Games added by Javi GZ

Javi GZ

Description

Hi! Javi here, am a veteran GM with many games and systems under my belt. Loves to create immersive worlds with relatable characters and significant stakes, the better to empower players and create a great tabletop experience!

Tabletop RPG
Tabletop RPG
Vampire: the...
Online
Campaign
A Dark Requiem for New Orleans
Players
3/5
Paid game
Paid game
GM
1/1
Vampire: the Requiem
en English

A Dark Requiem for New Orleans

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
You are a vampire, walking the streets of New Orleans, feasting on human blood. Your nights are full of danger, passion and a hunger like fire. Game details Game system: Vampire: The Requiem 2nd Edition Frequency and Time: Weekly / Fridays - 06:00 p.m. PST. Session Duration: 3 hours Price: 25$ per session through StartPlaying, here. 3 / 5 Seats Filled. About the adventure You are a noble predator, a sensual monster, a philosopher of murder: a Vampire. You wake up every night hungry for human blood, not a single day older than the day you died. You walk among the human herd and they pass you by, unaware of the danger they are in. You hunt, you feed, and sometimes, you kill. Misery loves company, they say. There are other monsters in the dark, hungry like you, but different in their particular brand of horror. The All Night Society beckons you to commune with them, to hunt with them, but they ask you so much in return: the very thing that makes you still human maybe, or perhaps another sin for their sinister bucket list. From the raucous parades of Mardi Gras to the quiet power of the board room, New Orleans has something for everyone, provided you're willing to pay the price. Money, power, entertainment, lust... Even immortality. What does your heart desire? As one of the Damned, you belong to one of the five ancient Clans of vampires, each afflicted with a particular strain of the vampiric curse. You may also join one of the five Covenants of the Kindred, dark societies and blasphemous philosophies for the undead that can help you cope with the reality of your unnatural existence. The French Quarter of New Orleans will provide the canvas where this chronicle will play out. But you are not alone in this endeavor! As part of the bigger Chronicles of New Orleans, other groups of player characters will be active and playing on this shared world, as their triumphs and failures will bring consequences that spill over to the other games. Among the many dangers of gothic New Orleans, you will: 🩸 Hunt down rogue vampires that defy the rule of the Prince with their unspeakable acts! 🩸 Navigate the cutthroat politics of the Kindred at Elysium gatherings. 🩸 Curse your enemies with dark sorceries born of blasphemy and blood. 🩸 Explore the supernatural mysteries of the bayous, inhabited by shapechanging devils and horrible hauntings. 🩸 Evade the pursuit of monster hunters that see you as their rightful prey. 🩸 Protect your precious loved ones from the depredations of your fellow monsters... and of yourself.

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Tabletop RPG
Tabletop RPG
Werewolf: Th...
Online
Campaign
New Orleans: The Savage Garden
Players
1/5
Paid game
Paid game
GM
1/1
Werewolf: The Forsaken
en English

New Orleans: The Savage Garden

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
When the moon rises over the night sky your blood boils with red rage: heed the howlings and hunt down your prey! Game details Game system: Werewolf: The Forsaken 2nd Edition Frequency and Time: Weekly / Sundays - 03:00 p.m. PST. Session Duration: 3 hours Price: 25$ per session through StartPlaying, here. 1 / 5 Seats Filled. About the adventure You are a werewolf: a wolf-like shapechanging predator that hunts across the world of flesh and its dark mirror —the world of spirits— yet forsaken by both. Unlike the folk stories, you are not "cursed" with lycanthropy: your are the scion of Father Wolf and Mother Moon that can hunt all kinds of prey: animals, humans, spirits, even gods. There is a rage burning inside you that threatens to devour your whole world in a red haze, yet you must temper your resolve with one simple truth: The Wolf Must Hunt. The French Quarter of New Orleans will provide the canvas where this chronicle will play out. But you are not alone in this endeavor! As part of the bigger Chronicles of New Orleans, other groups of player characters will be active and playing on this shared world, as their triumphs and failures will bring consequences that spill over to the other games. As one of the Uratha, you are blessed by the Moon Goddess with an Auspice: a role to play in the hunt, and the powers to back it. You may also join one of the five Tribes of the Moon: large societies of hunters with their own spiritual rites and sacred preys, the better to align your righteous fury with their savage goals. Among the many threats you and your pack will face in this gothic version of New Orleans, you will: 🌙 Hunt down rogue spirits, shard-vermins and cruel humans who threaten the sanctity of your territory. 🌙 Play the game of the elders during Uratha gatherings: challenge other packs through controlled violence and cunning politics and lead the charge against the enemies of the People. 🌙 Curse your enemies with eldritch rituals that twist the spirit world and weaken your prey. 🌙 Explore the supernatural mysteries of the bayous, inhabited by both ancient spirits and new horrors born of toxic destruction. 🌙 Protect your loved ones from the depredations of other monsters and from your own, uncontrollable rage.

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