Pirate campaign!!!
> Overview
>> 1. Title: Riddleport (play by post).
>> 2. There is a lot of information here, but you do not need to read all or any of it. DM me, and I will walk you through everything.
>> 3. I like putting everything down in writing to help people get started who would benefit from having it all down in writing.
>> 4. Campaign name: Riddle Port.
>> 5. System: Pathfinder 2e.
>> 6. Open Slots: 3.
>> 7. Time & Frequency: constant (play by post).
>> 8. Campaign Description: You are in the pirate city of Riddleport with time-travel & magical strangeness to deal with...
>> 9. THIS IS NOT A WEST MARCH. I do not know why people always seem to assume this.
> Where does the group play?
>> 1. The Platform the group rolls on is Foundry. You do not need to buy anything; I will help you get set up, and it is totally free for players (I pay for Foundry).
>> 2. The group uses our Telegram group chat for the play-by-post.
> Other information.
>> 1. Setting: Pathfinder's default Golarion setting with homebrew changes.
>> 2. Level: 1. The campaign will go to over level 10+.
>> 3. I recommend using Path Builder to build your character.
>> 4. You can use any PF2e content for character creation as well as the StarFinder 2e playtest content.
>> 5. What can I play regarding race, class, background, etc? Well, you can play anything.
>> 6. You do not need to make your character a dual class.
>> 7. The vetting process is on our Discord server; **it is NOT in my DMs with you**.
New players are welcome to DM me to join.
😊
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