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Latest update
Update log - 10.04.2026 "Visit the library"
Update log

Update log - 10.04.2026 "Visit the library"

Another month, another big update. Happy April everyone.  We have been busy in the background improving Groupfinder to make it an even better place to find players or groups. But in addition to your finding journey, we have also finalized our current version of the library, which will help you all with discovering old and new tools and platforms, content creators, communities and will introduce you to various game systems.  For those, who might be interested - we recently published an article where we examined the statistics and listed the most popular systems according to your posts and groups. The library This is a big one. The library is a comprehensive collection of various tabletop gaming related resources. Whether you are looking for a virtual tabletop to run your games on, or need help creating a map for your campaigns. If you want to learn more about the hobby and discover various content creators, whether a Youtube channel for second-monitor viewing, blogs to read up on various news, guides, tips or other ideas, artists to hire to commission your character's unique artwork, or even podcasts to listen to - the library is the place to find those. Game systems You know Dungeons & Dragons, but do you know about the other systems that exist? Some more specialized in combat, others with more story-driven focus. Or do you want to run a vampire-themed game? Or something set in the space? Take a look at the various game systems, read about them and perhaps you will head back to your own player profile and add some additional systems that you would like to try out. Tools & Platforms The hobby-space is filled with creative people creating various tools for various purposes: mapbuilding, character creation, virtual tabletops, music and sounds, generators, worldbuilding and more. See if there are tools to make your or your group's life easier. Creators Whether you like to watch Youtube videos, listen to podcasts or read blog articles - this is your place to learn more about the nitty-gritty of the hobby. Whether to keep up with the news regarding the TTRPG hobby, follow along someone else's actual play journey or read about the ins and outs of the hobby. Or if you are looking for an artist to commission for an artwork - we have some of those as well. Communities & Events Hosting a public tabletop-related event and want people to discover and join it? Spread the word. Or if you are running a Discord or other type of a community, whether online or offline - this is the place to get the word out. Gather people and grow with the hobby. /images/general-media/1775848937_OGEqvwGB.jpgThe library is evergrowing. Submit your own projects or entries. All the library entries are sorted by recommended first. The more recommendations the entry has, the better it's position will be in their category. If you are interested in featuring your entry, you can get in touch with us and we'll tell you more about how you can get your post to be discovered by more people. As you can currently see, the library in some categories is quite empty. We invite everyone to submit their entry to it. Read more about how to submit here. And visit the library Layout changes In addition, during the past month we have slightly updated the way player and group posts look. Hopefully this will help you introduce yourself or your group a bit better. If you are curious about how to improve your profile even more - go ahead and read this guide article here. In addition to the post layout, you can see our updated footer, providing a better navigation to various bits and pieces of the platform. Also the creator spotlight section has been updated to provide a more clear layout to learn more about various projects in the hobby space. If you have a project you would like to spotlight, you can read more about the whole process here. These spotlighted projects are what help us keep working on the platform, cover our running costs and help us keep it free forever. We polished the chat with a few visual and functional improvements. Users can now @mention someone in the group chat. You can also react to a post, to show support or your feelings towards whatever thing they said. Wide As you can see, the whole platform is now wider (Or if you are on mobile, you can't see. But take our word for it). This improvement will help us provide a better user experience, as our interface is less busy now. The header has been updated and now includes the link to the library. On mobile, you have a brand new menu - again to provide a clearer visual experience and help you navigate the platform even better. Notifications Want to stay updated when someone contacts you? Or a game/player is added that might be interesting to you? You can head over to the Account page and adjust your notifications there. Notifications in the mobile app provide a better preview of what the notification is all about, so you can either swipe it away or open it, should it be important. /images/general-media/1775849670_l0NrsMZa.jpgDon't let yourself get overwhelmed with notifications or e-mails. Choose what is relevant to you and stay in the loop. Unofficial iOS app If you are an iPhone user, you can now see a message at the bottom of the page, that will guide you towards adding our unofficial Groupfinder app on your phone. It will send you relevant notifications and help you keep up with all the important bits. That wraps it up for now Thank you to all who have found their way to Groupfinder. If you have any feedback regarding the platform, please let us know, it doesn't have to be a long in-depth commentary or structured letter. Just get in touch with us or send me a mail (holger@groupfinder.eu) and I promise to read all of your mails.  Whether to praise us, or to let us know of a feature the platform is missing, we welcome both. And as a final note - if you have found Groupfinder to be helpful to you so far. Or you want to help it become even more popular (so you have more players/games to choose from) - spread the word. Tell people on Reddit, Facebook, X, Bluesky, Discord or any other channel about Groupfinder. We will love you to bits. Till next time.

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Recent posts

All latest posts (games and profiles). Both new and bumped posts end up at the top

Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
Vampire 20th anniv Chicago(DA disciplines)
New
Posted 12 minutes ago
Players
4/6
GM
1/1
Vampire: The Masquerade
en English

Vampire 20th anniv Chicago(DA disciplines)

Homebrew Homebrew
Roleplay focused Roleplay focused
No politics of any kind: right, left, sexuality, real world religions, excessive feminism/whatever etc not allowed, if you have a need to make a fuss about that, you will be kicked out. It's perfectly fine to have those views, but don't bring them to the game (this is meant to be fun, social, intellectually challenging). If you have major psych problems that get in the way of simple social interaction (explosive outbursts etc) don't contact me. I do ask for telephone number just in case of you not showing up to game and you didn't tell me otherwise. Emergency stuff, like if you get sick or something. I do care about my players! I have been GMing since 1997 or so, cut my gaming teeth on AD&D first ed. I go above and beyond for my players. This campaign is on Mondays at 6pm Central time Discord video chat, but we could change time/day if the other players are willing and able. Gimme a heads up the day before canceling a game, always be ready to play at least 75% of the game sessions. You gotta make the characters WITH MY DIRECT ASSISTANCE as I make sure they fit with the group and campaigns, plus I give out extra benefits. No twinks (must have absolute power immediately types), but I will assist you with the math to make a potent PC as possible. Lots of stupid puns and jokes. My campaigns tend to be accidentally lethal, and my NPC's tend to react within the bounds of their Intelligence scores, and ruthlessly so. I poke players into beefing up their defenses in the low levels (in between game sessions), and I am adept at teaching, I value intelligence and wisdom in a player. I have no problem with potent PC's, so long as they play well with others and make sense. I tend to be very helpful in between game sessions, giving as much relevant info as possible without spoiling the plot, with less info for veteran players. Quite military friendly, as my NPCs tend to react realistically and tactically. I am extremely good at teaching, not just game mechanics but also tactics, even interaction with fellow players. During game sessions, I play all my NPC's to the hilt, so if they are actively trying to kill your PC, that's how it is. I rarely fudge dice results, when I do it's for drama's sake, trying to make the game exciting and interesting. Vampire has difficult to make characters, as it demands more thought. However the game play dice mechanics/rules are easy as heck. The hard part is that it demands more forethought to play, because there's a lot of deceptive NPCs, including your own. It is oddly more ethical/moral than medieval fantasy games by far, even though you don't play a hero normally, and even though you're a vampire feeding on humans and aren't human yourself. It's darker I suppose, lots of intrigue and figuring out what is really going on. Kinda like watching Babylon 5 or Dune, you have to take notes to recall everything that could be vital later. A LOT less combat than medieval fantasy games! It's rare, but nasty when it does occur. Maturity is advised. The modern day core rulebook is the one you want to spend time reading for the lore, but dark ages will have the discipline dice mechanics. Also, the Book of Nod will feature in the campaign. VERY DETAILED homebrew campaign that can be changed if you do exactly the right things at the right time, you will want to take notes to refer to later on, no exaggeration. RIght now they are in 1989, with about 20xp to their names, you will get their average xp to start with. You even get free generation if I can find a sire, an extra dot of disciplines, and 5 extra freebie plus 2 merits (Potent Aura, Common Sense/1 dot of Status). The Giovanni I replaced with Cappadocians and Lamia, as the Giovanni were megalomaniacs and incompetent besides, plus they don't seem to be at all relevant to any setting. The Ravnos I replaced as being totally divorced from the rest of the game, they don't have any influence, and seem to exist solely for troublemaking players. So, they got booted in favor of the Salubri, who actually ARE useful. Finally, I outright replaced all Setites with Baali, the latter are a much better written, and much more competent version of the Setites' Lovecraftian "I wanna bring demons into the world" schtick.  I noticed that if you played the Sabbat as written, they'd be wiped out entirely by werewolves, human hunters, and the Camarilla long ago. Worse, if they somehow managed to survive, they'd be discovered as vampires by humanity BECAUSE of their silly anti masquerade antics. On top of that, eating one's elders is a bad idea. All the Sabbat had was neonates and super buff elders, nothing in between. That means their stated purpose was a shambles. I changed their purpose to (eliminating the focus on fighting clan founders) dominating humanity, making humans into slaves. The Black Hand has been subsumed into the Sabbat as a whole. Official list of clans/bloodlines you can take in Chicago: Nosferatu, Toreador, Tremere, VCtrue, Brujah, Gangrel, Malkavian, City Gangrel, Tzimisce, Lasombra, Gargoyle, Caitiff, Cappadocian. Obscure list (you can take them if you want, but you won't have support from fellow clan members in Chicago): Salubri (Healer, Watcher, Warrior), Assamite, Lamia, True Brujah. Caitiff are interesting, i made them able to teach ANY discipline they learn; the clans can only teach their clan disciplines. Got a Cappadocian (a hospital morgue doctor), Salubri (one healer(an FBI agent), one watcher (a homicide police detective), and Lasombra (an amateur boxer and criminal lawyer, he wants to go Camarilla). It would be nice to get someone with Celerity as a clan discipline. Don't need Auspex as we have too much already. I also run Pathfinder 1e campaigns.

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en English
DND5E
Dungeons & Dragons 5E
Homebrew
Homebrew
Online
Erick
Hello I'd be interested in joining a group if possible.  I am available Mon-sun starting at 7pm est except wed. I rarely miss sessions and if I think there's even a possibility, I would give a heads up. I don't mind if it's already ongoing as long as it's not to far in. I enjoy character bonding as a group and as individuals and my favorite thing about DND is creating backstories.  I have a few lined up that I typically discuss with the DM to see which would be the best fit. One backstory for a example is a human rogue who's a member of a f very powerful crime family. Though he's in hiding since he's constantly getting in there way of business to ruin it. I also try to get everyone involved if I notice someone having trouble getting involved. I do prefer to focus more on the game than talking outside of game.
en English
SW-EE
Star Wars: Edge of the Empire
RogueTrader
Rogue Trader
...
Online
FenrisVII
Hiya, I go by Fenris or Fen and am a TTRPG veteran of roundabout 26 years, having started in my early teens and been the forever GM for a number of years, before moving on to become a player. I recently finished a PF2E campaign with an international group and am looking forward to move on to new horizons more set in a bright and exciting future. I am flexible regarding the day, being available for evening session from 18:00 to 18:30 my time onwards during Mondays to Fridays and basically fully flexible when it comes to the weekends. Also let me be very frank because I keep getting messages about this: I AM NOT INTERESTED IN D&D! Playstyle I am a person who both enjoys engaging roleplaying, interactions between the characters and with the world at large. To me a good game has a healthy mix of both and ideally also mixes them. So I want to roll the dice when appropriate, but I'm a bit tired of hearing 'I roll to attack' and a simple 'you hit'. Why not make it 'I bring my sword to bear against the owlbear, parry it's right claw swiping for me while side-stepping and try to cut it across it's leg in retaliation'? This gives the GM much more to play without without having to wrack their brain how to make it an exciting moment for everyone. Same goes for RP: You can try to hide the need to roll something to see, whether you succeed or not, by describing it creatively. I could say 'I want to roll Diplomacy to convince the lizardman warrior, that we come in peace' or I could say 'Putting on an open, peaceful body language, showing he is not armed, <character name> speaks clearly and softly in a diplomatic tone "We mean no harm. Just want to talk."' To me RP and rules are not two separate sides of a medallion - they can work beautifully hand in hand to weave a story within a fair ruleset, that gives everyone equal chances. Hence I also play the character idea and role within the party. I don't min-max, I work to represent the character idea both in RP and in the build. What's the character idea of a stoic and stalwart defender worth, if it isn't backed up by a build optimized towards taking the brunt of the enemies attacks? How can I play a hot-shot pilot, if his confident and assured stance isn't backed up by great skill with piloting and tendancy towards pulling stunts and a few aces up his sleeves? Experience I've started out with one of the more complex games to play 26 years ago: Shadowrun. Very crunchy, figuring out rolls was an effort and more often than not forgoing too complex rules for the rule of cool. From there I moved on to a myriad of systems - both mainstream and not. To name a few: Legend of the Five Rings, King Arthur Pendragon, D&D 5E (2014), Stafinder 1E, Stars Without Number, Warhammer Fantasy, Warhammer 40K FFG (Dark Heresy, Rogue Trader and Only War), Star Wars Edge of the Empire, The Dark Eye (DSA), A Song of Ice and Fire RPG, Pathfinder 2E and a quick dip into Fallout 2d20, as well as maybe some I can't even remember from the get-go right now. I've been on both sides of the table in those years, being both a GM and a player on- and offline. But I moved on from GMing for the most part, as I just don't have the capacity for additional responsibility in my life right now, besides showing up in time and having a good time with some fellow enjoyers of cooperative rules-based storytelling ;) Bio Let's start with the basic facts: 39 years old male (he/him) from Germany. Near-native level of fluency in both written and spoken English due to early exposure to English at around age 4 to 5 and being active in the daily usage of English thanks to the internet. Also means my spoken English is pretty much accent free, though definitely leaning towards American English, not British English. I am your archetypical nerd and proud of it: I love all things Sci-Fi and Fantasy, video games, movies, series and anime, books, actual science and technology and especially computers, which also explains my chosen career in the IT sector. I also stream as a hobby, though that is currently on a hiatus due to work, hoping this will calm down some time in the coming months, so I also can get back to it.
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Searching an DM
Players
5/5
GM
0/1
Dungeons & Dragons 5E
en English

Searching an DM

LOOKING FOR DM We are a group of 5 looking for a dm who is willing to run a game that contains high fantasy and can adapt with homebrewing (ie. players creating their character home lands, custom classes, races, etc). We prefer to play around 1pm - 6pm gmt ( 8am - 1pm est ), we also need someone who is lgbtqa+ friendly, is ok with a heavy swearing, and a dm who doesn't fall in love with their players. We each have characters and stories ranging from simple paragraph to page long backstories we would like to play, and a good chunk of us prefer problem solving and roleplaying focused games than combat ( 60/40 range). Our games tend to be general trigger warnings as the stories we like to follow are relatively darker in material, so keep that in mind. Some of us have talents that can assist the game, (ie. One of our players can draw maps, One of our players can draw, etc ) We do have 2 minors within the group, one being 16 (06/04/09) and 17 (08/01/08) Please feel free to send me a message if interested Discord: alarak05

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Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
Carrion Crown late game, then Iron Gods campaigns
New
Posted 36 minutes ago
Players
3/6
GM
1/1
Pathfinder 1
en English

Carrion Crown late game, then Iron Gods campaigns

Newbie friendly Newbie friendly
Homebrew Homebrew
No politics of any kind: right, left, sexuality, real world religions, excessive feminism/whatever etc not allowed, if you have a need to make a fuss about that, you will be kicked out. It's perfectly fine to have those views, but don't bring them to the game (this is meant to be fun, social, intellectually challenging). If you have major psych problems that get in the way of simple social interaction (explosive outbursts etc) don't contact me. I do ask for telephone number just in case of you not showing up to game and you didn't tell me otherwise. Emergency stuff, like if you get sick or something. I do care about my players! Each new campaign, take a different class and role. PF1e tends to be combat focused, lots of teamwork, but there's puzzles, riddles, investigation too. I don't charge money, game time is Fridays at 6pm central. Right now we need a paladin, wizard, and possibly one more. I have been GMing since 1997 or so, cut my gaming teeth on AD&D first ed. I go above and beyond for my players. This campaign is on Fridays at 6pm Central time Discord video chat, but we could change time/day if the other players are willing and able. We need those specific classes filled first, but with Iron Gods you can pick what you want for the most part (you get first pick if possible since you are taking a hit by filling in a position in Carrion Crown), as only a few of the classes have been taken. Could use a Iron Gods Technomancer off the top of my head. Gimme a heads up the day before canceling a game, always be ready to play at least 75% of the game sessions. You get high attributes, and lots of starting gold normally, but you gotta make the characters WITH MY DIRECT ASSISTANCE as I make sure they fit with the group and campaigns, plus I give out extra benefits. For example, since Carrion Crown has lots of undead, don't do anything that imposes mental conditions, have really good saving throws.  Lots of stupid puns and jokes. My campaigns tend to be accidentally lethal, and my NPC's tend to react within the bounds of their Intelligence scores, and ruthlessly so. I poke players into beefing up their defenses in the low levels (in between game sessions), and I am adept at teaching, I value intelligence and wisdom in a player. I have no problem with potent PC's, so long as they play well with others and make sense. I tend to be very helpful in between game sessions, giving as much relevant info as possible without spoiling the plot, with less info for veteran players. Quite military friendly, as my NPCs tend to react realistically and tactically. I am extremely good at teaching, not just game mechanics but also tactics, even interaction with fellow players. During game sessions, I play all my NPC's to the hilt, so if they are actively trying to kill your PC, that's how it is. I rarely fudge dice results, when I do it's for drama's sake, trying to make the game exciting and interesting. I won't run Rise of the Runelords since I just got done with that. No gestalt classes, nothing outside the list below. These are the Pathfinder campaigns I have: Rise of the Runelords, Jade Regent, Shattered Star, Return of the Runelords, Reign of Winter, Mummy's Mask, Iron Gods, Curse of the Crimson Throne, Skull & Shackles, Hell's Rebels, Ruins of Azlant, Carrion Crown, Tyrant's Grasp, Strange Aeons. The difficult campaigns I have access to are Council of Thieves (3.5 have to adjust it), Giantslayer (kinda boring starting book 4 for the GM), Goblin adventure series (very short), Hell's Vengeance (evil aligned PCs), Kingmaker (3.5 have to adjust it), Second Darkness (3.5 have to adjust it). That’s not even counting the dungeon crawl classics adventure modules. Reign of Winter will let you see 18th level, Carrion Crown only 15th, all other PF campaigns 17th. These are the Pathfinder classes I use: Warriors: Unchained Barbarian, Unchained Monk, Paladin, Fighter, Ranger (and possibly Gunslinger, Samurai if the setting is right), Cavalier Skill Monkeys: Bard, Ranger, Unchained Rogue Divine casters: Druid, Cleric, Oracle, Inquisitor Arcane casters: Sorcerer, Wizard, Witch, Alchemist, Magus Psychics: Kineticist, Medium, Mesmerist, Occultist, Psychic, Spiritualist I also run vampire 20th anniversary edition too.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Devil's Island
Players
0/7
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Devil's Island

Paid game Paid game
A campaign for players of all level of experience. If you enjoy a long term campaign that's heavy role-playing with combat that's pirate themed, then come join the adventure  ☠️ The Devil’s Island ☠️ Gold has a way of finding the desperate… and the foolish. You were both. Seven thousand platinum. Split between strangers. All for a simple job-no blood, no risk, just a staged heist in one of the most luxurious taverns you’ve ever set foot in. Steal a ruby, outplay the competition, walk away richer than you’ve ever dreamed. Easy. It was supposed to be easy. But somewhere between the laughter, the wagers, and the clink of fine glasses… something changed. The other crews never made it back. Their ships were found broken-dragged beneath black waves, crews drowned, cargo lost to the deep. And somehow… every whisper, every accusation, every scrap of evidence points to you. Now you’re not competitors. You’re fugitives. To clear your names, you’ll need to do the unthinkable-steal a ship, outrun the law, and chase the truth across unforgiving seas. But the deeper you dig, the worse it gets. There are rumours. Of an artifact called the veilbreaker, stolen the same night as the ruby. Of storms that rise without warning, swallowing fleets whole. Of the dead… refusing to stay buried. Out on the open sea, it isn’t just pirates hunting you. The ocean remembers. And something beneath the waves wants you dead. THIS CAMPAIGN IS PAID £17 PER SESSION  SUNDAY 7PM Sign up/More Information WEDNESDAY 7PM Sign up/more information

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Latest update
Update log - 10.04.2026 "Visit the library"
Update log

Update log - 10.04.2026 "Visit the library"

Another month, another big update. Happy April everyone.  We have been busy in the background improving Groupfinder to make it an even better place to find players or groups. But in addition to your finding journey, we have also finalized our current version of the library, which will help you all with discovering old and new tools and platforms, content creators, communities and will introduce you to various game systems.  For those, who might be interested - we recently published an article where we examined the statistics and listed the most popular systems according to your posts and groups. The library This is a big one. The library is a comprehensive collection of various tabletop gaming related resources. Whether you are looking for a virtual tabletop to run your games on, or need help creating a map for your campaigns. If you want to learn more about the hobby and discover various content creators, whether a Youtube channel for second-monitor viewing, blogs to read up on various news, guides, tips or other ideas, artists to hire to commission your character's unique artwork, or even podcasts to listen to - the library is the place to find those. Game systems You know Dungeons & Dragons, but do you know about the other systems that exist? Some more specialized in combat, others with more story-driven focus. Or do you want to run a vampire-themed game? Or something set in the space? Take a look at the various game systems, read about them and perhaps you will head back to your own player profile and add some additional systems that you would like to try out. Tools & Platforms The hobby-space is filled with creative people creating various tools for various purposes: mapbuilding, character creation, virtual tabletops, music and sounds, generators, worldbuilding and more. See if there are tools to make your or your group's life easier. Creators Whether you like to watch Youtube videos, listen to podcasts or read blog articles - this is your place to learn more about the nitty-gritty of the hobby. Whether to keep up with the news regarding the TTRPG hobby, follow along someone else's actual play journey or read about the ins and outs of the hobby. Or if you are looking for an artist to commission for an artwork - we have some of those as well. Communities & Events Hosting a public tabletop-related event and want people to discover and join it? Spread the word. Or if you are running a Discord or other type of a community, whether online or offline - this is the place to get the word out. Gather people and grow with the hobby. /images/general-media/1775848937_OGEqvwGB.jpgThe library is evergrowing. Submit your own projects or entries. All the library entries are sorted by recommended first. The more recommendations the entry has, the better it's position will be in their category. If you are interested in featuring your entry, you can get in touch with us and we'll tell you more about how you can get your post to be discovered by more people. As you can currently see, the library in some categories is quite empty. We invite everyone to submit their entry to it. Read more about how to submit here. And visit the library Layout changes In addition, during the past month we have slightly updated the way player and group posts look. Hopefully this will help you introduce yourself or your group a bit better. If you are curious about how to improve your profile even more - go ahead and read this guide article here. In addition to the post layout, you can see our updated footer, providing a better navigation to various bits and pieces of the platform. Also the creator spotlight section has been updated to provide a more clear layout to learn more about various projects in the hobby space. If you have a project you would like to spotlight, you can read more about the whole process here. These spotlighted projects are what help us keep working on the platform, cover our running costs and help us keep it free forever. We polished the chat with a few visual and functional improvements. Users can now @mention someone in the group chat. You can also react to a post, to show support or your feelings towards whatever thing they said. Wide As you can see, the whole platform is now wider (Or if you are on mobile, you can't see. But take our word for it). This improvement will help us provide a better user experience, as our interface is less busy now. The header has been updated and now includes the link to the library. On mobile, you have a brand new menu - again to provide a clearer visual experience and help you navigate the platform even better. Notifications Want to stay updated when someone contacts you? Or a game/player is added that might be interesting to you? You can head over to the Account page and adjust your notifications there. Notifications in the mobile app provide a better preview of what the notification is all about, so you can either swipe it away or open it, should it be important. /images/general-media/1775849670_l0NrsMZa.jpgDon't let yourself get overwhelmed with notifications or e-mails. Choose what is relevant to you and stay in the loop. Unofficial iOS app If you are an iPhone user, you can now see a message at the bottom of the page, that will guide you towards adding our unofficial Groupfinder app on your phone. It will send you relevant notifications and help you keep up with all the important bits. That wraps it up for now Thank you to all who have found their way to Groupfinder. If you have any feedback regarding the platform, please let us know, it doesn't have to be a long in-depth commentary or structured letter. Just get in touch with us or send me a mail (holger@groupfinder.eu) and I promise to read all of your mails.  Whether to praise us, or to let us know of a feature the platform is missing, we welcome both. And as a final note - if you have found Groupfinder to be helpful to you so far. Or you want to help it become even more popular (so you have more players/games to choose from) - spread the word. Tell people on Reddit, Facebook, X, Bluesky, Discord or any other channel about Groupfinder. We will love you to bits. Till next time.

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