Find a D&D (or any other tabletop) group to play with

Groupfinder is a looking-for-group/players platform for any and all tabletop games. Whether you play online or in-person.

1,015 active player and 550 game posts
What is an active post?
A post is active while its owner keeps it open. Bumping the post, editing it, or receiving messages keeps it active. After 60 days with no activity, or if the owner does not visit for 60 days, the post turns inactive and leaves this list. The owner can activate it again at any time.
Example game post: To Erebor and back again, a One Ring campaign in Shire, 8 of 9 players Example player profile: Strider, playing Pathfinder 2E online and in Bree

Is Groupfinder free?

Yes. Posting a game, publishing a player profile, browsing every listing and messaging other players all cost nothing, and no card is needed to sign up. Paid extras for game masters may arrive later, but finding a group and finding players will stay free.

Can I find an online D&D group?

Yes. Plenty of the games here run online, over voice chat or a virtual tabletop (a browser app that stands in for the map and the dice). Filter the games list by Online and by D&D 5E, then message the game master. If nothing fits, post your own player profile and let a game master find you.

Which systems can I search by?

D&D 5E, Pathfinder, Call of Cthulhu, Daggerheart and dozens more - and not only roleplaying games. Warhammer, Catan and other tabletop games sit in the same list. Tick the ones you want, then stack language, location and the days you are free, so you only see games you could actually join.

Recent posts

All latest posts (games and profiles). Both new and bumped posts end up at the top

en English de German
TTRPG
Any tabletop system
Online
Alex
The explorer Morally grey
Hey there! I go by Alexander, I'm 17 (18 in autumn), from Germany, and I'm interested in pretty much any kind of game. I have some experience with DnD and a little with PF2e, but I'm also eager to learn new systems!  At the moment, I'm pretty busy so scheduling might be difficult, but in general I can offer Friday evenings (starting time ca 19-21h CEST). Apart from that, I'm always open to one shots, shorter campaigns, or campaigns meeting less often/infrequently. I like roleplay and exploration aspects, but always love a good fight! I also highly enjoy puzzle and problem solving moments. I'm open to pretty much all genres and plots and love trying out new things!  If you'd like to get in contact, send me a message here or, for a faster reply, over on discord: starrynight311
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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
West Marches / Living World
D&D 5e 2024 Level 20 Combat West Marches
Players
55
Dungeons & Dragons 5.5E (2024)
en English

D&D 5e 2024 Level 20 Combat West Marches

West Marches / Living World
One world and a big pool of players, but no fixed party - whoever signs up that week is who plays.
I run level 20 West Marches style gauntlet sessions designed to help players learn high-level D&D mechanics in a fun, low-pressure environment. We run games most days of the week (including afternoon and late-night sessions), featuring new encounters with a rotating group of players. You can bring a different character every session, try out new subclasses, and see how different builds perform in tough fights. We use 5.5e rules with 2014 subclass compatibility, and characters start at level 20 with one Legendary, two Very Rare, and one Rare item. Encounters rotate regularly so you never fight the same thing twice. No long-term campaign commitment, no pressure, just good combat and good company whenever your schedule aligns. Schedule: Multiple sessions hosted weekly across various days & times (Daytime & Late Night Pacific Time) Who can join: New players welcome, veterans welcome, everyone welcome. https://discord.gg/4ARUcvPNH

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Tales of Cambiamento
Players
0/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English de German

The Tales of Cambiamento

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
About the story 6 years. That's how long the war between your home country Cambiamento and The Empire of Stasti took. 6 cruelin years of lost, brutality and the fight for your freedom. Lead by your new king, King Abruzzo, who had dethroned the old queen, Queen Vittoria, you sought to find peace within your border again, that had be oppressed by The Empire for over two centuries. And then four years ago you finally achieved just that. Queen Vittoria was hanged and The Empire agreed to free Cambiamento from its grip. Four years ago you, who had fought as a group for so long, said each other's farewell. Thinking that you could finally learn how to live again, how to use your new earned freedom. None of you ever thought to see each other again. Four years have passed both quickly and way too slow. And just as you thought you had fought your way back into normalcy a letter arrived. The sender? The Royal House of Cambiamento. About the campaign  Welcome to Cambiamento, a complete homebrew campaign! Being set in the vast world of Possblità, you play as a group of soldiers who are just trying to find your way back into life. But with the letter of the king that doesn't seem to be as easy as you thought. I'm trying to make this a long term campaign where your characters and their choices matter. Especially looking for people who are more interested in RP and exploration than combat. And ofc looking for people who are LGBTQIA+ friendly. Lines and veils  All sorts of Triggers can occur except for anything relating extreme gore and spiders, as well as depiction of SA, violence against children or animals.  About the DM Hello, I'm Marco and 24 y/o. I'm a forever DM living in Germany and I have just enough time for yet another campaign. I'm a transman with severe ADHD so expect me to be really focused on preparing sessions. Outside of that I'm also really into games, folklore and everything true crime related c: I'm excited to meet you!

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en English
DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
RogueDalek
I am a 14m that wants to get into DnD. I have never played before but I have already have a character concept in mind. My Discord is roguedalek60.
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Tabletop RPG
Tabletop RPG
MotW
Monster of the Week
Online
Campaign
Monster of the Week
Players
0/4
GM
1/1
Monster of the Week
en English

Monster of the Week

Looking to set up a Monster of the Week campaign. I'm happy to use any of the settings in the game, either a fantasy horror using one of the two fantasy settings, or a straight up action horror set in modern day. I'm happy to teach rules to those who have never played before.

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Tabletop RPG
Tabletop RPG
Rapscallion
Online
Campaign
Rapscallion
Players
0/4
GM
1/1
Rapscallion
en English

Rapscallion

Set sail on The Great Sea in this PbtA pirate game inspired by One Piece and Pirates of the Carribbean. Create a crew of strange pirates aboard a ship of your making and prepare for adventure and horror.

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Latest update
Update log - September 2026 "Support us"
Update log

Update log - September 2026 "Support us"

As we step away from the summer months, we find ourselves more at our tables. Tables for playing and also working on features and fixes for Groupfinder. And there have been quite a few additions since our last Update log. We'll go over some of the bigger changes and additions. Supporters /images/general-media/1789388957_fqCygV2e.png Some of you may have noticed in the menu dropdown a little page called Subscribe. Worry not, this does not mean, that Groupfinder is going to be pay to use. No, far from it. We are sticking by what we have been saying since the start - Groupfinder will remain free to use. Becoming a subscriber is your way of supporting our ongoing work on the platform. To make sure the lights stay on, the servers buzzing and the licenses get paid, we have to make sure all those costs don't overwhelm us. What does it mean to be a subscriber? As a thank you, for your help and trust in us, your account will have some ease of life perks: Automatic bumping - you can set up automatic bumping for your posts, helping your post stay refreshed. Once you set it up, every 48 hours, the system will bump your post moving it back to the top of the listings. Customized notifications - want to only receive specific notifications and alerts for games and players in a specific region and game system? You can set your specific rules for custom alerts. Colour themes for your posts - Feel a little red? Green? blue? Customize your posts with the colour theme you prefer, make your post stand out with a little cosmetic tweak.  More cover pictures - Supporters will also find that they have access to a whole new set of cover images to choose from. If you are tired of the ones you have seen so far - you will find more from the selection we present the subscribers. Higher limits - If you have more than two games you are looking players for - you will be able to have up to six different active game posts at once. You will also be allowed to send more messages to new users every day. Attach files - perhaps your games have a world map you'd like to show off to make players more interested in it - you can add some files to your post and make it more informative. And various limit increases and customization options for Group Manager and for those who manage a library entry page. You can read more about the subscription here. And if you don't care about those perks - but you think we are doing a neat job - that can be your motivation as well. Messenger On desktop devices, you will find our messenger in the bottom right corner of the page, allowing you to chat with others in a more intuitive manner, just like you may be used to on various other platforms. We will continue to improve the messaging experience as we go forward, but we are very happy with the way it is now. Ofcourse you can continue using messenger, how it was before, as a full-page view. Tiles for Group Manager /images/general-media/1789389492_W7MfXXwR.png In addition to various improvements for the Group Manager, we are happy to announce tiles.  Tiles are small customizeable and editable dynamic elements, that you can add to your Group Manager dashboard to add various features to them.  Add images, spell, item, skill lookup searches, connect your notes to your Obsidian markdown files and keep them synced with what you have on your computer or just add a slideshow to set the mood for the game. Badges /images/general-media/1789389332_qdibSnHO.png Show off your activity and achievements on Groupfinder with the badges you have earned here. There are various ways to earn badges, some you get for reaching out to users on the platform, some you get for bumping. You may be considered a librarian, if you help us improve the library.  And with higher tier badges, you will also unlock unique perks (such as lower daily bumping cooldown, or additional unique cover images). Posts and listings We also took some time to optimize the filtering options on the posts pages. We added additional features to the search, and with that it slowly started getting out of hand. So it was time to take a step back and look at the whole listings filter as a whole and bring it all together, again. Many of these fixes and tweaks have been things you, the users, have asked for. Just like the option to also exclude tags from your search. Don't want to see games that have a "Horror" theme? Take it out and no spooky season for you. We admit that for some time the "Create a post" flow was.. messy. Again the same deal, as with filters - we added fields, elements, options and much more to it. But it resulted in the pages being overly cluttered and some fields may have been accidentally overlooked. Now the flows have been reworked and should make it a lot easier for you to create your player post or add your games to the listings. Also to all of our multilingual friends - you can now write your post description in multiple languages. I mean.. you could also before - but now it is more reasonably separated and structured. Those with a game post will also have access to more detailed analytics about your post. Knowing and understanding more about those, who open your post, can help you tweak and tailor your post in various ways. A more organized library /images/general-media/1789390627_QjshwGXo.png Don't you just hate it when your local library is a mess. Well ours was a bit messy - so we cleaned it up and made it make more sense. The new library home page now offers you a better overview of what is new, what is popular and which events are upcoming. Speaking of events - if you know of any upcoming tabletop events that might interest others - tell us about them and we'll try to get those added to the library as well. And much, much more In addition to all the topics we've covered here, there have been a vast amount of additional changes - not necessarily smaller and less important. We just have to keep these update logs at a reasonable length. If you have any feedback regarding these changes (or lack of an update you were hoping for) - do let us know. Either use the contact us form, or join our Discord server and let us know there. We are always happy to discuss and learn from you. Till next time.

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Randomly picked Library entries

How to start playing DnD: A beginner's guide to your first adventure
Guides & How-to

How to start playing DnD: A beginner's guide to your first adventure

Beginner-friendly
English
Dungeons & Dragons
If you are new to Dungeons & Dragons, getting started can be a daunting task, one of the first hurdles to overcome is to find a dnd group. The game has over 50 years of history, rules, knowledge, changes and players. Just picking it up and getting started will seem like a lot of work. Let’s break the whole process down to simple steps you can follow. What is D&D? How is D&D? Why is D&D? Gather your gear Finding a group Creating your character Go play What is D&D? The core of the game is collaborative storytelling. Instead of following a linear path, the game takes the players through a story. One that doesn’t generally have a set structure or end-goal.   Lets explain it through an analogy - a book. The players decide that they want to play D&D, and one of them steps up and states that they are willing to be the Dungeon Master. The DM is the one who will come up with the world, the setting, the locations, various events and even history for the world the game will take place in.   And the others are the players (although the DM should also be considered a player as well, but we will separate these two roles for now). The players will be the main characters of the story. Mighty heroes, accidental adventurers or incompetent bandits - as long as the story the DM will be running makes sense for those characters. The game is a collaborative story, where the DM will present the players with various characters, situations, problems and encounters and the players will try and figure their way through all those. Either by talking their way out of them or getting into combat and resolving the situation in another way. There is no right path to take in D&D - the DM can never anticipate what the players will do in a certain situation - and the players will have no way to know what the right approach would be. But stumbling through these situations will be the story. Whether things work out for your characters and you become heroes, or you fail at doing the most mundane tasks, leading to humiliation, failure and a lot of laughs - this makes it your story. /images/general-media/1776431683_KlnMNNhS.jpg How is D&D? The game has a lot of rules - this might seem daunting, but generally you will try and understand them as you start playing. If your DM (or other group members) have more experience than you, you can rely on them to help you figure things out. Nobody knows all of the rules by heart - referencing the rulebooks is a part of the game. But how exactly is D&D played? Is there a game board? Is it a computer game? This is what separates D&D from traditional board and video games. It is a narrative game. You will play the game through explaining what your character would do. Whether you succeed or fail, is determined by rolling dice (and applying some rules). There is no board to move your figurine on. Instead the DM describes (verbally) what you are seeing, hearing, smelling and so forth. Based on all that information, you can tell the DM what your character would like to do - “I would like to find someone who looks like a guard” / “I would like to punch the first person I see in the face” / “Looking around, do I see something that looks like a dragon?” And so forth.   As a player, you are in control of your characters intentions and actions. The success of all of that is determined by the Dungeon Master and their response. If your characters have reached a dungeon and are looking for a hidden door in the room, the DM might tell you to roll Perception. Whether your character is good at that stat or not, will affect the likelihood of you succeeding. Once again, it is a story that your character is going through. How you solve different situations is up to you. You are limited by what is realistic for your character to be able to do and what kind of an approach you come up with.   D&D is a game where there is no exact way of winning. You are not playing the game against the others - as an adventuring group, your focus should be on cooperation - to overcome various obstacles by working together, relying on others and their characters’ abilities. If you leave the game session and you had fun - that really is the only way to be “winning” at D&D. Why is D&D? While the article revolves around Dungeons & Dragons, almost all of it can be taken and applied to any other tabletop roleplaying system. The hobby space does not only consist of the behemoth that is D&D. Ever since the first edition of the game was released back in 1974, a vast number of other tabletop systems have been created by other creators. You can find various other systems listed in the library here. Dungeons & Dragons is a great gateway to the hobby thanks to it's rather streamlined gameplay process, rules structure and publicly available resources and knowledge. And many of the skills and knowledge can be transferred over to other systems, even if their focus is on more mechanical systems or different themes. While you will be able to find more groups and other players for D&D, once you are more familiar with the whole TTRPG genre, you should branch out and experiment with other systems to get a better understanding of what kind of a game system you would actually prefer. Gather your gear To start playing, you don’t need much. You need other players and someone willing to be the Dungeon Master. You may have seen various memes about the dice. D&D is famous for dice and dice-related obsessions and while some players get themselves a set of dice and hold onto those for their entire tabletop gaming career - there are others (commonly referred to as dice goblins) who can’t stop buying new dice. But dice are dice, at the end of the day. But you don’t even need dice - there are various digital dice rolling tools to replace the need for physical dice. Then there are the rules. Fortunately the free basic rules are available online. You can familiarize yourself with the rules free of charge and get the general idea of the system. With the rules at your hand, you need to create a character. Your character is boiled down to your character sheet - a document that holds a technical overview of what your character is. How strong they are, how smart, how charismatic, how good they are at picking a lock and many other aspects that make your character unique. If you are just starting out, it is recommended to not spend too much on trying to remember and understand all the rules. Without context (since you haven’t played the game before) the rules are likely to not be very intuitive and understandable. Same goes for creating a character. Sure, you might have the idea of a character floating in your mind, but it is important that your character’s concept fits the story the DM will be setting you into. Creating a silly character might not be the best fit, if the story will take place in a dystopian vampire-infested world. /images/general-media/1776431690_WRNbTOBM.jpg Finding a group A typical D&D party consists of 3-6 players. This is definitely not a hard limit (on either end), some game groups are two players and a DM, some are eight. Although the sweet spot of 3-6 generally might be the most enjoyable for a new player. The best way of finding a group is forming one with your friends or family - you most likely know these people already and know whether you’d like to spend 3-5 hours at a time with them. The second best way is Groupfinder. Sure, we might be a bit biased here, but Groupfinder is here to solve one of the biggest hurdles a newcomer might encounter when trying to start playing - finding a group. Create your profile, introduce yourself and it is highly recommended to add the “Newbie friendly” tag to your profile. If you are looking for an in-person game or to play online, Groupfinder will help you find your group for both. Read: DnD Looking for Group: How to find your next table Creating your character Once you have found a group of players, you will need to create a character before your first game. It is highly recommended to have a “Session Zero” before the game actually starts. That is the session before the first session where the DM will tell you about the world, what kind of a story he is hoping to run you through and other technical details regarding the games. Now knowing what the theme and topic of the game will be, you can finally create a character that fits the game. Head over to dndbeyond.com and create your character there. The whole process should be more or less intuitive. But don’t feel like you have to figure everything out on your own. Talk to your DM and other players if you feel lost at any point. In addition to the technical aspects of your character (Their species (human, elf, halfling etc.) and their class (rogue, ranger, wizard etc.) and their stats) figure out who your character is. What makes them them. On paper they might be a human fighter - but they should have a backstory, who they were before the adventure began. What they like and dislike. Do they have hobbies, favourite dish, friends or family? The more you flesh our your character, the more real they become. The realness of the character is one major aspect that distinguishes D&D from a traditional board game. Instead of playing as the “boot” in Monopoly, you are playing as a character with a personality, with unique quirks and thoughts - all of these will shape the way they approach different situations in the game. Go play Hopefully you will have a better understanding of what D&D is, how to get started and how to take your first steps into the hobby space.   You can start off by heading over to the Groups page on Groupfinder and browsing through the various games that still need players. Or instead post your player profile and introduce yourself. Of course remember to be proactive. Just posting your profile might not be enough - reach out to groups that are looking for players and let them know that you are interested in joining.

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Dungeon Dad
Video

Dungeon Dad

English
Guides
Do you like discovering cool D&D monsters you've never heard of? How about helpful advice to make you a better D&D player and dungeon master? Maybe you just want to learn about the history of Tabletop Roleplaying Games? If you said "maybe" to any or all of those questions, you're in the right place! Links youtube.com - Youtube channel twitch.tv - Twitch channel patreon.com - Patreon page discord.gg - Discord channel

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Falindrith's Monster Maker
Tools & Platforms

Falindrith's Monster Maker

Dungeons & Dragons
Generators
Free
A monster stat block builder for the 5th edition of Dungeons and Dragons.  Quickly create stat blocks by filling in a form, rather than typesetting everything by hand.

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