Dungeons & Dragons 5E
en
English
Stolen Souls: Dragon Age 2 meets DnD 5e

Roleplay focused

LGBTQ+ friendly
This is a game for a particular cast of PCs: Carver Hawke, Anders, Fenris, and Zevran from Dragon Age II.
Schedule: weekly sessions on Saturdays, starting at 5 PM CET, ending about 9:30 PM
Voice: Jitsi
Platform: Either Owlbear Rodeo (as a player you don't have to have an account) or Roll20
Starting Level: 1
Player requirements:
- Age: 21+
- LGBQTIA+ friendly (this is in fact a game for preferably gay characters)
- Reliable attendance for weekly sessions
- Willing to roleplay gay romance with their PC (I'm not talking about explicit content. Just romantic gestures like kissing or embracing)
About the game:
Having defeated Knight Commander Meredith at the Gallows, you were making your way back to the Kirkwall Docks when your boat was swallowed by a thick fog that felt like a living thing when it began choking you. Within a couple of heartbeats, it rendered all of you unconscious. When you wake up, you find your boat washed ashore, Maker knows where, but you certainly don't. Only one thing is clear: this is not the Wounded Coast. You are nowhere near Kirkwall.
All too soon you discover that this place is gripped by fear and plagued by terrors you haven't encountered before. Something evil is trapping the souls of the dead and draining life from all who have been raised from death by magic. This curse not only prevents the raising of the dead, but also causes creatures that were previously raised from the dead to wither and eventually die.
Unfortunately for you, you have all been brought back from the dead at some point. On one battlefield or another, you have all known the blessing of the Revival spell. And thus, stranded now so very far from home, you are under the effect of the curse that has befallen this foreign place. You have already lost most of your power, be it magic or might, and it is only a question of time until you perish. Unless you find a way to thwart this inglorious fate and save yourselves, the land, and its people.
The tone of this campaign is dark, horror-like at times. I'm looking for a cohesive party, willing to work together. We have 3 slots open (Fenris has already been adopted as a PC).
In this version of events:
1] rivalry between Anders and Fenris has been resolved in Kirkwall. They needn't be the greatest of friends when this story starts, but both must be able to trust the other to have their back in events to come.
2] all four men have been together on the Deep Roads Expedition (if you'd like to play Zevran, give him a plausible reason why he was there)
3] Carver might or might not have contracted the Blight while on the Deep Roads Expedition (if you'd like to play him, please indicate whether he ended up as a Grey Warden or a Templar)
To apply, tell me whom of the four men you want to play, and:
1] His Class (Any class from Player's Handbook 5e, except from Monk. Acceptable source material for subclasses: Player's Handbook 5e, Xanathar's Guide to Everything, Tasha's Cauldron of Everything, Van Richten's Guide to Ravenloft)
2] His dream/ aspiration:
3] His greatest fear:
4] His willingness to have an otherworldly Patron: (this option isn't limited to a Warlock in this game, which will feature only one possible Patron. Ideally, a bond with Him should give a character another strong reason to want to resolve the mystery of stolen souls. At this point, I'm looking for players who can imagine their PC having a bond with a powerful being from Shadowfell. He's neither good nor evil, so you needn't be afraid of moral corruption of your PC).
5] Your age:
Please note that I'm new to DMing, and to make things a bit easier for me, we won't do multiclassing in this game.
Anyone invited will have a voice interview. If you'd like to play, drop me a message, and we'll take it from there.