Dungeons & Dragons 4E (2008)

Overview

Dungeons & Dragons 4th Edition is a tactical, combat-focused tabletop roleplaying system released by Wizards of the Coast in 2008. Designed to fix the high-level math imbalances and "martial vs. caster" disparities of the 3.5E era, 4E redesigned the game's engine with a more video game adjacent approach. It is famous for its structured, grid-based combat and for standardizing class abilities into a unified system. While its dramatic departure from legacy mechanics polarized the fanbase directly paving the way for the creation of
Pathfinder
Pathfinder (2009)Pathfinder is a heroic fantasy roleplaying game system with a high amount of character customization...High-FantasyComplex
. 4E is widely praised today for its brilliant monster design, DM tools, and unparalleled encounter balance. The system it directly replaced is
Dungeons & Dragons 3.5 Edition (2003)
Dungeons & Dragons 3.5Dungeons & Dragons 3.5 (D&D 3.5, written D&D v.3.5 on the books) is a fantasy tabletop roleplaying g...High-FantasyComplex

Description

In D&D 4E, players take on the roles of heroes who are combat-capable right from the start. The system relies of combat being carried out with the use of a battle grid. Positioning plays a big part of the combat experience. The exact location of the characters matters greatly. Unlike other editions where spellcasters are played in a separate mechanical way than martial classes, 4E unifies the progression system. Every class is boiled down to a specific combat "Role" and draws from their specialized toolkit of "Powers," making the game balanced and ensuring that every character has unique and impactful actions that they can perform on their turns. System Overview & Key Features
The Power System Instead of traditional spell slots or basic attacks, every class has a list of At-Will, Encounter, Daily, and Utility powers, each with different power levels and frequency at which they can be performed. Fighters can execute epic daily maneuvers just as wizards cast daily spells, creating a better balance between martial classes and spellcasters.
Combat Roles All classes are sorted by their class specialization role: Defenders (tanks who draw aggro and protect their allies), Strikers (high single-target damage), Leaders (healers and support), and Controllers (area-of-effect damage and debuffers).
Static Defenses Saving throws were removed and replaced with four different defense values: Armor Class, Fortitude, Reflex, and Will. When a wizard casts a fireball, they roll an attack against the targets' Reflex. Instead of both sides rolling for success and for defense - the attacker is the only one to roll dice.
Healing Surges A standardized resource pool representing a character's stamina. Almost all healing in the game, whether from a cleric's spell or catching your breath, requires the target to spend a Healing Surge, which reliably heals them for exactly one-quarter of their maximum hit points.
Monster Roles & Minions The Dungeon Master's toolkit was revolutionized. Monsters have explicit roles (like Brute, Artillery, or Skirmisher) that cleanly dictate their behavior. 4E also introduced "Minions". Monsters that have normal stats and deal average damage, but only have exactly 1 Hit Point, allowing heroes to cleave through cinematic hordes.
Skill Challenges An unique system with 4E is Skill Challenges - a "cinematic" series of actions that turn social, environmental or escape situations into more movie-like scenes. The players must achieve a certain amount (determined by the situation) of successful skill checks, before they collect enough failed skill checks.
Additional links dungeonsanddragons.com https://dungeonsanddragons.com - Official Dungeons & Dragons website

Active games and players

DND4E
Dungeons & Dragons 4E
Amsterdam
Campaign
Into The Dark
Players
3/6
GM
1/1
Dungeons & Dragons 4E
nl Dutch

Into The Dark

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Combat focused
Fights, tactics and initiative take up most of the table time.
Players Wanted! Homebrew D&D 4th Edition Campaign I'm looking for players to join a ongoing campaign, D&D 4th Edition campaign!  What can you expect; - System: D&D 4th Edition (because it fits the setting well). - Frequency: Every other week from 12:00 till 16:00 on sunday. - looking for 2-3 players (to join me and 3 players) - New players: Absolutely welcome! - Playstyle: Episodic — each session features a new story with the same characters (think The A-Team). - Campaign focus: Exploring a newly discovered continent. - Language: English is preferred, but Dutch is also fine (I’m not the language police!). Interested? Feel free to send me a message!

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DND5E
Dungeons & Dragons 5E
DND3.5E
Dungeons & Dragons 3.5
...
Online
SCARYWIZARD
Interested in asynchronous text games only.  Dungeons & Dragons v3.5, Dungeons & Dragons 5th Edition, Old School Renaissance... Those kindsa games! PLAY-BY-POST ONLY; ANYONE OFFERING VOICE GAMES SHALL BE BLOCKED.
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DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
...
Burlington
Jesse
Hello adventurers! I'm in the Burlington/Aldershot area (happy to travel to Hamilton, Oakville or maybe a bit further) looking for an in person game as a player. I've been playing D&D for many years, mostly 5e and always online. I've also dabbled in 4e, Spelljammer, PF2e, Shadowrun, Fabula Ultima and soon Shadow of the Demon Lord. Happy to try new systems as long as they aren't too crunchy (Shadowrun 6e even though a simpler edition was a bit combersome at times). I find I'm a better speaker in person than online, and I'd really like to get back to a real table. My only in person game was a short lived one back in university. We had fun but it was too distracting from studies at the time. I'd love to try that again and hopefully find some cool people to hang out with along the way =) I like variety and improv. It's great when the group has good chemistry and there's a mix of strong character dialogue and out of character banter. I like to have a good time and keep the pace flowing. A bit about me: early 30s, male, working an 8-5 engineering job. I train with a club and I'm already in some long running online campaigns, so my schedule is specific but reliable. I'm usually one of the most consistently present players in my games. Sunday to Tuesday evenings work best right now, and Friday nights should open up in March. If you're also looking in the area, let's keep in touch and maybe something will take shape!
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New
Posted 23 hours ago
en English
DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
...
Online
Melissia
I'm a long time TTRPG player of several dozen different systems over the past 30 years.  I'm mostly interested in western fantasy, but have dabbled in other kinds of settings (eastern fantasy, modern settings, sci-fi/sci-fantasy, etc).  I prefer live play by post, but I'm willing to do voice games as well, and I have never had nay attachment to any particular official setting-- so homebrew doesn't really bother me, as long as the DM knows what they're doing.
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DND5E
Dungeons & Dragons 5E
PATH2E
Pathfinder 2E
...
Online
Kris
Balanced player Long-haul adventurer
Long-time 5e enjoyer (not the half-baked rerelease), formerly knowledgeable in 4e, Canadian, 30. Friendly, lax, witty. 10+ years in the hobby. Roleplaying-oriented player and big on world exploration, would prefer to find a table that matches those aspects, but at the same time I'm not opposed to a classic combat-heavy dungeon crawl if it's run well, particularly in PF2e or 4e D&D. I am a dedicated player who always strives to make my character fit into the DM's setting of choice, not just tack on whatever I want to bring. And I take notes. Detailed. Notes. Trialled PF2e briefly and really enjoyed it, hope to get the chance to play it again someday. I have a very basic grasp of 40k Wrath & Glory and am interested in trying that out some more as well. Also interested in (but completely green with) The One Ring 2e and AoS: Soulbound. Currently in the market for long-term weekly or bi-monthly (twice a month) games in the evening (EST) run on any day but Thursdays. Prefer Roll20 but willing to use Foundry, big maybe on any other VTT. NO D&D Beyond req. for players, thanks. Some of my all-time favourite universes include Warcraft, Warhammer (Fantasy and 40k), Dark/Demon's Souls/Bloodborne, Diablo, Lord of the Rings, Star Wars, Mass Effect, Kingdoms of Amalur, and Lords of the Fallen. I continue to hold out hope of one day playing in an Eberron campaign, someday, eventually... I really like Dwarves and Orcs but rarely play as them.
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en English de German
DND5E
Dungeons & Dragons 5E
PATH2E
Pathfinder 2E
...
Online
Oxmyr
Greetings wanderer, if you are looking for some one who can do Matt Mercer npc voices you got the wrong guy. Nontheless Iess I will try to play out a character true its nature. What I enjoy are dungoen crawls, and exploration adventuers that are player driven. I prefer playing RAW rather than a bunsh of house rules but what I like to see most is the game moving forward, so I'll take a quick gm ruling over finding out the actual rules anytime. I'd rather roll up a new character than save an existing one. I think that's it - Nat20s, dear reader and so forth ...
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