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Dragon Ball - The Mystical Adventure

Homebrew
Homebrew
Online
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Playtest
The game is still being tested, and your feedback is part of the point.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Combat focused
Fights, tactics and initiative take up most of the table time.
Teens
The table is meant for teenage players, so the tone and content stay age-appropriate.

This game has been archived

Description

Osu! I'm Loke! I'm an amateur desginer and TTRPG aficionado trying to develop a Battle Manga TTRPG based on Dragon Ball, with plans to expand on the future. I'm in need of people to help me bounce ideas and playtest them! All levels of experience are welcomed! Game Features:
  • Dice Pool [7d6] & Success ("Hit") Based [1d6 => 4 = 1 Hit]
  • Trait System. They establish facts and modify rolls by adding or subtracting Hits
  • Dynamic Action Resolution. Action resolution is divided into 4 Phases or Acts, simulating the Ki-Sho-Ten-Ketsu storytelling frame of asian literature and the paneling of a manga page
  • Adventure, Battle & Train. The game will be divided in three "play modes" to better simulate the different types of events and activities our heroes have to overcome in the manga, and how they progress and evolve as fighters.
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Homebrew

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  • Location: Online
  • Game frequency: Weekly
  • Organizer: Loke Loke
  • Discord: Log in to view
  • Players: 0/4
  • GM: 1/1
  • Language: English
  • Added: 23. February 2026
  • Last edit: 16. July 2026
Loke Loke

I have some experience playing and GMing superhero and anime games. I always try to give players opportunities to test their new "toys" and I love me some pulpy style adventures!

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