Looking for players › Jupiter ZeRo: The 100 - Anime Inspired

Jupiter ZeRo: The 100 - Anime Inspired

Sword World 2.5
Online
Combat focused
Fights, tactics and initiative take up most of the table time.
Roleplay focused
Conversation, character and story take up most of the table time.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.

This game has been archived

Description

Campaign Description In a hidden realm stands the colossal tower known as Jupiter, a structure so vast that reaches into the sky each of its 100 levels is treated as its own “world.” Countless other named worlds rise above it, each with unique lands and dangers. Legends claim that anyone who reaches the 100th floor will ascend to godhood and gain the power to reshape reality according to their will. Most people live and die on a single floor-world, but some choose to climb which are known as Scalers. In Jupiter ZeRo: The 100, you and your party are among those rare climbers, forming a team and beginning the ascent of Jupiter, risking everything for the chance to reach the summit. This campaign uses the Sword World 2.5 system, a fast, intuitive 2d6 fantasy RPG that’s easy to learn yet rich in party-focused tactics and character growth. The game will be beginner friendly Looking for committed roleplayers and people looking to have a fun time Timezone: EST - Weekends Preferably but we can adjust to your time More Info Here The Form Is Also Here Log in to view
Sword World 2.5

Sword World 2.5

Not yet in library. Click here to request it!
Save to favorites
  • Location: Online
  • Game frequency: Weekly
  • Timezone:
    EST
    Eastern Standard Time (GMT/UTC -5)
  • Organizer: MELLO MELLO
  • Discord: Log in to view
  • Players: 3/5
  • GM: 1/1
  • Language: English
  • Added: 21. July 2026
  • Last edit: 26. August 2026
Share this post:
Facebook
Reddit
X
Bluesky

Games you might also be interested in

Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
Online
Campaign
Demon Castle Parousia
New
Posted 9 hours ago
Players
0/5
GM
1/1
Savage Worlds
en English

Demon Castle Parousia

Adult
The table is for players who are 18 or over.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
DEMON CASTLE PAROUSIA Prologue Chicago. Autumn, 1999. It's the last autumn of the millennium, and the city is coming apart. People are stockpiling water, canned food and cash. Television warns that banks, power grids and phones could fail at midnight on New Year's Eve. Everyone is counting down, and not everyone believes the lights will stay on. People are disappearing. It started with night-shift workers, the homeless and runaways, and now ordinary families are going missing too. The reports go nowhere, and the police have no answers. The stories are getting stranger: shapes moving across rooftops, howling near the rail yards, bodies found drained and pale, broadcasts that cut in at 3 a.m. with voices no one can place. Most people laugh them off, but fewer are laughing every week. And the city is turning on itself. End-times preachers shout down skeptics on street corners. Neighbors buy guns to protect themselves from each other. Every group blames another for the attacks, and trust is breaking down block by block. Three companies seem to have a hand in everything in Chicago right now, and to the public they're the pillars holding the city together. Blackmoor Industries is an old-money empire that owns property all over the city: towers, docks, warehouses, new developments and funeral homes. It holds the Vanguard contract and pays for the city's protection. As people leave or vanish, Blackmoor quietly buys up what they leave behind. Carmilla Dynamics is a cutting-edge pharmaceutical and biotech firm. Its free clinics, blood drives and medical trials come with glossy ads that promise longer, healthier lives. In the poorest neighborhoods, its clinics pay cash for blood. Vesper Corporation is the city's biggest media company, with TV and radio stations and newspapers. It runs the Y2K-readiness campaign, and it's the voice telling Chicago what to fear and who to blame. New preachers are appearing in soup kitchens, shelters and on street corners, preaching that the world is ending and a Shepherd will lead the faithful through the dark. Their followers call themselves the Flock and wear a red thread around the wrist. They take in the poor and the lonely, and some who join are never seen again. Meanwhile, domestic terrorism is on the rise. Churches burn, substations go dark, and bombs go off in public places with no warning and no clear motive. Every week brings a new attack, and every group in the city blames another. Nobody feels safe anymore. Under the chaos, an underground network trades in off-the-books work. Brokers, fixers and contacts pass jobs along by pager, payphone, email or a note slipped under a door. The jobs used to be ordinary: guarding a shipment, finding a debtor, getting something out of the city quietly. Lately they've changed. Now it's finding people who went missing, getting into places that are locked and guarded, and asking questions about the companies everyone else is afraid of. Some of the people who took those jobs haven't come back. But the pay keeps rising, and someone always says yes. Most of the city will never learn what's behind the chaos. But a few people who answered the same call are about to be brought together, and what they find will pull them past the headlines and the companies into something far older, something that has been waiting in the dark. Before the year is out, they'll learn what Chicago has been hiding.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Denver
West Marches / Living World
Looking for 2 players for an in-person D&D group
Players
2
Dungeons & Dragons 5E
en English

Looking for 2 players for an in-person D&D group

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Hey everyone! 🎲 We’re looking for 2 more people, ages 18–30, to join a new in-person D&D campaign around Lakewood/Denver. We already have 2 players and we’re really hoping to find people who want more than just showing up for D&D. We’d love to build an actual friend group where we can also play board games, grab food, hang out, etc. So definitely friends first, D&D players second. The campaign is a long-term homebrew world called Soleil: 500 years ago, the Sun stopped moving. Civilization now survives in a narrow band of eternal twilight between a blazing desert and a frozen darkness. On the 500th anniversary of a massive yearly ceremony, four travelers leave the safety of The Line to discover what lies beyond the walls. It’ll be a mix of mystery, exploration, roleplay, combat, giant titan monsters, emotional story moments, and weird discoveries. ✨ We’re thinking: • In person around Lakewood/Denver • About every other week • Long-term campaign • D&D 2024 rules • Beginners welcome • We’d probably do a casual hangout or board game night first just to make sure everyone vibes before committing • Your character will have deep secret and background link to the world ! If you’re interested, send me a message and tell me a little about yourself, what you like about D&D, and what other games or hobbies you’re into!

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
PROSPERON
Prosperon: a Bio-Cyberpunk RPG
Online
Campaign
Prosperon: a Bio-Cyberpunk RPG
Players
2/3
GM
1/1
Prosperon: a Bio-Cyberpunk RPG
en English

Prosperon: a Bio-Cyberpunk RPG

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
No paid games
On a player profile - you are looking for free games and are not interested in paid ones.
I'm a game designer, and I'm looking for a group of great players to help me playtest the crap out of it. Anyone willing to playtest will get a free digital copy of Prosperon on the house. I was thinking of running sessions every other week on Saturdays, since I already run a podcast campaign weekly. If you're interested, sign up and let’s have a blast. To give you an idea of the gameplay style, it’s about 65% roleplay and 35% combat, though that really depends on the group’s dynamics. If you all want more combat, I can absolutely make that happen. The game is a cyberpunk/biopunk mix set in a dystopian society on a distant planet far from Earth. Humanity colonized a world called Khaelmora, later renamed Prosperon by the human settlers. If you're interested, let’s get those dice rolling and have a good time. I just wanted to add that I’m also looking to start a play‑by‑post group. I still want to run a VTT game, of course, but a play‑by‑post format could be fun too.

Read more

Save to favorites