Find a D&D (or any other tabletop) group to play with

Groupfinder is a looking-for-group/players platform for any and all tabletop games. Whether you play online or in-person.

1,076 active player and 579 game posts
What is an active post?
A post is active while its owner keeps it open. Bumping the post, editing it, or receiving messages keeps it active. After 60 days with no activity, or if the owner does not visit for 60 days, the post turns inactive and leaves this list. The owner can activate it again at any time.
Example game post: To Erebor and back again, a One Ring campaign in Shire, 8 of 9 players Example player profile: Strider, playing Pathfinder 2E online and in Bree

Is Groupfinder free?

Yes. Posting a game, publishing a player profile, browsing every listing and messaging other players all cost nothing, and no card is needed to sign up. If you want to support us, an optional subscription adds extras on top - more games listed at once, auto-bump, every match for your post and custom colours. Finding a group and finding players stays free either way.

Can I find an online D&D group?

Yes. Plenty of the games here run online, over voice chat or a virtual tabletop (a browser app that stands in for the map and the dice). Filter the games list by Online and by D&D 5E, then message the game master. If nothing fits, post your own player profile and let a game master find you.

Find a D&D group

Which systems can I search by?

D&D 5E, Pathfinder, Call of Cthulhu, Daggerheart and dozens more - and not only roleplaying games. Warhammer, Catan and other tabletop games sit in the same list. Tick the ones you want, then stack language, location and the days you are free, so you only see games you could actually join.

Recent posts

All latest posts (games and profiles). Both new and bumped posts end up at the top

Tabletop RPG
Tabletop RPG
DH
Daggerheart
Shuffle and roll
Oneshot
Daggerheart one shot
New
Posted 22 hours ago
Players
1/6
GM
1/1
Daggerheart
en English

Daggerheart one shot

One shot name: DaggerHeart intro: Never say undead. Description: Regardless of how your character got there, you and few others have been trapped in an underground ancient ruin, your first and foremost goal is to survive and make it back to the surface. At least that is where the story starts. DaggerHeart games tend to emphasize collaborative storytelling so what ultimately will count as a success depends on what each person brings to the game.                        We will be jumping right into the gameplay and story telling, then filling in character sheets as needed. DaggerHeart has a good number or 'Domain' cards which represent important character abilities so the plan is to do an ability card draft to create a unique and somewhat random party as we play. Also expect the use of terrain and minis.                          Players with no DaggerHeart experience or even no TableTop-RPG experience in general, are absolutely welcome.  Date: Nov 5th Time: 6:00pm -9:45pm Starting level: level one (1) unclassed. Which game/ruleset: DaggerHeart, (with modified character creation) Max players: 6 Age limit: 16 Are premade characters available?: Not really, since characters will be created dynamically as we play. However feel free to bring a backstory for your character as that can bring a lot of fun to the group dynamics.

Read more

Save to favorites
en English
DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Cas
Hello, I'm Cas! I'm a veteran D&D player (21+) with over 5 years of experience in tabletop roleplaying, alongside more than 15 years of creative writing experience.  I've spent much of that time writing fanfiction, earning numerous awards within my fandom for my work.  Storytelling and character development have always been passions of mine, and I love bringing that same creativity and investment to the tabletop. When it comes to D&D, I'm particularly drawn to roleplay-heavy, story-driven campaigns where character choices carry weight and have meaningful consequences for the world around them. I love exploring complex characters, developing interpersonal relationships, and watching individual character arcs intertwine to create a larger narrative. That said, I'm equally comfortable shifting gears into combat and consider myself a capable and tactically minded player. I'm especially fond of more mature themes, morally gray storytelling, and homebrew settings with rich lore and a darker fantasy atmosphere.  Worlds inspired by The Witcher, The Lord of the Rings, and The Elder Scrolls are right up my alley, especially when they blend familiar D&D elements with original worldbuilding.  I generally prefer playing alongside other adults (21+). As far as content goes, I'm very open-minded and comfortable exploring a wide range of mature themes.  I don't have any particular content restrictions or triggers. Availability: weekdays after 8pm and Saturdays after 3pm.  I am not available on Sundays. I'd love to find a group of like-minded people who enjoy collaborative storytelling, character-driven adventures, and building something memorable together.
Save to favorites
en English da Danish
VtM
Vampire: The Masquerade
...
København
Online
Vanirkin
The actor Drama lover Spotlight sharer Backstory architect Long-haul adventurer Balanced player
Old-timer who loves dark character-driven narratives and intrigue with the occasional splash of color 😁  My name is Erin (she/they), I'm Danish, in my 40s and I'm a retired IT specialist who enjoys fiction and games. Basically I'm looking for a new amatuer Glass Cannon / Critical Role style online experience since my previous group disbanded. Like a long campaign where people are on cam and put a bit of effort into it all. I am however also interested in more casual and voice only games if the fit and the vibe is really solid, as well as local games in the greater Copenhagen area. Some of my favorite settings are Vampire the Masquerade, Planescape, Eclipse Phase and Cyberpunk, while for systems I quite admire Wild Words and Forged in the Dark because of their reactive and collaborative nature. As a contrast, my least favorite games would be large groups that's all about combat, optimising, winning and doing progression in a strict system. Preferences • characters and narrative first • long theatrical campaigns • in-character roleplaying • trust over contraints, rule of cool • adult with lines & veils, session 0 • groups of 3-4 players • video chat, clear audio • high attendance, punctuality About me • 25 years as both player and GM • enthusiastic about writing • happy to be group secretary • flexible hours, easy to reach • cozy gremlin creature Give me a poke if you think I could be a good fit for your game ☺️
Save to favorites
Latest update
Update log - October 2026 "Ten thousand and you"
Update log

Update log - October 2026 "Ten thousand and you"

We admit. This Update log comes a "bit" late. But for good reasons. We've been busy, busy working on Groupfinder. After all, we reached 10,000 users and the platform is actively growing. New people are discovering Groupfinder and adding their player profiles or using it to look for their games. For your constant and reliable support, we are very grateful. Thank you to all of you. So lets take a look at what were the main updates and improvements in September. Groupmanager The group managing side of the platform is evolving and growing. We have introduced a number of various tweaks and improvements to make it an even better tool for you and your group. Tiles Multiple new tiles have been added to the Groupmanager, allowing groups to add rulebooks, characters and monsters (from Roll20 and D&D Beyond) to the dashboard of your group's page. You have full control over what you find necessary and useful and what makes the manager useful to you. If you like the concept of the tiles but dont see one that matches your need - you can simply build your own and add it to the tiles library. Your Groupmanager dashboard is yours - customize it by adding relevant tiles to your particular group or game. /images/general-media/1792593736_15rGmolf.png Various other improvements and tweaks have been implemented to make the whole dashboard easier to use and giving the GMs more control over what users can have access to and what you want to keep private. State of tabletop We also posted an updated version of our user analysis in the form of "State of tabletop - 2026". Looking at what you are using Groupfinder for - which game systems, what format and how the ratio of players-to-games looks like. It is definitely an interesting read - and anyone curious about numbers and data is more than welcome to take a look and see what conclusions we were able to make. Messenger and chat The messenger has undergone quite a few design changes - making it more modern and user friendly. The initial approach needed proper love and care. We finally got around to refreshing the way the messenger feels and behaves. Including various performance improvements to help make it even better. Getting in touch with groups or players is now even easier and familiar with how the messengers on other platforms work. Player profiles Players can now find the "Additional info" tab in their player profile page. There you can fill questionnaires to determine your playstyle and preferences, making it easier for others to see what kind of a player you are and whether you'd be a good fit for their game. You can also list your previous game history to give you a space to show off all the games you've been a part of. /images/general-media/1792593833_yNKIsawr.png In addition to the Additional info tab, you will also find a "Characters" tab. If you are waiting to play a specific character concept, feel free to show it off to others. Either to better show others what kind of characters you are planning to play. Or just show off characters you've played in the past. If a character you've created has a themesong or music. Add that as well - give the readers the full experience of who that character is. The Library We have redesigned multiple parts of the library to bring everything up to date with the various bits and pieces that were updated in the past. More tools, game systems, creators and events have been added. And you can suggest more for us to add if you feel like there is something still missing. More focus and room has been given to projects to post updates and news for their projects. Either a new podcast episode gets released, a major update to the tool platform or just something to let others know you are still actively working on it. And more There have been other, smaller server-side improvements to make sure the platform stays fast, easy to use and mostly bug-free. And various tweaks in different parts of the platform that, while important and necessary, would eventually make this Update log too long. Some of those updates were implemented in October, some updates that are live will be discussed in next month's Update log. As this log gets posted a bit later than we'd like, it sits in a weird limbo between September and October. But again, thank you for being here, using Groupfinder and hopefully telling others about the platform. Till next time

Read more

Promote on Groupfinder
Let others know about your crowdfunding project, ttrpg platform, shop, event or product. Reach tabletop enthusiasts right where they are. This helps us keep maintaining and developing the platform.
Get in touch

Randomly picked Library entries

Conan: Adventures in an Age Undreamed Of
Tabletop Roleplaying Games

Conan: Adventures in an Age Undreamed Of

English
Complex
Low-Fantasy
Conan 2d20 or "Conan: Adventures in an Age Undreamed Of", is a low-magic, high-action, fantasy roleplaying game set millennia ago, in the Hyborian Age. Immersed in an exotic land, strewn with ancient ruins, Stygian jungles and frozen wastes - where the heroes are daring, the treasures fleeting and the horrors Lovecraftian. Magic is shunned (but present nonetheless) and sorcerers are vilified; their dark machinations and obscene rituals have earned them fearful reputations and, often as not, a swift burning at the stake. Description The players can create competent and cunning characters from the start (best done with the online character generator - below) and immerse themselves in the joy of battle, tactical play and clever use of the environment. Teamwork is strongly encourage via archetypal characters, powerful talents and the use of shared Momentum and Doom resources, that can be used to spectacular effect or perilous misadventure.  System Overview & Key Features Momentum and Doom points are shared resources that accumulate during action scenes and battles. They are spent to activate powerful talents and abilities, which allow the characters to perform outrageous feats and spectacular displays - or imperil them just when they thought they were safe. Displays are a methods of intimidation, varying techniques that enable a character to demoralise their foes and strike fear into the hearts of man and beast alike. Win the war before it starts! Wounds and healing mechanics that allow character to shrug off scrapes but still significantly suffer from serious injuries until healed. Skills and talents related to them that cater for most possible situations and allow for daring escapades and mighty battles. Additional links modiphius.net - Official storefront and support page for the 2d20 system catalog https://pulp-lit.com/270.htmlpulp-lit.com - Robert E. Howard's Conan the Cimmerian Barbarian

Read more

ChaosWood RPG
Tabletop Roleplaying Games

ChaosWood RPG

English
Indie
Dark Fantasy
ChaosWood: Forsaken Tombs is a tabletop role-playing game that consists of a set of core rules, two starting adventures, and all the tools needed to create your own adventure. A fast-paced, perilous experience, set in an immersive dark fantasy world brought to life through rich art and evocative components awaits you!

Read more

R3TCON: Canon & Continuity for Creators
Tools & Platforms

R3TCON: Canon & Continuity for Creators

English
Worldbuilding
Universal
R3TCON is a local-first canon and continuity system for writers, worldbuilders, TTRPG creators and narrative game developers. It helps creators manage characters, places, events, relationships, timelines, knowledge and world state as a setting grows, then checks those records for contradictions. R3TCON can flag issues such as impossible journeys, conflicting dates or events, characters appearing after their established death, or characters knowing information they have not yet learned. It does not use generative AI to write or rewrite a creator’s world. Instead, it shows what conflicts, why it conflicts and which established canon is involved, leaving the final decision with the creator. Existing material can also be imported, allowing established campaigns and worlds to be brought into R3TCON without rebuilding everything from scratch. R3TCON is local-first and designed around creator ownership, portable world files and deterministic continuity checking.

Read more