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other
Other
Online
Campaign
Adventures in Ankh-Morkpork: The Guilded Age
Players
0/6
DM
1/1
Other
en English

Adventures in Ankh-Morkpork: The Guilded Age

Everyone wants something in Ankh-Morpork. The Patrician wants order.  The Watch wants answers. The Wizards want lunch. And you? Well, you probably want to survive until payday. Because you're a group of hapless heroes, dubious professionals, and freelance misfits suddenly entangled in a citywide struggle between guilds, mysterious cheese cults, and ancient arcane plumbing. The payday is coming, it's as certain and Death.*) But let's discuss this "survive" part, shall we? ___ *) And taxes, since Lord Vetinari seems to be deadly serious about tax evasion.

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Blade Runner
Online
Campaign
Blade Runner: City of Fallen Angels
Players
1/4
DM
1/1
Blade Runner
en English

Blade Runner: City of Fallen Angels

GAME DESCRIPTION Will you uphold the law, expose rouge Replicants and uncover corporate conspiracies, or delve into the depths of your own humanity, staying your hand and looking back at the critical moment? Will you find salvation in a world dominated by shadows, or will you succumb to the allure of a future where humanity is defined by the flickering glow of artificial light? The choices you will be forced to make will shape the fate of City of Fallen Angels and its denizens. As your Game Runner, I will guide you through a narrative web of intrigue, espionage and existential questions. This game is not just about rolling dice and calculating statistics; it's about the atmospheric exploration of a world that is as dangerous as it is mesmerizing. In the game you can expect a cinematic experience where the choices you make echo through the neon-lit streets of Los Angeles, shaping a narrative that is as unique as the individuals playing it. Set against the backdrop of a sprawling, rain-soaked metropolis of Los Angeles 2036, the players will navigate a world where advanced technology clashes with gritty urban decay. Inspired by the iconic Blade Runner aesthetic, the narrative will explore the ethical dilemmas of artificial intelligence, corporate power, and the quest for humanity in an ever-advancing technological landscape of a world where trust is a rare commodity, and every corner holds a secret. ABOUT THE CAMPAIGN  "City of Fallen Angels" story arc consists of fifteen Case Files, taking place over a span of last months of 2036 and part of 2037. Each Case File concludes mostly within three Sessions. "City of Fallen Angels" campaign operates on my dedicated Discord server, providing an accessible platform for players to engage in a story-driven experience. Upon entering the game, players will access rule summaries to help them navigate the game mechanics. The system is designed to be beginner-friendly while maintaining depth for seasoned role-players. During the game, I provide custom handouts that include detailed descriptions, visual references and important information relevant to the ongoing story. Mugshots, maps and other visual aids are utilized to provide a visual representation of the characters, locations, and clues encountered throughout the game. Take note that "City of Fallen Angels" campaign prioritizes a story-driven experience that focuses on mystery and puzzle-solving rather than combat. The narrative unfolds through a series of interconnected events, each leading to the next piece of the puzzle. PLAYER SAFETY During Session 0 (Case File #000: First Assignment) we will discuss all the no-go zones for topics, setting the boundaries to the table. We will discuss expectations, tone, and themes of the game in relation to personal triggers and establish group norms, to ensure everyone is comfortable with the content of the campaign. Open door policy is self-explanatory: you can leave anytime, without judgement. After each game session we will have debriefing. Periodically, I will check in with the group during gameplay to ensure everyone is still comfortable with the direction of the story. I will encourage open communication and provide a platform for all the players to express their concerns.      CHARACTER CREATION The character creation phase will take place during in Session 0. Players will craft the protagonists of the story, Blade Runners, uniquely poised to work and survive the gritty and dystopian world of neon-noir Los Angeles in 2036. Players will define their Blade Runners' backgrounds, choosing between different Archetypes, each with distinct skills and affiliations. The system encourages players to delve into their characters' motivations, relationships, and personal history, providing a rich tapestry against the backdrop of the oppressive yet captivating future. Choices regarding personal philosophies contribute to the character's identity and effectiveness in the unforgiving urban landscape of City of Fallen Angels. The nature of Session 0 ensures that characters are not only finely tuned for the challenges ahead, but also woven into the intricate narrative fabric of a world where the line between human and machine blurs. PREPARATION You must have a Discord account. If you don't have one, you can create it for free on the Discord website. Invitation link to my Discord server: https://tinyurl.com/gmkirdan Please, join my Playground and choose the Role: "Replicant". This is primary point of contact for any questions or concerns. Voice is required and video highly recommended. Please, ensure you have a decent mic (and webcam, if applicable), stable Internet connection, and that you're able to play in an area with minimal background noise and distractions. After joining the game, players will be provided with the link to download some prep materials, i.e. information on Blade Runner universe and game mechanics.

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Waterdeep dragonheist
Players
5/7
DM
1/1
Dungeons & Dragons 5E
en English

Waterdeep dragonheist

Looking for 2 more players to join my campaign. We meet every 2 weeks on sunday at 5pm est. On discord and play on roll 20. Please DM me if you're interested.

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Dragonlance shadow of the dragon queen
Players
4/5
DM
1/1
Dungeons & Dragons 5E
en English

Dragonlance shadow of the dragon queen

This campaign is already in progress we are at the end of the second chapter. Im a fairly new GM and use foundry VTT but so far the campaign is going well. We play 7pm Sunday GMT+1

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DND5E
Dungeons & Dragons 5E
La Habra
Campaign
Afield in the Firelands
Players
1/5
DM
1/1
Dungeons & Dragons 5E
en English

Afield in the Firelands

Traverse the volatile volcanic coasts or delve into the unnamed canyons, thwart or join the corruption dwelling among bustling mining cities, fight or flee from unnamed desert monsters, bolster the province's political power or launch a stratagem of subterfuge to overthrow the leaders, and more in the continent of Alyria! The Short: We need 3-4 more players for our role-play-heavy, action-packed, mind-stimulating RPG campaign. The campaign started in D&D 5e. We can continue the game in 5e or convert to the enticing Mork Borg or Cairn systems (wink wink). Offline game in La Habra, CA. We play on Sunday, and we're trying to determine if we'll do once or twice a month. We can figure it out as a group. Us: We have 2 dudes. We're in our 30s. We're friendly to all types of folks. We like sword & sorcery, espionage & intrigue, and exciting narratives. We prefer the hard-to-beat style of games because they're extremely rewarding and lean closer to OSR, but we can jump into epic fantasy as easily as grimdark. However, we don't want to run a meat grinder; we want investment in characters and the world. We can start up a new campaign in the world or continue with some important missions already in play. The players will choose. You: You don't need to know how to play; we can teach you, but you will need to know how to role-play a character and get invested. The DM can guide you with world details. Passion and creativity go a long way. Please be 18+ in age so we can say ridiculous things around each other without guilt. We'll need communication from you and respectful behavior with the group. Easy enough, right? Table: The Table is kind and understanding. No politics or religion discussions at the table or in chat to keep the peace and enjoy the escapism. DM is experienced, patient with new players, communicative, and has his own homebrew world and homebrew rules to keep things fresh for veterans. Laughs and good-natured humor are encouraged. We usually bring appetizers and drinks to share. The best Tables are ones composed of friends, so don't be shy about making new friends out of us. Trial: We will try you out the Table a few times to make sure everyone is the right fit because we want everyone to have warm fuzzies and a great time playing. Join us soon, adventurer. The world awaits.

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Heavy Gear 4...
Online
Campaign
Heavy Gear - Mad Max meets Oregon Trail with Mechs
Players
3/6
DM
1/1
Heavy Gear 4e
en English

Heavy Gear - Mad Max meets Oregon Trail with Mechs

18+: I’m in my 30s and not an educator. Playing with random high-schoolers would feel weird. There will be no 18+ NSFW content. LGBT: I’m Trans and you’ll need to be cool with that. I’m also autistic. Scheduling: I have pretty open availability, so if a different day works better for the group I may be able to make it work. Currently scheduled for Monday at 530PM PST. GM Style: Heavy on player lead roleplay, light on combat. Expect about an 80/20 mix. I do make use of AI, but have the decency to be ashamed of doing so. I’m relatively new and inexperienced as a GM. I'm not great with voices, and currently do not make use of background music. I currently have three confirmed players and am looking for 1-3 more. Platform: Discord voice, Owlbear Rodeo. System: Heavy Gear RPG 4th Edition Character Creation Notes: 17 skill points, 3 Familiar skills (unrestricted). Start with one PL1 Gear of your choice (probably a Hunter or a Jager). GREL characters are allowed. Non-Terra Novan characters are allowed if you can come up with a justification and an interesting story. Terra Nova & Heavy Gear in Brief Terra Nova is a desert world caught between nations, corporations, and old wars. Most people live in heavily fortified cities, but out in the Badlands—the vast deserts, salt flats, and canyons between nations—life is rough, lawless, and fiercely independent. The world is shaped by its iconic war machines: Gears, mechs designed for speed, agility, and firepower. Every faction has their own designs, but out in the Badlands, most Gears are patched together from salvage, stripped for parts, or jury-rigged with whatever still works. Life in the Badlands is a constant struggle against raiders, warlords, corporate exploitation, and the unforgiving desert itself. Traders, smugglers, mercs, and wanderers travel in long caravans, hauling goods and trying to survive one dust storm and ambush at a time. More background info can be found in the freely available wargame rules: https://www.drivethrurpg.com/en/product/395804/heavy-gear-blitz-tabletop-wargaming-3rd-edition-rules-version-3-1 This video does a good job summarizing some of the background lore: https://www.youtube.com/watch?v=AciJHsqFHSo Campaign Summary & Intro You are part of a merchant caravan, a ragtag convoy of traders, settlers, and wanderers crossing the Badlands to build a new home. The road is dangerous, but it is also alive with opportunity: every mile brings new allies, rivals, and threats. On the move, survival means holding the line against raiders, keeping gears running in the dust, and navigating the politics of trade and travel. The caravan is family, livelihood, and fragile hope. But the journey is only the beginning. When the caravan finally plants roots, new struggles emerge. Defending a settlement in the Badlands means fending off warlords and raiders hungry for plunder, resisting corporate control dressed up as “protection,” and holding together a community that is as fractious as it is fragile. This is a story of hard travel, desperate battles, and the fight to claim a piece of the desert as your own. It is about the choices that shape not just survival, but the kind of future your people will build.

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Fabula Ultim...
Online
22 €
Campaign
Fabula Ultima: Chasm of the Heavenly | $25
Players
4/6
DM
1/1
Fabula Ultima
en English

Fabula Ultima: Chasm of the Heavenly | $25

Campaign Trailer: https://vimeo.com/1113698552 The depths of the Moon Vale are littered with vaults left by an ancient, advanced civilisation pre-Godfall, brimming with secrets and relics. Until fairly recently, most of these vaults were sealed or inaccessible but now they beckon to be unearthed by explorers, scholars and thieves - you!  You are everyday people: explorers, alchemists, scholars and wandering warriors in a journey of rediscovery, understanding, empathy, respect, and love for the world you live in and are part of, as well as for its past.  Are you going to be questing Guardians, desperate Heroes of the Resistance, brave Revolutionaries, or daring Seekers?  Will you unveil the mystery surrounding the Godfall, the star-eating Dragons, and outsider conspirators?  Check the Campaign Primer: https://homebrewery.naturalcrit.com/share/9GLnmdiJHOwR  Game Details:  📜 System: Fabula Ultima 🗓️ Dates: Wednesday, 20:00, GMT-3 🎟️ Value: $25 per session, session 0 free 🧭 Level Range: Level 5 → Progressing through Level 30+ 🧱 Platform: Foundry VTT + Discord (Voice Chat, No Video Required But Strongly Encouraged) 💻 Tech Requirements: A computer capable of running Foundry VTT This Campaign Offers:  - Classic JRPG tropes: magitek, complicated villains, wondrous places, strange monsters, colour-coded slime, and a dude called Cid. - Wide range of character customization: several classes with unique powers, skills, spells, and mechanics allowing for multiclassing up to lvl 50!!! - Easy play, deep mastery: intuitive rules with great depth for tactical play and satisfying synergies  Your journey will explore  - Community: a recurring cast of characters and actions that ripple in very tangible ways. - Remnants of the Past, Hopes for the Future: show that history does not have to repeat itself. - The Abyss: treasure, secrets, and monsters remnant of ancient civilizations after a world-shaking cataclysm. About the Game Master: Gabriel Caetano (she/they) Gabriel is a Brazilian game designer and professional GM with a focus on collaborative worldbuilding, narrative weirdness, and emotionally resonant play. She brings 5+ years of experience running intense, character-driven sessions, packed with inventive scenarios, memorable NPCs, and expert use of safety tools. About Polyhedra: This game is part of Polyhedra, a vetted, community-driven space for high-quality paid TTRPG experiences. Before joining, you’ll need to complete a short interview with the Polyhedra team to go over guidelines and expectations. How to Apply? Use the link below. Th polyhedra team will be in touch for your onboarding https://polyhedra.games/my-tables/2

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Imogeni maade seiklused // Adventures of Imogen
Players
3/4
DM
1/1
Dungeons & Dragons 5E
et Estonian en English

Imogeni maade seiklused // Adventures of Imogen

ENGLISH DOWN BELOW Hei seikleja! Kas otsid uusi väljakutseid ja tahad sukelduda täiesti omanäolisse maailma? ✨ Olen üle kümne aasta olnud Dungeons & Dragons 5e mängujuht ning kutsun 3–4 mängijat liituma kampaaniaga, mis viib teid mu enda loodud fantaasiamaailma Imogeni. See on paik, kus võimsad kuningriigid ihuvad teineteise peale pidevalt hammast ja jumalad on hõivatud oma enda võimumängudes. Kampaania kulgeb tasemetel 4–12 ning kestab ligikaudu 25 sessiooni. Mäng toimub Roll20 ja Discordi vahendusel. Oodatud on nii kogenud seiklejad kui ka esmakordsed seiklejad. Mäng on tasuline. Kui tunned, et Imogeni maad võiksid olla sinu järgmiseks koduks, võta minuga ühendust ja arutame lähemalt! ------------------------------------------------------------------------------ Are you looking for new adventures and eager to dive into a truly unique world? ✨ I’ve been a Dungeon Master for over ten years, and I’m inviting 3–4 players to join a Dungeons & Dragons 5e campaign set in my homebrew fantasy world of Imogen. This is a land where kingdoms are preparing to go at it each other, while the gods are occupied with their own games of power. The campaign will span levels 4–12 and last around 25 sessions. We’ll play online using Roll20 and Discord. Both experienced adventurers and first-time wanderers are welcome. The game is paid. If you feel that the lands of Imogen could become your next home, reach out and let’s talk!

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Ninjas and S...
Online
Campaign
Ninjas and Super Spies
Players
3/5
DM
0/1
Ninjas and Super Spies
en English

Ninjas and Super Spies

[Online] [Other][Palladium] [Ninjas and Super Spies][11 AM GMT Saturday] looking for GM Plot: In the year 1994, in a world that outwardly looks just like our world did at that time. An extra dimensional organization is attempting to influence and control leadership people from all over the world. These leaders include people from mega corporations and even mayors, governors and possibly someone in The House of Lords. Very very few people have knowledge or would even believe that an alien organization is present and to most people this notion is laughable. There is one small organization that is aware and will fight against this threat. Important NPC: Colonel Jacobs has served Belgium and NATO for decades as an affective intelligence officer. For the last couple decades he has been aware that the children and grandchildren of Vril Society and numerous witchcraft cults have been communicating with an other-worldly organization called the Brevrun. Jacobs believes this the Brevrun is intent on enslaving the human race. Twice, Jacobs has used his considerable influence to create a team to investigate and even combat the Brevrun, but the teams abruptly disappeared. Jacobs still has enough influence to create and finance one last team. He is now far too old to lead such a team, and very much needs this new team to have some measurable success. Notes: Heroes: 3 to 4 players. The characters will be similar to characters like James Bond, Bruce Lee, Chuck Norse, and Macgyver. The game year is because that is the time period the game is balanced for. The GM might change that year. The plot is likely to change when a GM is found. The main purpose of the above plot is to answer the question “What type of game are you looking for”.

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Mancer
Online
Oneshot
Magic academy trained to hunt monsters on Earth
Players
0/4
DM
1/1
Mancer
en English

Magic academy trained to hunt monsters on Earth

very anime inspired, collegiate, magic, monster hunting- inspired by the Lancer system Platform: Discord for voice and sharing info with Roll20 Availability: 3-4 players Time Zone: GMT+1 19:00-19:30 each session lasting 3-3.5 hours, Friday, Sunday, or Wednesday. Requirements: 18+ only Tone: Fun and anime inspired hijinks with some serious moments. Pitch: The Land Between is a realm caught between the intersections of various realms before Earth. Here Hell, Heaven, the Fey Wild, and more collide waging war leaving the land a wasteland. Amongst pockets of civilisation one can find Mancers, powerful mages who fight against those that seek to make their way to Earth. As student at the Travelling Tower hoping to become Mancers you are to travel to Earth to hunt down evil forces who have snuck through the first line of defence. As Earthlings are not aware of such cosmological forces this must be a covert mission. In Mancer you can play various fantasy races and choose different classes in an interesting system. Other: Looking to start this as a one-shot to see interest in the hopes of forming a proper campaign. This will also be my first time running this system but I am a pretty experience GM.

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Luckyroll’s 5e Homebrew Campaign
Players
3/6
DM
1/1
Dungeons & Dragons 5E
en English

Luckyroll’s 5e Homebrew Campaign

(Estimated Runtime to be 3+ years running | Friendly & Welcoming | RP Heavy) Hey there, I’m Fabio, DM of Luckyroll 5e. We just wrapped up a 147-session campaign that ran for 3.5 years, and now we’re starting a new story in the same world. We’re looking for 3 new players to join us as we dive into Vyrindor - a land scarred by cataclysm, haunted by strange horrors, and divided by clashing ideals. Application end date: 03.09.2025 - 12am GMT+1 What to Expect This isn’t a sandbox or a railroad - it’s a guided story (Linear) that adapts to your characters’ choices. Whether you lean into: Political intrigue Survival against nightmare-born horrors Delving into the Wonders of the Hail Exploration of the Barrierlands Or entirely other aspects you are interested in. …the narrative will bend around what your group decides matters. We’re RP-heavy and collaborative, so backstories and table choices really shape the campaign. The world is already alive with history from our prior campaign, but this is a fresh start - new story, new characters, new legends waiting to be written. The Setting in Brief Three generations ago, the Prime Veinflare shattered the land and cloaked the capital in a strange crystalline storm. From the ruins, two very different nations emerged: Pheyloràn, a wonder-driven nation, and Uldra’ven, a survival hardened militaristic regime. Their uneasy reunion now threatens to spiral into conflict, as the strange Borderland that looms between them pulses with eerie gloom. Game Details System: D&D 5e (modified with homebrew rules) Style: Narrative-heavy, RP-focused, long-term, with enough room for tactical combat that leans from easy to very deadly depending on player choices (usually try to have 1 combat encounter at least every 2-3 session) (can be more depending on the area you find yourselves in and if it makes sense narratively) Deadliness: Up to the players and discussed at session 0, default is depending on the players choices. Resurrection: Resurrection rules of CR are used. (ritual for resurrection spells longer than 1 action) The player has the final say if their character returns or if it is the end of the journey for them and they create a new character or something else happens. Platform: [Discord - Foundry VTT hosted via Forge], Schedule: [Thursday/19:00 + GMT+1] Slots: 3 players (joining 3 returning players = 6 total) (Average group age is about 30) Experience: All welcome, but love of roleplay is a must. Vibe: High Fantasy and emotional storytelling, with tones similar to Avatar: The Last Airbender| Claire Obscure: Expedition 33 - serious moments balanced with humor. If you want to be part of a table where characters shape the world as much as the DM, and where the story grows from the players’ choices, we’d love to have you. Overall we want to have a fun time with friends at the table! Recruitment Form Link! https://docs.google.com/forms/d/e/1FAIpQLScbHhSwIYHwH5EvAaRov-Lef87XkGJd1UauTAy5Zy0cMCMpBA/viewform?usp=header

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DND5E
Dungeons & Dragons 5E
Online
Campaign
D&D 5e (2014) Campaign: Astral Origins
Players
5/6
DM
1/1
Dungeons & Dragons 5E
en English

D&D 5e (2014) Campaign: Astral Origins

The Astral Plane collapsed. As the backbone that binds the planes together, its fall shattered the very boundaries between realms—Material, Elemental, Ethereal, and beyond. The devastation rippled across existence, tearing rifts, unraveling magic, and breaking the order of reality itself. No one knows why it happened—or why, centuries later, the Astral Plane eventually stabilized again. But the world that remains is not the one that was. While other races escaped to their native planes during the chaos, **humans were stranded** in the Material Plane—ground zero of the catastrophe. From the ruins rose **three human tribes**—two of which forged their own kingdoms. The third, the **Nurian Tribe**, mastered unmatched magical technology… but **vanished mysteriously** just before the world began to recover. **It is now 800 years since the Collapse.** The world has endured, evolved, and expanded—but much remains unknown. **A World Reborn, Yet Unfamiliar** The continent now known as **Miras** bears little resemblance to the world before. Centuries after the Collapse, a second landmass—**Iodoris**—was discovered, hidden behind violent storms. Its existence raised questions: if it took so long to find Iodoris, what else lies undiscovered? Even now, echoes of the planar rupture linger. Some lands shimmer with residual magic. Others conceal secrets untouched since the Fall. **Exploration Awaits** - Uncover the fate of the **Nurian Tribe** - Discover perspectives and paths hidden since the Collapse - Encounter forces and places reshaped by planar instability - Help redefine a world still healing from cosmic ruin **About Iodoris** A continent inspired by Eastern and Far Eastern cultures (Chinese & Japanese themes), home to unique races and traditions: - Kitsune - Half-Oni - Tortal - Pandafolk …and more. **Optional StoryPaths System** StoryPaths are **optional narrative arcs** tied to your character’s journey. Choosing one may: - Grant **unique magical items** or **custom features** - Enhance your **class**, **race**, or unlock **prestige-style traits** - Reveal **hidden aspects of the story**—perspectives otherwise unseen - Trigger alternate events, affect factions, or shift the path of an entire arc Perfect for both veterans and new players who want help shaping their story. StoryPaths are never required—but they change everything. **Campaign Details** - System: Dungeons & Dragons 5e (2014 Homebrew) - Using revamped classes by **LaserLlama** (a homebrew creator known for balanced and flavorful class redesigns) - Format: Online (Discord + VTT) - Censorship: Currently the only thing we have restricted is the use of Needles due to a phobia and most physical relationships are done behind the curtain but pretty much everything goes for now until someone says otherwise - Sessions: Next session is Saturday, 6 September at 6:00 PM CEST (Amsterdam time / UTC+2) Is done monthly for now. With possible Bi weekly - Player Count: 5 to 6 players - Tone: Exploration, mystery, post-cataclysmic survival, character-driven storytelling - Custom world, unique playable races, and deep lore **How to Apply** Please **do not DM me**. Apply using the short form below : https://forms.gle/B12ivFxgws1ByBT1A Let the astral winds guide your path. ***Number of opening slots : 1 ***

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DND5E
Dungeons & Dragons 5E
Online
Oneshot
The Nexus a Westmarch style experience.
Players
0/10
DM
1/1
Dungeons & Dragons 5E
en English

The Nexus a Westmarch style experience.

The Nexus is an inter-dimensional hub, where adventurers find themselves with a second chance at life. We are a community DnD server on Discord, where we run both live and pbp sessions. Each DM has their own setting that your character(s) can visit through series of one shot content, or on a campaign basis. We are of course LGBTQAI+ friendly, 18+ community happy to help newbies get into games. We are looking for more players as well as DMs for our community. Find us here: https://discord.gg/aGGVAZFGn3

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DND5E
Dungeons & Dragons 5E
Online
Campaign
5e 2024 Chill Vibes/Story Heavy
Players
2/4
DM
1/1
Dungeons & Dragons 5E
en English

5e 2024 Chill Vibes/Story Heavy

Been a DM for a few years. Looking to finally run a player centric campaign, beyond 5/6 sessions, as well as make some pals. I've been trying to run a homebrew world heavily inspired by Brennan Lee Mulligans WBN Campaign, with a bit of Ghibli, and Obojima thrown in. I know, like , how original?! First time reaching out properly so don't know the proper etiquette. I have a small child, so flexibility around start times appreciated.

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Vaesen
Online
Campaign
Vaesen
Players
2/4
DM
1/1
Vaesen
en English

Vaesen

Welcome to the Mythic North. In dark forests, beyond the mountains, by black lakes in hidden groves. At your doorstep. In the shadows, something stirs. Strange beings. Twisted creatures, lurking at the edge of vision. Watching. Waiting. Unseen by most, but not by you. You see them for what they really are. Vaesen. Welcome to the Mythic North – northern Europe of the nineteenth century, but not as we know it today. A land where the myths are real. A cold reach covered by vast forests, its few cities lonely beacons of industry and enlightenment – a new civilization dawning. But in the countryside, the old ways still hold sway. There, people know what lurks in the dark. They know to fear it. Hello! I am looking forward to have three brave players who would like to join The Society, a group of people who were gifted with The Sight - ability to see supernatural creatures in the game called Vaesen. Vaesen is based on YZE and is rules-light system, with consequences of the action steering the game itself. Players are just ordinary people who are able to see the Unseen, and upon invite, they form a Society, group that is willing to go through the country to help maintain the peace between the Invisible and every day people. We will be playing starting adventure, Dance with Death, and move to the newly published City of My Nightmares. After that, we will decide on the next adventures. About the game: - Played on the weekly basis (starting August) of Thursday-Friday mornings AM GMT+2 (time to be decided) on Discord, via Roll20 possibly – a working microphone is a must; - Every game would have information about potential triggers; - Rules-light adventure of investigations, mystery, a bit of horror and supernatural elements - The triggering content will be discussed with everyone beforehand, but be aware that there might be strong triggers of the events of deaths among NPCs and animals, harm or self-harm, suicide, domestic abuse and occultist themes. I want people to approach those themes with respect so that is why game is 18+ and I expect everyone to accept that this themes, while not widely described, will appear during the game; - Game is happening in 19th century Sweden, and characters will start their game as early established group in Stockholm; - You chose from one of the archetypes: Academic, Doctor, Hunter, Occultist, Officer, Priest, Private Detective, Servant, Vagabond, and Writer. You can also use archetypes from Mythic Britain and Ireland: Performer, Athlete and Socialite. Who am I looking for: - People who are able to commit to the game on the weekly basis (some days off are understandable, but I want to have a group that can play together on more or less regular basis); - People who are respectful about heavy themes in the game and are willing to play the investigations that may touch upon more heavy content; - Players who are respectful to each other and are happy to roleplay as the group, not only contact with NPCs; - New players to the system are more than welcome if they want to learn the system; - This is LGBT+ friendly game and no sort of the discrimination (unless in-game specific) will be accepted.

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Echoes of Eternity
Players
2/5
DM
1/1
Dungeons & Dragons 5E
en English

Echoes of Eternity

Game: dnd 5e 2024 (with 2014 character build options) Experience: open to beginners and experienced players Timezone: UTC + 2 Schedule: once every two weeks,, on Thursday evenings Game Style: Casual / beginner-friendly Theme: High fantasy with medieval roots, mixed with steampunk and bio/eco-punk elements. think warforged, magic-powered airships, and nature-shaped technology. Webcam & microphone needed! ( webcam is due hearing disability DM) Hey everyone! I’ve been playing D&D for a while and I’ve been dming for about half a year now. While I already run another game on Saturdays I'm hoping to start off a campaign in a different setting! Which is in a worldbuilding project I've been working on for the past few months and I'm so excited to share it with people! So far I already have one player for the group a dear friend of mine whose as excited as me to be playing! Campaign pitch A century of peace holds across the lands, guided by a council of nations. But whispers of something ancient and powerful are beginning to stir. You are a group of adventurers from different lands. knights, detectives, scholars or guild agents. Brought together for a mission that seems simple at first: investigate missing cargo connected to the world council. To aid you on your journey, you’ll receive help from Hilda Gearwright, affectionately known as Granny, and her loyal automaton companion, Bolt. Granny’s knowledge and airship will carry you toward your destination. But the closer you get, the stranger things become. At the accident site, you’ll encounter a mysterious figure trying to interfere with something hidden. What is their purpose, and what dangers lie ahead? Soon, you’ll discover that nothing is as it seems and the choices you make could shape the fate of the world. If you're interested in such an adventure feel free to fill in the form below! Or send me a message on discord! https://forms.gle/e9881LG5ULoH6hvs7

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DND5E
Dungeons & Dragons 5E
Online
Campaign
Kerlaans
Players
5/5
DM
1/1
Dungeons & Dragons 5E
en English

Kerlaans

I am still writing this campaign so it isn't fully finished, but it is finally finished enough to start playing! But I also want to form this campaign around my players and the story they want to play through. So, there is no real introduction yet, but when some more players join I'll write a proper one. GMT+2

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DND5E
Dungeons & Dragons 5E
Online
Oneshot
AL Nordic
Players
0/5
DM
1/1
Dungeons & Dragons 5E
en English

AL Nordic

AL Nordic is an online community founded by Scandinavians but welcome adventurers from everywhere! We play adventurers league games, and it is open for anyone to run or join a game. There are also a community of writers that have published many adventures for AL. Find us on Discord: https://discord.gg/wNfgNXvfcU For more information: https://www.adventurersleague.info/ https://al-nordic.org/

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FREE LEAGUE...
Online
Campaign
The One Ring (LOTR)
Players
0/6
DM
1/1
FREE LEAGUE (The One Ring)
en English

The One Ring (LOTR)

Hello everyone! Thought it was about time I gave this LOTR themed tabletop RP a go :) This volume contains five adventures, to be played using the pre-generated characters provided in the set. While it is the intent of this game to let the stories unravel as 5 separate tales, It is possible for the adventures to be linked to make the story work even better! The stories are all involved with something happening in the "shire". But that in my humble opinion just limits the possibilities that the amazing fictional world of J. R .R Tolkien has to offer. Therefore I will be adding my own 3 additional stories to the mix, that will happen outside of the shire, and that will give you the middle-earth experience of a lifetime! And yes I will be using the books as references so if you are a hardcore fan you will either love this for it's theme, or hate it cuz I might not make all the things super-duper-mega-ultra accurate! WARNING: As a LoreMaster, I am under no obligations,(nor are you, the player) to take this seriously. This is not one of the "Stick to the rules, cuz the smart book tells us to" kinda campaigns. Quite the opposite, this is a perfect home-brew, dumb, silly and exiting game for any of you LOTR fans out there who are thirsting for more adventure! Now the big questions: where & when ? WHERE: Most likely this campaign will take place online due to the absence of a possible meeting place... WHEN: Ahh, as soon as we can start! In theory 6 characters would be best to have in order to play through these inviting stories, due to every character having either a unique set of skills, or possessing a quality without what the rest of the party will have a hard time beating the campaign. As of right now, I have planned the campaign to start at the end of July. This should give us plenty of time to gather the troops and rally our forces against this growing evil... Also we are gonna meet/play whenever it suits us all. there is no time schedule set for this campaign say, every Monday exactly at 12:34, new moons time, we must gather blablabla bla bla. Nah, we run the campaign how and when we feel like it! WHO AM I EXPECTING TO JOIN: Pff anyone really! But as a rule of thumb, you should consider the fact that most of the community is on the younger side of the spectrum, and with me being 20 myself, I would much rather not have people who are like 65+ or under the age where they can be left alone with matches for 3 minutes, join this campaign. This is just so that the more people of the same age group we have, the better are the chances that we will all get along, without leaving anyone out either from the jokes or just cuz. (Looking at you boomers...) So yes, there technically is no age limit, please remember, what I just formerly mentioned. DISCLAIMER: PLEASE HAVE A DISCORD ACCOUNT! Otherwise well um, unless u have a palantíri at your disposal, we cannot really connect! LINK TO DISCORD: https://discord.gg/GBVCPnsgNA That's all folks! Can't wait to meet some of you brave adventurers out there!

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PATH2E
Pathfinder 2E
Online
Campaign
Episodic play, HB setting (Inactive)
Players
7/10
DM
1/1
Pathfinder 2E
en English

Episodic play, HB setting (Inactive)

(Currently Inactive) Shortform semi-serious storytelling with a rotating GM chair, flexible participation, a persistent setting built collaboratively, and just a sprinkle of queerness. Server: https://discord.gg/JMsquta9ve

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DND5E
Dungeons & Dragons 5E
Online
Oneshot
The Mine of Toskenweld
Players
6/6
DM
1/1
Dungeons & Dragons 5E
en English

The Mine of Toskenweld

Adventurers have arrived at the town of Toskenweld. A seemingly calm mining-town, where local dwarves busy themselves with excavating various riches from underneath the surface. A town where rarely anything spectacular happens. But now, adventurers find themselves challenged by this boring locations as the town suddenly has a call for heroes to aid them with an underground problem... The game will take place on the 17th of April at 18:00 (Estonian time). Expected duration of the game is 2 to 4 hours. All players are expected to have a working microphone and a camera during the game.

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DND5E
Dungeons & Dragons 5E
Online
Oneshot
The Arcane Frontier (3rd session)
Players
7/10
DM
1/1
Dungeons & Dragons 5E
en English

The Arcane Frontier (3rd session)

Hello adventurers! I am a GM based in Tallinn, and I would like to announce the second session of a new DnD 5 campaign I have been working on, for beginners and veterans alike, named: The Arcane Frontier. It consists of a series of independent one-off sessions in one persistent world. Each session, a party of 4 goes on a quest, in which you visit some new location: basically, a mini "dungeon" crawl with some roleplaying before and after. If you join multiple sessions, you keep your character, gaining more loot, reputation and friends. The second session will be on Friday the 28th of May, starting at 19:00 online on a separate Discord server, and should last about 3 to 4 hours. Sessions are in English. Send me a message, and I'll send you an invite to our Discord server. My username on Discord is Silen#7094. Hope to see you at the next mission! ---------------------------------- Info about the campaign: A realm of possibilities. A blessing to some, and curse to others. The mages of an advanced and populous planet-wide society have created a portal to a new plane. Adventurers courageous enough to start life anew travel to this arcane frontier, ready to make their mark in an unknown world. There is but one catch, those travelling through the portal may never return to their home world. It is a fresh start, a blank slate. What kind of person will you be? This is a series of independent one-off DnD 5 sessions set in one persistent world. Each session will feature a mission of your choice, in which you visit some new location in the wilderness of The Arcane Frontier. You can join for one session, or stick around and have your character go on multiple missions. It's your choice! Maybe you even gain enough reputation to level up.

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DND5E
Dungeons & Dragons 5E
Online
Oneshot
Shipwrecked
Players
5/5
DM
1/1
Dungeons & Dragons 5E
en English

Shipwrecked

A strong downpour of rain, punctuated by the occasional clap of thunder and lightning, stirs you in the night as the ship is rocked by a large wave. The sound of creaking and snapping leads to a spray of splinters as the boat is assaulted by another huge wave. All around you is the sound of panicked shouting as others begin to realize the severity of the situation. The storm is ripping your boat apart. You find yourselves washing up ashore on a sandy beach. The weather is still harsh, but the ground beneath your feet is a touch more comforting than the deadly abyss of the ocean. You see others crawling up the beach with you, while behind the massive waves roil and crash against the reef. You realize you'll need to collect who or what you can and build suitable shelter if everyone is going to survive the night.

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