Dungeons & Dragons 5E
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AURETHION: THE HEART OF THE FIRST FLAME

Homebrew

Roleplay focused
I’m building a DnD campaign set in a brutal volcanic civilization called the Krythari—where rulers are chosen by surviving a descent into a dragon-filled chasm.
The story centers on a lost tomb known as the Hall of High Kings, where every ruler has been buried since the first twin kings, who were personally anointed by a dragon god.
Something has gone wrong: dragons have stopped judging, and the ancient rite is failing.
The players are sent to find the Hall and recover a relic called “The Heart of the First Flame”—a living piece of divine power that originally bound dragons and humans together.
The twist: the Hall isn’t just lost—it moves deep within the earth—and the relic may reveal that the Krythari have become too stable… and no longer worthy.
The campaign is built around survival, worthiness, and the question:
Should a civilization based on deadly trials even continue to exist?