Pathfinder (2009)

Overview

Pathfinder is a heroic fantasy roleplaying game system with a high amount of character customization and progression, published by Paizo in 2009. It was developed as a response to Wizards of the Coast transitioning the D&D genre to
D&D 4th Edition https://groupfinder.eu/library/dungeons-dragons-4e-2008
, which was seen as a strong deviation from the math-heavy norm from 3.5E. Pathfinder was built using the Open Game License (OGL) to revise and expand upon the beloved 3.5 ruleset.  The system it directly evolved from is
Dungeons & Dragons 3.5 Edition
The second edition of the game was released in 2019 as
Pathfinder 2nd Edition https://groupfinder.eu/library/pathfinder-2nd-edition
Description Pathfinder 1e is well known for its "crunch". It relies heavily on strict rules, mechanical variation and math. The system is perfect for players who prefer heavy character optimization and customization, focus on tactical combat encounters and a strong ruleset for almost any situation. Pathfinder is proud of it's complexity and very much focuses on it. Boasting a massive library of  spells, classes, and feats, allows the players to build very mechanically different and unique characters. It is also renowned for its "Adventure Paths": epic, six-part published campaigns that take characters from level 1 to roughly level 20. System Overview & Key Features
The d20 System & Action Economy Like 3.5E, the core engine runs on a d20 roll plus modifiers. On every turn the characters have a set structure to perform their actions. Mechanically separated into Standard, Move and Swift actions.
Archetypes & Deep Customization Instead of relying on complicated "Prestige Classes," Pathfinder 1e popularized "Archetypes." These allow players to swap out base class features for heavily themed alternatives right from level 1. This enables the players an extensive levels of customization when combining with the thousands of available feats to further personalise their unique character concept.
Base Attack Bonus (BAB) Martial prowess is measured by a Base Attack Bonus. As this number grows, martial classes can eventually achieve "iterative attacks," allowing them to attack with their weapons multiple times per their turns, although penalties apply for repeated attempts.
Combat Maneuver Mechanics (CMB/CMD) The system introduced two systems to simplify actions like tripping, grappling or disarming your opponents: Combat Maneuver Bonus and Combat Maneuver Defense. This created a single, reliable formula to use when performing maneuvers against an enemy.
Skill Ranks Instead of a single "Proficiency Bonus" like in modern games, players are given a pool of Skill Points at every level (determined by their class and Intelligence score) to manually distribute across a massive list of skills, allowing for highly granular non-combat abilities.
Lethality and "Crunch" As characters level up, the numbers grow exponentially. This means, that by reaching higher levels of encounters, characters and their opponents are dealing huge amounts of damage, alongside with various magical buffs and spells that could instantly kill a character. Planning and tracking situational modifiers and buffs becomes vital for survival.
Additional links pathfinderwiki.com https://pathfinderwiki.com - Pathfinder Wiki  aonprd.com https://aonprd.com - Archives of Nethys (Official free rules database for PF1e)

Active games and players

PATH1E
Pathfinder 1
Online
Campaign
Looking to go through a pf1e ap
Players
1/6
GM
0/1
Pathfinder 1
en English

Looking to go through a pf1e ap

No paid games No paid games
Hi I been playing pathfinder for quite a while now hoping to go through a ap i got a few in mind but will play any im good to play anytime after 630 pm est on both weekdays and weekends and can use about any vtt hope to hear from someone

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PATH1E
Pathfinder 1
Online
Campaign
Dragon's Lair Living World
Players
4/10
GM
1/1
Pathfinder 1
en English

Dragon's Lair Living World

The Elves of Kyonin have opened up their borders to adventurer's in an experiment to judge the worth of the other races. Under the watchful eye of Lord Siridar and his council, adventurer's have flocked to the town of Siavennian to prove their mettle against the elves enemies, specifically demons within the tanglebriar. Living World An open world is typically one with multiple story lines and without any primary objectives, Here our's focuses on the potential of ending the demonic threat of Treerazer. It is closer to MMORPGs as there are no character limits and not everyone is working together. It is likely that several characters will often be working against each other. There will be many story paths available to each player, and as they are completed others will take their place. Players can choose to progress whichever story they like or can choose to create their own story. How it works Quests will be posted, and players will need to schedule day/times with DMs and other players in order to go on a quest. Most quests should be single sessions games, but sometimes may require multiple sessions. Players can also request custom games where they dictate what they want to do. . Character Creation Characters are given a stat array, and start at level 2. We also use Background skills, to allow one to personalize your character. We use only Paizo material, with gunslingers, occult material and unchained material banned. In an effort to maintain lore accuracy. Characters must come from the background traits, feats, or classes chosen from are allowed within that region/religion etc. This is a free to play game.  We operate on discord and roll20.

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PATH1E
Pathfinder 1
Online
Campaign
Granderhill: Into the shadowlands
Players
4/8
GM
1/1
Pathfinder 1
en English

Granderhill: Into the shadowlands

Play by post Play by post
LGBTQ+ friendly LGBTQ+ friendly
You are part of the world Grandherhill at this time is the day of the prophecy of three, as the demon King Narlyx has escaped the demon crypt and enter the world. He has places faithful companions, witches warlocks and other creatures of darkness across the land taking over piece by piece. He has actually captured you and placed you in custody of the mayor of pennytown of Holloe Woods. There you are blindfooted and shackled and placed into a cell where you have no clue where you are.  This is a first edition Pathfinder game and which Pathfinder rules apply. Character creation is up to how you want it to be done as long as it's first edition Pathfinder. You can create your own race or pick a humanoid creature from the beastiaries as long as you create the race itself using the generator. For more questions on building your race please DM me.  Seeking up to no more than eight players we will be playing in telegram. Group plays will be 11:00 AM Central Chicago Time on Tuesday and Saturdays. Free posting through the week for individual missions and downtimes. This is a texting campaign. Commitment is key. If not committed please do not join.

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en English
PATH1E
Pathfinder 1
...
Olathe
Online
Aaron
Hello, My name is Aaron, I have played D&D 3.x and PF1e for many years. I prefer combat little over role play, but I have no problem role playing if need be. I like long lasting campaigns, level 1-20 and beyond. I prefer a weekly set game in voice and VTT. I do not like One-shoots or west march/living worlds. I prefer games like: 1. Sandboxes. 2. Mega Dungeons. 3. High Fantasy Homebrew Worlds/AP I do not like evil games or play with evil aligned player/characters. I usually play some form of Sorcerers, Gish's and if I play outside of that I play Oracle or ninja or gunslinger (Summoner if allowed). I like to plan my character out in detail, but I try not to be over powered same time. I am looking for online game or face to face. As for online I prefer voice (Discord) and Vtt (Free one but I do have Table Top Simulator so I can use that also). As for face-to-face game must be in the Olathe, Kansas 66062 area. Please send a message if you have any questions or application or interview  if you feel I could be a good fit for your game. Tyvm Have a good safe day.
New
Posted 16 hours ago
en English
DND5E
Dungeons & Dragons 5E
PATH2E
Pathfinder 2E
...
Online
Kyle
I am disabled and have never touched a ttrpg but am every eager to learn and have social anxiety. i may be quiet and have no idea what what im doing but i'm eager to learn. I have 0 experience with any systems at all but I want to learn and not be a burden
en English
DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
...
Online
Kee
Hi! I'm Tako, I'm 25, and I just graduated from university. I'm from Texas, and some of my biggest hobbies are anime, video games, baking, TTRPGs, history, and, of course, sleeping. I've been playing D&D for around 7... maybe 8 years now? It's honestly been so long that I've lost count, but it's become one of my favorite hobbies. As for quirks, I definitely have a few. I have ADHD and dyslexia, so I can be a little scatterbrained at times, but I promise I mean well! Dislikes are mostly the obvious stuff—people being mean or rude. I also have two very important food opinions: oatmeal raisin cookies are a crime, and pineapple absolutely does not belong on pizza (spawn of the devil). I also prefer to avoid politics entirely, and I'm not a fan of AI being used for character references or story writing. One fun fact about me is that I can make tiramisu completely from scratch, which I'm pretty proud of! My favorite animal is the lion. When it comes to D&D, I absolutely love melee characters. There's just something satisfying about charging into the thick of a fight. That said, I'm trying to branch out and play more spellcasters to expand my comfort zone. No matter what I play, though, I tend to enjoy characters who serve as a light in the darkness—people who try to inspire hope even when everything seems bleak. Looking forward to getting to know everyone! I am currently wanting to find a group who enjoys both serious and fun moments for games! I am pretty open on most settings and curious where it will lead! Also Mambo.

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