Wanderhome

Overview

Wanderhome is a pastoral fantasy role-playing game about traveling animal-folk, the world they inhabit, and the way the seasons change. It is a game filled with grassy fields, mossy shrines, herds of chubby bumblebees, opossums in sundresses, salamanders with suspenders, starry night skies, and the most beautiful sunsets you can imagine. You might be a tamarin who dances with small and forgotten gods, a leporine mail carrier who relies on moths to get packages where they belong, a little lizard with a big heart and a mysterious past, or a near-endless number of other thrilling possibilities. No matter what, we’re always travelers—animal-folk who go from village to village and get to see the length and breadth of all the world of Hæth. The seasons will change as we play, and we will change with them.

Description

Wanderhome is built on the Belonging Outside Belonging engine by Avery Alder and Benjamin Rosenbaum. That means there’s no dice, no math, no Game Masters, and no complicated rules. It’s all about getting you into game as smoothly as possible, and filling your imagination with richly developed worlds and evocative text. The game is designed for any length of session, and with any number of folks. Whether you’re sitting down with a couple of friends for a cozy after-dinner hangout or throwing a party for a decade-long campaign, Wanderhome always has space for your experiences and needs.
The World of Hæth
Wanderhome is set in the wholly original fantasy world of Hæth, inspired by the works of Brian Jacques, Tove Jansson, and Hayao Miyazaki. The game hints at and builds a mythological language around forces like the bitter King of the Floating Mountain, the Lily Rebellion, the Slobbering God and the blade that killed her, and the fall of the great dragons of old, but refuses to elaborate or define them—leaving that exercise to the players through the journey itself. Instead, Wanderhome is focused on the lives of ordinary people, and the world that exists for farmers, merchants, and crafts-folk. Wanderhome is a world filled with animal-folk and their buggy livestock. Unlike many worlds with animal-folk, there is no morality or judgement ascribed to the various animals of Hæth—a snake is just as capable of being a kindly farmer as a rabbit, and you can’t assume much about someone based on what animal they are. You might find a fluffy shepherd with a herd of bumblebees, a shrewish merchant riding a stag beetle the size of a house, a lonely fox riding a grasshopper from place to place, or a praying mantis that hangs out in a gecko’s pocket.

Links

possumcreekgames.com https://possumcreekgames.com/pages/wanderhome - Official website reddit.com https://www.reddit.com/r/wanderhome/ - Wanderhome subreddit

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Let’s go on an adventure together! I'm looking for a free, cooperative, consent-based, story-focused TTRPG table. I enjoy character-driven games with party relationships, meaningful combat, exploration, mystery, downtime, and earned emotional moments. Ideal balance: about 40% roleplay, 20% combat, 40% exploration. I like sincere games with humor, but not constant bits, edgelord behavior, or main character syndrome. I fit best with players who share spotlight, cooperate, respect boundaries, and care about everyone’s character mattering. Consent and safety are important to me. Heavy themes, PvP, romance/flirting, sexual content, intense character conflict, or major effects on another PC should be discussed first. Lines and veils should be respected. I’m in Hawaiʻi Time / UTC-10. Weekends are best, and I prefer 2–3 hour sessions. I’m open to voice, PBP, or hybrid formats. Not a good fit for bigotry, disruptive rules-lawyering, non-cooperative play, unconsented PvP/romance/sexual content, trauma dumping, or using RPGs as therapy.
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college junior (20, nb) who played pugmire for 6months in middle school before covid happened. haven't really touched ttrpgs since. I've wanted to, but it just never happened. i like fantasy and spooky things and silly critters I'm very quiet and shy around unfamiliar people and settings so my confidence here is nil, but I'd really like to make friends and have fun if possible. evidently I have 0 experience GM-ing but I'm willing to give it a shot.
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I'm a 40 year old man, and I really enjoy roleplaying and investing in characters. As far as character class and the like goes, I'm flexible. I'm just as happy playing a frontliner, ranged, spellcaster, support, team pet, as long as the character's fun. Otherwise, combat, exploring, dungeon delving, politicking, I enjoy such things being part of games. One thing I do prefer as far as characters go is I tend to gravitate towards less human-looking races. As far as experience goes, I've got about ten years worth of RPing, starting with D&D 5E (2014) and several other systems I've tried over the years on both sides of the DM screen. Looking to spend more time on the player side of things. I'm available on Mondays, Wednesdays, Thursdays, and Fridays. Evenings preferable, but afternoon starts that allow for breaks to eat would be necessary. EST. Preferably ending at 11 PM at the latest.
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