Hello! As a long-time CoC, Spire, Heart GM who's recently gotten into the OSR scene by way of Shadowdark, join me as I learn to run Dolmenwood! 5-ish of us will run a session 0, and a 2-session Level 1 introductory dungeon, and see if there's appetite to keep the story rolling forward. Playing weekly by way of Discord and Roll20/Fantasy Grounds, I can provide the required materials.
A fantasy setting steeped in folklore and fae, built around the Old School Essential rules, blending the dark and whimsical, the wonderous and weird. Dolmenwood is a system and a setting, both of which tend toward strong character relationships with the world, and the holy, arcane, or fae magics that pervade the layered histories there.
- The setting blends inspiration from Tolkien, Dunsany, Machen, folk-horror, and the political intrigue of lords and ladies in high courts.
- Play as proud, goat-headed breggle, a starry-eyed elf stepped straight from Fairy, a tricksome grimalkin cat-fairy, a worldly or hapless human, a fungus-riddled mossling, or a capricious, bat-faced woodgrue.
- Choose from nine classes: the charming bard, ardent cleric, willful enchanter, dashing fighter, jolly friar, stealthy hunter, haughty knight, enigmatic magician, or wily thief.
- Dolmenwood offers us classic dungeon crawls powered by random encounters and flavorful puzzles, and if we progress, engaging hexcrawling and settlements.