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5e 2024 Homebrew Sequel

Dungeons & Dragons 5.5E (2024)
Dungeons & Dragons 5.5E (2024)
Online
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.

This game has been archived

Description

Hello, everyone! Myself and my DM are looking for 2 players to join our homebrew campaign, based in the setting of the campaign we've just finished, which I was DMing. To sum up the setting, it is a fantasy world in which humans from earth occasionally reincarnate, forming a pact with a spirit animal (Astral Moth, Lunar Monkey etc) and granting them unique powers. The last campaign ended after the party discovered that the pantheon of gods were actually aliens who usurped the primordial gods that granted them safety from the entity which destroyed their home planet. As a result, the church was dismantled and the hostile "gods" were defeated, and the peaceful ones were allowed to remain in this settings version of the Fey Wild. This sequel campaign will take place several hundred years after the events of the first campaign, so don't worry too much that you didn't personally experience what happened before. As mentioned, I created the setting and DMed the last campaign, so I can fill in any gaps for you. We are a roleplay-focused group that values creative storytelling, compelling character arcs, and some goofs here and there where appropriate - we're fans of Not Another D&D Podcast and Dimension 20. so those kind of vibes. We're ideally looking for players who can commit to seeing out this campaign to its end - in return, we'll commit to telling an awesome story together We usually play on Thursdays at 14:45 CT/20:45 GMT for 2.5-3 hours, but we can be flexible around session days :)
Dungeons & Dragons 5.5E (2024)

Dungeons & Dragons 5.5E (2024)

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  • Location: Online
  • Game frequency: Weekly
  • Timezone:
    GMT
    Greenwich Mean Time (GMT/UTC)
  • Organizer: Pief
  • Players: 1/3
  • GM: 1/1
  • Language: English
  • Added: 19. January 2026
  • Last edit: 15. May 2026
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The Somnium Shard |5.5e DnD| Long-Term Sandbox Sun
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Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Welcome to the Somnium Shard. A sundered paradise; knowledge, gods and power's all known throughout the land, its history coveted by lost tomes, cosmic knowledge and crazed minds. With earliest carvings detailing a different world that may have been the Shard's muse, the inspiration for reality. However not all could be replaced, and the world's panorama was in its own natural discourse, with the residents at home. With that overly grand intro done welcome to my personal world, a multi-year labour of love that I'm still working on with every session, a sandbox type world for players to discover, learn about and influence as they desire. Designed as an open campaign for players to fit into as they wish, follow the threads of their backstory, or start a questline that leads to them swearing loyalty to a kingdom. Whatever it is you feel you want to do in a fantasy world I'll accommodate it as well as I can. However do not think that this means everything is free, the Somnium Shard is still a living and breathing world, thievery, murder and the sort will have consequences, as will trying to steal that magical artifact. You'll have to contend with mages scrying on you, rangers tracking you and bounty hunters after you if you upset the wrong people. So come and join the adventure, see where your characters can take you, how they can evolve and develop in this world with a DM that can handle whatever you feel like throwing at him. Game Link: https://startplaying.games/adventure/cmvln9cpm0061l508czw47stz

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