Find a group from all over the world

Groupfinder is a global looking-for-group/players platform for any and all tabletop games. Learn more here
Groupfinder is and will be free to use.
Latest update
Update log - 13.05.2026 “A year of Groupfinder”
Update log

Update log - 13.05.2026 “A year of Groupfinder”

Its gonna be May. /images/general-media/1778679800_avRWtoFC.gifThis is gonna ruin the tour... Well, it already is May - and its time for this month’s overview of what we have done during the last month. We would like to keep you updated as to how the platform is evolving and growing - especially since many of our updates might be something you have not noticed (you can read the last month's update log here). Birthday.. Of sorts It was the end of April of last year when we released the current version of Groupfinder. Partly. Most of you might not be aware that Groupfinder was first launched in 2021. We first created the platform for the Estonian TTRPG community to help our local players find groups and players more easily. And it was well-received and used, prompting us to keep working on it, improving and tweaking. /images/general-media/1778679949_qEWkiP3e.jpgHow far we've come since 2021.  Many years later, we decided to step it up a notch and redesign the entire platform and open it up to the world. More than half a year later, Groupfinder (now called Groupfinder, not Grupileidja) was finally released. It took us a few months before we were ready for the global audience. In september, we had our ducks in a row and we started spreading the word about the platform. Users from all over the world slowly started discovering the site and signing up. Gaining initial traction was a difficult task - users would not bother to use Groupfinder, because there weren’t users on the platform. A vicious circle that eventually was resolved thanks to our early pioneers, willing to give us a shot and posted their profiles and groups here. And now, a year later, we can see the platform has almost 6000 registered users with over 1500 active profiles and almost 700 active groups.    Players and systems During the last month, we improved player post creation - choosing the game system is now more visual and clearer. In addition - the process has been integrated with the Library. If a system exists there, it will be more visually distinct. As well as linked to the corresponding Library entry page. Hopefully more players will discover alternative systems to try out. /images/general-media/1778680166_bQADP9rj.pngChoosing the correct systems has never been easier. On Groupfinder The player profile page itself has also been updated and refreshed in multiple ways, making your profile a better calling card for you. Panel is Dashboard We used to call the homepage, the Panel. But we realized, that it didn’t make that much sense to most users. So it is now Dashboard. Not a huge change - but a change nonetheless. The dashboard also received multiple updates and tweaks to make things less cluttered and messy. Library is getting stocked During the month, the library has received multiple new entries. By multiple - I believe we can say well over a hundred new entries have been added. There are multiple new tools, video creators and podcasts/actual play entries for you to discover. Waiting for your next session? Perfect time to start enjoying an actual play series to keep the hype going and perhaps be inspired by the way other groups play. Article series “Covering the basics” We also started with an introductory blog series called “Covering the basics”. Something to guide new players taking their first steps in the hobby. Currently there is one for “Making a character” and one for “How to start as a Dungeon Master”.    And while not part of the series, you might want to take a look at the “Safety tools” article. Something to consider when starting a group with people you’ve never played with before. Tweaks & fixes We've kept a watchful eye on various bugs and problems that needed addressing. The mobile notifications were overly aggressive and at times got a bit spammy - we've told the messenger to calm down.  In messenger you can now react to messages, making it easier for you to agree upon a certain ruling or arrangement. Or, if you like, you can send an image of surprised Pikachu. Sending images in messenger is now possible. Sending a message to someone, but they just won't respond? Hover over their timezone on their profile and see what time it is for them. Maybe they are sleeping. Maybe you should also be? May-be that is all Thanks for reading this month’s update. We will keep on working on things in the background. You can join the Groupfinder discord server if you want to share some thoughts or problems with the platform.   And as always - if you have found Groupfinder useful in any way - be sure to share it with others. Either via a social media post, or just tell your friends about it. You sharing Groupfinder helps us grow. And with more users - more groups. Till next time.

Read more

Recent posts

All latest posts (games and profiles). Both new and bumped posts end up at the top

en English
DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
...
Online
Lockedsoul956
Hi im looking for a long term campaign (im also fine with joining 1 shots) and as of now im free any day/time and up to play any class and try new things out. ive got a good mic, and id say the only thing im not good at is talking in a different voice for my character. Some more small details about me! Im 21 in the united states (est)  and heres my discord! -> Lockedsoul956
Tabletop RPG
Tabletop RPG
TTRPG
Any tabletop system
Online
Campaign
Open Concept Campaign looking for players
Players
3/4
GM
1/1
Any tabletop system
en English

Open Concept Campaign looking for players

Homebrew Homebrew
LGBTQ+ friendly LGBTQ+ friendly
Edit: Reopening this post! Someone had to drop out spontaenously. Please reach out if interested. Hello to whoever stumbles onto this post. I am an on-and-off DM of about four years. I've recently gotten some inspiration to start a new campaign after sometime away from the table and have begun work on gathering people to roll some dice with. I am looking for players of any skill level and experience (I especially enjoy welcoming beginners). I hope that group will be able to learn together and hopefully create a lasting story for us all to enjoy. The systems I plan to use for this potential campaign are 5e (2014), Savage Worlds, The Cosmere RPG, and the Without Number series. The system will be decided once the group has made their desires for the game known. We will be using Foundry VTT and Discord for our games. For a quick rundown of current campaign settings I have in mind: - An Occult Noir-style game set in a demiplane where the various warlock patrons of 5e are more akin to powerful mob families and gangs. The party will be a  ragtag group of assistants and associates to a rather (in)famous private investigator. The group will have to walk the tightrope between the temperamental factions as they aim to solve a murder that their boss couldn't solve, their own. - An Interstellar Space Opera set in a brand new frontier of space that has only recently been made accessible to the wider galaxy. The group will be playing as a very underqualified, undertrained, and outgunned delivery crew in a beaten-down spaceship held together by hopes and dreams. It's up to the group to make their deliveries to the bustling new worlds and colonies of the sector while contending with dangers ranging from new and hostile fauna to pirates looking to make use of the hyperlanes as abundant hunting grounds. - A Science-Fantasy campaign set in a world akin to other settings like Eberron. The world will be one that has been marked by the coming and goings of many ages leaving behind an odd mish-mash of a setting that will have the classic staples of high fantasy but also with some more scifi elements Leaving the door open for things like players with access to things like mini mech suits that have been made using the combiantion of tech and magic or flintlocks that use arcane powder to use spells in cruder and more unrefined ways. This campaign will be weekly or bi-weekly on Fridays at 6pm CST, but these details are definitely negotiable once we have more people in and we can plan our sessions better. Currently, I have only two seats filled, and I am looking to hit a group size of 4 or 5. Please let me know if you are interested in any of the potential campaigns and If you have any further questions feel free to ask me anything!

Read more

Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
DnD 5e/5.5e
Players
4/4
GM
0/1
Dungeons & Dragons 5.5E (2024)
en English

DnD 5e/5.5e

A group of 4 to 5 players looking for someone to DM (any) DnD 5.e or (preferably) 5.5e campaign that runs any day of the week except Tuesday anytime after 5pm CDT. Not interested in paid games.

Read more

Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Lucid Adventure
Players
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Lucid Adventure

Homebrew Homebrew
Newbie friendly Newbie friendly
Game Edition: 5.5e, 5e, and homebrew Experience: None required Session Time: Sundays PST, 1:00-5:00 PM Requirements: Discord, Google Docs, mic, device System: Modified point buy, fixed HP, metric-based leveling (Custom), no multiclassing, homebrew allowed Themes: High fantasy, low fantasy, some dark themes, some sci-fi, some political intrigue, some horror, and some modern themes This is a long-term campaign with heavy homebrew. The storyline may extend upwards to 7 years over 3-4 campaigns. An interview is required before joining. There is also a spot for a co-dm if any of you are interested. You'll all be playing in a virtual reality game that can be played in your dreams, known as Lucid Adventure.

Read more

New
Posted 57 minutes ago
en English
DND5E
Dungeons & Dragons 5E
Online
pkdragonpk
i am mike,42 from illinois i love RPG's and JRPG's i have played dnd for 8 years all 5e (2014) i usually play a cleric i have multiple ideas and can make changes to fit the world that he is in
en English
DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
SunChaser
Hello! My name is Eli and I'm a casual player who is familiar with 5e rulesets, but is also open to learning new systems. I have mostly GM'd during my time playing TTRPGs and would love to delve into playing on the player character side. I'm looking for online games (campaigns or one shots). Monday-Thursday in the evenings of EST would work best for my schedule.
Latest update
Update log - 13.05.2026 “A year of Groupfinder”
Update log

Update log - 13.05.2026 “A year of Groupfinder”

Its gonna be May. /images/general-media/1778679800_avRWtoFC.gifThis is gonna ruin the tour... Well, it already is May - and its time for this month’s overview of what we have done during the last month. We would like to keep you updated as to how the platform is evolving and growing - especially since many of our updates might be something you have not noticed (you can read the last month's update log here). Birthday.. Of sorts It was the end of April of last year when we released the current version of Groupfinder. Partly. Most of you might not be aware that Groupfinder was first launched in 2021. We first created the platform for the Estonian TTRPG community to help our local players find groups and players more easily. And it was well-received and used, prompting us to keep working on it, improving and tweaking. /images/general-media/1778679949_qEWkiP3e.jpgHow far we've come since 2021.  Many years later, we decided to step it up a notch and redesign the entire platform and open it up to the world. More than half a year later, Groupfinder (now called Groupfinder, not Grupileidja) was finally released. It took us a few months before we were ready for the global audience. In september, we had our ducks in a row and we started spreading the word about the platform. Users from all over the world slowly started discovering the site and signing up. Gaining initial traction was a difficult task - users would not bother to use Groupfinder, because there weren’t users on the platform. A vicious circle that eventually was resolved thanks to our early pioneers, willing to give us a shot and posted their profiles and groups here. And now, a year later, we can see the platform has almost 6000 registered users with over 1500 active profiles and almost 700 active groups.    Players and systems During the last month, we improved player post creation - choosing the game system is now more visual and clearer. In addition - the process has been integrated with the Library. If a system exists there, it will be more visually distinct. As well as linked to the corresponding Library entry page. Hopefully more players will discover alternative systems to try out. /images/general-media/1778680166_bQADP9rj.pngChoosing the correct systems has never been easier. On Groupfinder The player profile page itself has also been updated and refreshed in multiple ways, making your profile a better calling card for you. Panel is Dashboard We used to call the homepage, the Panel. But we realized, that it didn’t make that much sense to most users. So it is now Dashboard. Not a huge change - but a change nonetheless. The dashboard also received multiple updates and tweaks to make things less cluttered and messy. Library is getting stocked During the month, the library has received multiple new entries. By multiple - I believe we can say well over a hundred new entries have been added. There are multiple new tools, video creators and podcasts/actual play entries for you to discover. Waiting for your next session? Perfect time to start enjoying an actual play series to keep the hype going and perhaps be inspired by the way other groups play. Article series “Covering the basics” We also started with an introductory blog series called “Covering the basics”. Something to guide new players taking their first steps in the hobby. Currently there is one for “Making a character” and one for “How to start as a Dungeon Master”.    And while not part of the series, you might want to take a look at the “Safety tools” article. Something to consider when starting a group with people you’ve never played with before. Tweaks & fixes We've kept a watchful eye on various bugs and problems that needed addressing. The mobile notifications were overly aggressive and at times got a bit spammy - we've told the messenger to calm down.  In messenger you can now react to messages, making it easier for you to agree upon a certain ruling or arrangement. Or, if you like, you can send an image of surprised Pikachu. Sending images in messenger is now possible. Sending a message to someone, but they just won't respond? Hover over their timezone on their profile and see what time it is for them. Maybe they are sleeping. Maybe you should also be? May-be that is all Thanks for reading this month’s update. We will keep on working on things in the background. You can join the Groupfinder discord server if you want to share some thoughts or problems with the platform.   And as always - if you have found Groupfinder useful in any way - be sure to share it with others. Either via a social media post, or just tell your friends about it. You sharing Groupfinder helps us grow. And with more users - more groups. Till next time.

Read more

Promote on Groupfinder
Let others know about your crowdfunding project, ttrpg platform, shop, event or product. Reach tabletop enthusiasts right where they are. This helps us keep maintaining and developing the platform.
Get in touch

Randomly picked Library entries

GURPS
Tabletop Roleplaying Games

GURPS

TTRPG
Complex
Steve Jackson Games
GURPS (Generic Universal RolePlaying System) is a tabletop role-playing game designed by Steve Jackson and published by Steve Jackson Games. Initially released in 1986, with its current Fourth Edition published in 2004, it provides a universal ruleset built to accommodate any conceivable genre, setting, or power level. The system is recognized for its high degree of modularity and its strict reliance on point-based character creation rather than traditional classes or experience levels. Description In GURPS, players construct characters by allocating a predetermined pool of Character Points. These points are spent to acquire core attributes, specific skills, and advantages. Players can also elect to take disadvantages, such as physical limitations, phobias, or social stigmas, to gain additional points during the creation process. The game functions primarily as a mechanical toolkit rather than a fixed set of rules. Game Masters are instructed to select only the specific mechanics, combat modules, and magic systems from the core rulebooks and supplemental materials that fit the intended tone and setting of their campaign. System Overview & Key Features 3d6 Task Resolution The system exclusively uses a pool of three six-sided dice (3d6) for action resolution. To succeed at a task, a player must roll a total equal to or lower than their character's modified skill or attribute target number. The use of three dice generates a bell curve probability distribution, which makes average outcomes statistically common and extreme successes or failures mathematically rare. Point-Buy Character Creation Character generation is entirely point-based. The Game Master assigns a starting total of Character Points (CP) to dictate the overall power level of the campaign. Every element of a character, including the four basic attributes (Strength, Dexterity, Intelligence, Health), specialized skills, wealth, and social status, is purchased using these points. Universal Modularity GURPS is structurally designed for adaptation. The core rulebooks provide the foundational mechanics, while hundreds of supplemental books offer optional, granular rules for specific settings, such as cybernetics, realistic martial arts, space travel, or varied magic systems. The ruleset is intended to be heavily customized and scaled in complexity by the Game Master. Tactical Combat and Damage Resistance Combat encounters operate on one-second turns, creating a highly detailed and tactical framework. The system incorporates rules for hit locations, weapon reach, bleeding, and shock penalties. In combat, armor functions as Damage Resistance (DR); it directly subtracts from the numerical damage inflicted by an attack rather than making the target more difficult to hit. Skill Defaults When a character attempts an action for which they do not possess the specific trained skill, the system utilizes a "default" mechanic. The player may roll against a closely related skill or a foundational attribute, applying a predetermined numerical penalty. This mechanic simulates a character attempting an unfamiliar task using their general knowledge or raw physical capabilities. Additional links sjgames.com/gurps - Official Steve Jackson Games publisher website and digital storefront gurps.fandom.com - Extensive fan-curated wiki for rules, settings, and sourcebook references

Read more

Legion of Myth
Video

Legion of Myth

TTRPG
English
Youtube
Legion of Myth exists to spotlight tabletop RPGs, ideas, and play styles that gamers may never have seen - or may have forgotten - broadening horizons across the hobby.  The unofficial home of Palladium Books! | USAF Veteran RPG Die Gest  Our mission is to expose tabletop gamers to the breadth of role-playing games beyond the usual suspects - (either by showcasing systems we know well from long experience or by discovering new ones alongside our viewers) - through live read-throughs and candid commentary that reveal how each game actually plays at the table. Game Master Insight Our mission is to expose game masters and players of every experience level to diverse ideas, philosophies, and methods of play through focused, no-nonsense conversations, so viewers can decide what fits their style and sharpen how they run and enjoy tabletop RPGs. Links youtube.com - Youtube channel rumble.com - Rumble channel legionofmyth.tv - Legion of Myth website discord.gg - Discord server ko-fi.com - Ko-fi page

Read more

Dead Letter Bureau
Actual Play & Podcasts

Dead Letter Bureau

English
Actual Play
Delta Green
A Delta Green RPG Actual Play. Think of it as a rated-R X-Files. Our horror podcast explores deep government conspiracies, terrifying Lovecraftian lore, and cosmic dread. Follow doomed federal agents as they fight a secret war against Unnatural forces, where the only question is if they'll lose their lives or just their minds. Links dead-letter-bureau.captivate.fm - Podcast website youtube.com - Youtube playlist spotify.com - Spotify feed podcasts.apple.com - Apple Podcasts feed discord.gg - Discord server

Read more