Digi-Dice Monsters

Overview

A
Dungeon and Dragons 5e https://groupfinder.eu/library/dungeons-dragons-5e-2014
Actual Play podcast set in the Digimon Universe where 4 camp counselors are looking for 3 lost children in the digital world.

Links

spotify.com https://open.spotify.com/show/3wFxlJQTsagjgB7Fz6zb3v - Spofity feed podcasts.apple.com https://podcasts.apple.com/us/podcast/digi-dice-monsters/id1858724725 - Apple Podcasts feed

Other entries

I Cast Fireball
Actual Play & Podcasts

I Cast Fireball

English
Dungeons & Dragons
Actual Play
I Cast Fireball is a Dungeons & Dragons 5e Actual-Play podcast. Our first campaign played through the D&D adventure Tyranny of Dragons, and our second campaign is loosely following the story of Pathfinder's Skull & Shackles Adventure Path. Founded by our DM, Thomas Brower, I Cast Fireball is more than just an excuse to have a D&D group that actually meets consistently. Links icastfireball.net - Official website youtube.com - Youtube channel podcasts.apple.com - Apple Podcasts feed patreon.com - Patreon page

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MapleMapsDnD
Artists

MapleMapsDnD

Battle Maps
MapleMapsDnD is a D&D content creator and battle map artist. You may have seen their work in some battlemap highlight compilations on YouTube and TikTok. They focus primarily on making high quality, high-immersion maps tailored to your needs, so you can keep your players engaged. MapleMapsDnD is available for commissions! About The Maps High Detail 4K & 8K Battle Maps with and without grid: Compatible for all VTTs (Roll20, Foundry, Fantasy Grounds) and Print Friendly! /images/general-media/1774197579_QmuQ2KC5.png Detailed Immersion: Created from a true top-down perspective for functionality around your tabletop, their maps provide quality and attention to detail for that extra bit of roleplaying immersion. Environmental Adventure Packs: Do you have an idea for a map but you need help bringing it to life? MapleMapsDnD maps are designed to take you on a journey along with your party. From their first trial within the ever-changing dunes to the depths of a dragon’s keep. Efficient Delivery and VTT Integration: Need a map done quickly? MapleMapsDnD offers a 1 day map delivery (for an extra fee) on their Fiverr, with pre-made square grids you can drop into your campaign, or even gridless if that is what you prefer. Their maps include FoundryVTT ready to insert files as well so you won’t lose time making walls, lighting, difficult terrain etc. Whether you have a very specific idea, a sketch, just a few keywords, or only a thought, MapleMapsDnD can create a map that fits your exact TTRPG needs! /images/general-media/1774197584_PDrnQ79k.png Maps Rights Personal Use: You are free to use this artwork for any of your private home games. Commercial Use: For monetized content, streams, or commercial publications, an additional licensing fee is required. You can contact MapleMapsDnD through the links below for custom commission rates or if you have a map you’d like them to design. You can also support them on Patreon where you can gain access to tons of already made free maps, even more Patron exclusive maps, as well as weekly map pack releases available for Patrons of ANY tier! The MapleMapsDnD Discord server is a great place to follow their work-in-progress maps, vote for future maps in polls, get D&D info, DM tips, and be a part of a friendly and welcoming community! Plus, the first 100 members get a Founder badge that comes with some legacy benefits down the line! E-mail: maplemapsdnd@gmail.com Discord - MapleMapsDnD Discord server Patreon - Patreon page Fiverr - Fiverr page

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Dungeons & Dragons 4E (2008)
Tabletop Roleplaying Games

Dungeons & Dragons 4E (2008)

TTRPG
Beginner-friendly
High-Fantasy
Dungeons & Dragons 4th Edition is a tactical, combat-focused tabletop roleplaying system released by Wizards of the Coast in 2008. Designed to fix the high-level math imbalances and "martial vs. caster" disparities of the 3.5E era, 4E redesigned the game's engine with a more video game adjacent approach. It is famous for its structured, grid-based combat and for standardizing class abilities into a unified system. While its dramatic departure from legacy mechanics polarized the fanbase directly paving the way for the creation of Pathfinder. 4E is widely praised today for its brilliant monster design, DM tools, and unparalleled encounter balance. The system it directly replaced is Dungeons & Dragons 3.5 Edition (2003) Description In D&D 4E, players take on the roles of heroes who are combat-capable right from the start. The system relies of combat being carried out with the use of a battle grid. Positioning plays a big part of the combat experience. The exact location of the characters matters greatly. Unlike other editions where spellcasters are played in a separate mechanical way than martial classes, 4E unifies the progression system. Every class is boiled down to a specific combat "Role" and draws from their specialized toolkit of "Powers," making the game balanced and ensuring that every character has unique and impactful actions that they can perform on their turns. System Overview & Key Features The Power System Instead of traditional spell slots or basic attacks, every class has a list of At-Will, Encounter, Daily, and Utility powers, each with different power levels and frequency at which they can be performed. Fighters can execute epic daily maneuvers just as wizards cast daily spells, creating a better balance between martial classes and spellcasters. Combat Roles All classes are sorted by their class specialization role: Defenders (tanks who draw aggro and protect their allies), Strikers (high single-target damage), Leaders (healers and support), and Controllers (area-of-effect damage and debuffers). Static Defenses Saving throws were removed and replaced with four different defense values: Armor Class, Fortitude, Reflex, and Will. When a wizard casts a fireball, they roll an attack against the targets' Reflex. Instead of both sides rolling for success and for defense - the attacker is the only one to roll dice. Healing Surges A standardized resource pool representing a character's stamina. Almost all healing in the game, whether from a cleric's spell or catching your breath, requires the target to spend a Healing Surge, which reliably heals them for exactly one-quarter of their maximum hit points. Monster Roles & Minions The Dungeon Master's toolkit was revolutionized. Monsters have explicit roles (like Brute, Artillery, or Skirmisher) that cleanly dictate their behavior. 4E also introduced "Minions". Monsters that have normal stats and deal average damage, but only have exactly 1 Hit Point, allowing heroes to cleave through cinematic hordes. Skill Challenges An unique system with 4E is Skill Challenges - a "cinematic" series of actions that turn social, environmental or escape situations into more movie-like scenes. The players must achieve a certain amount (determined by the situation) of successful skill checks, before they collect enough failed skill checks. Additional links dungeonsanddragons.com - Official Dungeons & Dragons website

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