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Tabletop RPG
Tabletop RPG
Cities Witho...
Online
Campaign
Chrome Fires Burning: a Cities Without Number cam
Players
3/6
GM
1/1
Cities Without Number
en English

Chrome Fires Burning: a Cities Without Number cam

Newbie friendly Newbie friendly
LGBTQ+ friendly LGBTQ+ friendly
Looking for players for a CWN campaign tentatively titled โ€œChrome Fires Burning.โ€ Voice is on Discord, VTT will probably be roll20. Everyone is welcome, the only rule is donโ€™t be a dick. Games will be Sunday nights at 9PM CST Elevator pitch is as follows: The year is 2072. In 2025 the development of a new drug, ephemerol, lead to unbelievable advances in cybernetics and technological implantation. Able to bridge the gap between the nervous system and machine circuitry, ephemerol was hailed as a miracle drug, ushering in a new age of transhumanism However, before this new technological golden age could be upon us, it was smothered in the cradle by corporate greed. A jealousy guarded secret, the corporations who developed it held the formula for the miracle drug hostage, demanding corporate sovereignty in exchange for granting access to the masses. A combination of public promises, lobbyists, and paid politicians ensured this deal went through The gift became a double edged sword as the drug was distributed, only working with the cybernetics supplied by those corporations granted sovereignty, allowing them to gobble up more and more influence, to the point that entire cities have become little more than corporate towns, beholden to the companies that own them Within these sovereign territories, anything that threatens the bottom line is meet with brutal consequences. The workers who decided to rise up, to unionize, were branded criminals and domestic terrorists, locked away if not executed in a back alley Public utilities have been sold off little by little, leaving those who refuse the hand of the corporations with rapidly dwindling resources. The once mighty governments of the world now forced to bend the knee to the oligarchs Gangs run rampant, acting with impunity as long as their dues are paid, or left to their own devices due to lack of resources to stop them Despite this turmoil, there is new opportunity. Companies now fight a desperate war for market share, managers willing to pay to sabotage one another for the next promotion. Money talks, and right now, itโ€™s screaming Chicago is one such battleground. Built into a shining edifice as the headquarters of several massive corporations, it now resembles a patchwork of countries, as each corporation claims sovereign territory within the blocks of city property it lays claim to. A hub of trade even in this time, boardroom battles spill out on to the streets, bullet and blade picking up where ink and negotiation fail

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Strahd
New
Posted 13 hours ago
Players
2/4
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Strahd

Roleplay focused Roleplay focused
Horror Horror
Game Time September 12th (Or at least around then, possibly earlier) Time can be heavily adjusted, but 2PM CST would be preferred What style of game does the group play? I plan on running Curse of Strahd 5e. I have been DMing as my groups forever DM for the last 4 months, and I'd like to run Strahd. It is a Gothic Horror campaign, and is months long, so be prepared for that commitment please! How does your group play? Discord Voice (In Campaign Server) using modded Owlbear VVT (Includes dynamic lighting, scenes, ect) as well as tokens. Strahd is very exploration and roleplay-based, though it is not without combat. I'd say a 30 (Exploration) 50 (Roleplay) 20 (Combat) for the campaign. Number of available spaces. 3-4 Additional Information (Optional) Still a fairly new DM so be patient! I heavily focus on player choice/narrative; if you have a loose end in your backstory, I'll try to see if I can tie it. I also have a personal set of rules and I would like a group that can show up on time weekly. Please do not waste my time, as I am currently getting an education and I can't easily spare it. I'll likely choose the best candidates from this post and play through a pre-written One-shot so I can get a sense of everyone's playstyle. I also ask that you value the story and fun of the game over the mechanics and power playing, as I have dealt with that previously and it is not fun. Newer players are welcome, though I do ask that you have at least 5 DND sessions under your belt. Please fill out the application!

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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
If Cyberpunk 2077 had Vampires and No lasers
Players
3/5
GM
1/1
Vampire: The Masquerade
en English

If Cyberpunk 2077 had Vampires and No lasers

Homebrew Homebrew
Roleplay focused Roleplay focused
Hello! I am a streamer who goes by GalaktikDragon and I'm looking for one or two more players for a game of VtM I plan to run on my stream. I am a semi practiced GM, but will be new to running V20+Future world of Darkness to create a cyberpunk style city setting, all original characters and no links to exisitng properties. I just call it Cyberpunk so people can understand the vibe of the city.ย  I have 3 players ready to go. 1 experienced and 2 brand new. just looking to fill out the party with some nice people who wouldn't mind streaming the game on Tuesday afternoons PST. We will be using FoundryVTT and Stoat for Voice as I no longer trust Discord after being hacked. Thanks

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Tabletop RPG
Tabletop RPG
Shadowdark
Shadowdark
Online
Campaign
Shadowdark Dungeon Delving!
New
Posted 9 hours ago
Players
0/5
GM
1/1
Shadowdark
en English

Shadowdark Dungeon Delving!

Newbie friendly Newbie friendly
No paid games No paid games
Hey, everyone. I'm looking for 5 players tops who may be interested in joining a Shadowdark table I want to start up. I'm also thinking of running pre-written adventures for now with no emphasis on a overarching campaign plot or anything. We'll have a session 0 where we'll go over character creation, house rules, get to know each other a bit, and possibly have enough time to do a quick one-shot, but that depends. And the first module we'll go through is TBD. System: Shadowdark, and only the core rule book. If you're coming from 5E, think of Shadowdark as a more stream-lined system with some more lethality added to it. I'll be linking the Player's Quickstart Guide in the Discord server I set up. What tools will we be using?ย Owlbear Rodeo for VTT use, and Discord for voice communication. Some maps will be run via Theater of the Mind. Availability: Bi-weekly sessions. Day of the week TBD. Sessions to run approximately 3 hours each. How to learn more?ย Check out this player's guide I've linked here: [https://docs.google.com/document/d/1cX-89r\_CNaHFl7jKAj7WLxovAPleJDx6HrFbkPT1mCg/edit?usp=drive\_link] House Rules: [https://docs.google.com/document/d/1X41J05bIGtezE5y2bYGZfdVwGQcgsThNA-oliqa14jg/edit?usp=drive\_link] About me/my interests: I enjoy to read, am a big fan of horror, and have been recently dipping into fantasy as well. I'm currently reading Before They Are Hanged by Joe Abercrombie. Would recommend. I've DMed a few times for both DnD and Shadowdark, but want to get more experience in Shadowdark specifically as I appreciate its more rules-lite nature. Lastly, my pronouns are he/him and I am 33 years old. How to join or get started? Please fill out the form below so I can learn a little bit about yourself, and then I'll reach out to you. Hope to hear from you! Player Recruitment Form: [https://docs.google.com/forms/d/e/1FAIpQLSeDAylu6LCQ9xEie0CT1YmjLIn4ki9kVD1p0z8kl8uqEVUkRg/viewform?usp=sharing&ouid=108973837466243593204]

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Normal
Campaign
Into the Liarโ€™s Den
Players
2/4
GM
1/1
Dungeons & Dragons 5E
en English

Into the Liarโ€™s Den

Homebrew Homebrew
Newbie friendly Newbie friendly
The party sets off on a quest to rescue the princess for the king where they uncover a plot from a mysterious cult. Individuals in the land are competing to become Cyric's chosen and ascend, the party must stop them.

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Tabletop RPG
Tabletop RPG
SWRPG(SE)
Star Wars TTRPG Saga Edition
Online
Campaign
Star Wars โ€“ Mystery at Galaxy's Edge
Players
5/6
GM
0/1
Star Wars TTRPG Saga Edition
en English

Star Wars โ€“ Mystery at Galaxy's Edge

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
The galaxy is changingโ€ฆ and not for the better. The Yuuzhan Vong have arrived from beyond the known galaxy, bringing living ships, terrifying biotechnology, and a hatred of machines that has already left entire worlds in ruin. The New Republic is struggling to respond, the Jedi are stretched thin, and the hyperspace lanes are filled with refugees, rumors, and fear. In the middle of this chaos, you are part of a small crew trying to survive and make a difference. Maybe youโ€™re Jedi trying to understand this strange new enemy. Maybe youโ€™re soldiers fighting a desperate delaying action. Smugglers, scouts, diplomats, and survivors all have a place in a galaxy where the rules of war are rapidly changing. This campaign will focus heavily on roleplay, character choices, and the personal stories that unfold during a massive galactic war. Expect tense negotiations, dangerous missions behind enemy lines, moral dilemmas, and moments where your characters must decide what theyโ€™re willing to sacrifice to protect the galaxy. The Yuuzhan Vong are coming. Who will your character be when the galaxy needs heroesโ€ฆ or survivors? Looking for GM and Players.ย  Saturdays 10:00 AM GMT Does this day and time work for you, and can you reliably make the sessions? How old are you and how much RPG experience do you have? Do both you and your character work well in a team? Are you familiar with Saga Edition and do you have a copy of it? What is your character concept?

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Tabletop RPG
Tabletop RPG
Star Frontie...
Online
Campaign
Star Frontiers Alpha Dawn
Players
3/5
GM
0/1
Star Frontiers RPG
en English

Star Frontiers Alpha Dawn

Newbie friendly Newbie friendly
Roleplay focused Roleplay focused
Star Frontiers RPG โ€“ Mystery at the Edge of the Frontier Several remote settlements and listening posts on the edge of the Frontier have suddenly gone silent. No distress calls. No wreckage. Justโ€ฆ silence. The UPF is quietly assembling a small investigation team to find out what happened. Is it the return of the Sathar? Pirates operating beyond the patrol routes? A corporate black project gone wrong? Or something far stranger lurking in unexplored space? Your crew will travel to isolated colonies, abandoned outposts, and deep-space installations to uncover the truth. Expect investigation, exploration, tense encounters, and the possibility that whatever caused the disappearances may still be out there. System: Star Frontiers Tone: Sci-fi mystery, exploration, action, and lots of role play Characters: Frontier operatives hired to investigate the missing colonies The Frontier is vast. Sometimes things disappear out there. The real question is: do you want to find out why? Looking for GM and Players.ย  Saturdaysย 11:00 AM GMT

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
๐ŸŽฒ Seeking players for Forgotten Realms adventures
Players
2/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

๐ŸŽฒ Seeking players for Forgotten Realms adventures

Paid game Paid game
Combat focused Combat focused
Thank you for taking the time to check out my games! Every campaign has been extensively expanded with new locations, encounters, quests and storylines while remaining true to the spirit of the original adventure. Expect tactical combat, rich lore, character-driven roleplay and an immersive world that rewards exploration and player choice. Dungeons & Dragons 2024 rules. 2024 Player's Handbook classes. Artificer available. 2014 class options allowed when not updated for 2024 (e.g., Hexblade, Divine Soul, Necromancer, etc.) Primarily Rules as Written and Rules as Intended with limited homebrew. Expect a balanced mix of approximately 40% Combat โš”๏ธ, 30% Exploration ๐Ÿ—บ๏ธ and 30% Roleplay ๐ŸŽญ. Whether you're new to D&D or a veteran adventurer, you're welcome at the table. Schedule / Roles Sought: ๐ŸŽฒ DM seeking players for long-term weekly Forgotten Realms adventures. ๐Ÿฐ Curse of Strahd โ€” Thursdays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (๐Ÿช‘ 4 spots) ๐Ÿฐ Curse of Strahd โ€” Fridays at 8:00 PM ET / Saturdays 10:00 AM AET (๐Ÿช‘ 6 spots) ๐Ÿง™๐Ÿพ Waterdeep: Dungeon of the Mad Mage โ€” Sundays at 8:00 PM ET / Mondays 10:00 AM AET (๐Ÿช‘ 2 spots) ๐Ÿง™๐Ÿพ Waterdeep: Dungeon of the Mad Mage โ€” Fridays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (๐Ÿช‘ 6 spots) โ˜ ๏ธ Tomb of Annihilation โ€” Saturdays at 8:00 PM ET / Sundays 10:00 AM AET (๐Ÿช‘ 6 spots) โ˜ ๏ธ Tomb of Annihilation โ€” Sundays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (final chapter, about to enter the tomb) (๐Ÿช‘ 3 spots) โ„๏ธ Rime of the Frostmaiden โ€” Saturdays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (final chapter, exploring the lost city) (๐Ÿช‘ 3 spots) ๐Ÿ’ป Platform: D&D Beyond, Roll20 and Discord voice ๐Ÿ’ฐ Price: $20 weekdays | $25 weekends and weeknights (booked through StartPlaying) โ“ Questions? Feel free to send me a DM. I'm always happy to chat about the campaigns, answer questions or help you find the right game. If you're looking for a reliable group and a long-term campaign I'd love to hear from you! StartPlaying Profile ๐ŸŽฒ (Games Details) https://startplaying.games/gm/drakeen YouTube ๐ŸŽฅ (DM style & game design) https://www.youtube.com/@Drakeen965 Happy hunting! Drakeen

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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
The City of Wastrels (S1 Ep5)
Players
3/4
Paid game
Paid game
GM
1/1
Vampire: The Masquerade
en English

The City of Wastrels (S1 Ep5)

Paid game Paid game
Roleplay focused Roleplay focused
We are currently looking for: 1 player for online sessions; 6 players for Play by Post. ๐ŸฉธBrussels is the capital of Europe. To the mortals, itโ€™s a surreal maze. To the Camarilla, itโ€™s a gilded cage. The year is 2016. Prince Vermeulen has wiped the court floor clean to make room for a fresh generation of neonates. You arrive in the City with a target on your back, drafted into a game you donโ€™t yet understand. Here, your word carries weight, and your loyalty to the Camarilla is your only shield โ€”ย for now. Beyond the polished marble of Elysium, older factions and darker mysteries are waiting. Every alliance has a price. Every secret is a weapon. Your actions will test your Humanity and shape the City. Your failures will shape your execution. How long will you navigate the corridors of power? Will you rise in the City of Wastrels or vanish from records and memories? Brussels is watching, and Brussels remembers. - Vampire: The Masquerade 5th edition. Mature audience, adults only. - Play by Post starts at 6.99 EUR/month via ko-fi:ย https://ko-fi.com/hiddenson/tiers - Beginners welcome, LGBTQ+ and kink friendly.

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Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
East Peoria
Campaign
Tales of the [genre] West
Players
4/8
GM
1/1
Savage Worlds
en English

Tales of the [genre] West

Newbie friendly Newbie friendly
Teens Teens
Wagon chases, shootouts, saloon brawls, and more await those who are brave enough to head out west. Join us for some wild west fun with a twist.ย  Over the course of the campaign the additive genre will change with input from the players.ย  The campaign is beginner friendly and open to all who want to join...even those who struggle to make it on time. The game will be held at Zeek's Comics and Games in Washington Illinois.ย  The game meets from 5:30 pm to 8 pm every other Thursday starting on July 30th 2026.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Westminster
Campaign
Sunday RPG Group
Players
2/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Sunday RPG Group

LGBTQ+ friendly LGBTQ+ friendly
Adult Adult
We are a group that has been playing for the past 6 years and are looking to add a couple of new players. We have been playing in a long-running Star Wars campaign, but are about to switch to either a D&D 5.5e adventure or a superhero adventure. We love to play all sorts of games such as Star Wars, D&D (Nimble/Shadowdark), superheroes, Shadowrun, as well as many others! We meet at my house near the Hwy 36 and Sheridan exit. Everyone brings lunch and chats from about 1130 to noon. Then we play from noon to 1600. We play ever Sunday. Our table is LGBTQ ๐Ÿณ๏ธโ€๐ŸŒˆ safe and friendly as well as anti-MAGA. Feel free to text me or email me with questions. We are looking for people who are serious about gaming and having fun, and who can be consistent.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Adventures on Sword Coast
New
Posted 13 hours ago
Players
2/5
GM
1/1
Dungeons & Dragons 5E
en English

Adventures on Sword Coast

Homebrew Homebrew
Roleplay focused Roleplay focused
What Kind of Game This Is The world exists independently; it does not revolve around the characters. It is populated by powerful rulers, ancient monsters, nameless peasants, gods, heroes, and thousands of people who have never even heard of your characters. Some of them are stronger than you. Some are your equals. Some could crush you in a heartbeat. Being an adventurer guarantees no victory; it merely offers a chance to change the world. If characters act wiselyโ€”using reconnaissance, diplomacy, cunning, and common senseโ€”they can defeat enemies far stronger than themselves. If they charge in headlong, the world will show them no mercy. Approach to Characters Characters are not merely a collection of stats and abilities. They are individuals who had a life before the campaign began andโ€”potentiallyโ€”will have one after it ends. They have families, homes, friends, enemies, dreams, and fears. I want characters who truly exist within the world, not ones who simply materialize out of thin air in a tavern with "adventurer" stamped on their foreheads. I am interested in heroes who have something to lose. Approach to Rules Rules are not meant to replace common sense. Rules exist to resolve uncertainty. Therefore, I treat the system as a tool, not as scripture. If you love creating "broken" builds, arguing over every paragraph of the rulebook, or using the rules as a weapon against the GM, we will struggle to play together. If you care more about the world, the story, and the consequences of your decisions than about exploiting mechanics, we will likely get along well. Character Death Death is always a possibility. Characters can die because the world is dangerous. If a character dies, it will be the result of their own decisions, the circumstances, or risks they consciously chose to take. Trust I trust the players. I expect the same in return. If a character runs into trouble, it doesn't mean the GM has decided to punish them. If a character gets lucky, it doesn't mean the GM has decided to go easy on them. Characters take action, and the world reacts to those actions. The game cannot function without trust. Intra-Group Conflict Conflict between characters is acceptable. Conflict between players is not. Characters may argue, hate one another, and hold opposing goals or worldviews. However, players must remember that they have gathered for a shared game. If a conflict begins to spoil the fun for other participants, it ceases to be an in-game conflict and becomes a problem. Metagaming I expect minimal metagaming in this game. This means distinguishing between what *you* know and what your *character* knows. A character lives within the world and acts based on what they have seen, heard, and experienced. A player might know moreโ€”but the character does not. I ask that you maintain a clear boundary between the two. What This Game Is About This is a sandbox-style game about adventurers on the Sword Coast. Specific events and storylines are unfolding in the world, but it is up to you to decide which ones to engage with and how. Characters venture into the wild borderlands to earn some money. They level up and can become local rulers if they choose. General gameplay: Characters have no money - They go on an adventure. - They earn money and return to town to take a downtime break and spend the money on magical items, training, real estate, and more. - Characters have no money. Playable Characters At the start, there are strict restrictions. Only Humans or Halflings, only Warriors or Rogues. Later, you can learn other classes from instructors and replace your current one. For example, a 3rd-level Rogue could study to become a Bard and become a 3rd-level Bard. Another option for expanding your abilities and changing races is Death. If your character dies, you can choose a character from the races you've encountered and have studied sufficiently. If you've spent time in a dwarven stronghold, it's reasonable that one of the dwarves will decide to travel with you, replacing a fallen comrade. The available classes also expand. If you're playing a Warrior and have spent enough time in a Druid Grove, your next character can be a Druid.

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Magic focused homebrew, Beginners Welcome!
New
Posted 15 hours ago
Players
0/4
GM
1/1
Homebrew
en English

Magic focused homebrew, Beginners Welcome!

Homebrew Homebrew
Newbie friendly Newbie friendly
System: D&D 5e (Heavily modified / custom toolset playtest) Setting: Low-magic, gritty high-adventure fantasy (Think Lord of the Rings, no sci-fi/superhero) Schedule: Weekdays between 9:00 AM โ€“ 2:00 PM MST Session Length: ~3โ€“4 hours per session (Frequency/day to be locked in with the group) Platform: Discord for voice + custom web tools. About the Game If you love the grounded, mythic feel of The Lord of the Rings and prefer narrative problem-solving over memorizing hundreds of spell cards, this game is for you. I am running a playtest campaign to try out some custom digital tools and streamlined mechanics I've been developing. As well as getting some of the many homebrew stories I have written out there. PLUS a custom magic system that focuses on allowing you to create/tweak your own spells... it is going to be great! Who I am Looking For Beginners & Rule-Agnostic Players: If you've never played D&D before or don't know the rulebook inside out, you are the ideal candidate. Because we will be tweaking and breaking standard 5e rules, you don't need system mastery only a desire to roleplay and explore. An interest in magic will also come in handy. Collaborative & Communicative: Helpful with giving quick, honest feedback on the custom tools between/after sessions. How to Apply Please fill out this short Google Form so I can find a group with matching schedules and playstyles: ๐Ÿ‘‰ Apply link Feel free to leave a comment below once youโ€™ve submitted!

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Tabletop RPG
Tabletop RPG
DND3E
Dungeons & Dragons 3.5
Online
Campaign
Draego's Island
Players
1/5
GM
1/1
Dungeons & Dragons 3.5
en English

Draego's Island

Homebrew Homebrew
Newbie friendly Newbie friendly
I'm a first-time GM so please bear with me, I am familiar with 3.5 as a player though and would prefer to run the game in this as opposed to 5e. If the group agrees in session 0, I am willing to change to 5e. (I am just as familiar with 5e if not a little less than 3.5) Looking to run a homebrewed setting on an island surrounded by a magical storm conjured by a dragon "king." Will meet on discord for VC/Text chatting during the game, held on roll20 as the VTT. My discord user is: beanureeves (Display name: Beanu Reeves) can elaborate more on the discord and in session 0 (just be sure to message me for the link)

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Sacramento
Campaign
Sacramento D&D 5e campaign (homebrew friendly)
Players
2/5
GM
1/1
Dungeons & Dragons 5E
en English

Sacramento D&D 5e campaign (homebrew friendly)

Roleplay focused Roleplay focused
Combat focused Combat focused
Sacramento County based group, open to online players. This is a long term campaign. We will go through the campaign books, starting with Out of the Abyss, and likely run some homebrewed stories as well as the characters progress. Homebrew characters are okay, as long as they are balanced and lore-friendly.ย  I am looking for my Co-DM to help me run my campaign.

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Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Online
Campaign
Seeking a DM for party of 4!
New
Posted 18 hours ago
Players
4/4
GM
0/1
Pathfinder 2E
en English

Seeking a DM for party of 4!

Roleplay focused Roleplay focused
LGBTQ+ friendly LGBTQ+ friendly
hi all! me and three (possibly four) other players are currently looking for a GM to lead us! we are hoping for a heavy RP campaign where our characters and party dynamics play an important role! truly, we want our GM to have a lot of input in what we play and what they are interested in playing, so a lot of the world is your oyster! we are planning to play Tuesdays at 6pm EST! as an aside, please be LGBT+ friendly!!

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Tabletop RPG
Tabletop RPG
Voidheart Sy...
Online
Campaign
Voidheart Symphony - Looking for players
New
Posted 21 hours ago
Players
3/5
GM
1/1
Voidheart Symphony
en English

Voidheart Symphony - Looking for players

Roleplay focused Roleplay focused
LGBTQ+ friendly LGBTQ+ friendly
Looking for players for Voidheart Symphony, a PBTA game about living in the modern world and fighting for justice with the power of Friendship and Community - and a bit of magical violence in a supernatural otherworld. Expect queerness, modern injustices and political themes, but also the cathartic satisfaction of actually doing something about it, and the fun and joy of forming a network of friends and allies to aid you along the way and to simply share good moments with. I'm experienced at running this system - I have multiple campaigns under my belt, including one that's lasted 9 months so far. You, on the other hand, don't need to have any experience. Newbies welcomed. WHERE AND HOW: On Discord for voice calls, with simple online spreadsheets for character sheets. No fancy virtual tabletops needed. WHEN: Sundays, at 7PM GMT / 2PM EST, weekly. ----------------------------------- ย  ย  There's a Wound in the World, and nobody cares. Starving kids, drone strikes, hate campaigns... all just the way things are. ย  ย  You donโ€™t see it like that. ย  ย  Maybe youโ€™re juggling debts to survive. Maybe youโ€™re terrified of being outed. Maybe you canโ€™t or wonโ€™t hide any more. Maybe you just canโ€™t ignore the suffering. ย  ย  But really it's because you've SEEN the wound - eerie doorways into a nightmare castle of twisting halls and terrible monsters. ย  ย  Worse, it latches onto the worst person around. Its horrors haunt their enemies. Its halls reflect their desires. Its shadows shield them from justice. ย  ย  But, so what? Powerful assholes hurting others is nothing new. You're used to fighting for respect, for survival, for your community. ย  ย  You'll gather friends, raid that castle, steal its power, and show that predator how quickly they fall without eldritch backing.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Ferina Fortunae
Players
3/4
GM
1/1
Dungeons & Dragons 5E
en English

Ferina Fortunae

Homebrew Homebrew
Combat focused Combat focused
Seeking more players for a Homebrew D&D 5e campaign focused on combat, glory, and daring feats. This is an open recruitmentโ€”all levels of experience are welcome! Campaign Setting:ย The city of Ferina Fortunae, a floating cloud city built for one purpose: eternal entertainment. Here, the greatest gladiators, champions, and warriors across the planes come to test their mettle, promising untold riches and power to the victor. But what happens when the gladiator becomes more than just a pawn in their deadly game? The Plot:ย Your adventure begins as new arrivals to the city of Ferina Fortunae. Whether you are a disgraced hero seeking a second chance, a thrill-seeker with nothing to lose, or a political prisoner forced into the pits, your path to freedom and power leads through the arena's blood-soaked sands. Survive the gauntlet of monstrous creatures, rival gladiators, and deadly traps to earn your place among the city's elite. But what awaits you inside is more dangerous than any beast you'll face. What to Expect: Action-Packed Combat:ย A high-octane campaign with a heavy emphasis on dynamic and challenging combat encounters. Including secondary objectives beyond mere survival! Intrigue and Betrayal:ย Navigate the treacherous alliances within the arena. Glory and Riches:ย Earn fame, fortune, and legendary status in the cloud city. Roll the Dice!ย Bring your sharpest wits and a sturdy character, because you'll need both to survive. Game Details: System:ย Dungeons & Dragons 5.5 (2024), some (2014) Platform:ย Discord for voice, FoundryVTT for tabletop Schedule:ย Fresh Start, new campaign, Monday Nights!!!!!!ย at 9:00 PM Central Time Zone! Come hang out for a session and see if our vibe matches your vibe!

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Tabletop RPG
Tabletop RPG
Lancer
Lancer
Online
Campaign
LANCER: In need of a DM
Players
2/4
GM
0/1
Lancer
en English

LANCER: In need of a DM

Combat focused Combat focused
Newbie friendly Newbie friendly
Hello, I'm an European player looking for anyone who'd be willing to run Operation Solstice Rain(or any official Lancer missions) for me and possibly 2 others. I've been playing DnD on and off for about 3-4 years now and have been really interested in trying out other systems for a while now, especially mech oriented ones like Lancer or Beam Saber. Time and day(s) when we play will be further discussed in private messages. I live in the GMT time zone, but I'm no stranger to playing much earlier/later in the day to accommodate others. Due to many of the Lancer starting missions being short(from my understanding), I would prefer for this to be a weekly game, but I'm absolutely fine with bi-weekly too. So far, I've only played online games on Discord and Roll 20, but I'm willing to try out other apps that you might believe are better suited for a Lancer campaign, as long as they're free. My only requirements for a GM are: 1. Have experience with Lancer: On top of looking for someone to run a game, it's very important for me that you have experience with the system. I got the gist of the basics, but I'm a slow learner and having someone to ask questions whenever I feel stuck is essential. I'm okay with an experienced Lancer player that wants to try DM-ing for the first time, as long as you have played the game before and have a good grasp on the system. 2. Be willing to communicate 3. Be 21+ of age

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Baldurs Gate : Descent into Avernus
Players
2/4
GM
0/1
Dungeons & Dragons 5.5E (2024)
en English fa Persian

Baldurs Gate : Descent into Avernus

Combat focused Combat focused
Roleplay focused Roleplay focused
The holy city ofย  Elturel has disappeared fromย  the Forgotten Realms and descended into Avernus, the first layer ofย  the Nine Hells. This event came about as the reย  ย  sult ofย  an infernal bargain between the archdevil Zariel , who rules Avernus, and the treacherous High Overseer ofย  Elturel, Thavius Kreeg. Zariel is capturing cities and using their citizens as fodder in the ongoing conflict be tween demons and devils known as the Blood War. Next on Zariel's list ofย  cities is Elturel's neighbor, Baldur's Gate. The characters can be the heroes who descend into Avernus, save Elturel from certain destruction, and prevent a similarย  fate from befalling Baldur's Gate. Looking for GM and Players. we going to playย  Descent into Avernusย module and aboutย Schedulingย  weย agree to day and hour thatย everyone isย okay withย  for voice weย useย stoat and for vtt we useย owlbear rodeo

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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
Vampire 20th anniv Chicago(DA disciplines)
Players
4/6
GM
1/1
Vampire: The Masquerade
en English

Vampire 20th anniv Chicago(DA disciplines)

Homebrew Homebrew
Roleplay focused Roleplay focused
No politics of any kind: right, left, sexuality, real world religions, excessive feminism/whatever etc not allowed, if you have a need to make a fuss about that, you will be kicked out. It's perfectly fine to have those views, but don't bring them to the game (this is meant to be fun, social, intellectually challenging). If you have major psych problems that get in the way of simple social interaction (explosive outbursts etc) don't contact me. I do ask for telephone number just in case of you not showing up to game and you didn't tell me otherwise. Emergency stuff, like if you get sick or something. I do care about my players! 1 Give me warning 24 hours before the game if you are gonna cancel. I need the time to tell the others and cancel the game if I don't have enough people to play. This is non negotiable! 2 Play well with others. If you are too disruptive, I will boot you after several warnings. 3 Take a different role each new campaign. Try new things! 4 You have to show up to play 75% of the time. If you cancel too many times, there's no point to having you in the group. 5 Sometimes you will be required to take a role you don't really want because the rest of the group made their picks already, this is meant to help the group have versatility. If this happens, the next campaign I will make sure you get first pick as to your role/class. 6 If you have to make sacrifices for the group, like blowing feats on item crafting etc, I will try to send good things your way. Teamwork is important. I have been GMing since 1997 or so, cut my gaming teeth on AD&D first ed. I go above and beyond for my players. I am very adept at teaching, btw. This campaign is on Mondays at 6pm Central time Discord video chat, but we could change time/day if the other players are willing and able. Set in Chicago, I've added abilities to the NPCs to support their discipline powers, and set the whole timeline from Chicago 1 to 2 and beyond more gradually, changed who lives. Note that I have changed some of the clans a bit, like switched Gangrel and City Gangrel, turned certain Brujah into True Brujah, a Ventrue into a Nosferatu, that sort of thing. I had to make tiny changes to V20 to make it simpler, faster. Like Celerity, Fortitude, Potence. Also I don't use abilities like Awareness, Larceny, and I kept the damn Linguistics, Dodge as they are needed. That kind of thing. I even have combat rounds with meaningful character range when I gotta be aware of the local terrain/number of villains etc (minatures rules).ย The Giovanni I replaced with Cappadocians and Lamia, as the Giovanni were megalomaniacs and incompetent besides, plus they don't seem to be at all relevant to any setting (there are ghosts in Chicago note). The Ravnos I replaced as being totally divorced from the rest of the game, they don't have any influence, and seem to exist solely for troublemaking players. So, they got booted in favor of the Salubri, who actually ARE useful from a GM's perspective, they curb the worst excesses of Cainites. Finally, I outright replaced all Setites with Baali, the latter are a much better written, and much more competent version of the Setites' Lovecraftian "I wanna bring demons into the world" schtick.ย  I noticed that if you played the Sabbat as written, they'd be wiped out entirely by werewolves, human hunters, and the Camarilla long ago. Worse, if they somehow managed to survive, they'd be discovered as vampires by humanity BECAUSE of their silly anti masquerade antics. On top of that, eating one's elders is a bad idea. All the Sabbat had was neonates and super buff elders, nothing in between. That means their stated purpose was a shambles. I changed their purpose to (eliminating the focus on fighting clan founders) dominating humanity, making humans into slaves.ย The Black Hand has been subsumed into the Sabbat as a whole. Vampire has characters that are difficult to create if you don't know how the numbers and discipline powers work (you distribute dots, there are no classes, so you need to make the character with my help so that you get the most potency possible for what you tell me you want to do). However the game play dice mechanics/rules are easy as heck. The hard part is that it demands more forethought to play, because there's a lot of deceptive NPCs, including your own. It is oddly more ethical/moral than medieval fantasy games by far, even though you don't play a hero normally, and even though you're a vampire feeding on humans and aren't human yourself. It's darker I suppose, lots of intrigue and figuring out what is really going on. Kinda like watching Babylon 5 or Dune, you have to take notes to recall everything that could be vital later. A LOT less combat than medieval fantasy games! It's rare, but nasty when it does occur. Maturity is advised. Note that I broke my campaign down in a timeline, it can be altered yes by PC actions, even down to the year and month.ย  VERY DETAILED homebrew campaign that can be changed given PC choices. RIght now they are in late 1990, you will get the PC's average xp to start with, along with a host of extra little benefits outside what the creation rules normally grant. You dictate the parameters, I figure out how to make the mechanics do what you want and tell you about potential problems, and I pick out flaws so as to give you your own story arc. In general you will be making your PC on video chat with me, so that I can make sure you get all the benefits coming to you.ย  Official list of clans/bloodlines you can take in Chicago compatible with the group as it is: Nosferatu (must take Dark Fate flaw), Toreador, Ventrue, Brujah, Gangrel (Sabbat), Malkavian, City Gangrel (Camarilla), Tzimisce (must take the Dark Fate flaw), Gargoyle, Caitiff (Anarch typically), Assamite (Milwaukee Sabbat), True Brujah. The Dark Fate flaw means that your PC is destined to die by Antedilivuan during the end of the world. That doesn't mean you can't play, you can still run other characters even after your main one croaks. Obscure list (you can take them if you want, but you won't have support from fellow clan members in Chicago): Daughter of Cacophony, Nagarajah, Salubri (Warrior and very Camarilla), Lamia.ย  Got a Cappadocian (a hospital morgue doctor), Salubri (one healer(an FBI agent), one watcher (a homicide Chicago police detective), and Lasombra (an amateur boxer and criminal lawyer, he wants to go Camarilla). I have set up each pc to have fast growth, to have really good rolls for their disciplines right away. You gotta also pay for mentor ratings since you need a teacher to increase your disciplines outside of Celerity, Fortitude, Potence. If you pick from the obscure list, you can BUY up to 7th generation, but you blow 6 background dots to pull it off.ย  Caitiff are interesting, I made them able to teach ANY discipline they learn; normally the 13 clans can only teach their clan disciplines.ย A Tzimisce who goes Camarilla eventually has huge story potential, and could aid the group extensively via Vicissitude, Koldunism (need a level 3 ritual late in the campaign), and Animalism to hose over werewolves and aid the party vs frenzy. Brujah, Toreador, Ventrue, True Brujah, and the healer version of Salubri, all have clan access to Presence, and level 3 of that power requires Appearance being high, so a PC could be quite the entrepreneur among vampires and humans (note that the porn Hollywood, prostitution, and music industry would be lucrative).....ย A Tremere is possible, but you'd need to be a diehard Anarch (meaning the local Tremere want your keister dead, although good news for you that the Chicago ones are less than competent). At the moment, the only Discipline nobody has clan access to is Celerity, but there's a lot of clan proprietary powers that nobody has. There is a 5 pt merit that allows you to buy an additional clan discipline, by the way, and in my version of Celerity you need lots of Wits, but nowhere near as much vitae points. If you don't know the clans, I can give you informationย but you will need the V20 core rulebook (learning the setting and abilities but not the disciplines), the dark ages core rulebook (mostly just for the super powers/disciplines), tome of secrets (all forms of vampire magic, even obtenebration), and Erciyes Fragments (this will feature heavily in the campaign, its the Vampire bible of sorts including prophecies) books. Also a total of 20 d10's, basically two matched sets of 10 d10's, but the 2 sets cannot match each other.ย Preferably translucent dice, not solid. Chuck out any that have bubbles inside. The Guide to the Camarilla from the Revised edition might be handy, but not strictly necessary. Prince's Primer is nice for understanding elder vampires' mindset. This is a copy of an update I gave to a player that missed a session:ย Both Michael Payne and Son are dead, and Jay found another body in the basement, this time of a dead boy, a formerly months old vampire. His name was Neon, Damien of the Brujah, one of 2 anarch leaders was caring/teaching Neon, he will have to be told. Neon was chained via manacles to the basement floor in Son's Skokie residence, his throat ripped out and his face gnawed upon. Evidence was found that Son was blackmailing Horatio Ballard into insane and demeaning acts. You could get a major boon from Ballard using this. Ballard apparently has been naughty. Michael accidentally killed son, and Michael is dead thanks to the party knocking him into torpor, and the elders ending him. recall, michael was suicidal, and homicidal plus had a rep for being a thug who used to cause chaos your character just rescued the young couple that son was psychologically torturing, and you shot michael (bashing damage, just reduced him to torpor) as he tried to use ben as a shield

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Legends of Arithea
Players
3/4
GM
1/1
Dungeons & Dragons 5E
en English

The Legends of Arithea

Homebrew Homebrew
Roleplay focused Roleplay focused
Hello and welcome to the world of Arithea! Arithea is a world where gods walk among the people, magic is everywhere, and the stars are alive with knowledge of the past. The year is 3999 AR, just before the elder gods return to the mortal plane for the thousand year festival. It should be a time for celebration, but something dark is brewing. Thereโ€™s whispers about a dangerous magic that turns people mad and tensions growing in the south of the realm. Not that those whispers concern you, of course. After all, youโ€™ve found yourself in the kingdom of Eridia, a place known for its peaceful and welcoming atmosphere. Regardless of how or why you came here, youโ€™re here now, and you have received a mysterious letter signed by the head of the Queenโ€™s guard requesting your help. This is where our story begins. โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€” Iโ€™m a 21 year old experienced player (but new dm) that has created an entirely home brew world to run this game in. My big inspirations are Percy Jackson, Studio Ghibli, Genshin Impact, and the podcast Malevolent, though that one doesnโ€™t translate as well as the others since my world isnโ€™t horror. Iโ€™m a big fan of whimsy and the rule of cool, so if youโ€™ve got a wacky character idea, this might just be the place for you! I really want to go into depth about your backstory and make you care about not only your character, but the group as a whole. This will be a very rp focused game, with very little but meaningful combat. I plan for it to be mostly serious in terms of tone, but I am also not going to shy away from the occasional ridiculous side quest or silly bit. I will warn you now that I canโ€™t really do voices and accents for the life of me, but Iโ€™m going to try my best. I donโ€™t know exactly when this game will start because it will depend on how quickly I find players, but Iโ€™m hoping for late August or September. I plan for this to be a very long term game, so please only apply if youโ€™re going to be in it for the long haul. We will be starting with every other week, but we may switch to every week once I get a hang of prepping for/running sessions. โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€” Ground rules: 18+ only. Please be safe on the internet you guys. No AI in any form. No bigotry of any kind. We will be using d&d 5e 2014 rules. Iโ€™m also open to homebrew stuff, but you have to ask me first. New players are 100% welcome! You donโ€™t need to have any experience at all with anything d&d, all I ask is that you show up and try your best. Iโ€™m totally willing to help you figure it out! I am a new DM. This is the first game I am running ever. There will inevitably be hiccups and mistakes but such is life. If youโ€™re looking for a super polished game, this probably isnโ€™t the one for you, but I have hope that weโ€™ll still have fun, everyone starts somewhere and Iโ€™m excited to start here! If everything above sounds good to you, then please fill out the form I made and I will message you with more information if I think youโ€™d be a good fit! (หถแต” แต• แต”หถ) Form: https://forms.gle/NxBWoCGCjdwvP2Mw8

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Tabletop RPG
Tabletop RPG
PROSPERON
Prosperon: a Bio-Cyberpunk RPG
Online
Campaign
Prosperon: a Bio-Cyberpunk RPG
Players
0/3
GM
1/1
Prosperon: a Bio-Cyberpunk RPG
en English

Prosperon: a Bio-Cyberpunk RPG

Newbie friendly Newbie friendly
No paid games No paid games
I'm a game designer, and I'm looking for a group of great players to help me playtest the crap out of it. Anyone willing to playtest will get a free digital copy of Prosperon on the house. I was thinking of running sessions every other week on Saturdays, since I already run a podcast campaign weekly. If you're interested, sign up and letโ€™s have a blast. To give you an idea of the gameplay style, itโ€™s about 65% roleplay and 35% combat, though that really depends on the groupโ€™s dynamics. If you all want more combat, I can absolutely make that happen. The game is a cyberpunk/biopunk mix set in a dystopian society on a distant planet far from Earth. Humanity colonized a world called Khaelmora, later renamed Prosperon by the human settlers. If you're interested, letโ€™s get those dice rolling and have a good time. I just wanted to add that Iโ€™m also looking to start a playโ€‘byโ€‘post group. I still want to run a VTT game, of course, but a playโ€‘byโ€‘post format could be fun too.

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Tabletop RPG
Tabletop RPG
Aquelarre
Online
Campaign
Aquelarre - dark medieval fantasy RPG
Players
3/5
GM
1/1
Aquelarre
en English

Aquelarre - dark medieval fantasy RPG

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
Im interested in finding 4-5 players, who would be interested in playing Aquelarre, which is aย medieval demonic fantasy role-playing game.ย  Aquelarre is set in the Iberian Peninsula during the 13th and 14th centuries of the Middle Ages. Players take on the roles of normal humans who walk a fine line between living ordinary and legal lives of drudgery, or using forbidden magic to lift themselves out of squalor. For more information check out the wiki:ย information about the game I'm new to this game myself and as of yet there is no campaign. But for playtime I'm planning on creating a mini-campaign or just run 2-4 sessions of loosely tied adventures. Ideally sessions would take place on one fixed day during the workweek starting from 18:00 CET. The first session would be character creation as the game offers very unique backgrounds & professions and then also a mini-adventure to familiarise ourselves with the basic rules. If you are interested write to me here or on discord (mekaso).

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Stardust Crusaders | Paid
Players
4/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Stardust Crusaders | Paid

Paid game Paid game
Homebrew Homebrew
ONLY FOR PLAYERS AGED 13-19 The campaign is inspired by Spelljammer with a homebrew story! There is a an overarching theme of bounty hunting, with many fun side quests, engaging encounters, intriguing NPC's, and combat thrown in too. Think Guardians of the Galaxy type feel (found family, fantasy and sci-fi mashup, and some comedy). Players of all identities and experiences levels welcome! Ask for more info! vv my discord is vv arty_arty_art4mis We have 2 open spots, and currently 4 players! The game is on session 20, currently level 5. The party is a Autognome Paladin/Sorcerer, Warforged Unarmed Barbarian, Drow Bard, and a Eladrin Gunslinger. The game is pay to play, at a rate of $10

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Tabletop RPG
Tabletop RPG
Shadowdark
Shadowdark
Beaverton
Campaign
Shadowdark: Las Madrinas (Gongaii Games)
Players
2/5
GM
1/1
Shadowdark
en English

Shadowdark: Las Madrinas (Gongaii Games)

Newbie friendly Newbie friendly
Las Madrinas is a hexcrawl-style sandbox campaign for Shadowdark in which the characters scour a dark fantasy world being pulled in opposite directions by deific figures known as the Matriarchs. Through adventuring, dungeon-crawling, and good old-fashioned role-playing, players will have the opportunity to help guide the land's fate while discovering its history as their choices impact the very land they traverse. The realms of Las Madrinas are culturally diverse but feature only human characters to help the campaign focus on mankind's struggles. This means new human ancestries while elves, dwarves, and the like return to the shadowy otherworlds and fairy tales they emerged from. No previous knowledge of Shadowdark is needed to join; veterans and newcomers alike are welcome, and I will be taking feedback on the setting and rules as we go. My hope is to build a player-reactive setting with strong themes influenced by the Matriarchs, allowing for replayability and a sense of player agency. The games will be bi-weekly on Thursdays at Gongaii Games, and I hope to see you there! Sign up on the OrSoRe Meetup! https://www.meetup.com/oregon-sorcerous-realms-osr/events/315755599/

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
D&D 3.5e Overhaul/Homebrew
Players
3/6
GM
1/1
Homebrew
en English

D&D 3.5e Overhaul/Homebrew

Homebrew Homebrew
Roleplay focused Roleplay focused
Howdy hi!! Shut-in world builder wizard here, just looking for cool people to bring to me and friends' online table for a bespoke variation of 3.5e D&D that focuses less on min-maxing/power-scaling and more on curiosity of the player, experimentation and a whole new toy box of fresh mechanics to dive into! Some of those mechanics share DNA with 5-5.5e concepts and might be familiar to players coming in from the most recent editions, and others have been forged from the mad scientist lab sessions of me and mine over several campaigns! We've got weird new races--psychic plant people, immortal deer fey, juggernaught dwarf-orc hybrids, sentient amnesiac undead, need I go on?! We've got intriguing reworks on old classics-- broad new specialization AND generalization options for casters, exciting new martial feats for bruisers of all types, and much needed re-balances for the discrepancies between Druid and Ranger! We've got an in-house, homemade character sheet template made in Microsoft Excel that tracks your bonuses, debuffs, gear weight, weapon rolls and all your stats in real time! We've got an entirely homebrewed, simple to understand, elemental damage counter system with a table of effects that completely turns the nature of how players and enemies utilize different damage types on its head! All this, and a chill, low-stress, inclusive table of nerds too! Sound good? Then give the profile a poke, and come see if your new favorite homebrewed TTRPG system will be ours! =)

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Tabletop RPG
Tabletop RPG
DND1E
Dungeons & Dragons (1974)
Online
Campaign
Original Dungeons & Dragons
Players
4/10
GM
1/1
Dungeons & Dragons (1974)
en English

Original Dungeons & Dragons

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
Whatever the opposite of a railroaded adventure is, this open-world campaign is that. The rules are simple. The world is complicated. What happens to it is up to the players. You will hear rumors, discover locations, meet competing factions, and encounter problems, but the game will not tell you which direction you must take. Some things the players have chosen to do so far: Join the local mercenaries to learn the ways of the sword as a mage - Retrieve an old lady's purse - Become war chieftain of an orc village - Decapitate a wight with a cursed sword Also some new races that are crafted to play and feel very different: - Pixie - fly, perfect hiding, cast phantasmal forces at will, insults cause physical damage to you - Orc - infra-vision, can recruit monsters more easily Races and classes are kind of blended together. Multiple characters are encouraged. Each choice allows you to do something that appears to let you break the game, while saddling you with something else that seems debilitating. This is by design, and players have come up with a few ways of getting around and abusing these things to the betterment of the story and lore. - Fighting-Man - Doesn't have to actually be a guy, but is a human. Can use all weapons and armor. - Magic-User - Has one spell, one "shot". Can meet with magic learned peers to exchange knowledge. The most notorious spell in the game right now is Charm Person because it doesn't wear off like in later editions. - Cleric - The best of the two above, but must be Good, and by the Law. - Elf - Essentially a Magic-Use/Fighting-Man with extra perks and ties with elves and the ability to sense magic, enhanced senses, etc. but capped at a certain point - Hobbit - Capped early, but can hide flawlessly in urban areas and snipe REAL good with slings. No magic. - Dwarf -ย  Capped early, but high resistance, good with all axes and hammers, can sense what stone touches and its shape, and ties with and extensive knowledge of dwarven culture and holds. There are major events going on in the background but instead of shoving players in the middle of them, I showcase the developments of those events that come about, for good or ill. The players decide what to investigate, whom to trust, which dangers are worth confronting, and what their characters want to accomplish. How many hirelings do you need to bring with you? How much can you do successfully alone to maximize profit? Play alone, 1-on-1 with DM and player, or up to 10 others at once. The world continues to develop around the party. Factions pursue their own plans, NPCs remember your actions, enemies adapt, settlements can change, and neglected situations may grow better or worse. Player choices can permanently reshape the campaign world. Let me know if you are interested!

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
The beginning of a revolution
Players
1/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The beginning of a revolution

Homebrew Homebrew
Newbie friendly Newbie friendly
Elaria: Breaking the Chains Elaria is a land of powerful kingdoms, ancient magic, and prosperity built upon slavery. Humans, orcs, beastkin, prisoners, and countless others are bought and sold while those in power grow wealthy from their suffering. Within the slaves social circle classes have been established, the house slaves see themselves as better then those who work the grounds and so on. The party begins as ordinary adventurers with no army, rebellion, or grand destiny. But as they travel across Elaria and witness the cruelty of its kingdoms, they will have opportunities to fight back. You will not start in a inn or town, it will be a suprise Freeing a few slaves can become rescuing a village. A rescued village can become allies. Allies can become soldiers and soldiers can become a rebellion. The players will build that rebellion themselvesโ€”recruiting allies, establishing bases, gathering resources, liberating territory, and deciding how far they are willing to go to end slavery. Eventually, Elaria's kings will learn their names. The only question is whether history will remember them as heroes, rebels, or something far more dangerous.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
grounded: the helix organizations mistakes
Players
5/10
GM
1/1
Dungeons & Dragons 5E
en English

grounded: the helix organizations mistakes

Homebrew Homebrew
Newbie friendly Newbie friendly
The Helix Initiative was introduced to the public as a revolutionary leap in environmental adaptation, biological medicine, and survival science. Officially, the organization claimed it was developing new ways for humanity to survive ecological collapse, disease, and resource shortages. Behind closed doors, however, Helix operated hidden research divisions dedicated to experimentation far beyond legal or ethical limits. Somewhere deep within those divisions, a scientist identified in surviving records only as Dr. Wโ–ˆโ–ˆdโ–ˆโ–ˆโ–ˆโ–ˆ Tโ–ˆโ–ˆโ–ˆโ–ˆ developed a machine capable of shrinking living organisms to less than an inch tall. The technology was presented internally as a breakthrough in resource efficiency and medical researchโ€”but many of the subjects brought into testing were children between the ages of eight and sixteen. Most never returned. You are one of the survivors. After undergoing the procedure, you awaken inside an ordinary city park that has become an impossible wilderness at your scale. Blades of grass tower like trees. Puddles become lakes capable of drowning entire groups. Ants patrol the dirt like armored soldiers, while spiders transform sections of the park into web-choked death zones. Every inch of terrain matters. Every storm is catastrophic. Survival depends on learning how to weaponize the environment itselfโ€”crafting tools and defenses from thorns, sap, insect shells, broken plastic, roots, and scavenged debris left behind by previous miniature civilizations that clearly did not survive for long. As you explore deeper into the park, you begin discovering abandoned outposts, collapsed shelters, and fragmented Helix logs detailing increasingly unstable experiments. The records reference attempts to create โ€œevolutions chosen suvivorsโ€ capable of evolving beyond normal biological limits. Again and again, one phrase appears alongside heavily censored personnel files: MARROW SYNDROME. The disease slowly destroys the body in stagesโ€”first decaying bone tissue, then muscle structure, and finally flooding the lungs with blood. Somewhere among the corrupted files are hints that Dr. Wโ–ˆโ–ˆdโ–ˆโ–ˆโ–ˆโ–ˆ Tโ–ˆโ–ˆโ–ˆโ–ˆ never joined Helix out of loyalty. Some logs imply he infiltrated the organization to expose its corruption, free the surviving test subjects, and continue researching a cure for a terminally ill child connected to the syndrome. Whether those rumors are true remains uncertain. Helix officially denies the existence of both the disease and the scientist. Not every strange thing in the park comes from Helix laboratories. Survivors occasionally encounter a bizarre figure known only as Rockโ€”a hyper-muscular talking bee obsessed with shouting โ€œMUSCLEโ€ at every possible opportunity. Most groups dismiss him as insane until they realize he understands far more about the park than he should. One moment he acts like a reckless coach forcing terrified children to become stronger, and the next he casually references erased facilities, failed experiments, or โ€œprevious attemptsโ€ that nobody else remembers. Near the edges of abandoned Helix sectors, Rock sometimes becomes unusually quiet, staring into empty space before muttering warnings that sound less like jokes and more like genuine fear. HE IS WATCHING YOUR EVERY MOVE...

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
robloxia: the tales of time
Players
3/10
GM
1/1
Homebrew
en English

robloxia: the tales of time

Homebrew Homebrew
Newbie friendly Newbie friendly
A mysterious catastrophe has scattered the 50 Weapons of Calamity across Robloxia. Each relic was forged long ago upon the legendary Heights, each carrying incredible powerโ€”and a dangerous cost. Left unchecked, these weapons could reshape kingdomsโ€ฆ or destroy them. You are not a legendary hero. Youโ€™re an ordinary Robloxian who has become mysteriously connected to figures from Robloxiaโ€™s ancient past. That connection grants you just enough willpower to wield the Calamity Weapons without immediately falling victim to their corrupting influenceโ€”but every relic still tests the resolve of its wielder. Guided by the admin Shedletsky, youโ€™ll journey through a world inspired by classic Roblox, exploring jungles, frozen sanctuaries, ancient kingdoms, haunted mansions, forgotten temples, underwater civilizations, and places that should never have existed. Every chapter centers around recovering a unique relic while uncovering the history of the guardian who once wielded it and the hope they left behind. But youโ€™re not the only one searching. Someone is always one step ahead. Wherever you arrive, traces of another relic hunter remain: repaired bridges, abandoned camps, cryptic notes, impossible acts of mercy, and stories from those who crossed their path. Some call them a thief. Others claim theyโ€™re a savior. No one can agree on why theyโ€™re collecting the relicsโ€”or what theyโ€™re trying to prevent. Your choices matter. Kingdoms can be saved or abandoned. Guardians can be redeemed or lost. Entire chapters change depending on the decisions your party makes, and the consequences of those choices echo throughout the campaign. Robloxia: the tales of time is a story-driven D&D campaign focused on exploration, memorable boss fights, powerful legendary relics, difficult moral decisions, and uncovering one of Robloxiaโ€™s greatest mysteries. Sometimes, saving the world isnโ€™t about becoming stronger. Sometimesโ€ฆ โ€ฆitโ€™s about giving people a reason to keep hoping. "im sorry... if it means that this world can go on... then I'll see it through."

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Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Saint Helens
Campaign
Supernatural/Magic Themed Game
Players
2/5
GM
1/1
Pathfinder 2E
en English

Supernatural/Magic Themed Game

Homebrew Homebrew
Newbie friendly Newbie friendly
Looking to start up a new game after having to end my 6 year group when i moved up to Oregon. i currently have 2 players one of which is my wife. I'm looking to add 2-3 more players to a group at my place or yours if close enough as i have 2 kids at home and dont want to leave them at home to long if i am out of town. Must be LGBTQIA+ friendly as we have a Trans player.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
American Fork
Campaign
The Egyptian Black Sun
Players
1/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Egyptian Black Sun

Newbie friendly Newbie friendly
LGBTQ+ friendly LGBTQ+ friendly
THE EGYPTIAN BLACK SUN 1943 CE, Just outside of New York City. The sun has gone black. You have been thrown into a world of ancient gods, forgotten civilizations, dangerous myths, and secrets buried beneath thousands of years of history. Explore a living world where mythology is real, your choices have consequences, and the line between mortal and divine is not nearly as clear as you thought. This is a long-form, character-driven campaign focused on exploration, roleplay, mystery, tactical combat, and building an unforgettable story together. TABLE EXPECTATIONS Respect the table. Everyone gets room to participate and shine. Collaborate, don't sabotage. No disruptive PvP, party betrayal, or "it's what my character would do" nonsense. Rule of Cool. Rules matter, but awesome ideas deserve a chance. Tell the story together. Bring your character, engage with the world, support the party, and help make the game fun for everyone. D&D 5.5e โ€ข In Person โ€ข Saturdays, 10 AMโ€“2 PM New players welcome.

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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
Chicago By Night (V5)
Players
2/4
GM
0/1
Vampire: The Masquerade
en English

Chicago By Night (V5)

Newbie friendly Newbie friendly
Roleplay focused Roleplay focused
๐ŸŒ† VAMPIRE: THE MASQUERADE (V5) โ€” CHICAGO BY NIGHT ๐ŸŒ† * Setting: Modern-day Chicago, Illinois * The Boss: Prince Kevin Jackson * Faction: Camarilla (or Anarch โ€” open to group consensus) * Rating: 18+ Only --- ๐Ÿช‘ Seeking Players & Crew We are currently looking for 1 Storyteller (ST) to run the chronicle and 3 dedicated players to fill out our coterie. Whether you want to pull the strings in high society or fight to carve out your own territory, this chronicle is ready for your stories. ๐Ÿ“‹ Requirements to Play * Must be 18+ (mature themes and violence are a core part of the game). * The Core Rulebook and the Player's Guide (physical or digital copy for reference). * Old School Gear: A printed character sheet, a pencil, an eraser, and a dedicated notebook for your secrets, contacts, and schemes. * Note: Access to other official V5 sourcebooks is a bonus, but not required! --- Ready to embrace the night? Drop a reply or send a message with your TTRPG experience, your preference for Camarilla vs. Anarch, and your favorite kind of character.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Mulon Automatons - A Third-party 5e Adventure
Players
4/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Mulon Automatons - A Third-party 5e Adventure

Newbie friendly Newbie friendly
LGBTQ+ friendly LGBTQ+ friendly
Looking for one more player to complete the group, as we have lost a member to a new job (tragic, but understandable)! The party is level 4 (soon to be level 5), and roughly 2/3 of the way through the adventure. The party consists of: Otis - Bear Totem Barbarian Orren - Drunken Master Monk Ramiel - Divine Soul Sorcerer Lavender - Hunter Ranger DETAILS If you're someone who loves to roleplay, delve into backstories, and heroically unravel evil machinations while participating in intense combat encounters, drop me a line. Alternatively, if you're new to D&D and want to see what all the fuss is about, I'd love to help you learn and get into the hobby. This is a long-term, weekly DND campaign; 5:30pm-8:30pm UTC+2 weekly on Mondays 2014 rules Level 1 to Level 7 $15 per weekly session SETTING In a world where automatons are part and parcel of daily life, and war between kingdoms is tearing apart the social fabric for ordinary folk, a group of heroes is needed to protect the people from the schemes of those who seek to profit from the instability. Unbeknownst to the powers that be, the small ducal city of Mulon, is at the epicentre of a silent, violent struggle, the outcome of which, will change the face of the kingdom forever. So, if youโ€™re ready to experience the darker aspects of high fantasy, play with some amazing D&D players, and make choices with real consequences for your heroes, we would love to have you at the table :)

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
Welcome to Keocorra! (possible Camapign)
Players
3/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Welcome to Keocorra! (possible Camapign)

LGBTQ+ friendly LGBTQ+ friendly
Newbie friendly Newbie friendly
Hello folks and welcome to my adventurer recruitment! Letโ€™s begin with a quick introduction and summary of my post. You should gain a brief overview of what Iโ€™m looking for/offering from the first two sections. I am a bit of a yapper, so the overall post may get a little long, but if you are interested, please read it all. (I will be putting more information on the Discord Server Iโ€™ve made for this.) I would like to note that the server is currently at a good amount of people, however I am reopening this with the hopes of having at least someone to possibly fill a slot and hopefully get enough people to run my One Shot for a third group. Games will most likely run on Sundays in the later afternoon based on CET time.ย  Me: My name is Shay (He/Her/Theirs (any pronouns)). Iโ€™m 22 years old and have always been a storyteller. That said, English is not my first language. I do my best and would say Iโ€™m fluent, though. I am queer and neurodivergent and a nerd, which is sort of obvious considering this is a ttrpg recruitment site lol. I got some DnD experience recently after years of never having the proper friend group for it. Iโ€™ve loved tabletop content for years, and now that Iโ€™ve played some, I know I love it. Although playing itself is very fun, Iโ€™ve always known the mantle of the DM calls to me. Therefore, I am now a beginner DM, currently working on my own DnD setting.ย  What Iโ€™m looking for: I am looking for players of any skill level that would be interested in connecting, and possibly eventually embarking on a campaign with me. I do not currently have any dming experience, which is why this recruitment is primarily for a One Shot I have written. It is fairly straight forward and should cover the various aspects of DnD (roleplaying, exploring, combat, looting etc). I want to write more One Shots, and through running them, find a group for a campaign. However, you donโ€™t have to be interested in a campaign to play my One Shot :) Rules and Requirements: You must be 18+ to join. You must have a decent microphone and stable Internet. You do not need any prior DnD experiences. Joining the One Shot is not a guarantee of getting into the Campaign: The Campaign will have four players just like each group of the One Shot will. I'm hoping to run the One Shot three times. One Campaign Slot is already filled.ย  You may make your character sheet on sites such as DnDBeyond or Dicecloud, but you may also make one on paper. Just be sure to send it to me if itโ€™s not through my Campaign link in DnDBeyond. You may roll in any form you want, even with real dice. I will work under the assumptions that you do not alter the results of any rolls I cannot immediately see. You must not use any AI to generate writing or characters. Ideally, you should not use it at all (ever). You may not use preexisting AI art for your character art. I urge you to critically assess any piece of art you use for your characters. (I will provide resources to find non-AI character art). If you use someone elseโ€™s art for your character, you must provide credits. Do not be bigoted, hateful or discriminatory in any way. Racism, Ableism, Misogyny, Queerphobia and bullying will not be tolerated. This may sound a little odd, but you must be willing to use non-conventional and/or shifting pronouns. You donโ€™t need to be perfect, but be respectful and willing to learn. (This is also fairly important in game, since I will include genderqueer or genderneutral characters/npcs.) ERP is not allowed in the One Shots and likely wonโ€™t be allowed in the Campaign (depends largely on players). While playing, please pay attention, even if it isnโ€™t your turn. More Info on the One Shot: The One Shot has a fairly clear storyline and isnโ€™t set up to have too much room for improvisation as for itโ€™s plot points. Improvisation is an aspect I want to also eventually explore, but for now this is more of a โ€œtutorialโ€ type experience. The various paths and options are prewritten and have a clear line of progression, although what exactly happens and what you chose to do is open! Unfortunately, I canโ€™t let you not accept the quest I have prepared and go explore somewhere else, sorry ^^ Depending on interest, I will probably run the One Shot multiple times, and/or offer up another one if there are people that are interested in being part of a DnD group longterm. This lore of my world isnโ€™t relevant to the One Shot, which does take place in the same world, but approximately 1600 years in the past. This is so the One Shot can already happen while Iโ€™m still putting the lore and everything else to paper! All you need to know is in the pitch; although it basically summarizes to โ€œEvery kingdom is at war, but thatโ€™s not really your problem. You just need to get by.โ€ There is also some information about geography and the overall world on my Server. More Info on a possible Campaign: I will eventually put out some lore of my world on the Discord Server. It will include informations about pretty much everything you need to know: gods, territories, people and everything else I cook up ^^โ€™ As I mentioned before, none of the Campaign lore/information is relevant to the One Shot(s). When it comes to the eventual Campaign, I have a few reference points and ideas what an overarching story could be, but I do also want to have a big focus on the characters in the adventuring party. So what the actual plot of the campaign will be also depends heavily on the groups wants. I am looking to write a more serious story, but there will be room for whimsy and tomfoolery. I will include more existential themes and donโ€™t shy away from things getting dark. However, ahead of a campaign, triggers, topics to avoid and such will be discussed in depth! Once a group has emerged for a campaign, I want to hold a sort of early Session 0 where we all discuss ideas, early character concepts, opinions on possible plot arcs and I will obviously also be there to answer questions! We would probably have a second session 0 to discuss characters, backstories and such closer to when the actual campaign would start. With all this information put out there, Iโ€™m hoping the sessions can be weekly or biweekly. I know that is a fairly big commitment, but thatโ€™s also why the process before the Campaign is a little longer. Iโ€™m not just looking for future players, Iโ€™m looking for future friends! Now, onto the actual One Shot Pitch: Short Version: In a world where war rages constantly, you are just a mere commoner wanting to survive. Theyโ€™re not your battles to be fought, yet in a world where the kingdoms never seizes to be at odds with one another, survival isnโ€™t guaranteed. A local guild offers work for those considering themselves adventurers. You are hire to retrieve a family heirloom from a village that was decimated by a recent battle. While there is no eminent threat or any indications of more battles to happen there, venturing there will still be perilous. Will you find what youโ€™re looking for? Long Version: Keocorra was once a land of peace, or so the elders teach to the youth to give them hope. They have never witnessed such an age. Even among the most long-living species, no one is alive to remember. Not even the Gods recall a time where there was peace. Perhaps it had never existed, alas the world burning was just as constant as the rise and fall of the sun. Like most of Keocorraโ€™s people, you could not be further from the people declaring wars and sending their people to their deaths. No, you are as much of a bystander is your own world as the squirrels who bury their nuts on the battlefield and the birds endlessly fleeing from the sounds of battle. Perhaps, like them, you only wish to survive. Or perhaps you wish to help those around you; The fellow bystanders hoping not to end as collateral damage. The Plunderers Guild offers such opportunities. It is perhaps the lands first ever legal criminal organization, based on a technicality of local law no one has the time to adjust: Stealing isnโ€™t legal in any of the kingdoms, of course. Thatโ€™s clear enough, yet it doesnโ€™t account for a technicality. While a conflict between two kingdoms is in effect, the disputed area, and wherever battles are fought, seizes to belong to anyone. You cannot steal something that doesnโ€™t belong to anyone. โ€œPlunderingโ€ describes the act of taking things from battlefields, yet it doesnโ€™t actually qualify as stealing. The things youโ€™re taking donโ€™t legally belong to anyone. Now, it is illegal to be on these battlefields without a valid reason. Aside from being there for battle, there have never been valid reasonsโ€ฆuntil now. Timore, a kingdom towards the center of the continent, has been steadily losing land as they are fighting battles with kingdoms all around them. While treaties are being drafted, people are still losing their homes in order to have more space to battle. Under pressure from its people, the crown declared that any of its citizens may enter the battlefield if their former homes are now in the no-mans-land. This is where a very witty band of former criminals founded the Plundererโ€™s guild. Most common folk donโ€™t have the courage or skill to enter the battlefield and return alive, yet, if they have the coin, they can pay someone to go in their place. The guild has strict guidelines and code of conduct, although not everyone follows those rules and how much they are enforced depends on which hub you are hired through. You are hired by the Plundererโ€™s Guild closest to the Eastern Border of Timore where battle rages with the Elven empire of Turve. Located in the town of Dolion, this hub of the guild is run by a Goliath know as โ€œGhunโ€. You are summoned to receive further instructions for your retrieval quest from him at the โ€œPlundererโ€™s Tavernโ€ at noon. How to join: Now that you have read everything, you may message me on here or directly on Discord @ โ€œjaycy336โ€. Wherever you message me, please include your name, age, pronouns, experience level and what sparked your interest. I will then ask you some more questions and possibly request to briefly call so I can check your microphone.

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Tabletop RPG
Tabletop RPG
GURPS
GURPS
Online
Campaign
Lunch and Learn and OH MY GOD!!!
Players
5/6
GM
1/1
GURPS
en English

Lunch and Learn and OH MY GOD!!!

Newbie friendly Newbie friendly
LGBTQ+ friendly LGBTQ+ friendly
Hi.ย  I run a game on Wednesdays. Eastern time zone on Discord that I feel needs one additional player.ย  ย It's a young group (20's, 30's) and have been around for a few years.ย  ย There are 5 players.ย  The game itself has the players with corporate security jobs defending against alternate realities/histories.ย  ย So, extreme violence but with the occasional HR training module about problemsolving skills. Yes,ย  the worst of two worlds. Because it's alternate reality fighting alternate realities, the player can be whatever they want, quite literally anything.ย  GURPS allows the players to create whatever comes to your imagination,ย  but we'll worry about that later.ย  The tricky part isn't what we do but how.ย  The group does try to outdo each other in weirdness.ย  ย It's not murderhobo, but a new unprecedented thing.ย  ย So, you will have to keep that in mind.ย  ย This is not for the humorless or overly moral or easily uncomfortable. Think of this as a means to lead you down a new path,ย  one where you learn about a you that you have never met but has always known was there or you get your money back,ย  no questions asked.ย  Feel free to message me or discord - yeroldpalwill.ย  Seriously, they're a nice group of people and you'll have fun.ย  ย Having a sense of humor & a personality is a huge plus.ย  Thank for reading this far.ย  If you're a newbieย  don't worry,ย  I'll help with the character.ย  ย Just combine your two favorite movie, literature, or anime genres together.ย  Also, Wednesdays,ย  7 PM eastern.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Guts and Smoke
Players
4/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Guts and Smoke

Homebrew Homebrew
Combat focused Combat focused
Looking for 2 more players โ€” D&D 5e (2024), Roll20, homebrew campaign Hey! I've got 3 players and I'm looking for 2 more to round out the table. Starting level 3, milestone leveling (no XP grinding), running on Roll20. The setting is a homebrew world called Aethermoor โ€” think gunpowder mixing with old-school fantasy, muskets next to pike formations, steam-powered dwarven forges, that kind of thing. There's a big invading empire (basically an unstoppable religious war machine) pushing into the heartlands, and your characters get pulled into it as soldiers, mercs, dissidents, whatever fits your concept โ€” the one thing you'll have in common is you're fighting on the allied side. Fair warning, this is meant to be a long campaign, not a one-shot or a short arc. I've got a lot of it planned out already (world, factions, NPCs, the whole thing), so if you're looking for something with real worldbuilding behind it and you like a mix of combat and roleplay/political stuff, this could be a good fit. A couple of homebrew bits: there's a custom playable race (the Ashanites, the empire I mentioned โ€” playing one means you're a defector, which is its own whole thing), a variant human feat for a mercenary culture called the Veilkin, and firearms are a real part of the setting with some house rules attached. Looking for people who can commit to regular sessions since this is going to run for a while. If that sounds like your thing, drop a message and tell me a bit about what you like to play.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Gm looking for players for D&D 5E Planescape
Players
3/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Gm looking for players for D&D 5E Planescape

LGBTQ+ friendly LGBTQ+ friendly
Roleplay focused Roleplay focused
Looking for Group โ€“ Dungeons & Dragons Online (Must Be 21+) Are you an adventurer aged 21 or older looking to join a group for Dungeons & Dragons Online? We are seeking mature, enthusiastic players to join our party for epic quests, dungeon runs, and storytelling adventures in the world of Planescape.Whether you are a seasoned veteran or a newcomer to D&D all experience levels are welcome โ€” we simply ask that all players be at least 21 years of age to ensure a comfortable and mature gaming environment for everyone. If you are ready to roll the dice and embark on unforgettable adventures, reach out and letโ€™s build something legendary together! Please send your discord information. We meet Friday, Saturday, Sunday at 2 PM central standard time please make sure this time works out for you. Thank you.

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Throne of Solaris
Players
1/5
GM
1/1
Homebrew
en English nl Dutch

Throne of Solaris

Homebrew Homebrew
Roleplay focused Roleplay focused
The Throne of Solaris The golden spires of Hellios still catch the morning light, just as they have for a thousand years. The Sun Banner still flies above the Imperial Palace. The hymns of the Church of the Sun still rise from a hundred temples. Outwardly, the heart of the Solarian Empire beats as it always has. But the Sun-Blood no longer sits the throne. Emperor Aurelius, last living descendant of the Sun God in the direct line, lies silent in the Solar Chamber. Physicians, priests, and arcanists have come and gone. None can wake him. None can even name the strange lethargy that holds him. Until he recoversโ€”or until the bloodline is securedโ€”the empire cannot rule itself. The Imperial Council has therefore invoked the ancient right of Regency. Five names now stand before the empty throne, each backed by power, gold, steel, or faith: Edward, Duke of Gryphon โ€” Master of the Merchantsโ€™ Guild and Head of the Librarium. Leontis, Viscount of Neolum โ€” Son of the Archon and Grand Crusader of the Church of the Sun. Septimus, Prince of the Capital District โ€” Captain of the Royal Guard. Stephan, Archduke of Ironheim โ€” Master of the Forges and champion of the common folk. Zadakiel, Marquess of Fellgahv โ€” Head Justiciary and Grand Master of the Order of the Black Wing Knights. Each claims the right to speak for the sleeping Emperor. Each has allies who would see their candidate elevatedโ€”and rivals who would see them fall. The court is a web of whispered deals, old grudges, and carefully measured smiles. Blood has not yet been spilled in the marble hallsโ€ฆ but the air is thick with the promise of it. You are not the great lords. You are the ones who move between them: investigators, diplomats, agents, and observers with the skillโ€”and the opportunityโ€”to learn what others will not say aloud. The Council will not appoint a Regent in ignorance. Someone must cut through the intrigue, expose the truth behind each claim, and guide the choice toward stability rather than civil war. The sun still rises over Hellios. How long it continues to shine may depend on what you uncover in the shadows of its court.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Scourge of Darmagouth: Low-Fantasy Intrigue Campai
Players
0/5
GM
1/1
Dungeons & Dragons 5E
en English

Scourge of Darmagouth: Low-Fantasy Intrigue Campai

Homebrew Homebrew
Roleplay focused Roleplay focused
At the throne of the Darmian Empire strife between the heirs to the empty throne may see the provinces of the realm splitting once again into bitter war. Far in the north a peasant raises up an army and brings the tribals to heal. Far to the south whispers of the Order of Avak rising from the graves have began to spread. In the west famine sweeps across the land, and in the east a brutal storm of supernatural qualities almost akin to sentience is rising from the forests. Iโ€™m looking for 4โ€“5 players for a modified Epic 6 campaign set in a dim, low-fantasy world. Characters will begin at level 1 and may advance as normal, but with hit point pools reduced in their growth. Magic exists, but it is unusual, mistrusted, and consequential. A person who can speak with the dead, vanish into darkness, or mend a mortal wound may become valuable, but will draw suspicion. The Basics System: D&D 5e (either version), with E6 starting at level 1 Platform: Discord for voice and rolls Time zone: 7pm EST (Any night) Party size: 4-5 players Starting level: 1 Tone: Grounded, Character-Driven, and Occasionally Chaotic Style: Exploration, difficult choices, local politics, investigation, and occasional dangerous combat Experience: ALL WELCOME if you are willing to engage The Setting The campaign takes place in the heartlands of Darmagouth, a vast expanse of light forests and rolling hills, which is filled with city states and many powerful people who want things done, and are looking for some relatively low-culpability options. Most people worry about harvests, debts, conscription, feuds, bandits, and whether the local magistrate can be bribed. Ancient ruins exist, but they are not reliable treasure vaults; they are remnants of a past no one fully understands and few are eager to disturb. You may begin as caravan guards, disgraced retainers, village scouts, debtors, minor clergy, hunters, smugglers, or people otherwise tied to a small town at the edge of a growing political crisis. What to Expect Political and intrigue elements will be meaningful: local factions, favors, shifting loyalties, secrets, and consequences. Combat is dangerous and purposeful rather than constant. Violence can solve problems, but often seeds new ones. The party will matter to the setting. Your choices may decide who holds a town, who survives a succession dispute, or what old danger is allowed back into the world. I prefer proactive characters with reasons to care about more than gold. The game will NOT be GRIMDARK, but it will take hardship, injury, poverty, and social consequences seriously. Character Guidelines Official 5e material is generally welcome along with homebrew and third-party material, and may be tweaked.ย No evil PCs, lone-wolf characters, or concepts that cannot cooperate with the group. Characters should have at least one tie to a faction or ideal which is present and impactful within Darmagouth: a person, place, debt, belief, faction, obligation, or unresolved past event. Build for the fiction, not for optimization. Strong characters are welcome, just the same as weaker ones; spotlight-sharing and party cohesion will matter more though. Behavior and Table Expectations This will be a generally inclusive table. Lines and Veils will be inquired on before session 0. NO sexual violence, instant ban, go kick rocks. No PvP without clear out-of-character consent between the participants which is given to the DM. Your character can be morally "so-and-so", but only within the bounds of what everyone is comfortable with, and may be reprimanded, if anyone is willing to stand up to them. Reliability, communication, and respect for everyoneโ€™s time are essential to keeping a group together. Interested? Please submit a response to the form below. I don't check my messages here often so I won't be able to get back to you directly. https://docs.google.com/forms/d/e/1FAIpQLScVC5KBF5BKLT2jC-TehkTZRRE25Jp2tER1zhMXNavDNCN20Q/viewform?usp=header The session 0 will be in the first week of September

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Tabletop RPG
Tabletop RPG
CBPRED
Cyberpunk RED
Online
Campaign
Group of 3 Noobs trying to find GM! PBP
Players
3/3
GM
0/1
Cyberpunk RED
en English

Group of 3 Noobs trying to find GM! PBP

Play by post Play by post
No paid games No paid games
Hello! Me and my friends are looking for a gm to help us with starting up a Cyberpunk Red game! We are all very new, with what we were looking at we were thinking solo, medtech, and nomad but unsure otherwise. If you are willing to work with us on discord we will work hard to make the story and everything as enjoyable for everyone involved! I am not fully aware of how things work on groupfinder so I appreciate anyone looking this over to give it a chance and have a great day! (btw I set irregular and no day specified for the PBP)

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Tabletop RPG
Tabletop RPG
other
Other
Tacoma
Campaign
[Offline][Tacoma, WA][5e]DM looking for 2-3 player
Players
2/4
GM
1/1
Other
en English

[Offline][Tacoma, WA][5e]DM looking for 2-3 player

LGBTQ+ friendly LGBTQ+ friendly
Homebrew Homebrew
Hello! Weโ€™re looking for 2-3 players to start a new offline campaign in south Tacoma area. DM and 2 players are set. Looking for 2-3 more. A few possible homebrew campaigns to run, weโ€™ll put it to a player vote, but theyโ€™ll all be RP and combat balanced. Newbies or veterans welcome. Likely once a month, on a weekend afternoon to evening, specific day not yet decided. Looking for friendly, respectful, and consistent players. Comment or DM me if youโ€™re interested.

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
The blue gold season - Regency/GoT style game
Players
0/6
GM
1/1
Other
en English es Spanish

The blue gold season - Regency/GoT style game

Homebrew Homebrew
Roleplay focused Roleplay focused
The desert of Uzikistan. The immense piece of land, covered by metallic sands dividing it into the red, black, white, golden and blue desert, itโ€™s only vegetation scattered through the ecosystem, hidden in stone spires and caves or covered over the far forest of the gray leaves. The beasts and spirits of this continent were once wild and dangerous, when the first inhabitants arrived by boat, portal or banished through the tunnels of a long forgotten library. Those days are long gone, higher gardens, palaces, castles, fortresses and cities have risen in the middle of our blessed floor. A few generations have passed since the several houses, courts and tribes of the desert lived through the great wars of Revelation. A time when anima storms obscured the sky and paranormal mists descended upon the world, bringing the powerful Briล›ind, beings only comparable to spirits or gods. These whispered lies to the desert people, filled their minds with confusion and danger, made them venerate them and initiated fights between each other to steal their resources. Once, the rampant violence that painted the floor with blood and viscera from all the people in the sands birthed the greatest generations of warriors and sorcerers in the world, and it almost killed all of them, burying them in the dirt. The conflict between each seemed to be eternal. Then, Kirs the Kalaktun died. The gentle guard of refugees was missed and with them, the patience of the prince in blue went to hell. Striking the war capital of the djinns, Daan Verdammt of the first devourers forced the war chieftess of iron to surrender, joined their armies and scourged with thunder and vapor their opponents. They united 8 great tribes, houses and courts through strength and wit, then faced the Briล›ind, vanishing and killing most of them. Ushering a new age of peace for the desert. Their wedding, carefully weaved and planned in the Higher Buttercot Gardens, would be known as the happiest day of the desert, the final nail on the cruel ageโ€™s coffin, giving way to a new period, the age of anima flourish and gold filaments. This fateful day brought together every family and faction across the territory, founding the first kingdom of the desert and instilling a new tradition: THE BLUE GOLD SEASON!!! In honor of the magical night of newly weds and to keep the relationships in the Verdammt Kingdom peaceful between tribes and houses, a ball is to be held every 25 years. This party has all kinds of acts and events, rage as nobles in the sweet bohemian ambience of the gardens, search for your better half, or a worse one, if thatโ€™s what gives the ick. You go play with the kids, widows and generals, because this might be your new opportunity to raise your status. Just beware of dirty cheaters, this game has the highest stakes of them all and rumors run on their own, who knows what the new wedding of the current princess will entail. Welcome to the game of curses! Hi! My name is Jules. I'm a Mexican GM and I have been playing and directing games for at least 6 years. I have been playing a long term game with a very ruddimentary system I made myself. It was called Tatzelwurm, and the first itterations were really messy. Extremely messy. With time, I have experimented with different types of systems, reaching a point that I am kind of okay with. And I want to playtest it with you! It's going to be a sort of regency/GoT style game, depending on how the group wants it to go, with an approximate number of 10 sessions. Keep in mind that this is an experimental system and some things are not completely balanced. I'll be receptive and mindful of any thoughts you have on it. We'll decide on when to have a session 0 later Here are some importante links: The brief on this small campaign - https://docs.google.com/document/d/1Ed92uJ4urD7k0d4k39EiSh_3U5h1GNRbXLVL93Z6ui8/edit?tab=t.l5svuzizcvsk The general game doc - https://docs.google.com/document/d/1Ed92uJ4urD7k0d4k39EiSh_3U5h1GNRbXLVL93Z6ui8/edit?tab=t.0 The form so you can participate - https://docs.google.com/document/d/1Ed92uJ4urD7k0d4k39EiSh_3U5h1GNRbXLVL93Z6ui8/edit?tab=t.l5svuzizcvsk I can't wait to hear from you!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Scott Pilgrim D&D Campaign
Players
0/5
GM
1/1
Dungeons & Dragons 5E
en English

Scott Pilgrim D&D Campaign

No paid games No paid games
Homebrew Homebrew
This campaign takes place in the Scott Pilgrim universe, it's going to take place during the events of that series, but it's going to follow the events VERY loosely. Campaign Vibe Genre: Modern urban fantasy, comedy, and action.Tone: Fast, loud, silly, and dangerous. Style: Video game logic, anime physics, and epic music battles. What to Expect Combat: Punch, kick, and cast spells in fast street fights. Loot: Find magic guitars, cool jackets, and extra lives. Choices: Date your friends, pay your rent, or fight a ninja. Game Info System: D&D 5e (with a Scott Pilgrim skin). Platform: Discord and Roll20. Schedule:ย Irregular.

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Tabletop RPG
Tabletop RPG
DH
Daggerheart
Online
Campaign
Greek-myth campaign for Daggerheart
Players
1/5
Paid game
Paid game
GM
1/1
Daggerheart
en English

Greek-myth campaign for Daggerheart

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
"Five years ago, a thousand ships answered Agamemnon's call and departed Greece to bring about Ilium's ruin. The greatest heroes, the mightiest weapons, and the most mythical stories are somewhere else.ย  You are among who remains.ย  I am Homer, and I will sing of you, amongst Other Names." Set in a fabled Age of Rhapsody โ€” paying homage to the Bronze Age, Greek tragedy and comedy, and classical myth โ€” Echoes of Fate is a homebrew Campaign Frame for Daggerheart exploring lies and prophecies, the making of myths, and what it costs to break destiny. You are not the hero the epic was written for. No prophecy names you. No Muse has claimed your story...yet. So what do you make of a life the songs haven't told yet? If you are a fan of myth retellings such as EPIC: the Musical, A Thousand Ships, The Song of Achilles, come sit by the fire. Some notes on the setting: โ€ขย  The gods are present but distracted โ€” drawing their eye may bring you greatness, or ruin. Or maybe you'll be drawn to the Mysteries instead? โ€ขย  No prophecy protects you: your choices ripple outward, and could alter canon myths and even the course of the war itself. โ€ขย  All stories are welcome, this table is LGBTQ+ friendly. โ€ขย  New to tabletop, Daggerheart, or Greek myth? This table is beginner-friendly. And no Classics degree required, just curiosity. EU-friendly hours (evenings except weekends where I can do mornings or early afternoons) or US- friendly (late afternoons/early evening). Sessions can be weekly or bi-weekly through StartPlaying.com, at 20$ per session. About me: - I've been a Dungeon Master for almost 8 years and I have plenty of experience in guiding new players. I prefer Theater of the Mind with minimal VTT support. - Your story will matter and I love a long, narrative background I can weave into the main story. - I do character voices!ย  - I also do character artworks :D Safety tools: Session 0, Lines and Veils, Consent checklist and X cards. I prefer to be honest in advance: Echoes of Fate draws from real life in addition to myth. Slavery was present in Ancient Greece, as was mysogyny, war and violence. You will be able to challenge these in-game through your character, or ask me to avoid mentioning them and I will do my best to do so.

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Faendel: return to the abyss.
Players
0/6
GM
1/1
Homebrew
en English

Faendel: return to the abyss.

Homebrew Homebrew
Newbie friendly Newbie friendly
๐ŸŽฒ LOOKING FOR D&D PLAYERS ๐ŸŽฒ Hey everyone! Iโ€™m looking for 2 to 6 players for a new D&D campaign set in my original world, Faendel. New players are absolutely welcome. You donโ€™t need any experience with D&D. Iโ€™ve been a DM for 10+ years, Iโ€™ve taken 2 improv classes, and Iโ€™m also an experienced fantasy story writer. My goal is to make this fun, welcoming, and easy to get into, especially if youโ€™ve never played before. ๐Ÿ‘ฅ 2 to 6 players ๐ŸŽฒ 5e based system ๐Ÿ’ป Hosted through Discord ๐Ÿ—บ๏ธ Maps and visual aids ๐Ÿค– Custom bot generation for maps, character sheets, artwork and other resources we might need ๐Ÿ“… Saturdays or Sundays depending on everyoneโ€™s schedules โฐ Extremely flexible scheduling ๐ŸŒŽ ABOUT FAENDEL Faendel is a world Iโ€™ve been building over the years through my D&D campaigns. The lore wasnโ€™t created entirely by me. A huge part of Faendelโ€™s history was created by the players who have participated in my campaigns. Iโ€™ve done the majority of the writing and brought everything together, but the playersโ€™ decisions, characters, actions and consequences have shaped the world itself. What your character does matters. Your choices can change characters, locations, history and even the future of the setting. Things that happen during your campaign can become permanent parts of Faendelโ€™s lore. You arenโ€™t just playing through a story I already wrote. Youโ€™re helping write the next part of it. ๐ŸŒŠ THE CAMPAIGN The campaign takes place during the Third Era of Faendel, around the years 570 to 580. Faendel is a world where the oceans have always been deadly. Something as simple as falling into the sea can mean death. Long ago, strange portals began appearing across the world, bringing people, creatures and entire civilizations from places that should never have been able to reach Faendel. Because of this, your character has a lot of freedom. You can be from Faendel, or you can come from another world entirely. Your character can be a traditional fantasy adventurer or something much more unusual. The portals have brought all kinds of people into this world. Youโ€™ll begin at your weakest point and grow from there as you explore Faendel, meet its people and discover why you ended up here. The campaign will focus on exploration, character development, player choice, combat and uncovering the secrets of the world. You donโ€™t need to know the lore beforehand. You donโ€™t need to know the rules. Iโ€™ll help you build your character and teach you everything as we play. ๐ŸŽญ ONE SHOT OR FULL CAMPAIGN? This can start as a one shot. If everyone has fun and the party wants to continue, we can turn it into a full length campaign and keep building the story from there. Thereโ€™s no pressure to commit to a huge campaign before you even know if you enjoy playing together. ๐Ÿง‘โ€๐Ÿคโ€๐Ÿง‘ SESSION 0 IS COMPLETELY FREE Before anyone commits to anything, weโ€™ll have a free Session 0 where we can: โ€ข Meet each other โ€ข Get to know me as the DM โ€ข Talk about what everyone wants from the game โ€ข Create characters โ€ข Go over the basics of D&D โ€ข Discuss the world and campaign lore โ€ข Talk about boundaries and themes โ€ข Figure out scheduling There is no financial requirement to play. If you enjoy the game and want to support me, tips are always appreciated and completely welcome, but they are never required. Iโ€™m currently going through some difficult financial circumstances, so any support genuinely means a lot to me. At the same time, I donโ€™t want money to be the reason someone misses out on getting to experience D&D. If youโ€™ve wanted to try D&D but never had a group, or youโ€™re an experienced player looking for a new world to explore, feel free to reach out. ๐Ÿ“ฉ Comment below or message me if youโ€™re interested! Come help me add another chapter to Faendel. You never know what your character might end up becoming a part of. ๐ŸŽฒ

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Freelancers
Players
3/6
GM
1/1
Homebrew
en English

Freelancers

Homebrew Homebrew
Combat focused Combat focused
About Freelancers The Osmosis Galaxy. The only one that life as we know it, inhabits. One with its own oddities, but for which we take for granted. And for the longest of time... we thought there were no frontiers left. No unexplored regions to search and traverse. Apparently, we were wrong. Even if the old Osmosis Confederation has been dissolved for four decades, it seems those who've taken from their ashes, have begun making their moves. Their rump-state successors on Mandas, the home of all of Humanity, still continues to decay silently. But after the treaty of Sorreuire, another entity sprung into action... The ASTROMINAโ„ข Corporation, armed with many stubborn veteran fleets and soldiery from the old Confederation, turned back the Confederation's eldest adversary: The Velixian Imperium. Staking its claims of space from Samn Hocc, all the way down to Vispensis and Octora. It may be small, but these systems and worlds, were once the heart of the Confederation's economy. With this new-found productivity and economy, their leadership turned to governing their taken spoils. But one of them, unknown to all but his representative to the Board of Directors, has other plans. He recently began hiring mercenaries, laid-off veterans, and many other people. As personal soldiers of his. Mercenaries, whom eithere were trained, or went through training, to become on the level of spec-ops units. All apart of a project he called the "Freelancers Program". Although they're tasked with missions, meant for in-general espionage, targeted sabotage, and mission-assistance to the corporation's Corporate Armed Forces, this unknown ringleader had another idea in mind. Unbeknownst to others, he sent a special contingent of them to the Sardia system. The closest to the galaxy's resident anomaly: The Photonic Curtain. A ring of pure photons, a curtain of light that interrupted the FTL systems of anyone who came even 100's of Astrons to its outer edge. Under the pretense of eliminating resistance from the galactic fringe-dregs known as the Pioneers, this special Freelancers contingent makes it way to the Sardia system. Supported by a small Corporate Naval escort. While they make for the surface of worlds like the swamp-world Coscia, this unknown head of state, plans to move them past the Photonic Curtain. Even if means he'll have to brute force the crossing, past the blinding lights that make up the curtain. As for you, those of the newest batch of Team Theta? You'll simply have to endure on Coscia. Whatever that entails, you have a mission to do. Best get to it. What you'll find in Freelancers a. An entirely unique and interesting world, complete with a full homebrew system that plays into the "Mercenary/Spec-Ops" gameplay of the setting. b. Lots of choices to make, and room to travel to unknown and previously unexplored systems and worlds. Beyond the outer shell of the "Photonic Curtain" c. NPCs that become your "Companions"; Those that'll join you in your missions, and fight alongside you. As well as having relational dispositions towards you and others, that you may influence and later find out about. d. Even as a Freelancer, your backstory and legacy impacts the lore of the world. e. Though serious enough, there are still light-hearted moments that may appear to cheer you up or give you a decent chuckle f. And a lot more for you to find out about! Does any of this, or all of it, sound excellent to you? I hope so! DM me if you are, and if you can, include any further questions you may have about the roleplay. I hope to see you soon, Freelancer!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Fairytales retold
Players
5/10
GM
1/1
Dungeons & Dragons 5E
en English

Fairytales retold

Homebrew Homebrew
Roleplay focused Roleplay focused
Playing in a world where fairytales are real but a bit unsettling. You find yourselves transported here suddenly and have to find the way back home!

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Tabletop RPG
Tabletop RPG
CofD
Chronicles of Darkness
Online
Campaign
Hunter: The Vigil | Manhattan in Darkness | PAID
Players
3/5
Paid game
Paid game
GM
1/1
Chronicles of Darkness
en English

Hunter: The Vigil | Manhattan in Darkness | PAID

Paid game Paid game
Homebrew Homebrew
Hunter: The Vigil | BEGINNERS WELCOME | Darkness stirs within America. In the early 2000's, unspeakable horrors hide within, from each corner. A group of friends, interested in the occult, witchcraft, and urban legends gather to uncover secrets hidden from the light. ๐Ÿ‘‹ Hello, the idea of this game is firstly run a pre-made adventure, get a few souls in, and thereafter start a homebrew chronicle that can last for an undetermined amount of time. Chronicles Of Darkness is all about building long term characters and having them flourish over the course of hundreds of sessions. ๐Ÿ•› Time Slot 1: Saturdays 16:00 - 19:00. Played weekly for 3 hours. ๐Ÿ•› Time Slot 2: Saturdays 18:00 - 21:00ย Played weekly for 3 hours. ๐Ÿง™โ€โ™‚ ๏ธPlayers: 3/5 - 2 Spot Available! ๐Ÿ‘จโ€๐Ÿš€ Backup Players: 0/1 - 1 Spot available ๐Ÿ’ต Costs: Initial Chronicle will be 25 EUR/29 USD per person per session. I also offer packages for regular attendees. Thereafter the ๐Ÿ’ต will increase to 30 EUR per person per session for a fully homebrew game. ๐Ÿ’ป Platform: FoundryVTT with Discord What can you expect from me? ๐Ÿง™โ€โ™‚๏ธ - Always prepared. - Custom Music to fit every mood. - Professional Voice Acting. - Premium FoundryVTT Modules that offer automation, stunning visuals and more! About Me ๐Ÿง™โ€โ™‚๏ธ - Hello, I am Marko/Peenicks, 32 years old! I've been dabbling in the sacred arts of roleplaying games since 2014, hosting games professionally for 7 years now. I like to create safe spaces for everyone and ensure a very relaxed table to accommodate for everyone equally. Interested to try your peril? https://discord.com/channels/@me/1389293341652291794/1520352454527680522

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Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
Iron Gods campaign
Players
5/6
GM
1/1
Pathfinder 1
en English

Iron Gods campaign

Newbie friendly Newbie friendly
Homebrew Homebrew
PF1e tends to be combat focused, lots of teamwork, but there's puzzles, riddles, investigation too. I don't charge money, game time is Fridays at 6pm central.ย I have been GMing weekly since 1997 or so, cut my gaming teeth on AD&D first ed. I go above and beyond for my players. This campaign is Discord video chat, but we could change time/day if the other players are willing and able. Don't worry about the mechanics, they are a lot easier than most believe, I am a good teacher (or so I have been told repeatedly over decades). I do not use a VTT. Tried. So I draw it out on a wet erase board, and if there's few enemies, I don't bother and keep it in my head (I have the IQ to be able to do so, and then some). NO FURRIES! If you go into this expecting to create your character without regard to the setting or the group composition, you can kiss your entitled butt goodbye. Lots of stupid puns and jokes. My campaigns tend to be accidentally lethal, and my NPC's tend to react within the bounds of their Intelligence scores. I poke players into beefing up their defenses in the low levels (in between game sessions), I value intelligence and wisdom in a player. I have no problem with potent PC's, so long as they play well with others and make sense. I tend to be very helpful in between game sessions, giving as much relevant info as possible without spoiling the plot, with less info for veteran players. Quite military friendly, as my NPCs tend to react realistically and tactically. I am extremely good at teaching, not just game mechanics but also tactics, even interaction with fellow players. During game sessions, I play all my NPC's to the hilt, so if they are actively trying to kill your PC, that's how it is. I rarely fudge dice results, when I do it's for drama's sake, trying to make the game exciting and interesting. With Iron Gods you gotta make the characters WITH MY DIRECT ASSISTANCE as I make sure they fit with the group and campaigns, plus I give out extra benefits (like gear). We currently have a single male skinwalker crocodile melee Fighter, a female tiefling Wizard, a female aasimar Cleric, a female storm changeling Gunslinger, a female unchained sylph Rogue. They just had their first session, got a lot of gold and masterwork weapons, picked up some rumors, got a quest. 8/14 Don't do anything that imposes mental conditions in Iron Gods, lots of robots, undead. I have a giant list of races available, some of which are androgynous, others exclusively male, others exclusively female, all of which are official save for 2 (Sylvan elves and Trollans). I instituted sexual dimorphism attribute modifiers to get players running more female characters, right now for example in Iron Gods we will have 3 female characters, but played by players of either biological sex.ย Subtract 5 points from Strength for female characters, and add 2 points of Constitution, 2 points of Charisma, and 1 point of Wisdom. Please note that Elves, Drow, Trollans (based on orko from masters of the universe), Gathlain, Ghoran, and Wyrwood are not subject to this ruling, so there is no difference mechanically between male or female characters for them.ย Interestingly, female characters are mathematically better for Oracles, Clerics (so long as you stay away from melee combat), Sorcerers, Psychics, Mesmerists, Gunslingers, Mediums, basically anyone that doesnโ€™t need a high Strength score, and could use the increased Constitution, Charisma, and a little bit of Wisdom. Yes, there are cheap ways to dramatically increase your carrying limits, I can show you.ย Skill based classes like the Unchained Rogue and Bard tend to be a mixed result, since a low Strength impacts carrying limits, Climb, Swim, and sometimes Intimidate. Male characters make better warrior types, so Fighters (melee and bows but not crossbows), Paladins, Samurai, Unchained Barbarians, Unchained Monks, Cavaliers, Inquisitors, Rangers tend to be male. Basically it pokes men into running characters that think in a more indirect, feminine way, and women into thinking in a more masculine, direct way by poking them into classes that have the right mindset/tactics. Banned Classes/Races Summoner (and Unchained version), Arcanist, Bloodrager, Brawler, Hunter, Investigator, Shaman, Skald, Slayer, Swashbuckler, Warpriest (this is all of the Advanced Class Guide), Vigilante, Shifter, all mythic paths are banned permanently (broken ruleset). Half-elves, Half-orcs are banned permanently; they are too mechanically similar to humans and donโ€™t make sense genetically. Note that I never allow 3rd party (non Paizo) material (unless I honestly think they are balanced and appropriate but you gotta ask first), and I do not allow material that I donโ€™t have access to personally. I am willing to get new material, however. I am the same way about the Gunslinger (need advanced tech available), Ninja (very culture centric), Samurai (very culture centric), Antipaladin (evil aligned only), Assassin (evil aligned only) classes. For example, we are playing Iron Gods, and you get access to alien guns so the Gunslinger is welcome. I won't run Rise of the Runelords, Carrion Crown, Giantslayer since I already did them.ย  These are the Pathfinder campaigns I have: Rise of the Runelords, Jade Regent, Shattered Star, Return of the Runelords, Reign of Winter, Mummy's Mask, Iron Gods, Curse of the Crimson Throne, Skull & Shackles, Hell's Rebels, Ruins of Azlant, Carrion Crown, Tyrant's Grasp, Strange Aeons. The difficult campaigns I have access to are Council of Thieves (3.5 have to adjust it), Giantslayer (kinda boring starting book 4 for the GM), Goblin adventure series (very short), Hell's Vengeance (evil aligned PCs), Kingmaker (3.5 have to adjust it), Second Darkness (3.5 have to adjust it). Only a few APs exist that I won't run period.ย  Thatโ€™s not even counting the dungeon crawl classics adventure modules. Reign of Winter will let you see 18th level since I tacked on a module at the end, Carrion Crown only 15th, all other PF campaigns 17th. No gestalt classes, nothing outside the list below.ย Each new campaign, take a different class and role.ย  These are the Pathfinder classes I use: Warriors: Unchained Barbarian, Unchained Monk (very culture centric, but there are rare outside examples), Paladin, Fighter, Ranger (and possibly Gunslinger if I run Iron Gods or Reign of Winter, Samurai if running Jade Regent), Cavalier Skill Monkeys: Bard, Ranger, Unchained Rogue, possibly Ninja if running Jade Regent Divine casters: Druid, Cleric, Oracle, Inquisitor Arcane casters: Sorcerer, Wizard, Witch, Alchemist, Magus Psychics: Kineticist, Medium, Mesmerist, Occultist, Psychic, Spiritualist No politics of any kind: right, left, sexuality, real world religions, excessive feminism/whatever etc not allowed, if you have a need to make a fuss about that, you will be kicked out (all sorts tend to be in my groups). It's perfectly fine to have those views, but don't bring them to the game (this is meant to be fun, social, intellectually challenging).ย If you have major psych problems that get in the way of simple social interaction (explosive outbursts etc) don't contact me.ย I eventually ask for telephone number just in case of you not showing up to game and you didn't tell me otherwise. It's for emergency stuff, like if someone gets sick or something and I gotta cancel the game. I do care about my players! And yes, I am meticulous about not calling for funsies.ย  listen, I have some rules for players. 1 Give me warning 24 hours before the game if you are gonna cancel. I need the time to tell the others and cancel the game if I don't have enough people to play. This is non negotiable! 2 Play well with others. If you are too disruptive, I will boot you after several warnings. 3 Take a different role each new campaign. Try new things! 4 You have to show up to play 75% of the time. If you cancel too many times, there's no point to having you in the group. 5 Sometimes you will be required to take a role you don't really want because the rest of the group made their picks already. If this happens, the next campaign I will make sure you get first pick as to your role/class. 6 If you have to make sacrifices for the group, like blowing feats on item crafting etc, I will try to send good things your way. Teamwork is important.

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
Ancient Age: The Hunt for a Match
Players
4/5
GM
1/1
Other
en English

Ancient Age: The Hunt for a Match

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
Hello there! I see you have taken an interest in my little post here. Which means something about my title has drawn your attention or you wish to see what this crazy man has to say. Whatever the case, welcome! I am currently looking for players to be a part of a grand adventure set in a fictitious version of Iron Age earth. Where gods and magic are as real as the earth and sky. The best way to describe the setting has to be a mix between EPIC: the Musical and Titan Quest. If this doesnโ€™t drive you away, then you might be the player I am looking for. Before we go any further, a bit of background to help you out. Who am I?: Call me 007 for now. I am a forever GM who has been running games for the better part of 10 years. I have run everything from D&D to Fate, Open Legend, Star Wars, etc. You can say I am a rather experienced GM. The best way to describe my style is story-focused with a collaborative element. I tend to work with players to make the game threatening as well as epic for those involved. If this sounds good to you, we should then get into the brass tacks. What is the System?: This will be a Fantasy Age game from the good people at Green Ronin, though a rather homebrewed version due to my habit of experimentation. I cannot promise a vanilla Fantasy Age experience. Mechanical alterations may occur in certain circumstances as the need arises.ย  When is this Game?:ย This game is taking place on Saturdays at 9pm CST. As this is what works for the people already in the game. These times are non-negotiable. Whatโ€™s the General Setting?: We are playing on a version of Earth during the Iron Age. Long past the time of ancient Greek tales and the old empires from the Bronze Age. The exact year is 550 BC. For those with historical backgrounds or who know their history, yes, we are taking place during the rise of Persia. Meaning the entirety of the Ancient world is available to be explored at your leisure. There are entire lore documents explaining everything that happened, as magic is a part of the world, in contrast to reality. Speaking of Persia. Whatโ€™s the Story?: Persia is a major part of the story, though our crew is more tied to a specific island nation. Not Cyprus but a close guess. The isle of Crete, as one King sees the writing on the wall. Sending your band of misfits on a journey to other kingdoms. Using your political and social skills to find the perfect match for the kingโ€™s daughter. Creating a binding bond that might see them through the storm that will soon plague their nation. In a sense, you guys are royal matchmakers.ย  With final say over who gets to be wed to the princess, you've been given the unilateral power to determine if Crete somehow survives the coming incursion, or gets swept away (as they were historically). What kind of game are we dealing with?: Mostly of a sandbox nature, with a higher focus on exploration, political intrigue, court politics, and character motivations. As I expect you all to at least travel to half the world before making a particular choice. This game, in terms of percentages, will be 50% roleplay, 10% downtime, and 40% combat. As a result of this spread, I am looking for players who jive with heavy roleplay and are willing to take chances with their characters. This will require your focus and dedication. Those looking for a more passive or casual experience should try to find another game. How long will we be here?: About 2 years.ย  I hope that gives you enough information to give a general idea of what you are getting into. I have more to say, but we can save that for a one-on-one. For now, I will leave you with some final words. As stated in the title, this will be an 18+ game. We are going through a very violent time with concepts that might be uncomfortable to some people. Sex, Drugs, and other unsavory topics will be discussed through the game. I am looking for players willing to handle such topics respectfully and the gravity they deserve. If at this point nothing has scared you away, I welcome you to find the next part of my post. How do I join your game?:ย I have made a Google Form. If you want to join, all you have to do is respond to the form. After that, I will get in touch and discuss your potential involvement in my game. For those who wish to join as a couple, family, or other related ties. Have each of you make a response and mention at the bottom who you are in a joint application with. If you do jointly apply, I reserve the right to deny both of you if one does not meet my standard. With that, we come to the end of the post. If you have any questions, feel free to DM me privately. Until then, this is 007 signing off.

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
Playtesting a fantasy tabletop system
Players
1/4
GM
1/1
Other
en English

Playtesting a fantasy tabletop system

Homebrew Homebrew
Newbie friendly Newbie friendly
TALES From the Loom is a system I've been working on for a few years. The setting is high fantasy with some sci-fi elements sprinkled in. I run free playtesting sessions for groups ranging from 2-6 players, typically for 2-3 hours. The game is pretty quick to learn, promise! Sessions are first come first serve and generally scheduled 1 week ahead of time. Joining the campaign here will let me know you'd like in and I'll send you a DM with some more information! If you enjoy games like: Ironsworn, D&D, Mausritter, Daggerheart or Dragonbane, you may find TFTL compelling! Hope to see you at the table soon! Heres a brief explanation of the core of the system and how it functions: Every roll in TALES is made with a dice pool of D6โ€™s, the number of dice in the pool is noted by the number before the letter โ€œDโ€ e.g., 3D=3d6 You'll roll a pool of dice equal to a skill, and count how many dice show a 4 or higher in most cases. Disadvantage and advantage are represented by lowering or raising the number that counts as a success, either 3 ups or 5 ups. This is heroic fantasy, there's magic, capable heros and in general, good triumphs over evil. Though I will caveat this by saying tftl is much more lethal than other heroic fantasy games, most starting characters have about 2-5 Wounds (hit points or health) and in general most basic attacks inflict 1 Wound, when things go wrong in a fight, they go wrong very fast, for either party, what decides who lives and who doesnt is the dice and your own buy in to the fiction. TFTL rewards player engagment and invenstment in their characters inner life, there are a few systems that support this: -The narrative bonus is a +1 dice to +3 dice bonus that the GM awards you for engaging with the fiction, using clever tactics, and roleplaying your character honestly. You get it by describing actions, using yourย  characters personality, and backstory in roleplay, and through situational advantages like having the high ground. The reflections system is a journaling mechanic that rewards players for putting themselves in their characters head. After a session, during downtime in game, or whenever the urge arises, you roll on a prompt table and answer the prompt from your characters perspective. Then once you show the GM you get a +1 Dice bonus to any roll outside of combat in the next session. Exploration is a two sided mechanic, first you gather "discovery threads" in town, gathering rumors, studying old texts and maps or bribing locals for information about your current area. When your party ventures into unknown wilds, you can spend your gathered threads to make finding landmarks and mysteries easier, and the best part? You can level up by engaging with this mechanic, without ever drawing a blade or casting a spell. Theres a reputation system, crafting, lightning fast gridless combat, and more to explore within TALES From the Loom! So I hope you'll sign on for a free game, and come tell a tale or two at my table.

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Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
Granderhill: Into the shadowlands
Players
3/6
GM
1/1
Pathfinder 1
en English

Granderhill: Into the shadowlands

Play by post Play by post
LGBTQ+ friendly LGBTQ+ friendly
You are part of the world Grandherhill at this time is the day of the prophecy of three, as the demon King Narlyx has escaped the demon crypt and enter the world. He has places faithful companions, witches warlocks and other creatures of darkness across the land taking over piece by piece. He has actually captured you and placed you in custody of the mayor of pennytown of Holloe Woods. There you are blindfooted and shackled and placed into a cell where you have no clue where you are.ย  This is a first edition Pathfinder game and which Pathfinder rules apply. Character creation is up to how you want it to be done as long as it's first edition Pathfinder. You can create your own race or pick a humanoid creature from the beastiaries as long as you create the race itself using the generator. For more questions on building your race please DM me.ย  Seeking up to no more than eight players we will be playing in telegram. Group plays will be 11:00 AM Central Chicago Time on Tuesday and Saturdays. Free posting through the week for individual missions and downtimes. This is a texting campaign. Commitment is key. If not committed please do not join.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
Learn to Play D&D! Zombies Beginner One-Shot
Players
1/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Learn to Play D&D! Zombies Beginner One-Shot

Paid game Paid game
Newbie friendly Newbie friendly
The Adventure: It was just an ordinary dag in a quiet village until a powerful necromancer arrived and twisted the entire population into flesh-eating monsters. Suddenly, you and your fellow survivors are trapped inside a living nightmare. The objective is brutal and simple: survive the night, fight your way through the horde, en find a way out of the town alive. The Pitch: Brand new to D&D? This is the perfect place to start. This $10 session is designed for absolute beginners to learn the basic rules of combat, exploration, and teamwork without any pressure. Everything is fully automated on Foundry VTT so you can focus entirely on surviving the zombie apocalypse! ๐Ÿ‘‰ย https://startplaying.games/adventure/cmrrx8jx100fjla04x3eqj606?ref=cmpe26gha0035ji04azjpab18

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Iron Kettle Presents: Ember | Open-World Cinematic
Players
0/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Iron Kettle Presents: Ember | Open-World Cinematic

Paid game Paid game
Combat focused Combat focused
The Adventure: The world of Ember is dying. The gods are silent, the sun is dimming, and the encroaching Ash threatens to consume everything. You are the last line of defense in a shattered land. Whether you are a metallic-skinned Cor'ak fighting for your forge or a fiery Fej seeking lost lore, your party must carve a path through a massive, hostile open world. Reclaim lost relics, fight terrifying abominations, and perhaps, reignite the world. The Pitch: Explore an uncompromised dark fantasy sandbox where your choices entirely dictate the fate of the realm. High production value soundscapes, rich atmospheric horror, and intense, strategic combat are guaranteed. We use Foundry VTT and D&D Beyond integration so you can focus entirely on the cinematic story. https://startplaying.games/adventure/cmrkx5rm80004l104kdj7hv5g?ref=cmpe26gha0035ji04azjpab18

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Crooked Moon | Folk Horror Campaign
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Crooked Moon | Folk Horror Campaign

Paid game Paid game
Horror Horror
The Adventure: Welcome to Druskenvald, a realm choked by eternal autumn and ruled by forgotten superstitions. The harvest is failing, the woods are hungry, and villagers are whispering to things that hide in the pumpkin patches. You are outsiders drawn into a twisted folklore nightmare. To survive, you must navigate a land where fairy tales are lethal, hags strike bargains for memories, and the very shadows want to devour you. The Pitch: The Crooked Moon is a campaign built around sinister witchcraft, ancient curses, and deep psychological horror. If you want a campaign that feels like The Witch or Sleepy Hollow, where the environment itself is your enemy, look no further. Bring a character who can survive the dark. https://startplaying.games/adventure/cmqzxic7m000nl7041x5xckid?ref=cmpe26gha0035ji04azjpab18

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Dungeons of Drakkenheim Eldritch Ruin Exploration
Players
0/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Dungeons of Drakkenheim Eldritch Ruin Exploration

Paid game Paid game
Roleplay focused Roleplay focused
The Adventure: Fifteen years ago, a meteor shower of eldritch Delirium crystals annihilated the capital city of Drakkenheim. Today, it is a treacherous, monster-infested wasteland shrouded in a toxic haze. Five rival factions violently vie for control of the ruins and the immense power of the crystals. You are scavengers, drawn to the ruins for wealth, glory, or desperate necessity. Will you align with a faction, strike out on your own, or be mutated by the corruption? The Pitch: This is a dark, tactical, urban exploration campaign. Inventory matters, contamination is lethal, and faction politics are razor-sharp. Survival requires careful planning, ruthless execution, and cinematic teamwork. https://startplaying.games/adventure/cmr5tue0l00onie042eesanw6?ref=cmpe26gha0035ji04azjpab18

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Tabletop RPG
Tabletop RPG
Shadowdark
Shadowdark
Online
Campaign
The Gloaming Marches -Shadowdark Hex Crawl/Sandbox
Players
0/4
GM
1/1
Shadowdark
en English

The Gloaming Marches -Shadowdark Hex Crawl/Sandbox

Newbie friendly Newbie friendly
Game Type: Sandbox/Hex Crawl/Adventure Communication: Discord for voice/ Hosted on Forge-VTT (need forge account (free) ) Seats 4-5 Beyond Marinโ€™s Hold lies the Gloaming and the Western Reaches: a wilderness of drowned roads, forgotten keeps, isolated villages, and old things that have begun to stir. A Call to Action! A supply cart bound for Wardenwood has vanished. Its mule returned alone, half-blind and covered in pale mold. The only surviving cart hand remembers a tall, pointed stone bearingย  a spiral shape, and lanterns moving through the trees. The missing cargo included medicine for Wardenwood which they cannot survive without and a sealed parcel intended for one of its elders. Find the cart. Recover the supplies. Reach Wardenwood. Beyond that, the roads of the Gloaming and the Western Reaches are yours to explore! Contact me if you are interested in playing!

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Dragons of Stormwreck Isle
Players
0/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Dragons of Stormwreck Isle

LGBTQ+ friendly LGBTQ+ friendly
Newbie friendly Newbie friendly
Hello! Hope you're all doing well. I'm a newish GM looking to run the DnD module "Dragons of Stormwreck Isle" with 3-4 brave adventurers! The sessions will take place on Sundays at either 3pm or 4pm EST / 7pm or 8pm GMT I'm queer so definitely expect a queer friendly environment and vibe. I want everyone to feel comfortable being themselves and having a good time I'm 29 so preferably I'd like to play with folks around my age group. so 21 and up please and we're going to run the sessions via Discord calls and using Roll20 as the VTT. If that sounds interesting to you, please fill out this form and I'll reach out to you soon! https://docs.google.com/forms/d/e/1FAIpQLSfIYP3i8ud5OJl8a9omMnEZYt84Z-h5Dn07n7gPZmblwhK0kQ/viewform

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Tabletop RPG
Tabletop RPG
NIMBLE
Nimble
Online
Campaign
NimbleFinder! Rise of the Runelords!
Players
0/6
Paid game
Paid game
GM
1/1
Nimble
en English

NimbleFinder! Rise of the Runelords!

Paid game Paid game
Homebrew Homebrew
Hi there Iโ€™m Dorga! I have been a DM/GM for 7 years now, and been a paid one for almost 3 years now. I am a disabled veteran who is a big nerd and loves to run TTRPG games! Campaigns- Rise of the Runelords (Levels 1-17)- The Classic Epic campaign! Town destroying goblins! Murder mystery involving ghoulish undead! Rampaging giants! And how does SIN connect them all together?! Game System- NIMBLE! Payment- $15.00 per session! Sorry yaโ€™ll gotta eat! Bring a friend and pay half price for the first month! For both of you! Schedule- Monday, Tuesday, Wednesday, and Friday at 12:00 PM US EST! 4 Hour games with a break in the middle, and games are once per week! Each game has 6 open seats! How we play- FoundyVTT for maps and tokens, Discord for voice calls! Play style- A healthy mix of roleplay, combat, and exploration! Homebrew/3rd party content can be discussed and possibly allowed! Also I tend to follow the rules, but there is ABSOLUTELY room for RULE OF COOL! DM if interested, and letโ€™s have an AWESOME time together!

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Tabletop RPG
Tabletop RPG
NIMBLE
Nimble
Online
Campaign
NimbleFinder Curse of the Crimson Throne
Players
2/6
Paid game
Paid game
GM
1/1
Nimble
en English

NimbleFinder Curse of the Crimson Throne

Paid game Paid game
Newbie friendly Newbie friendly
Hi there Iโ€™m Dorga! I have been a DM/GM for 7 years now, and been a paid one for almost 3 years now. I am a disabled veteran who is a big nerd and loves to run TTRPG games! Campaigns- Curse of the Crimson Throne (Levels 1-17)- The king is dead! A disease plagues the city! Tyranny and draconian law grow! Organized crime! Will the heroes protect the city?! Game System- NIMBLE! Payment- $15.00 per session! Sorry yaโ€™ll gotta eat! Bring a friend and pay half price for the first month! For both of you! Schedule- Tuesday nights at 6:00 PM US EST and Thursdays at 12:00 PM US EST! 4 Hour games with a break in the middle, and games are once per week! Each game has 6 open seats! How we play- FoundyVTT for maps and tokens, Discord for voice calls! Play style- A healthy mix of roleplay, combat, and exploration! Homebrew/3rd party content can be discussed and possibly allowed! Also I tend to follow the rules, but there is ABSOLUTELY room for RULE OF COOL! DM if interested, and letโ€™s have an AWESOME time together!

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Tabletop RPG
Tabletop RPG
DW
Dungeon World
Online
Campaign
RISE OF THE RUNE LORDS
Players
0/5
GM
1/1
Dungeon World
en English

RISE OF THE RUNE LORDS

Roleplay focused Roleplay focused
No paid games No paid games
Looking for a group of players to take on the classic RISE OF THE RUNE LORDS Campaign, giving it a an anime vibe, using a different rule set: either Dungeon World Unlimited or Fabula Ultima. Sessions 14:00 every other Sunday.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
San Antonio
Campaign
Eberron based Pathfinder 2e campaign
Players
3/4
GM
1/1
Dungeons & Dragons 5E
en English

Eberron based Pathfinder 2e campaign

Newbie friendly Newbie friendly
Iโ€™m looking for a new players to join our group.ย  ย It is a Pathfinder 2e based on Eberron Campaign About me: Iโ€™ve been DMing for 20+ years and enjoy running story-driven games with a good mix of roleplay and combat. Game Details: ๐Ÿ—“ Wednesday night in-person โฐ Time: 7:00 PM โ€“ 10:00 PM CST ๐ŸŽฎ System: Pathfinder 2e ๐Ÿ“ San Antonio @ย Knight's Watch What to expect: Currently the heros are at 11 level.ย  Currently Eberronย homebrew campaign shaped by the party with the Pathfinder 2e system Welcoming environment for both experienced players and complete beginners

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
ODIN
Players
5/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

ODIN

Homebrew Homebrew
Newbie friendly Newbie friendly
Welcome to ODIN, the Order of Dimensional Intelligence and Neutralization. You are a Judicar, an elite field agent assigned to a special team known as a Vanguard. Your missions will take you across the last surviving planet in the universe, where you will investigate, document, contain, or neutralize dangerous anomalies. How you handle each anomaly is entirely up to you. Study it. Negotiate with it. Contain it. Destroy it. Taste it to see if it has a chocolate flavor. Accidentally make everything worse. ODIN trusts your judgment. Usually. Think the SCP universe meets D&D 5e, with fantasy, science fiction, eldritch horror, firearms, strange investigations, and occasional chaos. ALSO: You have a plant scorpion turtle cat as your companion. So you know the level of weird you can expect. Session Details: Beginner friendly Biweekly on Sundays 8 a.m. to 12 p.m. Eastern Time Approximately 3.5 to 4 hours per session Discord for voice Foundry VTT for maps, combat, and gameplay Approximately 60% roleplay and 40% combat POC and LGBTQ+ friendly English will be used during the game, but banter in other languages is welcome. Players must be 25 or older because of the mature themes. But happy for someone to join who is 21+ so long as they are aware of the themes and ideas. Genres include fantasy, science fiction, horror (eldritch and cosmic - so consider that a warning), comedy Campaign requirements (the boring, but vital stuff): Be friendly, reliable, and invested in the campaign and its story. Respect everyone at the table. Hate speech, discrimination, harassment, or privately messaging other players without their permission will not be tolerated. There will be no second chances for serious violations. Campaign features (the fun stuff): You can create almost any kind of character. A vampire elf? A werewolf artificer? A gun-toting raccoon with unresolved emotional problems (essentially Rocket Raccoon). Yes, you can. Just discuss your concept with me first so I can approve it (and it doesn't read like a God/Super Saiyan character). There are guns. Pistols, revolvers, sniper rifles. Plasma gun. Also, gun modifications. Hey, it's the future. Classes and subclasses? Sheeeee. There's a lot of them (Mystic is already taken though).

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Tabletop RPG
Tabletop RPG
CORIOLIS
Coriolis
Online
Campaign
LFG Online Coriolis
Players
1/6
GM
0/1
Coriolis
en English

LFG Online Coriolis

Newbie friendly Newbie friendly
Adult Adult
Looking for a group to play Coriolis : The Third Horizon or Coriolis : The Great Dark with. I'm an experienced ttrpg player looking to get into sci fi with this beautifully written and imagined world of Arabian nights in space! Please get in touch if you're interested to get a group going and looking for players! Moraelin

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Tabletop RPG
Tabletop RPG
MOTHERSHIP
Mothership
Broken Arrow
Campaign
Static Between Suns
Players
0/4
GM
1/1
Mothership
en English

Static Between Suns

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
Originally in a dead end position on some backwater planet beneath notice you saw an opportunity to reach higher or at least get out of the monotonous corporate space. You signed on for a colony expedition where you would go into crysleep for most of the trip and arrive at a beautiful new world. That's the dream Weyland Yutani works for. Awoken from your cryosleep unexpectedly you look around and see you're the only ones awake, the flashing red lights a harrowing sign.

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Tabletop RPG
Tabletop RPG
KoBrooms
Kids on Brooms
Online
Campaign
Nocturn conservatory
Players
3/6
GM
1/1
Kids on Brooms
en English

Nocturn conservatory

Homebrew Homebrew
LGBTQ+ friendly LGBTQ+ friendly
๐ŸŽ“ Who Are You? You are a student at the **Nocturne Conservatory**, a hidden college for young witches beneath the town of Duskfall. Most students are between **18 and 22 years old**, balancing two very different lives. By day, you attend classes, work part-time jobs, hang out with friends, and try to survive college. By night, you study advanced magic, dangerous rituals, and centuries-old traditions. Whether you were born into the magical community or discovered it later, you're still trying to figure out who you want to become. --- # ๐Ÿซ Your Two Worlds ## โ˜€๏ธ Life Above Ground Outside the Conservatory, Duskfall functions like any other small coastal college town. You might spend your days: - Attending university lectures - Working a part-time job - Meeting friends at cafรฉs - Going to concerts - Pulling all-nighters before exams - Exploring the town - Joining clubs or organizations Most people believe Duskfall is completely ordinary. They're wrong. --- ## ๐ŸŒ™ The Nocturne Conservatory Hidden beneath abandoned salt mines lies one of the oldest magical colleges in existence. Here you'll study subjects like: - Ritual Magic - Arcane Theory - Demonology - Magical History - Wards & Protection - Potion Brewing - Cursecraft - Spirit Studies -Evocation -Divination Your professors expect excellence. Failure can have consequences beyond a failing grade. --- # ๐ŸŽญ What Is This Campaign About? This is a character-driven supernatural mystery focused on: ๐Ÿ”ฎ Magic ๐Ÿ•ต๏ธ Investigations ๐ŸŽ“ College Life ๐Ÿค Friendships & Rivalries ๐Ÿ“– Hidden History ๐Ÿฉธ Difficult Choices While combat certainly happens, your greatest tools are curiosity, teamwork, and creative problem solving. --- # ๐Ÿง™ Creating Your Character Think about the person behind the magic. ### What are you studying? Examples include: - Magical Law - Ritual Studies - Alchemy - Spirit Research - Enchantments - Magical Medicine - Ancient Languages --- What's your life like outside class? Do you... - Work at a bookstore? - Play in a local band? - Run the campus radio station? - Captain an intramural team? - Volunteer in town? - Spend every night buried in the library? --- How do you feel about magic? Maybe it's... - Your calling. - Your family tradition. - Just another subject to pass. - A burden. - An obsession. - Something you're still learning to trust. --- Why did you come to the Conservatory? Everyone has their own reason. Maybe you wanted: - Knowledge. - Freedom. - Answers. - Prestige. - Adventure. - A fresh start. --- ๐Ÿ’ฌ Roleplaying Tips Your character is an adult, but adulthood doesn't mean having everything figured out. Lean into uncertainty. Make mistakes. Build friendships. Question authority. Support your classmates. Sometimes the biggest victories happen outside of combat. --- ๐Ÿ“– What Your Character Knows Every student knows: โœ… Magic exists. โœ… The Nocturne Conservatory is one of the oldest magical colleges in the world. โœ… Duskfall has a hidden magical community. โœ… Magical traditions are deeply important. โœ… Strange things occasionally happen around town. Your character does **not** automatically know: โŒ Every magical secret. โŒ Every hidden faction. โŒ The truth behind Duskfall's history. โŒ Why certain traditions exist. Those answers will be discovered throughout the campaign. --- ๐ŸŒ’ Welcome to Duskfall Study hard. Trust carefully. Question everything. Because in Duskfall... **Some secrets have been waiting centuries for someone to uncover them.** Like to application:ย https://docs.google.com/forms/d/e/1FAIpQLSf784PDqgFyQQcG_tInei2V3mVF9q-hKDGLUMwY23YeFNjbSA/viewform?usp=header

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Chainbound Adventurers
Players
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Chainbound Adventurers

Homebrew Homebrew
Newbie friendly Newbie friendly
You and other people got locked up for a crime (that you may or not have commited). Recently a new method of punishment was put on practice where prisoners who had some potential go do quests and things that would be to dangerous to risk precious knight lifes, so instead, prisoner scum like YOUย gets sent to do those dangerous mission. Best case the problem gets solved and you can be ready toย  solve other things, worst case you die, but its not like your life matters rigth? Of course you will not be be doing this without payment, however your payment does not need to be gold or silver, you can instead request that your sentence be reduced from a couple months to even some years. You can decide to follow the rules and comply like an obedient dog or you can rebel and(maybe)suffer the consequences. We ABSOLUTELY accept new people, will love to teach you(im not omniscient though). We will be using Discord VC for calls, and Owlbear rodeo as VTT(Virtual TableTop), you can do your characters sheets wherever you like. I am COMPLETELY AGAINST AI, do not come at me with AI generated characters, if you need an image for your character use heroforge or draw it by hand, I dont care, just DONT USE AI! Interested people fill out this forms:https://forms.gle/9xg3nhr5ShsgWiTy5 The day CANNOTย be changed, the hour however may be up to debate:)

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
A Lunar Excursion With REALIS
Players
2/4
GM
1/1
Other
en English

A Lunar Excursion With REALIS

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
Members of the party have received an invitation to the "Truest World", Greenharbor, a perfect utopia void of any inhabitants to enjoy its advantages. Won't you be the first? The moon welcomes you heartily. A short campaign perfect for people with an interest in indie releases and story driven games. We're looking for one or two extra players for a group of two + GM. This will be a shorter campaign. We're aiming for one session zero plus three sessions of actual play, but we may end up going longer as needed. We will use Discord for voice calls, and tldraw as a whiteboard. This game does not have a heavy focus on combat or mechanics, and is moreso about collective storytelling. For those who are unfamiliar with the system, here's the pitch: REALIS is a storytelling focused game in which each character begins with a list of four broad and archetypical class sentences which they can use to effect change in the world, so long as they are not opposed by a sentence of higher rank. As each player advances, these sentences gain in rank, but their effect becomes more restricted and specific. For example, if you play the Juggernaut, you begin with the rank 0 sentence: "I am always unstoppable." When you progress to rank 1, you must add a restrictive clause such as: "When I have my physical therapist to take care of me, I am always unstoppable." You are now more powerful, but have more conditions to fill in order to be effective.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
๐Ÿ‘ฝ Phandelver and Below | Tuesday (9:00 AM EST)
Players
2/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

๐Ÿ‘ฝ Phandelver and Below | Tuesday (9:00 AM EST)

Paid game Paid game
Roleplay focused Roleplay focused
โ€œUnder a sky streaked gold with morning light, the little town of Phandalin bustles with the everyday magic of a frontier settlement. Merchants haggle over goods, children chase chickens through the square, and old miners swap tall tales at the tavern. But beneath this peaceful surface, something ancient stirs. This is Phandalin. This is Phandelver and Below: The Shattered Obelisk. And you are about to become the heroes this town didn't know it needed.โ€ ๐ŸŽฒ Level Range: 1โ€“12 ๐Ÿ–ฅ๏ธ Platforms: Foundry VTT, Discord (Voice), and Start Playing Games (Scheduling & Payments) โฐ Session Length: 3.5โ€“4.5 hours, every Tuesday at 9:00 AM EST (1:00 PM GMT) ๐Ÿ’ฐ Price: $20 per session ๐Ÿ†“ Session Zero: Completely free! The campaign is fully supported through Foundry VTT, featuring automation, dynamic maps, immersive audio, visual effects, and streamlined character management to keep the focus on roleplay, exploration, and adventure. Welcome to a campaign that embraces classic high-fantasy adventure, full of wonder, camaraderie, and the thrill of discovery. Above all, this table is a safe and welcoming space for every kind of player. Whatever your background, whoever you are, you can set your worries aside and step into a journey full of fantasy and mystery alongside friends old and new. This adventure is also especially crafted for beginners, those who don't yet know much about the world of Dungeons & Dragons or the system that ties it all together. I'll be right there to guide you every step of the way, so whether you've never rolled a d20 in your life or you're a returning adventurer, Phandalin has a place for you at its table. ๐Ÿณ๏ธโ€๐ŸŒˆ Safe and Welcoming Space This table is built on respect, inclusion, and collaboration. Everyone is welcome here, regardless of identity, background, or experience with tabletop RPGs. Whether you're rolling your very first d20 or you're a seasoned adventurer, you'll find a friendly group ready to share an unforgettable story together. The goal is simple: make sure every player feels comfortable, heard, and excited to take part in the adventure. ๐Ÿ—ก๏ธ A Classic Call to Adventure Step into one of Dungeons & Dragons' most beloved adventures and discover why Phandalin has become such an iconic destination. What begins as a simple escort mission quickly unfolds into a tale of forgotten legends, ambitious villains, hidden treasures, and ancient mysteries. Along the way, you'll meet memorable allies and dangerous foes while exploring a vibrant corner of the Forgotten Realms filled with history, intrigue, and opportunity. โ›ฐ๏ธ Exploration and Discovery Adventure lies beyond every winding trail and weathered doorway. Venture into forgotten temples, abandoned mines, ruined fortresses, and long-lost dungeons, each hiding secrets waiting to be uncovered. Exploration rewards curiosity, careful planning, and clever thinking, offering magical relics, hidden lore, and unexpected encounters for those willing to stray from the beaten path. ๐Ÿ” Mystery and Investigation Not every challenge can be solved with a sword. The people of Phandalin each have stories to tell, motives to hide, and secrets worth uncovering. Observant players who ask questions, connect clues, and investigate the world around them will often discover new opportunities, hidden dangers, and alternative solutions that might otherwise remain unseen. ๐ŸŽญ Roleplay at Heart This is a character-driven game where your choices matter just as much as your abilities. Meaningful conversations, difficult decisions, and memorable relationships are at the heart of the experience. I encourage players to embrace their characters' personalities, ideals, flaws, and goals, creating moments that feel genuine and rewarding. Those who actively engage with the world and bring their characters to life will find the story responding in kind. โš”๏ธ Meaningful Combat Every battle serves a purpose within the narrative. Some encounters test your tactical skill, others challenge your resource management, and a few may force difficult moral decisions. Victory isn't always guaranteed, and rushing headlong into danger can carry lasting consequences. Teamwork, creativity, and strategy are often just as valuable as a powerful weapon or spell. ๐Ÿ—บ๏ธ Cinematic Presentation The world comes alive through immersive presentation. Official module maps enhanced in Foundry VTT, carefully selected music, atmospheric sound effects, dynamic lighting, and vivid narration work together to create memorable scenes. Whether you're descending into forgotten ruins, standing before a looming fortress, or sharing a quiet conversation in a bustling tavern, every moment is presented with the goal of making you feel like you're living inside the story. ๐Ÿ“œ Campaign Listing: If you'd like to read the full campaign details, character creation guidelines, house rules, and reserve your seat, you can find everything here: https://startplaying.games/adventure/cmrdy1gb300gok204lq1k7t7h?ref=cmjkeghcz002oif042ddtkai4 Any questions or interested in joining? Talk to me on Discord ojaum, and we will see what dinner at Ravenloft has in store.

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
The World of Whitehold
Players
3/6
GM
0/1
Homebrew
en English

The World of Whitehold

Homebrew Homebrew
Roleplay focused Roleplay focused
I am looking for Players who enjoy a game were what you do on the way to the dungeon is as important as what you do in the dungeon. You might meet some Woodelf hunters on the way who offer trade, ask for supplies, seek aid or pick up a rumor. Characters can trade in vast markets and with the right reputation or a strong skill in bartering may come out a head. Intrigue can be heavy or light depending on the players stategy and the choices they make. The world is not balanced to the players you my fight a group of goblins or run from a powerful elemental the choice is yours. Characters can become involved in local politics with the thought of becoming more or may just want to be an alchemist studying the herbal trade. There are many classes, races and careers open to the characters. Magic be it conjuration, spiritual, divine, demononic, necrotic, naturalism or achane is developed by the character. The path that they move into, the creaton of there personal spells and the ability to hold rituals after achieving enough peraonal power is your desicion to make. The are many options to magic beyond the norm. dwarven rune casters, shaman Ki masters with abilities beyond what is in most systems. Combat and personal arms is treated in the same way warriors choose there weapons and armor styles and can train to become masters with these chosen fighting styles.ย Its up to you to decide where you go. We play over Discord. If you are interested in something different, where roleplaying is as important as the stats your character has give me a reply. We are also looking for a GM who is interested in learning and running a new game

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