ClockSync

Overview

ClockSync is a browser-based tool for game masters that shares progress clocks, counters, timers and switches with players in real time.

What it does:

Create and manage
Blades in the Dark
Blades in the Dark (2017)Blades in the Dark is a heist-themed tabletop roleplaying game system about a crew of daring misfits...HeistRules-medium
-style progress clocks Share your clock board live with players — no login required Link items through a trigger system: when one clock fills, others react automatically Use counters for resources, timers for pressure, switches for states Trigger system: Items can be linked so that game events cascade. A clock filling up can start a timer, flip a switch, or advance another clock — creating the kind of ticking-bomb tension that makes sessions memorable. Built for Blades, works everywhere: Designed with
Forged in the Dark
Forged in the Dark (2017)Forged in the Dark is a tabletop roleplaying game framework and System Reference Document created by...Rules-medium
games in mind, but ClockSync works with any system that uses progress clocks —
Apocalypse World
Apocalypse WorldApocalypse World is a post-apocalyptic tabletop roleplaying game by D. Vincent Baker and Meguey Bake...Beginner-friendlyRules-lightApocalyptic
,
Trophy
TrophyTrophy is a collection of collaborative storytelling games about doomed and desperate treasure-hunte...HorrorLow-FantasyDark Fantasy
, Agon, or your own homebrew.

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Other entries

D&D Beyond
Tools & Platforms

D&D Beyond

Virtual tabletop (VTT)
English
Wizards of the Coast
D&D Beyond is the official digital toolset for Dungeons & Dragons, originally launched in 2017 and acquired by Wizards of the Coast in 2022. It serves as the primary ecosystem for the 5th Edition ruleset and the updated 2024 "5.5e" core rules. In 2026, the platform is undergoing a massive "Game Platform" rebuild, moving away from its original hard-coded architecture to a data-driven engine. This allows the platform to support more complex customization and the new "Season" based content release model introduced this year. Description D&D Beyond is the definitive "companion app" for D&D. It combines a high-speed character builder, a digital library of all official sourcebooks, and a native 2D virtual tabletop called Maps. The platform is designed to be the easiest way to play the game, handling all calculations, spell slots, and inventory management automatically. With the 2026 "Season of Horror" and "Season of Magic" updates, it has become a living platform that delivers monthly content drops and themed community events directly to player character sheets. System Overview & Key Features The 2026 Game Engine Rebuild Wizards of the Coast is currently rebuilding the backend of D&D Beyond from the ground up. This move allows the site to finally support highly requested features like custom classes, complex homebrew non-magical equipment, and more responsive rules validation that doesn't rely on legacy code from 2017. The Maps VTT The integrated 2D virtual tabletop is now free for all users to host games as of late 2025. It features "Quickplay Maps" for all official adventures, allowing GMs to launch a session with pre-placed tokens and fog of war. New "Reveals" functionality lets GMs share high-resolution gallery art and monster lore directly to players' screens during play. New "Quickbuilder" Flow To improve onboarding, the 2026 character builder features an "art-forward" Quickbuilder mode. It guides players through the most impactful decisions—like subclass and background—while using optimized defaults for smaller details, allowing a new hero to be ready for play in under five minutes. Content Sharing (Master Tier) The Master Tier subscription remains the most popular for groups. It allows a single user to share their entire digital library—including the new 2026 Ravenloft: The Horror Within and Arcana Unleashed books—with up to 12 players across five different campaigns. Legacy vs Core Toggles Following community feedback, the platform now features robust toggles to enable or disable "Legacy" (2014) content. This ensures that groups can choose to stick strictly to the 2024 rules or mix in older subclasses and spells without the interface becoming cluttered or confusing. Digital/Physical Integration Most new 2026 book releases now feature a "Physical + Digital" bundle. When you buy a hardcover from the official store, you receive an instant unlock code for D&D Beyond, ensuring your character builder and digital library are updated before the physical book even arrives in the mail. Additional links dndbeyond.com : Official D&D Beyond website dndbeyond.com/roadmap : The 2026 Development Roadmap Hub Maps - D&D Beyond's VTT

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Werewolf: The Apocalypse 5th Edition
Tabletop Roleplaying Games

Werewolf: The Apocalypse 5th Edition

English
Horror
Rules-medium
Werewolf: The Apocalypse is a gothic-punk tabletop roleplaying game of environmental and spiritual horror, in which players take on Garou, shapeshifting werewolves who fight to protect Gaia from destruction, greed and corruption. It was created by Mark Rein-Hagen and first published by White Wolf in 1992, with a second edition in 1994, a Revised Edition in 2000 and a 20th Anniversary Edition from Onyx Path Publishing. The Fifth Edition, published by Renegade Game Studios and released in August 2023, is a 300-page-plus hardcover for ages 18 and up that uses the 5th edition Storyteller system. It is described as a re-imagining of the game and not a continuation of earlier editions. The system directly evolved from the original Werewolf: The Apocalypse (1992), and it is part of the World of Darkness line. Description Players take on werewolves who see themselves as the planet's immune system, hunting the supernatural forces that would bring about the Apocalypse. In the Fifth Edition, a werewolf is seeking radical solutions to an environmental apocalypse and the world's injustices. The Game Master (GM), called the Storyteller, runs a chronicle in the World of Darkness, and the book covers character creation and guiding a troupe. The game asks a table to engage with heavy themes. The book carries a mature content warning for violence, sexual themes and strong language, and first-edition reviewers noted that its mythology can be a lot to take in. It suits groups who want a story of rage, loss and ecological dread more than a tactical monster hunt.

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Lancer
Tabletop Roleplaying Games

Lancer

Complex
Sci-fi
Lancer is a science fiction mech tabletop RPG created by Miguel Lopez and Tom Parkinson-Morgan (better known online as Tom Bloom, creator of the webcomic Kill Six Billion Demons), first published by their own studio Massif Press in 2019 after a Kickstarter that raised over $430,000. A second-edition hardcover followed in 2024 in partnership with Dark Horse Comics. Lancer calls itself "mud-and-lasers": hard science fiction and military detail blended with high science-fantasy weaponry, set in a deliberately optimistic future - Union - that its creators built as a direct reaction against the cynicism common to a lot of modern sci-fi.

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