Find a D&D (or any other tabletop) group to play with

Groupfinder is a looking-for-group/players platform for any and all tabletop games. Whether you play online or in-person.

1,050 active player and 566 game posts
What is an active post?
A post is active while its owner keeps it open. Bumping the post, editing it, or receiving messages keeps it active. After 60 days with no activity, or if the owner does not visit for 60 days, the post turns inactive and leaves this list. The owner can activate it again at any time.
Example game post: To Erebor and back again, a One Ring campaign in Shire, 8 of 9 players Example player profile: Strider, playing Pathfinder 2E online and in Bree

Is Groupfinder free?

Yes. Posting a game, publishing a player profile, browsing every listing and messaging other players all cost nothing, and no card is needed to sign up. If you want to support us, an optional subscription adds extras on top - more games listed at once, auto-bump, every match for your post and custom colours. Finding a group and finding players stays free either way.

Can I find an online D&D group?

Yes. Plenty of the games here run online, over voice chat or a virtual tabletop (a browser app that stands in for the map and the dice). Filter the games list by Online and by D&D 5E, then message the game master. If nothing fits, post your own player profile and let a game master find you.

Find a D&D group

Which systems can I search by?

D&D 5E, Pathfinder, Call of Cthulhu, Daggerheart and dozens more - and not only roleplaying games. Warhammer, Catan and other tabletop games sit in the same list. Tick the ones you want, then stack language, location and the days you are free, so you only see games you could actually join.

Recent posts

All latest posts (games and profiles). Both new and bumped posts end up at the top

New
Posted 1 hour ago
en English
DND5E
Dungeons & Dragons 5E
...
Chicago
Online
andrew luhring
Oh hello there. I'm Andy and I exist and now you know I exist and hopefully you care. I've been playing dnd for a few years, i've dmed a few times, I've hombrewed my own world before and I know the time and effort it takes to set up a campaign and I... honestly don't know if I've ever done it right. But I've tried and I get it. What i can tell you for certain is this: If I am at your table, I will give you my full time and attention and I will role play with you respectfully. No phone in sight just me, you, and whoever else... just... vibing our ways through whatever the hell is happening. Vibing so hard. The vibes? they'll be strong. I will Yes And you so hard you'll be like "damn this guys down to clown." What does that mean? I don't know. What does anything mean? How'd we get here? I don't know. But we both agreed and we're here right now and we better figure out where we're going and how we'll get there or else we'll stay here and won't get anything done. And that's less fun. Let's go do that thing. Together. The word "vibes" again for no reason. Vibes. I prefer light-hearted adventurers and adventures. Don't get me wrong I can and will take a serious thing seriously... but also the world sucks enough as it is and it's fun to laugh. My favorite DM is Brennan Lee Mulligan because I'm a gay leftist and I have reserved the right as a human to take life less seriously than necessary. I like wordplay. My favorite show is Dimension 20. My favorite season of that show is City Council of Darkness. My favorite player is Alley Beardsly and or Lou Wilson. I strive to be a player that's that funny but also I recognize that sometimes the funniest thing to do is not the best thing to do and in your campaign I will strive to do the thing that leads to a better outcome between players. Consensus building.  The word vibes one last time for safe keeping. I'm an idiot. I love you. Fight me. Be gay do crimes I'm out. NINJA DUST
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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
West Marches / Living World
free game , 5e dnd 2014 fantasy adventure
Players
16
Dungeons & Dragons 5E
en English

free game , 5e dnd 2014 fantasy adventure

West Marches / Living World
One world and a big pool of players, but no fixed party - whoever signs up that week is who plays.
Combat focused
Fights, tactics and initiative take up most of the table time.
Short Story Long ago, the land was consumed by war. Cities fell, countless lives were lost, and fear spread as the Avatar, a malevolent force, unleashed demons and monsters across the realm. In time, a band of heroes from distant lands, joined by champions of the realm itself, rose to face the darkness. Through their courage and sacrifice, the Avatar was finally defeated, and peace was restored. Yet not all wounds healed so easily. During the war, one of the dwarven clans, driven by greed and manipulated by the Avatar’s influence, sided with the forces of darkness. Though the evil was defeated, the stain of that betrayal remained. Trust in the dwarves was broken, and many races and rival clans never truly forgave them. Now, in the city of Amber Trees, also known as Amber City, a new chapter begins. To rebuild their honor and restore faith in their people, the dwarves have founded an adventurers’ guild, offering brave souls the chance to take on dangerous missions, defend the realm, and shape its future. Our adventurers arrive in Amber City in search of glory, fortune, and purpose. By taking up the guild’s call, they will not only forge their own legends, but also help the dwarves reclaim the trust they lost and prove that redemption can be earned through courage, loyalty, and deeds. After some time the dwarven guilds regained some of their reputation back with the help of some powerful heroes. They are now sending caravans to the elven and human territories guarded by the new adventurers and you are one of them. ↠Amount of Players recommended for session: 3 or 4 players ↠Type of Campaign: Campaign with westmarch style+ Homebrew setting ↠Game System: 5e 2014 + UA with homebrew rules where we dont have any rules in the books ↠Game Style: more on Combat and less on Roleplay ↠Voice Chat: Required, we will use discord ↠Difficulty of Campaign: easy ↠Experience Level: - Any, everyone is welcome ↠Starting Level: Players will make lvl 1 characters with point buy and do one-shots westmarch style low lvl quests with other random players that are online at the same time as them until they form a stable party to go after the high lvl campaign quests. ↠General Overview of Campaign: After a big war that included many races one of them lost its trust . They were the Dwarves. Some of their clans sided with the bad guys in the war. Players will start as new adventurers recruited by a guild with the purpose to help cities, towns and settlements and get that lost trust back. ↠Length of Campaign: Big Adventure Campaign with small one shots westmarch style that has saved progress at the end until a stable party is formed to do the hard campaign quests ↠Game Duration: 2-3 hours ↠Day and Time: to hold a session we need at least 3 players online at the same time (recommended ) and i have a window of 16h to hold games every day ↠Session Frequency: every day ↠Player Expectations: - Have a stable connection, no background noise and a good mic. ↠How to Apply: give me a message

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Latest update
Update log - October 2026 "Ten thousand and you"
Update log

Update log - October 2026 "Ten thousand and you"

We admit. This Update log comes a "bit" late. But for good reasons. We've been busy, busy working on Groupfinder. After all, we reached 10,000 users and the platform is actively growing. New people are discovering Groupfinder and adding their player profiles or using it to look for their games. For your constant and reliable support, we are very grateful. Thank you to all of you. So lets take a look at what were the main updates and improvements in September. Groupmanager The group managing side of the platform is evolving and growing. We have introduced a number of various tweaks and improvements to make it an even better tool for you and your group. Tiles Multiple new tiles have been added to the Groupmanager, allowing groups to add rulebooks, characters and monsters (from Roll20 and D&D Beyond) to the dashboard of your group's page. You have full control over what you find necessary and useful and what makes the manager useful to you. If you like the concept of the tiles but dont see one that matches your need - you can simply build your own and add it to the tiles library. Your Groupmanager dashboard is yours - customize it by adding relevant tiles to your particular group or game. /images/general-media/1792593736_15rGmolf.png Various other improvements and tweaks have been implemented to make the whole dashboard easier to use and giving the GMs more control over what users can have access to and what you want to keep private. State of tabletop We also posted an updated version of our user analysis in the form of "State of tabletop - 2026". Looking at what you are using Groupfinder for - which game systems, what format and how the ratio of players-to-games looks like. It is definitely an interesting read - and anyone curious about numbers and data is more than welcome to take a look and see what conclusions we were able to make. Messenger and chat The messenger has undergone quite a few design changes - making it more modern and user friendly. The initial approach needed proper love and care. We finally got around to refreshing the way the messenger feels and behaves. Including various performance improvements to help make it even better. Getting in touch with groups or players is now even easier and familiar with how the messengers on other platforms work. Player profiles Players can now find the "Additional info" tab in their player profile page. There you can fill questionnaires to determine your playstyle and preferences, making it easier for others to see what kind of a player you are and whether you'd be a good fit for their game. You can also list your previous game history to give you a space to show off all the games you've been a part of. /images/general-media/1792593833_yNKIsawr.png In addition to the Additional info tab, you will also find a "Characters" tab. If you are waiting to play a specific character concept, feel free to show it off to others. Either to better show others what kind of characters you are planning to play. Or just show off characters you've played in the past. If a character you've created has a themesong or music. Add that as well - give the readers the full experience of who that character is. The Library We have redesigned multiple parts of the library to bring everything up to date with the various bits and pieces that were updated in the past. More tools, game systems, creators and events have been added. And you can suggest more for us to add if you feel like there is something still missing. More focus and room has been given to projects to post updates and news for their projects. Either a new podcast episode gets released, a major update to the tool platform or just something to let others know you are still actively working on it. And more There have been other, smaller server-side improvements to make sure the platform stays fast, easy to use and mostly bug-free. And various tweaks in different parts of the platform that, while important and necessary, would eventually make this Update log too long. Some of those updates were implemented in October, some updates that are live will be discussed in next month's Update log. As this log gets posted a bit later than we'd like, it sits in a weird limbo between September and October. But again, thank you for being here, using Groupfinder and hopefully telling others about the platform. Till next time

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Randomly picked Library entries

donjon
Tools & Platforms

donjon

English
Generators
Free
donjon is a legendary, minimalist suite of web-based procedural generators that has served as the "Swiss Army Knife" for Game Masters since its first dungeon generator went live in 1999. Created and maintained by a developer known as drow, the site eschews modern flashy graphics and subscriptions in favor of raw utility and speed. In late 2025 and 2026, the site saw a significant "5.5 Refactor," adding full support for the 2024 D&D Core Rules, including new treasure tables, encounter calculators, and Bastion event generators. Description donjon is the ultimate tool for the "Zero-Prep" GM. It is a collection of text and image-based algorithms that can generate everything from a single NPC to an entire star system in less than a second. While newer tools focus on 3D visuals, donjon remains a favorite because it is incredibly lightweight; it loads instantly on any device and provides high-density information without any clutter. It is the "source code" of many GMs' campaigns, providing the mechanical backbone for loot, encounters, and world-building data. System Overview & Key Features Random Dungeon Generator The crown jewel of the site. It creates fully mapped-out dungeons with "old-school" aesthetics. You can specify the level, layout, and "dungeon motif" (like Sunken Temple or Abyssal Rift), and it will populate the map with traps, secret doors, wandering monsters, and room descriptions automatically. D&D 5.5 / 2024 Core Support New for 2026, the site features a dedicated "5.5" section. This includes an updated Encounter Size Calculator that accounts for the 2024 power scaling, as well as a Magic Shop Generator that utilizes the new pricing and item rarity structures introduced in the latest D&D revision. Fractal World Generator This tool uses a recursive algorithm to generate entire world maps with realistic coastlines, islands, and tectonic-like features. GMs can adjust the "Ice Limit," "Water Percentage," and "Scale" to create a unique continent or a planet-wide archipelago in seconds. Sci-Fi and Weird Fiction Suites Beyond fantasy, donjon is the premier source for Star Wars (d6/d20) and Traveller star system generators. It also features a Weird Fiction section for Call of Cthulhu players, generating eldritch tomes, blasphemous rituals, and sanity-testing NPCs. The "Endless Oubliette" For GMs running "Megadungeons," this tool uses Dyson Logos-style geomorphs to generate an infinitely expanding dungeon. As players move through the map, the GM can keep generating new sections, ensuring the dungeon literally never ends. HTML and TSV Exports Almost every generator on the site allows you to export results as a raw text file or a portable HTML page. This is essential for GMs who want to copy-paste generated NPCs directly into Discord or import loot tables into Foundry VTT or Obsidian. Additional links donjon.bin.sh - Official donjon website and site index

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Tabletop Gold
Actual Play & Podcasts

Tabletop Gold

English
Actual Play
Pathfinder 2E
Tabletop Gold is an actual play podcast for people who love the game as much as the story. Our cast of actors, musicians, writers, and lifelong nerds digs deep and keeps things moving: crunchy rules, real drama, and genuine laughs. We've got multiple campaigns (Pathfinder 2E and Starfinder 2E so far!), fully edited video, consistent releases, and a community that keeps growing. Actual play that takes the rules seriously without taking itself too seriously. Campaigns Roughnexx Join our adventures in space as a group of (more or less) normal folks run afoul of the major powers that run the show in the Pact Worlds. Roughnexx is an anthology actual play set across Starfinder Second Edition's published setting, where every adventure is a new mess, and the stakes are always bigger than they should be. The Band of Gold A wide network of adventurers explores the mysteries of Golarion with the Pathfinder Society. Pathfinder 2E actual play. Exclusively on Patreon! The Gold Mine The companion series for TTG's actual play shows. Behind the scenes talk, GM and player advice, and a deep dive into why we play games. Exclusively on Patreon! The Roots of Ruin Our production of the Abomination Vaults adventure path for Pathfinder 2E. A mysterious lighthouse holds secrets from long ago, and a band of adventurers is the only thing that can dig them out. Free for everyone, on our main feed! Links tabletopgold.com - Official website youtube.com - Youtube channel spotify.com - Spotify feed podcasts.apple.com - Apple Podcasts feed patreon.com - Patreon page

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Ironsworn: Starforged
Tabletop Roleplaying Games

Ironsworn: Starforged

English
Rules-light
Sci-fi
Ironsworn: Starforged is a science fiction tabletop roleplaying game of spacefaring quests for solo, co-op and guided play, designed by Shawn Tomkin and published by Tomkin Press. It is a sci-fi reinvention of Ironsworn, which won the 2019 ENNIE for Best Free Game, and it is described as more than a reskin. The Kickstarter campaign ran from 27 April to 27 May and raised $347,984 from 6,782 backers against a goal of $15,000. A retail release was slated for the fourth quarter of 2022 as a Deluxe Edition with a core rulebook of more than 400 pages, co-published by Absolute Tabletop with Modiphius Entertainment distributing to retail stores. A seafaring expansion, Sundered Isles, followed in 2024 and uses the Starforged system. The system directly evolved from Ironsworn, and it was followed by the expansion Sundered Isles. Description Players take on spacefaring heroes who travel to unknown parts of the galaxy and undertake quests. Prior experience with Ironsworn is not required, and the game keeps the original's solo play, with Guided (a Game Master (GM) moderates), Co-op (no GM) and Solo modes. Guided setup exercises cover campaign truths, character creation and starting situations, and the book includes generation rules for ships, planets, settlements and people. The game asks a table to build its own setting and story. The oracle tables suggest what happens, but the players decide what it means, and a solo player has to be comfortable playing both sides of the fiction. It suits groups and solo players who want a science fiction game with no preparation, more than groups who want a published setting and plot.

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