City of Mist
en
English
Hazecrux: Lines in the Mist

Homebrew

Roleplay focused
Hazecrux is a city where myth and legend walk the streets alongside ordinary people—and most never notice. The Mist hides the strangeness from the Sleepers, shrouding the mythic in the mundane. A knight in shining armor might pass by unnoticed, save for the regard one might give someone decked out in riot gear and a shock baton, which they see instead of steel armor and sword. When reality becomes too strange to explain, the Mist can fail, though it usually smooths over memories and fills in the blanks later. People forget the strange and remember what happened.
But some can see through the Mist; those who have awakened as Rifts can see the world as it is. They are individuals touched by myths and stories. Tales that live through them and seek to guide their lives. These legends grant incredible supernatural abilities, but come with the cost of the lives of those who carry them. The more power a Rift embraces, the closer they come to becoming nothing more than an avatar of the thing itself.
Of course, the city itself has a history and a story, and that has not always been peaceful. Many years ago, a disaster known as the Calamity shattered the city that was. During the chaos, the Original Overseer unveiled his plan and sent everyone to the safety of bunks built beneath the city in the Understead. He apparently did not predict that the legendary hero Excelsior would return from the dead and turn on the city itself; A city he once saved. An entire bunkers of civilians were slaughtered before a single luchador from El Distro finally defeated him. Since then, masked luchadores have become the city’s champions, filling the void left when the once-celebrated Guild of Superheroes collapsed due to their siding with their returned leader.
After the Calamity, the Overseer vanished. His successor was Tina Bellows, the woman who saved his life from the attack of Excelsior, and was broken in the process. She now runs the city more openly. Unlike her predecessor, even Sleepers know her name.
Not all are happy with her rule. A young man Zander Tombs has become a rising voice challenging her rule. He claims she was never meant for the job, and calls for liberation and rebellion. Tina counters that his message should carry little weight as his father, Adrian Tombs, is a known criminal rumored to control much of the city’s criminal underworld.
Though Zander seems to be in possession of a mostly functional spaceship. This massive craft looms over the city skyline. Even the Sleepers have begun to notice the strange ship in the sky or shuttles coming from it, sweeping into the city.
This campaign focuses on mystery and character drama. Players will investigate conspiracies and decide how their characters fit into the growing conflict. This game is ideal for players who enjoy roleplay-heavy storytelling.