Games added by Branden

Branden

Description

20+ year GM blending deep roleplay, political intrigue, and living worlds where player choices matter. Expect cinematic storytelling, collaborative drama, and character-driven campaigns with meaningful stakes.

Tabletop RPG
Tabletop RPG
Unknown Armi...
Online
Campaign
Unknown Portland
New
Posted 7 hours ago
Players
4/6
GM
1/1
Unknown Armies 3e
en English

Unknown Portland

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
The World of the Occult Underground awaits you - All you need is an idea for a person trying to navigate life in a city full of secrets, and who wants to change the world. -------------------------- Portland, Maine, is an old city with its eye on the future. It's a city of lighthouses, fishing boats, old brick streets, and hidden corners. Tourists see a charming coastal town. As someone who lives there, you see a little deeper. Beneath the restaurants, breweries, and waterfront shops lies another Portland—a city built from obsessions, impossible coincidences, dangerous secrets, and people willing to sacrifice everything for what they believe in, not just politically but metaphysically. Unknown Portland is a modern supernatural horror campaign using the Unknown Armies 3e TTRPG system. This is a game about putting your mark on the world, but not primarily about fighting monsters, unless injustice, TikTok, or something else you find intolerable about the world counts as a 'monster'. It's a game about discovery, obsession, and making a difference in a world filled with people who are determined to see it remain the same—or who seek to twist it to their own ends. The way forward is rarely clear, and it will be up to you to decide who you agree with, who you oppose, and what kind of future you're willing to fight for. One thing is certain: meaningful change always comes at a cost. What that cost is, and whether you're willing to pay it, are up to you... If you have the courage to step into the ring and make your voice heard. -------------------------- If You Join the Game, You Will Find: Character-Driven Stories Your relationships matter. Friends, lovers, family, rivals, and mentors are not background details—they are the heart of the story. Every connection can become a source of strength, heartbreak, inspiration, or danger. Found Family The people who stand beside you may become more important than the people who raised you. In a city full of secrets, trust is rare and precious. Meaningful Choices There are no perfect solutions. Every victory has consequences. Every sacrifice changes you. The decisions your character makes will leave lasting marks on the city and on the people around them, and even perhaps future games in the world. Mystery and Discovery The occult underground is hidden in plain sight. Every rumor may contain a fragment of truth. Every coincidence might be engineered. Every answer leads to deeper questions. Personal Horror The greatest threats are often the things people do to themselves. Ambition. Obsession. Love. Fear. The supernatural is terrifying, but human choices are what shape that horror. -------------------------- The game is run on Roll20 for tabletop and Discord for Audio/Video. It is streamed and recorded for posterity. Microphones are required, and cameras are encouraged. The game will deal with adult subject matter and may involve trauma. We maintain an open-door policy and are willing to discuss if certain topics hit too close to home. New players are welcome and preferred. We want to introduce you to the Occult Underground and prefer players who are unfamiliar but willing to learn and explore this world. The game is set in Portland, Maine, in 2022. All you need is an idea for a regular person who lives around Portland, Maine. Most PCs are in their mid-twenties, though older characters are certainly possible. -------------------------- This is a mature game focused on emotional storytelling, mystery, supernatural horror, and character development. Violence exists, but the story's focus is on people, relationships, choices, and consequences rather than combat. If you enjoy shows and stories like The Dresden Files, Buffy the Vampire Slayer, The Magicians, True Detective, The Sandman, or The Magnus Archives, you'll probably feel right at home.

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Tabletop RPG
Tabletop RPG
CoM
City of Mist
Online
Campaign
Hazecrux: Lines in the Mist
Players
4/6
GM
1/1
City of Mist
en English

Hazecrux: Lines in the Mist

Homebrew Homebrew
Roleplay focused Roleplay focused
Hazecrux is a city where myth and legend walk the streets alongside ordinary people—and most never notice. The Mist hides the strangeness from the Sleepers, shrouding the mythic in the mundane. A knight in shining armor might pass by unnoticed, save for the regard one might give someone decked out in riot gear and a shock baton, which they see instead of steel armor and sword. When reality becomes too strange to explain, the Mist can fail, though it usually smooths over memories and fills in the blanks later. People forget the strange and remember what happened. But some can see through the Mist; those who have awakened as Rifts can see the world as it is. They are individuals touched by myths and stories. Tales that live through them and seek to guide their lives. These legends grant incredible supernatural abilities, but come with the cost of the lives of those who carry them. The more power a Rift embraces, the closer they come to becoming nothing more than an avatar of the thing itself. Of course, the city itself has a history and a story, and that has not always been peaceful. Many years ago, a disaster known as the Calamity shattered the city that was. During the chaos, the Original Overseer unveiled his plan and sent everyone to the safety of bunks built beneath the city in the Understead. He apparently did not predict that the legendary hero Excelsior would return from the dead and turn on the city itself; A city he once saved. An entire bunkers of civilians were slaughtered before a single luchador from El Distro finally defeated him. Since then, masked luchadores have become the city’s champions, filling the void left when the once-celebrated Guild of Superheroes collapsed due to their siding with their returned leader. After the Calamity, the Overseer vanished. His successor was Tina Bellows, the woman who saved his life from the attack of Excelsior, and was broken in the process. She now runs the city more openly. Unlike her predecessor, even Sleepers know her name. Not all are happy with her rule. A young man Zander Tombs has become a rising voice challenging her rule. He claims she was never meant for the job, and calls for liberation and rebellion. Tina counters that his message should carry little weight as his father, Adrian Tombs, is a known criminal rumored to control much of the city’s criminal underworld. Though Zander seems to be in possession of a mostly functional spaceship. This massive craft looms over the city skyline. Even the Sleepers have begun to notice the strange ship in the sky or shuttles coming from it, sweeping into the city. This campaign focuses on mystery and character drama. Players will investigate conspiracies and decide how their characters fit into the growing conflict. This game is ideal for players who enjoy roleplay-heavy storytelling.

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