Find a D&D (or any other tabletop) group to play with

Groupfinder is a looking-for-group/players platform for any and all tabletop games. Whether you play online or in-person.

1,034 active player and 549 game posts
What is an active post?
A post is active while its owner keeps it open. Bumping the post, editing it, or receiving messages keeps it active. After 60 days with no activity, or if the owner does not visit for 60 days, the post turns inactive and leaves this list. The owner can activate it again at any time.
Example game post: To Erebor and back again, a One Ring campaign in Shire, 8 of 9 players Example player profile: Strider, playing Pathfinder 2E online and in Bree

Is Groupfinder free?

Yes. Posting a game, publishing a player profile, browsing every listing and messaging other players all cost nothing, and no card is needed to sign up. Paid extras for game masters may arrive later, but finding a group and finding players will stay free.

Can I find an online D&D group?

Yes. Plenty of the games here run online, over voice chat or a virtual tabletop (a browser app that stands in for the map and the dice). Filter the games list by Online and by D&D 5E, then message the game master. If nothing fits, post your own player profile and let a game master find you.

Which systems can I search by?

D&D 5E, Pathfinder, Call of Cthulhu, Daggerheart and dozens more - and not only roleplaying games. Warhammer, Catan and other tabletop games sit in the same list. Tick the ones you want, then stack language, location and the days you are free, so you only see games you could actually join.

Recent posts

All latest posts (games and profiles). Both new and bumped posts end up at the top

Tabletop RPG
Tabletop RPG
Warpstar!
Online
Campaign
Warpstar! - Khorneholis the search for TP.
Players
3/5
GM
1/1
Warpstar!
en English

Warpstar! - Khorneholis the search for TP.

KHORNEHOLIS - The Search for TP! A serious game for silly people. You’re an Indentured Technical Worker’s Assisticus Trainee,  an i.T.W.A.T, for the Merchant Combine and one more slip up and it’s off for lobotic conversions for you and your crew mates. On a Friday, in the 69k century of Autarch Bob’s rule, just before shifts ends before a long weekend you get the call, a drone Rockeater’s found an anomaly on Taranis 3, a mineral rich planetoid mined by the Merchant Combine. Armed with the bare minimum of training you and your crew go down to investigate. What you uncover will  either thrust you into greatness or a long drawn out agonizing death, possibly with space diarrhea. When will this awesome performance art expressionistic dance inspired Dark Heresy, Coriolis, Firefly, Red Dwarf and Futurama campaign run? Alternating Thursdays @9pm gmt/eet +2 Where will the all this bodaciousness take place? Discord, roll20 and our minds. What system could possibly handle all this awesomeness you ask? Warpstar! What is your favorite color? Blue..no red, no blue, arrgh…. How many sessions will it take? Not a fracking clue but if I had to guess between 5 &10. Who is man, woman or other enough to uncover the mystery of KHORNEHOLIS - The Search for TP? Brought to you by Bachelor Chow, now with 33% more microplastics.

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Grasianil Chronicles[Custom D6 System][Maptool]
Players
1/2
GM
1/1
Homebrew
en English

Grasianil Chronicles[Custom D6 System][Maptool]

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Looking for player interested in testing custom game system via narrative roleplay and learning the system itself. Grasianil: Custom D6-based system utilizing Maptool primarily, heavily stream-lined to support large, quick battles. Versatility allows vehicles, mechs, and spaceships, utilizing unique mechanics, in-addition to single players. Minimal delays owing to macros within Maptool, utilizing pop-up menus, automatic calculation of damage, debuffs, armor, etc. Highly adaptable, with streamlined rules offering as much complexity as is desired, and based on the setting. Developed by myself and my partner who passed away earlier this year. Supports several original fantasy and sci fi worlds of varying types, from traditional western high fantasy, to detailed low fantasy, from space opera-style sci fi, to more realistic settings. In-addition to original settings not listed here, it has been adapted to: Legend of Zelda Battletech Middle Earth Forgotten Realms Mystara Shadowrun and Cyberpunk Pre-existing settings are not played strictly-canon, but consistency is stressed. Medium amount of experience in RPing requested, as well as an open mind to learn a new system. Maptool 1.11.5 needed, Discord used primarily for all text but other programs are an option, Google sheets used for some settings. Time-zone of GM is US Central. RPing otherwise done via text on Discord, but other options open to discussion. Session date and time variable, any listed setting available, suggestions welcome, inquire in DMs to myself for further details. GM preference for folks interested in creating a story, rather than purely for the gaming. One-on-one only, at the moment. No cost. No absolute obligation. Reach out to natalie7995 on Discord, or via message/email for more information. When reaching out, please send a message via Groupfinder or over Discord.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
DORCS Gaming Group
Players
4/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

DORCS Gaming Group

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Adult Player Wanted for Light Hearted, One Shot–Focused TTRPG Group We’re looking to add adult players to our long running, relaxed gaming group! Experience is absolutely not required—just bring curiosity, a willingness to join in, and a sense of humor. What We Play We play a wide range of systems and genres—classic fantasy quests, chaotic goblin nonsense, supernatural westerns, sci fi mysteries, and plenty more.   Our group leans toward short adventures and one shots rather than long campaigns. It keeps things fresh, lets everyone try new characters and playstyles, and avoids long term commitment burnout.   We do play D&D 5.5e the most, but we love trying new systems. Our Vibe We keep things light, fun, and low pressure. No rules lawyering, no perfectionism—just a bunch of adults hanging out and having a good time. • Mechanics stay simple and easy to grasp (rules are a guide) • Bold risks and silly ideas are encouraged (let’s see how we can make that happen) • Romance fades to black • Gore stays reasonable (…though someone did carry around a decapitated head once) • We respect everyone’s triggers (one player is terrified of spiders) Inclusivity Matters We are proudly LGBTQIA+ friendly and want players who feel the same. We do not tolerate homophobia, transphobia, racism, or sexism. We also avoid political debates—this is a space to relax, not stress. When & Where Every other Saturday 10 a.m. – 2 p.m. EST We play on Zoom and use dndbeyond.com when playing D&D. Want to Join Us? Check out our website to learn more: DORCS.US If the vibe feels right, reach out—we’d love to chat with you on Zoom and see if we’re a good fit.

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Latest update
Update log - September 2026 "Support us"
Update log

Update log - September 2026 "Support us"

As we step away from the summer months, we find ourselves more at our tables. Tables for playing and also working on features and fixes for Groupfinder. And there have been quite a few additions since our last Update log. We'll go over some of the bigger changes and additions. Supporters /images/general-media/1789388957_fqCygV2e.png Some of you may have noticed in the menu dropdown a little page called Subscribe. Worry not, this does not mean, that Groupfinder is going to be pay to use. No, far from it. We are sticking by what we have been saying since the start - Groupfinder will remain free to use. Becoming a subscriber is your way of supporting our ongoing work on the platform. To make sure the lights stay on, the servers buzzing and the licenses get paid, we have to make sure all those costs don't overwhelm us. What does it mean to be a subscriber? As a thank you, for your help and trust in us, your account will have some ease of life perks: Automatic bumping - you can set up automatic bumping for your posts, helping your post stay refreshed. Once you set it up, every 48 hours, the system will bump your post moving it back to the top of the listings. Customized notifications - want to only receive specific notifications and alerts for games and players in a specific region and game system? You can set your specific rules for custom alerts. Colour themes for your posts - Feel a little red? Green? blue? Customize your posts with the colour theme you prefer, make your post stand out with a little cosmetic tweak.  More cover pictures - Supporters will also find that they have access to a whole new set of cover images to choose from. If you are tired of the ones you have seen so far - you will find more from the selection we present the subscribers. Higher limits - If you have more than two games you are looking players for - you will be able to have up to six different active game posts at once. You will also be allowed to send more messages to new users every day. Attach files - perhaps your games have a world map you'd like to show off to make players more interested in it - you can add some files to your post and make it more informative. And various limit increases and customization options for Group Manager and for those who manage a library entry page. You can read more about the subscription here. And if you don't care about those perks - but you think we are doing a neat job - that can be your motivation as well. Messenger On desktop devices, you will find our messenger in the bottom right corner of the page, allowing you to chat with others in a more intuitive manner, just like you may be used to on various other platforms. We will continue to improve the messaging experience as we go forward, but we are very happy with the way it is now. Ofcourse you can continue using messenger, how it was before, as a full-page view. Tiles for Group Manager /images/general-media/1789389492_W7MfXXwR.png In addition to various improvements for the Group Manager, we are happy to announce tiles.  Tiles are small customizeable and editable dynamic elements, that you can add to your Group Manager dashboard to add various features to them.  Add images, spell, item, skill lookup searches, connect your notes to your Obsidian markdown files and keep them synced with what you have on your computer or just add a slideshow to set the mood for the game. Badges /images/general-media/1789389332_qdibSnHO.png Show off your activity and achievements on Groupfinder with the badges you have earned here. There are various ways to earn badges, some you get for reaching out to users on the platform, some you get for bumping. You may be considered a librarian, if you help us improve the library.  And with higher tier badges, you will also unlock unique perks (such as lower daily bumping cooldown, or additional unique cover images). Posts and listings We also took some time to optimize the filtering options on the posts pages. We added additional features to the search, and with that it slowly started getting out of hand. So it was time to take a step back and look at the whole listings filter as a whole and bring it all together, again. Many of these fixes and tweaks have been things you, the users, have asked for. Just like the option to also exclude tags from your search. Don't want to see games that have a "Horror" theme? Take it out and no spooky season for you. We admit that for some time the "Create a post" flow was.. messy. Again the same deal, as with filters - we added fields, elements, options and much more to it. But it resulted in the pages being overly cluttered and some fields may have been accidentally overlooked. Now the flows have been reworked and should make it a lot easier for you to create your player post or add your games to the listings. Also to all of our multilingual friends - you can now write your post description in multiple languages. I mean.. you could also before - but now it is more reasonably separated and structured. Those with a game post will also have access to more detailed analytics about your post. Knowing and understanding more about those, who open your post, can help you tweak and tailor your post in various ways. A more organized library /images/general-media/1789390627_QjshwGXo.png Don't you just hate it when your local library is a mess. Well ours was a bit messy - so we cleaned it up and made it make more sense. The new library home page now offers you a better overview of what is new, what is popular and which events are upcoming. Speaking of events - if you know of any upcoming tabletop events that might interest others - tell us about them and we'll try to get those added to the library as well. And much, much more In addition to all the topics we've covered here, there have been a vast amount of additional changes - not necessarily smaller and less important. We just have to keep these update logs at a reasonable length. If you have any feedback regarding these changes (or lack of an update you were hoping for) - do let us know. Either use the contact us form, or join our Discord server and let us know there. We are always happy to discuss and learn from you. Till next time.

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Randomly picked Library entries

Tales from the Stinky Dragon
Actual Play & Podcasts

Tales from the Stinky Dragon

English
Dungeons & Dragons
Actual Play
Tales from the Stinky Dragon is an actual-play Dungeons & Dragons comedy podcast that features four foolish friends and their (very patient) dungeon master. Join along for an auditory adventure with a fully-voiced cast of characters, immersive sound design, a catchy soundtrack, and gripping stories of exotic lands and strange creatures. Tales From The Stinky Dragon is a fun and easy award-winning podcast for all ages, and is the perfect experience for both seasoned D&D players and those just getting into the genre. Links youtube.com  - Youtube channel spotify.com  - Spotify feed patreon.com  - Patreon page stinkydragon.fandom.com  - Tales From The Stinky Dragon wiki

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Index Card RPG
Tabletop Roleplaying Games

Index Card RPG

English
Rules-light
Universal
Index Card RPG (ICRPG) is a universal, fast-paced tabletop role-playing game designed by Brandish Gilhelm (Hankrin Kapuf) and published by Runehammer Games. Originally released in 2017, with its definitive "Master Edition" published in 2021, the system is designed to strip away the mechanical bloat and analysis paralysis often found in traditional d20-based systems. It serves as both a standalone game and a philosophical design toolkit meant to be hacked, modified, and integrated into other role-playing systems. Description ICRPG is highly customizable and natively includes multiple distinct settings within its core rulebook, ranging from traditional high fantasy (Alfheim) and gritty sci-fi (Warp Shell) to weird west prehistoric survival (Ghost Mountain). The system treats game mastering as a visible, high-momentum performance. Rather than hiding information behind GM screens, ICRPG brings structural elements, like turn timers, room difficulties, and tracking metrics directly into the open. The game derives its name from the use of standard index cards to abstractly map encounters, represent terrain, track turn order, and quickly visualize items or monsters, eliminating the need for complex grid maps or expensive miniatures. System Overview & Key Features The Room Target Instead of assigning different Difficulty Classes (DCs) or Armor Classes (ACs) to every individual object, monster, and trap in an area, the Game Master sets a single "Room Target" number for the entire scene (typically ranging from 10 to 15). Every single d20 roll made by a player in that room, whether it is an attack roll, a saving throw, a stealth check, or an arcane spellcast: must meet or exceed that exact same Target number to succeed. The GM can temporarily adjust this target up or down by 3 points for specific tasks that are explicitly "Easy" or "Hard." Loot-Based Progression Characters do not possess traditional levels, nor do they gain intrinsic stat increases or health boosts when accumulating experience points. Instead, character progression is entirely physical and external, driven by "Loot." Every class feature, stat modification, magical spell, and unique ability is physically tied to an item equipped on the character sheet. If a character's gear is destroyed, stolen, or voluntarily traded to an ally, their mechanical capabilities shift completely, forcing players to focus on acquiring and managing an inventory limited to 10 carried and 10 equipped items. Visible Turn Timers To prevent tactical stalling and maintain pacing, the system relies heavily on explicit, visible timers. At the start of an encounter, the Game Master openly rolls a four-sided die (1d4) in front of the players. This represents the number of rounds remaining until a cataclysmic or complicating event occurs, such as a cave-in, the arrival of enemy reinforcements, or a bomb detonating. This mechanic converts passive exploration into an immediate, high-stakes tactical countdown. Abstract Range Zones Tactical movement completely abandons feet, meters, and grid counting in favor of four abstract distance zones: Close (touching or within arm's reach), Near (a few steps away, reachable within a single move action), Far (within sight and shootable, requiring a full dash to reach), and All the Way (distant or requiring specialized long-range capabilities). Positioning is easily tracked using index cards as relative zone containers. Links runehammer.online - Official homepage for Runehammer Games

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Dungeon Crawl Classics (2012)
Tabletop Roleplaying Games

Dungeon Crawl Classics (2012)

High-Fantasy
English
Rules-medium
Dungeon Crawl Classics Role Playing Game (DCC RPG or simply DCC) is a role-playing game published by Goodman Games in 2012. The game is famous for its chaotic magic, bizarre dice, and its distinct artwork. DCC RPG is a fast-paced, open-feeling rules set allowing for epic game experiences without unnecessary tethers. It uses modern game-play while paying homage to the origins of role-playing and the fun that it inspired. While it is an ongoing argument, DCC can be considered an OSR game. The system it directly evolved from is Dungeons & Dragons 3rd Edition (2000). Description You’re no hero. You’re an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have them. System Overview & Key Features The Level Zero Funnel Instead of carefully crafting a single hero, each player generates three or four completely random level zero peasants. You run this mob through a deadly introductory dungeon. The few survivors who manage to escape earn their first class level and become your actual player characters. The Dice Chain The game uses a set of unusual dice alongside the standard setup. These include a d3, d5, d7, d14, d16, d24, and d30. Instead of applying static mathematical penalties or bonuses, the Game Master might simply tell you to roll the next die up or down on the chain. Mighty Deeds of Arms Warriors and Dwarves do not have rigid skill trees or complex combat feats. Before any attack, they can declare a heroic maneuver, like blinding an enemy or sweeping their legs. They roll a Deed Die alongside their attack, and if the die rolls high enough, the maneuver succeeds dynamically. Roll to Cast Magic Magic is incredibly powerful but highly unpredictable. Wizards and Clerics must roll a spell check every time they cast. A high roll creates a massive, reality altering effect, while a low roll causes the spell to fail and potentially slip from the caster's mind for the rest of the day. Additional links goodmangames.com - Official Goodman Games website purplesorcerer.com - Purple Sorcerer Games (free tools and character generators) Community Resources - Resources for new DCC players Events Page - This is the place to find out all of the games the Road Crew will be running

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