RPG Soundboard

Overview

RPG Soundboard is an audio companion for tabletop RPG game masters, featuring a user interface designed for easier, live playback. Load your own music and sound effects, organize them across multiple soundboards and playlists, and increase the immersion of your table.

System Overview & Key Features

Multiple soundboards & playlists keep separate setups for each campaign, each with independent playlists, players and sound types
30+ real-time audio effects apply DSP room presets live during playback: Dungeon, Tavern, Forest, Castle Hall, Crypt, Dragon Lair, Battlefield, and more
Remote control Any device can host or join a session: start a server on your PC, phone, or tablet and connect from any other device on your local network, with real-time sync across all connected clients
Sharing screen a dedicated presentation window your players can watch, with a custom background. Supports chroma key (green, blue, black) for OBS and streaming setups
3D dice roller roll dice directly from the sharing window and display animated results live for your players
Drag-and-drop reordering rearrange players on the fly with animated swaps
Cross-platform Windows, macOS, and Linux
Sound Types Tag any sound player as Ambient, SFX, or Music using color-coded categories. Create your own types to match your workflow
Your audio files stay on your machine. The app never uploads them anywhere.

Links

rpgsoundboard.com https://rpgsoundboard.com/ - Official website reddit.com https://www.reddit.com/r/rpgsoundboardapp/ - Reddit subreddit youtube.com https://www.youtube.com/@rpgsoundboard - Youtube channel

Other entries

Dungeons & Dragons 5.5e (2024)
Tabletop Roleplaying Games

Dungeons & Dragons 5.5e (2024)

TTRPG
Beginner-friendly
High-Fantasy
D&D 5.5E (officially the 2024 core rules revision) is the modernized, updated evolution of the immensely popular Dungeons & Dragons 5th Edition (2014). The new and updated version of the system was released to coincide with the game’s 50th anniversary. Rather than replacing 5th Edition with a completely new "6th Edition," 5.5E refines and expands upon the existing 5E framework and most of the already existing mechanics. It is maintaining backwards compatibility with the  adventure and source books from 5th Edition. Description D&D 5.5E is the continuation of the iconic d20-based heroic fantasy roleplaying game. Players take on the roles of daring adventurers and the Dungeon Master (DM) describes the world, the events, controls the monsters and non-player characters, and referees the rules. The 5.5E revision was driven heavily by years of player feedback and data on how tables actually run the game. As a result, the new core rulebooks, the Player’s Handbook (September 2024), Dungeon Master’s Guide (November 2024), and Monster Manual (February 2025) are better organized, have clarified language and wording, and try to bring a stronger balance between spellcasting and martial classes. It plays exactly like the 5th Edition, but with tighter mechanics, fewer confusing edge-cases, and more tactical options for the players to have a more unique approach and feel to their characters. System Overview & Key Features Weapon Masteries This is a massive change to how martial classes are played in combat. Weapons now have specific "Mastery" properties, such as Cleave, Graze, or Push. This allows the characters to apply tactical, battlefield-controlling effects on their strikes rather than only rolling for standard damage on their turns. Subclass Standardization All character classes now choose their defining subclass at Level 3. This standardizes character progression and prevents the narrative weirdness of a Level 1 character instantly unlocking ultimate magical bloodlines before they've even adventured. Streamlined Conditions & Mechanics Historically clunky rules have been completely overhauled. For example: Surprise Instead of enemies randomly losing their first turn, surprised combatants simply roll their Initiative with Disadvantage. Exhaustion Replaced with a much simpler, cumulative 1-to-10 scale where each level of exhaustion simply subtracts from your d20 rolls and reduces your movement speed. Hiding Normalized so that successfully hiding essentially grants the "Invisible" condition, removing ambiguity for the DM. The Bastion System Introduced in the new Dungeon Master's Guide, this is an official customizable base-building system. It allows players to construct and manage their own strongholds. From arcane observatories to gambling dens. Apex Monsters & Upgraded Threats The 2025 Monster Manual expanded the roster to over 500 creatures, redesigning legacy stat blocks to be more dynamic in combat. It also introduced "Apex Monsters". These are a higher Challenge Rating versions of classic monsters (like an Apex Hag) designed to serve as more challenging bosses or enemies adding more danger and flavor to the basic version of the creature. Backwards Compatibility The core promise of 5.5E has been that you can still run older 5E adventure modules or campaign settings, even while adapting and using the newer ruleset and systems. If a table wants to bring a 2014 character class into a 5.5E game, the rules are there to accommodate, though it is highly encouraged to transition older characters to the updated 2024 mechanics, as the new systems bring  horizontal expansions to various classes and abilities. Additional links D&D Beyond Basic Rules - Free basic ruleset for the 5.5E D&D

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Luolamestari
Actual Play & Podcasts

Luolamestari

TTRPG
Discussions
Finnish
Vuoropuhelua roolipeleistä ja niiden viereltä. Roolipeli-podcast, joka sukeltaa pintaa syvemmälle pöytäroolipelien maailmaan. Isäntinä toimivat pelialan konkarit ja kustantajat Miska Fredman (Ironspine Press) ja Petri Leinonen (Gogam, Myrrysmiehet). Joka torstai julkaistavissa jaksoissa pureudutaan pelisuunnittelun saloihin, analysoidaan eri roolipelien mekaniikkoja ja jaetaan käytännön vinkkejä niin aloitteleville kuin kokeneillekin pelinjohtajille. Jos haluat ymmärtää, mikä tekee peleistä toimivia ja kuulla suoraan tekijöiltä, miten suosikkiharrastuksemme syntyy, olet oikeassa paikassa. Links luolamestari.com - Official website youtube.com - Youtube channel spotify.com - Spotify feed

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Glasgow Tales and Tabletop Gathering (18-19 July)
Events

Glasgow Tales and Tabletop Gathering (18-19 July)

Glasgow
18–19 July | ACVC Hub, Orton Place Industrial Park, Glasgow Near Ibrox Subway Station A free roleplaying and Storytelling event, Traders, Games, Socialising and more. Roll the dice on something different at the Glasgow Tales and Tabletop Gathering. A brand-new weekend of interactive storytelling, tabletop roleplaying games, creativity, and community connection. Hosted at the accessible ACVC Hub, this two-day gathering is designed to welcome everyone, from complete beginners to experienced players into a friendly and supportive gaming space where imagination comes first. This is a space built around welcoming people in sharing stories, trying something new, and connecting through collaborative play. Throughout the weekend, volunteer storytellers and game masters will run a wide variety of one-shot tabletop RPG adventures, from fantasy and horror to mystery and cinematic storytelling experiences. Whether you’ve played for years or never rolled a dice before, there will be games designed to help you jump in and have fun. Schedule Saturday 18 July Venue open from 9am until late Day Sessions Morning Games: 10am–1pm Afternoon Games: 2pm–5pm Evening Events Blood on the Clocktower Vampire LARP Ball Sunday 19 July 11am–5pm Sessions will include either: A full 4-hour adventure spread across the day, or Two separate beginner-friendly 2-hour one-shots Sunday Session Times Session One: 11:30am–1:30pm Session Two: 2:30pm–4:30pm What to Expect The full programme of one-shot games will be released around the 24th May, once all volunteer Game Masters are confirmed. You will be able to book specific games at that point, we will also be managing a standby list. However, you can already expect a wide mix of tabletop experiences across the weekend, including classics such as Dungeons & Dragons and Call of Cthulhu, alongside a range of indie RPGs and narrative-led games. Sessions will be designed with both newcomers and experienced players in mind, with options suitable for complete beginners as well as more seasoned tabletop gamers looking to try something new. We will also have an open play area, demo area and some local traders. Tickets & Cost All sessions free to attend thanks to support from the Commonwealth Games Festival Fund and Glasgow Life. Donations are welcome and will help support the ongoing community and charity work of Critical Chance Collective, but there is absolutely no expectation to contribute financially. Bookings will be managed through Humanitix, the not-for-profit ticketing platform. There are different types of ticket, please select the sessions you want to attend. We have a hard cap on numbers and will be in contact to confirm your attendance and specific game selection periodically. Important Information This event is 18+ No alcohol or drugs permitted in the venue Outside food is welcome Links events.humanitix.com - Event registration criticalchance.co.uk - Critical Change Collective website

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