Looking for players › Painted in Red: a Gothic Learn-to-Play Oneshot

Painted in Red: a Gothic Learn-to-Play Oneshot

Daggerheart
Daggerheart
Online
Paid game
Paid game
Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Horror
The game leans into fear, tension and dark themes.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.

This game has been archived

Description

You’ve been summoned to investigate a noblewoman’s death. Her final moments point to a haunted portrait where a woman in red moves closer every night. Painted in Red is a beginner-friendly, learn-to-play one-shot set in the gothic world of Andaluria. You’ll play a band of monster hunters summoned to a lavish manor, where a noblewoman has been found dead beneath an ancient family portrait. Inside the painting, a figure in red has appeared—and something about the family history doesn’t add up. Uncover the old secrets of the Valera family and reveal the true nature of the monster you're hired to face. 🎭 Beginner Friendly — No Daggerheart experience required! Learn the rules naturally as we explore the mystery. 🕯️ Pregenerated Characters — Jump straight into the story with a ready-to-play Level 1 character you can add your own flair to. Both Core and Hope & Fear content will be available. 🩸 'Dark Heart of Andaluria' Campaign Frame — Decadent estates, candlelit manors, ghost stories and beautiful things hiding terrible truths...is there anything better? 🌙 If you're a fan of Castlevania, The Witcher, The Haunting of Hill House and Crimson Peak, lit your lantern and hope you survive the night. One-time full cost: 25$  Session time: 3-4 hours Listing on StartPlaying: Log in to view
Daggerheart

Daggerheart

View library page
Save to favorites
  • Location: Online
  • Game frequency: Oneshot
  • Timezone:
    CET
    Central European Time (GMT/UTC +1)
  • Virtual tabletop platform: Alchemy VTT
  • Weekday: Saturday
  • Starting time: 00:00
  • Organizer: sixter sixter
  • Price: 25
  • Players: 2/5
  • GM: 1/1
  • Language: English
  • Added: 13. September 2026
  • Last edit: 11. October 2026
sixter sixter

I’m Sixter, an Italian bilingual GM with 15 years as a player and 8 behind the screen. I run story-first, character-driven games where your choices shape a living world. Expect enthusiasm, creativity, roleplay, lore, and Rule of Cool!

Share this post:
Facebook
Reddit
X
Bluesky

Games you might also be interested in

Tabletop RPG
Tabletop RPG
DH
Daggerheart
Online
Oneshot
Messengers of Sablewood
Players
3/5
Paid game
Paid game
GM
1/1
Daggerheart
en English

Messengers of Sablewood

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
🌍🌍〰️〰️〰️ | Exploration ⚔️⚔️⚔️〰️〰️ | Combat 🎭🎭🎭〰️〰️ | Social RP & Drama 🧩〰️〰️〰️〰️ | Puzzles 😂😂😂〰️〰️ | Humor # When are we playing I'll host games on the 7th, 9th and 13th of November, starting at 2:30PM EST/7:30 PM UCT! # About the Campaign 🧑‍🏫 Learn the Game | 🎲 Sit and Play! | 😄 Have Fun! Marlowe Fairwind, the right-hand sorcerer of King Emeris, has gathered her most trusted allies to carry an important package to Hush, a small village within the ancient forest of Sablewood. The crate is large, heavy and sealed with magic, addressed to the Whitefire Arcanist. You’ve been given a map and a carriage, and the promise of reward upon your arrival. # What This Campaign Offers 🎓 Learn Daggerherat - A quick rundown of the mechanics, providing pre-made characters, complete with suggestions of links and background questions to help you immerse yourself. ⚖️ An All-round experience – Combat, exploration, roleplaying, social encounters and magical places. Get a taste of everything applied to the system of Daggerheart, and find out how it works for you! ✨ Whimsy - Although the campaign is short, the city of Hush and its inhabitants carry a certain whimsy and magic within them, making them fun personalities to engage with, so the session aims to be fun and light-hearted. ⏳ No Prep One Shot - You don't need to do any work; just show up to the game, and I'll teach all the rules and offer characters. Just sit down, learn the game, play a session and we're done! 🐣 Kid Friendly - Sablewood Messengers's only heavy themes are the inclusion of Undeads and Violence. The undeads can be easily re-skinned to something more friendly, and the combat can be quirky and silly if needed. Other than that, it's magic, fairies and songs! # In-Depth Campaign Structure Designed with beginners in mind, Sablewood Messengers is often called the Quickstart. It was released alongside Daggerheart as a free content to help players get into the game easily. It's a single session which includes explaining the game, going through two possible combats, and social encounters with a magical city and a quirky fairy grandma, with a lot of room for players and characters to interact and become closer throughout their travel. Characters are included in the module, and they have a suggestion of how they connect already included in their backgrounds, as well as questions prepared to help players strengthen these bonds. The game's rules are very simple, and can be explained within an hour. # Preparing For The Session You'll need accounts on Roll20 and Discord. No character creation needed! Characters will be provided at the start of the session! Payment and scheduling is done through [StartPlaying.Games](http://StartPlaying.Games) # About Me! Hey there! I'm Erick, and I have been a regular RPG player since 2015, but I've been involved in the world of RPGs and have been a fan since I was a little kid, when my brother used to GM for me. I'm a big fan of game design in general; so I also enjoy creating content and tweaking the rules as needed. I've played a few other systems, but D&D 5th Edition is my favorite by far. RPGs are my favorite hobby, and I believe they have immense narrative, rational and therapeutic value. I am happy to teach newcomers and engage with veterans alike. Although I embrace heavy themes and take the narrative itself seriously within the game, our communion as writers and players is something very light and comfortable for me. We'll use battlemaps for all scenes that include a scuffle, and mostly use theater of the mind for the rest of the scenes; although I do share the images that I use as reference for locations, when there are any. We'll use music to set the vibe as we play, as well as some sound effects, all integrated within Roll20. I got a firm grasp of the rules, and I am lax with them, trying to create a flow on scenes, without losing balance. Preparing to play on the 7th, 9th and 13th of November, depending on your preference! Here are the links, depending on the date: 7th: https://startplaying.games/adventure/cmtnhlit600dcl8043dw6ms70?referralCode=L5FRL4LM 9th: https://startplaying.games/adventure/cmtnhnsda001mju04v481py8l?referralCode=L5FRL4LM 13th: https://startplaying.games/adventure/cmtnhoubr000gl104mf53iiey?referralCode=L5FRL4LM

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DH
Daggerheart
Online
Campaign
Greek-myth campaign for Daggerheart
Players
3/5
Paid game
Paid game
GM
1/1
Daggerheart
en English

Greek-myth campaign for Daggerheart

Roleplay focused
Conversation, character and story take up most of the table time.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
"Five years ago, a thousand ships answered Agamemnon's call and departed Greece to bring about Ilium's ruin. The greatest heroes, the mightiest weapons, and the most mythical stories are somewhere else.  You are among who remains.  I am Homer, and I will sing of you, amongst Other Names." Set in a fabled Age of Rhapsody — paying homage to the Bronze Age, Greek tragedy and comedy, and classical myth — Echoes of Fate is a homebrew Campaign Frame for Daggerheart exploring lies and prophecies, the making of myths, and what it costs to break destiny. You are not the hero the epic was written for. No prophecy names you. No Muse has claimed your story...yet. So what do you make of a life the songs haven't told yet? If you are a fan of myth retellings such as EPIC: the Musical, A Thousand Ships, The Song of Achilles, come sit by the fire. Some notes on the setting: •  The gods are present but distracted — drawing their eye may bring you greatness, or ruin. Or maybe you'll be drawn to the Mysteries instead? •  No prophecy protects you: your choices ripple outward, and could alter canon myths and even the course of the war itself. •  All stories are welcome, this table is LGBTQ+ friendly. •  New to tabletop, Daggerheart, or Greek myth? This table is beginner-friendly. And no Classics degree required, just curiosity. Sessions will be paid through StartPlaying.com, at 25$ per session. About me: - I've been a Dungeon Master for almost 8 years and I have plenty of experience in guiding new players. I prefer Theater of the Mind with minimal VTT support. - Your story will matter and I love a long, narrative background I can weave into the main story. - I do character voices!  - I also do character artworks :D Safety tools: Session 0, Lines and Veils, Consent checklist and X cards. I prefer to be honest in advance: Echoes of Fate draws from real life in addition to myth. Slavery was present in Ancient Greece, as was mysogyny, war and violence. You will be able to challenge these in-game through your character, or ask me to avoid mentioning them and I will do my best to do so.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DH
Daggerheart
Neuhausen, Munich
Campaign
Daggerheart games in Munich
Players
1/5
GM
1/1
Daggerheart
en English

Daggerheart games in Munich

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Hi! I’m Indrek, a GM with ~1 year of experience in Munich looking for 3 to 5 players for a new in-person Daggerheart group, played in English at my place in Neuhausen. Game info: The campaign will consist of  short story arcs of 1-3 sessions each.  Characters level up gradually across arcs in a persistent world. Roleplay-focused - I want players to bring their own ideas and shape the story, not just follow my plot Who I’m looking for: Complete beginners are very welcome. Daggerheart is easy to learn and I’ll teach it at the table Experienced players welcome too, especially if you’re curious about something more narrative than D&D People who show up reliably and enjoy collaborative storytelling

Read more

Save to favorites