PIRATE BORG

Overview

Pirate Borg is a rules-light, art-heavy tabletop roleplaying game of swashbuckling horror in a dark, supernatural Caribbean, written and illustrated by Luke Stratton under the Limithron label and published by Free League Publishing through its Free League Workshop sublabel. It is based on
MÖRK BORG
MÖRK BORG (2020)Mörk Borg is a doom metal apocalyptic fantasy tabletop roleplaying game, published by Free League Pu...Beginner-friendlyRules-lightApocalyptic
, and it is described as complete and compatible with that game.  The system is based on MÖRK BORG, and it is a sibling to
CY_BORG
CY_BORGCY_BORG is a cyberpunk tabletop RPG created by Christian Sahlén and Johan Nohr of Stockholm Kartell,...Beginner-friendlyRules-lightSci-fi
, a Free League Workshop title.

Description

Players take on pirates, whether cursed sailors, marked captains or fugitives, in a setting called the Dark Caribbean where history, fantasy, horror and rum meet. The Game Master (GM) runs scenes of fighting undead crews, hunting for treasure and sailing between islands, and the book includes a sandbox adventure to start with. The game asks a table for a certain tone. It is grim, loud and rough, and characters are fragile, so a group that wants a balanced fight each session will find it unforgiving. It suits groups that enjoy fast play, heavy atmosphere and a GM comfortable with improvising from tables.

Active games and players

PB
PIRATE BORG
Online
Campaign
Pirate Borg seeking 1-2 more players
Players
3/5
GM
1/1
PIRATE BORG
en English

Pirate Borg seeking 1-2 more players

Roleplay focused
Conversation, character and story take up most of the table time.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Greetings, scoundrels, thieves, rogues, and pirates. I'm running a short to medium length Pirate Borg campaign and looking for 1–2 more players to join the filthy ranks. You'll be thrown into a lethal sandbox in the Caribbean during the Golden Age of Piracy, where war, undead horrors, occult forces, and general madness are dragging the world toward apocalypse. You won't be playing heroic do-gooders. You'll be desperate bastards with loaded pistols, questionable morals, and whatever ambitions you can keep alive long enough to pursue. There is no predetermined story you're expected to follow. Characters are randomly rolled, death is very much on the table, and what you do with the miserable life the dice give you is entirely up to you. Become a legendary pirate. Steal a ship. Hunt horrors for silver. Get filthy rich. Become an exotic undead drug kingpin. Start a war. Or simply try to survive the end of the world. I've already got three solid players, and we're setting sail next Monday. Sessions run weekly on Mondays at 7 PM PT for roughly 3–4 hours, using Foundry with Discord for voice. The crew is established and the game is happening, no weeks of session zeros or waiting around to get things off the ground. Pirate Borg is rules-light and easy to learn; no experience is required. Roll a character. Play next Monday. If you're interested, shoot me a DM with a little about yourself, why you want to join, and what you're hoping to get out of the game. We'll go from there. Bring rum. Bring powder. Bring a spare character.

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DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
...
Online
Michelle
The storyteller Narrative minimalist
Let’s go on an adventure together! I'm looking for a free, cooperative, consent-based, story-focused TTRPG table. I enjoy character-driven games with party relationships, meaningful combat, exploration, mystery, downtime, and earned emotional moments. Ideal balance: about 40% roleplay, 20% combat, 40% exploration. I like sincere games with humor, but not constant bits, edgelord behavior, or main character syndrome. I fit best with players who share spotlight, cooperate, respect boundaries, and care about everyone’s character mattering. Consent and safety are important to me. Heavy themes, PvP, romance/flirting, sexual content, intense character conflict, or major effects on another PC should be discussed first. Lines and veils should be respected. I’m in Hawaiʻi Time / UTC-10. Weekends are best, and I prefer 2–3 hour sessions. I’m open to voice, PBP, or hybrid formats. Not a good fit for bigotry, disruptive rules-lawyering, non-cooperative play, unconsented PvP/romance/sexual content, trauma dumping, or using RPGs as therapy. Message me on Discord; I’m more responsive there. Please say you saw my Groupfinder post and send a short game pitch. Discord: goldaline
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DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
...
St. Thomas
Nick
Tone chameleon The storyteller
I enjoy trying new systems, I typically GM but would also like to join games as a player. I often host in-person one-shots where other GMs and I try out new systems, if you're in the area and interested to run or play something let me know! I'm not interested in online or paid games.
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DND5.5E
Dungeons & Dragons 5.5E (2024)
...
Los Angeles
Online
diggityjones
Usually behind the screen, always happy to grab a seat and try another system. I bring curiosity, share the spotlight, and work with the GM and fellow players to create the kind of moments you only get around a TTRPG table.
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en English
DND5E
Dungeons & Dragons 5E
...
Chicago
Online
Jack
31 year old male from northern suburbs. Im a big fan of gross-out stuff, love fantasy themed media/games but science fiction rocks too. I like monsters in particular more than anyhing. I am a music producer first but also a vocal artist at times.
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MOTHERSHIP
Mothership
...
Scotland
Online
Jacob
The problem solver Mini-campaign fan
Hey there! I'm a 10-year rpg veteran and 7-year forever GM. Most of my playing experience is with 2014 5e, but I've really enjoyed branching out into all sorts of other games. I think I'm at 12 systems GM'd these days, though I'd love the chance to play in more. I run games professionally on Start Playing (startplaying.games/gm/jacob), but also just for fun, usually in unusual systems. I'm broadly free on Sunday-to-Wednesday evenings (GMT), but only my Thursday evenings are absolute non-starters. I enjoy a little bit of everything but definitely lean most strongly towards narrative, intrigue, problem-solving stuff. I'm not a fan of DnD's slow, attritional combat but I'd be interested to see if other games (Draw Steel, 13th Age, etc) handle this better. I'm a big fan of pulpy historical fiction like Bernard Cornwell's, as well as the Wheel of Time, Dragon Age, and Star Wars. Questionnaire results: Problem Solver, Tone chameleon, Balanced player, Focused & prepared, Backstory architect, Mini-campaign fan
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