Dungeons & Drimbus

Overview

Professional actors playing unprofessional TTRPG characters. Professionally. Super heroes? Ok. A gang of babies? ...sure. Wait, Shia LeBeouf? And WTF is a Drimbus? Using traditional TTRPG mechanics to tackle non-traditional scenarios, join our cast of professional idiots as they try to roll their way out of the most ridiculous situations.

Links

drimbus.com https://www.drimbus.com/ - Official website spotify.com https://open.spotify.com/show/30ffG3IkSYXLnFi05nAn31 - Spotify feed patreon.com https://www.patreon.com/cw/drimbus - Patreon page

Other entries

Basic Roleplaying (2023)
Tabletop Roleplaying Games

Basic Roleplaying (2023)

TTRPG
Rules-light
Chaosium
Basic Roleplaying is the venerable "D100" engine that has powered Chaosium’s greatest hits for over four decades. Originally appearing as a slim booklet in 1980, it was most recently revitalized as the Basic Roleplaying: Universal Game Engine in 2023. In 2026, it stands as one of the industry's most important open-source platforms, released under the ORC License, allowing independent creators to build and sell their own games using its legendary, time-tested mechanics. Description BRP is a "genre-neutral" toolkit that discards character levels and rigid classes in favor of a pure skill-based system. Whether you are playing a Bronze Age warrior, a 1920s detective, or a futuristic mech pilot, the core experience remains the same: your character is defined by what they can do. Because it uses percentages (e.g., "I have a 65% chance to climb this wall"), it is widely considered the most intuitive and "transparent" RPG system for new players to understand at a glance. System Overview & Key Features The Universal D100 Engine Every action is resolved by rolling two ten-sided (d10) dice to get a result from 1 to 100. If you roll is equal to or under your skill rating, the action is deemed a success. This approach simplifies the mechanical process of the game, as there are no complex tables to keep track of and compare to decypher whether it is a success or failure. Organic Character Growth There is no "Experience Points" system in the traditional sense. Instead, when you succeed in using a skill, you mark a "Skill Check" on your character sheet. At certain stops in the game/story, the player rolls to see if the character improves in those skills, meaning your character evolves based specifically on the actions they performed (and succeeded at) during the game. Modular Rule Design The Universal Game Engine is designed with variations and systems to choose from. GMs can choose whether they prefer to just use "Hit Points" or add a more detailed wound system with "Hit Locations" for more realistic tactical consequences. Systems for Magic, Sorcery, Mutations, or Superpowers (depending on the setting) can be added, instead of being baked in the core mechanics, ensuring the mechanics always fit the theme of the game. Deadly and Tactical Combat BRP combat is grounded and dangerous. Unlike high-fantasy games where adventurers have a vast health pool, a single strike of a sword or bullet in BRP can be fatal. This encourages players to think creatively and use mechanics and terrain to their advantage. Talking their way out of situations is often seen as more reasonable (and survivable), than just treating every conflict as a forced combat situation. The ORC License Revolution By introducing to the Open RPG Creative (ORC) license, BRP started a wave of third-party "Powered by BRP". This has expanded the system into new genres like Cyberpunk, Wuxia, and Cozy Fantasy, all supported by a single, unified ruleset and system, compatible with most themes. Compatibility with "The Big Three" Because the core mechanics have remained the same since the beginning, a monster or spell from a 1980s supplement is almost always compatible with the modern 2026 engine. This gives GMs access to one of the largest libraries of pre-written adventures in tabletop gaming, spanning Call of Cthulhu, RuneQuest, and Pendragon. Additional links chaosium.com/brp : Official BRP Universal Game Engine portal basicroleplaying.org : The primary community hub and "BRP Central" forums

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GrimFolio
Tools & Platforms

GrimFolio

TTRPG
English
Free
GrimFolio is a canvas-based project planner. Map out your campaign as cards, rooms, encounters, NPCs, factions, locations, and plot points, then connect them with labeled paths to show how everything relates. Each card has notes, checklists, and reference images. You can see your whole story structure at once instead of losing threads across tabs and documents. /images/general-media/1780401778_IBYYgMJz.jpgEvery connection is a decision. Collaborate and work with a team. Invite editors and viewers to any project. Track every change, leave team notes, and always know what happened while you were away. Your command center. Ready when you are. When the canvas is done, Production takes over. Schedule your crew, track your budget, run your master checklist, and export everything — all from one configurable dashboard. Grim stays active, reading your full project state and flagging what's not ready before opening night. Every scare has a blueprint. Map your rooms, scares, and actor cues on a connected canvas. Grim helps you pace the experience — flagging dead zones, suggesting beats, and keeping the story arc tight from entry to finale. Build the world. Let Grim run it. NPCs, locations, factions, quest threads — mapped and connected so you can see every moving piece. GrimVision generates concept art from your card notes. Grim tracks the logic so your players can't break it. Plan the arc. Not just the chapter. Plot beats, character arcs, world lore, chapter outlines — mapped so you can see the whole story at once. GrimVision generates panels and scene concepts. Grim keeps your narrative logic consistent across every arc.

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Corkboards & Curiosities
Video

Corkboards & Curiosities

English
Youtube
Discussions
Creature obsessed with horror, mystery, and tabletop RPG. You too? Welcome! Take your seat at the table, bring your best set of dice, ignore the tentacles in the corner, and let's hang. Links youtube.com - Youtube channel patreon.com - Patreon page

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