RollQuest

Overview

RollQuest is a virtual tabletop (a VTT: software that stands in for the physical table when a group plays a tabletop roleplaying game online, or in the same room with a screen) that runs entirely in the browser. There is nothing to download and nothing to host. The Game Master opens a game, players open a link, and everyone sees the same map, tokens, dice and fog of war at the same moment. It is built for Dungeons & Dragons first. Both current rule sets are included as rules packs:
5e https://groupfinder.gg/library/dungeons-dragons-5e-2014
(the 2014 rules) and
5.5e https://groupfinder.gg/library/dungeons-dragons-55e-2024
(the 2024 rules), on the SRD 5.2.1. The GM picks one when creating a game, and the character sheets, conditions and combat follow it. The board itself, meaning the maps, tokens, lighting, fog, dice and audio, works for any system; the rules packs add the sheet maths and combat automation on top. The core table is free and does not expire. On the Free plan a GM gets fog of war with walls, doors and token vision; dynamic lighting with torches that follow tokens; physics-based 3D dice that everyone watches land; character sheets that calculate modifiers, saves, skills, hit points and spell slots, with a guided builder and ready-made pregens; Battle Mode, which rolls initiative, tracks turns on the map and puts conditions on tokens; scene music and a sound library; and chat with whispers and roll history. Up to eight players plus the GM can join a game on every plan. Content packs are whole campaigns ready to run: maps, scenes, tokens, NPCs, journal entries and handouts. Any plan can load one from the marketplace and have a session the same evening. Character sheets and decks live on a player's account rather than in one campaign, so they travel between games. RollQuest is in beta, and ships new features most months. The team takes feature requests and bug reports on its Discord server.

Social

Reviews

Sorted by:

No reviews yet.

Login to leave a review.

Other entries

Actual Play Entertainment
Actual Play & Podcasts

Actual Play Entertainment

English
Dungeons & Dragons
Actual Play
Actual Play Entertainment (APE) is an independent RPG network that is dedicated to bringing you quality, well produced, actual play podcasts. Our games have a combination of being fun, tense, and exciting, with a dash of improvised humor that will make you laugh-out-loud. You might even cry! Who knows? Games in the works: Alien the RPG, Traveler 2nd Edition, Dungeons and Dragons 5E, Delta Green, Call of Cthulhu (Pulp and 7th edition), and more. Campaigns Operation: Blackstar Set in 1997, this Delta Green campaign begins with a trip to the forgotten town of Groversville, Tennessee. What starts as a simple investigation unravels into alien abductions, government lies, and the Mi-Go’s terrifying experiments. A slow descent into paranoia, body horror, and conspiracy — where every choice risks pulling the agents deeper into the shadows of the Blackstar project. The Two-Headed Serpent A rip-roaring Pulp Cthulhu campaign of action, intrigue, and cosmic menace. The heroes work for the Caduceus Foundation, battling disease and disaster across the globe — but their missions hide a secret war against ancient serpent people bent on reclaiming the Earth. From lost jungles to frozen wastes, to the ruins of Mu itself, the adventure explodes with two-fisted action, pulpy science, and occult horrors beyond imagination.

Read more

INVINCIBLE RPG • A Superhero Actual Play
Actual Play & Podcasts

INVINCIBLE RPG • A Superhero Actual Play

English
Actual Play
This playlist contains two Invincible RPG adventures: The Clone Job The kickstarter intro adventure in which the heroes are sent by the GDA to investigate the Mauler Twins and their latest operation. What begins as a relatively straightforward mission leads to automated defenses, kidnapped scientists, dangerous cloning technology, and a showdown with the Maulers themselves. The Wardens: Cinder Choir Arc An original four-part adventure that starts with the Wardens responding to an asteroid threatening Earth, but quickly develops into something much stranger. The demonic Cinder Choir begins manifesting in Chicago, turning the city into a burning supernatural battleground. The heroes have to uncover what the Choir is trying to accomplish, fight their way through the spreading catastrophe, and ultimately cross into Hell itself to sever the connection between the two realms.

Read more

Trekiros
Video

Trekiros

English
I'm Trek, your friendly neighborhood "legally distinct flying eyeball construct". And behind the avatar, I'm a game designer and software engineer from France. Being a Game Master is a lot: you're at once a quest writer, level designer, world builder, and about a dozen other things. And all you have to guide you is a single book... that is also busy teaching you the rules of the game. On my Youtube channel, I try to lighten your load by giving you tools, techniques, and tips, straight from professionals who have dedicated their entire lives to mastering just one aspect of what you do every single week. Links youtube.com - Youtube channel patreon.com - Patreon page trekiros.com - Trekiros website

Read more

Looking for a group?

Find a tabletop group to join or players to invite. Groupfinder is a free looking-for-group platform. By players, for players.