Description
No politics of any kind: right, left, sexuality, real world religions, excessive feminism/whatever etc not allowed, if you have a need to make a fuss about that, you will be kicked out. It's perfectly fine to have those views, but don't bring them to the game (this is meant to be fun, social, intellectually challenging). If you have major psych problems that get in the way of simple social interaction (explosive outbursts etc) don't contact me. I do ask for telephone number just in case of you not showing up to game and you didn't tell me otherwise. Emergency stuff, like if you get sick or something. I do care about my players!
Each new campaign, take a different class and role. PF1e tends to be combat focused, lots of teamwork, but there's puzzles, riddles, investigation too. I don't charge money, game time is Fridays at 6pm central. Right now we need a paladin, wizard, and possibly one more. I have been GMing since 1997 or so, cut my gaming teeth on AD&D first ed. I go above and beyond for my players. This campaign is on Fridays at 6pm Central time Discord video chat, but we could change time/day if the other players are willing and able.
We need those specific classes filled first, but with Iron Gods you can pick what you want for the most part (you get first pick if possible since you are taking a hit by filling in a position in Carrion Crown), as only a few of the classes have been taken. Could use a Iron Gods Technomancer off the top of my head. Gimme a heads up the day before canceling a game, always be ready to play at least 75% of the game sessions. You get high attributes, and lots of starting gold normally, but you gotta make the characters WITH MY DIRECT ASSISTANCE as I make sure they fit with the group and campaigns, plus I give out extra benefits. For example, since Carrion Crown has lots of undead, don't do anything that imposes mental conditions, have really good saving throws.
Lots of stupid puns and jokes. My campaigns tend to be accidentally lethal, and my NPC's tend to react within the bounds of their Intelligence scores, and ruthlessly so. I poke players into beefing up their defenses in the low levels (in between game sessions), and I am adept at teaching, I value intelligence and wisdom in a player. I have no problem with potent PC's, so long as they play well with others and make sense. I tend to be very helpful in between game sessions, giving as much relevant info as possible without spoiling the plot, with less info for veteran players. Quite military friendly, as my NPCs tend to react realistically and tactically. I am extremely good at teaching, not just game mechanics but also tactics, even interaction with fellow players. During game sessions, I play all my NPC's to the hilt, so if they are actively trying to kill your PC, that's how it is. I rarely fudge dice results, when I do it's for drama's sake, trying to make the game exciting and interesting.
I won't run Rise of the Runelords since I just got done with that. No gestalt classes, nothing outside the list below.
These are the Pathfinder campaigns I have: Rise of the Runelords, Jade Regent, Shattered Star, Return of the Runelords, Reign of Winter, Mummy's Mask, Iron Gods, Curse of the Crimson Throne, Skull & Shackles, Hell's Rebels, Ruins of Azlant, Carrion Crown, Tyrant's Grasp, Strange Aeons. The difficult campaigns I have access to are Council of Thieves (3.5 have to adjust it), Giantslayer (kinda boring starting book 4 for the GM), Goblin adventure series (very short), Hell's Vengeance (evil aligned PCs), Kingmaker (3.5 have to adjust it), Second Darkness (3.5 have to adjust it).
That’s not even counting the dungeon crawl classics adventure modules. Reign of Winter will let you see 18th level, Carrion Crown only 15th, all other PF campaigns 17th.
These are the Pathfinder classes I use:
Warriors: Unchained Barbarian, Unchained Monk, Paladin, Fighter, Ranger (and possibly Gunslinger, Samurai if the setting is right), Cavalier
Skill Monkeys: Bard, Ranger, Unchained Rogue
Divine casters: Druid, Cleric, Oracle, Inquisitor
Arcane casters: Sorcerer, Wizard, Witch, Alchemist, Magus
Psychics: Kineticist, Medium, Mesmerist, Occultist, Psychic, Spiritualist
I also run vampire 20th anniversary edition too.