Dungeons & Dragons 5E
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English
The Curse of Greywatch

Homebrew

Newbie friendly
Hi!
Looking for new players who are eager to start their first ever campaign!
This is a survival horror based in a town called Greywatch.
Campaign Overview: The Curse of Greywatch
Night falls early in the frontier lands, and with it comes a silence the locals have learned not to question. Travelers whisper of shapes moving between the trees, of voices carried on the wind that don’t belong to any living thing. Most avoid the old forest roads entirely. Those who don’t… rarely arrive where they intended.
Your heroes are among the few still willing to brave the journey.
What begins as a simple passage to Greywatch Town becomes the first step into a land unraveling at the edges. The rain‑soaked forests hide more than wildlife; something ancient stirs beneath the roots, waking after generations of uneasy slumber. Villagers speak in half‑truths, clutching charms and glancing over their shoulders. The town’s leaders insist everything is under control, yet their eyes betray sleepless nights and unspoken fears.
As the heroes investigate, they uncover a pattern of disappearances, strange symbols carved into trees, and a spreading sickness that twists both flesh and mind. The deeper they dig, the clearer it becomes: Greywatch is not merely threatened — it is marked. Something is hunting the town, and the forest itself seems complicit.
Survival will demand more than steel and spellcraft. Supplies are scarce, allies are uncertain, and every night brings new horrors clawing at the edges of the firelight. The heroes must navigate paranoia, dwindling resources, and the growing suspicion that one of them may already be compromised.
The question is not simply whether the heroes can save the town…
but whether they can survive long enough to understand what’s truly stalking them.