Find a D&D (or any other tabletop) group to play with

Groupfinder is a looking-for-group/players platform for any and all tabletop games.

988 active player and 444 game posts
What is an active post?
A post is active while its owner keeps it open. Bumping the post, editing it, or receiving messages keeps it active. After 60 days with no activity, or if the owner does not visit for 60 days, the post turns inactive and leaves this list. The owner can activate it again at any time.
Example game post: To Erebor and back again, a One Ring campaign in Shire, 8 of 9 players Example player profile: Strider, playing Pathfinder 2E online and in Bree

Is Groupfinder free?

Yes. Posting a game, publishing a player profile, browsing every listing and messaging other players all cost nothing, and no card is needed to sign up. Paid extras for game masters may arrive later, but finding a group and finding players will stay free.

Can I find an online D&D group?

Yes. Plenty of the games here run online, over voice chat or a virtual tabletop (a browser app that stands in for the map and the dice). Filter the games list by Online and by D&D 5E, then message the game master. If nothing fits, post your own player profile and let a game master find you.

Which systems can I search by?

D&D 5E, Pathfinder, Call of Cthulhu, Daggerheart and dozens more - and not only roleplaying games. Warhammer, Catan and other tabletop games sit in the same list. Tick the ones you want, then stack language, location and the days you are free, so you only see games you could actually join.

Recent posts

All latest posts (games and profiles). Both new and bumped posts end up at the top

Tabletop RPG
Tabletop RPG
Steel Rift
Online
West Marches / Living World
Steel Rift League
Players
5
Steel Rift
en English

Steel Rift League

Combat focused Combat focused
Play by post Play by post
Hello perspective player! I just stumbled on Steel Rift and have made a lite RP, Living World Arena/Tourney/League server!. It is Play-By-Post, with me handling the map and rulings so that it can be time-zone and time-available agnostic! Players are free to schedule between themselves if they want to resolve a match over Tabletop Sim with me as Arbiter, but no one is reqiured to do that. (Also feel free to send pics of physical minis if you want to use/display them! The system is mini-agnostic for anyone interested in playing Steel Rift locally.) There is 1 change I have made so that its easier to manage as a PbP game (inches to Hex Tiles), and there are currently 3 very simple homebrews added. You wont need to buy a copy of the rules, as I have them available on the server. Advanced Rules will be added over time, both to not overwhelm players but also so I can cherry pick what works with the League and missions that I will present players with (and to a lesser extent the flimsy lore I have for this game-world). Players will be a General Purpose Administrator/Logistics A.I., usually manufactured and purchased by Militaries and MegaCorps for admin work on large vessels and in company-cities. In this case though, the players have been purchased by an Underboss of a Redlight planet. They'll be placed in control of the crime faction's Blood Sport Assets in the burgeoning, new Mecha Coliseums popping up all around the seedy ecumenopolis. You'll put together HE-Vs and teams and enter them into Bouts, Tournaments, Leagues, etc. Obtain purses and prizes from wins, bet on other player's matches for side profit, and go Rogue to get out from under the crime boss's thumb! Eventually players will be able to accept contracts off world for MegaCorps and Sovereignties (ala BattleTech style) and will be able to flex more of the mission types and advanced rules over time. I'm running it via a purpose made Discord server and using Tabletop Sim purely so the maps and models will be a bit more exciting than a 2d, top-town grid. There are curerntly only 1 mechanical roll tied to Roleplay itself (subject to change depending on what players decide to get up to). You can always hit me with ideas and things you'd like to see that we can work together to make happen! If anyone is interested feel free to DM me and ask any questions you might have! A final note: The game is tagged as 18+, please respect that. And if any player has a concern about anything (including regarding me) please feel empowered to bring it to my attention so it can be resolved!

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New
Posted 1 hour ago
en English
Shadowdark
Shadowdark
DND5.5E
Dungeons & Dragons 5.5E (2024)
Seattle
Angie
I'm Angie, pronouns are they/them. I am a retired voice actor and love playing many different characters. I play and DM Adventurerer's League mostly. I also run one shots and am running a Wild Beyond the Witchlight campaign. I have also started playing Shadowdark and like using the system to write and play adventures. I like cooperative storytelling and fast combat. I like to listen to everyone at the table and take turns. My GM style is very silly and sometimes combat can be social, like a party scene in the domain of Dementlieu. I think TTRPGs are fun and should be fun. I use safety tools for all my games. I prefer to play in person and DM in analog with books, minis, and maps. I'm based in the Seattle area and love visiting local games shops when I travel for work. I also like to play one shots if I can find them when I travel, or I play solo if I can't find a party.
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en English
DND5.5E
Dungeons & Dragons 5.5E (2024)
...
North Wales
Online
breadbaron
Hi! You can call me Bread. I'm 24 years old, and I have almost 2 years of 5.5e experience. I think of myself as a versatile player. I'm comfortable playing a variety of different character types and roles, and I'm well-versed in the 5.5 PHB. I'm new to Groupfinder, and I'm looking to play some new kinds of games!
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New
Posted 1 hour ago
en English
DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
...
Online
Fosco
Gen X. Nerd. Gamer.
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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Beginner Adventure on Tuesday Nights
Players
0/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Beginner Adventure on Tuesday Nights

Newbie friendly Newbie friendly
LGBTQ+ friendly LGBTQ+ friendly
I'm hosting a beginner-friendly game for players new to the latest edition of Dungeons & Dragons. Have you wanted to play D&D but don't know the rules? Are you looking for a weeknight activity to keep your weekends free? Do you want to play with an experienced DM before spending $50+ on rule books? This might be the game for you! Heroes wanted for a short introductory game of Dungeons & Dragons. This 4-6 month adventure will require players to work together as a team to save a small village from bandits, dark wizards, and more! We play Tuesday evenings, 6:30pm - 9:30pm Pacific Time You need: A reliable computer with a web browser, and some way to participate in voice chat (e.g. speakers & microphone, headset, text-to-speech, etc.) We use freely available tools to play online - no purchases, subscriptions, or fees required. Content is PG-13. Adults preferred.

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en English
DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
...
Online
Angel
Hello, I am Angel, She/Her. 28 I am in Central time, and consistent availability is Mondays after 12pm, and Thursdays after 7pm.  I've been playing TTRPG's for around 5 years I'm most familiar with D&D 5e I've also played in Avatar Legends(PBTA),Call of Cthulhu, Cypher System, and Lancer(Not a preferred game) As well as in Homebrew systems, which I am open to, as well as other TTRPG's I'm not as familiar with I am quick to catch on and learn be it systems or party/player dynamics I like character roleplay, having the chance to interact with eachother and the world around, so combat is not necessity for me, but I do enjoy it. That being said I find I am less of a fan of full combat games where majority of every single session is combat.
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Latest update
Update log - August 2026 “Group manager”
Update log

Update log - August 2026 “Group manager”

Oh boy. This is going to be a lot of things to talk about. We have been busy and productive. But, as is tradition - here is an update on the updates we have added - We have Group manager, post listings updates, library redesign, timezone filtering, game applications and some more. So here we go. Group manager We'll start with the biggest new feature on Groupfinder. The Group manager. This has been something we have been working on since the start of the year and now finally got around to releasing it.  /images/general-media/1786708533_fHKbu2AS.png What it is, is the logical next step from Groupfinder's core function. Once you find a group, you can move everything to the manager and keep track of your players, your documents, notes, maps, images, links, polls, timefinder polls and session notes. As an integrated part of the platform it will help you keep everything organized and in one place. You can read more about the manager on this info page we created.  But to break it down simply, here is a list of all the base functionalities: /images/manager-info/group-overview.png Manager dashboard As a group owner/GM, you can create a manager group within moments - Enter the game's name, add some illustrative images and the group is created. On the dashboard you can start adding images, organizing documents and inviting your players. Asset management All documents most likely should not be visible to all members. You can set different view and edit permissions for each category. For example, create a separate category for "The Goblin Boys" and let only your goblin players see the contents. You can share forbidden goblin knowledge with only them. Or create a category, that everyone can see for your worldbuilding lore bits. The map of the world, the overall history of the campaign or an illustration of the tavernkeeper that already hates your PCs. We cannot describe all the possibilities and approaches, as we imagine you will all find a different way to interact and organize your games. And more power to you - this is your group manager, we only provide the framework. Player folders To keep specific assets private, you can find a folder on the right side of every member. This is a folder that only the group owner and that specific user can see - no external prying eyes allowed. Timefinder Scheduling is the biggest boss of tabletop gaming? Pretty much. While we cannot create a tool that completely solves it - we have timefinder - a scheduling poll system to settle on the next date that works for everyone. Session notes Players forgetting what happened last time, only to be reminded moments before the session starts that they are about to fight the BBEG? Write a session note after the last game and make it easier for your players to remember what happened last time and what the current direction is. Session notes can also be useful when trying to go back in time to know where the downward spiral of your campaign began. In addition players can leave session feedback. Things they liked and things they didn't. This will help any GM improve by focusing more on aspects the players enjoyed and cut back or rethink parts that didn't really jive with them. Polls, questionnaires and safety tools Group manager has interactive assets for you to use to settle on a specific question, understand the players' preferences and make sure everyone is enjoying the game, by having everyone fill a safety tool questionnaire. You never know if you don't ask. And there is more to discover. You will get the best idea of what and how the manager works by just tinkering and trying it out on your own. You can switch over to (and from) the manager by interacting with the finder/manager button in the menu. /images/general-media/1786709626_5gGr5AH5.png Post listings update We updated both the player and games listings pages. With added subcategories to quickly filter and find specific types of posts, you should find it easier to only find what you are looking for. /images/general-media/1786709750_LLT1IETF.png With this update, Groupfinder is now welcoming all West Marches games, when before we were rather hesitant about groups with no fixed amount of seats. Library redesign The library has slowly grown into one of our core elements. And the library, while practical, was due some attention. And boy - it definitely got some. With this update, the entries have a more logical layout. The tabletop community has tons of interesting games, projects and creators. We are all about empowering and helping you spread the word. /images/general-media/1786710068_3ifxmq5c.png If we created an entry for you in the past - be sure to visit your page and claim it. Once we approve your claim, you will have access to editing and improving it. And if one of your favourite creators, projects or game systems is in the library, be sure to pop over and click that "Recommend" button - this will help them a lot, as they will become more visible in the library. Timezone filtering Timezones and filtering by time and day were a thing many of you had asked for throughout many months. While we understood the need for such filtering options, we couldn't pin down exactly HOW the filtering should work. Well, now we did - now you can either look games by selecting your timezone (and the deviation) or by selecting specific weekdays and expected game starting times. /images/general-media/1786710633_01LM4ygV.pngYou should be able to use the filters to find games that work with your schedule. Game applications Want your potential players to fill out an application, to make sure they are a good fit for your game? You can build a game application that users can fill out. If they seem like a good match - get in touch with them and invite them to the group you created via group manager (See how this all ties together nicely?). /images/general-media/1786710844_lwLsPRj0.png And many other smaller updates This update log is long enough as it is - but there are many other smaller updates and improvements to discover and utilize. But hopefully we are steering Groupfinder in the right direction to make it even better for everyone to use and eventually start playing. If you have any feedback or critique - we welcome it all. Either use the Contact us button, or join our Discord server and we can chat there. The team is there ready to listen and help. Be sure to try out our new Group manager and share your feedback and ideas with us. Till next time.

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Let others know about your crowdfunding project, ttrpg platform, shop, event or product. Reach tabletop enthusiasts right where they are. This helps us keep maintaining and developing the platform.
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Randomly picked Library entries

No Lime Light Productions
Video

No Lime Light Productions

English
Youtube
Actual Play
No Lime Light Productions is a YouTube channel dedicated to content surrounding Prosperon: A Bio-Cyberpunk RPG, an independent tabletop role-playing game created by No Lime Productions. The channel serves as the primary hub for official game media, instructional content, and ongoing playtest material. The channel features a variety of content formats, including how-to guides, lore breakdowns, and an extended playtest podcast. These videos are designed to support players, introduce newcomers to the game’s mechanics, and expand on the worldbuilding present in the core rulebook. Lore and Voice Work A notable component of the channel is its series of lore videos. These episodes adapt narrative material from the Prosperon core rulebook and present it in a dramatized format. Voice performances for these videos are produced using ElevenLabs, a subscription-based service that compensates voice actors for the use of their vocal profiles. This approach adds additional atmosphere and characterization to the game’s setting. Playtest Campaign No Lime Light Productions also features a long-running “solo couples” playtest campaign. The series follows the game’s creators through their sessions, capturing the story as it unfolds, the emotional moments that come with it, and the ways they push and test the Prosper system. Over time, the campaign has become a defining part of the channel, giving viewers a clear sense of the game’s tone and how it plays at the table. Links youtube.com - Youtube channel nolimelightproductions.com - Prosperon official website drivethrurpg.com - DriveThruRPG library itch.io - Itch.io page ko-fi.com - Support the project

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Pathfinder (2009)
Tabletop Roleplaying Games

Pathfinder (2009)

TTRPG
High-Fantasy
English
Pathfinder is a heroic fantasy roleplaying game system with a high amount of character customization and progression, published by Paizo in 2009. It was developed as a response to Wizards of the Coast transitioning the D&D genre to D&D 4th Edition, which was seen as a strong deviation from the math-heavy norm from 3.5E. Pathfinder was built using the Open Game License (OGL) to revise and expand upon the beloved 3.5 ruleset.  The system it directly evolved from is Dungeons & Dragons 3.5 Edition The second edition of the game was released in 2019 as Pathfinder 2nd Edition Description Pathfinder 1e is well known for its "crunch". It relies heavily on strict rules, mechanical variation and math. The system is perfect for players who prefer heavy character optimization and customization, focus on tactical combat encounters and a strong ruleset for almost any situation. Pathfinder is proud of it's complexity and very much focuses on it. Boasting a massive library of  spells, classes, and feats, allows the players to build very mechanically different and unique characters. It is also renowned for its "Adventure Paths": epic, six-part published campaigns that take characters from level 1 to roughly level 20. System Overview & Key Features The d20 System & Action Economy Like 3.5E, the core engine runs on a d20 roll plus modifiers. On every turn the characters have a set structure to perform their actions. Mechanically separated into Standard, Move and Swift actions. Archetypes & Deep Customization Instead of relying on complicated "Prestige Classes," Pathfinder 1e popularized "Archetypes." These allow players to swap out base class features for heavily themed alternatives right from level 1. This enables the players an extensive levels of customization when combining with the thousands of available feats to further personalise their unique character concept. Base Attack Bonus (BAB) Martial prowess is measured by a Base Attack Bonus. As this number grows, martial classes can eventually achieve "iterative attacks," allowing them to attack with their weapons multiple times per their turns, although penalties apply for repeated attempts. Combat Maneuver Mechanics (CMB/CMD) The system introduced two systems to simplify actions like tripping, grappling or disarming your opponents: Combat Maneuver Bonus and Combat Maneuver Defense. This created a single, reliable formula to use when performing maneuvers against an enemy. Skill Ranks Instead of a single "Proficiency Bonus" like in modern games, players are given a pool of Skill Points at every level (determined by their class and Intelligence score) to manually distribute across a massive list of skills, allowing for highly granular non-combat abilities. Lethality and "Crunch" As characters level up, the numbers grow exponentially. This means, that by reaching higher levels of encounters, characters and their opponents are dealing huge amounts of damage, alongside with various magical buffs and spells that could instantly kill a character. Planning and tracking situational modifiers and buffs becomes vital for survival. Additional links pathfinderwiki.com - Pathfinder Wiki  aonprd.com - Archives of Nethys (Official free rules database for PF1e)

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Cannibal Halfling Gaming
Blogs

Cannibal Halfling Gaming

TTRPG
English
Reviews
Cannibal Halfling Gaming is a site that sprung out of the Mad Adventurers Society, and like the MAS sought to 'put an adventure on every table' CHG seeks to bring games and players together. Whether we're spreading the word about an interesting game, providing material for you to use, explaining the mechanics of a gaming system, or sharing fun stories and helpful advice, our goal is to help others have an enjoyable time around the table with their friends. Links cannibalhalflinggaming.com - Official website patreon.com - Patreon page discord.gg - Discord page

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