Pokémon Tabletop United (PTU)

Overview

Pokémon Tabletop United is a tactical, rules-medium tabletop roleplaying game designed to capture the depth, strategy, and wonder of the Pokémon video games and anime. Built for one Game Master and a party of trainers, it features extensive class and skill customization for human characters, detailed turn-based Pokémon combat on grid maps, and comprehensive Pokédex stat blocks spanning multiple generations.

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Other entries

Curse of Critz
Actual Play & Podcasts

Curse of Critz

English
Dungeons & Dragons
Actual Play
Join DM Rolan Critz as he takes a party of misfits through the Curse of Strahd 5E Dungeons & Dragons module. Follow the adventures of Doru Donavich played by Batsy SInclair, Aurora Brightfield played by Honey De Bunne, Kael Whitlock played by Tom Henry, and Ret played by Lou Psifer.

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Nav-Fi³
Tools & Platforms

Nav-Fi³

English
Campaign Management
Traveller
Nav-Fi³ is a web-based campaign companion for the Traveller RPG, covering both the classic Third Imperium setting and Mongoose's 2300AD. Run your ship like a real operation: a time-aware financial ledger tracks income, costs, mortgages, and crew payroll against each vessel's account, with automatic PENDING/POSTED transitions synced to your campaign's calendar. Plot jump routes on an interactive TravellerMap-integrated navigator, manage cargo holds and speculative trade, and let The Cube (or 2300AD's The Link) generate freight, passenger, mail, salvage, and prize contracts on demand. Multi-user by design: a Referee can grant players granular access to piloting, cargo, or finance on a per-ship basis, suspend and reinstate them without touching the roster, and everyone logs in with Google or Discord (2FA supported). Crew records track status over time — active, MIA, deceased — and every session's changes surface in an automatic "Since Last Session" recap. Two settings, one interface: pick Traveller (with full Milieu/era support) or 2300AD (Gregorian calendar, Stutterwarp drives, colonial nations) from the sidebar — same tool, faithfully adapted rules underneath.

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When Sky and Sea Were Not Named
Tabletop Roleplaying Games

When Sky and Sea Were Not Named

High-Fantasy
English
Heroic
When Sky and Sea Were Not Named (WSSWNN for short) is a fantasy tabletop roleplaying game. To play, you'll need a set of gaming dice, your imagination, and a few friends. One player, the Guide, narrates the story and sets up challenges for the rest of the group. The other players take on the roles of heroes who set forth upon doomed floating islands, rescue people from their fates, and rebuild civilization. A game of When Sky and Sea Were Not Named might be limited to a single island that players explore in a few hours. Or it can be a sprawling adventure spread out over months of play, with heroes steadily gaining more powerful abilities and technology. Beyond action scenes and combat, WSSWNN is about your heroic characters and their journeys together. You can learn new lore from other characters—perhaps allies you've rescued, or even foes you've graced with mercy. You can invoke your hero's ideals in dramatic moments, potentially turning failure or struggle into success.

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