Looking for players › Vecna: Eve of Ruin

Vecna: Eve of Ruin

Dungeons & Dragons 5.5E (2024)
Dungeons & Dragons 5.5E (2024)
Online
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Adult
The table is for players who are 18 or over.
Roleplay focused
Conversation, character and story take up most of the table time.

This game has been archived

Description

Established group seeks 2 new party members!  We are at the start of Eve of Ruin, and due to life reasons, we have had 2 seats at the table open up. You ideally should be comfortable with DnD 5.5e (2024) as this is a high level game starting at level 10. Party comprises Zealot Barbarian, Battle Master Fighter, Bladesinger Wizard, Dance College Bard. Existence in Peril For many years, the lich Vecna has imagined remaking existence. Never truly satisfied, he yearns to become the most powerful being in the multiverse. Unfortunately for his enemies, Vecna recently devised the Ritual of Remaking to turn his dreams into reality. Vecna plans to elevate himself above all others and to rewrite the histories and details of the entire multiverse. In Vecna’s new reality, all people serve him, he has never known defeat, and all who oppose him live in torment. He has already gathered a sizable hoard of secrets and is nearly ready to begin the Ritual of Remaking. Only YOU can stop Vecna’s evil plan.
Dungeons & Dragons 5.5E (2024)

Dungeons & Dragons 5.5E (2024)

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Group is full and no longer active
  • Location: Online
  • Game frequency: Weekly
  • Timezone:
    GMT
    Greenwich Mean Time (GMT/UTC)
  • Organizer: DM Pete DM Pete
  • Discord: Log in to view
  • Players: 6/6
  • GM: 1/1
  • Language: English
  • Added: 29. April 2026
  • Last edit: 30. April 2026
DM Pete DM Pete

Narrative driven, love doing character voices, love epic combats with cinematic moments. Adore those emotional RP scenes!

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Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
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Monday - Thursday    A group decides on day & time Most people will probably play between 16:00 – 21:00 (GMT+0) It'll be played in a Discord voice chat "Theatre of the Mind" playstyle (means no VTT) Discord (weebseatshit) *PREMISE* You are dragged into a dangerous encounter together with other unlucky ones. Now you are bonded whether you want it or not. Since you are a witness, some people want you dead, watch your back(s) & trust no one It's an RP-focused, Forgotten Realms based homebrew campaign, with an emphasis on story & adventures Ratio: 60 Roleplay/30 Exploration/10 Combat Starting level is 1, Point Buy, Milestone leveling Spells become cantrips, a player can cast them without components or GP Cooldown of spells depends from their power level & the DM's will, but if a player is gonna spam spells, i'll Elfen Lied him or put some shit like Leo Bonhart from Witcher  Some spells that affect game's balance & world, may be forbidden. It'll be discussed HP are cinematic. Depending from how much & what kind of damage a character receives, i'll adjust his condition Only these races are allowed: Human, Elf (Moon, Wood), Dwarf, Goliath, Tiefling (Purple, Pink, Blue), Tystling (a human with cat ears (& eyes)) Artificer & Psion aren't allowed I'll describe locations & looks with little to no detail Just like with the books, i'd prefer that every player imagined their own stuff (& because there may be an info that player may not get or just ignore) About forbidden spells As an example, this is only level 1 Wizard, but i hope you get an idea Mending Charm Person Detect Magic Detect Poison and Disease Friends Unseen Servant Tasha's Hideous Laughter Sudden Awakening Sleep Sense Emotion Puppet Identify Id Insinuation Healing Elixir Disguise Self Comprehend Languages Cause Fear Ressurection & lethal spells Instead of using ability checks or in-game tools (acquiring unique items, talking to people, searching for clues, improvise), a player casts a spell that speedruns a campaign But a player can prepare all other spells A tystling is similar to a cat Monochrome darkvision Enhanced senses: smell, hearing, vision, touch & balance (+3 Dexterity, Perception, Acrobatics) Soft step: walking is almost noiseless (unless a tystling has something noisy on), running is slightly quieter comparing to other races (+4 Stealth) A tystling is shorter than an elf, but taller than a dwarf A tystling is slim like an elf, but lighter than an elf, with smaller muscles. That makes a tystling even more agile & dexterous than an elf, but it's very hard for a tystling to lift or carry medium heavy things (8 AC, -5 Strength, Athletics)

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