Hi my name is Nora I am a transgender DM this is my first time being a DM other then for my small group of friends I make homebrew campains as the world and item in it are made for the perish of the campaign
Campaign info
[Online][5e][Saturday 8 PM PDT] The Shattered Crown — Low-Magic D&D Campaign
Game: D&D 5e
Platform: Shard Tabletop
Day: Saturday
Time: 8:00 PM PDT (California time)
Frequency: Weekly
Campaign: The Shattered Crown
Style: Low-Magic Fantasy • Exploration • Roleplay • Combat • Mystery
🌎 The Campaign
Welcome to Eldoria, a world where magic is incredibly rare.
Less than 20% of the population can use magic, and powerful spellcasters are even rarer. Most people can live their entire lives without witnessing powerful magic.
The only peoples in the world are:
- Humans
- Elves
- Dwarves
- Beastfolk
There are no other playable or intelligent fantasy races.
The campaign begins in the small town of Greyhaven, where a mysterious black star appears in the night sky.
The next morning, people begin disappearing.
Ancient ruins begin awakening.
And something sealed away thousands of years ago is beginning to return.
🎲 Rules
This campaign will use strict D&D 5e rules.
- Core D&D rules are followed as written unless a specific campaign rule is stated.
- Character abilities, spells, actions, conditions, combat, and leveling follow the D&D rules.
- Homebrew requires DM approval.
- No exploiting rules loopholes to intentionally break encounters.
- DM rulings during an active situation will keep the game moving; rules discussions can happen afterward.
- Players are responsible for knowing their character's abilities.
- The low-magic setting changes the world and availability of magic, not the core D&D mechanics.
✨ Low-Magic World
Magic is uncommon in Eldoria.
Most NPCs cannot cast spells.
Powerful spellcasters are extremely rare.
Magic items are also uncommon and are intended to feel meaningful when discovered.
A powerful spellcaster appearing in a town should feel like an important event rather than something that happens every day.
🗺️ Important Locations
Greyhaven
A small farming and trading town where the campaign begins.
Stonewatch
A heavily fortified dwarven settlement built around an ancient fortress.
Lunaris
An old elven settlement hidden deep within a massive forest.
Fangridge
A Beastfolk settlement where several different Beastfolk clans live together.
Aurelia
A large human city and major center of trade, politics, and military power.
🚶 Travel
Travel is an important part of the campaign.
Journeys between towns won't simply be skipped every time.
Players may encounter:
- Merchants
- Travelers
- Wildlife
- Bandits
- Ruins
- Lost adventurers
- Dangerous creatures
- Magical phenomena
- Important NPCs
- Events connected to the main story
The choices the party makes while traveling can affect what happens later.
⚔️ What to Expect
Roleplay • Combat • Exploration • Mystery • Dungeon Crawling • Story
The campaign is intended to be a long-running adventure where the world develops alongside the characters.
Your characters aren't simply moving from quest to quest—the towns, NPCs, factions, and locations can remember what you do.
👥 Looking For
Players who:
- Enjoy roleplaying
- Like exploration and discovering lore
- Enjoy D&D combat
- Are willing to work as a party
- Can attend consistently
- Are respectful toward the other players
- Are willing to follow the campaign's rules
New players are welcome!
📜 Character Creation
Available peoples:
Human • Elf • Dwarf • Beastfolk
Character creation will follow the agreed D&D 5e rules.
Any homebrew or unusual character options must be approved by the DM before play.
🔎 Interested?
Send me:
- Name / preferred nickname
- Age (18+)
- D&D experience
- Character idea
- What you enjoy most: Roleplay / Combat / Exploration / Story
- Confirmation that Saturday at 8 PM PDT works for you
🌑 The Shattered Crown awaits.
Something ancient has awakened.
And the people of Eldoria have no idea what is coming.