Call of Cthulhu (2014)

Overview

Released in 2014 by Chaosium, Call of Cthulhu 7th Edition is the latest version of the cult-classic cosmic eldritch horror role-playing system originally launched in 1981. The story is based off of the  literary works of H.P. Lovecraft and lovecraftian works. Instead of setting the players up as heroes, the characters are regular investigators who are exploring cults, forbidden knowledge and various eldritch-cosmic entitites and threats. Description Occupations in the game for the characters include academics, reporters, and private investigators. The gameplay loop revolves around uncovering information, analyzing clues, and evading dangers. As the supernatural elements in the game are considered more powerful than the investigators, they have are not expected to actually confront most of the threats head on. Instead they usually have to resort to avoiding or escaping any situation that may arise. Combat is lethal and usually leads to characters getting permanently killed or pushed to insanity (which eventually is the same).  System Overview & Key Features
Percentile Framework (d100) Every action is resolved by rolling two ten-sided (d10) dice to get a result from 1 to 100. If you roll is equal to or under your skill rating, the action is deemed a success. This approach simplifies the mechanical process of the game, as there are no complex tables to keep track of and compare to decypher whether it is a success or failure.
Pushed Rolls If a character fails a skill check, they may attempt to "push" the roll, allowing for a second attempt. This requires the player to come up with a new, more desperate approach to performing the task. If this subsequent pushed roll also fails, the Keeper describes a severe and immediate negative consequence.
Sanity and Madness A core mechanic of the system is the tracking of mental stability. Investigators lose points from their Sanity gauge when exposed to anomalous creatures or disturbing truths. Drops in Sanity result in the character experiencing temporary or permanent forms of madness, which can manifest as new phobias, delusions, or a temporary loss of player agency over the character.
Bonus and Penalty Dice To account for situational advantages or disadvantages, the game employs a system of bonus and penalty dice. If a character possesses a distinct advantage when performing a task, an extra d10 is rolled and taking the higher result. A disadvantage means rolling an extra d10 and taking the lower result.
Combat Lethality Physical altercations are inherently dangerous by design. Investigators possess limited hit points, and the damage output of both conventional firearms and anomalous entities is high. Recovery mechanics are slow, simulating realistic healing times. This structural lethality serves to discourage combat and incentivize stealth and investigation.
Expendable Luck Players can spend points from their character's Luck pool to retroactively lower a dice roll. The points are subtracted on a one-to-one basis until the dice result qualifies as a success. This ensures that the Luck pool is a limited resource which should be used and utilized in the most critical situations.
Additional links chaosium.com https://chaosium.com - Official publisher website and digital storefront drivethrurpg.com https://drivethrurpg.com/browse/pub/2/Chaosium - Digital repository for official scenarios and sourcebooks

Active games and players

CoC
Call of Cthulhu
Online
Campaign
Call of Cthulhu: Tatters of the king
Players
0/5
Paid game
Paid game
GM
1/1
Call of Cthulhu
en English

Call of Cthulhu: Tatters of the king

Paid game Paid game
Roleplay focused Roleplay focused
Looking for players to kick off Tatters for the king campaign for Call of Cthulhu Sign up on Startplaying HERE  Description of the game under link above and in text below. 20$ per session, 7PM +2 GMT Saturdays, biweekly. Founry + Discord. Newbies welcome. --- In 1928, you are contacted by Dr. Highsmith of St. Agnes Asylum. He seeks your help with a troubling case: one of his patients, Alexander Roby. Two years earlier, Roby was committed by his own brother after a horrific incident that left their father and sister dead under mysterious circumstances. Alexander was somehow involved—yet no charges were ever filed. Now, Dr. Highsmith believes Roby is ready to be released. But before that can happen, he needs outside confirmation… and discretion. Questions quickly surface. Why is Roby’s brother so determined to keep him locked away? What truly happened on that fateful night? And what role did Alexander play in it? As you investigate, the truth becomes harder to ignore. What first appears to be a tragic family mystery begins to reveal something far older and far more sinister. Something is watching. You must uncover the truth—even if it costs you your life… or your sanity. Because you have seen the Yellow Sign. And you cannot forget it. THE KING IS COMING. THE KING IS COMING. --- This campaign is a slow-burn psychological horror investigation set in the world of Call of Cthulhu. You will follow a trail of secrets, uncover hidden connections, and confront forces that challenge everything you believe about reality. The story begins in London, where the first mysteries unfold. From there, your investigation will lead you across Britain and deeper into a conspiracy whose true nature must be discovered. Expect: - A strong focus on investigation and uncovering clues - A dark, atmospheric horror experience - Meaningful choices and consequences - A gradual descent from the familiar into the unknown --- You do not need any previous Call of Cthulhu experience to join. New players are welcome. If you enjoy mysteries, psychological horror, and stories where curiosity can be just as dangerous as the monsters you face, this campaign is for you.

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CoC
Call of Cthulhu
Nottingham
Campaign
Nottingham gaming group
Players
2/6
GM
1/1
Call of Cthulhu
en English

Nottingham gaming group

Roleplay focused Roleplay focused
Horror Horror
We're presently looking for new players.  We've been running gaming sessions at a historic pub in Nottingham for the last 10 years. Right now, we're about halfway through a masks of nyarlathotep campaign.  If gaming, beer, insanity and cosmic horror that man was not meant to wot of are your thing, we have exactly what you need. Oh, and beer.

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New
Posted 14 hours ago
en English
DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
...
Online
Lore
Hey everyone! I’m a 29 y/o guy with about 8 years of experience in tabletop RPGs, primarily D&D 5e, but I’ve also dabbled in a variety of other system from oneshots to short campaigns. I’m a talkative and engaging player who loves keeping the conversation flowing, both in and out of character. I enjoy setting up opportunities for others to shine, staying in character when needed, and helping out with rules questions. I’m also a DM for a local group running Wyrdwood Wand, but I’m looking to join a game as a player character this time. When I’m not gaming, you’ll find me buried in a fantasy novel, tending to my plants (proud plantdad!), or diving into nerd culture. I prefer long-term campaigns, but intro one shots are fine, if that's the plan.
en English
DND5E
Dungeons & Dragons 5E
...
Vestfossen
Online
Zephir1991
Hi, I’m Zephir1991. I’ve been enjoying tabletop roleplaying games for around 16 years, with Dungeons & Dragons being my main passion. I both play and host games online, mainly through Discord, with a small group of players that meet weekly. Right now I’m running several campaigns including: • Chains of Asmodeus (On pause) • Critical Role: Call of the Netherdeep (Saturdays) • Out of the Abyss (Mondays) • Icewind Dale (Wednesdays) My usall play time is 8pm (GMT norwegian time) and usally play for up to 3 hours. I’m also currently a player in a homebrew story off call of chuthulu.(Fridays) And a homebrewed game called danger at gravehill as a player (Sundays) I’m always happy to chat with fellow players, meet new people, or welcome listeners who simply want to sit in and experience a session. My Discord is open to both new and experienced players. I’m also interested in meeting people locally for in-person games, either to host or join a table, so if you're nearby and enjoy tabletop games, feel free to reach out. If you're interested, send me a message and I’ll share my Discord link.
en English
DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
...
Online
Amy
Hi I'm Amy and I am a professional game master from startplaying. Which means I am a PAID game master  My games are usually set in D&D 5e and incoperate some 5.5 rules.  I am a huge fan of horror mixed with other genre's and encourage players new and old to join me. I also have a very open table to players of the LGBTQ+ community as I am also apart of it. I love being a dungeon master as I get to be creative and watch players interact with the world I set up  If you enjoy heavy role-playing, mixed homwbrew content and some combat mixed in with a game master who enjoys making your choices matter you may like me as a DM  I have a link to my profile with my reviews and you can check out my games  Profile link to startplaying

Other entries

Eberron: Legends of the 5th Dawn
Communities

Eberron: Legends of the 5th Dawn

English
Dungeons & Dragons
West Marches
Do you love Eberron, or maybe you've just recently heard of the setting with the release of Eberron: Forge of Artificer? What if I told you there's a whole community of players and DMs that have been around for half a decade, running multiple adventures and connecting unique characters and yes even making memes just a link away? That's right! Eberron: Legends of the 5th Dawn is a server in discord where we run D&D games! Not only seamlessly combining 5e and OneDnD content, but adding popular Eberron 3rd party content such as Exploring Eberron and other Keith Baker products to our player options. All while DMs bounce ideas and look into popular 3rd party sources like Duran's Guide to the Blood of Vol and the Giant's Guide to Xen'drik for even more stories to unfold! We have Sharn as our main hub, so even when you're not engaging into quests you can roleplay with a vast community and bring your own stories into the mix. With special encounters avaliable so you can fight crime in the streets of Callestan or help patrol King's Forest against the nefarious Jungle Boys! We're also actively seeking special events as the Eberron we've expanded on together continues to flourish. Including the implementation of holiday events providing special challenges and opportunities. Discord server - Eberron: Legends of the 5th Dawn

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Lodestar
Tools & Platforms

Lodestar

Virtual tabletop (VTT)
English
Free
A local-first battlemap display tool for game masters. Cast a map with fog of war to a second "player" screen while you control everything from a private GM panel. Lodestar runs entirely in the browser with no build step and no dependencies. It runs entirely in your browser. No install, no account, nothing to download if you don't want to. You open it, load a map, click "Open player display," and drag that window over to your second screen. You control everything from your own DM panel, and your players only see what you choose to reveal. /images/general-media/1780915788_spLeMCfy.pngLodestar is completely free and open source, so you can use it, fork it, or tear it apart however you like. Maps — load high-resolution map images from local disk; pan and zoom freely. Player display — open a second window, drag it to another screen, and cast the map to your players. The player window can go fullscreen. Fog of war - Trace polygon areas and click them in reveal mode to show/hide on the player display. - Name polygon areas with a GM-only label. - Paint or erase fog with a round or square brush of adjustable size. - GM sees fog as an adjustable tint/opacity; players see solid black. Multi-floor — build multi-level locations; each floor has its own map, fog, tokens, and stairs. Navigate with the on-screen floor widget. Stairs — place GM-only staircase markers that link floors; they scale with the grid and zoom and are invisible to players. Tokens — drop, drag, label, color, and size them in grid cells; they snap to the grid and appear on both displays. Grid — toggle and adjust size, offset, color, opacity, and token snapping. Ping — Alt+click draws an animated marker on both displays. Measure — reports distance in grid cells and feet. Splash / blackout — show a splash image or a plain black screen on the player display instead of the map. Library — save full setups (image, grid, fog, tokens, floors, views) to a local IndexedDB library; export/import the whole library as JSON for backups or moving machines. When you save a map, it's stored locally in your own browser, not on a server somewhere. Nothing gets uploaded, so your maps stay on your machine. The catch is that the saved library is tied to the browser and device you saved it on, so it won't follow you to another computer or survive clearing your browser data. If you make maps you want to keep, use the Export button to save your whole library to a file. That file is your real backup, and you can import it on any device. Links uncleplants.github.io - Lodestar web app(no download) github.com - Source code

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Warhammer Fantasy Roleplay (2018)
Tabletop Roleplaying Games

Warhammer Fantasy Roleplay (2018)

TTRPG
English
Complex
Warhammer Fantasy Roleplay or Warhammer Fantasy Role-Play (abbreviated to WFRP or WHFRP) is a role-playing game set in the Warhammer Fantasy setting. The fourth edition rooted in the first and second editions was released under licence by Cubicle 7 in 2018. The system it directly evolved from is Warhammer Fantasy Roleplay 2nd Edition Description The primary setting of WFRP is the Empire, a faction located in a region of the "Old World", that is based loosely on the Holy Roman Empire, with a number of baronies, counties and dukedoms fashioned after the fiefs of elector counts and dukes. One of the most identifiable features of the Warhammer setting is Chaos. While the forces of Chaos in Warhammer Fantasy Battle are depicted primarily in the form of bloodthirsty marauders, towering dark knights and savage beastmen, Chaos in WFRP is an insidious force gnawing at the fabric of society. System Overview & Key Features The Career System Instead of fixed classes, characters enter specific Careers like Boatman, Grave Robber, or Wizard Apprentice. You spend experience points to advance within your career or transition to a related one. This represents your character's actual life and job in the world rather than just their combat role. Brutal Critical Injuries Hit points are low and do not increase much as you level. When a character is hit while they have no remaining Advantage or are critically struck, the player must roll on gruesome tables. These results range from minor scars to losing an eye, a limb, or your life. Corruption and Sin Magic is inherently dangerous and tied to the Winds of Chaos. Using magic or encountering dark artifacts can grant Corruption points. If your Corruption exceeds your willpower, you may develop physical mutations or mental instability, eventually turning into a servant of the Dark Gods. Fate and Resilience Characters have limited pools of Fate and Resilience points. Fate can be spent to avoid certain death, while Resilience allows you to ignore the effects of a mutation or a critical hit. These are rare and precious resources that represent the character's sheer stubbornness to stay alive in a doomed world. Additional links cubicle7games.com - Official Cubicle 7 website warhammerfantasy.fandom.com - Warhammer Fantasy Wiki (Comprehensive lore for the Old World)

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