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Tabletop Roleplaying Games

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Drakar och Demoner
2 players
Tabletop Roleplaying Games

Drakar och Demoner

Beginner-friendly
Rules-light
Drakar och Demoner ("Dragons and Demons," commonly abbreviated DoD) is Sweden's first and longest-running fantasy tabletop RPG, originally published in 1982 by Äventyrsspel (later renamed Target Games) as a translation and adaptation of Chaosium's Basic Role-Playing system and its Magic World supplement. It occupies roughly the same cultural space in Sweden that Dungeons & Dragons holds in the US - not just a game many Swedish players grew up on, but effectively the game that introduced the country to the hobby before D&D had any real distribution there.  Over four decades and roughly a dozen editions, the game shifted from BRP-style percentile play to a d20-based roll-under "Expert" system, passed through several owners including RiotMinds in the 2000s, and since 2021 has belonged to Free League Publishing, who crowdfunded a reimagined 40th-anniversary edition in 2022 known internationally as Dragonbane. Designed by the team behind Mutant: Year Zero and Forbidden Lands, with art by Vaesen illustrator Johan Egerkrans, this modern edition is what's currently in print and most widely played today.

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The Lord of the Rings Roleplaying 5E (2023)
1 groups 2 players
Tabletop Roleplaying Games

The Lord of the Rings Roleplaying 5E (2023)

English
Rules-medium
The Lord of the Rings Roleplaying is a tabletop roleplaying game of journeys, fellowship, and creeping Shadow in J.R.R. Tolkien's Middle-earth, published by Free League Publishing in collaboration with Sophisticated Games. It is the Dungeons & Dragons 5th Edition (5E) sister line to Free League's own The One Ring, adapting that game's setting and structure to the 5E rules under the Open Game License (OGL), with a core compendium released in 2023 and a boxed Starter Set following in July 2025. It is a supplement rather than a standalone rules text: it does not reproduce the 5E basic rules, so a table needs the D&D rulebooks (or access to them) to play. The game is the successor to Adventures in Middle-earth, Cubicle 7's earlier 5E take on Tolkien's world, and a 5E counterpart to The One Ring, whose original designers were Francesco Nepitello and Marco Maggi. Description Players take on heroes drawn from six cultures of Eriador, the northwestern stretch of Middle-earth, in the year 2965 of the Third Age, when the Shadow is gathering but the great wars are still decades away.  The Game Master (GM) runs a world built around travel, hospitality, and quiet dread rather than dungeon delving: parties plan routes across rivers and mountain passes, hold councils with the people they meet, and spend downtime between adventures recovering from what the road did to them. The game asks a table to accept a lower-magic, slower-burning Tolkien tone than a standard 5E campaign - characters stop at level 10, evil leaves a lasting mark on a hero's spirit, and winning is as often about enduring a journey as clearing a room.

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The One Ring Second Edition
17 players
Tabletop Roleplaying Games

The One Ring Second Edition

English
French
The One Ring is a tabletop roleplaying game of journeys and fellowship in J.R.R. Tolkien's Middle-earth, designed by Francesco Nepitello and Marco Maggi. The first edition was published by Cubicle 7 in 2011 and set in Wilderland, the lands around Mirkwood and the Lonely Mountain. Cubicle 7 stopped publishing the game in 2019, and Free League Publishing took over the licence in 2020, announcing a second edition that moved the setting to Eriador. It was funded on Kickstarter, with backer shipments beginning in October 2021 and general retail release on 22 March 2022. The second edition won a 2022 Gold ENnie Award for interior art, and its French edition won the 2024 Graal d'or for Best New Edition. The second edition replaces the first edition published by Cubicle 7, and the two share a core approach to travel, hope and shadow. Description Players take on heroes of the Free Peoples of Middle-earth, such as Hobbits, Dwarves, Elves and Men of the North, who band together as a company. The Game Master is called the Loremaster (LM), and the second edition is set in Eriador roughly twenty years after Bilbo Baggins disappeared from the Shire. Sauron's shadow is growing again, but the world is still mostly quiet, and the game concentrates on the small, hard-won victories of ordinary heroes rather than saving the world. Play alternates between two rhythms. During the Adventuring phase, the company travels, explores, fights and talks its way through the Wild. In the Fellowship phase between adventures, heroes rest, recover, practise skills and pursue personal undertakings. The game asks a table to accept slow, attritional travel in which the road itself wears the company down, and to play characters whose hope can falter. It suits groups who want Tolkien's tone, not Tolkien's powerful wizards and heroes.

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