Games added by Jacob Jacob

Jacob

Description

Pro-GM, anti-poverty campaigner, Co-Director of Bottoms Up Theatre ๐Ÿซ While I started with Dungeons & Dragons 5e, I've branched out into all sorts of games. Whatever your level of experience, I know you'll have a great time!

Tabletop RPG
Tabletop RPG
:Otherscape
Online
Campaign
Free learn to play :Otherscape! ๐Ÿค–๐Ÿ”ฎ
Players
4/5
GM
1/1
:Otherscape
en English

Free learn to play :Otherscape! ๐Ÿค–๐Ÿ”ฎ

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Adult
The table is for players who are 18 or over.
Become a mythical cyberpunk :Otherscape by Son of Oak! My name's Jacob andย I love trying out new systems. Over the next month or so, I'm learning to play :Otherscape with a couple of friends - we'd love to pick up a couple more people. It's the same system as SoO's rustic fantasy game Legend in the Mist, but set in a dark corpo future. Somehow magic has started reappearing in the world, gives those who can wield it amazing powers. This will only be a short 5-session arc (including session 0 & character creation) so should be a great way to meet a new group!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
๐ŸŒ„ The Great Mind Flayer Train Robbery ๐Ÿฆ‘๐Ÿš‚
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

๐ŸŒ„ The Great Mind Flayer Train Robbery ๐Ÿฆ‘๐Ÿš‚

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
"A real sense of a world and a story to explore" - current player review More reviews atย https://startplaying.games/adventure/cmn29jth10031jy047qj8r5o0 Pick up your guns, and save the Material Plane! - Blast your way through a dying D&D weird west, with new firearm-themed magic items, spells, and subclasses - Fight an enigmatic cult, set on making the apocalypse even worse - Track down mysterious tarot cards and solve the puzzle of creation - Prevent (or abet!) an inter-planar jailbreak - Mind Flayer Train Heist Hear what Jacob the DM has to say about Spireward Bound at https://youtu.be/8lGXO76AeW8 At the centre of the Great Wheel lies the Material Plane, and at the centre of the Material Plane is Sigil. A flying city of portals, the City of Doors has closed. The gods have decreed that The Reckoning has come and the Material Plane's time is over. All that is left now is the Endlands, immeasurable leagues of sunless wastes, fled by all who can escape to the Outer Planes. But something else moves in the shadows. Might there be something worse than the end of the Material Plane after all? In this mash-up of Planescape and Stephen King's Dark Tower epic, you will explore a reality moving on, discover the secrets of its creation, and decide its fate once and for all. Your heroes have come together from across D&D's time and space to a land of sunless light, unpredictable magic, and guns. Lots of guns. Let's hope you're quick on the draw. Built for players with all levels of experience, Spireward Bound follows a semi-episodic structure. Every few sessions, your characters are confronted with a new, exciting situation on your journey, each of which is designed for open-ended adventure. Our adventure is underway, but there's room at the fireside for more travelers! The posse are level 12 and consists of: ๐ŸŽ Potra Equidos, Centaur Paladin and entertainer, dedicated to Kelemvor. Always the first to charge in with battle axe and shotgun, but never sure we're going the right way. โœŠ Jasir al-Sahir, Drow Monk/Warlock, newly undead and struggling with the competing influence of Dabus 19 and the Frontier Flames. A increasingly erratic investigator with a hound at his side. ๐Ÿฒ Fin, Kobold Rogue and seasoned bounty hunter. A little guy with a big job, eager to track down the Herald. In pursuit of the Justice Tarot and worried about growing danger to the Endlands, they find themselves planning to hijack a Mind Flayer train!

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