Dungeons & Dragons 5E
en
English
Tomb of Annihilation
A dark curse has befallen the known world: a wasting disease afflicting everyone who’s ever been raised from the dead. Victims grow thinner and weaker each day, slowly but steadily sliding toward the death they once denied. When they finally succumb, they can’t be raised—and neither can anyone else, regardless of whether they’ve ever received that miracle in the past. The cause for the curse is rumored to be a powerful necromantic artifact, which is located somewhere in Chult, a mysterious peninsula far to the south, ringed with mountains and choked with rainforests.
Hello! I'm looking to form a new weekly, long-term group of five to six players on Thursday evenings. The game would start at 19:30 (GMT+2) each Thursday and end at 23:00. Just as it says in the title of this post, I've decided to run the pre-made campaign Tomb of Annihilation, using (as one might expect) the 5th edition of Dungeons & Dragons. My plan, however, isn't necessarily to keep running 5e D&D forever. If I manage to find a group I’d like to keep playing with after this campaign, I hope we’ll be open to trying other systems as well.
What I'm looking for in potential players:
- A close enough time zone to my own, and a schedule that allows for regular participation in the game.
- Motivation and commitment to possibly establishing a long-term group.
- Active participation in the game.
- Basic social skills and human decency.
- Comfortably intelligible English.
- Minimal exposure to this campaign.
- A decent microphone.
- 18+ years of age.
New players are more than welcome (experience isn't on the list of requirements), as are those who are more experienced.
Tomb of Annihilation is a deadly jungle and dungeon-crawling adventure. The lands of Chult are teeming with danger, from active threats such as dinosaurs and the undead to more common hazards such as disease and dehydration. Character death is a very real possibility, and players should be ready for it. A large part of this campaign is focused on survival and exploration, and I intend to lean heavily into those aspects. My goal won't be to kill your characters, but I won't be hand-holding them either.
As is the case with all my games of 5th ed D&D, I have certain limitations when it comes to character creation. Sourcebooks will mostly be limited to everything between the PHB and Xanathar's, with material from later books implemented on a case-by-case basis. Character races are limited at the start, with some options becoming available later in the campaign. Multiclassing is limited and will require narrative justification. If you are someone who is heavily into "builds," you'll likely be disappointed. I like to play into the actual in-world implications of things like character classes, and I do not treat them purely as mechanics to be reflavored as seen fit.
I'd describe myself as a very neutral DM. I don't fudge my dice, and I don't like to make decisions based on what would make a good story. Instead, I aim to portray the world based on what would make the most sense. I believe that the "story" of the game is something that emerges from the gameplay. I'm also more interested in what your characters are actually doing at any given moment rather than just what's on the paper. I don't want to hear "Can I roll Persuasion/Perception?", I want to hear what your character is actually saying to the guard or how they are searching the room.
But above all, I want to make sure that everyone at my table is having a good time.
If this post caught your interest and you'd like to take part in this game as a player, please contact me! In your message, I'd like to see at least your name, timezone, your level of experience with TTRPGs and how you first got into the hobby. Also let me know how familiar you are with this particular campaign, why you'd like to take part in this game and why you think you'd be a good addition to the group. Finally, I'd like to hear a bit about what kind of character you'd like to play or usually enjoy playing. (This might be hard to answer since you don't know the exact details of character creation yet, but I'm more interested in the general ideas than in an exact race/class combination.)
Thanks for reading! I hope to hear back from some of you.