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Tabletop Roleplaying Games

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Mindjammer
Tabletop Roleplaying Games

Mindjammer

English
Sci-fi
Mindjammer is a transhumanist space opera tabletop role-playing game designed by Sarah Newton and published by Mindjammer Press, with distribution handled by Modiphius Entertainment. Originally released in 2009 as a campaign setting supplement for Cubicle 7's Starblazer Adventures, it was completely re-engineered and released as a standalone core rulebook in 2014 utilizing the Fate Core system framework. Description The ENnie Award-winning transhuman science-fiction RPG setting returns, in a new edition updated and massively expanded for the Fate Core rules. Mindjammer is an action-packed tabletop roleplaying game about heroic adventurers in the galaxy of the far future, filled with virtual realities, sentient starships, realistic aliens, and mysterious worlds. Using the popular and award-winning Fate Core rules, Mindjammer lets you play hardened mercs, cunning traders, steely-nerved pilots, intrigue-filled spies and culture agents, aliens, divergent hominids, artificial life forms, and even sentient starships. Links mindjammer.com - Official website drivethrurpg.com - DriveThruRPG store

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Dune: Adventures in the Imperium (2021)
6 players
Tabletop Roleplaying Games

Dune: Adventures in the Imperium (2021)

Complex
Sci-fi
Dune: Adventures in the Imperium is a tabletop roleplaying game of political intrigue, feudal warfare, and desert survival set in Frank Herbert's Dune universe, published by Modiphius Entertainment with lead designer Nathan Dowdell heading a large credited design team. It released in 2021, timed alongside Denis Villeneuve's Dune film, running on a version of Modiphius's house 2d20 System adapted specifically for the setting's politics-first, duel-heavy tone. The system is a setting-specific adaptation of Modiphius's 2d20 System, the same engine family behind Star Trek Adventures and Fallout: The Roleplaying Game. Description Players build elite agents in service to a noble House - Mentats, Swordmasters, Bene Gesserit Sisters, Spies, devious Advisors, or Fremen of the deep desert - and, before a single character is even built, the whole table designs that House together in a dedicated House-creation mini-game, deliberately keeping play away from the canon Houses Atreides or Harkonnen.  The Game Master runs missions where combat is only one of several ways a scene can go wrong: duels, skirmishes, open warfare, espionage, and courtly intrigue all resolve through the same underlying system, and a table can just as easily spend a session at a negotiating table as on a battlefield. The game leans hard into its source material's core promise - that plans, loyalty, and leverage usually matter more than a blade - and asks players to think as much about their House's long game as their character's next roll.

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Fallout: The Roleplaying Game (2021)
1 groups 14 players
Tabletop Roleplaying Games

Fallout: The Roleplaying Game (2021)

English
Sci-fi
Fallout: The Roleplaying Game is a post-apocalyptic tabletop roleplaying game set in the Fallout universe, published by Modiphius Entertainment on its 2d20 system. Modiphius acquired the Fallout licence from Bethesda in 2017 and released the wargame Fallout: Wasteland Warfare in 2018. The roleplaying game entered beta in 2019, was delayed by COVID-19, and released digitally in March 2021 and in physical form in July 2021. The core rulebook is a 438-page hardcover with an 18-page introductory adventure, "With a Bang or a Whimper". The game uses the 2d20 system, which Modiphius also uses for Achtung! Cthulhu 2d20 and Dune: Adventures in the Imperium. Description Players create survivors in 2077, after nuclear war has devastated most of the planet, and help rebuild civilization. Characters can be vault dwellers, ghouls, super mutants or robots such as Mister Handy, and they can ally with or work against factions like the Brotherhood of Steel. The Game Master (GM) runs a wasteland that mixes post-apocalyptic danger and retro-futuristic style with dark humor, and the book includes story hooks, random encounter tables and random generation of locations and loot. The game asks a table to be comfortable with survival and resource management. Radiation, crafting, building a settlement and tracking Action Points are all part of play, and the GM chapter addresses tone and quest structure.

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Ironsworn: Starforged
Tabletop Roleplaying Games

Ironsworn: Starforged

English
Rules-light
Ironsworn: Starforged is a science fiction tabletop roleplaying game of spacefaring quests for solo, co-op and guided play, designed by Shawn Tomkin and published by Tomkin Press. It is a sci-fi reinvention of Ironsworn, which won the 2019 ENNIE for Best Free Game, and it is described as more than a reskin. The Kickstarter campaign ran from 27 April to 27 May and raised $347,984 from 6,782 backers against a goal of $15,000. A retail release was slated for the fourth quarter of 2022 as a Deluxe Edition with a core rulebook of more than 400 pages, co-published by Absolute Tabletop with Modiphius Entertainment distributing to retail stores. A seafaring expansion, Sundered Isles, followed in 2024 and uses the Starforged system. The system directly evolved from Ironsworn, and it was followed by the expansion Sundered Isles. Description Players take on spacefaring heroes who travel to unknown parts of the galaxy and undertake quests. Prior experience with Ironsworn is not required, and the game keeps the original's solo play, with Guided (a Game Master (GM) moderates), Co-op (no GM) and Solo modes. Guided setup exercises cover campaign truths, character creation and starting situations, and the book includes generation rules for ships, planets, settlements and people. The game asks a table to build its own setting and story. The oracle tables suggest what happens, but the players decide what it means, and a solo player has to be comfortable playing both sides of the fiction. It suits groups and solo players who want a science fiction game with no preparation, more than groups who want a published setting and plot.

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