acquire the skill and the reputation. Take big risks, take big rewards. But be warned, Night City is an unforgiving place and it would be foolish for anyone to think they will live forever. I use the StartPlaying platform to run this game and you can find the sign-up link here: https://startplaying.games/adventure/cmr9j3hnv004ql504i6herb2t?ref=cmox97rts0032jx04sp2wo0xq You can expect about 15$ per session and a long-form campaign taking you through a sandbox world of Night City.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
New to D&D? Heroes of Phandalin Beginner Campaign
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

New to D&D? Heroes of Phandalin Beginner Campaign

Paid game
The Game Master charges a fee to run the game.
$15/ session: Click here to sign up or learn more Bi-weekly / Thursday - 6:30 PM CDT This is a beginner-friendly Dungeons & Dragons campaign set in the frontier town of Phandalin. You’ll start at level 1, take on local quests, explore ruins, deal with monsters, and gradually uncover a larger threat tied to the region. The campaign blends open-ended adventures with a growing story, so you’ll always have direction—but your choices matter. Built for New Players No experience needed. This game is designed to teach you as you play: Step-by-step guidance during sessions Help with character creation Rules explained in plain language A supportive, low-pressure table Worried About Starting? I’ve Been There. “I’m not creative enough” You don’t need to be. Just decide what your character does. “I attack.” “I search the room.” That’s enough. The flavor comes naturally over time. “I don’t know the rules” You’re not expected to. We’ll handle that together. The only rule that matters at the table: keep the game moving and have fun. “I’ll feel awkward roleplaying” No voices required. You can simply describe what your character says or does. Roleplay is about decisions, not acting. “I don’t know how to build a good character” You don’t need an optimized build. Fun, interesting characters matter more than perfect ones—and I’ll help you every step of the way. What to Expect A mix of combat, exploration, and roleplay Clear guidance without slowing the game down A campaign that starts simple and grows in depth A story shaped by your decisions The Only Thing You Need to Bring: A willingness to try. This isn’t about winning—it’s about building a story together.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse Of Strahd
Players
3/4
GM
1/1
Dungeons & Dragons 5E
et Estonian en English

Curse Of Strahd

Horror
The game leans into fear, tension and dark themes.
Teens
The table is meant for teenage players, so the tone and content stay age-appropriate.
Otsime 2-4 inimest, kes oleks huvitatud uurima ja avastama Barovia maid ja ajalugu! Vanuse piirangut kui sellist ei ole, aga peate arvestama, et DM on 15! Sul peab olema hea mikker, discord või muu äpp mille kaudu saab teha grupikõne ja võimalusel jagada ekraani. Sul ei pea olema eelnevat kogemust D&Dis. Kirjutage Discordi: karlys1

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Tabletop RPG
Tabletop RPG
DCC
Dungeon Crawl Classics
Online
Oneshot
Existing group looking for a couple more players
Players
2/4
GM
1/1
Dungeon Crawl Classics
en English

Existing group looking for a couple more players

Adult
The table is for players who are 18 or over.
No paid games
On a player profile - you are looking for free games and are not interested in paid ones.
I'm the GM for a small group and we are looking to find a couple more players to join us. No fees or anything like that, just friends playing togeather. Looking for mature and dedicated players. We have a discord that we made for the group that we use when playing. Join it if you're intrested https://discord.gg/YpM7jPy4Sm Weekly games are planned out in advance due to shifting work patterns so some flexibility is expected.

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Tabletop RPG
Tabletop RPG
OSR
OSR
Online
Campaign
Borderlands of Cormyr - OD&D / Chainmail game
Players
4/10
GM
1/1
OSR
en English

Borderlands of Cormyr - OD&D / Chainmail game

Combat focused
Fights, tactics and initiative take up most of the table time.
No paid games
On a player profile - you are looking for free games and are not interested in paid ones.
The Borderlands of Cormyr - an old game that we have been running for 5 years is starting back up again! A few of the players are more interested in domain play, so we have been doing a lot of skirmishes & wargaming using the chainmail rules. Most men survived the last few battles with a goblin horde of over 600 goblins - they have returned, and many are now taking their hand at becoming adventurers! The party will likely consist of lower level players, perhaps with one or two higher levels, so it is a good time to start. The town of Tilverton, north-east of the Cormyr area in the Forgotten Realms world, has been besieged by goblins as of late. The party has just heard rumors of a goblin kingdom in the nearby Thunder Peak mountains, which is likely the source of all these attacks. There is also the feared Harondalbar dragon that has been laying siege to the stonelands and Cormyr settlements to the west - the party has decided best to leave him be for now, but perhaps there is more to the story than just goblins... The idea for the game will be to use Chainmail for the overworld encounters (i.e. battles with over 200 or so men), and OD&D or perhaps OSE or B/X for the dungeon delving. Once your characters become heroes or heroes -1 (level 3 fighter) your character becomes quite powerful and harder to kill, but characters will feel pretty fragile at lower levels. Expect a lot of deaths, but hopefully that can be avoided with ingenuity and some luck.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Primal Warpath- ages 13-17
Players
0/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Primal Warpath- ages 13-17

Roleplay focused
Conversation, character and story take up most of the table time.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
In a world lost to chaos and war, in a world that has forgotten what made it great, in a world beyond time, in a world of primoridals, 4 adventurers pick up the reigns, working for an airship guild they are given tasks, mundane at first, but as they climb the guilds ranks mysteries begin to unfold... and things are revealed to not be as they seem... Looking for 4 players- 13-17, gmt time, usually do 4pm-7pm on a sunday or saturday, most of the time every other week but give or take depending on schedules, yes we are lgbt friendly, im a semi-experienced dm for context, free gane1

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Fallen Leaves (Elden-Ring-Inspired)
Players
3/4
GM
1/1
Dungeons & Dragons 5E
en English

Fallen Leaves (Elden-Ring-Inspired)

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
As the fire consumes the golden leaf, reflecting the divine grace it carries, you once again open your eyes. You´ve died, but you cannot rest until you have fulfilled your purpose. At least your trusty weapon came back with you once again... I would like to start a new campaign in a new setting, heavily inspired by the asthetics and lore fragments of Elden Ring but still my/our own and without any burden of having to know anything about the original game. I´ll introduce you to the basic setting, events and cultures/groups/deities. Some of that lore reflavors, but does not affect the mechanics of, the spellcasting classes. In terms of actual game mechanics, we would play with the following additions/restrictions: -Immortal Characters, reborn after every death at the last resting place until their purpose has been fulfilled. -Mechanically, everyone plays [Variant Human] and starts with one Feat. // The Artificer is (softly) forbidden. -You will all start with your own "Ancestral Weapon" with personalised boons/abilities, which levels with you. Your purpose (as mentioned above) and reason for being brought back to life by Clerics of the Erdtree... Campaign Start: Within the burned remains of Vermara Village, east of the Capital, shortly after the tragedy Divine Mission: Search for the culprits, possibly Fanatics of Flame, and bring them to justice. [You will be given this mission and a starting clue/direction. But your journey isn´t being directly observed so it´s up to your group what (else) you will do...] I´m looking for 3-4 players. We would play weekly on a weekday evening using Discord and Owlbear Rodeo or Atlas VTT. If you are interested and/or have any questions, feel free to message me ^-^

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
We Shall Be Monsters | A Lycanthrope Adventure
Players
0/3
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

We Shall Be Monsters | A Lycanthrope Adventure

Paid game
The Game Master charges a fee to run the game.
I'm running this campaign on StartPlaying. Here's the link: https://startplaying.games/adventure/cmtxfhces003gif04f9q4c2vr Battle packs of deadly were-creatures: some familiar, many you’ve never encountered before. An original campaign for level 5-7 characters. TYPE Campaign SYSTEM Dungeons & Dragons 5e/5.5e LEVELS 5–7 EXPERIENCE Open to all AGE 18+ In the remote territory of Landis Vale, a plague of shapeshifting horrors has been loosed upon the land. Packs of roving lycanthropes with new and terrifying abilities have overcome the defenses of the local defenders. Worst of all, the outbreak traces back to unnatural experiments the once-heroic genius, Professor Zevon Groggins. Only a skilled team of professional adventurers can hope to save this peaceful land and prevent the contagion of lycanthropy from spreading across the lands. “We Shall Be Monsters” is an original short campaign from the two-person creative team at Oblique Adventures. We have created all-new art, stat blocks, items, and maps to bring this horror-themed adventure to life. Our updated rules bring back the power and mystery of lycanthropes, while expanding the lore of these classic monsters in unexpected ways. This is a contained sandbox game that puts you in charge of how you pursue the overarching quest. If you’re looking for chills, mystery, humor, and challenging conflicts at every turn, come to Landis Vale and face the twisted schemes of a brilliant madman in “We Shall Be Monsters.” WHAT TO EXPECT • An Adventure for Levels 5-7: You can create a new character, or I’m open to bringing in existing characters of the appropriate level. • An Exciting Mini-Campaign: Depending on your style of play, this adventure generally takes from six to ten sessions to complete. • Unique Foes and Twists: We work hard on our original monsters and stories. Even experienced players will find plenty of new challenges. • Free Session 0.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
princes of the apocalypse
Players
4/5
GM
1/1
Dungeons & Dragons 5E
en English

princes of the apocalypse

princes of the apocalypse module group are level 6 just finished sacred stone monastery.

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Tabletop RPG
Tabletop RPG
PB
PIRATE BORG
Westhills
Campaign
Pirate Borg 🏴‍☠ Into the Maelstrom Mini-Campaign
New
Posted 18 hours ago
Players
0/5
Paid game
Paid game
GM
1/1
PIRATE BORG
en English

Pirate Borg 🏴‍☠ Into the Maelstrom Mini-Campaign

Paid game
The Game Master charges a fee to run the game.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
The thrilling start of a spooktacular pirate mini-campaign - Avast, me mateys! There’s word of a patron loaded with pieces of eights, looking for fine cutthroats & scallywags such as yourselves for a deadly task. Are you familiar with the tale of The Maelstrom, a warship that sailed out from the depths of the underworld, helmed by the dreaded captain Albrecht the Tideborn? A load of hogwash if you ask me, but the coin is good and the task is simple: board the boat, rescue some landlubber, and feed the fish with as many crew members as you can. Are you with me? Good! Have some grog, and here’s to sending that blasted vessel down among the dead… RSVP at: Oct 16th 6:30 pm - https://bgetabletop.eventcalendarapp.com/roleplay-roulette-19 Oct 23rd 6:30 pm - https://bgetabletop.eventcalendarapp.com/roleplay-roulette-20 Oct 30th 6:30 pm - https://bgetabletop.eventcalendarapp.com/roleplay-roulette-21

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Tabletop RPG
Tabletop RPG
PTU
Pokémon Tabletop United
Online
Campaign
[Online][Other][UTC+2][Wednesday] Pokémon TTRPG! L
Players
2/4
GM
1/1
Pokémon Tabletop United
en English

[Online][Other][UTC+2][Wednesday] Pokémon TTRPG! L

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
PLEASE READ THE WHOLE POST! Thank you 😄 Greetings! I am looking to run a Pokémon Tabletop United game and I am in need of some more players. The system we're using is an updated version of Pokémon Tabletop United. We haven't decided exactly what the game will be about yet, nor the setting, so we're still talking about that kind of stuff! My expectations of you: I expect you to show up on time on a weekly basis and be an active participant. Of course emergencies happen, but if you know that you typically have obligations or situations that arise that will prevent you from playing weekly, DO NOT APPLY! NO POLITICS/REAL WORLD CURRENT DAY STUFF. No politics of any kind. Don't bring your views about current day topics to my game. We're here to have fun. If you are a person who can't help but make everything political, DO NOT APPLY! We will be using Foundry VTT for maps, characters and dicerolling and Discord for voice communication. I will be running the game on Wednesdays during 'european evenings', at 7 PM UTC+2. For Americans, this would roughly be your noon depending on where you are :D A bit about myself: I go by Tenken, and I'm an avid video gamer, writer and generally nerdy guy and tend to get along with most people! I have a lot of free time outside regular working hours, so scheduling won't be an issue from my side. I also use AI to create pictures and stuff, NOT for any story element. Link to google form: Link to google doc!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
5e world of mazes and riddles, Greyhawk dungeon cr
Players
0/4
GM
1/1
Dungeons & Dragons 5E
en English

5e world of mazes and riddles, Greyhawk dungeon cr

Hi my name is Pete, i run only year long themes of Dungeon campaigns. I'm only use 5e core rules books, I'm not using expanded or 5.5. . Also I'm aiming for a more classic race and class political route with classic fantasy races. The game sessions are weekly on Saturdays at 6pm Pacific time, yet usually we start at 630 pm to allow all to get to the game. I run advanced rule concepts and my own system with 5e.  Realistic conditions are also apart of the dungeon setting.  • Requirement: I require a short interview and character creation process and to talk about rules before you can join any games. The interview is based on your schedule not mine I usually give you a week to respond and for an interview or I assume your not interested. • I will have a session zero as well to go over ruless again. Then I will have a try out Gabe to see how my dming and homebrew rules play out with your interests. • Content to read: In my discord server  You are required to read channels • start here channel  • homebrew rules short list  • Campaign intro channel • Take your time to read and make sure this server is right for you. Also you don't have to remember everything. I will go over most rules per game session. • Behavior and content,  this server is a moderate humor level NSFW server. • Cancel culture and politically correct ideologys are not supported here. So please  just keep it to your self. • Sciences , Politics, Religion , Race is allowed to be discussed or if mutual with a debate. • World setting, your in the world of Mazes and Riddles a High fantasy/ Classic genre  middle earth planet similar to earth. • The continent of Greyhawk my version is the country that you are in which is my version. Theme: Dungeon crawler, 50 % combat , 20% role play, 30 % strategy  Thursday game Premise of party  Premise of party, the premise is that all in the party are hero artifact hunters. You must gather 5 missing pages to an artifact spell book to purge greyhawk from a deadily necrotic fog... Saturday game Premise of party, the premise is that all in the party are hero Dungeneer adventures. You must gather 5 magic keys each key is located in a mega dungeon for a dire matter with king of greyhawk. • Game info Start time: 6pm Pacific thursdays and Saturdays Duration : 3 or 4 hours with a break Where : • Discord • DND beyond for characters and maps unless theatre of the mind Alternatives: Owl bear or other app. Level:  6 Ages: 18 + ages Exp.  All welcome Server type:  Moderate NSFW System: 5e core rules and my home brew  Character creation • I'm using 2014 5e core rules only  • my Home brew system  • minimal hombrew allowed for players  Race restrictions  • human  • elf  • half elf  • dwarf • gnome  • half orc • Halfling  • changeling  Game stats  • start at lv 6 • play classic fantasy races and classes only • choose xp • roll stats how you want • reroll stats under 13 • choose encumbrance •  perquisites are imposed • race with class placement imposed • ingnore coin weight  • place character to public     Items you get: • 300 gp • starting equipment • standard armor • bag of holding • one rare magic item

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Tabletop RPG
Tabletop RPG
BitD
Blades in the Dark
Online
Campaign
Blades in the Dark: The Red Dawn
Players
4/5
GM
1/1
Blades in the Dark
en English

Blades in the Dark: The Red Dawn

Adult
The table is for players who are 18 or over.
No paid games
On a player profile - you are looking for free games and are not interested in paid ones.
About the Game Blades in the Dark is a tabletop roleplaying game about a crew of audacious scoundrels seeking their fortunes on the haunted streets of an industrial-fantasy city. There are no heroes here—you play as criminals, outcasts, and survivors navigating a grim metropolis trapped in eternal darkness, surrounded by restless ghosts and a corrupt regime. The game runs on the fast-paced, narrative-driven Forged in the Dark system. Instead of getting bogged down in endless math, it focuses on daring heists, flashbacks, creative problem-solving, and dealing with the messy consequences of your criminal lifestyle. About the Crew: "The Red Dawn" We are playing as The Red Dawn, a Bravos crew. While other gangs might stick to quiet burglaries or smuggling, your crew thrives on intimidation, violent enforcement, and direct action. However, you aren't just common thugs for hire—The Red Dawn are freedom fighters fighting the system. You are pushing back against the oppressive authorities, corrupt nobles, and ruthless factions tightening their grip on the city. Expect a gritty mix of high-stakes heists, bloody turf wars, and revolutionary defiance against a world that wants to keep you down. Campaign Status & Who We're Looking For Current Status: We have already played a couple of sessions, so the group dynamics are forming, and the world is starting to react to our crew's actions. New Players Welcome: Don't worry if you missed the very beginning! It is very easy to jump right into an ongoing Blades in the Dark campaign. Whether your character is an existing ally breaking out of prison, a fierce new muscle brought into the fold, or a specialist looking to join the cause, we will weave you seamlessly into the narrative. Vibe: Collaborative, cinematic, character-driven, and focused on having fun together while our scoundrels bite off way more than they can chew. Interested? If you want to spark a revolution with a sharp blade and a stubborn streak, leave a comment below or send me a message telling me a bit about your TTRPG experience and what kind of scoundrel you'd love to play!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Faerun for new players
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Faerun for new players

Paid game
The Game Master charges a fee to run the game.
Hello and welcome to your first adventure in the world of Dungeons & Dragons! If you want to join a fresh adventure but are not sure where to start, this is the perfect place for you. I am Glacial (gringo), an experienced Dungeon Master with over 12 years of experience running various TTRPGs such as Cyberpunk RED, D&D 5e, D&D 2024 (5.5e), and Daggerheart. Even though I have GMed for many different groups all over the world, my favorite remains Dungeons & Dragons—especially for beginners. I just can't get enough of seeing people discover this game (the best game ever made) for the very first time! I currently host a Discord server with over 40 players, most of whom are currently playing or have played in my games. You are more than welcome to hop in and ask them about the campaigns we've run! We have a great global community with players from the US, UK, Poland, Hungary, Finland, Romania, Germany, and beyond. The Campaign: A Customized Faerûn Experience Now that the introductions are out of the way, let me present you with my completely customized Faerûn experience! In this game, you will have the chance to be part of a story that revolves fully around your character's lore. I take the well-known world of Abeir-Toril and Faerûn—including iconic locations like Baldur's Gate, Waterdeep, Candlekeep, and Neverwinter—and build a brand-new campaign setting after discussing interests with my players. We could go on an adventure all the way to the Thay Mountains to battle the Red Wizards, venture into the dangerous jungles of Chult to uncover the mysteries of a forgotten land, or stick to the crowded, familiar cities of the Sword Coast where adventures are always abound. What You Need to Jump In The only things you need to do are add me on Discord, have a working microphone, and set up a Roll20 account (which I am happy to help you with). I will explain everything else! I will make sure everyone at the table knows how to play, and I will walk you through character creation step-by-step. You need literally zero experience to join. With that said, experienced players are also fully welcome! The cost of the game will be ranging from: $15 - $20 depending on the days we choose and the number of players.  What are you waiting for? Add me on Discord: gringo1380

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Your First D&D experience is here
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Your First D&D experience is here

Paid game
The Game Master charges a fee to run the game.
Hello and welcome to your first adventure in the world of Dungeons & Dragons! If you want to join a fresh adventure but are not sure where to start, this is the perfect place for you. I am Glacial (gringo), an experienced Dungeon Master with over 12 years of experience running various TTRPGs such as Cyberpunk RED, D&D 5e, D&D 2024 (5.5e), and Daggerheart. Even though I have GMed for many different groups all over the world, my favorite remains Dungeons & Dragons—especially for beginners. I just can't get enough of seeing people discover this game (the best game ever made) for the very first time! I currently host a Discord server with over 40 players, most of whom are currently playing or have played in my games. You are more than welcome to hop in and ask them about the campaigns we've run! We have a great global community with players from the US, UK, Poland, Hungary, Finland, Romania, Germany, and beyond. The Campaign: A Customized Faerûn Experience Now that the introductions are out of the way, let me present you with my completely customized Faerûn experience! In this game, you will have the chance to be part of a story that revolves fully around your character's lore. I take the well-known world of Abeir-Toril and Faerûn—including iconic locations like Baldur's Gate, Waterdeep, Candlekeep, and Neverwinter—and build a brand-new campaign setting after discussing interests with my players. We could go on an adventure all the way to the Thay Mountains to battle the Red Wizards, venture into the dangerous jungles of Chult to uncover the mysteries of a forgotten land, or stick to the crowded, familiar cities of the Sword Coast where adventures are always abound. What You Need to Jump In The only things you need to do are add me on Discord, have a working microphone, and set up a Roll20 account (which I am happy to help you with). I will explain everything else! I will make sure everyone at the table knows how to play, and I will walk you through character creation step-by-step. You need literally zero experience to join. With that said, experienced players are also fully welcome! The cost of the game will be ranging from: $15 - $20 depending on the days we choose and the number of players. What are you waiting for? Add me on Discord: gringo1380

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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
Vampire 20th anniversary Chicago(DA disciplines)
Players
4/6
GM
1/1
Vampire: The Masquerade
en English

Vampire 20th anniversary Chicago(DA disciplines)

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
No politics of any kind: right, left, sexuality, real world religions, excessive feminism/whatever etc not allowed, if you have a need to make a fuss about that, you will be kicked out. It's perfectly fine to have those views, but don't bring them to the game (this is meant to be fun, social, intellectually challenging). If you have major psych problems that get in the way of simple social interaction (explosive outbursts etc) don't contact me. I do ask for telephone number just in case of you not showing up to game and you didn't tell me otherwise. Emergency stuff, like if you get sick or something. I do care about my players! 1 Give me warning 24 hours before the game if you are gonna cancel. I need the time to tell the others and cancel the game if I don't have enough people to play. This is non negotiable! 2 Play well with others. If you are too disruptive, I will boot you after several warnings. 3 Take a different role each new campaign. Try new things! 4 You have to show up to play 75% of the time. If you cancel too many times, there's no point to having you in the group. 5 Sometimes you will be required to take a role you don't really want because the rest of the group made their picks already, this is meant to help the group have versatility. If this happens, the next campaign I will make sure you get first pick as to your role/class. 6 If you have to make sacrifices for the group, like blowing feats on item crafting etc, I will try to send good things your way. Teamwork is important. I have been GMing since 1997 or so, cut my gaming teeth on AD&D first ed. I go above and beyond for my players. I am very adept at teaching, btw. This campaign is on Mondays at 6pm Central time Discord video chat, but we could change time/day if the other players are willing and able. Set in Chicago, I've added abilities to the NPCs to support their discipline powers, and set the whole timeline from Chicago 1 to 2 and beyond more gradually, changed who lives. Note that I have changed some of the clans a bit, like switched Gangrel(Sabbat) and City Gangrel (Camarilla), turned certain Brujah into True Brujah, a Ventrue into a Nosferatu, that sort of thing. Vampire has characters that are difficult to create without my assistance if you don't know how the numbers and discipline powers work (you distribute dots, there are no classes). However the game play dice mechanics/rules are easy as heck. The hard part is that it demands more forethought to play, because there's a lot of deceptive NPCs, including your own. It is oddly more ethical/moral than medieval fantasy games by far, even though you don't play a hero normally, and even though you're a vampire feeding on humans and aren't human yourself. It's darker I suppose, lots of intrigue and figuring out what is really going on. Kinda like watching Babylon 5 or Dune, you have to take notes to recall everything that could be vital later. A LOT less combat than medieval fantasy games! It's rare, but nasty when it does occur. Maturity is advised. Note that I broke my campaign down in a timeline, it can be altered by PC actions, even down to the year and month.  VERY DETAILED homebrew campaign that can be changed given PC choices. RIght now they are in late 1990 somewhere between Oct and December, you will get the PC's average xp to start with, along with a host of extra little benefits outside what the creation rules normally grant. You dictate the parameters, I figure out how to make the mechanics do what you want and tell you about potential problems, and I pick out flaws so as to give you your own story arc. Its also a great way to get rid of problem NPCs. The Dark Fate flaw is reserved for anyone meeting their end during Gehenna, the end of the world. See, the Antediluvians rise, and they are hungry for their clan members.... That doesn't mean you can't play, you can still run other characters even after your main one croaks. Official list of clans/bloodlines you can take in Chicago compatible with the group as it is: Nosferatu (must take Dark Fate flaw), Toreador, Ventrue, Brujah, Gangrel (Sabbat), Malkavian, City Gangrel (Camarilla), Tzimisce (must take the Dark Fate flaw), Gargoyle, Caitiff (Anarch typically), Assamite (Milwaukee Sabbat), True Brujah (camarilla). Obscure list (you can take them if you want, but you won't have support from fellow clan members in Chicago): Daughter of Cacophony, Nagarajah, Lamia, Salubri warrior. Got a Cappadocian (a hospital morgue doctor and a necromancer), Salubri (one Healer(an FBI agent), one Watcher (a homicide Chicago police detective), one Warrior, and Lasombra (an amateur boxer and criminal lawyer, he wants to go Camarilla), and a True Brujah rebellious philsopher. I have set up each pc to have fast growth, to have really good rolls for their disciplines right away. The party could use a member that has Vicissitude, Animalism as clan, or possibly Thaumaturgy. Luckily there's a 5 point merit that allows anyone to buy clan xp rates, hint hint.  If you go into this expecting to create your character without regard to the setting or the group composition, you can kiss your entitled butt goodbye. Even if I did nothing different as GM, the group would suffer and your PC might not make it. I do get your back when I get the chance if you are willing to try a clan you don't normally. You gotta also pay for mentor ratings since you need a teacher to increase your disciplines outside of Celerity, Fortitude, Potence. BTW, I made these 3 powers much easier to use, and less vitae expensive. If you pick from the obscure list, you can BUY up to 7th generation, but you blow 6 background dots to pull it off.  Caitiff are interesting, I made them able to teach ANY discipline they learn; normally the 13 clans can only teach their clan disciplines. A Tremere is possible, but you'd need to be a diehard Anarch (meaning the local Tremere want your keister dead, although good news for you that the Chicago ones are less than competent). If you don't know the clans, I can give you information but you will need the V20 core rulebook (learning the setting and abilities but not the disciplines), the dark ages core rulebook (mostly just for the super powers/disciplines), tome of secrets (all forms of vampire magic, even Obtenebration), and Erciyes Fragments (this will feature heavily in the campaign, its the Vampire bible of sorts including prophecies) books. Also a total of 20 d10's, basically two matched sets of 10 d10's, but the 2 sets cannot match each other. Preferably translucent dice, not solid. Chuck out any that have bubbles inside. Game always starts at 6pm central Mondays. The Guide to the Camarilla from the Revised edition might be handy, but not strictly necessary. Prince's Primer is nice for understanding elder vampires' mindset. They are very manipulative, and deceptive. This is a copy of an update I gave to a player that missed a session: Both Michael Payne Toreador and Son of the Malkavians are dead, and Jay found another body in the basement, this time of a dead boy, a formerly months old vampire Caitiff. His name was Neon, and Damien of the Brujah (one of 2 anarch leaders was caring/teaching for Neon) Damien will have to be told. Neon was chained via manacles to the basement floor in Son's Skokie residence, his throat ripped out and his face gnawed upon. Evidence was found that Son was blackmailing Horatio Ballard into insane and demeaning acts. You could get a major boon from Ballard using this, or use it against him in other ways. (the players gave this information to the Nosferatu, who now owe them big time)  Ballard apparently has been naughty. Michael accidentally killed Son, and Michael is dead thanks to the party knocking him into torpor, and the elders ending him. recall, Michael was suicidal, and homicidal after the party ended his ex wife. plus had a rep for being a thug who used to cause chaos your character Salubri Healer just rescued the young couple that Son was psychologically torturing, and you shot Michael (bashing damage, just reduced him to torpor) as he tried to use Ben the Cappadocian as a shield

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Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Jersey Village
Campaign
NW Houston In-Person Game looking for players.
Players
5/7
GM
1/1
Pathfinder 1
en English

NW Houston In-Person Game looking for players.

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
NW Houston In-Person Group has open spots at the table. The group I play with has a couple of open spots at the table for Pathfinder 1st Edition. We play in-person, in the Jersey Village area. Game days are Saturdays weekly (we do skip 1 Saturday per month). The game(s) run from roughly 2pm until 9-10pm (with a break for dinner).  If you are in the area and looking to join a campaign (new or vet player alike all are welcome) then Tag me or send me a DM.

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Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Online
Campaign
It's not about you...
New
Posted 22 hours ago
Players
0/4
GM
1/1
Pathfinder 2E
en English

It's not about you...

Combat focused
Fights, tactics and initiative take up most of the table time.
Playtest
The game is still being tested, and your feedback is part of the point.
NO VTT. DISCORD ONLY.  Content warning? Fantasy adventure is full of Offensive **TRUTH**. THIS GAME IS:  HUMAN PLAYER CHARCTERS ONLY.  If you want to play. Contact me here on Groupfinder.   This Game will not start until we have three or more players.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Phandelver & Below: The Shattered Obelisk Beginner
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Phandelver & Below: The Shattered Obelisk Beginner

Paid game
The Game Master charges a fee to run the game.
Phandelver & Below: The Shattered Obelisk New to D&D? Experienced adventurer? Either way, you're welcome at my table. Something is wrong in Phandalin. What begins as a classic adventure on the Sword Coast will take you from goblin-filled caves and dangerous wilderness to ancient ruins, strange magic, and secrets buried deep beneath the world. Phandelver & Below: The Shattered Obelisk is a campaign that starts with the beloved Lost Mine of Phandelver adventure before gradually transforming into something much stranger and more dangerous. And you get to decide how your story unfolds along the way. ⚔️ What to Expect 🎭 Roleplay & memorable characters Phandalin is filled with people worth meeting, helping, annoying, or occasionally punching. Your character's choices matter, and I'll give you plenty of opportunities to develop their story. 🗺️ Exploration & adventure Travel through the Sword Coast, discover forgotten locations, investigate mysteries and uncover what is really happening around Phandalin. ⚔️ Exciting combat Expect a mixture of tactical encounters, dangerous monsters, classic D&D enemies and the occasional fight that goes very differently from what you expected. 🧩 Mystery & discovery There is more happening beneath Phandalin than initially meets the eye. Strange events, missing people and mysterious forces gradually reveal a much larger threat. 😂 A relaxed table This is an adventure, but we're here to have fun. Expect serious moments, ridiculous plans, terrible decisions and the occasional natural 20 that completely changes everything. 🆕 New to D&D? Absolutely no problem. You don't need to know every rule before joining. I'll explain the mechanics as we play, help you build your character, and make sure you understand what's happening without turning the game into a rules lecture. Experienced players are equally welcome — especially if you're looking for a campaign where you can really get into your character. 🎲 About the Campaign System: Dungeons & Dragons 5e Starting Level: 1 Ending Level: 12 Players: 4–6 Session Length: 3 hours Frequency: Weekly Experience: Beginners & experienced players welcome We'll use Foundry VTT for maps and combat, with Discord for voice chat. 🧙 Character Creation We'll make sure your character fits naturally into the campaign and has reasons to actually care about the adventure. You don't need to arrive with a perfectly finished character sheet. If you have an idea for a character, bring it to me and we'll build it together. 👋 About Your DM I've been playing and running D&D for around 10 years, and I've spent a huge amount of that time behind the DM screen. My goal isn't simply to run you through a published adventure. I want you to leave each session feeling like your party actually created something together. I'll provide the world, characters, monsters and situations — but what happens next is up to you. Grab a seat and let's see what happens in Phandalin.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Curse of Strahd | Gothic Horror D&D Adventure
Players
1/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Curse of Strahd | Gothic Horror D&D Adventure

Paid game
The Game Master charges a fee to run the game.
Curse of Strahd — Enter Barovia The mists have found you. They do not intend to let you leave. A land trapped beneath an endless grey sky. Ancient forests hide things that should never have survived. Villages cling desperately to what little hope remains. And above it all watches a vampire who has ruled this valley for centuries. Count Strahd von Zarovich knows you are here. The question is whether you'll survive long enough to escape him. 🦇 What to Expect 🩸 A Story About Your Characters Your characters aren't just along for the ride. Your decisions, relationships, fears and ambitions will become part of the story. Barovia will react to what you do — and Strahd will take notice. 🏰 Gothic Horror & Dark Fantasy Expect haunted castles, cursed villages, ancient forests, terrifying creatures and people who have learned to survive in a world without hope. The campaign can be dark and unsettling, but we'll keep the table itself welcoming and enjoyable. 🎭 Roleplay & Character Development Barovia is filled with people who have their own problems, secrets and motivations. You'll have plenty of opportunities to interact with NPCs, make difficult choices and decide what your character is willing to sacrifice. ⚔️ Dangerous Combat Combat matters. Not every encounter is designed to be won by simply charging forward. Sometimes running away is the smartest choice. You'll face creatures that can genuinely threaten your party, and your decisions outside of combat can be just as important as your tactics during it. 🗺️ Exploration & Mystery Barovia isn't a linear dungeon. You'll have freedom to explore the valley, discover its secrets and decide which dangers you're willing to face. 🆕 New to D&D? That's completely fine. You don't need years of D&D experience to join. I'll explain the rules as we play, help you create your character and make sure you understand what's happening. The important thing is that you're ready to play a character and become part of the story. 🎲 Campaign Details System: Dungeons & Dragons 5e Campaign: Curse of Strahd Starting Level: 1 Players: 4–6 Session Length: 3 hours Frequency: Weekly Experience: Beginners & experienced players welcome We'll use Foundry VTT for maps and combat, with Discord for voice chat.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Phandalin Frontier: Ongoing Sandbox
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Phandalin Frontier: Ongoing Sandbox

Paid game
The Game Master charges a fee to run the game.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Quick Campaign Info - Schedule: Tuesdays at 19:00 CET (GMT+1) / 1:00 PM ET (3 to 3.5 hours) - Starting Level: Level 5 (Ongoing campaign, currently at Session 20) - Price: $20 USD per session (YOUR FIRST SESSION IS FREE) - Openings: 2 Seats Open (3/5 players active) - Tech: Roll20 (Maps/VTT) + D&D Beyond (Sheets/Beyond20) + Discord (Voice) - GM: Verified Top-Rated GM on StartPlaying (110+ games, 20+ 5-star reviews) Why Are Seats Open Mid-Campaign? We have a consistent, long-running group! Two seats opened up due to real-life schedule changes:     1 player stepped back due to financial priorities.     1 player got a work promotion with new working hours. Both left on great terms, with one moving to another of my campaigns. We are looking for two new players to jump right in at Level 6. The Pitch: What to Expect The Phandalin Frontier is a super sandbox module featuring Phandelver and Below: The Shattered Obelisk along with Dragon of Icespire Peak.     Total Sandbox Freedom: Go where you want, side with whom you wish, and help build the Sword Coast by your choices.     No Resource Micromanagement, Pure Story and Combat Adventure: High-risk tactical gameplay and mystery-filled stories without worrying about numbers.     Changing World: The townsfolk, cultists, and other factions will respond based on the party's actions.     Smooth Gameplay: Roll20 maps, lighting, custom music, and D&D Beyond integration. Are You Ready to Sign Up? Do you want to avoid playing fragile characters at lower levels? Or maybe you are in search of a stable weekly Tuesday game? You will fit right in here. I will guide you through making your own Level 5 character and seamlessly integrating it into the plot. Come try your first game absolutely for FREE! 👉 Sign up on StartPlaying by following the link and clicking on join: https://startplaying.games/adventure/cmot3hapq004mkv048mpo7pbc

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Johnstown
Campaign
Hoard of the Dragon Queen
Players
0/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Hoard of the Dragon Queen

I am looking to start a new long-term group to run through the Hoard of the Dragon Queen and potentially beyond. This portion of the post is normally where I sell the campaign module. But Hoard of the Dragon Queen is already pretty famous, so suffice it to say- There will be adventure, there will be dungeons and there inevitably WILL BE DRAGONS! We will be playing in person at my house, using miniatures and wargaming terrain. I live near 1-25 and Eisenhower Blvd in Loveland. Game night will be determined by the group but game time will be roughly 530 to 830/9pm. My schedule is flexible and can accommodate a weeknight or weekend schedule. My house is a non-smoking environment, so feel free to smoke/puff before you show up. If you want to have a few beers while we play, thats fine. But i try to keep drinking to a 2 drink minimum since people getting tanked at the table is a problem. Also, I have 2 dogs, so if you are allergic this might not be the game for you.    As far as how I am as a DM, I'd say I run a game world that takes itself seriously.  The dice come out in every session, and I lean more heavily into combat than i do role-playing. I prefer players that are driven, and want to achieve things in the game. I also think the most important player quality is attendance. People missing games and cancelling is the #1 reason games die off.     I prefer to stick with the standard PHB lineages. For classes and subclasses, I am ok with homebrew, but it will need to be approved and if I have a problem with whatever it is, we will try to rework it before I say it's not going to work.     I also homebrew enemy stat blocks heavily. If you are the type of person who has memorized the entire monster manual and will become upset when the enemies use spells and abilities that aren't in the book, this is not the game for you.    The Hoard of the Dragon Queen is one of the first modules ever released for 5th Edition, and it is a bit rough around the corners. I'll be making some edits to the module, mostly to make the game more enjoyable to run and to play.    The characters will be starting at level 1, and the group will decide if we roll for stats or if we use the standard array.    There's always tons of stuff i forget to write during a LFG post, so if you have questions feel free to reply, message me directly, or feel free to hit me up on discord- biossecond

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
A Murder Mystery Like No Other! Levels 4 - 6
Players
1/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

A Murder Mystery Like No Other! Levels 4 - 6

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
You are a couple of seasoned travelers about to be dragged into something a lot more than you bargained for. This is a tale of emotion, terror, and tragedy; but also one of heroism, something the people of Neverwinter desperately need as they struggle against a serial killer. This short adventure goes from levels 4 - 6 for a party of 3 – 5 players. The game is designed to run anywhere between 4 – 8 sessions and focuses on mystery, horror, a decent amount of combat, and thrilling and dramatic roleplay! Session 0 is free, and we focus on expectations there, so everyone knows what they’re getting into.  Further Details and how to join here: https://startplaying.games/adventure/cmuss8jfq01dkl9043evcktv7?ref=cl364he035phabopk9zps3nif I have a few other games listed on my profile if this doesn't work; you can check that, and more information about me and my style here: https://startplaying.games/gm/627fe21745eac1ca56eb8f72

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Discover an Ancient Secret! Levels 3-4
Players
2/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Discover an Ancient Secret! Levels 3-4

Paid game
The Game Master charges a fee to run the game.
Combat focused
Fights, tactics and initiative take up most of the table time.
You are fresh adventurers looking for some real action, and unfourtunately for you, that's exactly what you are about to find. Following a map, leads to a set of cave under The Spine of The World, and a secret that should have been left alone. This short adventure goes from levels 3 - 4 for a party of 3 – 5 players. The game is designed to run anywhere between 2 – 4 sessions and focuses on dungeon exploration and combat. Roleplay will of course play a good part as well! Session 0 is free, and we focus on expectations there, so everyone knows what they’re getting into.  We already have 2 players and just need 1 - 3 more! Further Details and how to join here: https://startplaying.games/adventure/cmu2ueeg100dhl504fy03ehq1?ref=cl364he035phabopk9zps3nif I have a few other games listed on my profile if this doesn't work; you can check that, and more information about me and my style here: https://startplaying.games/gm/627fe21745eac1ca56eb8f72

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Looking for Players
Players
6/7
GM
1/1
Dungeons & Dragons 5E
en English

Looking for Players

Roleplay focused
Conversation, character and story take up most of the table time.
Combat focused
Fights, tactics and initiative take up most of the table time.
Hey Everyone!  Me and my group are currently looking for Players to join our discord server for a long standing Campaign if possible! We are newer to D&D so we hope to find people that don't mind joining us! We want to create a community of 10+ people to run multiple campaigns later on, as of right now there are 6 members in our discord server so we hope to create a fun and engaging community where everyone can interact and have fun together! We are against paid sessions and believe everyone should be welcomed to join and just have fun in the community  Ideally we'd like to have 1 session a week and we can work out those details later but if we need to run 1 session every other week that's also ok!  For possible players We are a new community in discord so we want to make it a positive experience for everyone and have a much fun as possible! Backgrounds or other personal details don't really matter to us we want to be a open community and have a safe space for everyone to engage and just escape day to day grind life gives us and roll that NAT 20 to seduce the dragon (if that's what you're into 😂) but we also hope to just add more people and grow as a community and build relationships that will last a life time!  So if this is something you're interested in send me a message here or on Discord and I'd love to chat with you! Lastly as the Dm I run sessions on Saturdays but we do also try to find other days to play when possible times my vary so just let me know what time zone you're in since most of the players are in GMT time zones! Next I like to create my story around my PC and build moments for each PC and separate story lines created just for you! We do have a campaign going on so if you have any questions please ask away Discord: https://discord.gg/M9Qt78Wp

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Lord of the Rings | Of Hope and Other Sorrows
Players
2/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Lord of the Rings | Of Hope and Other Sorrows

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Start Playing link : https://startplaying.games/adventure/cmrxzii1k00a9jr04ev58nj36?slug=cmmar8n4o00t4l7040hi3laio Of Hope and Other Sorrows is a linked, sandbox campaign using The Lord of the Rings Roleplaying 5E, where a journey begun beside a warm hearth in Bree may carry your Company far across Middle-earth. Rumours from the North Downs draw you onto roads less trodden, through forgotten ruins and into lands still haunted by the memory of Angmar. All the while, Goblins scurry in the deep places of the world, Wild Men heed the call of a white hand, and Elves pass solemnly along the East Road. The dead and the living cling to a past they cannot relinquish, while proud lords lend an ear to promises of power. Slowly, the troubles and grief of distant places enter your own story, and a wider Shadow begins to fall across your doorstep. And still there is time to meditate on unknown calamities, to exchange whispers by torchlight, and to give the matter of second breakfast its due consideration. Along the way, an unlikely companion becomes a dear friend, a stranger’s troubles become your own, and a place scarcely marked upon a map becomes somewhere you hope to see again. As the paths grow darker, these attachments give your choices their weight. Mercy may prove costly, courage may go unnoticed, and a small kindness may be remembered long after the Company has passed. Such things may travel further than you know. Your journey shares a living Middle-earth with my Thursday campaign, A Shadow Moves in the Dark. Through the Robin’s Roost, a quiet haven for trusted friends of the Free Peoples, letters, warnings, rumours and half-finished notes may pass between fellowships walking different roads. A discovery made by one Company may help another survive; a failure in one part of the world may send danger spilling into another. Each fellowship has its own tale, while the Shadow they face moves before the Wise fully understand its shape. Expect rich roleplay, meaningful journeys, layered mysteries and dangerous choices, with room to linger, form friendships and become invested in what happens to the world around you. You need neither a scholar’s knowledge of Tolkien nor previous experience with the system; I’ll help you find your feet. Bring curiosity, consideration for your companions, and a willingness to follow a story whose course your choices will help shape. Click here for more information : https://startplaying.games/adventure/cmrxzii1k00a9jr04ev58nj36?slug=cmmar8n4o00t4l7040hi3laio

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Heavens Usurped:The Secrets of the Crowned Six
Players
5/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Heavens Usurped:The Secrets of the Crowned Six

Paid game
The Game Master charges a fee to run the game.
Combat focused
Fights, tactics and initiative take up most of the table time.
The party has departed from Brackenward with their dragon companion, Whisper, carrying precious cargo and seeking to investigate the legitimacy of 1 of 4 companies with potential ties to the Carrion Company.  Along the road they were confronted by the leader of the Carrion Company, one of the party volunteered as sacrifice to turn double agent.  What lies ahead as the party is split? The party is looking for 1 more adventurer to bring them from the Fab Four back to the Fab Five. I will run a one on one session Zero with anyone interested! Dark Frontier Fantasy | Tactical Roleplay | Political Intrigue | Living World Campaign | Growing Items Starting at level 1 going all the way to 20! Azural remembers everything. In the foothills of the Drenthars, most names are forgotten, most contracts are written in dust, and only Azural itself bothers to keep score. You start in the fading frontier town of Arazar, just mere faces in the crowd, taking whatever work will keep you fed. • Escorting short caravans that never make the stories. • Settling petty border quarrels. • Finding the missing, no one can afford to mourn. • Looking the other way on smuggling runs. • Digging up graves for coins that barely shine. Small jobs for small people. Until Azural begins to change around you—and the first whispers of a divine crime start to echo from the shadows. Will you silence those whispers, or turn them into the cry that rights a long‑forgotten wrong? StartPlaying Game Link StartPlaying GM Profile

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Tabletop RPG
Tabletop RPG
BladeRunner
Blade Runner TTRPG
Online
Campaign
Blade Runner: City of Fallen Angels
Players
1/4
Paid game
Paid game
GM
1/1
Blade Runner TTRPG
en English

Blade Runner: City of Fallen Angels

Paid game
The Game Master charges a fee to run the game.
Will you uphold the law, expose rouge Replicants and uncover corporate conspiracies, or delve into the depths of your own humanity, staying your hand and looking back at the critical moment? Will you find salvation in a world dominated by shadows, or will you succumb to the allure of a future where humanity is defined by the flickering glow of artificial light? The choices you will be forced to make will shape the fate of City of Fallen Angels and its denizens. Set against the backdrop of a sprawling, rain-soaked metropolis of Los Angeles 2036, the players will navigate a world where advanced technology clashes with gritty urban decay. Inspired by the iconic Blade Runner aesthetic, the narrative will explore the ethical dilemmas of artificial intelligence, corporate power, and the quest for humanity in an ever-advancing technological landscape of a world where trust is a rare commodity, and every corner holds a secret.   As your Game Runner, I will guide you through a narrative web of intrigue, espionage and existential questions. This game is not just about rolling dice and calculating statistics; it's about the atmospheric exploration of a world that is as dangerous as it is mesmerizing. In the game you can expect a cinematic experience where the choices you make echo through the neon-lit streets of Los Angeles, shaping a narrative that is as unique as the individuals playing it. City of Fallen Angels story arc consists of fifteen Case Files, taking place over a span of last months of 2036 and part of 2037. Each Case File concludes mostly within three game sessions. City of Fallen Angels campaign operates on my dedicated Discord server, providing an accessible platform for players to engage in a story-driven experience. Upon entering the game, you will access rule summaries to help them navigate the game mechanics. The system is designed to be beginner-friendly while maintaining depth for seasoned role-players. During the course of the game, I provide custom handouts that include detailed descriptions, visual references and important information relevant to the ongoing story. Mugshots, maps and other visual aids are utilized to provide a visual representation of the characters, locations, and clues encountered throughout the game. Take note that City of Fallen Angels campaign prioritizes a story-driven experience that focuses on mystery and puzzle-solving rather than combat. The narrative unfolds through a series of interconnected events, each leading to the next piece of the puzzle.

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Tabletop RPG
Tabletop RPG
Discworld
Online
Campaign
Adventures in Ankh-Morpork: The Guilded Age
Players
1/4
Paid game
Paid game
GM
1/1
Discworld
en English

Adventures in Ankh-Morpork: The Guilded Age

Paid game
The Game Master charges a fee to run the game.
Everyone wants something in Ankh-Morpork. The Patrician wants order. The Watch wants answers. The Wizards want lunch. And you? Well, you probably want to survive until payday. Because you're a group of hapless heroes, dubious professionals, and freelance misfits suddenly entangled in a citywide struggle between guilds, mysterious cheese cults, and ancient arcane plumbing. The payday is coming, it's as certain as Death.*) But let's discuss this "survive" part, shall we? ___ *) And taxes, since Lord Vetinari seems to be deadly serious about tax evasion.

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Tabletop RPG
Tabletop RPG
Vampire: the...
Online
Campaign
A Dark Requiem for New Orleans
Players
3/5
Paid game
Paid game
GM
1/1
Vampire: the Requiem
en English

A Dark Requiem for New Orleans

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
You are a vampire, walking the streets of New Orleans, feasting on human blood. Your nights are full of danger, passion and a hunger like fire. Game details Game system: Vampire: The Requiem 2nd Edition Frequency and Time: Weekly / Fridays - 06:00 p.m. PST. Session Duration: 3 hours Price: 25$ per session through StartPlaying, here. 3 / 5 Seats Filled. About the adventure You are a noble predator, a sensual monster, a philosopher of murder: a Vampire. You wake up every night hungry for human blood, not a single day older than the day you died. You walk among the human herd and they pass you by, unaware of the danger they are in. You hunt, you feed, and sometimes, you kill. Misery loves company, they say. There are other monsters in the dark, hungry like you, but different in their particular brand of horror. The All Night Society beckons you to commune with them, to hunt with them, but they ask you so much in return: the very thing that makes you still human maybe, or perhaps another sin for their sinister bucket list. From the raucous parades of Mardi Gras to the quiet power of the board room, New Orleans has something for everyone, provided you're willing to pay the price. Money, power, entertainment, lust... Even immortality. What does your heart desire? As one of the Damned, you belong to one of the five ancient Clans of vampires, each afflicted with a particular strain of the vampiric curse. You may also join one of the five Covenants of the Kindred, dark societies and blasphemous philosophies for the undead that can help you cope with the reality of your unnatural existence. The French Quarter of New Orleans will provide the canvas where this chronicle will play out. But you are not alone in this endeavor! As part of the bigger Chronicles of New Orleans, other groups of player characters will be active and playing on this shared world, as their triumphs and failures will bring consequences that spill over to the other games. Among the many dangers of gothic New Orleans, you will: 🩸 Hunt down rogue vampires that defy the rule of the Prince with their unspeakable acts! 🩸 Navigate the cutthroat politics of the Kindred at Elysium gatherings. 🩸 Curse your enemies with dark sorceries born of blasphemy and blood. 🩸 Explore the supernatural mysteries of the bayous, inhabited by shapechanging devils and horrible hauntings. 🩸 Evade the pursuit of monster hunters that see you as their rightful prey. 🩸 Protect your precious loved ones from the depredations of your fellow monsters... and of yourself.

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Tabletop RPG
Tabletop RPG
Werewolf: Th...
Online
Campaign
New Orleans: The Savage Garden
Players
1/5
Paid game
Paid game
GM
1/1
Werewolf: The Forsaken
en English

New Orleans: The Savage Garden

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
When the moon rises over the night sky your blood boils with red rage: heed the howlings and hunt down your prey! Game details Game system: Werewolf: The Forsaken 2nd Edition Frequency and Time: Weekly / Sundays - 03:00 p.m. PST. Session Duration: 3 hours Price: 25$ per session through StartPlaying, here. 1 / 5 Seats Filled. About the adventure You are a werewolf: a wolf-like shapechanging predator that hunts across the world of flesh and its dark mirror —the world of spirits— yet forsaken by both. Unlike the folk stories, you are not "cursed" with lycanthropy: your are the scion of Father Wolf and Mother Moon that can hunt all kinds of prey: animals, humans, spirits, even gods. There is a rage burning inside you that threatens to devour your whole world in a red haze, yet you must temper your resolve with one simple truth: The Wolf Must Hunt. The French Quarter of New Orleans will provide the canvas where this chronicle will play out. But you are not alone in this endeavor! As part of the bigger Chronicles of New Orleans, other groups of player characters will be active and playing on this shared world, as their triumphs and failures will bring consequences that spill over to the other games. As one of the Uratha, you are blessed by the Moon Goddess with an Auspice: a role to play in the hunt, and the powers to back it. You may also join one of the five Tribes of the Moon: large societies of hunters with their own spiritual rites and sacred preys, the better to align your righteous fury with their savage goals. Among the many threats you and your pack will face in this gothic version of New Orleans, you will: 🌙 Hunt down rogue spirits, shard-vermins and cruel humans who threaten the sanctity of your territory. 🌙 Play the game of the elders during Uratha gatherings: challenge other packs through controlled violence and cunning politics and lead the charge against the enemies of the People. 🌙 Curse your enemies with eldritch rituals that twist the spirit world and weaken your prey. 🌙 Explore the supernatural mysteries of the bayous, inhabited by both ancient spirits and new horrors born of toxic destruction. 🌙 Protect your loved ones from the depredations of other monsters and from your own, uncontrollable rage.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Looking for 1 player to join a long running group
Players
4/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Looking for 1 player to join a long running group

Welcome to our game! We are an open and affirming 🏳️‍🌈 group looking to fill out our regular, weekly dnd 2024 5e game. You would be joining our existing game of five players. We play weekly on Wednesdays from 8:30 PM to 11:30PMish Eastern Time. Our Rules We play 2024 Dungeons and Dragons 5e in a world which we have built and will continue to build together. We are flexible with the rules, adjusting them to make the game more fun and removing the rules we find less fun. While we have been playing dnd for decades, we have a series of house rules to make the game more interesting, and we may need to make adjustments once we go along. Our Game Here are some details about our game, to help you decide if you think we would be a good fit: - We favor roleplay over tactics, doing what our characters would most likely do, rather than what tactically makes the most sense. - We split the time between roleplay and combat about 50%/50%, with some sessions being entirely story driven without any fighting. - We do not do dungeon crawls. We do not recommend min-maxing, instead building the character to help tell the story. - Fights can and will likely be dangerous, and character death is a possibility (but death does not always mean the end of the story!) - We favor teamwork over individualism. If your instinct is to run off and do your own thing when you get to town, you will not likely fit in well with this game. We want to play with each other, and want to help develop each others’ stories. Our World In our next campaign, we will be playing in a game based on the Dungeon Crawler Carl books. This will not be a massive dungeon crawl. The focus will be on story development, puzzles, interesting NPCs and determining how you would interact with them. The story will be: your character is from the current, real world and you have been forced into this massive dungeon to survive. You will start human and have a chance to become something else, as well as earn a class as we play. This game will add additional, custom elements to the game to make it more interesting and give more options for players as they figure out how to survive the dungeon. About you - To fit in, you need to be an open minded player who favors fun over everything else, not just yours but everyone's. - You are welcoming, accepting and supportive of all types of people. - You are a team player and are comfortable sharing the spotlight, and enjoy when others have the opportunity to shine. - You are comfortable putting the needs of the group above your own, and sometimes being outvoted. - You are comfortable with the use of safety tools, and prepared to respect others preferences and boundaries. - You can come weekly regularly, are reliable and timely - You love Dungeons and Dragons and other TTRPGs and are excited to play every week on a regular basis. - You are comfortable with technology and digital tools. - Our tools and platforms have shifted over the years, and sometimes we shift based on the decisions of the tool’s corporate controllers. - Currently, we use zoom for video calls, discord for our chat, and a combination of different VTTs, (Favorites right now are Foundry and Shard). Interested? If you are interested, please fill out this google form to let us know, and we will reach out soon to schedule time to meet with some or all of our players:  https://docs.google.com/forms/d/e/1FAIpQLSdlloJaAOY9_rtYEroB-e4ipKQ8FAVfx_uaAcbjn9WAS0UUzw/viewform

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
👽 Phandelver and Below | Tuesday (9:00 AM EST)
Players
2/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

👽 Phandelver and Below | Tuesday (9:00 AM EST)

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
“Under a sky streaked gold with morning light, the little town of Phandalin bustles with the everyday magic of a frontier settlement. Merchants haggle over goods, children chase chickens through the square, and old miners swap tall tales at the tavern. But beneath this peaceful surface, something ancient stirs. This is Phandalin. This is Phandelver and Below: The Shattered Obelisk. And you are about to become the heroes this town didn't know it needed.” 🎲 Level Range: 1–12 🖥️ Platforms: Foundry VTT, Discord (Voice), and Start Playing Games (Scheduling & Payments) ⏰ Session Length: 3.5–4.5 hours, every Tuesday at 9:00 AM EST (1:00 PM GMT) 💰 Price: $20 per session 🆓 Session Zero: Completely free! The campaign is fully supported through Foundry VTT, featuring automation, dynamic maps, immersive audio, visual effects, and streamlined character management to keep the focus on roleplay, exploration, and adventure. Welcome to a campaign that embraces classic high-fantasy adventure, full of wonder, camaraderie, and the thrill of discovery. Above all, this table is a safe and welcoming space for every kind of player. Whatever your background, whoever you are, you can set your worries aside and step into a journey full of fantasy and mystery alongside friends old and new. This adventure is also especially crafted for beginners, those who don't yet know much about the world of Dungeons & Dragons or the system that ties it all together. I'll be right there to guide you every step of the way, so whether you've never rolled a d20 in your life or you're a returning adventurer, Phandalin has a place for you at its table. 🏳️‍🌈 Safe and Welcoming Space This table is built on respect, inclusion, and collaboration. Everyone is welcome here, regardless of identity, background, or experience with tabletop RPGs. Whether you're rolling your very first d20 or you're a seasoned adventurer, you'll find a friendly group ready to share an unforgettable story together. The goal is simple: make sure every player feels comfortable, heard, and excited to take part in the adventure. 🗡️ A Classic Call to Adventure Step into one of Dungeons & Dragons' most beloved adventures and discover why Phandalin has become such an iconic destination. What begins as a simple escort mission quickly unfolds into a tale of forgotten legends, ambitious villains, hidden treasures, and ancient mysteries. Along the way, you'll meet memorable allies and dangerous foes while exploring a vibrant corner of the Forgotten Realms filled with history, intrigue, and opportunity. ⛰️ Exploration and Discovery Adventure lies beyond every winding trail and weathered doorway. Venture into forgotten temples, abandoned mines, ruined fortresses, and long-lost dungeons, each hiding secrets waiting to be uncovered. Exploration rewards curiosity, careful planning, and clever thinking, offering magical relics, hidden lore, and unexpected encounters for those willing to stray from the beaten path. 🔍 Mystery and Investigation Not every challenge can be solved with a sword. The people of Phandalin each have stories to tell, motives to hide, and secrets worth uncovering. Observant players who ask questions, connect clues, and investigate the world around them will often discover new opportunities, hidden dangers, and alternative solutions that might otherwise remain unseen. 🎭 Roleplay at Heart This is a character-driven game where your choices matter just as much as your abilities. Meaningful conversations, difficult decisions, and memorable relationships are at the heart of the experience. I encourage players to embrace their characters' personalities, ideals, flaws, and goals, creating moments that feel genuine and rewarding. Those who actively engage with the world and bring their characters to life will find the story responding in kind. ⚔️ Meaningful Combat Every battle serves a purpose within the narrative. Some encounters test your tactical skill, others challenge your resource management, and a few may force difficult moral decisions. Victory isn't always guaranteed, and rushing headlong into danger can carry lasting consequences. Teamwork, creativity, and strategy are often just as valuable as a powerful weapon or spell. 🗺️ Cinematic Presentation The world comes alive through immersive presentation. Official module maps enhanced in Foundry VTT, carefully selected music, atmospheric sound effects, dynamic lighting, and vivid narration work together to create memorable scenes. Whether you're descending into forgotten ruins, standing before a looming fortress, or sharing a quiet conversation in a bustling tavern, every moment is presented with the goal of making you feel like you're living inside the story. 📜 Campaign Listing: If you'd like to read the full campaign details, character creation guidelines, house rules, and reserve your seat, you can find everything here: https://startplaying.games/adventure/cmrdy1gb300gok204lq1k7t7h?ref=cmjkeghcz002oif042ddtkai4 Any questions or interested in joining? Talk to me on Discord ojaum, and we will see what dinner at Ravenloft has in store.

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Tabletop RPG
Tabletop RPG
GURPS
GURPS
Online
Campaign
Very Hostile Work Environments
Players
4/6
GM
1/1
GURPS
en English

Very Hostile Work Environments

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
NSFW
Not safe for work - the content or theme may not suit minors, so the site asks you to confirm your age first.
Hi.  I run a game on Discord, Tuesday nights, 7 PM Eastern.  It’s a fantasy game…sometimes.  It’s sci-fi set in Shanghai…well, maybe next week.  It was a western a week ago, I think, or was that gothic horror? The game has you as a special agent, traveling to alternate histories for a massive, multi-reality travel agency.  Because all possibilities are possible, you can be whatever you want (within reason, about as powerful as an X-Man/Teen Titan and you must appear as human or at least as something that’s common in reality like a squirrel or something).  Our group has a Fae cowboy, and a dieselpunk femme fatale.  You come up with the concept and we’ll make it happen. The game uses GURPS – a very old, crunchy and confusing game engine.  However, you will not have to do anything, just tell me what you want & I do the numbers.  I (the GM) am so backwards that we do not use AI or software.  I use a paper map and puppets. A bit about the group.  We may have one person, maybe more, leaving and we need a replacement.  This is not set in stone & cannot guarantee this will happen.  The group is mostly younger (20’s-30’s) & mostly women.  Therefore, I would prefer anyone joining to be a woman or at the very least not be weird about it.  This will get you immediately banned.  Please be nice and professional. We’re looking for the following: Foremost is a good personality and a sense of humor (not “my friends think I’m funny"), like actually funny and personality means to have one.  You can be shy and awkward, but don’t bring the mood down.  Next is consistency.  We’d prefer someone that can show up.  We play once per week, and you will need to consider that if you feel it will be an issue.  Finally, we are Newb friendly and pro LGBT.  All we ask that you don’t be a jerk.   We do sometimes say naughty words and drink adult beverages.  Well, at least I do.  This is actually a very special thing we have going on so please take that in consideration.   It's not your average game.   I'd suggest listening in first & you can make up your mind from there.  I’d suggest filling out the questionnaire or you can reach out to me directly at @yeroldpalwill. Thanks.  I do hope to hear from someone.   Hope its you.  Like,  seriously.  Please reach out.   If this is of any interest to you at all, please message me.  I'm probably not going to.   Let destiny happen.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
DORCS Gaming Group
Players
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

DORCS Gaming Group

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Adult Player Wanted for Light Hearted, One Shot–Focused TTRPG Group We’re looking to add adult players to our long running, relaxed gaming group! Experience is absolutely not required—just bring curiosity, a willingness to join in, and a sense of humor. What We Play We play a wide range of systems and genres—classic fantasy quests, chaotic goblin nonsense, supernatural westerns, sci fi mysteries, and plenty more.   Our group leans toward short adventures and one shots rather than long campaigns. It keeps things fresh, lets everyone try new characters and playstyles, and avoids long term commitment burnout.   We do play D&D 5.5e the most, but we love trying new systems. Our Vibe We keep things light, fun, and low pressure. No rules lawyering, no perfectionism—just a bunch of adults hanging out and having a good time. • Mechanics stay simple and easy to grasp (rules are a guide) • Bold risks and silly ideas are encouraged (let’s see how we can make that happen) • Romance fades to black • Gore stays reasonable (…though someone did carry around a decapitated head once) • We respect everyone’s triggers (one player is terrified of spiders) Inclusivity Matters We are proudly LGBTQIA+ friendly and want players who feel the same. We do not tolerate homophobia, transphobia, racism, or sexism. We also avoid political debates—this is a space to relax, not stress. When & Where Every other Saturday 10 a.m. – 2 p.m. EST We play on Zoom and use dndbeyond.com when playing D&D. Want to Join Us? Check out our website to learn more: DORCS.US If the vibe feels right, reach out—we’d love to chat with you on Zoom and see if we’re a good fit.

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Tabletop RPG
Tabletop RPG
Various Syst...
King of Prussia
Campaign
TTRPGs @ Uncanny! Comics KoP Mall
Players
0/6
GM
1/1
Various Systems
en English

TTRPGs @ Uncanny! Comics KoP Mall

Two friends are looking to start TTRPG games at Uncanny! Comics in the King of Prussia mall,  We are looking for both new and experienced players. Current systems include but not limited to: Vampire the Masquerde Hunter the Reckoning Twilight 2000 Shadowrun  Variious Savage Worlds settings Various D&D settings We are also open to other systems

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Tabletop RPG
Tabletop RPG
Flexible
Online
Oneshot
The Round Table, Rotating GMs
Players
3/5
GM
1/1
Flexible
en English

The Round Table, Rotating GMs

Rather than being a set game, this is intended for a smattering of games where various GMs each take a turn to run a game of their choice. We play through it, and when they finish after a few sessions we rotate to the next person. It's intended that rather than this being any longform content, everyone will run something short form selected in a random order until everyone has had a chance then we refresh and do it again. A great place to try out various TTRPGs you'd normally not be able to, either to run them as a GM or see what's up as a player. This listing is only for GMs and those with experience running. As some of the other members are people I know are reliable and good to run, we'll prioritise anyone newly recruited for running after a 3 part game where we'll run through a full set of missions in Lancer. So i'll go first, then the 2-3 newly recruited will be randomly chosen, and then the two other people i've already recruited and know. After it's confirmed everyone's a good match and you'll stick around to GM your fair share, the order will be randomly chosen unless someone steps up to run. I'm looking for people who are comfortable with a wide range of settings and genres, and are comfortable with darker content and a grim sense of humor. You'll also need to be willing to read some rulebooks, depending on what people run we might have a lot of games to learn! Slots Available: 2-3 Session Duration: 3-4 hours Schedule: Every Monday at 9pm EDT Requirements: Discord and a decent mic are all required. You'll also need to have your own setup for where you run whatever system you opt to run. I'll be using Foundry VTT and we're likely to see usage of Roll20 and other Virtual Tabletops. https://forms.gle/HTLEAG3VLDVGxmtCA If interested, please fill out the form above and leave a message with your name when you have finished. Here or Discord works.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Cascoria: Blades of Betrayal ($15/seat)
Players
2/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Cascoria: Blades of Betrayal ($15/seat)

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Paid Game ($15/session) on Thursdays or Fridays 8PM-11PM EST System: D&D 5.5 The Campaign - "We promise you terrible pay, no fame, and an unmarked grave. But the things that go bump in the night? They will have nightmares about you." Magic is a gift from the ancient Guardians; a spark we use to slaughter the monsters trying to reclaim our lands. You’ve been recruited by an elite covenant of hunters to travel the vast, living world of Cascoria, from holy nations to forgotten temples. What to Expect in this Campaign: The Vibe: High fantasy adventure mixed with light gothic horror and tough moral quandaries. Deep Lore: A living, breathing world full of politics, prophecies, and ancient mysteries. Epic Encounters: Cross paths with legendary Mage Knights, the 5 Great Sages, and NPCs with their own hidden agendas. Trust your instincts. Are you ready for the hunt? Other stuff: Seat Price: $15/session (via PayPal). This gets you a highly polished, immersive story and over 75 detailed, custom maps running smoothly on a dedicated Foundry VTT server. Comms: Discord for voice. Video is totally optional, and we will figure out a group consensus during Session 0. Characters: D&D Beyond. We'll import your sheets directly into Foundry. https://hunters.cascoria.org Come check us out and play some games!

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Open World DnD "World of 10,000 Islands"
Players
4/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Open World DnD "World of 10,000 Islands"

Experienced and friendly game runner looking to start a new group, prefer at least 25 years old. I have been running games for people from all over the world for over 45 years. Open world of large islands that will develop as the party does. Not murder jerk DM, but if you willfully do foolish things and the dice betray you, I will let that stand

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Tabletop RPG
Tabletop RPG
DEATH
Deathbringer
Lowell
Oneshot
DEATHBRINGER playtest - now seeking victims!
Players
0/5
GM
1/1
Deathbringer
en English

DEATHBRINGER playtest - now seeking victims!

Playtest
The game is still being tested, and your feedback is part of the point.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
This is a live beta playtest of teh DEATHBRINGER ttrpg. Recently, Dan DeFazio (alias Professor Dungeonmaster) crushed it with a crowdfunding campaign for Deathbringer on Backerkit. This is an exclusive opportunity to become a playtester for the game system. You canshape the future of Deathbringer. Recruiting playtesters now and I would like to get rolling before October '26 is out. Games and times will be arranged based on interest. So what is Deathbringer? Deathbringer is a streamlined, grimdark TTRPG that runs in the vein of Shadowdark. It's built to create a fast-paced, gritty game. In Deathbringer, death is a real possibility, danger lurks around every corner, and you are a gritty hero struggling to survive in a hostile world. It feels less like a tactical exercise and more like a movie; you use natural language like: “I sneak up behind him and stab him in the kidney,” as opposed to, “I move three squares and fl ank him for an opportunity attack.” You are not limited by your character sheet. Want to swing from a chandelier, smite an enemy, or turn a ham-hock into an improvised weapon? Do it! Because every character has a right to kill someone with a ham-hock...

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Tales of Acaridian: Moth to a Flame
Players
4/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Tales of Acaridian: Moth to a Flame

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Adult
The table is for players who are 18 or over.
Moth to a Flame — A D&D Campaign The first act of The Tales of Acaridian Wrath has ruptured amongst an elder reality, destroying everything and bleeding its corruption into ours. Acaridian is a simple world of fantasy but not at the mercy of its own chaos. We are set in the desert of Anibuah, a land of dune and scorching rays of heat and herds of vicious monsters, the land is threatened by orcs and elementals as the dragons slumber begins to break from chains beneath, a titan that must remain sealed and now our party is here in search for a lost relic, one which may prevent the titan from awakening, but first they must find the hall of judgement, where the elder god Judge had imprisoned Diablo the dragon titan of ages.. Moth to a Flame focuses heavily on: Exploration with rich worldbuilding, deep lore, high fantasy, cosmic horror and meaningful character progression. Evolving combats and boss encounters, as well as cosmic wonders and chances, the bigger the parties influence, the stronger the enemies. This campaign has a unique Homebrew Rune System, using charts to grant creatures runes based on words forming their own unique element with its own rarity and authority over other rune power. Runes is a massive concept for the Acaridian Series and is a great way to explore creativity. I use homebrew feats to impliment abilities and google docs for stats, its simple but it can be a little overwhelming at first, but trust me once your in the flow, its amazing. Important notes: We are LGBTQ+ friendly but we aren't sensitive friendly, if your not a fan of loudness, dark humor, etc, then i do not suggest you join our group Age span would prefer between 18-30 years old (Can make exceptions for older) I would prefer all members to have a flexible schedule for if we ever need to change dates, but mostly for when we decide to extend sessions We do NSFW themed roleplays and encounters, so if your not comfortable with that mixed with some dark fantasy, then please for your sake don't join haha Preferably be good at speaking english clearly And lastly, be able to operate dnd beyond, owlbear rodeo, and talk in call on discord The Session Times: AEST UTC+10 Saturday and Sunday 9:30am-1:30pm In CST time i believe thats 6:30pm-10:30pm on Fridays and Saturdays Thank you so much for taking the time to read my post! have a great day adventurer.

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Tabletop RPG
Tabletop RPG
Shadowrun
Shadowrun
Online
Campaign
[LFP][SR4e*][Roll 20][Free] Metrópole Mysteries
Players
3/5
GM
1/1
Shadowrun
en English

[LFP][SR4e*][Roll 20][Free] Metrópole Mysteries

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Metrópole, Amazonia. 2074. A megacity sprawling between Sao Paulo and Rio de Janeiro with an estimated population of 250 million. Metahumans share the streets with shape shifters and other sapients. The great dragon Hualpa once kept careful watch over this city. However, after his disastrous war against Aztlan, he has sequestered himself. Many feel that his influence is slipping. You are a group of up-and-coming private investigators. A woman has scraped together her savings to hire you to investigate her sister's murder. As the layers of this mystery get pulled back, you will rub elbows and butt heads with many of the factions and personalities in this city. Can you pull Metrópole’s secrets from its gaping maw, or will it swallow you whole? -- *This Shadowrun game presents a more streamlined version of the 4e rules to retain all the tactics, equipment, and buckets of dice that you've come to love. But at the same time, it's leaner and faster (and also less broken). If you wish to know more, the full rules are available here: https://docs.google.com/document/d/1yyMJ9Xmd7rTAlt_0VMhCrAM1RgVQj6JiHhzABUqLEaE/edit?usp=sharing Rules will be taught, though some SR experience is a plus. You will make your own characters using the Rookie baseline, though you will have plenty of character advancement opportunities as the game progresses. Slots filled: 3/5 Session Zero: Saturday, November 14, 2026 6:00 PM EST, then once every 2 weeks thereafter Session Duration: around 4 Hours Campaign Length: 12-20 sessions Where: Discord/Roll20 Please direct any questions about the adventure to me, and any questions about the ruleset to cameronthewriter@gmail.com.

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Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Online
Campaign
Quest for the Frozen Flame PF2e
Players
4/5
Paid game
Paid game
GM
1/1
Pathfinder 2E
en English

Quest for the Frozen Flame PF2e

Paid game
The Game Master charges a fee to run the game.
**Quest for the Frozen Flame:** In the brutal tundra of the Realm of the Mammoth Lords, only the hardiest folk have what it takes to withstand unsparing weather, track down big game, and fight back hostile followings. The Broken Tusk following has survived another winter, but a new year just began, and signs of danger foretell a year unlike any before. Unless their newest party of scouts can secure a safe route through the wilds, saber-toothed beasts, warmongering rivals, and the ever-looming possibility of natural disaster all threaten to end an ancient people’s legacy. Will the Broken Tusks succumb to the elements and surrender to their rivals? Or will you guide your following to glory and reclaim a stolen birthright? ## The Game: -We will hold a Session 0 to get to know each other, and work on character creation/party formation. **Session 0 will be free**. -New Players are welcomed and will be assisted, whether you are new to Foundry or Pathfinder 2e! -“In this campaign for Pathfinder Second Edition, you’ll lead your fellow hunter-gatherers across primordial lands, face off against dinosaurs and megafauna, and unearth the legendary past of your ancient people.” -Quest for the Frozen Flame Player's Guide -Quest for the Frozen Flame is a stone-age adventure with a more structured 1st and 3rd act and a hex-crawl heavy second act. It has some flaws as written, mainly due to scarcity of loot which I will be directly adressing. -The unique setting/atmosphere lends itself to roleplaying and challenges not normally seen in your typical medievel high-fantasy, which should be a nice break for those with standard setting burnout. -**The Adventure will take you from level 1 to 11.** -I consider myself skilled at running interesting/challenging combat. I will customize the difficulty of the combat based on the party’s wishes/composition. -Sessions will last around 3 hours. -Discord for Voice Chat. -The Foundry Module for this adventure will be used. ## Your DM: -7 Year’s Experience Running DND 5th Edition. 5 years as a professional DM. Currently Run: 5e, PF2e, SF2e, Star Wars FFG. -Available nearly 24/7, excluding my sleep hours. Always willing to answer questions. ## What is expected of you? -Respect is a must and I will not tolerate player conflicts, PVP, or any type of disrespectful behavior towards the other players. No graphic sexual content. Players who violate this Social Contract will be removed. -Be on time, as this is basic respect for myself and the others. Missing a session will be allowed with prior notice, with no charge. Sessions will still go forward as long as we have 3 players and no major plot moments. -Have a reasonable quality microphone (be intelligible), Discord and use push to talk. (I can assist you in setting this up). ## Pay to Play: -20$ Per Player Per Session (Excluding Session 0), paid via Paypal in advance. **Session 0 is free. Please DM me for more details**

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