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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Grasianil Chronicles[Custom D6 System][Maptool]
Players
1/2
GM
1/1
Homebrew
en English

Grasianil Chronicles[Custom D6 System][Maptool]

Homebrew Homebrew
Roleplay focused Roleplay focused
Looking for player interested in testing custom game system via narrative roleplay and learning the system itself. Grasianil: Custom D6-based system utilizing Maptool primarily, heavily stream-lined to support large, quick battles. Versatility allows vehicles, mechs, and spaceships, utilizing unique mechanics, in-addition to single players. Minimal delays owing to macros within Maptool, utilizing pop-up menus, automatic calculation of damage, debuffs, armor, etc. Highly adaptable, with streamlined rules offering as much complexity as is desired, and based on the setting. Developed by myself and my partner who passed away earlier this year. Supports several original fantasy and sci fi worlds of varying types, from traditional western high fantasy, to detailed low fantasy, from space opera-style sci fi, to more realistic settings. In-addition to original settings not listed here, it has been adapted to: Legend of Zelda Battletech Middle Earth Forgotten Realms Mystara Shadowrun and Cyberpunk Pre-existing settings are not played strictly-canon, but consistency is stressed. Medium amount of experience in RPing requested, as well as an open mind to learn a new system. Maptool 1.11.5 needed, Discord used primarily for all text but other programs are an option, Google sheets used for some settings. Time-zone of GM is US Central. RPing otherwise done via text on Discord, but other options open to discussion. Session date and time variable, any listed setting available, suggestions welcome, inquire in DMs to myself for further details. GM preference for folks interested in creating a story, rather than purely for the gaming. One-on-one only, at the moment. No cost. No absolute obligation. Reach out to natalie7995 on Discord, or via message/email for more information. When reaching out, please send a message via Groupfinder or over Discord.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Adventurers of Festenia (ongoing)
Players
2/3
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Adventurers of Festenia (ongoing)

Roleplay focused Roleplay focused
LGBTQ+ friendly LGBTQ+ friendly
Hi there! Festenia is a typical yet lovingly crafted classic fantasy Setting made by me and a lot of player input, with aspects of exploration and political conflict. We are a ongoing campaign but due to work one of our players had to leave for a unspecified amount of time although they might rejoin much later,  we made it to session three, and around session 5 you could join us! Currently the party consists of a Celestial Warlock and a psy warrior both freshly level 3 which you would be joining us at too. Players are incentivized to come up with a cool character using the 2024 Dnd rule set, content not yet ported over and other sources like hombrew are fine but require you to ask me first. I would describe the campaign as around 60% roleplay and 40% combat. You do not need to own any paid material and neither is paying an artist a requirement. A few words about the setting: Festenia is a diverse Fantasy world filled with all kind of mysteries and conflicts, currently political tensions between the normally peaceful Sitirian trade Federation, a group of multiple small coastline countries united under a central government with the hope of enabling quick, easy, safe and cost reducing sea trade between the multiple landmasses of Festenia, and the Dristin Empire, a nation priding themselves on their powerful military force and powerful political allies that provide them with the most advanced developments in weapon technology.  More details about the setting will be provided upon further interest. Anyone is welcome new players an i are pretty much in the same boat when it comes to playing so feel free to message me, as an info we are all around the age of 19-20. Schedule is absolutely set in stone and can at max be changed by plus or minus an hour. We will be using discord and roll 20.

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Tabletop RPG
Tabletop RPG
FATE
Fate Core
Online
Campaign
Penny Postal
New
Posted 6 hours ago
Players
2/5
Paid game
Paid game
GM
1/1
Fate Core
en English

Penny Postal

Paid game Paid game
Roleplay focused Roleplay focused
For those that like a dose of history in their dread and won't mind playing characters with no penny to their name I would love to invite you to interwar Warsaw. Rapidly growing city in freshly reconstituted country where law is part of lawless and folklore is still treated as lore indeed... for good reasons. Historical horror monster of the week. Session 0, along with the first one are free. More details under StartPlaying Link $10 referal for freshly joining StartPlaying

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Strahd
New
Posted 13 hours ago
Players
2/4
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Strahd

Roleplay focused Roleplay focused
Horror Horror
Game Time September 12th (Or at least around then, possibly earlier) Time can be heavily adjusted, but 2PM CST would be preferred What style of game does the group play? I plan on running Curse of Strahd 5e. I have been DMing as my groups forever DM for the last 4 months, and I'd like to run Strahd. It is a Gothic Horror campaign, and is months long, so be prepared for that commitment please! How does your group play? Discord Voice (In Campaign Server) using modded Owlbear VVT (Includes dynamic lighting, scenes, ect) as well as tokens. Strahd is very exploration and roleplay-based, though it is not without combat. I'd say a 30 (Exploration) 50 (Roleplay) 20 (Combat) for the campaign. Number of available spaces. 3-4 Additional Information (Optional) Still a fairly new DM so be patient! I heavily focus on player choice/narrative; if you have a loose end in your backstory, I'll try to see if I can tie it. I also have a personal set of rules and I would like a group that can show up on time weekly. Please do not waste my time, as I am currently getting an education and I can't easily spare it. I'll likely choose the best candidates from this post and play through a pre-written One-shot so I can get a sense of everyone's playstyle. I also ask that you value the story and fun of the game over the mechanics and power playing, as I have dealt with that previously and it is not fun. Newer players are welcome, though I do ask that you have at least 5 DND sessions under your belt. Please fill out the application!

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Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
Online
Campaign
(Witcher) A Path at the end of War
Players
2/5
Paid game
Paid game
GM
1/1
Savage Worlds
en English

(Witcher) A Path at the end of War

Paid game Paid game
Roleplay focused Roleplay focused
Campaigned aimed at mature Players, but opened to all experience levels. Session Time: 8PM EDT/EST Thursday System: Savage Worlds Adventure Platforms Used: Discord, Roll20 Price: $19 per session Travel the Continent ravaged by war and another conjunction of spheres. World needs heroes like never before, but really best it can hope for, are people trying their best in a shitty situation. If someone enjoys the Witcher games, books and probably not as much with the Netflix series that's the right address. I want to capture more role play heavy, character oriented style of this world. Somewhat on the darker side but in no ways devoid of dry humor and tinge of idealistic optimism. More detail under Campaign Link $10 referal for freshly joining Start Playing

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Community
Brooklyn
BOARD GAME HUB
Last Place On Earth
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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
If Cyberpunk 2077 had Vampires and No lasers
Players
3/5
GM
1/1
Vampire: The Masquerade
en English

If Cyberpunk 2077 had Vampires and No lasers

Homebrew Homebrew
Roleplay focused Roleplay focused
Hello! I am a streamer who goes by GalaktikDragon and I'm looking for one or two more players for a game of VtM I plan to run on my stream. I am a semi practiced GM, but will be new to running V20+Future world of Darkness to create a cyberpunk style city setting, all original characters and no links to exisitng properties. I just call it Cyberpunk so people can understand the vibe of the city.  I have 3 players ready to go. 1 experienced and 2 brand new. just looking to fill out the party with some nice people who wouldn't mind streaming the game on Tuesday afternoons PST. We will be using FoundryVTT and Stoat for Voice as I no longer trust Discord after being hacked. Thanks

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Tabletop RPG
Tabletop RPG
Glitter Hear...
Online
Campaign
A Light in the Dark, Sessions 0 & 1 Free
Players
2/4
Paid game
Paid game
GM
1/1
Glitter Hearts
en English

A Light in the Dark, Sessions 0 & 1 Free

Paid game Paid game
Roleplay focused Roleplay focused
ABOUT: Around 50 years ago, monsters emerged from deep within the earth and ravaged all of the world. Humanity now exists within walled in cities that are surrounded by lights, the only deterrent against the creatures that attack the walls at night. Despite the horrors at their doorstep, everyone tries to continue their lives as if nothing ever happened. Mundanity is pervasive, if held sacred by most of society. One day, in the middle of a calamity, a group of young adults discover that they have been gifted with otherworldly powers. The world now waits and watches to see what they will do with their gifts. Will they find a way to eradicate the monsters that stalk humanity? Only time will tell. Here is the StartPlaying page: https://startplaying.games/adventure/cmgjqptxn020xl504r28fwixt?slug=noahmicah039 Please message me either on here or StartPlaying if you have any questions or would like to join. Here is my StartPlaying profile if you'd like to know more about me!: https://startplaying.games/gm/noahmicah039 Additional Info: $20 per session after sessions 0 and 1 18+ players only Hosted on Discord (will receive server invite if approved) Games every Sunday at 1:00 pm EST

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Tabletop RPG
Tabletop RPG
CAIN
CAIN
Online
Campaign
Weeping Mountain, Sessions 0 & 1 Free
Players
1/6
Paid game
Paid game
GM
1/1
CAIN
en English

Weeping Mountain, Sessions 0 & 1 Free

Paid game Paid game
Roleplay focused Roleplay focused
ABOUT: In the town of Rowbury, Pennsylvania, two people were found horrifically murdered ten days apart from each other. Your superiors at CAIN believe this is sign that a sin has infiltrated the town, and have tasked you and your team to find it and neutralize it in whatever method necessary. They are holding off police as much as they can, but you only have hours before they push back. Or, until the situation escalates beyond your control. You are weapons, weapons that must do your task of wiping the stain clean. This game and system are heavily inspired by Jujutsu Kaisen and Chainsaw Man, so if you are fans of either or both of these things, you may enjoy this game! Here is the StartPlaying page: https://startplaying.games/adventure/cmmneji7600eml804fonxqgk6?slug=noahmicah039 Please message me either on here or StartPlaying if you have any questions or would like to join. Here is my StartPlaying profile if you'd like to know more about me!: https://startplaying.games/gm/noahmicah039  Additional Info: $20 per session after sessions 0 and 1 18+ players only Hosted on Discord (will receive server invite if approved) Games every Thursday at 8:00 pm EST

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Untold Legend of Bakunawa, Sessions 0 & 1 Free
Players
0/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Untold Legend of Bakunawa, Sessions 0 & 1 Free

Paid game Paid game
Roleplay focused Roleplay focused
ABOUT: This adventure takes place in the Sansinukob Wildspace. This system has 13 planets, held together by a dead and forgotten god at the center. There are no suns here, only moons to illuminate every planet. Fifty years ago, a monstrous sea serpent named Bakunawa awakened from her slumber, consumed by endless hunger. She consumed all six moons above planet Tawalisi, one by one, until they were left in darkness for thirty years. Twenty years ago, the datu, Maximo Catubig, invented Bulan Lights, magical lamps that emit artificial moonlight, finally bringing light back to his people. They were a solace, soon placed in every home in Tawalisi. The people were finally able to thrive again, and Maximo helped pave the way to further technological advancement. However, decades of darkness had taken its toll; Some of the citizens of Tawalisi have become consumed by the same hunger that possessed Bakunawa, mutating their bodies and destroying their minds until all they can think about is eating the Bulan Lights. They will stop at nothing to consume all sources of moonlight, and will hurt and kill anything and anyone that gets in the way. Datu Maximo has called for help from all adventurers willing to listen. Assist him in installing these lights wherever he can, so he can save his people from being plunged into darkness again. Here is the StartPlaying page: https://startplaying.games/adventure/cmo4c49ip001fl1048tncritn?slug=noahmicah039 Please message me either on here or StartPlaying if you have any questions or would like to join. Here is my StartPlaying profile if you'd like to know more about me!: https://startplaying.games/gm/noahmicah039 Additional Info: $20 per session after sessions 0 and 1 All ages welcome Hosted on Discord (will receive server invite) Games every Saturday at 9:00 am EST

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Tabletop RPG
Tabletop RPG
SWRPG(SE)
Star Wars TTRPG Saga Edition
Online
Campaign
Star Wars – Mystery at Galaxy's Edge
Players
5/6
GM
0/1
Star Wars TTRPG Saga Edition
en English

Star Wars – Mystery at Galaxy's Edge

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
The galaxy is changing… and not for the better. The Yuuzhan Vong have arrived from beyond the known galaxy, bringing living ships, terrifying biotechnology, and a hatred of machines that has already left entire worlds in ruin. The New Republic is struggling to respond, the Jedi are stretched thin, and the hyperspace lanes are filled with refugees, rumors, and fear. In the middle of this chaos, you are part of a small crew trying to survive and make a difference. Maybe you’re Jedi trying to understand this strange new enemy. Maybe you’re soldiers fighting a desperate delaying action. Smugglers, scouts, diplomats, and survivors all have a place in a galaxy where the rules of war are rapidly changing. This campaign will focus heavily on roleplay, character choices, and the personal stories that unfold during a massive galactic war. Expect tense negotiations, dangerous missions behind enemy lines, moral dilemmas, and moments where your characters must decide what they’re willing to sacrifice to protect the galaxy. The Yuuzhan Vong are coming. Who will your character be when the galaxy needs heroes… or survivors? Looking for GM and Players.  Saturdays 10:00 AM GMT Does this day and time work for you, and can you reliably make the sessions? How old are you and how much RPG experience do you have? Do both you and your character work well in a team? Are you familiar with Saga Edition and do you have a copy of it? What is your character concept?

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Tabletop RPG
Tabletop RPG
Star Frontie...
Online
Campaign
Star Frontiers Alpha Dawn
Players
3/5
GM
0/1
Star Frontiers RPG
en English

Star Frontiers Alpha Dawn

Newbie friendly Newbie friendly
Roleplay focused Roleplay focused
Star Frontiers RPG – Mystery at the Edge of the Frontier Several remote settlements and listening posts on the edge of the Frontier have suddenly gone silent. No distress calls. No wreckage. Just… silence. The UPF is quietly assembling a small investigation team to find out what happened. Is it the return of the Sathar? Pirates operating beyond the patrol routes? A corporate black project gone wrong? Or something far stranger lurking in unexplored space? Your crew will travel to isolated colonies, abandoned outposts, and deep-space installations to uncover the truth. Expect investigation, exploration, tense encounters, and the possibility that whatever caused the disappearances may still be out there. System: Star Frontiers Tone: Sci-fi mystery, exploration, action, and lots of role play Characters: Frontier operatives hired to investigate the missing colonies The Frontier is vast. Sometimes things disappear out there. The real question is: do you want to find out why? Looking for GM and Players.  Saturdays 11:00 AM GMT

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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
The City of Wastrels (S1 Ep5)
Players
3/4
Paid game
Paid game
GM
1/1
Vampire: The Masquerade
en English

The City of Wastrels (S1 Ep5)

Paid game Paid game
Roleplay focused Roleplay focused
We are currently looking for: 1 player for online sessions; 6 players for Play by Post. 🩸Brussels is the capital of Europe. To the mortals, it’s a surreal maze. To the Camarilla, it’s a gilded cage. The year is 2016. Prince Vermeulen has wiped the court floor clean to make room for a fresh generation of neonates. You arrive in the City with a target on your back, drafted into a game you don’t yet understand. Here, your word carries weight, and your loyalty to the Camarilla is your only shield — for now. Beyond the polished marble of Elysium, older factions and darker mysteries are waiting. Every alliance has a price. Every secret is a weapon. Your actions will test your Humanity and shape the City. Your failures will shape your execution. How long will you navigate the corridors of power? Will you rise in the City of Wastrels or vanish from records and memories? Brussels is watching, and Brussels remembers. - Vampire: The Masquerade 5th edition. Mature audience, adults only. - Play by Post starts at 6.99 EUR/month via ko-fi: https://ko-fi.com/hiddenson/tiers - Beginners welcome, LGBTQ+ and kink friendly.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Adventures on Sword Coast
New
Posted 13 hours ago
Players
2/5
GM
1/1
Dungeons & Dragons 5E
en English

Adventures on Sword Coast

Homebrew Homebrew
Roleplay focused Roleplay focused
What Kind of Game This Is The world exists independently; it does not revolve around the characters. It is populated by powerful rulers, ancient monsters, nameless peasants, gods, heroes, and thousands of people who have never even heard of your characters. Some of them are stronger than you. Some are your equals. Some could crush you in a heartbeat. Being an adventurer guarantees no victory; it merely offers a chance to change the world. If characters act wisely—using reconnaissance, diplomacy, cunning, and common sense—they can defeat enemies far stronger than themselves. If they charge in headlong, the world will show them no mercy. Approach to Characters Characters are not merely a collection of stats and abilities. They are individuals who had a life before the campaign began and—potentially—will have one after it ends. They have families, homes, friends, enemies, dreams, and fears. I want characters who truly exist within the world, not ones who simply materialize out of thin air in a tavern with "adventurer" stamped on their foreheads. I am interested in heroes who have something to lose. Approach to Rules Rules are not meant to replace common sense. Rules exist to resolve uncertainty. Therefore, I treat the system as a tool, not as scripture. If you love creating "broken" builds, arguing over every paragraph of the rulebook, or using the rules as a weapon against the GM, we will struggle to play together. If you care more about the world, the story, and the consequences of your decisions than about exploiting mechanics, we will likely get along well. Character Death Death is always a possibility. Characters can die because the world is dangerous. If a character dies, it will be the result of their own decisions, the circumstances, or risks they consciously chose to take. Trust I trust the players. I expect the same in return. If a character runs into trouble, it doesn't mean the GM has decided to punish them. If a character gets lucky, it doesn't mean the GM has decided to go easy on them. Characters take action, and the world reacts to those actions. The game cannot function without trust. Intra-Group Conflict Conflict between characters is acceptable. Conflict between players is not. Characters may argue, hate one another, and hold opposing goals or worldviews. However, players must remember that they have gathered for a shared game. If a conflict begins to spoil the fun for other participants, it ceases to be an in-game conflict and becomes a problem. Metagaming I expect minimal metagaming in this game. This means distinguishing between what *you* know and what your *character* knows. A character lives within the world and acts based on what they have seen, heard, and experienced. A player might know more—but the character does not. I ask that you maintain a clear boundary between the two. What This Game Is About This is a sandbox-style game about adventurers on the Sword Coast. Specific events and storylines are unfolding in the world, but it is up to you to decide which ones to engage with and how. Characters venture into the wild borderlands to earn some money. They level up and can become local rulers if they choose. General gameplay: Characters have no money - They go on an adventure. - They earn money and return to town to take a downtime break and spend the money on magical items, training, real estate, and more. - Characters have no money. Playable Characters At the start, there are strict restrictions. Only Humans or Halflings, only Warriors or Rogues. Later, you can learn other classes from instructors and replace your current one. For example, a 3rd-level Rogue could study to become a Bard and become a 3rd-level Bard. Another option for expanding your abilities and changing races is Death. If your character dies, you can choose a character from the races you've encountered and have studied sufficiently. If you've spent time in a dwarven stronghold, it's reasonable that one of the dwarves will decide to travel with you, replacing a fallen comrade. The available classes also expand. If you're playing a Warrior and have spent enough time in a Druid Grove, your next character can be a Druid.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
Call of The Ecosystem
Players
2/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Call of The Ecosystem

Homebrew Homebrew
LGBTQ+ friendly LGBTQ+ friendly
Hello, Thought I would reach out to invite you to a game we are running on Monday. We need two more players to run it and I thought I would reach out to you. This is an age 18+ oneshot that uses 5.5e rules however the races are animal races. The race traits have been made and there are 7 races to choose from. The world has a rich lore for you to discover and I can't wait to share it with you. Currently I am looking for players to run through a game called Hunter's Delight, A one shot made within this world. I am looking for a maximum of 4 players. This will be my first time GMing an online game but not the first time playing online. It's a bit of a murder mystery but also quite funny too. I am happy for players to create their own characters. The level for the oneshot is level 10, and there are 5 premade characters I can share with you on D and D beyond if you are new to the game. The races we are using are beastfolk, as in animal people, not people who can transform into animals. I hombrewed the races and the race traits are it little confusing and could do with some tailoring so we have decided to use the standard races from DND 5.5e and just flavour the race traits to the seven beastfolk races in the homebrew world. These races include: * Eaglefolk * Vulturefolk *Lionfolk *Cheetahfolk *Hyenafolk and Tigerfolk There are two slots open so please let me know as soon as you can if you can join. I've made it to be fun, quirky but yet exciting and, of course, violent. I have very much enjoyed creating a whole range of NPCs and scenarios and have very much enjoyed producing quite a bit of art for it, especially map wise. It is a game that is roleplay heavy and combat heavy as well. Would love to share this with you if you are available.  Hope to see you soon.

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Tabletop RPG
Tabletop RPG
DND3E
Dungeons & Dragons 3.5
Online
Campaign
Draego's Island
Players
1/5
GM
1/1
Dungeons & Dragons 3.5
en English

Draego's Island

Homebrew Homebrew
Newbie friendly Newbie friendly
I'm a first-time GM so please bear with me, I am familiar with 3.5 as a player though and would prefer to run the game in this as opposed to 5e. If the group agrees in session 0, I am willing to change to 5e. (I am just as familiar with 5e if not a little less than 3.5) Looking to run a homebrewed setting on an island surrounded by a magical storm conjured by a dragon "king." Will meet on discord for VC/Text chatting during the game, held on roll20 as the VTT. My discord user is: beanureeves (Display name: Beanu Reeves) can elaborate more on the discord and in session 0 (just be sure to message me for the link)

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Sacramento
Campaign
Sacramento D&D 5e campaign (homebrew friendly)
Players
2/5
GM
1/1
Dungeons & Dragons 5E
en English

Sacramento D&D 5e campaign (homebrew friendly)

Roleplay focused Roleplay focused
Combat focused Combat focused
Sacramento County based group, open to online players. This is a long term campaign. We will go through the campaign books, starting with Out of the Abyss, and likely run some homebrewed stories as well as the characters progress. Homebrew characters are okay, as long as they are balanced and lore-friendly.  I am looking for my Co-DM to help me run my campaign.

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Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Online
Campaign
Seeking a DM for party of 4!
New
Posted 18 hours ago
Players
4/4
GM
0/1
Pathfinder 2E
en English

Seeking a DM for party of 4!

Roleplay focused Roleplay focused
LGBTQ+ friendly LGBTQ+ friendly
hi all! me and three (possibly four) other players are currently looking for a GM to lead us! we are hoping for a heavy RP campaign where our characters and party dynamics play an important role! truly, we want our GM to have a lot of input in what we play and what they are interested in playing, so a lot of the world is your oyster! we are planning to play Tuesdays at 6pm EST! as an aside, please be LGBT+ friendly!!

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Tabletop RPG
Tabletop RPG
Voidheart Sy...
Online
Campaign
Voidheart Symphony - Looking for players
New
Posted 21 hours ago
Players
3/5
GM
1/1
Voidheart Symphony
en English

Voidheart Symphony - Looking for players

Roleplay focused Roleplay focused
LGBTQ+ friendly LGBTQ+ friendly
Looking for players for Voidheart Symphony, a PBTA game about living in the modern world and fighting for justice with the power of Friendship and Community - and a bit of magical violence in a supernatural otherworld. Expect queerness, modern injustices and political themes, but also the cathartic satisfaction of actually doing something about it, and the fun and joy of forming a network of friends and allies to aid you along the way and to simply share good moments with. I'm experienced at running this system - I have multiple campaigns under my belt, including one that's lasted 9 months so far. You, on the other hand, don't need to have any experience. Newbies welcomed. WHERE AND HOW: On Discord for voice calls, with simple online spreadsheets for character sheets. No fancy virtual tabletops needed. WHEN: Sundays, at 7PM GMT / 2PM EST, weekly. -----------------------------------     There's a Wound in the World, and nobody cares. Starving kids, drone strikes, hate campaigns... all just the way things are.     You don’t see it like that.     Maybe you’re juggling debts to survive. Maybe you’re terrified of being outed. Maybe you can’t or won’t hide any more. Maybe you just can’t ignore the suffering.     But really it's because you've SEEN the wound - eerie doorways into a nightmare castle of twisting halls and terrible monsters.     Worse, it latches onto the worst person around. Its horrors haunt their enemies. Its halls reflect their desires. Its shadows shield them from justice.     But, so what? Powerful assholes hurting others is nothing new. You're used to fighting for respect, for survival, for your community.     You'll gather friends, raid that castle, steal its power, and show that predator how quickly they fall without eldritch backing.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Inferno
New
Posted 22 hours ago
Players
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Inferno

Homebrew Homebrew
No paid games No paid games
Inferno A Dante's Inferno-inspired D&D 5e (2024) campaign — looking for 2 players System:D&D 5th Edition (2024 rules) Platform: Foundry VTT + Discord (voice) Players needed: 2 Schedule:Saturdays, 9pm GMT+2 Session length: 3–4 hours --- You died. Minos judges, Minos sentences, and you spend eternity exactly where your worst act put you. No appeals, no exceptions. Except somewhere between the shore of the Acheron and the judgment you were owed, something went wrong with the paperwork. You're still unsorted. And someone with more to lose than you'd expect is willing to walk you through Hell itself for a chance at a real hearing instead of an automatic sentence. This is a story-driven, character-focused campaign about facing exactly what put you here, with enough combat, danger, and infernal politics along the way to make sure you don't get there easily.  What to Expect - Psychological and personal. Each circle of Hell mirrors something true about a character, not just a themed dungeon. - Still a full D&D campaign. Real combat, real stakes, real chances to die twice. Infernal contracts, hellish factions, a warzone feel in the lower layers. - Character-driven pacing. Story arcs are built around the party's choices and backstories. - Session zero. Before we start, we build the world and your characters together, including what each of you actually wants out of a game about Hell.  About the Table DMing for 5+ years, mostly 5e, running games that lean heavily into roleplay and character backstory over pure mechanics, though I know the rules well enough to bend them when the story calls for it. All experience levels welcome; Recommend joining if you favour roleplay over combat ## Interested? Fill out this form https://docs.google.com/forms/d/e/1FAIpQLSfejs7mkIN3ALT_Jcfq9oAPGIyGQPYXKYGf3s1TUhZax8ku3g/viewform?usp=publish-editor

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Baldurs Gate : Descent into Avernus
Players
2/4
GM
0/1
Dungeons & Dragons 5.5E (2024)
en English fa Persian

Baldurs Gate : Descent into Avernus

Combat focused Combat focused
Roleplay focused Roleplay focused
The holy city of  Elturel has disappeared from  the Forgotten Realms and descended into Avernus, the first layer of  the Nine Hells. This event came about as the re    sult of  an infernal bargain between the archdevil Zariel , who rules Avernus, and the treacherous High Overseer of  Elturel, Thavius Kreeg. Zariel is capturing cities and using their citizens as fodder in the ongoing conflict be tween demons and devils known as the Blood War. Next on Zariel's list of  cities is Elturel's neighbor, Baldur's Gate. The characters can be the heroes who descend into Avernus, save Elturel from certain destruction, and prevent a similar  fate from befalling Baldur's Gate. Looking for GM and Players. we going to play  Descent into Avernus module and about Scheduling  we agree to day and hour that everyone is okay with  for voice we use stoat and for vtt we use owlbear rodeo

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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
Vampire 20th anniv Chicago(DA disciplines)
Players
4/6
GM
1/1
Vampire: The Masquerade
en English

Vampire 20th anniv Chicago(DA disciplines)

Homebrew Homebrew
Roleplay focused Roleplay focused
No politics of any kind: right, left, sexuality, real world religions, excessive feminism/whatever etc not allowed, if you have a need to make a fuss about that, you will be kicked out. It's perfectly fine to have those views, but don't bring them to the game (this is meant to be fun, social, intellectually challenging). If you have major psych problems that get in the way of simple social interaction (explosive outbursts etc) don't contact me. I do ask for telephone number just in case of you not showing up to game and you didn't tell me otherwise. Emergency stuff, like if you get sick or something. I do care about my players! 1 Give me warning 24 hours before the game if you are gonna cancel. I need the time to tell the others and cancel the game if I don't have enough people to play. This is non negotiable! 2 Play well with others. If you are too disruptive, I will boot you after several warnings. 3 Take a different role each new campaign. Try new things! 4 You have to show up to play 75% of the time. If you cancel too many times, there's no point to having you in the group. 5 Sometimes you will be required to take a role you don't really want because the rest of the group made their picks already, this is meant to help the group have versatility. If this happens, the next campaign I will make sure you get first pick as to your role/class. 6 If you have to make sacrifices for the group, like blowing feats on item crafting etc, I will try to send good things your way. Teamwork is important. I have been GMing since 1997 or so, cut my gaming teeth on AD&D first ed. I go above and beyond for my players. I am very adept at teaching, btw. This campaign is on Mondays at 6pm Central time Discord video chat, but we could change time/day if the other players are willing and able. Set in Chicago, I've added abilities to the NPCs to support their discipline powers, and set the whole timeline from Chicago 1 to 2 and beyond more gradually, changed who lives. Note that I have changed some of the clans a bit, like switched Gangrel and City Gangrel, turned certain Brujah into True Brujah, a Ventrue into a Nosferatu, that sort of thing. I had to make tiny changes to V20 to make it simpler, faster. Like Celerity, Fortitude, Potence. Also I don't use abilities like Awareness, Larceny, and I kept the damn Linguistics, Dodge as they are needed. That kind of thing. I even have combat rounds with meaningful character range when I gotta be aware of the local terrain/number of villains etc (minatures rules). The Giovanni I replaced with Cappadocians and Lamia, as the Giovanni were megalomaniacs and incompetent besides, plus they don't seem to be at all relevant to any setting (there are ghosts in Chicago note). The Ravnos I replaced as being totally divorced from the rest of the game, they don't have any influence, and seem to exist solely for troublemaking players. So, they got booted in favor of the Salubri, who actually ARE useful from a GM's perspective, they curb the worst excesses of Cainites. Finally, I outright replaced all Setites with Baali, the latter are a much better written, and much more competent version of the Setites' Lovecraftian "I wanna bring demons into the world" schtick.  I noticed that if you played the Sabbat as written, they'd be wiped out entirely by werewolves, human hunters, and the Camarilla long ago. Worse, if they somehow managed to survive, they'd be discovered as vampires by humanity BECAUSE of their silly anti masquerade antics. On top of that, eating one's elders is a bad idea. All the Sabbat had was neonates and super buff elders, nothing in between. That means their stated purpose was a shambles. I changed their purpose to (eliminating the focus on fighting clan founders) dominating humanity, making humans into slaves. The Black Hand has been subsumed into the Sabbat as a whole. Vampire has characters that are difficult to create if you don't know how the numbers and discipline powers work (you distribute dots, there are no classes, so you need to make the character with my help so that you get the most potency possible for what you tell me you want to do). However the game play dice mechanics/rules are easy as heck. The hard part is that it demands more forethought to play, because there's a lot of deceptive NPCs, including your own. It is oddly more ethical/moral than medieval fantasy games by far, even though you don't play a hero normally, and even though you're a vampire feeding on humans and aren't human yourself. It's darker I suppose, lots of intrigue and figuring out what is really going on. Kinda like watching Babylon 5 or Dune, you have to take notes to recall everything that could be vital later. A LOT less combat than medieval fantasy games! It's rare, but nasty when it does occur. Maturity is advised. Note that I broke my campaign down in a timeline, it can be altered yes by PC actions, even down to the year and month.  VERY DETAILED homebrew campaign that can be changed given PC choices. RIght now they are in late 1990, you will get the PC's average xp to start with, along with a host of extra little benefits outside what the creation rules normally grant. You dictate the parameters, I figure out how to make the mechanics do what you want and tell you about potential problems, and I pick out flaws so as to give you your own story arc. In general you will be making your PC on video chat with me, so that I can make sure you get all the benefits coming to you.  Official list of clans/bloodlines you can take in Chicago compatible with the group as it is: Nosferatu (must take Dark Fate flaw), Toreador, Ventrue, Brujah, Gangrel (Sabbat), Malkavian, City Gangrel (Camarilla), Tzimisce (must take the Dark Fate flaw), Gargoyle, Caitiff (Anarch typically), Assamite (Milwaukee Sabbat), True Brujah. The Dark Fate flaw means that your PC is destined to die by Antedilivuan during the end of the world. That doesn't mean you can't play, you can still run other characters even after your main one croaks. Obscure list (you can take them if you want, but you won't have support from fellow clan members in Chicago): Daughter of Cacophony, Nagarajah, Salubri (Warrior and very Camarilla), Lamia.  Got a Cappadocian (a hospital morgue doctor), Salubri (one healer(an FBI agent), one watcher (a homicide Chicago police detective), and Lasombra (an amateur boxer and criminal lawyer, he wants to go Camarilla). I have set up each pc to have fast growth, to have really good rolls for their disciplines right away. You gotta also pay for mentor ratings since you need a teacher to increase your disciplines outside of Celerity, Fortitude, Potence. If you pick from the obscure list, you can BUY up to 7th generation, but you blow 6 background dots to pull it off.  Caitiff are interesting, I made them able to teach ANY discipline they learn; normally the 13 clans can only teach their clan disciplines. A Tzimisce who goes Camarilla eventually has huge story potential, and could aid the group extensively via Vicissitude, Koldunism (need a level 3 ritual late in the campaign), and Animalism to hose over werewolves and aid the party vs frenzy. Brujah, Toreador, Ventrue, True Brujah, and the healer version of Salubri, all have clan access to Presence, and level 3 of that power requires Appearance being high, so a PC could be quite the entrepreneur among vampires and humans (note that the porn Hollywood, prostitution, and music industry would be lucrative)..... A Tremere is possible, but you'd need to be a diehard Anarch (meaning the local Tremere want your keister dead, although good news for you that the Chicago ones are less than competent). At the moment, the only Discipline nobody has clan access to is Celerity, but there's a lot of clan proprietary powers that nobody has. There is a 5 pt merit that allows you to buy an additional clan discipline, by the way, and in my version of Celerity you need lots of Wits, but nowhere near as much vitae points. If you don't know the clans, I can give you information but you will need the V20 core rulebook (learning the setting and abilities but not the disciplines), the dark ages core rulebook (mostly just for the super powers/disciplines), tome of secrets (all forms of vampire magic, even obtenebration), and Erciyes Fragments (this will feature heavily in the campaign, its the Vampire bible of sorts including prophecies) books. Also a total of 20 d10's, basically two matched sets of 10 d10's, but the 2 sets cannot match each other. Preferably translucent dice, not solid. Chuck out any that have bubbles inside. The Guide to the Camarilla from the Revised edition might be handy, but not strictly necessary. Prince's Primer is nice for understanding elder vampires' mindset. This is a copy of an update I gave to a player that missed a session: Both Michael Payne and Son are dead, and Jay found another body in the basement, this time of a dead boy, a formerly months old vampire. His name was Neon, Damien of the Brujah, one of 2 anarch leaders was caring/teaching Neon, he will have to be told. Neon was chained via manacles to the basement floor in Son's Skokie residence, his throat ripped out and his face gnawed upon. Evidence was found that Son was blackmailing Horatio Ballard into insane and demeaning acts. You could get a major boon from Ballard using this. Ballard apparently has been naughty. Michael accidentally killed son, and Michael is dead thanks to the party knocking him into torpor, and the elders ending him. recall, michael was suicidal, and homicidal plus had a rep for being a thug who used to cause chaos your character just rescued the young couple that son was psychologically torturing, and you shot michael (bashing damage, just reduced him to torpor) as he tried to use ben as a shield

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Legends of Arithea
Players
3/4
GM
1/1
Dungeons & Dragons 5E
en English

The Legends of Arithea

Homebrew Homebrew
Roleplay focused Roleplay focused
Hello and welcome to the world of Arithea! Arithea is a world where gods walk among the people, magic is everywhere, and the stars are alive with knowledge of the past. The year is 3999 AR, just before the elder gods return to the mortal plane for the thousand year festival. It should be a time for celebration, but something dark is brewing. There’s whispers about a dangerous magic that turns people mad and tensions growing in the south of the realm. Not that those whispers concern you, of course. After all, you’ve found yourself in the kingdom of Eridia, a place known for its peaceful and welcoming atmosphere. Regardless of how or why you came here, you’re here now, and you have received a mysterious letter signed by the head of the Queen’s guard requesting your help. This is where our story begins. ——————————————————— I’m a 21 year old experienced player (but new dm) that has created an entirely home brew world to run this game in. My big inspirations are Percy Jackson, Studio Ghibli, Genshin Impact, and the podcast Malevolent, though that one doesn’t translate as well as the others since my world isn’t horror. I’m a big fan of whimsy and the rule of cool, so if you’ve got a wacky character idea, this might just be the place for you! I really want to go into depth about your backstory and make you care about not only your character, but the group as a whole. This will be a very rp focused game, with very little but meaningful combat. I plan for it to be mostly serious in terms of tone, but I am also not going to shy away from the occasional ridiculous side quest or silly bit. I will warn you now that I can’t really do voices and accents for the life of me, but I’m going to try my best. I don’t know exactly when this game will start because it will depend on how quickly I find players, but I’m hoping for late August or September. I plan for this to be a very long term game, so please only apply if you’re going to be in it for the long haul. We will be starting with every other week, but we may switch to every week once I get a hang of prepping for/running sessions. ——————————————————— Ground rules: 18+ only. Please be safe on the internet you guys. No AI in any form. No bigotry of any kind. We will be using d&d 5e 2014 rules. I’m also open to homebrew stuff, but you have to ask me first. New players are 100% welcome! You don’t need to have any experience at all with anything d&d, all I ask is that you show up and try your best. I’m totally willing to help you figure it out! I am a new DM. This is the first game I am running ever. There will inevitably be hiccups and mistakes but such is life. If you’re looking for a super polished game, this probably isn’t the one for you, but I have hope that we’ll still have fun, everyone starts somewhere and I’m excited to start here! If everything above sounds good to you, then please fill out the form I made and I will message you with more information if I think you’d be a good fit! (˶ᵔ ᵕ ᵔ˶) Form: https://forms.gle/NxBWoCGCjdwvP2Mw8

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Tabletop RPG
Tabletop RPG
PROSPERON
Prosperon: a Bio-Cyberpunk RPG
Online
Campaign
Prosperon: a Bio-Cyberpunk RPG
Players
0/3
GM
1/1
Prosperon: a Bio-Cyberpunk RPG
en English

Prosperon: a Bio-Cyberpunk RPG

Newbie friendly Newbie friendly
No paid games No paid games
I'm a game designer, and I'm looking for a group of great players to help me playtest the crap out of it. Anyone willing to playtest will get a free digital copy of Prosperon on the house. I was thinking of running sessions every other week on Saturdays, since I already run a podcast campaign weekly. If you're interested, sign up and let’s have a blast. To give you an idea of the gameplay style, it’s about 65% roleplay and 35% combat, though that really depends on the group’s dynamics. If you all want more combat, I can absolutely make that happen. The game is a cyberpunk/biopunk mix set in a dystopian society on a distant planet far from Earth. Humanity colonized a world called Khaelmora, later renamed Prosperon by the human settlers. If you're interested, let’s get those dice rolling and have a good time. I just wanted to add that I’m also looking to start a play‑by‑post group. I still want to run a VTT game, of course, but a play‑by‑post format could be fun too.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
6 players looking for DM
Players
6/6
GM
0/1
Dungeons & Dragons 5E
en English

6 players looking for DM

Roleplay focused Roleplay focused
Hi, as the title says, we're a group of 6 players looking for a DM. We have been playing together for more than 4 years and work really well together as a team. The last table we were at saw the DM lose interest in the game and we'd like to keep our table together. We are an LGBTQIA group and would prefer the DM to be as well, though allies are welcome too!. We are ready and willing to slot into a homebrew world already made, modules, or an entirely new setting.

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Tabletop RPG
Tabletop RPG
BitD
Blades in the Dark
Online
Campaign
Attorneys in the Dark: Doskvol (il)Legal
Players
1/5
Paid game
Paid game
GM
1/1
Blades in the Dark
en English

Attorneys in the Dark: Doskvol (il)Legal

Paid game Paid game
Roleplay focused Roleplay focused
10-15 sessions/ $20 per session - Saturday Evenings https://startplaying.games/adventure/cmrsg8mq50047jx04x3zg5bn0?ref=cl49c0gdo67ytbopkh01b6fx3 Welcome to Silks, a Blades in the Dark campaign where you play crooked lawyers fighting dirty in the grimy courtrooms of Duskvol. Your firm specializes in the underhanded tactics that win cases: tampering with evidence, threatening witnesses, corrupting juries, and delivering theatrical courtroom performances that would make any Silkshore actor jealous. Whether you're defending gangsters from Ironhook Prison, prosecuting high-profile criminals, or navigating inheritance disputes in the spectral Ghost Court, you'll use flashbacks, heists, and social manipulation to stack the deck in your favor before the magistrate bangs their gavel. Each session centers around a case, with the courtroom serving as your battleground. You'll roll engagement, present evidence (real or fabricated), cross-examine witnesses, and use competing clocks to determine who wins. Between arguments, you'll flash back to key moments: breaking into a records office, convincing a witness to change their testimony, or planting incriminating documents in your opponent's files. This game is perfect for players who enjoy social intrigue, creative problem-solving, and morally gray characters. If you like courtroom dramas, heist movies, and the dark Victorian aesthetic of Blades in the Dark, you'll feel right at home. We'll embrace the game's mechanics of flashbacks, devil's bargains, and collaborative worldbuilding to create memorable legal battles where the truth is whatever you can make the jury believe. Come prepared for sharp wit, dirty tricks, and the satisfaction of winning cases through cunning rather than justice.

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Tabletop RPG
Tabletop RPG
Aquelarre
Online
Campaign
Aquelarre - dark medieval fantasy RPG
Players
3/5
GM
1/1
Aquelarre
en English

Aquelarre - dark medieval fantasy RPG

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
Im interested in finding 4-5 players, who would be interested in playing Aquelarre, which is a medieval demonic fantasy role-playing game.  Aquelarre is set in the Iberian Peninsula during the 13th and 14th centuries of the Middle Ages. Players take on the roles of normal humans who walk a fine line between living ordinary and legal lives of drudgery, or using forbidden magic to lift themselves out of squalor. For more information check out the wiki: information about the game I'm new to this game myself and as of yet there is no campaign. But for playtime I'm planning on creating a mini-campaign or just run 2-4 sessions of loosely tied adventures. Ideally sessions would take place on one fixed day during the workweek starting from 18:00 CET. The first session would be character creation as the game offers very unique backgrounds & professions and then also a mini-adventure to familiarise ourselves with the basic rules. If you are interested write to me here or on discord (mekaso).

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Stardust Crusaders | Paid
Players
4/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Stardust Crusaders | Paid

Paid game Paid game
Homebrew Homebrew
ONLY FOR PLAYERS AGED 13-19 The campaign is inspired by Spelljammer with a homebrew story! There is a an overarching theme of bounty hunting, with many fun side quests, engaging encounters, intriguing NPC's, and combat thrown in too. Think Guardians of the Galaxy type feel (found family, fantasy and sci-fi mashup, and some comedy). Players of all identities and experiences levels welcome! Ask for more info! vv my discord is vv arty_arty_art4mis We have 2 open spots, and currently 4 players! The game is on session 20, currently level 5. The party is a Autognome Paladin/Sorcerer, Warforged Unarmed Barbarian, Drow Bard, and a Eladrin Gunslinger. The game is pay to play, at a rate of $10

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
D&D 3.5e Overhaul/Homebrew
Players
3/6
GM
1/1
Homebrew
en English

D&D 3.5e Overhaul/Homebrew

Homebrew Homebrew
Roleplay focused Roleplay focused
Howdy hi!! Shut-in world builder wizard here, just looking for cool people to bring to me and friends' online table for a bespoke variation of 3.5e D&D that focuses less on min-maxing/power-scaling and more on curiosity of the player, experimentation and a whole new toy box of fresh mechanics to dive into! Some of those mechanics share DNA with 5-5.5e concepts and might be familiar to players coming in from the most recent editions, and others have been forged from the mad scientist lab sessions of me and mine over several campaigns! We've got weird new races--psychic plant people, immortal deer fey, juggernaught dwarf-orc hybrids, sentient amnesiac undead, need I go on?! We've got intriguing reworks on old classics-- broad new specialization AND generalization options for casters, exciting new martial feats for bruisers of all types, and much needed re-balances for the discrepancies between Druid and Ranger! We've got an in-house, homemade character sheet template made in Microsoft Excel that tracks your bonuses, debuffs, gear weight, weapon rolls and all your stats in real time! We've got an entirely homebrewed, simple to understand, elemental damage counter system with a table of effects that completely turns the nature of how players and enemies utilize different damage types on its head! All this, and a chill, low-stress, inclusive table of nerds too! Sound good? Then give the profile a poke, and come see if your new favorite homebrewed TTRPG system will be ours! =)

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Tabletop RPG
Tabletop RPG
DND1E
Dungeons & Dragons (1974)
Online
Campaign
Original Dungeons & Dragons
Players
4/10
GM
1/1
Dungeons & Dragons (1974)
en English

Original Dungeons & Dragons

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
Whatever the opposite of a railroaded adventure is, this open-world campaign is that. The rules are simple. The world is complicated. What happens to it is up to the players. You will hear rumors, discover locations, meet competing factions, and encounter problems, but the game will not tell you which direction you must take. Some things the players have chosen to do so far: Join the local mercenaries to learn the ways of the sword as a mage - Retrieve an old lady's purse - Become war chieftain of an orc village - Decapitate a wight with a cursed sword Also some new races that are crafted to play and feel very different: - Pixie - fly, perfect hiding, cast phantasmal forces at will, insults cause physical damage to you - Orc - infra-vision, can recruit monsters more easily Races and classes are kind of blended together. Multiple characters are encouraged. Each choice allows you to do something that appears to let you break the game, while saddling you with something else that seems debilitating. This is by design, and players have come up with a few ways of getting around and abusing these things to the betterment of the story and lore. - Fighting-Man - Doesn't have to actually be a guy, but is a human. Can use all weapons and armor. - Magic-User - Has one spell, one "shot". Can meet with magic learned peers to exchange knowledge. The most notorious spell in the game right now is Charm Person because it doesn't wear off like in later editions. - Cleric - The best of the two above, but must be Good, and by the Law. - Elf - Essentially a Magic-Use/Fighting-Man with extra perks and ties with elves and the ability to sense magic, enhanced senses, etc. but capped at a certain point - Hobbit - Capped early, but can hide flawlessly in urban areas and snipe REAL good with slings. No magic. - Dwarf -  Capped early, but high resistance, good with all axes and hammers, can sense what stone touches and its shape, and ties with and extensive knowledge of dwarven culture and holds. There are major events going on in the background but instead of shoving players in the middle of them, I showcase the developments of those events that come about, for good or ill. The players decide what to investigate, whom to trust, which dangers are worth confronting, and what their characters want to accomplish. How many hirelings do you need to bring with you? How much can you do successfully alone to maximize profit? Play alone, 1-on-1 with DM and player, or up to 10 others at once. The world continues to develop around the party. Factions pursue their own plans, NPCs remember your actions, enemies adapt, settlements can change, and neglected situations may grow better or worse. Player choices can permanently reshape the campaign world. Let me know if you are interested!

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
The beginning of a revolution
Players
1/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The beginning of a revolution

Homebrew Homebrew
Newbie friendly Newbie friendly
Elaria: Breaking the Chains Elaria is a land of powerful kingdoms, ancient magic, and prosperity built upon slavery. Humans, orcs, beastkin, prisoners, and countless others are bought and sold while those in power grow wealthy from their suffering. Within the slaves social circle classes have been established, the house slaves see themselves as better then those who work the grounds and so on. The party begins as ordinary adventurers with no army, rebellion, or grand destiny. But as they travel across Elaria and witness the cruelty of its kingdoms, they will have opportunities to fight back. You will not start in a inn or town, it will be a suprise Freeing a few slaves can become rescuing a village. A rescued village can become allies. Allies can become soldiers and soldiers can become a rebellion. The players will build that rebellion themselves—recruiting allies, establishing bases, gathering resources, liberating territory, and deciding how far they are willing to go to end slavery. Eventually, Elaria's kings will learn their names. The only question is whether history will remember them as heroes, rebels, or something far more dangerous.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
American Fork
Campaign
The Egyptian Black Sun
Players
1/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Egyptian Black Sun

Newbie friendly Newbie friendly
LGBTQ+ friendly LGBTQ+ friendly
THE EGYPTIAN BLACK SUN 1943 CE, Just outside of New York City. The sun has gone black. You have been thrown into a world of ancient gods, forgotten civilizations, dangerous myths, and secrets buried beneath thousands of years of history. Explore a living world where mythology is real, your choices have consequences, and the line between mortal and divine is not nearly as clear as you thought. This is a long-form, character-driven campaign focused on exploration, roleplay, mystery, tactical combat, and building an unforgettable story together. TABLE EXPECTATIONS Respect the table. Everyone gets room to participate and shine. Collaborate, don't sabotage. No disruptive PvP, party betrayal, or "it's what my character would do" nonsense. Rule of Cool. Rules matter, but awesome ideas deserve a chance. Tell the story together. Bring your character, engage with the world, support the party, and help make the game fun for everyone. D&D 5.5e • In Person • Saturdays, 10 AM–2 PM New players welcome.

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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
Chicago By Night (V5)
Players
2/4
GM
0/1
Vampire: The Masquerade
en English

Chicago By Night (V5)

Newbie friendly Newbie friendly
Roleplay focused Roleplay focused
🌆 VAMPIRE: THE MASQUERADE (V5) — CHICAGO BY NIGHT 🌆 * Setting: Modern-day Chicago, Illinois * The Boss: Prince Kevin Jackson * Faction: Camarilla (or Anarch — open to group consensus) * Rating: 18+ Only --- 🪑 Seeking Players & Crew We are currently looking for 1 Storyteller (ST) to run the chronicle and 3 dedicated players to fill out our coterie. Whether you want to pull the strings in high society or fight to carve out your own territory, this chronicle is ready for your stories. 📋 Requirements to Play * Must be 18+ (mature themes and violence are a core part of the game). * The Core Rulebook and the Player's Guide (physical or digital copy for reference). * Old School Gear: A printed character sheet, a pencil, an eraser, and a dedicated notebook for your secrets, contacts, and schemes. * Note: Access to other official V5 sourcebooks is a bonus, but not required! --- Ready to embrace the night? Drop a reply or send a message with your TTRPG experience, your preference for Camarilla vs. Anarch, and your favorite kind of character.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Guts and Smoke
Players
4/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Guts and Smoke

Homebrew Homebrew
Combat focused Combat focused
Looking for 2 more players — D&D 5e (2024), Roll20, homebrew campaign Hey! I've got 3 players and I'm looking for 2 more to round out the table. Starting level 3, milestone leveling (no XP grinding), running on Roll20. The setting is a homebrew world called Aethermoor — think gunpowder mixing with old-school fantasy, muskets next to pike formations, steam-powered dwarven forges, that kind of thing. There's a big invading empire (basically an unstoppable religious war machine) pushing into the heartlands, and your characters get pulled into it as soldiers, mercs, dissidents, whatever fits your concept — the one thing you'll have in common is you're fighting on the allied side. Fair warning, this is meant to be a long campaign, not a one-shot or a short arc. I've got a lot of it planned out already (world, factions, NPCs, the whole thing), so if you're looking for something with real worldbuilding behind it and you like a mix of combat and roleplay/political stuff, this could be a good fit. A couple of homebrew bits: there's a custom playable race (the Ashanites, the empire I mentioned — playing one means you're a defector, which is its own whole thing), a variant human feat for a mercenary culture called the Veilkin, and firearms are a real part of the setting with some house rules attached. Looking for people who can commit to regular sessions since this is going to run for a while. If that sounds like your thing, drop a message and tell me a bit about what you like to play.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Mistra Tournament
Players
4/5
GM
1/1
Dungeons & Dragons 5E
en English

The Mistra Tournament

Homebrew Homebrew
Roleplay focused Roleplay focused
I am a new DM starting out with my first campaign. I value all three pillars of D&D (Combat, Rollplay, and Exploration), where each part complements the others, with emphasis on grounded sincerity during roleplay. But I am a fan of the rule of cool. Additionally, I'm running some homebrew rules for my campaign that are a bit in-depth. Please check them out before deciding to join:  https://www.worldanvil.com/w/jordaheim-rpathos/a/rpathos-d26d-changes-article    Story: Mistra's Isle. The crossroad of the four shores. A former pirate haven turned thriving trade port and elven colony, extending the reach of an old alliance across the known world. Situated along the Gilded Road, it is both a reprieve for weary travelers and a volatile den for opportunists. Every race, every creed, and every coin eventually passes through its harbours. Every four years, the island hosts the Grand Mistra Tournament. Warriors from across the world answer the call — soldiers, sellswords, wanderers, and the quietly desperate — all flocking to compete for fame, fortune, and glory. You are one of them. Whatever your reason for being here, success hinges on more than steel and might. The arena is only part of it. Teams fight on a schedule, but the bold can challenge anyone, anytime — provided they have the nerve and the plan to come out the victor. Between fights, the city is yours. Scout your competition, court your allies, spend your winnings well, and rest when you can. The tournament rewards the prepared as much as the strong. So. Will you test your mettle in the arena? Immerse yourself in the power struggles simmering beneath the city's polished surface? Or is there some grander ambition driving you here that has nothing to do with the prize?

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
SMG4 Raiders
Players
2/4
GM
0/1
Other
en English

SMG4 Raiders

Roleplay focused Roleplay focused
Adult Adult
Hello DnD Peeps! Have you ever wanted to be a part of a DnD campaign based on Splatoon, or SMG4, well you are in luck! Because me and my partner are going to make our own campaign based off the new game! A few things to keep in mind before you Join, 1. You have to be 18 or Older in order to participate 2. There will be preset characters that you’ll be able to develop as the campaign goes on, & 3. It’s a campaign that combines two pieces of Media, Splatoon and SMG4. If you’re interested, let me know! Thank you!

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Gm looking for players for D&D 5E Planescape
Players
3/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Gm looking for players for D&D 5E Planescape

LGBTQ+ friendly LGBTQ+ friendly
Roleplay focused Roleplay focused
Looking for Group – Dungeons & Dragons Online (Must Be 21+) Are you an adventurer aged 21 or older looking to join a group for Dungeons & Dragons Online? We are seeking mature, enthusiastic players to join our party for epic quests, dungeon runs, and storytelling adventures in the world of Planescape.Whether you are a seasoned veteran or a newcomer to D&D all experience levels are welcome — we simply ask that all players be at least 21 years of age to ensure a comfortable and mature gaming environment for everyone. If you are ready to roll the dice and embark on unforgettable adventures, reach out and let’s build something legendary together! Please send your discord information. We meet Friday, Saturday, Sunday at 2 PM central standard time please make sure this time works out for you. Thank you.

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Throne of Solaris
Players
1/5
GM
1/1
Homebrew
en English nl Dutch

Throne of Solaris

Homebrew Homebrew
Roleplay focused Roleplay focused
The Throne of Solaris The golden spires of Hellios still catch the morning light, just as they have for a thousand years. The Sun Banner still flies above the Imperial Palace. The hymns of the Church of the Sun still rise from a hundred temples. Outwardly, the heart of the Solarian Empire beats as it always has. But the Sun-Blood no longer sits the throne. Emperor Aurelius, last living descendant of the Sun God in the direct line, lies silent in the Solar Chamber. Physicians, priests, and arcanists have come and gone. None can wake him. None can even name the strange lethargy that holds him. Until he recovers—or until the bloodline is secured—the empire cannot rule itself. The Imperial Council has therefore invoked the ancient right of Regency. Five names now stand before the empty throne, each backed by power, gold, steel, or faith: Edward, Duke of Gryphon — Master of the Merchants’ Guild and Head of the Librarium. Leontis, Viscount of Neolum — Son of the Archon and Grand Crusader of the Church of the Sun. Septimus, Prince of the Capital District — Captain of the Royal Guard. Stephan, Archduke of Ironheim — Master of the Forges and champion of the common folk. Zadakiel, Marquess of Fellgahv — Head Justiciary and Grand Master of the Order of the Black Wing Knights. Each claims the right to speak for the sleeping Emperor. Each has allies who would see their candidate elevated—and rivals who would see them fall. The court is a web of whispered deals, old grudges, and carefully measured smiles. Blood has not yet been spilled in the marble halls… but the air is thick with the promise of it. You are not the great lords. You are the ones who move between them: investigators, diplomats, agents, and observers with the skill—and the opportunity—to learn what others will not say aloud. The Council will not appoint a Regent in ignorance. Someone must cut through the intrigue, expose the truth behind each claim, and guide the choice toward stability rather than civil war. The sun still rises over Hellios. How long it continues to shine may depend on what you uncover in the shadows of its court.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
Blood, Mist and Souls
Players
0/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Blood, Mist and Souls

Horror Horror
Adult Adult
Levels 1–3 | Play-by-Post | 2 Sessions | Gothic Horror | D&D 5.5e The mist rolled in without warning. A manor appeared through the fog — warm light in the windows, smoke from the chimney. It looked like shelter. It looked like safety. It was neither. Count's Manor is the dark, atmospheric introduction to Legends of Barovia — an expanded and enriched version of the legendary Curse of Strahd campaign. In two sessions, you will explore a haunted estate layered with tragedy, uncover the horror lurking inside, and face your first foe. Characters begin at level 1 and will reach level 3 by the end — if they survive. This game is for you if: -You love gothic horror, dark atmosphere, and roleplay-heavy storytelling -You are new to Curse of Strahd or want a fresh entry point -You enjoy collaborative, slow-burn horror -You want to try a game before committing to a full campaign This game is NOT for you if: -You want fast combat and easy victories -Horror, death, and mature themes make you uncomfortable

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Scourge of Darmagouth: Low-Fantasy Intrigue Campai
Players
0/5
GM
1/1
Dungeons & Dragons 5E
en English

Scourge of Darmagouth: Low-Fantasy Intrigue Campai

Homebrew Homebrew
Roleplay focused Roleplay focused
At the throne of the Darmian Empire strife between the heirs to the empty throne may see the provinces of the realm splitting once again into bitter war. Far in the north a peasant raises up an army and brings the tribals to heal. Far to the south whispers of the Order of Avak rising from the graves have began to spread. In the west famine sweeps across the land, and in the east a brutal storm of supernatural qualities almost akin to sentience is rising from the forests. I’m looking for 4–5 players for a modified Epic 6 campaign set in a dim, low-fantasy world. Characters will begin at level 1 and may advance as normal, but with hit point pools reduced in their growth. Magic exists, but it is unusual, mistrusted, and consequential. A person who can speak with the dead, vanish into darkness, or mend a mortal wound may become valuable, but will draw suspicion. The Basics System: D&D 5e (either version), with E6 starting at level 1 Platform: Discord for voice and rolls Time zone: 7pm EST (Any night) Party size: 4-5 players Starting level: 1 Tone: Grounded, Character-Driven, and Occasionally Chaotic Style: Exploration, difficult choices, local politics, investigation, and occasional dangerous combat Experience: ALL WELCOME if you are willing to engage The Setting The campaign takes place in the heartlands of Darmagouth, a vast expanse of light forests and rolling hills, which is filled with city states and many powerful people who want things done, and are looking for some relatively low-culpability options. Most people worry about harvests, debts, conscription, feuds, bandits, and whether the local magistrate can be bribed. Ancient ruins exist, but they are not reliable treasure vaults; they are remnants of a past no one fully understands and few are eager to disturb. You may begin as caravan guards, disgraced retainers, village scouts, debtors, minor clergy, hunters, smugglers, or people otherwise tied to a small town at the edge of a growing political crisis. What to Expect Political and intrigue elements will be meaningful: local factions, favors, shifting loyalties, secrets, and consequences. Combat is dangerous and purposeful rather than constant. Violence can solve problems, but often seeds new ones. The party will matter to the setting. Your choices may decide who holds a town, who survives a succession dispute, or what old danger is allowed back into the world. I prefer proactive characters with reasons to care about more than gold. The game will NOT be GRIMDARK, but it will take hardship, injury, poverty, and social consequences seriously. Character Guidelines Official 5e material is generally welcome along with homebrew and third-party material, and may be tweaked. No evil PCs, lone-wolf characters, or concepts that cannot cooperate with the group. Characters should have at least one tie to a faction or ideal which is present and impactful within Darmagouth: a person, place, debt, belief, faction, obligation, or unresolved past event. Build for the fiction, not for optimization. Strong characters are welcome, just the same as weaker ones; spotlight-sharing and party cohesion will matter more though. Behavior and Table Expectations This will be a generally inclusive table. Lines and Veils will be inquired on before session 0. NO sexual violence, instant ban, go kick rocks. No PvP without clear out-of-character consent between the participants which is given to the DM. Your character can be morally "so-and-so", but only within the bounds of what everyone is comfortable with, and may be reprimanded, if anyone is willing to stand up to them. Reliability, communication, and respect for everyone’s time are essential to keeping a group together. Interested? Please submit a response to the form below. I don't check my messages here often so I won't be able to get back to you directly. https://docs.google.com/forms/d/e/1FAIpQLScVC5KBF5BKLT2jC-TehkTZRRE25Jp2tER1zhMXNavDNCN20Q/viewform?usp=header The session 0 will be in the first week of September

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Hammond
Campaign
Chicago south suburbs d&d
Players
3/6
GM
1/1
Dungeons & Dragons 5E
en English

Chicago south suburbs d&d

Adult Adult
LGBTQ+ friendly LGBTQ+ friendly
Hello. We are a group of D&D players and DMs that have been together for 8 years. We recently had some members move away, so we are looking for more players. We occasionally change DMs, so no forever DMs here. We tend to focus more on roleplay than combat. We are open to other TTRPG systems or tabletop games in general. We are currently running a hombrew campaign in 5e.

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Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Online
Campaign
Journey to the lost continent! - 5e/pf2e
Players
4/5
GM
1/1
Pathfinder 2E
en English

Journey to the lost continent! - 5e/pf2e

Homebrew Homebrew
Roleplay focused Roleplay focused
**Journey to the lost continent - pf2e/5e exploration/guild-building/roleplay focused campaign... in an established world! Join an expedition to the new world today!** - Do you want a reliable campaign from a writer-GM with a entirely homebrew world featured in **published Steam games & a novel**, a **public wiki**, and **multiple campaigns**? Do you want to play a ttrpg besides 5e and still want meaningful stories and a good time? Do you just love magical realism in fantasy, and want a ttrpg? Inquire within! **__Game System__**: PF2E/5e dnd.  youll not see the difference dont worry if you dont know either system. **__Platform__**: Discord calls, Avrae, using Miro and 3d battlemaps as well:) **__When__**: Weekly Sundays noon-430 PM  (PST) **__Theme__**:  New world-coded.  This is my created world, but it themed similar to Ebberon.  Ever want to go on an expedition to a faraway land, or pick up leave for something new?  This is it!  Campaign is a fantasy equivalent to settling on a new planet. **__Style__**: Focus on characters and story and lore and consequences, with fewer but much more meaningful combats, so that each time they happen they are dramatic, dangerous, tactical, and always interesting! Exploration and explorable maps will be a focus THIS campaign, as will the expedition overall. The players may even start their own guild and build rapport with larger factions. I've a few campaign settings all in the same long-running with different themes (gothic vs. steampunk vs. monster hunter vs. twilight zone vs. apocalypse vs. frontier) all detailed :absolutely_kiddo: **__Length__**: With online games, it is important to have players commit to the weekly game so we can build our story and campaign together. I'm planning this campaign to be ~20 sessions, but we'll see! **__Misc__**: I am open to players new to ttrpg in general, though some roleplay/storytelling experience is definitely a part of it. I will push players to engage in roleplay, and combat will be more rare, but tactical and dynamic. If you're new to **roleplaying**, this campaign isn't for you, but I can teach the system easily :)) Group is aged 18+ and respectful of any CW as well as fully inclusive :BonesDancer: ------------------------------------------------------------ Hey gang!  We're starting a new campaign pretty soon here, and we're looking for one more player to perfectly fill that slot!  Someone around our age (20-35) and eager for the style of campaign described above:)  A journey to a new land, a forgotten, lost continent shrouded in myth, with mercenaries and raconteurs equipped with tools of artifice and black magick, alike.  Will the city stand, or will those that delve into ancient ruins in search of treasure unleash older evils?  Explore, today! I've ran many campaigns in this world and each one has at least some small throughline to every other. I do take my games and the world quite seriously and aim to create engaging narratives based around the player characters hopes and fears, and so require my player characters be tied to the world and have enough depth to support that story!  I.e. no meme characters, "edgy rogues", "that guy" players, etc. The expectation is to be present for the campaign and not miss sessions, which is for the benefit of all players. No one likes games that fall apart :sadcry:  If this sounds like the right game for you, let me know! DM me details about you (name, age, experience, passions, etc.) and any number of questions, and we can get started! I'll have quite a few questions, too.  I won't respond to low-effort replies because there's always a lot, and I won't respond in this chat, only DMs.  Hope to see you soon!

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
The blue gold season - Regency/GoT style game
Players
0/6
GM
1/1
Other
en English es Spanish

The blue gold season - Regency/GoT style game

Homebrew Homebrew
Roleplay focused Roleplay focused
The desert of Uzikistan. The immense piece of land, covered by metallic sands dividing it into the red, black, white, golden and blue desert, it’s only vegetation scattered through the ecosystem, hidden in stone spires and caves or covered over the far forest of the gray leaves. The beasts and spirits of this continent were once wild and dangerous, when the first inhabitants arrived by boat, portal or banished through the tunnels of a long forgotten library. Those days are long gone, higher gardens, palaces, castles, fortresses and cities have risen in the middle of our blessed floor. A few generations have passed since the several houses, courts and tribes of the desert lived through the great wars of Revelation. A time when anima storms obscured the sky and paranormal mists descended upon the world, bringing the powerful Briśind, beings only comparable to spirits or gods. These whispered lies to the desert people, filled their minds with confusion and danger, made them venerate them and initiated fights between each other to steal their resources. Once, the rampant violence that painted the floor with blood and viscera from all the people in the sands birthed the greatest generations of warriors and sorcerers in the world, and it almost killed all of them, burying them in the dirt. The conflict between each seemed to be eternal. Then, Kirs the Kalaktun died. The gentle guard of refugees was missed and with them, the patience of the prince in blue went to hell. Striking the war capital of the djinns, Daan Verdammt of the first devourers forced the war chieftess of iron to surrender, joined their armies and scourged with thunder and vapor their opponents. They united 8 great tribes, houses and courts through strength and wit, then faced the Briśind, vanishing and killing most of them. Ushering a new age of peace for the desert. Their wedding, carefully weaved and planned in the Higher Buttercot Gardens, would be known as the happiest day of the desert, the final nail on the cruel age’s coffin, giving way to a new period, the age of anima flourish and gold filaments. This fateful day brought together every family and faction across the territory, founding the first kingdom of the desert and instilling a new tradition: THE BLUE GOLD SEASON!!! In honor of the magical night of newly weds and to keep the relationships in the Verdammt Kingdom peaceful between tribes and houses, a ball is to be held every 25 years. This party has all kinds of acts and events, rage as nobles in the sweet bohemian ambience of the gardens, search for your better half, or a worse one, if that’s what gives the ick. You go play with the kids, widows and generals, because this might be your new opportunity to raise your status. Just beware of dirty cheaters, this game has the highest stakes of them all and rumors run on their own, who knows what the new wedding of the current princess will entail. Welcome to the game of curses! Hi! My name is Jules. I'm a Mexican GM and I have been playing and directing games for at least 6 years. I have been playing a long term game with a very ruddimentary system I made myself. It was called Tatzelwurm, and the first itterations were really messy. Extremely messy. With time, I have experimented with different types of systems, reaching a point that I am kind of okay with. And I want to playtest it with you! It's going to be a sort of regency/GoT style game, depending on how the group wants it to go, with an approximate number of 10 sessions. Keep in mind that this is an experimental system and some things are not completely balanced. I'll be receptive and mindful of any thoughts you have on it. We'll decide on when to have a session 0 later Here are some importante links: The brief on this small campaign - https://docs.google.com/document/d/1Ed92uJ4urD7k0d4k39EiSh_3U5h1GNRbXLVL93Z6ui8/edit?tab=t.l5svuzizcvsk The general game doc - https://docs.google.com/document/d/1Ed92uJ4urD7k0d4k39EiSh_3U5h1GNRbXLVL93Z6ui8/edit?tab=t.0 The form so you can participate - https://docs.google.com/document/d/1Ed92uJ4urD7k0d4k39EiSh_3U5h1GNRbXLVL93Z6ui8/edit?tab=t.l5svuzizcvsk I can't wait to hear from you!

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
DnD 5e
Players
1/8
GM
1/1
Other
en English

DnD 5e

Play by post Play by post
Adult Adult
D&D 5e  Weekly Fantasy Campaign | New Players Welcome! A powerful magical crown once kept the kingdom at peace. Long ago, it was shattered, and ever since, the world has slowly fallen into chaos. Monsters are becoming more aggressive, tensions between regions are rising, and different factions are secretly searching for the crown’s broken pieces each with their own plans for its power. You’ll begin as ordinary adventurers taking on local jobs, but those seemingly small problems will soon reveal a much bigger story. ⚔️ What to Expect: • Weekly D&D 5e sessions • Fantasy adventure & exploration • Mystery and secrets to uncover • Character-driven storytelling • Roleplay-focused gameplay • Meaningful choices and consequences • A story where your decisions can shape the world As the campaign progresses, you may have to decide what should happen to the crown: restore it, destroy it, or decide who deserves its power. Whether you're experienced with D&D or looking for a new campaign to join, you're welcome! 📩 Interested? DM me on Discord: fairydm

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Tabletop RPG
Tabletop RPG
DH
Daggerheart
Online
Campaign
Greek-myth campaign for Daggerheart
Players
1/5
Paid game
Paid game
GM
1/1
Daggerheart
en English

Greek-myth campaign for Daggerheart

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
"Five years ago, a thousand ships answered Agamemnon's call and departed Greece to bring about Ilium's ruin. The greatest heroes, the mightiest weapons, and the most mythical stories are somewhere else.  You are among who remains.  I am Homer, and I will sing of you, amongst Other Names." Set in a fabled Age of Rhapsody — paying homage to the Bronze Age, Greek tragedy and comedy, and classical myth — Echoes of Fate is a homebrew Campaign Frame for Daggerheart exploring lies and prophecies, the making of myths, and what it costs to break destiny. You are not the hero the epic was written for. No prophecy names you. No Muse has claimed your story...yet. So what do you make of a life the songs haven't told yet? If you are a fan of myth retellings such as EPIC: the Musical, A Thousand Ships, The Song of Achilles, come sit by the fire. Some notes on the setting: •  The gods are present but distracted — drawing their eye may bring you greatness, or ruin. Or maybe you'll be drawn to the Mysteries instead? •  No prophecy protects you: your choices ripple outward, and could alter canon myths and even the course of the war itself. •  All stories are welcome, this table is LGBTQ+ friendly. •  New to tabletop, Daggerheart, or Greek myth? This table is beginner-friendly. And no Classics degree required, just curiosity. EU-friendly hours (evenings except weekends where I can do mornings or early afternoons) or US- friendly (late afternoons/early evening). Sessions can be weekly or bi-weekly through StartPlaying.com, at 20$ per session. About me: - I've been a Dungeon Master for almost 8 years and I have plenty of experience in guiding new players. I prefer Theater of the Mind with minimal VTT support. - Your story will matter and I love a long, narrative background I can weave into the main story. - I do character voices!  - I also do character artworks :D Safety tools: Session 0, Lines and Veils, Consent checklist and X cards. I prefer to be honest in advance: Echoes of Fate draws from real life in addition to myth. Slavery was present in Ancient Greece, as was mysogyny, war and violence. You will be able to challenge these in-game through your character, or ask me to avoid mentioning them and I will do my best to do so.

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Faendel: return to the abyss.
Players
0/6
GM
1/1
Homebrew
en English

Faendel: return to the abyss.

Homebrew Homebrew
Newbie friendly Newbie friendly
🎲 LOOKING FOR D&D PLAYERS 🎲 Hey everyone! I’m looking for 2 to 6 players for a new D&D campaign set in my original world, Faendel. New players are absolutely welcome. You don’t need any experience with D&D. I’ve been a DM for 10+ years, I’ve taken 2 improv classes, and I’m also an experienced fantasy story writer. My goal is to make this fun, welcoming, and easy to get into, especially if you’ve never played before. 👥 2 to 6 players 🎲 5e based system 💻 Hosted through Discord 🗺️ Maps and visual aids 🤖 Custom bot generation for maps, character sheets, artwork and other resources we might need 📅 Saturdays or Sundays depending on everyone’s schedules ⏰ Extremely flexible scheduling 🌎 ABOUT FAENDEL Faendel is a world I’ve been building over the years through my D&D campaigns. The lore wasn’t created entirely by me. A huge part of Faendel’s history was created by the players who have participated in my campaigns. I’ve done the majority of the writing and brought everything together, but the players’ decisions, characters, actions and consequences have shaped the world itself. What your character does matters. Your choices can change characters, locations, history and even the future of the setting. Things that happen during your campaign can become permanent parts of Faendel’s lore. You aren’t just playing through a story I already wrote. You’re helping write the next part of it. 🌊 THE CAMPAIGN The campaign takes place during the Third Era of Faendel, around the years 570 to 580. Faendel is a world where the oceans have always been deadly. Something as simple as falling into the sea can mean death. Long ago, strange portals began appearing across the world, bringing people, creatures and entire civilizations from places that should never have been able to reach Faendel. Because of this, your character has a lot of freedom. You can be from Faendel, or you can come from another world entirely. Your character can be a traditional fantasy adventurer or something much more unusual. The portals have brought all kinds of people into this world. You’ll begin at your weakest point and grow from there as you explore Faendel, meet its people and discover why you ended up here. The campaign will focus on exploration, character development, player choice, combat and uncovering the secrets of the world. You don’t need to know the lore beforehand. You don’t need to know the rules. I’ll help you build your character and teach you everything as we play. 🎭 ONE SHOT OR FULL CAMPAIGN? This can start as a one shot. If everyone has fun and the party wants to continue, we can turn it into a full length campaign and keep building the story from there. There’s no pressure to commit to a huge campaign before you even know if you enjoy playing together. 🧑‍🤝‍🧑 SESSION 0 IS COMPLETELY FREE Before anyone commits to anything, we’ll have a free Session 0 where we can: • Meet each other • Get to know me as the DM • Talk about what everyone wants from the game • Create characters • Go over the basics of D&D • Discuss the world and campaign lore • Talk about boundaries and themes • Figure out scheduling There is no financial requirement to play. If you enjoy the game and want to support me, tips are always appreciated and completely welcome, but they are never required. I’m currently going through some difficult financial circumstances, so any support genuinely means a lot to me. At the same time, I don’t want money to be the reason someone misses out on getting to experience D&D. If you’ve wanted to try D&D but never had a group, or you’re an experienced player looking for a new world to explore, feel free to reach out. 📩 Comment below or message me if you’re interested! Come help me add another chapter to Faendel. You never know what your character might end up becoming a part of. 🎲

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Fairytales retold
Players
5/10
GM
1/1
Dungeons & Dragons 5E
en English

Fairytales retold

Homebrew Homebrew
Roleplay focused Roleplay focused
Playing in a world where fairytales are real but a bit unsettling. You find yourselves transported here suddenly and have to find the way back home!

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Tabletop RPG
Tabletop RPG
CofD
Chronicles of Darkness
Online
Campaign
Hunter: The Vigil | Manhattan in Darkness | PAID
Players
3/5
Paid game
Paid game
GM
1/1
Chronicles of Darkness
en English

Hunter: The Vigil | Manhattan in Darkness | PAID

Paid game Paid game
Homebrew Homebrew
Hunter: The Vigil | BEGINNERS WELCOME | Darkness stirs within America. In the early 2000's, unspeakable horrors hide within, from each corner. A group of friends, interested in the occult, witchcraft, and urban legends gather to uncover secrets hidden from the light. 👋 Hello, the idea of this game is firstly run a pre-made adventure, get a few souls in, and thereafter start a homebrew chronicle that can last for an undetermined amount of time. Chronicles Of Darkness is all about building long term characters and having them flourish over the course of hundreds of sessions. 🕛 Time Slot 1: Saturdays 16:00 - 19:00. Played weekly for 3 hours. 🕛 Time Slot 2: Saturdays 18:00 - 21:00 Played weekly for 3 hours. 🧙‍♂ ️Players: 3/5 - 2 Spot Available! 👨‍🚀 Backup Players: 0/1 - 1 Spot available 💵 Costs: Initial Chronicle will be 25 EUR/29 USD per person per session. I also offer packages for regular attendees. Thereafter the 💵 will increase to 30 EUR per person per session for a fully homebrew game. 💻 Platform: FoundryVTT with Discord What can you expect from me? 🧙‍♂️ - Always prepared. - Custom Music to fit every mood. - Professional Voice Acting. - Premium FoundryVTT Modules that offer automation, stunning visuals and more! About Me 🧙‍♂️ - Hello, I am Marko/Peenicks, 32 years old! I've been dabbling in the sacred arts of roleplaying games since 2014, hosting games professionally for 7 years now. I like to create safe spaces for everyone and ensure a very relaxed table to accommodate for everyone equally. Interested to try your peril? https://discord.com/channels/@me/1389293341652291794/1520352454527680522

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
Ancient Age: The Hunt for a Match
Players
4/5
GM
1/1
Other
en English

Ancient Age: The Hunt for a Match

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
Hello there! I see you have taken an interest in my little post here. Which means something about my title has drawn your attention or you wish to see what this crazy man has to say. Whatever the case, welcome! I am currently looking for players to be a part of a grand adventure set in a fictitious version of Iron Age earth. Where gods and magic are as real as the earth and sky. The best way to describe the setting has to be a mix between EPIC: the Musical and Titan Quest. If this doesn’t drive you away, then you might be the player I am looking for. Before we go any further, a bit of background to help you out. Who am I?: Call me 007 for now. I am a forever GM who has been running games for the better part of 10 years. I have run everything from D&D to Fate, Open Legend, Star Wars, etc. You can say I am a rather experienced GM. The best way to describe my style is story-focused with a collaborative element. I tend to work with players to make the game threatening as well as epic for those involved. If this sounds good to you, we should then get into the brass tacks. What is the System?: This will be a Fantasy Age game from the good people at Green Ronin, though a rather homebrewed version due to my habit of experimentation. I cannot promise a vanilla Fantasy Age experience. Mechanical alterations may occur in certain circumstances as the need arises.  When is this Game?: This game is taking place on Saturdays at 9pm CST. As this is what works for the people already in the game. These times are non-negotiable. What’s the General Setting?: We are playing on a version of Earth during the Iron Age. Long past the time of ancient Greek tales and the old empires from the Bronze Age. The exact year is 550 BC. For those with historical backgrounds or who know their history, yes, we are taking place during the rise of Persia. Meaning the entirety of the Ancient world is available to be explored at your leisure. There are entire lore documents explaining everything that happened, as magic is a part of the world, in contrast to reality. Speaking of Persia. What’s the Story?: Persia is a major part of the story, though our crew is more tied to a specific island nation. Not Cyprus but a close guess. The isle of Crete, as one King sees the writing on the wall. Sending your band of misfits on a journey to other kingdoms. Using your political and social skills to find the perfect match for the king’s daughter. Creating a binding bond that might see them through the storm that will soon plague their nation. In a sense, you guys are royal matchmakers.  With final say over who gets to be wed to the princess, you've been given the unilateral power to determine if Crete somehow survives the coming incursion, or gets swept away (as they were historically). What kind of game are we dealing with?: Mostly of a sandbox nature, with a higher focus on exploration, political intrigue, court politics, and character motivations. As I expect you all to at least travel to half the world before making a particular choice. This game, in terms of percentages, will be 50% roleplay, 10% downtime, and 40% combat. As a result of this spread, I am looking for players who jive with heavy roleplay and are willing to take chances with their characters. This will require your focus and dedication. Those looking for a more passive or casual experience should try to find another game. How long will we be here?: About 2 years.  I hope that gives you enough information to give a general idea of what you are getting into. I have more to say, but we can save that for a one-on-one. For now, I will leave you with some final words. As stated in the title, this will be an 18+ game. We are going through a very violent time with concepts that might be uncomfortable to some people. Sex, Drugs, and other unsavory topics will be discussed through the game. I am looking for players willing to handle such topics respectfully and the gravity they deserve. If at this point nothing has scared you away, I welcome you to find the next part of my post. How do I join your game?: I have made a Google Form. If you want to join, all you have to do is respond to the form. After that, I will get in touch and discuss your potential involvement in my game. For those who wish to join as a couple, family, or other related ties. Have each of you make a response and mention at the bottom who you are in a joint application with. If you do jointly apply, I reserve the right to deny both of you if one does not meet my standard. With that, we come to the end of the post. If you have any questions, feel free to DM me privately. Until then, this is 007 signing off.

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
ENDRAZLA
Players
3/5
GM
1/1
Other
en English

ENDRAZLA

Homebrew Homebrew
Roleplay focused Roleplay focused
🎲 Looking for Players — Endrazla: The Tower System: D&D 5e Setting: Homebrew / Dark Fantasy / Weird Fantasy Format: Online Looking for: Players who enjoy roleplay, exploration, strange worlds, and actually getting invested in their characters. Endrazla is a massive afterlife known as the Tower. Every floor is its own world, with its own rules, cultures, dangers, and mysteries. The further you climb, the less certain it becomes what the Tower actually is—or what awaits at the top. The campaign mixes Elden Ring-style mystery and atmosphere, Tower of God-style exploration and progression, and classic D&D adventuring, with plenty of room for character-driven moments and absolutely stupid decisions. One of the most important places in the setting is the Tavern of Anxiety, a strange sanctuary between worlds where adventurers, dead gods, monsters, travelers, and other questionable individuals come to drink, argue, make deals, and occasionally save reality. I'm looking for players who want to build characters that actually belong in the world, rather than just showing up to roll dice. Your character doesn't need to be heroic—just interesting. I'm also a very improv-heavy DM. Endrazla is entirely my own setting, so I'm much more interested in creating a good story and rolling with what the players do than stopping the game every five minutes to argue over a rule. The rules are there to help us have fun, not the other way around. If you come up with something cool that makes sense for your character, I'm usually going to find a way to make it work. If you're into: - 🗺️ Exploring bizarre original worlds - ⚔️ D&D combat that actually matters - 🎭 Character-driven roleplay - 🧩 Mysteries and lore - 🍻 Tavern shenanigans - 💀 Dark fantasy without taking itself too seriously - 🤝 A group that wants to actually become a party I'd love to hear from you. I'm especially interested in players who are willing to help build the story alongside the DM rather than expecting a completely pre-written railroad. Welcome to Endrazla. The Tower is waiting.

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
BLACKBIRD (16+)(Highschool, Rp heavy, Mystery)
Players
3/5
GM
1/1
Other
en English

BLACKBIRD (16+)(Highschool, Rp heavy, Mystery)

Roleplay focused Roleplay focused
Combat focused Combat focused
[[Warning: Mild Gore, Discrimination, heavy subject matter, teenagers.]] Hey, It's noro, 18. I'm making a campaign for a custom system i've made. It's 16+ bc i don't like children. -- September 6th, 2010 You've managed to somehow end up in detention on the first week of highschool. It's almost a skill, really. The clock scrapes against itself, you can't believe you have to stay here for the next 6 hours, and just when the rot of boredom begins to eat your mind. A Blackbird flies through the window and Gives you a quest. -- Based on late 2000s culture, and shitty highschool movies. The world is cruel and you are a child, endure these remaining years of your adolescents while fighting horrors and sealing 'dragons'  within the crust. If you wanna join dm me, my time is est. p.s. let yourself be as weird as you want.

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
Playtesting a fantasy tabletop system
Players
1/4
GM
1/1
Other
en English

Playtesting a fantasy tabletop system

Homebrew Homebrew
Newbie friendly Newbie friendly
TALES From the Loom is a system I've been working on for a few years. The setting is high fantasy with some sci-fi elements sprinkled in. I run free playtesting sessions for groups ranging from 2-6 players, typically for 2-3 hours. The game is pretty quick to learn, promise! Sessions are first come first serve and generally scheduled 1 week ahead of time. Joining the campaign here will let me know you'd like in and I'll send you a DM with some more information! If you enjoy games like: Ironsworn, D&D, Mausritter, Daggerheart or Dragonbane, you may find TFTL compelling! Hope to see you at the table soon! Heres a brief explanation of the core of the system and how it functions: Every roll in TALES is made with a dice pool of D6’s, the number of dice in the pool is noted by the number before the letter “D” e.g., 3D=3d6 You'll roll a pool of dice equal to a skill, and count how many dice show a 4 or higher in most cases. Disadvantage and advantage are represented by lowering or raising the number that counts as a success, either 3 ups or 5 ups. This is heroic fantasy, there's magic, capable heros and in general, good triumphs over evil. Though I will caveat this by saying tftl is much more lethal than other heroic fantasy games, most starting characters have about 2-5 Wounds (hit points or health) and in general most basic attacks inflict 1 Wound, when things go wrong in a fight, they go wrong very fast, for either party, what decides who lives and who doesnt is the dice and your own buy in to the fiction. TFTL rewards player engagment and invenstment in their characters inner life, there are a few systems that support this: -The narrative bonus is a +1 dice to +3 dice bonus that the GM awards you for engaging with the fiction, using clever tactics, and roleplaying your character honestly. You get it by describing actions, using your  characters personality, and backstory in roleplay, and through situational advantages like having the high ground. The reflections system is a journaling mechanic that rewards players for putting themselves in their characters head. After a session, during downtime in game, or whenever the urge arises, you roll on a prompt table and answer the prompt from your characters perspective. Then once you show the GM you get a +1 Dice bonus to any roll outside of combat in the next session. Exploration is a two sided mechanic, first you gather "discovery threads" in town, gathering rumors, studying old texts and maps or bribing locals for information about your current area. When your party ventures into unknown wilds, you can spend your gathered threads to make finding landmarks and mysteries easier, and the best part? You can level up by engaging with this mechanic, without ever drawing a blade or casting a spell. Theres a reputation system, crafting, lightning fast gridless combat, and more to explore within TALES From the Loom! So I hope you'll sign on for a free game, and come tell a tale or two at my table.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Exploring the horrors of war in Falkovnia!
Players
1/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Exploring the horrors of war in Falkovnia!

Combat focused Combat focused
Roleplay focused Roleplay focused
G'day g'day! I'm Kregler! You can call me Jasper or Jazza if you really like. I'm 21 and would consider myself a fairly intermediate DM, having DM'd on and off over the past 3 years for short stints- though I have been playing MUCH longer. Just to establish some expectations as to what I'm looking for in players... I'm seeking a group of people who are within my age group. Meaning over 18 and preferably under 30. This will be a fairly average sized group of four players, with a focus on combat and roleplaying in the combat, with a strong focus on the party's dynamic. Just a thing of personal taste- I find AI character art to be VERY jarring and it honestly just breaks my focus, so please don't use it, I'm happy to help you find alternatives. Also, please for the love of the Lord, do not use AI to generate your backstories. Sessions will be hosted at 5:30pm AEST every Saturday, either weekly or fortnightly depending on the general preference. If you're in an American or European timezone, you very well may struggle! Planning on starting a Session 0 on the 22nd of August, with Session 1 on the 5th of September. You will all be starting at Level 3! Anyways... some info on the setting and campaign. Falkovnia is a Ravenloft setting, with a LOT of zombies. Characters will originate from a Faerun that is far more grim to fit the theme. Expect an intense amount of combat with endless hordes of the undead and an exploration of the very human horror of war. As for your characters... The black shadow of War has always hung over you. The hatred upon the faces of foes you've slain, the death-rattles of your family slaughtered in a raid, or the tears you have wrought in shattering families by your own atrocities. Mayhaps you've tried to escape it. Mayhaps you've accepted your lot. Mayhaps you could never live without it. An incredibly lucrative offer in a wartorn land leads your characters to the eternally burning forest of the Château de Levagneux - the sight of a terrible massacre. A noble man from the local Kingdom desperately clutches at the idea his family may yet be found, even if that means sending fodder down the rabbit hole. Something terrible hides in the thick smoke and cinders, none of the locals dare go near, for those who do oft never return. It draws you further in, still. A part of you - more ancient then your spirit or soul - can feel what is beyond there. Its all too familiar. Application link below! https://forms.gle/L9qfa135raMjupbLA

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
Learn to Play D&D! Zombies Beginner One-Shot
Players
1/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Learn to Play D&D! Zombies Beginner One-Shot

Paid game Paid game
Newbie friendly Newbie friendly
The Adventure: It was just an ordinary dag in a quiet village until a powerful necromancer arrived and twisted the entire population into flesh-eating monsters. Suddenly, you and your fellow survivors are trapped inside a living nightmare. The objective is brutal and simple: survive the night, fight your way through the horde, en find a way out of the town alive. The Pitch: Brand new to D&D? This is the perfect place to start. This $10 session is designed for absolute beginners to learn the basic rules of combat, exploration, and teamwork without any pressure. Everything is fully automated on Foundry VTT so you can focus entirely on surviving the zombie apocalypse! 👉 https://startplaying.games/adventure/cmrrx8jx100fjla04x3eqj606?ref=cmpe26gha0035ji04azjpab18

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Iron Kettle Presents: Ember | Open-World Cinematic
Players
0/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Iron Kettle Presents: Ember | Open-World Cinematic

Paid game Paid game
Combat focused Combat focused
The Adventure: The world of Ember is dying. The gods are silent, the sun is dimming, and the encroaching Ash threatens to consume everything. You are the last line of defense in a shattered land. Whether you are a metallic-skinned Cor'ak fighting for your forge or a fiery Fej seeking lost lore, your party must carve a path through a massive, hostile open world. Reclaim lost relics, fight terrifying abominations, and perhaps, reignite the world. The Pitch: Explore an uncompromised dark fantasy sandbox where your choices entirely dictate the fate of the realm. High production value soundscapes, rich atmospheric horror, and intense, strategic combat are guaranteed. We use Foundry VTT and D&D Beyond integration so you can focus entirely on the cinematic story. https://startplaying.games/adventure/cmrkx5rm80004l104kdj7hv5g?ref=cmpe26gha0035ji04azjpab18

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Crooked Moon | Folk Horror Campaign
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Crooked Moon | Folk Horror Campaign

Paid game Paid game
Horror Horror
The Adventure: Welcome to Druskenvald, a realm choked by eternal autumn and ruled by forgotten superstitions. The harvest is failing, the woods are hungry, and villagers are whispering to things that hide in the pumpkin patches. You are outsiders drawn into a twisted folklore nightmare. To survive, you must navigate a land where fairy tales are lethal, hags strike bargains for memories, and the very shadows want to devour you. The Pitch: The Crooked Moon is a campaign built around sinister witchcraft, ancient curses, and deep psychological horror. If you want a campaign that feels like The Witch or Sleepy Hollow, where the environment itself is your enemy, look no further. Bring a character who can survive the dark. https://startplaying.games/adventure/cmqzxic7m000nl7041x5xckid?ref=cmpe26gha0035ji04azjpab18

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Dungeons of Drakkenheim Eldritch Ruin Exploration
Players
0/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Dungeons of Drakkenheim Eldritch Ruin Exploration

Paid game Paid game
Roleplay focused Roleplay focused
The Adventure: Fifteen years ago, a meteor shower of eldritch Delirium crystals annihilated the capital city of Drakkenheim. Today, it is a treacherous, monster-infested wasteland shrouded in a toxic haze. Five rival factions violently vie for control of the ruins and the immense power of the crystals. You are scavengers, drawn to the ruins for wealth, glory, or desperate necessity. Will you align with a faction, strike out on your own, or be mutated by the corruption? The Pitch: This is a dark, tactical, urban exploration campaign. Inventory matters, contamination is lethal, and faction politics are razor-sharp. Survival requires careful planning, ruthless execution, and cinematic teamwork. https://startplaying.games/adventure/cmr5tue0l00onie042eesanw6?ref=cmpe26gha0035ji04azjpab18

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Emberfell - Homebrew D&D 5e Campaign.
Players
1/5
GM
1/1
Dungeons & Dragons 5E
en English

Emberfell - Homebrew D&D 5e Campaign.

Homebrew Homebrew
Roleplay focused Roleplay focused
Emberfell — Homebrew D&D 5e Campaign (Roll20, Level 3 Start)System: D&D 5e. Platform: Roll20, with a potential switch to Foundry VTT as sessions progress - voice via Discord. Format: Long-term homebrew campaign, multi-arc. Starting Level: 3 Players Needed: Additional 3 to 4 players. Currently have 1. Beginner-Friendly, no 5e experience required - those with experience will be prioritized. Schedule: Sundays, Weekly/bi-weekly - exact 2/3hr slot to be agreed with the group in advance, weekly, between the hours of 3pm and 9pm. The Pitch: Emberfell is a world that broke and never fully recovered - the sun's been dim since a calamity nobody can fully explain, and nobody living remembers it any other way. You'll start as a hired escort for a noble house's cargo, but a theft in a back alley on your first night out is going to pull you into something much bigger: an exiled angel bargaining with demons, a game piece that shouldn't be as powerful as it is, and a child who isn't supposed to still be alive. Tone: Tone is dark, but not grim-dark - morally grey NPC's, Real consequences, some geniune horror beats, but plenty of room for humor & for player-driven stories to unfold at the (virtual) table. Session 0 covers safety tools, such as safe words, topics a player wouldn't want within the campaign & tone expectations before we start. Looking for: Players who actually want to engage with the plot, NPC's & roleplays. Someone who will show up consistently, and is fine with a slower-burn mystery campaign, rather than pure dungeon crawling. New to 5e format is fine, as long as you actually want to roleplay. Drop a comment or DM if interested - Discord is attached. Add me or shoot me a message, and I'll send over some in-game lore so you can get a feel for the world, followed by a character creation guide (races, tone, what fits the setting) to get your character sorted. Once everyone's set, we'll run an online Session 0 as a group - safety tools, expectations, and a chance to actually meet each other before anything's played out. From there, each of you gets a quick one-to-one Session 0.5: a short solo scene built around your character's own backstory, no other players involved. Session 1 is where the party's characters actually meet each other for the first time. Thanks!!

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Dragons of Stormwreck Isle
Players
0/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Dragons of Stormwreck Isle

LGBTQ+ friendly LGBTQ+ friendly
Newbie friendly Newbie friendly
Hello! Hope you're all doing well. I'm a newish GM looking to run the DnD module "Dragons of Stormwreck Isle" with 3-4 brave adventurers! The sessions will take place on Sundays at either 3pm or 4pm EST / 7pm or 8pm GMT I'm queer so definitely expect a queer friendly environment and vibe. I want everyone to feel comfortable being themselves and having a good time I'm 29 so preferably I'd like to play with folks around my age group. so 21 and up please and we're going to run the sessions via Discord calls and using Roll20 as the VTT. If that sounds interesting to you, please fill out this form and I'll reach out to you soon! https://docs.google.com/forms/d/e/1FAIpQLSfIYP3i8ud5OJl8a9omMnEZYt84Z-h5Dn07n7gPZmblwhK0kQ/viewform

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Tabletop RPG
Tabletop RPG
NIMBLE
Nimble
Online
Campaign
NimbleFinder! Rise of the Runelords!
Players
0/6
Paid game
Paid game
GM
1/1
Nimble
en English

NimbleFinder! Rise of the Runelords!

Paid game Paid game
Homebrew Homebrew
Hi there I’m Dorga! I have been a DM/GM for 7 years now, and been a paid one for almost 3 years now. I am a disabled veteran who is a big nerd and loves to run TTRPG games! Campaigns- Rise of the Runelords (Levels 1-17)- The Classic Epic campaign! Town destroying goblins! Murder mystery involving ghoulish undead! Rampaging giants! And how does SIN connect them all together?! Game System- NIMBLE! Payment- $15.00 per session! Sorry ya’ll gotta eat! Bring a friend and pay half price for the first month! For both of you! Schedule- Monday, Tuesday, Wednesday, and Friday at 12:00 PM US EST! 4 Hour games with a break in the middle, and games are once per week! Each game has 6 open seats! How we play- FoundyVTT for maps and tokens, Discord for voice calls! Play style- A healthy mix of roleplay, combat, and exploration! Homebrew/3rd party content can be discussed and possibly allowed! Also I tend to follow the rules, but there is ABSOLUTELY room for RULE OF COOL! DM if interested, and let’s have an AWESOME time together!

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Tabletop RPG
Tabletop RPG
DW
Dungeon World
Online
Campaign
RISE OF THE RUNE LORDS
Players
0/5
GM
1/1
Dungeon World
en English

RISE OF THE RUNE LORDS

Roleplay focused Roleplay focused
No paid games No paid games
Looking for a group of players to take on the classic RISE OF THE RUNE LORDS Campaign, giving it a an anime vibe, using a different rule set: either Dungeon World Unlimited or Fabula Ultima. Sessions 14:00 every other Sunday.

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Tabletop RPG
Tabletop RPG
CORIOLIS
Coriolis
Online
Campaign
LFG Online Coriolis
Players
1/6
GM
0/1
Coriolis
en English

LFG Online Coriolis

Newbie friendly Newbie friendly
Adult Adult
Looking for a group to play Coriolis : The Third Horizon or Coriolis : The Great Dark with. I'm an experienced ttrpg player looking to get into sci fi with this beautifully written and imagined world of Arabian nights in space! Please get in touch if you're interested to get a group going and looking for players! Moraelin

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Tabletop RPG
Tabletop RPG
MOTHERSHIP
Mothership
Broken Arrow
Campaign
Static Between Suns
Players
0/4
GM
1/1
Mothership
en English

Static Between Suns

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
Originally in a dead end position on some backwater planet beneath notice you saw an opportunity to reach higher or at least get out of the monotonous corporate space. You signed on for a colony expedition where you would go into crysleep for most of the trip and arrive at a beautiful new world. That's the dream Weyland Yutani works for. Awoken from your cryosleep unexpectedly you look around and see you're the only ones awake, the flashing red lights a harrowing sign.

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Tabletop RPG
Tabletop RPG
KoBrooms
Kids on Brooms
Online
Campaign
Nocturn conservatory
Players
3/6
GM
1/1
Kids on Brooms
en English

Nocturn conservatory

Homebrew Homebrew
LGBTQ+ friendly LGBTQ+ friendly
🎓 Who Are You? You are a student at the **Nocturne Conservatory**, a hidden college for young witches beneath the town of Duskfall. Most students are between **18 and 22 years old**, balancing two very different lives. By day, you attend classes, work part-time jobs, hang out with friends, and try to survive college. By night, you study advanced magic, dangerous rituals, and centuries-old traditions. Whether you were born into the magical community or discovered it later, you're still trying to figure out who you want to become. --- # 🏫 Your Two Worlds ## ☀️ Life Above Ground Outside the Conservatory, Duskfall functions like any other small coastal college town. You might spend your days: - Attending university lectures - Working a part-time job - Meeting friends at cafés - Going to concerts - Pulling all-nighters before exams - Exploring the town - Joining clubs or organizations Most people believe Duskfall is completely ordinary. They're wrong. --- ## 🌙 The Nocturne Conservatory Hidden beneath abandoned salt mines lies one of the oldest magical colleges in existence. Here you'll study subjects like: - Ritual Magic - Arcane Theory - Demonology - Magical History - Wards & Protection - Potion Brewing - Cursecraft - Spirit Studies -Evocation -Divination Your professors expect excellence. Failure can have consequences beyond a failing grade. --- # 🎭 What Is This Campaign About? This is a character-driven supernatural mystery focused on: 🔮 Magic 🕵️ Investigations 🎓 College Life 🤝 Friendships & Rivalries 📖 Hidden History 🩸 Difficult Choices While combat certainly happens, your greatest tools are curiosity, teamwork, and creative problem solving. --- # 🧙 Creating Your Character Think about the person behind the magic. ### What are you studying? Examples include: - Magical Law - Ritual Studies - Alchemy - Spirit Research - Enchantments - Magical Medicine - Ancient Languages --- What's your life like outside class? Do you... - Work at a bookstore? - Play in a local band? - Run the campus radio station? - Captain an intramural team? - Volunteer in town? - Spend every night buried in the library? --- How do you feel about magic? Maybe it's... - Your calling. - Your family tradition. - Just another subject to pass. - A burden. - An obsession. - Something you're still learning to trust. --- Why did you come to the Conservatory? Everyone has their own reason. Maybe you wanted: - Knowledge. - Freedom. - Answers. - Prestige. - Adventure. - A fresh start. --- 💬 Roleplaying Tips Your character is an adult, but adulthood doesn't mean having everything figured out. Lean into uncertainty. Make mistakes. Build friendships. Question authority. Support your classmates. Sometimes the biggest victories happen outside of combat. --- 📖 What Your Character Knows Every student knows: ✅ Magic exists. ✅ The Nocturne Conservatory is one of the oldest magical colleges in the world. ✅ Duskfall has a hidden magical community. ✅ Magical traditions are deeply important. ✅ Strange things occasionally happen around town. Your character does **not** automatically know: ❌ Every magical secret. ❌ Every hidden faction. ❌ The truth behind Duskfall's history. ❌ Why certain traditions exist. Those answers will be discovered throughout the campaign. --- 🌒 Welcome to Duskfall Study hard. Trust carefully. Question everything. Because in Duskfall... **Some secrets have been waiting centuries for someone to uncover them.** Like to application: https://docs.google.com/forms/d/e/1FAIpQLSf784PDqgFyQQcG_tInei2V3mVF9q-hKDGLUMwY23YeFNjbSA/viewform?usp=header

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
A Lunar Excursion With REALIS
Players
2/4
GM
1/1
Other
en English

A Lunar Excursion With REALIS

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
Members of the party have received an invitation to the "Truest World", Greenharbor, a perfect utopia void of any inhabitants to enjoy its advantages. Won't you be the first? The moon welcomes you heartily. A short campaign perfect for people with an interest in indie releases and story driven games. We're looking for one or two extra players for a group of two + GM. This will be a shorter campaign. We're aiming for one session zero plus three sessions of actual play, but we may end up going longer as needed. We will use Discord for voice calls, and tldraw as a whiteboard. This game does not have a heavy focus on combat or mechanics, and is moreso about collective storytelling. For those who are unfamiliar with the system, here's the pitch: REALIS is a storytelling focused game in which each character begins with a list of four broad and archetypical class sentences which they can use to effect change in the world, so long as they are not opposed by a sentence of higher rank. As each player advances, these sentences gain in rank, but their effect becomes more restricted and specific. For example, if you play the Juggernaut, you begin with the rank 0 sentence: "I am always unstoppable." When you progress to rank 1, you must add a restrictive clause such as: "When I have my physical therapist to take care of me, I am always unstoppable." You are now more powerful, but have more conditions to fill in order to be effective.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Homebrew D&D | Story Heavy | Open to All
Players
1/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Homebrew D&D | Story Heavy | Open to All

Paid game Paid game
Homebrew Homebrew
Homebrew campaign with open-world exploration, mystery-solving, and social interaction, filled with NPCs that act on real motivations and faction allegiances. Expect heists, competitions, and puzzles of all kinds to intertwine with the usual D&D-style fights. LGBTQIA+/Beginner Friendly. FREE Session 0. Then $15/session This campaign involves dark themes such as death, suicide, violence, and is only suitable for adults. ------------------------ "T-thank you —" Their grateful purple eyes stare at you. You stare back as you rest your sword at the demon's neck. Their tar-dark blood runs from their wound, down the blade. "For saving my beloved… and for saving me—" You wear their beloved's body. You fought them using their beloved's body. And now you catch them as they fall. The horns vanish, the purple drains from their eyes, and on your blade, the blood now runs red. "Use my body… to save the others… Farewell…" You leave the body of their beloved, a level 4 barbarian. You enter the new body, a level 5 fighter. Both souls have departed for a better place. Both bodies are now your vessels. Demon by demon. Vessel by vessel. Until you liberate the Demon King himself.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
👽 Phandelver and Below | Tuesday (9:00 AM EST)
Players
2/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

👽 Phandelver and Below | Tuesday (9:00 AM EST)

Paid game Paid game
Roleplay focused Roleplay focused
“Under a sky streaked gold with morning light, the little town of Phandalin bustles with the everyday magic of a frontier settlement. Merchants haggle over goods, children chase chickens through the square, and old miners swap tall tales at the tavern. But beneath this peaceful surface, something ancient stirs. This is Phandalin. This is Phandelver and Below: The Shattered Obelisk. And you are about to become the heroes this town didn't know it needed.” 🎲 Level Range: 1–12 🖥️ Platforms: Foundry VTT, Discord (Voice), and Start Playing Games (Scheduling & Payments) ⏰ Session Length: 3.5–4.5 hours, every Tuesday at 9:00 AM EST (1:00 PM GMT) 💰 Price: $20 per session 🆓 Session Zero: Completely free! The campaign is fully supported through Foundry VTT, featuring automation, dynamic maps, immersive audio, visual effects, and streamlined character management to keep the focus on roleplay, exploration, and adventure. Welcome to a campaign that embraces classic high-fantasy adventure, full of wonder, camaraderie, and the thrill of discovery. Above all, this table is a safe and welcoming space for every kind of player. Whatever your background, whoever you are, you can set your worries aside and step into a journey full of fantasy and mystery alongside friends old and new. This adventure is also especially crafted for beginners, those who don't yet know much about the world of Dungeons & Dragons or the system that ties it all together. I'll be right there to guide you every step of the way, so whether you've never rolled a d20 in your life or you're a returning adventurer, Phandalin has a place for you at its table. 🏳️‍🌈 Safe and Welcoming Space This table is built on respect, inclusion, and collaboration. Everyone is welcome here, regardless of identity, background, or experience with tabletop RPGs. Whether you're rolling your very first d20 or you're a seasoned adventurer, you'll find a friendly group ready to share an unforgettable story together. The goal is simple: make sure every player feels comfortable, heard, and excited to take part in the adventure. 🗡️ A Classic Call to Adventure Step into one of Dungeons & Dragons' most beloved adventures and discover why Phandalin has become such an iconic destination. What begins as a simple escort mission quickly unfolds into a tale of forgotten legends, ambitious villains, hidden treasures, and ancient mysteries. Along the way, you'll meet memorable allies and dangerous foes while exploring a vibrant corner of the Forgotten Realms filled with history, intrigue, and opportunity. ⛰️ Exploration and Discovery Adventure lies beyond every winding trail and weathered doorway. Venture into forgotten temples, abandoned mines, ruined fortresses, and long-lost dungeons, each hiding secrets waiting to be uncovered. Exploration rewards curiosity, careful planning, and clever thinking, offering magical relics, hidden lore, and unexpected encounters for those willing to stray from the beaten path. 🔍 Mystery and Investigation Not every challenge can be solved with a sword. The people of Phandalin each have stories to tell, motives to hide, and secrets worth uncovering. Observant players who ask questions, connect clues, and investigate the world around them will often discover new opportunities, hidden dangers, and alternative solutions that might otherwise remain unseen. 🎭 Roleplay at Heart This is a character-driven game where your choices matter just as much as your abilities. Meaningful conversations, difficult decisions, and memorable relationships are at the heart of the experience. I encourage players to embrace their characters' personalities, ideals, flaws, and goals, creating moments that feel genuine and rewarding. Those who actively engage with the world and bring their characters to life will find the story responding in kind. ⚔️ Meaningful Combat Every battle serves a purpose within the narrative. Some encounters test your tactical skill, others challenge your resource management, and a few may force difficult moral decisions. Victory isn't always guaranteed, and rushing headlong into danger can carry lasting consequences. Teamwork, creativity, and strategy are often just as valuable as a powerful weapon or spell. 🗺️ Cinematic Presentation The world comes alive through immersive presentation. Official module maps enhanced in Foundry VTT, carefully selected music, atmospheric sound effects, dynamic lighting, and vivid narration work together to create memorable scenes. Whether you're descending into forgotten ruins, standing before a looming fortress, or sharing a quiet conversation in a bustling tavern, every moment is presented with the goal of making you feel like you're living inside the story. 📜 Campaign Listing: If you'd like to read the full campaign details, character creation guidelines, house rules, and reserve your seat, you can find everything here: https://startplaying.games/adventure/cmrdy1gb300gok204lq1k7t7h?ref=cmjkeghcz002oif042ddtkai4 Any questions or interested in joining? Talk to me on Discord ojaum, and we will see what dinner at Ravenloft has in store.

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
The World of Whitehold
Players
3/6
GM
0/1
Homebrew
en English

The World of Whitehold

Homebrew Homebrew
Roleplay focused Roleplay focused
I am looking for Players who enjoy a game were what you do on the way to the dungeon is as important as what you do in the dungeon. You might meet some Woodelf hunters on the way who offer trade, ask for supplies, seek aid or pick up a rumor. Characters can trade in vast markets and with the right reputation or a strong skill in bartering may come out a head. Intrigue can be heavy or light depending on the players stategy and the choices they make. The world is not balanced to the players you my fight a group of goblins or run from a powerful elemental the choice is yours. Characters can become involved in local politics with the thought of becoming more or may just want to be an alchemist studying the herbal trade. There are many classes, races and careers open to the characters. Magic be it conjuration, spiritual, divine, demononic, necrotic, naturalism or achane is developed by the character. The path that they move into, the creaton of there personal spells and the ability to hold rituals after achieving enough peraonal power is your desicion to make. The are many options to magic beyond the norm. dwarven rune casters, shaman Ki masters with abilities beyond what is in most systems. Combat and personal arms is treated in the same way warriors choose there weapons and armor styles and can train to become masters with these chosen fighting styles. Its up to you to decide where you go. We play over Discord. If you are interested in something different, where roleplaying is as important as the stats your character has give me a reply. We are also looking for a GM who is interested in learning and running a new game

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
looking for players
Players
2/4
GM
1/1
Dungeons & Dragons 5E
en English

looking for players

Roleplay focused Roleplay focused
Homebrew Homebrew
hello am looking for people who one want to make frends at the table and have a good character consept. am makeing a home brew campaine that is high fantsy and that i want to be very character focsed campaine the gist of the campaine is that you come to the lemonsalt isle its a group of 4 ilands each corlate with each of the  elementle planes. it is said that when the gods where distributing the elements in the materal plane. the gods left there Palette of the elementles they used the paint the materal planes it is said that there is strong magik items. it is good place for new starts and finding the past. things i like back storys i can incorpate in to the campine so don`t be shy and share with me youre ideas an about me i am 16 looking for people neer my age range but there is some wigle room and i am he/they and i like horror moives and moives in genral and love storys and games like persona,deltarune,yakza and mewgencs if you are interested contact me on discord clamjam_

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Los Angeles
Campaign
So, The World is Ending [WIP name]
Players
1/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

So, The World is Ending [WIP name]

Roleplay focused Roleplay focused
Homebrew Homebrew
The era of mortals is coming to a close. Time, once a flowing and vast fact of life, is being eaten away by a divine stasis known as The Fog. More than half of the planet and its people have been swallowed by it now, leaving a sparse few beacons of light in the ever growing darkness. Our story begins in the 11th month of the year 3046PS, roughly 60 years after the first sightings of The Fog, as one of the final refugee ships from the west dock in the port city of Punto de Partida. Snow falls upon our fated party as they’re engulfed by the anxious city and its people, having only themselves to fend for against a world nearly frozen. You, dear survivor, live while the timer of the end ticks down. What will you do in the final years of mortals? Will you spend them ignoring the inevitable and indulging in what little comforts are left, or will despair halt you even before stasis arrives? Or maybe you have hope of a miracle, be it from the gods or crafted by your own hands. Just how much, I wonder, would you be willing to lose to save the world? [This campaign is set to be a long-term, slowburn story focused on character development and roleplay. Much of its world, people and cultures are open for players to imagine and make their own, making it perfect for players who love world building and crafting intricate backstories. The story will cover many of the expected topics for a pre/mid apocalyptic setting, as well as heavy themes such as classism, genocide, xenophobia and racisim/speciesism. Other sensitive topics may be covered barring any content that players can choose to veto; my goal as a DM is to make an immersive and realistic world while showing utmost respect to my players while doing so. This campaign will be offline only and is planned to be held at a game store in los angeles, and I’m looking to hold it Thursday, Friday or Saturday nights with times between 4pm-9pm.]

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
D&D. DM is looking for the players (16-18+)
Players
2/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

D&D. DM is looking for the players (16-18+)

Homebrew Homebrew
Roleplay focused Roleplay focused
Monday – Saturday, a group decides on day & time. Most people will probably play between 16:00 – 21:00 (GMT+0) Played in Discord voice chat A lot of people wanted to play, but later they went passive/ignore mode. Please, message only if you are going to play, don't make the other players wait Discord nickname: weebseatshit *PREMISE* You are dragged into a dangerous encounter together with other unlucky ones. Now you are bonded whether you want it or not. Since you are a witness, some people want you dead, watch your back(s) & trust no one It's a Forgotten Realms based, custom (homebrew) campaign with an emphasis on story, characters & adventures, *WITHOUT LEVELS & STATS. "Theatre of the Mind" playstyle (means no VTT). Casual, beginner friendly Every player can has his own, custom spells/abilities. Custom spells should be created within reason. Imagine that those spells are used against you. A player has up to 5 spells from the start A player should choose a class that is the closest to his preference & then create spells/abilities. If a player can't, i'll help I'd like every player to be equally powerful Only these races are allowed: Human, Elf (Moon, Wood), Dwarf, Goliath, Tiefling (Purple, Pink, Blue), Tystling (a human with cat ears (& eyes)) These classes aren't allowed: Artificer, Barbarian, Monk, Psion d20 roll results: Dungeon Master sets a number in an RNG & decides what success number a player should roll Spells don't need mana or d20 roll to be cast, they only cooldown, but if a player is gonna spam spells, i'll Elfen Lied him or put some shit like Leo Bonhart from Witcher that will equalize/balance him *COMBAT* When combat starts, characters & their enemies roll for initiative to decide who goes first (the one with the biggest number, then decreasing or as Dungeon Master decides) If it's a tie result, reroll To choose a target for an enemy, Dungeon Master sets a number in an RNG To attack, character & other character(s) roll d20. If attacker's number is bigger, he deals damage. If attacker's number is less, a defending character dodges. A defending character can perform a counterattack, but if he fails, he receives damage To defeat (wound) a character: • Character must receive damage a certain amount of times • Character does it with any possible way (using environment, persuasion) I'll describe locations, looks, with little to no details. So, when a player is for example in a forest, search for "D&D forest artstation" or "forest artstation" & ambient You can check The Witcher 1 video game. It's my main inspiration when it comes to background (buildings, outdoors, interior design, clothes, general looks, basically all) Just like with the books, i'd prefer that player imagined his own stuff (& because there may be an info that player may not get or just ignore)

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
3 players looking for DM
Players
3/4
GM
1/1
Dungeons & Dragons 5E
en English

3 players looking for DM

No paid games No paid games
Roleplay focused Roleplay focused
Not a DM but looking for one. I'm new to the site and am looking for a group for me and two friends to join.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Death House: Curse of Strahd introduction
Players
1/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Death House: Curse of Strahd introduction

Paid game Paid game
Roleplay focused Roleplay focused
Welcome to the lands of terror, traveler. Welcome, to place of shadows and pain. Welcome, to Barovia. This is the place under consistent terror of it's once hero, now — executioner of his own lands and people. In this short adventure we're gonna investigate mystery around unknown house in Daggergort, where starts our adventure. Prepare yourself to heavy rollplay campaingh with great foes and hope within the Mist. Gonna be happy to see you! ----------------------------------------------------------------------------- I’m a game master with several years of experience. I have about half a dozen campaigns that are either finished or currently in progress. I’ve taken on roles ranging from the majestic tyrant Strad von Zarovich to the noble and cold-blooded Camarilla bloodline member to the ruthless cutthroat of the streets of Duskvol, while at the same time standing by your side as Irina Kolianovna, your gray, or your sniper ally in the House of Raven’s Cross. I have many faces, many names, as you may have realized, but the essence is the same — I adore each of my roles just as much as I adore each of yours. It is in the game, in the combination of my play and yours, that true Greatness will emerge. And believe me, it awaits us. ------------------------------------------------------------------------- Now, let me tell about me a few words, dear traveler. As I have just said, I've GM-ing for a few years. Six, to be clear. In my games you can expect a lot of roleplaying, deep lore(Espetially in Curse of Strahd and Old Barovia), breathtaking plot twists and great strory, that we're gonna make together. You can easily count on me in mechanical aspect of game. Be shure, that our VTT gonna be quite automated and I'll give as much immersion, as I possibly can. Platform: Discord+Foundry VTT Price: 20$ Questions? Feel free to send me a DM. I'm always happy to chat about the campaigns, answer questions. If you're looking for a reliable group and a long-term campaign I'd love to hear from you!

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