Twilight 2000 4E Zombie War

Overview

A squad of soldiers are left guarding a hospital in Skara Sweden, only to be abandoned by their own HQ, just as a new bioweapon made by the Russians is unleashed.

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The Wayfarer's Rest
Communities

The Wayfarer's Rest

English
Dungeons & Dragons
Pathfinder 2E
We’re just starting our journey, and we have big plans for the tavern. Here is what we are building toward: A Thriving Multi-System Board: Growing an active roster of DMs running everything from D&D 5e and Pathfinder to indie narrative games and horror systems. Community One-Shot Nights: Hosting regular server-wide one-shot events so players can easily drop in and try new games. A Safe, Active Home: Keeping this tavern permanently free of scammer DMs, predatory pay-to-play traps, and toxic noise.

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Shadowrun (2019)
Tabletop Roleplaying Games

Shadowrun (2019)

English
Sci-fi
Heist
Shadowrun Sixth World (SR6) is the sixth edition of Shadowrun, a science fantasy tabletop roleplaying game that mixes cyberpunk, urban fantasy and crime fiction in a near-future world where cybernetics, magic and fantasy creatures coexist. Catalyst Game Labs published it in 2019 for the game's 30th anniversary, with Jason Hardy as Shadowrun line developer, and it is set in 2080, about 60 years from the present day. FASA first published Shadowrun in 1989, and the property later passed to WizKids, Fantasy Productions and Catalyst. The edition was announced as easier to learn and play than earlier versions, and the core rulebook is 322 pages, down from 466 in Fifth Edition. The Beginner Box came out in June 2019, with an introduction to the setting, quick-start rules, the Seattle adventure "Battle Royale" and four pregenerated characters. The system directly replaced Shadowrun Fifth Edition (2013), and it keeps that edition's six-sided dice pools while removing limits. Description Players take on shadowrunners, deniable operatives hired by megacorporations to steal data and break into secure sites, and the Game Master (GM) runs missions in the Sixth World, mostly in Seattle. Magic has returned to the world, bringing metahumans such as orks, trolls and elves, and the roles of street samurai, mage, decker and rigger give a team distinct jobs. A character can be built in minutes through a priority table, with 50 Karma to spend. The game asks a table to learn a layered setting, though it is lighter than Fifth Edition. The design goal was a core book of no more than 300 pages, and a reviewer found it well organised but with missing or hard-to-find rules, such as starting Essence, and with scattered gear rules. It suits groups who like planning a heist and a mix of magic and technology, and who are happy to keep a book open.

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Drakar och Demoner
Tabletop Roleplaying Games

Drakar och Demoner

Beginner-friendly
Rules-light
Swedish
Drakar och Demoner ("Dragons and Demons," commonly abbreviated DoD) is Sweden's first and longest-running fantasy tabletop RPG, originally published in 1982 by Äventyrsspel (later renamed Target Games) as a translation and adaptation of Chaosium's Basic Role-Playing system and its Magic World supplement. It occupies roughly the same cultural space in Sweden that Dungeons & Dragons holds in the US - not just a game many Swedish players grew up on, but effectively the game that introduced the country to the hobby before D&D had any real distribution there.  Over four decades and roughly a dozen editions, the game shifted from BRP-style percentile play to a d20-based roll-under "Expert" system, passed through several owners including RiotMinds in the 2000s, and since 2021 has belonged to Free League Publishing, who crowdfunded a reimagined 40th-anniversary edition in 2022 known internationally as Dragonbane. Designed by the team behind Mutant: Year Zero and Forbidden Lands, with art by Vaesen illustrator Johan Egerkrans, this modern edition is what's currently in print and most widely played today.

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