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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
Vampire 20th anniv Chicago(DA disciplines)
Players
5/6
GM
1/1
Vampire: The Masquerade
en English

Vampire 20th anniv Chicago(DA disciplines)

Homebrew Homebrew
Roleplay focused Roleplay focused
No politics of any kind: right, left, sexuality, real world religions, excessive feminism/whatever etc not allowed, if you have a need to make a fuss about that, you will be kicked out. It's perfectly fine to have those views, but don't bring them to the game (this is meant to be fun, social, intellectually challenging). If you have major psych problems that get in the way of simple social interaction (explosive outbursts etc) don't contact me. I do ask for telephone number just in case of you not showing up to game and you didn't tell me otherwise. Emergency stuff, like if you get sick or something. I do care about my players! I have been GMing since 1997 or so, cut my gaming teeth on AD&D first ed. I go above and beyond for my players. I am very adept at teaching, btw. This campaign is on Mondays at 6pm Central time Discord video chat, but we could change time/day if the other players are willing and able. Gimme a heads up the day before canceling a game, always be ready to play at least 75% of the game sessions. You gotta make the characters WITH MY DIRECT ASSISTANCE as I make sure they fit with the group and campaigns, plus I give out extra benefits. No twinks (must have absolute power immediately types), but I will assist you with the math to make a potent PC as possible. Lots of stupid puns and jokes. My campaigns tend to be accidentally lethal, and my NPC's tend to react within the bounds of their Intelligence scores, and ruthlessly so. I poke players into beefing up their defenses in the low levels (in between game sessions), and I am adept at teaching, I value intelligence and wisdom in a player. I have no problem with potent PC's, so long as they play well with others and make sense. I tend to be very helpful in between game sessions, giving as much relevant info as possible without spoiling the plot, with less info for veteran players. Quite military friendly, as my NPCs tend to react realistically and tactically. I am extremely good at teaching, not just game mechanics but also tactics, even interaction with fellow players. During game sessions, I play all my NPC's to the hilt, so if they are actively trying to kill your PC, that's how it is. I rarely fudge dice results, when I do it's for drama's sake, trying to make the game exciting and interesting. Vampire has difficult to make characters, as it demands more thought. However the game play dice mechanics/rules are easy as heck. The hard part is that it demands more forethought to play, because there's a lot of deceptive NPCs, including your own. It is oddly more ethical/moral than medieval fantasy games by far, even though you don't play a hero normally, and even though you're a vampire feeding on humans and aren't human yourself. It's darker I suppose, lots of intrigue and figuring out what is really going on. Kinda like watching Babylon 5 or Dune, you have to take notes to recall everything that could be vital later. A LOT less combat than medieval fantasy games! It's rare, but nasty when it does occur. Maturity is advised. Note that I broke my campaign down in a timeline, it can be altered yes by PC actions, even down to the year and month. The only thing I haven't added in is the end of the world, Gehenna, YET. The modern day core rulebook is the one you want to spend time reading for the lore, but dark ages will have the discipline dice mechanics. Also, the Book of Nod will feature in the campaign. VERY DETAILED homebrew campaign that can be changed if you do exactly the right things at the right time, you will want to take notes to refer to later on, no exaggeration. RIght now they are in mid 1990, you will get their average xp to start with. You even get free generation if I can find a sire, an extra dot of disciplines, and 5 extra freebie plus 2 merits (Potent Aura, Common Sense/1 dot of Status). I give free Generation if you take from the official list. This can vary wildly based on what the two of us come up with (you dictate the parameters, I figure out how to make the mechanics do what you want and tell you about potential problems, and I pick out flaws so as to give you your own story arc). If you take from the Obscure list, you can buy your generation to 7th if you blow 6 background points on it.  Still gotta pick up Mentor for your sire, though.    I had to make tiny changes to V20 to make it simpler, faster. Like Celerity, Fortitude, Potence. Also I don't use abilities like Awareness, Larceny, and I kept the damn Linguistics skill as it is needed. That kind of thing. I even have combat rounds with meaningful character speed when I gotta be aware of the local terrain/number of villains etc. The Giovanni I replaced with Cappadocians and Lamia, as the Giovanni were megalomaniacs and incompetent besides, plus they don't seem to be at all relevant to any setting. The Ravnos I replaced as being totally divorced from the rest of the game, they don't have any influence, and seem to exist solely for troublemaking players. So, they got booted in favor of the Salubri, who actually ARE useful. Finally, I outright replaced all Setites with Baali, the latter are a much better written, and much more competent version of the Setites' Lovecraftian "I wanna bring demons into the world" schtick.  I noticed that if you played the Sabbat as written, they'd be wiped out entirely by werewolves, human hunters, and the Camarilla long ago. Worse, if they somehow managed to survive, they'd be discovered as vampires by humanity BECAUSE of their silly anti masquerade antics. On top of that, eating one's elders is a bad idea. All the Sabbat had was neonates and super buff elders, nothing in between. That means their stated purpose was a shambles. I changed their purpose to (eliminating the focus on fighting clan founders) dominating humanity, making humans into slaves. The Black Hand has been subsumed into the Sabbat as a whole. Official list of clans/bloodlines you can take in Chicago compatible with the group as it is: Nosferatu (must take Dark Fate flaw), Toreador, Ventrue, Brujah, Gangrel (Sabbat), Malkavian, City Gangrel (Camarilla), Tzimisce, Gargoyle, Caitiff (Anarch typically), Assamite (Milwaukee Sabbat) Obscure list (you can take them if you want, but you won't have support from fellow clan members in Chicago): Salubri (Warrior and very Camarilla), True Brujah. if you pick from the official list, I can give you free generation, but you gotta also pay for mentor ratings. If you pick from the obscure list, you can BUY up to 7th generation, but you blow 6 dots to pull it off. You will likely still need a mentor though. Caitiff are interesting, I made them able to teach ANY discipline they learn; normally the 13 clans can only teach their clan disciplines. A Tzimisce who goes Camarilla eventually has huge story potential, and could aid the group extensively via Vicissitude 2, Koldunism (need a level 3 ritual late in the campaign), and Animalism to hose over werewolves and aid the party vs frenzy. Brujah, Toreador, Ventrue, and the healer version of Salubri, True Brujah all have clan access to Presence, and level 3 of that power requires Appearance being high..... A Tremere is possible, but you'd need to be a diehard Anarch (meaning the local Tremere want your keister dead). Got a Cappadocian (a hospital morgue doctor), Salubri (one healer(an FBI agent), one watcher (a homicide police detective), and Lasombra (an amateur boxer and criminal lawyer, he wants to go Camarilla), and the new player took a Lamia, she's a former archaeology student.  If you don't know the clans, I can give you information but you will need the core rulebook, the dark ages core rulebook, tome of secrets, and Erciyes Fragments books. Also a total of 20 d10's, basically two matched sets of 10 d10's, but the 2 sets cannot match each other. Preferably translucent dice, not solid. You will want a spiral notebook and a mech pencil with a white eraser preferred (its gonna be a super complicated campaign lasting at least 2 years of weekly sessions). A plastic page protector for the character sheet, and a wet erase marker.

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Tabletop RPG
Tabletop RPG
AD&D2E
Advanced Dungeons & Dragons (2E)
Dayton
Campaign
Atorm Epic III
Players
4/6
GM
1/1
Advanced Dungeons & Dragons (2...
en English

Atorm Epic III

Homebrew Homebrew
Combat focused Combat focused
Long-term, ongoing, high fantasy campaign. Long-term as in many years. 4 players and a DM(me) can seat up to two more.  Tons of lore in a campaign world that I have been running games in for almost 40 years.  ALL folks, 18+, welcome as we are three guys and two gals that range widely in age, from 53(me) to 18. We are very casual with roughly 30% RP, 30% combat, 20% exploration, and 20% BS, and chatting. Poker night atmosphere. We play weekly on Saturday from 8ish until 2am at my home in Belmont, East Dayton.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Godfall - Dark Fantasy x Steampunk Campaign
Players
3/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Godfall - Dark Fantasy x Steampunk Campaign

Paid game Paid game
Starting Friday 10th July! Female DM with 6+ years experience looking for up to 3 more players who love to roleplay, delve deep into lore and backstories, and get a kick out of scheming, plotting and exploiting a homebrew open world in a long term weekly DND campaign. In a world where corporations vie over powerful resources, the gods have fallen silent and every choice has consequences - you find yourself in Fracture, a lawless, violent land, that will make or break you. Whatever has led you here might catch up with you eventually, but thankfully, there are plenty of opportunities here to make a few gold and make a name for yourself, as long as you can keep from getting shot long enough. Who knows, these barren lands might even hold answers to the fundamentals of this world. How I DM: I encourage roleplay both between party members and with NPCs - character development is one of my favourite parts. Combat serves a purpose rather than being randomly thrown at you. Rule of Cool rules! If you want to try something, ask! I will provide you with a multitude of plot threads, you can choose whether you follow them or not, but every choice you make will have consequences. About the game: New and experienced players are welcome. $25/session Fridays 7:30pm - 10:30pm AEST (10:30am BST) 2024 rules with a few homebrew ones thrown in the mix, open to exceptions and edits. Starting at level 3 Any class or species (except Spelljammer), open to homebrew requests. All backstories will be integrated into the world and story, with each character getting a chance to explore them. So, if magical storms, corrupt corporations, and crystal super weapons sounds like your kind of thing - message me if you want to know more or check out the game listing here.

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Tabletop RPG
Tabletop RPG
OSR
OSR
Online
Campaign
Better than Any Man
Players
3/7
GM
1/1
OSR
en English

Better than Any Man

Homebrew Homebrew
Playtest Playtest
KARLSTADT, OCTOBER 1631 — WAR IS HELL The Swedes are invading. Sorcerers have taken Karlstadt with the aid of unearthly creatures. In Würzburg, the Prince-Bishop schemes to retain control of his domain. And yet darker forces gather. Thousands will die before the week is out. Can a group of luckless adventurers change the course of events? Profit along the way? But what can they possible do against those who consider themselves Better than Any Man? The practical bits — A campaign in the Holy Roman Empire. Sandbox with no metaplot or chosen ones — Religious war, witch-hunts, mass civilian death and body horror. If that's not your thing, this isn't the table for you — Open table for up to 7 players — 4 hours per session — Online or in-person depending on the group — Custom OSR ruleset open to beginners and grognards alike — Language: English — Free Contact: tg @Angrysigma or here

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Strahd: Blood Moon Rises [MON 19 CEST]
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Strahd: Blood Moon Rises [MON 19 CEST]

Paid game Paid game
Combat focused Combat focused
Most adventures are built for you. Barovia was built to break you. Step into a living, breathing nightmare where your choices actually matter and your mistakes have consequences. This is a high-immersion, open-world campaign where the mists don't wait for you to be "ready." Beneath the looming spires of Castle Ravenloft, Count Strahd von Zarovich rules with a cruelty that has no end. In this sandbox, you are free to explore any corner of the realm, but beware: the world is NOT level-balanced. Survival requires wit, scouting, and the wisdom to know when to run. The Horror Experience: - True Sandbox Freedom: Go where you want, when you want. The world reacts to your presence (and your absence) in real-time. - Lethal Consequences: I utilize Lingering Injuries for critical hits. In this campaign, a lucky strike doesn't just lower your HP, it might leave a scar, a limp, or a broken rib that changes your story forever. - Atmospheric Immersion: Using stunning, high-res maps from DM Andy and Czepeku, fully optimized with Roll20 Dynamic Lighting to ensure every dark corner feels dangerous. Game Details: - System: D&D 5e - Schedule: Mondays at 19:00 CET / 20:00 EET - Session Length: 3 Hours (with a 30-minute extension buffer if needed). - Platforms: Roll20, Discord, and DnDBeyond (Full Content Sharing + Beyond20 integration for seamless, fast-paced play). Pricing & The "Pro" Trial: I believe in "Try Before You Buy." I want you to experience the quality of my table risk-free: - Session 1 is FREE. - Rate: $20 USD per session via Startplaying.games. What You Are Paying For: - Expert Preparation: I invest in premium resources and adapt the story to weave your character’s fears and flaws into the mists of Barovia. - Reliability & Maturity: A paid table avoids "no-shows" and ensures a committed group of adults dedicated to completing the campaign. - Full Access: Use my complete DnDBeyond library for character creation and enjoy top-tier assets from creators like Mad Cartographer and more. Full game info and sign up: https://startplaying.games/adventure/cmorhsw3k000gjs04opsv8aza  The game contains traces of GEN AI, as players are not barred from using it to create artwork for their characters.

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Tabletop RPG
Tabletop RPG
Fallout
Fallout 2d20
Online
Campaign
FALLOUT TTRPG
New
Posted 6 hours ago
Players
3/5
GM
1/1
Fallout 2d20
en English

FALLOUT TTRPG

Hello! We are a newly starting fallout TTRPG group looking for one or two more players. We are based in Australia with our campaign in classic post apoclyptic America.  We are starting our campaign in Boston, a most of us have played 4 so know the map well. I think its a great way to start but, like any of my campaigns- there will be a tone of HomeBrew. So just because you might know a character or two and the lay of the land, be prepared for the unexpected. Monsters, factions, raiders. The Nuka Raiders are to be feared across the Commonwealth; the boogie-man Institute leaves people taken in the night. Life is hard in the Wastes and with the coming of Spring- means that winter is only half a year away again.  The Children of Atom are stirring; someone big to them will arrive soon.  And WHY has Dunwich Borers been glowing at night? So many questions and so much to explore, see and do. For those who choose to start as a Vault Dweller, Vault 222 has just opened (why, we will find out) For all those who want to start above ground, let me know. DM and 2 players in Melb and another in another Aus city. Great way to connect, and have some fun! Running the visuals on Owlbear Rodeo

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
🎲 Looking for a Long-Term D&D Campaign?
Players
2/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

🎲 Looking for a Long-Term D&D Campaign?

Paid game Paid game
I'm a Top GM on StartPlaying running immersive, long-term Forgotten Realms campaigns with tactical combat, rich lore, meaningful roleplay, and extensive between-session downtime. Sessions are approximately 40% Combat, 30% Exploration and 30% Roleplay. New and veteran players are both welcome! 🕸️ Out of the Abyss 📅 Sundays – 3:00 PM EST / 9:00 PM CET 🪑 6 spots available (New campaign – starts as soon as 2 players join!) 🏰 Waterdeep: Dungeon of the Mad Mage 📅 Sundays – 9:00 PM EST / 3:00 AM CET 🪑 Only 1 more player needed to begin! ❄️ Rime of the Frostmaiden 📅 Wednesdays – 9:00 AM EST / 3:00 PM CET 🪑 3 spots available (Major story arcs still ahead!) ☠️ Tomb of Annihilation 📅 Sundays – 9:00 AM EST / 3:00 PM CET 🪑 3 spots available (Major story arcs still ahead!) ⚔️ What You Can Expect • Long-term campaigns that reward commitment • Tactical combat, exploration, and memorable roleplay • Professional maps and immersive storytelling • Persistent world where your choices matter • Between-session downtime to continue developing your character • Roll20 + Discord voice 💰 $20 weekdays | $25 weekends (booked through StartPlaying) If you're looking for a reliable group and a campaign you can really invest in, feel free to comment below or send me a DM. StartPlaying Profile: https://startplaying.games/gm/drakeen

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
DnD. DM looking for the players (16-18+)
Players
3/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

DnD. DM looking for the players (16-18+)

Homebrew Homebrew
Roleplay focused Roleplay focused
WEEKDAYS ONLY Day & time are decided by a group. Most of people will probably play between 16:00 – 21:00 (GMT+0) Played in Discord voice chat A lot of people that wanted to play, but later they went passive/ignore mode. Please, message only if you are going to play, don't make other players wait Discord nickname: weebseatshit *PREMISE* You are dragged into a dangerous encounter together with other unlucky ones. Now you are bonded whether you want it or not. Since you are a witness, some people want you dead, watch your back(s) & trust no one It's a Forgotten Realms based, custom (homebrew) campaign with an emphasis on story, characters & adventures, *WITHOUT LEVELS & STATS. "Theatre of the Mind" playstyle (means no VTT) I checked all classes & there are a lot of, in my opinion cheating spells. So i'd like, NOT INSIST, that every player has his own, custom spells. Though there are some nice spells in an original DnD. A player can have up to 20 spells from the start A player should choose a class that is the closest to his preference & then create spells/abilities. If a player can't, i'll help I'd like every player to be equally powerful Only these races are allowed: Human, Elf (Moon, Wood), Dwarf, Goliath, Tiefling (Purple, Pink, Blue), Tystling (a human with cat ears (& eyes)) These classes aren't allowed: Artificer, Barbarian, Monk, Psion d20 roll results: Dungeon Master sets a number in an RNG & decides what success number a player should roll Spells don't need mana or d20 roll to be cast, they only cooldown, but if a player is gonna spam spells, i'll Elfen Lied him or put some shit like Leo Bonhart from Witcher that will equalize/balance him *COMBAT* When combat starts, characters & their enemies roll for initiative to decide who goes first (the one with the biggest number, then decreasing or as Dungeon Master decides) If it's a tie result, reroll To choose a target for an enemy, Dungeon Master sets a number in an RNG To attack, character & other character(s) roll d20. If attacker's number is bigger, he deals damage. If attacker's number is less, a defending character dodges. A defending character can perform a counterattack, but if he fails, he receives damage To defeat (wound) a character: • Character must receive damage a certain amount of times • Character does it with any possible way (using environment, persuasion) I'll describe locations, looks, with little to no details. So, when a player is for example in a forest, search for "DnD forest artstation" or "forest artstation" & ambient Just like with the books, i'd prefer that player imagined his own stuff (& because there may be an info that player may not get or just ignore)

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
The Nexus a Westmarch style experience.
Players
7/10
GM
1/1
Dungeons & Dragons 5E
en English

The Nexus a Westmarch style experience.

Newbie friendly Newbie friendly
LGBTQ+ friendly LGBTQ+ friendly
The Nexus is an inter-dimensional hub, where adventurers find themselves with a second chance at life. We are a community DnD server on Discord, where we run both live and pbp sessions. Each DM has their own setting that your character(s) can visit through series of one shot content, or on a campaign basis. We are of course LGBTQAI+ friendly, 18+ community happy to help newbies get into games. We are looking for players and DMs to join our growing global community. We offer: - AI free environment (We -do not- allow AI content on the server) - Free games (We -do not- support paid campaigns or ways to play) - 18+ LGBTQAI+ friendly community - Shared campaign links for DnD Beyond for character creation and maintanance - Support for Dicecloud, G-sheet and Beyond sheets (We use Avrae for rolls so whatever it can read, we use.) - Leveling beyond lvl 20 limited only by +10 proficiency cap. - Multiple character slots, starting at 3 to begin with. - Newbie friendly with a robust base for support and aid in character creation or anything else required. - Global. We have people from all corners of the world, from the Americas to Australia, you’ll find someone awake in your time-zone. - PbP/TRP options. Find us here: https://discord.gg/vNbgSnRFWc

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Tabletop RPG
Tabletop RPG
OSR
OSR
Online
Campaign
Old School Warhammer
New
Posted 6 hours ago
Players
3/4
GM
1/1
OSR
en English

Old School Warhammer

Newbie friendly Newbie friendly
Old School Essentials and Discord Every Saturday 19:00 (Currently BST) I am looking for one player to join our group for some Old School Warhammer as I ran it back in the 1980s. We have just started Return of the Lichemaster set in the Warhammer Old World with elements of the Warhammer 40K universe. The campaign will transition from Warhammer Fantasy into Warhammer 40K as our heroes experience a unique dungeon crawl into a crashed Rogue Trader's Voidship. This is Warhammer as it was in the 80s, through the lens of B/X. DM me for more info if that piques your interest...

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Tabletop RPG
Tabletop RPG
Vaesen
Vaesen
Online
Campaign
The Mythic North - Tales of Vaesen from Upsala
Players
1/5
Paid game
Paid game
GM
1/1
Vaesen
en English

The Mythic North - Tales of Vaesen from Upsala

Paid game Paid game
Roleplay focused Roleplay focused
Something happened to you—something you still can’t fully explain. A moment of fear, loss, or shock tore a hole in the world just wide enough for you to glimpse what most people never see. Since then, the shadows feel heavier. The silence in the woods lasts a little too long. And the stories you once dismissed as superstition no longer feel like stories at all. You are entering the Mythic North, a nineteenth-century Scandinavia where the old ways linger in the spaces modern life has yet to reach. People whisper about strange lights across the fields, figures watching from treelines, and traditions that must never be broken. You know now that these warnings were not meant for children—they were meant for you. You carry the Sight, the ability to see vaesen of myth and lore. With it comes responsibility to investigate mysteries that involve unexplained situations. When something disturbs the balance, you will be the one asked to face it. The unseen is waiting. What to expect: 🔹 A mix of premade mysteries and custom mysteries based on character backstories 🔹 A customizable home base that you can level up and gain benefits from 🔹 19th century inspired feel of alternative world Scandinavia 🔹 Story driven plot with character development implemented Never played Vaesen? Do not worry, this game is open for all. The system is easy to learn and easy to play. Link to game Primer to get a better idea of the game's tone and feel. Current set up is: Priest - age 41 - male Officer - age 44 - male Academic - age 31 - male Hunter - age 35 - female New player will start with 44 XP to spend. We just started a new mystery but this mystery is very easy to add a new player to. Game is $30 + SPG Service Fees Per a session. Link to game can be found here on SPG. Contact me if you have any questions.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Godfall - Dark Fantasy x Steampunk Campaign
Players
5/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Godfall - Dark Fantasy x Steampunk Campaign

Paid game Paid game
Homebrew Homebrew
Female DM with 6+ years experience looking for 1 more player who loves to roleplay, delve deep into lore and backstories, and get a kick out of scheming, plotting and exploiting a homebrew open world in a long term weekly DND campaign. In a world where corporations vie over powerful resources, the gods have fallen silent and every choice has consequences. A violent airship crash has left them out of work and out of pocket, and while they may have survived so far - there is a bounty on their heads, rivalries forming and a mysterious fate tying them together that they are determined to unravel. While we have already begun the adventure, it is not too late to join! We have a monk, an artificer, a bard/lock, a warlock and a eldritch knight but we're happy for any class to join the crew. $20/session  6:30pm - 9:30pm AEST (9:30am BST) 2024 rules with a few homebrew ones thrown in the mix, open to exceptions and edits. Starting at level 5 Any class or species (except Spelljammer), open to homebrew requests. All backstories will be integrated into the world and story, with each character getting a chance to explore them. So, if magical storms, corrupt corporations, and crystal super weapons sounds like your kind of thing - message me if you want to know more or check out the game listing here.

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Tabletop RPG
Tabletop RPG
DH
Daggerheart
Online
Campaign
Wed - The Magical Forest - Daggerheart
Players
2/5
Paid game
Paid game
GM
1/1
Daggerheart
en English

Wed - The Magical Forest - Daggerheart

Paid game Paid game
New to Daggerheart? Jump into the action with an adventure! Join and learn to play Daggerheart, a system from the team at Critical Role. This adventure will teach you the basics of Daggerheart! A magical forest has appeared overnight at the city’s edge, warping reality with vibrant trees, shifting paths, and strange creatures. Tasked with investigating, you and your party will find that the forest defies ordinary rules. You must confront its puzzles, trials, and encounters that test creativity, patience, and teamwork rather than just combat skill, and every choice you make shapes how the forest responds and what secrets it reveals. This short 6 to 8 session adventure is perfect for D&D players trying Daggerheart for the first time. You’ll start at level 1 and finish at level 2, experiencing both roleplay and combat while exploring whimsical, Feywild-inspired magic. Strange occurrences, playful transformations, and unusual creatures will keep you and your party engaged and wondering what’s real; and what is the forest’s enchantment. At moments where the Feywild touches the material plane, magic becomes alive and emotions heightened, creating unexpected, delightful experiences. Danger is rare; discovery, creativity, and teamwork take center stage. What to expect: 🔷 Linear, episodic sessions. Great for those who are objective minded 🔷 Weekly test of morals and values each episode 🔷 In the moment world building to stretch you creativity 🔷 Epic battle finale where you recruit allies 🔷 The realism of the everyday fantasy world mixed with the whimsy of the magical Feywild The forest isn’t just a place to explore, it’s an invitation for you and your party to play differently, think differently, and see how your choices shape the story. Are you ready to step inside together? A breakdown of the campaign can be found at this primer  to help you get a grasp of the tone and feel. $30 + SPG fees per a player per a session. Game can be found here on SPG . Contact me if you have any questions at all.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Looking for players Hellbound
Players
2/6
GM
1/1
Dungeons & Dragons 5E
en English

Looking for players Hellbound

Homebrew Homebrew
Roleplay focused Roleplay focused
🎲 Looking for  Player D&D 5e (2014) Homebrew Campaign 📖 Campaign Details - Current Level: 14 - Current Progress: ~8 sessions completed - Looking For: 4 Players - Schedule: Friday, 5 PM EST - Session Length: 4–6 Hours - System: D&D 5e (2014) .- Heavy Homebrew - 18+ This is an ongoing long-term campaign, so you'll be joining an existing party. --- ⭐  campaign details - Massive homebrew set within the Hell Dimension. - Progression beyond Level 20. - Political intrigue, mystery, exploration, diplomacy, and emotional . - Open world where your choices permanently shape the story. - Unique boss mechanics instead of simple stat inflation. world references. Combat is important, but not every encounter is meant to be solved by fighting. Many conflicts can be resolved through diplomacy, alliances, investigation, planning, or roleplay. --- 🎭 Campaign Tone This campaign is: • Character-driven • Lore-heavy • Emotionally grounded • Long-term • Serious worldbuilding with fun party interactions The setting is dark fantasy with occasional horror and mature themes, but it isn't constantly grimdark. Characters with believable personalities, flaws, goals, and emotional depth fit this campaign much better than lone-wolf or purely edgy characters. Preferred Alignments • Neutral • Good --- 🌌 The Setting The campaign takes place inside the Hell Dimension, a massive universe ruled by powerful Warlords, kingdoms, civilizations, ancient beings, and the Seven Deadly Sins. Politics, diplomacy, warfare, mystery, exploration, and relationships all play major roles throughout the story. Most intelligent creatures aren't simply monsters—they have beliefs, emotions, ambitions, allies, families, rivalries, and histories that change depending on player actions. --- 🌍 Character Creation I love working with players to build unique characters. You're encouraged to create your own world before your character arrived in Hell. Your world could be: - Medieval Fantasy - Dark Fantasy - Cyberpunk - Modern - Steampunk - Sci-Fi - Ancient Mythology - High Magic - Post-Apocalyptic - Or something completely original. Characters usually arrive in Hell by either: - Dying - Making a deal with one of the Seven Deadly Sins If you'd rather play something unique—such as a Hellborn, someone connected to a Warlord, or another custom concept—I'm happy to help make it fit naturally into the world. --- ⚔️ Combat & Roleplay Bosses are heavily homebrewed with unique mechanics, reactions, legendary abilities, and encounter-specific features. Players are rewarded for creative thinking just as much as combat. Several major encounters in the campaign have ended through diplomacy, alliances, or roleplay rather than defeating every enemy. Relationships with NPCs matter. Friends, rivals, allies, political connections, and even romance (if everyone is comfortable) can naturally develop throughout the campaign. --- 📜 Looking For Players with roughly 1 year or more of D&D experience who enjoy: • Strong roleplay • Character development • Collaborative storytelling • Emotional moments • Long-term campaigns • Worldbuilding --- 📩 Interested? Dm - Timezone - D&D experience - Preferred playstyle - Character idea (if you have one) Happy to answer any questions before you decide if the campaign is right for you

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Tabletop RPG
Tabletop RPG
GURPS
GURPS
Online
Campaign
Lunch and Learn and Oh God What is That!?!? AAAAA
New
Posted 10 hours ago
Players
5/6
GM
1/1
GURPS
en English

Lunch and Learn and Oh God What is That!?!? AAAAA

Newbie friendly Newbie friendly
LGBTQ+ friendly LGBTQ+ friendly
Hi.  I run a game on Wednesdays. Eastern time zone on Discord that I feel needs one additional player.   It's a young group (20's, 30's) and have been around for a few years.   There are 5 players.  The tame itself has the players with corporate security jobs defending against alternate realities/histories.   So, violence but with the occasional HR training module. Yes,  the worst of two worlds. Because it's alternate reality fighting alternate realities, the player can be whatever they want, quite literally anything.  GURPS allows the players to create whatever comes to your imagination,  but we'll worry about that later.  The tricky part isn't what we do but how.  The group does try to outdo each other in weirdness.   It's not murderhobo, but a new unprecedented thing.   So, you will have to keep that in mind.   This is not for the humorless or overly moral or easily uncomfortable. Think of this as a means to lead you down a new path,  one where you learn about a you that you have never met but has always known was there or you get your money back,  no questions asked.  Feel free to message me or discord - yeroldpalwill.  Seriously, they're a nice group of people and you'll have fun.   Thank for reading this far though.  If you're a newbie  don't worry,  I'll help with the character.   Just combine your two favorite movie, literature, or anime genres together.

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Novymirn (Full-Homebrew)
Players
4/5
GM
1/1
Homebrew
en English

Novymirn (Full-Homebrew)

Homebrew Homebrew
Roleplay focused Roleplay focused
**Am going to host another campaign of my Novymirn world, first campaign is full, thats why the 0/5 so slots open! **Probably for friday night, saturdays or sundays noon. ***Some of the ART of the campaign is AI generated, however we dont want to encourage/promote or claim it as real art, I just simply lack the funds and time to create the assets. The worldbuilding/writing is free of AI. Just a disclaimer if you arent fine with that. Imagine a dark high-fantasy cold world with snowy magical forests, cool pairies and the usual abandoned tank wreck next to a decaying base. In sense thats the world of Novymirn, my homebrew project I have been working on for years, that is lightly taken inspiration from the anime "GATE" as its in a way a clash between fantasy and modern, but its not actually the focus, which in true is the mysterious nature of the world, how it works and what happened. And the clash is the society and history found: the native 'beastfolk' or Zvernarod have built a late-medieval fantasy civilization here, using glowing crystals to cast powerful spells and scavenging strange, ancient metals from long-vanished ruins to forge their weapons. Meanwhile, a dwindling army of normal Soviets who marched through a mysterious portal decades ago are now permanently stranded here, clinging to their firearms, tanks, and a heavily fortified bunker-state. Thats the very brief introduction, and there alot more... About Me First -Language & Timezone: I speak both English and Spanish well, and I’m in the CST/CT Timezone. -Experience: I’m not super experienced running official D&D (I've only done a couple), I have ton of text roleplaying and creative writing experience. Since we are using a system built from scratch, we’ll all be learning, improving, and building this together. -The Logistics: We'll do sessions via Discord voice chat (no cameras needed, though I don't mind them). I'm aiming for weekly or bi-weekly sessions. I’m flexible with the schedule but would prefer late-night CST. Would like to record the sessions and possibly upload them. What to Expect from the Game -The Focus: The campaign will focus heavily on roleplaying, exploration, world immersion, and player interactions. -The System: I use my own super-simplified dice-rolling system. It's designed to let us focus way more on narrative and roleplay, while still keeping that fun luck-vs-skill factor of the dice. -Work in Progress: I’m actively working on this world. It’s mature enough to play in, but expect quite a bit of reading for character creation and immersion. I even have a work-in-progress online character creator form you can use! -Customization: Because I'm still developing the lore, I only have a few official species fully written out. I am totally open to homebrewing custom, in-lore species with you. Expect a few lore holes here and there, but we can fill them together. Who I'm Looking For -Mature/Adults Only: I don't want to deal with any out-of-game drama. -Genuinely Interested: People who actually want to explore the world, find out about its weird nature, the places, and the people. At its core, this game is about discovery. -Reliable: Consistency and punctuality for sessions is huge for me. -Any Experience Level: I don't mind if you are a total beginner or a veteran—I'll need to teach you how I run things anyway!

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Tabletop RPG
Tabletop RPG
Grit and Ire
Online
Campaign
Grit and Ire (published, original indie TTRPG)
Players
0/10
Paid game
Paid game
GM
1/1
Grit and Ire
en English pt-br Brazilian Portuguese

Grit and Ire (published, original indie TTRPG)

Paid game Paid game
Ruleset inspired/mix of elements from: Savage Worlds, Mage, D&D, BRP, Fate, PbA, GURPS and more. Setting campagin inspired by; Madmax + LOTR + GoT + Walking Dead + Breaking Bad + The Boys I am running a series of game offerings through startplaying.  I will be comping some free sessions but in practice it will become paid to play games. sessions are 15usd on startplaying and the manuals are 2-4 dollars each with all manuals costing under 10usd and I will provide free. The website is free and will always be free but may in some future day have premium features which will be for worldmaster tools and free on demand manual access via website.  Right now it is all free on website and will alwyas be free to make characters and use templates on the website.  The setting is dark and gritty as is the ruleset. It is rules medium with a focus on immersion. YOu can find more description of me and campaign on startplying and system in store manual on drivethru This game is great for these kind of players- People who don't like D&D dated mechanics of excess combat focus, HP, classes, attribute base, spells per day, initiative and complicated action economy= Solutions I offer for better play experience= XP by story progression, experiences and solutions not enemy death, advanced modern wound system, engagement based free-action and action completion, spells cause ire damage (integrated with wound system), templates not classes= can build completely custom characters, spells also completely customizable.  Many more modern mechanics which put focus on immersion and story not metagame and not combat. https://startplaying.games/gm/cmfsbixn30005i904z03jttbq website is www.gritandire.com rulebook https://www.drivethrurpg.com//product/539219/grit-and-ire-core-rules?affiliate_id=28616

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Lucid Adventure
Players
4/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Lucid Adventure

Homebrew Homebrew
Newbie friendly Newbie friendly
Game Edition: 5.5e, 5e, and homebrew Experience: None required Session Time: Sundays PST, 1:00-5:00 PM Requirements: Discord, Google Docs, mic, device System: Modified point buy, fixed HP, metric-based leveling (Custom), no multiclassing, homebrew allowed Themes: High fantasy, low fantasy, some dark themes, some sci-fi, some political intrigue, some modern themes This is a long-term campaign with heavy homebrew. The storyline may extend upwards to 7 years over 3-4 campaigns. There is also a spot for a co-DM if any of you are interested. Lucid Adventure is a world-renowned VMMORPG accessed entirely through a person's dreams, known for its unparalleled realism and absolute freedom. As a limitless sandbox game, it functions as a literal second world for its users. The game was created by Giga, the country's most powerful corporation. While the general public initially dismissed it as a mere simulation, players are shocked by the game's realism upon first logging on. The game changed more than just how people played games; top-ranking players were treated as global celebrities, and real-world economic opportunities increasingly depended on a person's in-game capabilities. Furthermore, Lucid Adventure offered employment to injured or disabled individuals, enabling them to regain their physical mobility. Professor Altria Pendragon wrote a paper about Lucid Adventure called “The Fulfillment of Dreams,” in which she famously wrote: "This game is a new wave. For lack of a better word, it is an evolution and revolution of a new mankind." If you are interested in being a player or co-DM, please submit an application through this Google Form: https://docs.google.com/forms/d/e/1FAIpQLScxlZiN6WcnBSVGlGnoTApidrjLVTpdluZlt5-G7vf74581ow/viewform?usp=dialog

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Tabletop RPG
Tabletop RPG
7TH SEA
7th Sea 2E
Online
Campaign
7th Sea 2nd edition - short stories campaign
New
Posted 11 hours ago
Players
2/4
Paid game
Paid game
GM
1/1
7th Sea 2E
en English

7th Sea 2nd edition - short stories campaign

Paid game Paid game
Newbie friendly Newbie friendly
System: 7th Sea 2nd edition Number of sessions: 6-8 Fees: 65 NIS per session (around 20-22) dollars or 500 NIS for the whole thing. (Around 120-160$, depending on amount of sessions). Paid via PayPal at the start of every month or the end of the whole game. Time: time to be determined but probably Tuesdays, Mondays or Thursdays weekly evening GMT+3. Hello everyone! I'm Ellie, professional GM running 7th Sea 2nd edition. This time I'll be running an anthology-style game - short self contained stories with different characters in different places in the game world, with each story spanning 6-8 sessions.  7th sea is a system about Heroes fighting in a magical world based on ours in the 17th century, solving problems, preventing (or starting!) conflicts and helping others. If you don't know the system, I will help out and teach and provide everything you need. The game fees will be 65 NIS per session (about 20-22 dollars), paid either at the end of the month or at the start/end of the story as a whole "ticket" (So around 120-160$ for the whole thing) via PayPal. The sessions will be 2.5 hours long, very RP intense, introductory and expository, and I promise to help you create amazing characters you'll fall in love with (come on, is there not a better feeling than being obsessed with your own PC?) If you want to hear more about me, just let me know and we can schedule a talk via discord: Shyercaulfield  Cheers and feel free to contact anytime

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Ferina Fortunae
Players
3/4
GM
1/1
Dungeons & Dragons 5E
en English

Ferina Fortunae

Homebrew Homebrew
Combat focused Combat focused
Seeking more players for a Homebrew D&D 5e campaign focused on combat, glory, and daring feats. This is an open recruitment—all levels of experience are welcome! Campaign Setting: The city of Ferina Fortunae, a floating cloud city built for one purpose: eternal entertainment. Here, the greatest gladiators, champions, and warriors across the planes come to test their mettle, promising untold riches and power to the victor. But what happens when the gladiator becomes more than just a pawn in their deadly game? The Plot: Your adventure begins as new arrivals to the city of Ferina Fortunae. Whether you are a disgraced hero seeking a second chance, a thrill-seeker with nothing to lose, or a political prisoner forced into the pits, your path to freedom and power leads through the arena's blood-soaked sands. Survive the gauntlet of monstrous creatures, rival gladiators, and deadly traps to earn your place among the city's elite. But what awaits you inside is more dangerous than any beast you'll face. What to Expect: Action-Packed Combat: A high-octane campaign with a heavy emphasis on dynamic and challenging combat encounters. Including secondary objectives beyond mere survival! Intrigue and Betrayal: Navigate the treacherous alliances within the arena. Glory and Riches: Earn fame, fortune, and legendary status in the cloud city. Roll the Dice! Bring your sharpest wits and a sturdy character, because you'll need both to survive. Game Details: System: Dungeons & Dragons 5.5 (2024), some (2014) Platform: Discord for voice, FoundryVTT for tabletop Schedule: One on Monday, One on Tuesday, and on Wednesday at 9:00 PM Central Time Zone! Come hang out for a session and see if our vibe matches your vibe!

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Tabletop RPG
Tabletop RPG
SWRPG(SE)
Star Wars TTRPG Saga Edition
Online
Campaign
Star Wars – Mystery at Galaxy's Edge
Players
5/6
GM
0/1
Star Wars TTRPG Saga Edition
en English

Star Wars – Mystery at Galaxy's Edge

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
The galaxy is changing… and not for the better. The Yuuzhan Vong have arrived from beyond the known galaxy, bringing living ships, terrifying biotechnology, and a hatred of machines that has already left entire worlds in ruin. The New Republic is struggling to respond, the Jedi are stretched thin, and the hyperspace lanes are filled with refugees, rumors, and fear. In the middle of this chaos, you are part of a small crew trying to survive and make a difference. Maybe you’re Jedi trying to understand this strange new enemy. Maybe you’re soldiers fighting a desperate delaying action. Smugglers, scouts, diplomats, and survivors all have a place in a galaxy where the rules of war are rapidly changing. This campaign will focus heavily on roleplay, character choices, and the personal stories that unfold during a massive galactic war. Expect tense negotiations, dangerous missions behind enemy lines, moral dilemmas, and moments where your characters must decide what they’re willing to sacrifice to protect the galaxy. The Yuuzhan Vong are coming. Who will your character be when the galaxy needs heroes… or survivors? Looking for GM and Players.  Saturdays 10:00 AM GMT Does this day and time work for you, and can you reliably make the sessions? How old are you and how much RPG experience do you have? Do both you and your character work well in a team? Are you familiar with Saga Edition and do you have a copy of it? What is your character concept?

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Tabletop RPG
Tabletop RPG
Star Frontie...
Online
Campaign
Star Frontiers Alpha Dawn
Players
3/5
GM
0/1
Star Frontiers RPG
en English

Star Frontiers Alpha Dawn

Newbie friendly Newbie friendly
Roleplay focused Roleplay focused
Star Frontiers RPG – Mystery at the Edge of the Frontier Several remote settlements and listening posts on the edge of the Frontier have suddenly gone silent. No distress calls. No wreckage. Just… silence. The UPF is quietly assembling a small investigation team to find out what happened. Is it the return of the Sathar? Pirates operating beyond the patrol routes? A corporate black project gone wrong? Or something far stranger lurking in unexplored space? Your crew will travel to isolated colonies, abandoned outposts, and deep-space installations to uncover the truth. Expect investigation, exploration, tense encounters, and the possibility that whatever caused the disappearances may still be out there. System: Star Frontiers Tone: Sci-fi mystery, exploration, action, and lots of role play Characters: Frontier operatives hired to investigate the missing colonies The Frontier is vast. Sometimes things disappear out there. The real question is: do you want to find out why? Looking for GM and Players.  Saturdays 11:00 AM GMT

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
LOOKING FOR PLAYERS THE GRAVESONG (D&D 5e)
Players
2/6
GM
1/1
Dungeons & Dragons 5E
en English

LOOKING FOR PLAYERS THE GRAVESONG (D&D 5e)

🎲 LOOKING FOR PLAYERS THE GRAVESONG (D&D 5e) Hey everyone! I’m looking for 4–6 players for my new long-term D&D 5e campaign, The Gravesong. Both new and experienced players are welcome! The Hook For over two centuries, the mountain town of Blackmoor has been untouched by war, famine, and hardship. Its people live quiet lives beneath the shadow of an ancient mountain, believing their home to be blessed. Yet every house keeps an empty chair at the dinner table, and no one remembers why. Recently, people have begun disappearing not through violence or murder, but from memory itself. Families know someone is missing, yet they cannot remember their face, their name, or even the sound of their voice. Drawn by rumors of an impossible curse, your party arrives in Blackmoor searching for answers. But before your investigation can truly begin, each of you discovers an old journal hidden among your belongings, written in your own handwriting. The final page contains only one sentence: “If you remember the truth… the mountain wakes.” 🎲 Campaign Details • D&D 5e (2014) • Starting Level 3 • Online via Discord • Long-term campaign • Heavy Roleplay, Mystery, Investigation & Horror • New and experienced players welcome If you’re looking for a campaign where mystery, exploration, roleplay, and player choices drive the story, The Gravesong might be exactly what you’re looking for. Interested? Send me a dm on discord: fanna_3

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Tabletop RPG
Tabletop RPG
Simple D6
Online
Oneshot
Simple Xianxia Playtest
Players
0/4
GM
1/1
Simple D6
en English

Simple Xianxia Playtest

looking for willing guinea pigs to long termly test out some hacks im making of simple d6, one is called Simple Xianxia, a cultivation/progression fantasy hack with currently minimal viable rules for play, if anyone is interested i will be hosting a one-shot adventure that might spark into a full fledged campaign starting Tuesdays at 5pmEST ending at 9pmEST on the 14th

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Adventurer tales
New
Posted 19 hours ago
Players
0/6
GM
1/1
Dungeons & Dragons 5E
en English

Adventurer tales

Adventurer Tales Welcome to Alteria, a kingdom filled with magic, adventure, and rich lore. Be prepared to explore this homebrew world of wonder. Our characters, for their own reasons, good or ill, have made the choice to become adventurers and have traveled to the capital to join the adventure guild, whether for glory, a sense of adventure, or for riches. You will now see what a life of an adventurer is truly about This campaign is a casual adventuring story. Players will learn the life of an adventurer, living life in the capital, exploring the unknown, meeting fellow adventurers, and exploring there character. This will be around 70% roleplay and 30% combat as player navigate this new world and life. System: We will be using the T.U.G.S classless system because I believe I would like to give players the freedom to build their adventurers with few restrictions. I believe this will allow player to stretch there creative juices to build there character as they wish. We will be using 2014 spells. DM: hello my name is Travis i have been playing dnd for about a year or so and dming dnd for a few months. I usually roll by the rule of cool, i like to promote character development and roleplay in my games as well as build a fun and compelling story with the players. I alway like to implement the player's character into the world that way players are not just in the world but is truely feel apart of it VTT: I will be using foundry to run the game, I dont think i need to give this warning but i will anyway since a friend had this very problem players do not need to down load foundry only the dm so if someone say you need to download/buy foundry to play this campaign that is not true please keep that in mind Communication: I will be using discord to communicate with players Rules No rule lawyers Please do avoid powergaming, i am very aware how unbalanced the T.U.G system can be. If you happen to find a combination that very powerful and chose just cause it makes sense for your character that all well is good but please dont just pick things to be the most powerful character in the game. No discrimination, bigotry or racism of any kind i will not tolerate it at my table and you will be kick from the table Always communicate, I understand real life comes first, and if you have to miss a few session i understand. However, please, if you do tell me in advance, please don't wait till the last minute. Please no murder hobos lol This game is just for you if if you love exploring a new and unknown world A game that promotes character development Fun times and funny moments The chance to flex your creative juices with a classless system Character creation classless system: https://docs.google.com/document/d/1-iBSXq3W9YB-GknVKjAsu1afwfdbPwYrubJur_QoewQ/edit?tab=t.0 You may choose any race and background, any homebrew race/ background and feats must be approved by me Backstory: your backstory is not something that just there it will be prevalent in the world, and be implemented in the story, so for my people who like to write 10 page backstory now your time, if your village worship a god that god may come up in the campaign, if you wanted revenge on a certain criminal you may just run into him on a random mission, if you are from a noble family you may just find a job from that very family, your backstory will not just be something to forget but will be bought up not just as the thing that make your character who they are but as a part of this world lore. note time and date is a place holder and will be discuss when players are chosen roll20:https://app.roll20.net/lfg/listing/445577/adventurer-tales

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Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
Granderhill: Into the shadowlands
Players
5/8
GM
1/1
Pathfinder 1
en English

Granderhill: Into the shadowlands

Play by post Play by post
LGBTQ+ friendly LGBTQ+ friendly
YouYou are part of the world grander Hill, at this time is the day of the prophecy of three, as the demon King Narlyx has escaped the demon crypt and enter the world. He has places faithful companions, witches warlocks and other creatures of darkness across the land taking over piece by piece. He has actually captured you and placed you in custody of the mayor of pennytown of Holloe Woods. There you are blindfooted and shackled and placed into a cell where you have no clue where you are.  This is a first edition Pathfinder game and which Pathfinder rules apply. Character creation is up to how you want it to be done as long as it's first edition Pathfinder. You can create your own race or pick a humanoid creature from the beastiaries as long as you create the race itself using the generator. For more questions on building your race please DM me.  Seeking up to no more than eight players we will be playing in telegram. Group plays will be 11:00 AM Central Chicago Time on Fridays and 2:00PM Central Chicago Time on Saturdays. Free posting through the week for individual missions and downtimes.

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Tabletop RPG
Tabletop RPG
DH
Daggerheart
Online
Campaign
War-torn
Players
4/5
GM
1/1
Daggerheart
en English

War-torn

The Pitch The North and South Kingdoms of Oncuia have been in a state of unease for quite some time. Recently talk of war has been prevalent, with each kingdom afraid of the other striking first. As this fear of war came to its most prevalent, people have been suffering from the extreme methods of force patriotism leading both kingdoms into cruel rulership as they fight against one another in the prospect of war. It is in this climate that breeds Lymantrius, an invasive threat, a shadow lord, that seems to be profiting off the horrors of war. They have flown under the radar for years but now they’re taking advantage of the fear and unrest to forward their unknown mission.  Tone & Feel Mysterious, Uncanny, Whimsy, Unrest, Doubt, Existential, Eldritch  Themes Cultural Clash, Ends Justify Means, Grief and fear, Transformation and Change, Survival, Rise to the Challenge, Resistance/refusal of the call, Hope in hard times.  Touchstones Hollow Knight, Lord of the Rings, The Odyssey and other Greek Tragedies, Superman, Spiderman, Miraculous LadyBug, Discworld, Lovecraft, and the Twilight Zone.  The Dm - My name is Basil, I've been running games for about 7 years. We're a queer friendly group, we play online. there are three other consistant players, I look for consistancy and at least a heads up if you're gonna be absent. I use several forms of saftey tools to protect my players. looking forawrd to meeting new players!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
🥀 Curse of Strahd: A Dark Welcome (Wednesday)
Players
1/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

🥀 Curse of Strahd: A Dark Welcome (Wednesday)

Paid game Paid game
Roleplay focused Roleplay focused
"Under the thunder-split sky, Castle Ravenloft rises in silhouette, its spires like dark teeth against the storm. Lightning skims the ramparts and the wind carries an uneasy laugh. Somewhere in the fogged valley, a figure watches with a smile that knows too much. This is Barovia. This is Curse of Strahd. And you are invited to dinner." 🎲 Level Range: 1–12 🖥️ Platforms: Foundry VTT, Discord (Voice), and Start Playing Games (Scheduling & Payments) ⏰ Session Length: 3.5–4.5 hours, every Wednesday at 10:00 AM PST (6:00 PM GMT) 💰 Price: $20 per session 🆓 Session Zero: Completely free! The campaign is fully supported through Foundry VTT, featuring automation, dynamic maps, immersive audio, visual effects, and streamlined character management to keep the focus on roleplay, exploration, and adventure. Welcome to a campaign that leans into gothic dread while keeping the table lively and welcoming. If you are new to this adventure, think of Barovia as a haunted sandbox. The land is wrapped in mists, full of secrets, and fragile in its safety. The antagonist studies your every move. The story favours character choices, tense investigation, and emotional stakes over mindless combat. Expect meaningful fights, clever puzzles, and moments of triumph that strike like thunder. 🧛 Vampires and shadows: a looming villain whose influence touches everything. 🌫️ The Mists: travel can be dangerous, and places may shift. The fog rarely lets plans remain unchanged. 🎭 Deep roleplay: your character can be a hero or someone haunted by the past. Both paths shape the story. 🧭 Investigation and mystery: clues matter. NPCs hold secrets. Moral choices influence the world around you. ⚔️ Tactical moments: fights have weight and consequence. Combat appears when it matters. 😂 Laughter amid the gloom: even dark tales have light. We will laugh, sigh, and gasp together. 🗺️ Cinematic touches: animated maps, short cutscenes, with the campaign automated through Foundry for a smoother and more immersive experience. 🫂 Cooperative table: the story grows through collaboration. Teamwork and player agency guide the adventure. I prioritise roleplay and player agency. Rules can flex when a powerful scene calls for it. New players are very welcome. I will guide you through mechanics, tone, and safety tools so everyone can enjoy the story. 📜 Campaign Listing: If you'd like to read the full campaign details, character creation guidelines, house rules, and reserve your seat, you can find everything here: https://startplaying.games/adventure/cmp3ntga00011jy04xo18m010?ref=cmjkeghcz002oif042ddtkai4 Any questions or interested in joining? Talk to me on Discord ojaum, and we will see what dinner at Ravenloft has in store.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
🥀 Curse of Strahd: A Dark Welcome (Thursday)
Players
1/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

🥀 Curse of Strahd: A Dark Welcome (Thursday)

Paid game Paid game
Roleplay focused Roleplay focused
"Under the thunder-split sky, Castle Ravenloft rises in silhouette, its spires like dark teeth against the storm. Lightning skims the ramparts and the wind carries an uneasy laugh. Somewhere in the fogged valley, a figure watches with a smile that knows too much. This is Barovia. This is Curse of Strahd. And you are invited to dinner." 🎲 Level Range: 1–12 🖥️ Platforms: Foundry VTT, Discord (Voice), and Start Playing Games (Scheduling & Payments) ⏰ Session Length: 3.5–4.5 hours, every Thursday at 10:00 AM PST (6:00 PM GMT) 💰 Price: $20 per session 🆓 Session Zero: Completely free! The campaign is fully supported through Foundry VTT, featuring automation, dynamic maps, immersive audio, visual effects, and streamlined character management to keep the focus on roleplay, exploration, and adventure. Welcome to a campaign that leans into gothic dread while keeping the table lively and welcoming. If you are new to this adventure, think of Barovia as a haunted sandbox. The land is wrapped in mists, full of secrets, and fragile in its safety. The antagonist studies your every move. The story favours character choices, tense investigation, and emotional stakes over mindless combat. Expect meaningful fights, clever puzzles, and moments of triumph that strike like thunder. 🧛 Vampires and shadows: a looming villain whose influence touches everything. 🌫️ The Mists: travel can be dangerous, and places may shift. The fog rarely lets plans remain unchanged. 🎭 Deep roleplay: your character can be a hero or someone haunted by the past. Both paths shape the story. 🧭 Investigation and mystery: clues matter. NPCs hold secrets. Moral choices influence the world around you. ⚔️ Tactical moments: fights have weight and consequence. Combat appears when it matters. 😂 Laughter amid the gloom: even dark tales have light. We will laugh, sigh, and gasp together. 🗺️ Cinematic touches: animated maps, short cutscenes, with the campaign automated through Foundry for a smoother and more immersive experience. 🫂 Cooperative table: the story grows through collaboration. Teamwork and player agency guide the adventure. I prioritise roleplay and player agency. Rules can flex when a powerful scene calls for it. New players are very welcome. I will guide you through mechanics, tone, and safety tools so everyone can enjoy the story. 📜 Campaign Listing: If you'd like to read the full campaign details, character creation guidelines, house rules, and reserve your seat, you can find everything here: https://startplaying.games/adventure/cmp3nufp0009pkw04znb9shtd?ref=cmjkeghcz002oif042ddtkai4 Any questions or interested in joining? Talk to me on Discord ojaum, and we will see what dinner at Ravenloft has in store.

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Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
Online
Campaign
(Mass Effect) Relays in Dark Space
Players
1/5
Paid game
Paid game
GM
1/1
Savage Worlds
en English

(Mass Effect) Relays in Dark Space

Paid game Paid game
Roleplay focused Roleplay focused
Join the patrol forces of Council Fleet as ship officers, reaching into lawless, dangerous and uncharted regions of space. Its a space opera campaign, aiming to explore the rich universe of Mass Effect, before world ending events of the games. Set into not that human centric crew trying to deal with difficulties of operating so far from seats of power, on strained logistic lines. Campaigned aimed at mature Players, but opened to all experience levels. Session Time: 8PM EDT/EST Tuesday System: Savage Worlds Adventure Platforms Used: Discord, Roll20 Price: $19 per session, with zero and first one free More detail under Game Link (StartPlaying) $10 referal for freshly joining Start Playing

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Strahd is Dead
Players
1/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Strahd is Dead

Paid game Paid game
Horror Horror
Aftermath of the Legendary Campaign, aimed at mature Players, familiar with D&D. Face chaos of what is left of Barovia after it's Lord met his end. Session Time: 8PM EDT/EST Monday System: D&D 5.5 Platforms Used: Discord, Roll20 Price: $25 More detail under StartPlaying Link $10 referal for freshly joining Start Playing

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Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
Online
Campaign
(Witcher) A Path at the end of War
Players
3/5
Paid game
Paid game
GM
1/1
Savage Worlds
en English

(Witcher) A Path at the end of War

Paid game Paid game
Roleplay focused Roleplay focused
Campaigned aimed at mature Players, but opened to all experience levels. Session Time: 8PM EDT/EST Thursday System: Savage Worlds Adventure Platforms Used: Discord, Roll20 Price: $19 per session Travel the Continent ravaged by war and another conjunction of spheres. World needs heroes like never before, but really best it can hope for, are people trying their best in a shitty situation. If someone enjoys the Witcher games, books and probably not as much with the Netflix series that's the right address. I want to capture more role play heavy, character oriented style of this world. Somewhat on the darker side but in no ways devoid of dry humor and tinge of idealistic optimism. More detail under Campaign Link $10 referal for freshly joining Start Playing

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Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
Looking to go through a pf1e ap
Players
1/6
GM
0/1
Pathfinder 1
en English

Looking to go through a pf1e ap

No paid games No paid games
Hi I been playing pathfinder for quite a while now hoping to go through a ap i got a few in mind but will play any im good to play anytime after 630 pm est on both weekdays and weekends and can use about any vtt hope to hear from someone

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Tabletop RPG
Tabletop RPG
Cities Witho...
Online
Campaign
Paramnesic Flux
Players
5/6
GM
1/1
Cities Without Number
en English

Paramnesic Flux

Homebrew Homebrew
Roleplay focused Roleplay focused
Hello, friend! We have slots to fill. The campaign is Paramnesic Flux; my schizo cyberpunk, post-apocalyptic homebrew campaign set in the year 2090. The system is Cities Without Number, it is easy to learn and all the necessary resources will be provided to you. We aren't playing D&D, for Christ's sake stop messaging me about it For some context, we are post-WW3, post cataclysmic meteoric impact, and post colony-ship launch disaster. Certain rare individuals can influence causality, represented by the magic and summoning rules. Cybernetics as an industry is slowly losing prominence in favor of gene-splicing and nanite therapies. Most surviving cities are either at higher elevations or have been sealed and pressurized to ensure livable air quality. People uploaded into early-gen cybernetic bodies struggle to find working replacement parts. Corporate-funded enclaves exist in facsimile of ancient cultures, from genuine attempts at recreating historical periods, to escapism thinly veiled in pastiche. The player characters began their story as amnesiacs, no evidence of their identity save for a designation tattooed just above their heart. Goals may vary, from unearthing the memories of your former life, to carving out a name for yourself. As you level up, you will be given basic writing prompts for flashbacks to the character's former life, up to max level. If they die, you will have the opportunity to roll a new character with a normal background. Seeing as you will be joining after session 1, you will have the opportunity to join either as another amnesiac with the same benefits and drawbacks, or as a more normal human. Be advised: there will be gore, prostitution, gang violence, existential dread, political intrigue, slurs, drug use, and other mature themes. They won't be the core focus, but they will be present. It will be a narrative and RP-heavy game, but I include at least one hostile encounter per session if possible. ----- Major influences thus far have been Transmetropolitan, Terminator, Big Trouble in Little China, Ghost in the Shell, A Clockwork Orange, and many many more. Be prepared for the strange. ----- As for me, I have been DMing homebrew 5e campaigns for almost ten years now. Thank God I am finally getting the hell away from that system. The game will be played in r20 and our discord chat every Thursday at 8:30PM EST. 18+ only, a Mic is required. Pop me a message and I will send you a link to the server and help get any other questions answered. And to help repel the sociopaths: this game is about the group as a whole, you aren't the main character.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Faerun for new players
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Faerun for new players

Paid game Paid game
Hello and welcome to your first adventure in the world of Dungeons & Dragons! If you want to join a fresh adventure but are not sure where to start, this is the perfect place for you. I am Glacial (gringo), an experienced Dungeon Master with over 12 years of experience running various TTRPGs such as Cyberpunk RED, D&D 5e, D&D 2024 (5.5e), and Daggerheart. Even though I have GMed for many different groups all over the world, my favorite remains Dungeons & Dragons—especially for beginners. I just can't get enough of seeing people discover this game (the best game ever made) for the very first time! I currently host a Discord server with over 40 players, most of whom are currently playing or have played in my games. You are more than welcome to hop in and ask them about the campaigns we've run! We have a great global community with players from the US, UK, Poland, Hungary, Finland, Romania, Germany, and beyond. The Campaign: A Customized Faerûn Experience Now that the introductions are out of the way, let me present you with my completely customized Faerûn experience! In this game, you will have the chance to be part of a story that revolves fully around your character's lore. I take the well-known world of Abeir-Toril and Faerûn—including iconic locations like Baldur's Gate, Waterdeep, Candlekeep, and Neverwinter—and build a brand-new campaign setting after discussing interests with my players. We could go on an adventure all the way to the Thay Mountains to battle the Red Wizards, venture into the dangerous jungles of Chult to uncover the mysteries of a forgotten land, or stick to the crowded, familiar cities of the Sword Coast where adventures are always abound. What You Need to Jump In The only things you need to do are add me on Discord, have a working microphone, and set up a Roll20 account (which I am happy to help you with). I will explain everything else! I will make sure everyone at the table knows how to play, and I will walk you through character creation step-by-step. You need literally zero experience to join. With that said, experienced players are also fully welcome! The cost of the game will be ranging from: $15 - $20 depending on the days we choose and the number of players.  What are you waiting for? Add me on Discord: gringo1380

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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
The City of Wastrels
Players
4/8
Paid game
Paid game
GM
1/1
Vampire: The Masquerade
en English

The City of Wastrels

Paid game Paid game
Roleplay focused Roleplay focused
We are currently looking for: 1 player for online sessions; 4 players for Play by Post. 🩸Brussels is the capital of Europe. To the mortals, it’s a surreal maze. To the Camarilla, it’s a gilded cage. The year is 2016. Prince Vermeulen has wiped the court floor clean to make room for a fresh generation of neonates. You arrive in the City with a target on your back, drafted into a game you don’t yet understand. Here, your word carries weight, and your loyalty to the Camarilla is your only shield — for now. Beyond the polished marble of the European Quarter, older factions and darker mysteries are waiting. Every alliance has a price. Every secret is a weapon. Your actions will test your Humanity and shape the City. Your failures will shape your execution. How long will you navigate the corridors of power? Will you rise in the City of Wastrels or vanish from records and memories? Brussels is watching, and Brussels remembers. - Vampire: The Masquerade 5th edition. Mature audience, adults only. - Play by Post starts at 5.99 EUR/month via ko-fi: https://ko-fi.com/hiddenson/tiers - Beginners welcome, LGBTQ+ and kink friendly.

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Tabletop RPG
Tabletop RPG
DH
Daggerheart
Online
Campaign
Lost to the Umbra
Players
0/4
Paid game
Paid game
GM
1/1
Daggerheart
en English

Lost to the Umbra

Paid game Paid game
Newbie friendly Newbie friendly
Gathered close around the Sacred Pyre of Lothinayn, the Enduring who have found safety here have been going missing in the night. There are no signs before they leave, but once they're driven to walk beyond the safe glow they gain a mark on their forehead. Lothinayn is running out of Enduring, and soon it will lose its Pyre if the cause isn't taken care of. In this game, work as a group to survive the terrors of the Umbra to uncover the cause of the missing Enduring, prevent the continued loss of more, and hoepfully recover those who have been lost. --- Lothinayn exists south of the Amber Reach, along the coasts of the Ashen Seas. While the majority of Enduring in the Halcyon Domain need only contend with the beasts of the land turned monstrous atrocities, those here must also deal with the creatures of the cursed depths. Most days are met with waves of frigid mist that carry with it haunting whispers, others are met with a howling roar from far out in the Seas. The Enduring of Lothinayn, once proud fishermen for Amber Reach, still uphold that tradition. However, since the Apostasy the amount of fishermen brave enough has dwindled. A paranoid settlment, being so close to Amber Reach and the Ashen Seas, the Enduring here have purposely remained out of the affairs of other Pyre settlements. They often refuse visitors, traders, and messengers, only allowing the most urgent of requests in. It is a settlement with high, but thin walls, and breaches happen with irregular persistence. The elders of Lothinayn, the oldest barely over 50, uphold the security of their settlement with maybe a grip that's too hard. And now a new catastrophe is rearing it's head for the settlement. If the cause of Lothinayn's newest threat isn't eliminated, the consequences will be more than just food. Your party has been put together as a last hope for the people. Your goal: go north into the Umbra and find what is drawing your people from the safety of the Pyre, eliminate the threat, and return, hopefully with survivors in tow. ---|---|--- Hey, folks 👋🏻 My name is Braeden and, as you can see, I'm putting together an Age of Umbra game for Daggerheart on my DIscord server. I'm a long-time lover, player, and GM of many TTRPGs with experience going back to 8 years old. I play a more narritve-focused style, but I've also always loved video games like Dark Souls and Elden Ring, so a campaign like this feels like home. The table I'm running has four available seats, each of them are paid. Sessions will be on Mondays at 7:30 PM CST, running weekly for a Tier 1-Tier 3 game over 6-8 weeks. The standard rate for my tables is $20/session for a 4 hour session (so $5/hr), but we may go under and I do my best to not go overtime. If that does happen, your session rate is capped at $20. If you're interested, or have other questions, reach out to me here or on Discord. Let's play a fun game together!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Saviors of the Realm
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Saviors of the Realm

Paid game Paid game
Homebrew Homebrew
The kingdom of Krusiven is caught in the throws of a revolution. The monstrous King Kudellir has used his authority over the kingdom to impose high taxes, establish harsh curfews and checkpoints, and use the military against the citizenry. Now, the Crowned Prince has vocally shown his support for the rebellion, leaving the safety of the castle to lead the people out of his father's rule. In this game, you will be taking on the role as the Yellow Brigade, a small party of revolutionaries as they climb the ranks to help free the kingdom from tyranny. You'll travel the country and gather supporters and uncover hidden secrets that the King has kept hidden. --- The Human Kingdom of Krusiven is an old one, rising to prominence soon after the Fall of Obrikjar- the capital of the First Empire. The ruling family, House Kravik, united the wandering surviors of the Fall and founded a realm of Human traditionalism and a deep-seeded hated for divinity. For many generations, the Kings of the land were responsible for growing the kingdom to its current glory. But the current King, Lawrence Kravik III, has done the opposite. The tyrant has imposed new taxes and increased existing ones, sent his personal militia out to enforce his personal law, holds public executions for lawbreakers like parades, and has even talked about starting food restrictions. All the while he lavishes in fat luxury, and whispers from castle staff tell of dark rituals and even darker visitors. The tipping point came when the personal soldiers of the King, called the Cerulean Claws, began taking too much coal from the people of Graywell's Hollow. The small mining town had already had most of their coal taken by the Crown for "royal business", but now they were left with basically nothing, and winter was soon approaching. The people revolted and drove the Crown from their town and secured enough of their coal to last the winter as well as full control of their coal mine. This inspired groups from around the kingdom to rise, and soon the Uncrowned were established. After a year of war, neither side gaining any true advantage and essentially just trading lands back and forth, the Crown Prince of the kingdom fled the castle and joined with the Uncrowned. This reignited the fires of rebellion in the people and they came back in force, with one of the major farming communities of the kingdom forcing the Crown to leave soon after this news. Now, the revolution is at a pivitol point where a big move needs to be made. There are many smaller groups within the rebellion that want the spotlight, one in particular acts as the "special forces" for the Uncrowned. The Yellow Brigade is a small taskforce of heavy hitters made of a mix of different kinds of fighters brought together with the sole purpose to win the war and put Prince Avery on the throne. ---|---|--- Hey, folks 👋🏻 My name is Braeden and as you can see, I'm putting together a D&D 5.5E table centered around a revolution against a tyrant ruler. I'm a long-time lover, player, and GM for many TTRPGs with experience going back to when I was 8 years old. I was inspired by Fable 3 to make this game when, after I played it, I thought "I could do better than that". So I wrote this 😂 I plan on having large scale battles, naval battles, and stellar boss battles paired with a tracked party renown, political intrigue, and the ability to affect change in the kingdom. This is a paid table with 5 total seats and the campaign will run from Level 3 to Level 12-14. The standard rate for play is $20/session for a 4-hour session ($5/hr), but we may sometimes go under. I do my best to not go overtime, but if that happens, your session rate is capped at $20. Sessions will be every Wednesday at 8:00 AM CST and will repeat for 8-10 sessions. If you're interested in this game, or if you have other questions, you can reach out here or on Discord: cheeks 4901. Let's play some fun games together!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Curse of Strahd
Players
3/5
GM
1/1
Dungeons & Dragons 5E
en English

The Curse of Strahd

Homebrew Homebrew
Horror Horror
I am currently running the infamous Curse of Strahd module and have an opening. I invite you in. The Game— Role-Play, Combat, Exploration:   This game leans into gothic horror and slow-burn tension. Expect moral strain, layered NPCs, and decisions that linger. Humor has a place, but it must live inside the world, not fracture it.   The game is generally balanced, though each session may favor one playstyle or skillset over another based on the choices made. The DM/Storyteller   I grew up playing AD&D but stepped away for several years before returning under the 5e ruleset. I prefer a realistic motif to RPGs.   - Homebrew 5e 2014 & 2024.   - Sunday 1pm - 5/6pm EST   - Looking for Player(s) 30+ The Players:   Players should be 30 years of age or older. In our experience, older players are more likely to make a long-term commitment to the campaign and be respectful of everyone's time and effort. We value reliability, communication, and a collaborative table where everyone can count on one another. We are currently running with one male Fighter type, one male Cleric type, and one female Ranger type. They are currently around level 6.   The right player(s) for this table:   - Engages with the story   - Enjoys existential dread as much as tactical combat   - Thinks beyond their sheet   - Understands that fear, restraint, and consequence are tools, not obstacles   - Can be inventive when the moment calls for it   - Keeps immersion in mind. Knows the difference between Above Table and On Table. Doesn’t Metagame. Requirements: (1) Discord. Voice & Video. (2) Maps. Owlbear Rodeo. (3) D&D Beyond. Build your character. We will create it together but arrive prepared. (4) Google Docs: Read Player Contract (Horror), Homebrew, and the Player Handouts. Agree to the Player Contract. Town Crier:   We will have a Session Zero and possibly a Session 0.5 game to ground your character in the world. The world is the Forgotten Realms. Become familiar with the Sword Coast/Faerun. Your character will start there and enter the Shadowfell/Barovia— the Curse of Strahd, via the Mist. Worry not, whatever you don’t understand now will become clear in time, well translucent at least.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
grounded: the helix organizations mistakes
Players
5/10
GM
1/1
Dungeons & Dragons 5E
en English

grounded: the helix organizations mistakes

Homebrew Homebrew
Newbie friendly Newbie friendly
The Helix Initiative was introduced to the public as a revolutionary leap in environmental adaptation, biological medicine, and survival science. Officially, the organization claimed it was developing new ways for humanity to survive ecological collapse, disease, and resource shortages. Behind closed doors, however, Helix operated hidden research divisions dedicated to experimentation far beyond legal or ethical limits. Somewhere deep within those divisions, a scientist identified in surviving records only as Dr. W██d████ T████ developed a machine capable of shrinking living organisms to less than an inch tall. The technology was presented internally as a breakthrough in resource efficiency and medical research—but many of the subjects brought into testing were children between the ages of eight and sixteen. Most never returned. You are one of the survivors. After undergoing the procedure, you awaken inside an ordinary city park that has become an impossible wilderness at your scale. Blades of grass tower like trees. Puddles become lakes capable of drowning entire groups. Ants patrol the dirt like armored soldiers, while spiders transform sections of the park into web-choked death zones. Every inch of terrain matters. Every storm is catastrophic. Survival depends on learning how to weaponize the environment itself—crafting tools and defenses from thorns, sap, insect shells, broken plastic, roots, and scavenged debris left behind by previous miniature civilizations that clearly did not survive for long. As you explore deeper into the park, you begin discovering abandoned outposts, collapsed shelters, and fragmented Helix logs detailing increasingly unstable experiments. The records reference attempts to create “evolutions chosen suvivors” capable of evolving beyond normal biological limits. Again and again, one phrase appears alongside heavily censored personnel files: MARROW SYNDROME. The disease slowly destroys the body in stages—first decaying bone tissue, then muscle structure, and finally flooding the lungs with blood. Somewhere among the corrupted files are hints that Dr. W██d████ T████ never joined Helix out of loyalty. Some logs imply he infiltrated the organization to expose its corruption, free the surviving test subjects, and continue researching a cure for a terminally ill child connected to the syndrome. Whether those rumors are true remains uncertain. Helix officially denies the existence of both the disease and the scientist. Not every strange thing in the park comes from Helix laboratories. Survivors occasionally encounter a bizarre figure known only as Rock—a hyper-muscular talking bee obsessed with shouting “MUSCLE” at every possible opportunity. Most groups dismiss him as insane until they realize he understands far more about the park than he should. One moment he acts like a reckless coach forcing terrified children to become stronger, and the next he casually references erased facilities, failed experiments, or “previous attempts” that nobody else remembers. Near the edges of abandoned Helix sectors, Rock sometimes becomes unusually quiet, staring into empty space before muttering warnings that sound less like jokes and more like genuine fear. HE IS WATCHING YOUR EVERY MOVE...

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Strahd: Blood Moon Rises [Weds 9PM PDT]
Players
2/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Strahd: Blood Moon Rises [Weds 9PM PDT]

Paid game Paid game
Adult Adult
In the mists of Barovia, what you don't see will kill you. The sun has not shone here for centuries. Will you be the light, or just another whisper in the mists? I am a professional GM offering a high-immersion, high-stakes run of Curse of Strahd. Why Join This Table?     Pro-Level Immersion: 3-3.5 hour sessions featuring curated high-definition maps, custom tokens, and atmospheric soundscapes for maximum depth.     Seamless Integration: Full access to a Master-Tier D&D Beyond library and a Roll20 Pro setup with Dynamic Lighting and automated scripts for fast-paced, cinematic play.     Pure Sandbox Freedom: Your destiny is yours to choose, but the land does not wait for you to be ready. Explore at your own pace in a world that reacts to your choices—and your mistakes.     Trial Offer: Your first two sessions (Session 0 and Session 1) are FREE. Come meet the party and see the production quality for yourself before you spend a dime. Game Details:     Schedule: Wednesdays at 9:00 PM PDT (Thursday 6:00 AM CEST).     Price: $20 USD per session (starting from Session 2 onwards).     Platform: Roll20 Jumpgate (VTT) & D&D Beyond (Character Sheets).     Tone: Gothic Horror, Atmospheric Roleplay, High-Stakes Survival. How to Join: Check out the full adventure details and book your seat on StartPlaying[.]games here: https://startplaying.games/adventure/cmoxy3d5e0004jo04q2e3ygl0

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Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
Online
Campaign
Sweet Dreams are Made of These (An Eberron Story)
Players
5/6
GM
1/1
Savage Worlds
en English

Sweet Dreams are Made of These (An Eberron Story)

Homebrew Homebrew
Roleplay focused Roleplay focused
A ragtag band of locals find themselves embroiled in a strange adventure involving an unhinged warforged, a psychotic docent, and a plot seemingly involving a nefarious branch of House Cannith. One of those you've been roped in with attached the docent to himself and now hears voices, but has started displaying extra abilities. Your mentor, the unhinged warforged named Trace 7, has disappeared, but she left you with a mission to find a way into a secret facility in the underbelly of Sharn to discover the secrets of this organization. Can you find your way in and discover what House Cannith is up to? This game uses the Pathfinder for Savage Worlds Ruleset and Kristian Serrano's Eberron for Savage Worlds adaptation hosted on the Fantasy Grounds VTT, which is now free to play. All resources will be supplied upon acceptance. This is an ongoing campaign with five players currently. I'll accept up to one more. We play on the last Sunday of the month at 18:00 Eastern Time (Currently UTC-4).

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Tabletop RPG
Tabletop RPG
CORIOLIS
Coriolis
Online
Campaign
LFG Online Coriolis
New
Posted 23 hours ago
Players
0/6
GM
0/1
Coriolis
en English

LFG Online Coriolis

Newbie friendly Newbie friendly
Adult Adult
Looking for a group to play Coriolis : The Third Horizon or Coriolis : The Great Dark with. I'm an experienced ttrpg player looking to get into sci fi with this beautifully written and imagined world of Arabian nights in space! Please get in touch if you're interested to get a group going and looking for players! Moraelin

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Tabletop RPG
Tabletop RPG
NIMBLE
Nimble
Online
Campaign
NimbleFinder! Rise of the Runelords!
Players
0/6
Paid game
Paid game
GM
1/1
Nimble
en English

NimbleFinder! Rise of the Runelords!

Paid game Paid game
Homebrew Homebrew
Hi there I’m Dorga! I have been a DM/GM for 7 years now, and been a paid one for almost 3 years now. I am a disabled veteran who is a big nerd and loves to run TTRPG games! Campaigns- Rise of the Runelords (Levels 1-17)- The Classic Epic campaign! Town destroying goblins! Murder mystery involving ghoulish undead! Rampaging giants! And how does SIN connect them all together?! Game System- NIMBLE! Payment- $15.00 per session! Sorry ya’ll gotta eat! Bring a friend and pay half price for the first month! For both of you! Schedule- Monday, Tuesday, Wednesday, and Friday at 12:00 PM US EST! 4 Hour games with a break in the middle, and games are once per week! Each game has 6 open seats! How we play- FoundyVTT for maps and tokens, Discord for voice calls! Play style- A healthy mix of roleplay, combat, and exploration! Homebrew/3rd party content can be discussed and possibly allowed! Also I tend to follow the rules, but there is ABSOLUTELY room for RULE OF COOL! DM if interested, and let’s have an AWESOME time together!

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Tabletop RPG
Tabletop RPG
NIMBLE
Nimble
Online
Campaign
NimbleFinder Curse of the Crimson Throne
Players
2/6
Paid game
Paid game
GM
1/1
Nimble
en English

NimbleFinder Curse of the Crimson Throne

Paid game Paid game
Newbie friendly Newbie friendly
Hi there I’m Dorga! I have been a DM/GM for 7 years now, and been a paid one for almost 3 years now. I am a disabled veteran who is a big nerd and loves to run TTRPG games! Campaigns- Curse of the Crimson Throne (Levels 1-17)- The king is dead! A disease plagues the city! Tyranny and draconian law grow! Organized crime! Will the heroes protect the city?! Game System- NIMBLE! Payment- $15.00 per session! Sorry ya’ll gotta eat! Bring a friend and pay half price for the first month! For both of you! Schedule- Tuesday nights at 6:00 PM US EST and Thursdays at 12:00 PM US EST! 4 Hour games with a break in the middle, and games are once per week! Each game has 6 open seats! How we play- FoundyVTT for maps and tokens, Discord for voice calls! Play style- A healthy mix of roleplay, combat, and exploration! Homebrew/3rd party content can be discussed and possibly allowed! Also I tend to follow the rules, but there is ABSOLUTELY room for RULE OF COOL! DM if interested, and let’s have an AWESOME time together!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Phandalin Frontier: A Living Sandbox
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Phandalin Frontier: A Living Sandbox

Paid game Paid game
Adult Adult
Step into the Forgotten Realms and explore the wilds of the Sword Coast in a campaign built around freedom, discovery, and player choice. This is a true "Super-Sandbox" adventure that seamlessly weaves together the stories of 'Phandelver and Below' and 'Dragon of Icespire Peak' into one massive, living world. The game focuses on smart problem-solving, teamwork, and character-driven storytelling. In this version of the Sword Coast, combat carries cinematic weight; we utilize Lingering Injuries and Exhaustion mechanics to ensure that every victory feels hard-earned and every battle leaves a mark on your character's legend. Whether you are navigating the political factions of Phandalin or surviving the harsh mountain peaks, your choices shape the world naturally over time. This campaign is designed to be welcoming to newer players while still offering the mechanical depth and challenge that veterans crave. Rules are taught as needed through play, and your character’s backstory will be deeply woven into the mystery of the Shattered Obelisk and the threat of the dragon Cryovain. Gather your gear, trust your companions, and answer the call of adventure. The Sword Coast is dangerous, mysterious, and full of opportunity. How far your story goes is up to you! Game Details: Session length: 3 hours, with possible extension up to 30 minutes. Gametime: Tuesdays- 19:00 PM GMT+2 Platforms: Roll20, Discord, DnDBeyond Players: Open to adults of all experience levels Pricing: 20 USD per session via Startplaying.games Your first session will be FREE What you are paying for: - The work I put into my campaigns. I invest in additional maps, resources, and adapt the story when needed to ensure a memorable experience - Dedicated players with a certain level of maturity. A paid table helps avoid no shows and builds a committed group that aims to complete the campaign - Full access to DnDBeyond content - High quality maps from talented Patreon creators such as DM Andy, Czepeku, Mad Cartographer and more If you are interested and want to see more about my playstyle and information about the game, check this link: https://startplaying.games/adventure/cmot3hapq004mkv048mpo7pbc Players are using Gen AI for their characters. I am also using for speicific NPCs as well.

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Tabletop RPG
Tabletop RPG
Aquelarre
Online
Campaign
Aquelarre - dark medieval fantasy RPG
Players
2/5
GM
1/1
Aquelarre
en English

Aquelarre - dark medieval fantasy RPG

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
Im interested in finding 4-5 players, who would be interested in playing Aquelarre, which is a medieval demonic fantasy role-playing game.  Aquelarre is set in the Iberian Peninsula during the 13th and 14th centuries of the Middle Ages. Players take on the roles of normal humans who walk a fine line between living ordinary and legal lives of drudgery, or using forbidden magic to lift themselves out of squalor. For more information check out the wiki: information about the game I'm new to this game myself and as of yet there is no campaign. But for playtime I'm planning on creating a mini-campaign or just run 2-4 sessions of loosely tied adventures. Ideally sessions would take place on one fixed day during the workweek starting from 18:00 CET. The first session would be character creation as the game offers very unique backgrounds & professions and then also a mini-adventure to familiarise ourselves with the basic rules. If you are interested write to me here or on discord (mekaso).

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Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
East Peoria
Campaign
Tales of the [genre] West
Players
2/8
GM
1/1
Savage Worlds
en English

Tales of the [genre] West

Newbie friendly Newbie friendly
Teens Teens
Wagon chases, shootouts, saloon brawls, and more await those who are brave enough to head out west. Join us for some wild west fun with a twist.  Over the course of the campaign the additive genre will change with input from the players.  The campaign is beginner friendly and open to all who want to join...even those who struggle to make it on time. The game will be held at Zeek's Comics and Games in Washington Illinois.  The game meets from 5:30 pm to 8 pm every other Thursday starting on July 30th 2026.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Therin
Players
5/7
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Therin

Paid game Paid game
The shadows takes you, the fog is what keeps you the land is your inevitable grave if you let Lord Therin claim you like every adventurer before you Curse of Therin A beginner-friendly gothic horror campaign inspired by Curse of Strahd. This adventure features its own lore, locations, allies, and enemies, along with new homebrew items. You’ll find yourself in situations where there are no simple “good” or “bad” choices only survival. It begins with a straightforward job: an innkeeper offers your party 200 gold to lay poisoned meat in the woods. But as night falls, wolf howls echo through the trees and the shadows begin to move… The land itself reaches out. The ground shifts beneath your feet as a cold, unnatural fog filled with the screams of the dead envelops you, dragging you into a terrifying new home. The Land of Morvok and its ruler of this domain is Lord Darius Therin. Now trapped in this cursed land, you must find a way to escape. The mists will only release you with the permission of its dark lord, Lord Darius Therin. But how do you convince a monster to let go of his newest playthings? This is a heavy rpg with some combat.  You start of as level 1 and the campaign ends around level 16. The campaign will use a mixture of 2014 and 20124 rules Campaign is paid £16 per session and its Every Wednesday 7pm UK time Party is on session 2  Link to startplaying for more information or to join

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Benefactor
Players
4/7
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Benefactor

Paid game Paid game
🔥 THE BENEFACTOR | D&D 5e (2014 + 2024 Rules Mix) | Tuesdays 12pm UK | £16/session via StartPlaying 🔥  Session 0 TODAY at 12pm UK — 3–6 players wanted! The Benefactor is open to everyone — whether you’re rolling your very first character or you’ve been adventuring for years. If you love the chaotic found-family energy of The Legend of Vox Machina, the strange beauty of the Feywild, and a creeping horror twist set within the Forgotten Realms… this story may be calling your name. This campaign leans heavily into immersion. I’m actively working on my voice acting, so expect distinct NPCs, layered personalities, and moments that feel truly alive at the table. I run a relaxed, welcoming game — but one where you should never feel too comfortable. I love keeping players on their toes in ways that feel earned and story-driven. It might start small. A letter from a mysterious gentleman, insisting it’s in your “best interest” to meet at a tavern. Simple enough. And then suddenly… it isn’t. Before long, strangers become something closer. Fire forges bonds. And being taken to another realm doesn’t seem nearly as terrifying when you’re standing beside the family you never expected to find. Why players choose this table: Committed, invested players (paid games = everyone shows up and gives it their all) Strong voice acting & immersive storytelling that brings NPCs and the world to life Meaningful found-family RP where your choices and relationships genuinely shape the long-term story A perfect balance of heartfelt chaos, mystery, and creeping dread Long-term players receive FREE custom character art as a thank-you for sticking with the journey Session 0 is TOMORROW — perfect for new and veteran players alike. We’ll build characters together, set expectations, and kick off the adventure. Logistics Schedule: Every Tuesday at 12:00 PM UK time Players: 3 seats available Price: £16 per session (securely handled through StartPlaying) Rules: Mix of 2014 and 2024 D&D 5e (fully compatible — best of both worlds) Platform: Online (Roll20 + voice) If you’re ready for mystery, meaningful chaos, and bonds forged in fire (with a side of Feywild strangeness), I’ll see you at the tavern. Limited spots — message me for the direct StartPlaying listing link or to reserve your seat for tomorrow’s Session 0! Link to StartPlaying

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Sau Sakhi Inspired Campaign
Players
0/6
GM
1/1
Dungeons & Dragons 5E
en English

Sau Sakhi Inspired Campaign

Game language is English but also Hindi/Punjabi/Urdu. Sau Sakhi is a collection of stories and literature from various sources where the reoccuring theme is Sikhism. Sau Sakhi literally means (Hundred Stories). It can be considered the 1001 Nights of India. Although I will be using various sources, not just the Sau Sakhi. This campaign will be an excellent platform for those interested in getting wiser and learning about the tenets and events in the West-Indian region. Session 1 date 10/7, games will be run weekly until my professional games get more players, at which point I will pause this campaign. Schedule is flexible but we will run sessions on Fridays (1800-2200) CEST/UTC+2, Foundry VTT combat maps, Discord voice. Fill in the Google form beneath to be paired into the group. I may contact players for interviews on Discord. Timezone highly prioritized. https://docs.google.com/forms/d/e/1FAIpQLSevGhP4AftRO8AT5YStclI79Lcq-umY1lMarV86CpLwB3vSmQ/viewform?usp=dialog

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Chargeko (homebrew/classless DnD)
Players
2/6
GM
1/1
Homebrew
en English

Chargeko (homebrew/classless DnD)

Homebrew Homebrew
Newbie friendly Newbie friendly
I know homebrew is vague so to give you a picture, i'll summarize, this campaigh will be open world with a bunch of Quests that you can choose to do or not to do, some Quests are monster hunting, some are odd jobs like being the staff at a busy cafe', some are finding "rare drops", all of this makes for a very well balanced campaigh with fun roleplaying, enagaging combat and interesting exploration. Do note that this campaigh will be using a non-class system that I balanced to the best of my ability to make combat fun. The tools that i will be using for this campaigh, are Discord, roll 20 and Google Docs. (there's not anything that you need to set up, i just need you to be able to use them.) My discord: AquosPlayz77

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Tarrasque Planet Invasion 5:30 PM Mon LGBTQ+ safe
Players
2/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Tarrasque Planet Invasion 5:30 PM Mon LGBTQ+ safe

Paid game Paid game
LGBTQ+ safe A D&D 5e Campaign for Levels 16-20 The world is changing. Strange lights have begun appearing in the night sky. Spelljamming vessels arrive carrying impossible warnings. Ancient seers wake screaming from identical dreams. Across distant lands, entire armies have vanished while marching toward an unknown destination. Something is calling. Something vast. Something hungry. As the signs grow impossible to ignore, a handful of legendary heroes find themselves at the center of a mystery stretching far beyond their world. The answers will lead them across the stars, into forgotten corners of the Astral Sea, and ultimately to a place that should not exist. A world where monsters rule. A world where the ground itself trembles. A world where every story about the tarrasque suddenly seems far less comforting. --- What to Expect * High-level play (16-20) * Spelljammer and planar travel * Epic-scale battles * Cosmic mysteries and ancient secrets * Legendary monsters * Exploration of strange worlds * Difficult choices with world-changing consequences * Opportunities for both combat and roleplay --- Character Concepts Characters should be powerful, accomplished heroes with a reputation and a history. Veterans of past adventures, renowned champions, infamous rogues, archmages, dragon riders, redeemed villains, wandering demigods, and similar concepts all fit well. This campaign begins with heroes who have already made their mark on the world. The question is whether they can save more than one. --- "The first sign was a dream. The second was a star that vanished from the sky. By the time the third came, it was already too late."

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Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
Online
Campaign
Shattered World- NSFW [ LGBTQ+ Safe ] 11PM EST WED
Players
4/6
Paid game
Paid game
GM
1/1
Savage Worlds
en English

Shattered World- NSFW [ LGBTQ+ Safe ] 11PM EST WED

Paid game Paid game
In a world where civilization's ruins stand as monuments to humanity's fall, new powers rise from the ashes. Technology becomes religion. Numbers replace names. And something dark stirs beneath it all. Play as survivors in a post-apocalyptic setting where scorching deserts can exist next to arctic tundra, where factions battle for control over ancient technology. The disciplined Technocratic Order seeks to rebuild society through order and control. The fierce Proud Savages fight to destroy the machines they blame for humanity's downfall. The ruthless Syndicate maintains power through fear and exploitation. Will you hunt for precious energy cores to power your settlement? Navigate the dangerous politics between warring factions? Explore mysterious ruins where strange organic growths consume everything they touch? Or seek the truth behind the apocalypse that shattered the old world? You face mutated creatures, power-hungry warlords, and ancient technologies beyond understanding. Customize your character with salvaged tech, wasteland skills, and perhaps even implant experimental modifications and become a magitech cyborg. The wasteland awaits. What will you become to survive it?

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Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
Online
Campaign
Gods Amongst Ruins - LGBTQ+ Safe 11:30 PM EST Tues
Players
3/6
Paid game
Paid game
GM
1/1
Savage Worlds
en English

Gods Amongst Ruins - LGBTQ+ Safe 11:30 PM EST Tues

Paid game Paid game
The year is 202X. You're living your ordinary life in Greece when the world ends—not with a whimper, but with the thunderous return of the Old Gods. Campaign Premise: Experience the apocalypse firsthand as it unfolds! You begin as an everyday person—a tour guide in Athens, a fisherman in Santorini, a student in Thessaloniki—when reality itself cracks open. The pantheon awakens. Monsters emerge from myth. The dead refuse to stay buried. And some humans, perhaps even you, discover dormant powers awakening in response to this new world. What Makes This Campaign Unique: - Zero to Hero: Start as a completely normal person and grow into a survivor—or something more - Mythic Survival: Greek mythology meets zombie apocalypse meets global supernatural catastrophe - Your Past Matters: Your pre-apocalypse life, connections, and knowledge will shape how you navigate the end times Looking For: Players who want to explore what happens when ordinary people are thrust into a mythic survival scenario. Heavy roleplay encouraged—who were you before the world ended, and who will you become? When Olympus returns and the dead walk the earth, will you rise to meet your destiny or fall like so many others?

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Ember
Players
0/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Ember

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
Im looking in to ember running.dnd5e.  Looking to build a team of role player with combat to play

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Sands and Waves
Players
4/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Sands and Waves

No paid games No paid games
Homebrew Homebrew
I am looking to run a 3-4 hour session. This will be played out of foundry VTT. All experience levels welcome. I'm in my 30s so I prefer players that are at least 20+ The start time is 10:00 AM PDT (17:00 UTC) on TUESDAY - This will start as a one-shot and level 3 characters and if all goes well will be a full campaign. - SETTING The setting is in the middle of a sand desert. Many oasis outline the area and these are heavily protected. You and the rest of your group come from one of these Oasis locations or a surrounding village. That place that you come from doesn't exist anymore because a nomadic tribe had come in and destroyed your home. They said you are a Zero now and you should be grateful that this honor was bestowed upon you, "you're part of the greater woven path." They chained you amongst a hundred others who are now pulling the front of their caravan. This caravan is built from many smaller metal carts chained and bolted together which create this larger vessel. You all pull this giant metal cart amalgamation together and have been for the past several weeks. You hear jingling amongst the cart. From the various noises and conversations you hear you could tell each cart is filled with various trinkets, resting areas, armories, treasures, and the aroma of food. That aroma you’ve been smelling everyday is not the same aroma that is fed to you by the end of the day. It is the left over slop all piled together that fills you up. It’s a luxury given to you compared to the back of the herd who pulls the caravan and who are more likely than not living corpses, they don’t eat. Eventually you presume that will be you, but luckily that isn’t you now. For the short lives you’ve known in this tribe, you’ve never heard of anyone being demoted to a Zero. That is until today. A man dressed in white silk clothes is lashed, stripped of his adornments, and chained next to you. It doesn’t seem to bother him at all really, the only noise he commits to are words he mutters as his judges fix the riggings, “Aasteri will be displeased to what you are doing today.” - either dm or reply below the following info. If you get ahold of me on discord let me know your groupfinder username so I can easily know if I've talked to you on this site >>> discord: junka111 Name/Nickname: Age: Experience: Character idea: (Name, Age, Race, Class (Subclass if you already know), background, personality) Feel free to link a photo if you like. What part of your character in this setting sounds fun to you?: Anything extra you wanna share:

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Serpents Skull Book 1 5E Conversion
Players
2/4
GM
1/1
Dungeons & Dragons 5E
en English

Serpents Skull Book 1 5E Conversion

I'll be running a standalone 5E conversion of book 1 of Pathfinders Serpent's Skull campaign in roughly 6 weeks, and am looking for two more players to join the campaign. I'm in my late thirties and an experienced DM with 15+ years behind me. Serpent's Skull is a Pathfinder campaign, and as such, we'll purely be using the 5E system for mechanics/gameplay. World lore, locations, deities etc will all be Pathfinder related, so knowledge of the Pathfinder setting is preferred, but anyone interested in learning about and eager to throw themselves into the setting will be equally considered. Who this game is for: - Serious and passionate players who can commit to the full campaign length (roughly a year) - Reliable players who will turn up every session: This is a campaign which requires everyone to be present, so any players unable to attend means the campaign will need to be put on hold until the next session. If you can't make the odd session, please just give me as much notice as possible in advance, to not let myself and the rest of the players down. Emergencies happen, so I understand there may be times where this isn't possible. - High effort roleplayers with fun and interesting character concepts. - People who have never played this Adventure before. - People who are happy to talk about the game between sessions (if necessary). - People who prefer lasting friendships & don't just immediately leave after the game is over. As a group, we like to chill for about 10 minutes before games, and usually have a little chat once the game has ended. We're currently on British Summer Time in the UK, which is GMT+1, so this is likely more suited to those of you in the UK and European regions. The actual time of play is to be decided as a group, but my sessions run for 3-4 hours, and I'm aiming for fortnightly day play on either a Saturday or Sunday. To build a character for this adventure, you'll need to read the Serpent's Skull Player's Guide, and while it doesn't list every Race, Class and Archetype, it'll give you a really good feel for the adventure, which starts on a Merchant Vessel headed for the Mwangi Expanse. Character concepts should mostly favour adventurers, explorers, pirates & swashbuckler's. Several of the starting ports are in the Shackles - the pirate region of Golarion, though you could have boarded in Varisia or any other place listed in the player's guide. I'm recruiting in advance as I'll need time to convert your character ideas from Pathfinder to 5E. That said, this is a unique opportunity to create concepts you wouldn't normally have the chance to play, as I'm more than happy to create custom subclasses based on interesting concepts. Once you've read the players guide and have a few ideas in mind, please fill in this form. It tells you everything else you'll need to know. If this sounds good to you, I'm looking forward to seeing your submissions and hope to see you in my game!

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
dm looking for players dnd 5e or 5.5
Players
0/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

dm looking for players dnd 5e or 5.5

LGBTQ+ friendly LGBTQ+ friendly
Newbie friendly Newbie friendly
hello I am a new dm who wants to run a game i have only realy done it once but i want to try to make storys to intrigue my players i like a balice of combat and rp but if you want to lean either way thats fine and a collaborative space for every one if intresid contact my discord clamjam_ or on this!

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The unfinished measure
Players
5/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The unfinished measure

Roleplay focused Roleplay focused
Combat focused Combat focused
Magic was once a divine harmony that held reality together—structured, stable, and unquestioned. That harmony broke. Now the world is unstable in subtle but growing ways: spells behave unpredictably, memories don’t always align, and entire regions of the world shift as if reality itself is improvising. In response, powerful factions race to understand what caused the collapse. Some seek to restore order. Others believe the fracture is evolution. And some want to push the world past its breaking point entirely. Amid this growing instability, a group of adventurers from different walks of life finds themselves drawn into the same pattern of anomalies—each one touched in a personal way by the unraveling of magic. There is no chosen hero, no singular destiny. Only a shared truth beginning to emerge: Something is composing reality again… and the world is being rewritten one note at a time. Whether the party becomes its correction, its disruption, or its final silence is entirely up to them. I’m aiming to host the game from 4:00–7:00 p.m. Eastern Daylight Time (Lexington, KY), which is 8:00–11:00 p.m. GMT for anyone joining from outside the U.S. 🌍 Trying to land in that window so folks across time zones can hop in comfortably—hope to see you there! 🎲

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Tabletop RPG
Tabletop RPG
OSR
OSR
Online
Campaign
Original Dungeons & Dragons
Players
3/10
GM
1/1
OSR
en English

Original Dungeons & Dragons

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
Online, 0e ODND, CST, Thursday-Saturday; What? Daggerfall level of Do-What-You-Want survival horror game How? Discord used for communication and record keeping. Miro used for visuals. Voice recorded, transcribed, and processed for notes to keep the world consistent. To enter the game requires one trial 1-on-1 game or a multiplayer trial game with another newbie to the group. Contact via discord or Groupfinder DM if interested. Who is playing? Drop in/Drop out West Marches style. Play 1-on-1 with DM any time on Thursday, Friday, or Saturday, or coordinate with others to schedule with other players in group effort. Player cooperation not required, you can adventure with NPCs for equal treasure share or hire them on other terms. Speak with players out or inside of game to meet in specific places. Enter the timeline in approved places. Having multiple characters in  multiple locations in the game is advantageous as the world is vast and distance takes time to traverse. What are the rules? - All weapons do 1d6 damage - Maps exist for the DM but no maps are given. - Homebrew: Alignment must be earned and alters the rules for roleplaying. More info explained in trial game. - Modified Death's Door - Save vs. Death Magic or lose -1 HP. <-10 HP means Death - All sentient encountered creatures roll reaction rolls. - Character classes are: Magic-User, Fighting-Man, Cleric, Elf, Dwarf, Hobbit - Encumbrance, Hunger, and Thirst is tracked - Treasure weighs something. Supply, demand, and standing determines when and where you can use it. Tips? - The DM will not remind players of quest options available to the players. - Notes and good memory are important. Knowledge is precious. - Hiring NPCs is a core mechanic - No set story. No narrative or character arcs. Story emerges from random results of the game, so play like no one is watching but the NPCs.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Dawnstriders Guild
Players
5/10
GM
1/1
Dungeons & Dragons 5E
en English

Dawnstriders Guild

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
Hi! I am looking for 1–6 players for an ongoing homebrew D&D 5e campaign called The Dawnstriders Guild. The party has created an adventuring guild called The Dawnstriders, and the campaign focuses on guild life, quests, exploration, reputation-building, character moments, dangerous jobs, and the consequences of player choices. This is not mainly a “chosen heroes must immediately save the world” campaign. It is more about adventurers building something together and seeing where the road takes them. The current party is around level 3. I use milestone leveling, and because of how the campaign works, it is not guaranteed that every character will always be exactly the same level. Homebrew Documents I have a lot of written documents for the setting, including things like allowed playable races, nations, gods, world lore, house rules, and other campaign information. You do not need to read or memorize everything before joining. The documents are there to help players who want more detail, to answer character creation questions, and to make the homebrew world easier to understand over time. Schedule We usually play biweekly, and sessions are normally 5+ hours. I am in Sweden, so times are based on Swedish time: CET / UTC+1 during winter CEST / UTC+2 during summer The exact day is chosen by poll. Players usually vote between options on Friday, Saturday, or Sunday, often starting around 1:00 PM Swedish time. A Guild Campaign session is usually doable as long as at least 4 people vote for that session. You can request that we start later, but please mention it as soon as possible, preferably two or more days before the session. For Guild Campaign days, it may also be possible to arrive up to two hours early or leave up to one hour early, but please mention it ahead of time, preferably at least one day before the session. Platform We use Roll20 for the game and Discord for voice. The Discord server is a large YouTuber’s server where I am an admin. The server itself is big, but you do not need to interact with the wider server if you do not want to. You only need to use the relevant campaign areas and voice chat. Table Expectations This is an LGBTQ+ friendly table. I am an ally, and I do not allow real-life bigotry at the table. In-world prejudice and conflict may exist in limited ways, but I try to keep it minimal and not make it a major focus. The goal is for the real people at the table to feel respected and comfortable. I am looking for players who are friendly, communicative, respectful, and willing to work with the group. You do not need to already know the other party members or connect your character to them before joining. Campaign Tone The Guild Campaign is generally flexible and adventuring-focused. Expect a mix of: Roleplay Exploration Quests Combat Guild development Homebrew lore Character choices mattering Some danger and consequences There is also a separate Ships Campaign, which is higher-tier, harsher, and more serious. New players would be joining The Dawnstriders Guild first. After you have been in the guild for a while and gotten to know the group, joining the Ships Campaign may become possible if it seems like a good fit. AI Token Note A number of NPC tokens and some player character tokens may have been made using AI image tools. I want to be transparent about this. I am not using AI because I think artists are unimportant. Quite the opposite: I believe real artists deserve to be paid fairly for their work. I simply do not have the artistic ability to make all the tokens myself, and I do not currently have the money to pay artists for the amount of art a long-running homebrew campaign can require. Players are welcome to provide their own character art or token, including commissioned art, self-made art, free-use art, public domain art, or other art they have permission to use. The Gods of the Setting The world has Nine Gods, and they are the only true gods of the setting. Most people worship them in some way, though some are more devoted to one than the others. Lezias — God of light and dark, justice and crime, truth and lies, mercy and judgment. He is tied to courts, law, balance, redemption, and punishment. Voysus — God of smithing, cities, community, protection, construction, craftsmanship, invention, hearths, and contracts. He is honored by builders, smiths, inventors, city folk, and protectors. Toesis — God of earth, shadow, twilight, storms, peace, marriage, metals, wanderers, exiles, secrecy, hidden places, and forgotten things. He is strange, unpredictable, and deeply tied to travel and the unknown. Briona — Goddess of knowledge, strength, order, law, trade, alchemy, oaths, secrets, dreams, stories, memory, writing, teaching, logic, and debate. She is revered by scholars, lawkeepers, teachers, scribes, and those who seek mastery. Araura — Goddess of magic, stars, travel, rain, sun, autumn, luck, fate, and navigation. She is closely tied to spellcasters, travelers, weather, dreams, and the arcane. Rosrena — Goddess of chaos, nature, life, spring, trickery, mischief, birth, food, festivals, wilderness, and beasts. She is joyful and nurturing, but not harmless. Zurona — Goddess of death, wealth, water, fire, undeath, judgment of souls, and the afterlife. She is feared and respected, and most people pray to her at funerals or when death feels near. Emera — Goddess of love, war, beauty, home, blood, art, passion, jealousy, glory, honor, courtship, and seduction. Soldiers, lovers, artists, and those driven by passion often pray to her. Eton — God of destruction, the hunt, creation, winter, survival, endurance, and the moon. He is harsh, primal, and tied to cold, predators, ruin, strength, and survival. Resurrection Resurrection exists, but it is not automatic. When someone tries to bring a dead character back, it is treated as a petition to the gods, not just a simple spell effect. A resurrection attempt involves a roll with a high DC. The DC can be lowered by meaningful deeds, words, offerings, roleplay, or other things that make sense in the moment. If the character has been dead for less than about one minute, the resurrection is usually still under Zurona’s judgment. If the soul has already been judged and passed onward, the petition may instead go to whichever god has claim over that soul. At the beginning of the ritual, there may be a clue, such as a smell, sound, or other sign, hinting at which god is being petitioned. The basic idea is: resurrection is possible, but it is serious, uncertain, and tied to the gods. Applying Please message me with: 1. What should I call you? 2. Are you 18+? 3. What is your D&D 5e experience? 4. What kind of character are you interested in playing? 5. What do you enjoy most in D&D? 6. Are you comfortable playing in a homebrew world with homebrew gods and lore? 7. Are you comfortable with a biweekly poll-based schedule where the exact day may change? 8. Are you okay with sessions usually being 5+ hours? 9. Are you okay joining a large Discord server for voice, while only needing to interact with the campaign area? 10. Are you okay with some NPC and character tokens being made with AI tools, for the reasons explained above? 11. Is there anything you do not want included in the game? 12. Are you mainly interested in The Dawnstriders Guild, or would you maybe also be interested in the harsher Ships Campaign later?

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Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
Under a Dark Sun
Players
0/4
GM
1/1
Pathfinder 1
en English

Under a Dark Sun

Under a Dark Sun (EST) **System:** PF1e(Modified Rules for Dark Sun **Open Slots:**4-5 **Requirements:** Mic and a computer that can run Roll20 **Nice-to-Haves:** Maturity about fairly dark subject matter, Dark Sun has strong themes of genocide, inequality, slavery, and worse, and those who don't mind survival elements playing a major roll in the game. An interest in brutality and risk over power gaming, and a love of the weird and wild. **Time and Frequency:** Friday 630-1030pm EST **Start:** Within 2-3 weeks **Platform:** Roll20/ Discord for voice  **Campaign Description:** Seeing if theres interest in a campaign set in the classic Dark Sun setting, a world crushed under the heels of the Sorcerer-Kings, impossibly powerful  tyrants who ravaged the surface of Athas with wreckless hatred and genocidal magicks powered by the life force of the planet itself. Now, the surface is scorched, barren and hostile, the sentient races of old wiped out by Rajaats mad intent or driven from their ancestral nobilities into violence, fear and paranoia, while the wildlife of Athas has adapted, becoming wildly dangerous, and sometimes even psionic, to surface the brutal realities of life on Athas. But whether dwelling within the city-states, kept underfoot by the brutal regimes of mad, immortal kings, or scouring the wastes, terrible in both climate, and in the nature of the many terrors dwelling the dunes, there is one guarantee; life will be short, violent and brutal for those on Athas, and even those who survive know that they will always be under the watchful, crimson glare, of the Dark Sun.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Primordia - Seafaring
Players
0/5
GM
1/1
Dungeons & Dragons 5E
en English

Primordia - Seafaring

Homebrew Homebrew
Roleplay focused Roleplay focused
---SCHEDULING--- Ideally I'd like to run on either Mondays or Saturdays within the time frame of Noon - 6pm. I typically don't like running sessions for longer than 3 hours, however if we are really into it I'm alright with going over that.  ---INTRODUCTION--- Years ago.. you had aspirations of adventure and heroics. You wanted so desperately to escape the monotony of life and board a ship.. to leave your old life behind and learn the stories that ride along the waves. Recently, you took notice to a flyer on the town job board, "Sailors Wanted - Merchant ships needing protection". Reading it ignited a fire in your heart and you immediately joined the ship which you'd later learn was called the [], a group of freelancers and mercenaries offering their strength in return for money. What will you make of this new life? What stories and hidden secrets of the ocean will you uncover? ---Starting level--- 3 ---Twists/Homebrew--- - No healing magic outside of religiously charged magics - Custom mechanics built to emphasize survival - Dwarves are ancient and no longer alive (Not playable) ---House Rules--- Crunchy Crits - Should you crit, roll your damage die and add whatever you roll to the max number on your die. E.I. If your damage die is a D8 and you roll a 4, you deal 12 damage. Subtle Rolls - At any point the DM can request a subtle roll. This is a roll that only the DM sees the result of and is used to mitigate subconscious god-modding. Dungeon Turns - A modified version of the old dungeon turns system Should you, the player, have any suggestions for other house rules.. feel free to let me know. Don't be upset if I decide not to use them though. ---ABOUT ME--- Hey, I'm Griz! I've been playing D&D for about 13 years and have been DMing for about 5. I greatly enjoy running narative focused games and cultivating a space for immersive character development and plot expansion. I try to keep a 75:25 ratio of roleplay:combat, however I will run full combat sessions if the battle is big enough. I use FoundryVTT for all of my games, however for the sake of not hardcore limiting character creation I allow players to play pen & paper as long as the character you are building is run by me and we are in agreeance that they are alright for this setting. I love homebrew, adore storytelling and creating, and will always strive for the best! My Fiance will likely join the game should scheduling work out, however that is not a guarentee. If they do, the player count will be at 6. That is why I have it set to 5. If they do not join, then 5 is a comfortable number as it is so let's go explore! ---TABLE RULES--- - All players must fill out the RPG consent form I will provide at session 0. - Be kind - Be respectful - No discrimination of any kind - No meme characters - No god-modding - No spotlight hogging - No rules lawyers - HAVE FUN!!! If you have any questions, comments, or concerns.. feel free to address them either privately or during that portion of session 0! Payment is not neccessary, however if you wish to donate to help me build my creative library feel free to reach out and I will provide my information. Do not feel pressured to pay. I DO NOT require payment.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Group wanting to play a Forgotten Realms campaign
Players
2/6
GM
0/1
Dungeons & Dragons 5E
en English

Group wanting to play a Forgotten Realms campaign

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
Me and some of my friends want to play either a module or sandbox campaign set in the Forgotten Realms. We are looking for both players and a DM, and we are hoping for a long term campaign. We plan to play on Fridays in the afternoon, contact me if you're interested.

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Tabletop RPG
Tabletop RPG
FATE
Fate Core
Online
Campaign
Happy Haunting
Players
3/5
Paid game
Paid game
GM
1/1
Fate Core
en English

Happy Haunting

Paid game Paid game
Adult Adult
Horror comedy where your the horror. Ghost, Ghouls and others venture into the mortal realm to do what any nightmare does best. It turns out they might not be the biggest nightmare in town.   Group so far:  Massacared a Summer Camp. Taken over a forgotten Asylum. Explored the underworld. Stole From the Freemasons. And are about to haunt four meddling kids with a dog in an abbandoned fair. Time: 8pm EDT/EST Sunday Platform: Discord with Roll20 mostly, as database for NPCs and places. Style: Fun and collaborative dealing with other supernatural threats and of course messing with Mortals. Expiriance: None is needed. Age and Rating: Content is mostly as heavy as players make it. Still it does play with horror tropes, so gore and such might happen. Group is on the adult side. Length: Longer Term Campaign. World: Mostly our mundane reality with a bit of a twist. Price: $20 per session, with zero and first one free More details under  Campaign Link $10 referal for freshly joining Start Playing

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Tabletop RPG
Tabletop RPG
Fabula
Fabula Ultima
Online
Campaign
Starbirght Frontiers: Fabula Ultima West marches
Players
6/10
Paid game
Paid game
GM
1/1
Fabula Ultima
en English

Starbirght Frontiers: Fabula Ultima West marches

Paid game Paid game
Roleplay focused Roleplay focused
War burns the galaxy for 100 years. It ends when Solaris System vanishes. No one knows why. Nations rebuild. But stars still vanish. Survivors tell impossible stories. Something consumes stars. Heroes stand amidst uncertainty.... A fight bigger than any one faction. Answers lie in Archeo-Thec ruins. What happened to Solaris? What caused the war to end? What force blotting out the stars? This is a West Marches style Techno Fantasy campaign. Inspired by Starwars, final fantasy and, Cowboy Bebop Levels 5-25 | 18+ | 12$ a mission | availbilty every day except mondays | OVERVIEW Starbright: Frontiers is a collaborative, spacefaring West Marches campaign. It’s designed for multiple GMs and a rotating pool of players. It blends Fabula Ultima’s combat and character progression rules with Ironsworn: Starforged’s focus on exploration and emergent storytelling. Set after a century-long interstellar war, the campaign centers on a galaxy trying to rebuild. Meanwhile, a mysterious force causes entire star systems to vanish without a trace. This project aims to create a living, persistent galaxy where player choices shape the setting over time, and multiple GMs contribute to a shared narrative. GOALS Create a drop-in, drop-out campaign structure accessible to a wide player base Support multiple GMs running sessions within a shared setting Emphasize player-driven exploration and decision-making Maintain a persistent world state that evolves across sessions Blend JRPG-style storytelling with procedural, discovery-based gameplay CAMPAIGN STRUCTURE WEST MARCHES FRAMEWORK No fixed party; players form crews per session Sessions are self-contained and begin/end at a safe hub location Players initiate sessions via mission proposals The world evolves based on session outcomes SESSION DESIGN Each session will follow a consistent structure: Mission selection (player-driven) Travel and exploration Encounter(s) or objective completion Return to hub Rewards, downtime, and world updates Key Rule: Sessions must end in a stable state unless the same group continues. GM COLLABORATION MODEL To ensure consistency across multiple GMs: Establish shared setting guidelines Maintain a centralized world state document Define tone and thematic boundaries Agree on mechanical rulings and system interpretations GMs can: Introduce new locations, factions, and threats Run independent missions within the shared framework Contribute to evolving story arcs WORLD STATE MANAGEMENT A single, shared resource (Notion, Obsidian, or similar) will track: Discovered star systems Active factions and relationships Ongoing threats and mysteries Outcomes of previous sessions Available mission hooks After each session, GMs will log: Summary of events Consequences and changes New leads or unlocked content PLAYER MANAGEMENT & SCHEDULING Sessions organized via Discord Players propose missions and form groups GMs approve and schedule sessions Suggested structure: Party size: 3–5 players Session length: 3–4 hours Signup system: first-come or rotating priority PROGRESSION & BALANCE To maintain fairness across a rotating player base: Tiered play brackets Mission difficulty ratings INFORMATION SHARING Knowledge is a core progression system: Players share discoveries through logs or roleplay Maps and system data are revealed over time Discoveries can be named and recorded This encourages: Collaboration Investment Emergent storytelling TONE & THEMES Core themes include: Rebuilding after devastation Fragile peace and political tension Cosmic mystery and existential threat Hope in the face of annihilation Tone can flex between: Heroic optimism Political intrigue Cosmic horror

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Looking for a player -
Players
3/5
GM
1/1
Dungeons & Dragons 5E
en English

Looking for a player -

Homebrew Homebrew
Combat focused Combat focused
Need a temporary player for tonight in about an hour, one of my weekly players called out, but the rest of my players are down need 1 player to balance encounters. we are playing @7pm EST we are level4

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Saco
Campaign
Maine (Biddeford, Saco, OOB) older gaming group
Players
2/5
GM
0/1
Dungeons & Dragons 5E
en English

Maine (Biddeford, Saco, OOB) older gaming group

Two questions for my older fellow Saco, Biddeford, OOB & Dayton Maine role-playing peeps... Anyone have an open seat at their in-person D&D (or other RPG) table? And if not... Anyone interested in starting a new in-person local game group with me? If the answer to either above is "Yes", message me to see if our two gaming interests and personalities are on the same page. Even if they aren't, I'd dig hearing your thoughts and the chance to chat with a fellow nerdy local. If we pass each others Internet Stranger vibe check, it would be cool to meet up in person to see if our interests dovetail and see where it goes. I'm a mid-50's player looking to connect with some like minded easy going folks while I get back into the hobby. I'll probably gel best with folks from late 30's and up, but I'm open to hearing from younger folks too. Last played 5e, but open to any edition. I suppose I'd even consider a non-D&D RPG if it sounded fun enough. I can host after I get to know everyone. I'm mostly interested in the storytelling aspects of the game vs. solely murder hobo-ing and min/max-ing, but dig playing with others with different interests. I have a fairly flexible schedule for in-person games (even some free time during the weekdays if any of you work from home). I'm not super interested in online play at this point as I'm trying to play as locally as possible to make it easy to do regularly and I've always thought it would be fun to do a longer campaign. Happy to do one-shots too. Ideally, Not interested in a paid game, but  I'd be happy to contribute to the regular costs of running the game, needed supplies, game materials for the DM and group food etc. If you're somewhat local (within 15 mins of Saco), message me and we'll see where it goes. Ideally, I'm looking to play either in my or someone elses home once we all get to know each other vs. a game store or other place in order to keep the costs down and because I find game stores a little too busy to have a relaxing night. No problems doing the first few sessions in a public place however and I know of a couple coffee shops and breweries that have spaces which would be fun  for us to run the first few sessions in. If this post is still up, feel free to get in touch, even if has been a while since it went live as I'll probably still be interested in hearing from you even if I put this up a year ago. Cheers and good rolls!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Hammond
Campaign
Chicago south suburbs d&d
Players
3/6
GM
1/1
Dungeons & Dragons 5E
en English

Chicago south suburbs d&d

Adult Adult
LGBTQ+ friendly LGBTQ+ friendly
Hello. We are a group of D&D players and DMs that have been together for 8 years. We recently had some members move away, so we are looking for more players. We occasionally change DMs, so no forever DMs here. We tend to focus more on roleplay than combat. We are open to other TTRPG systems or tabletop games in general. We are currently running a hombrew campaign in 5e.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Strahd
Players
3/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Strahd

Paid game Paid game
LGBTQ+ friendly LGBTQ+ friendly
Looking for a Curse of Strahd game with a DM who leans heavily into atmosphere, roleplay, and immersion? I’m currently recruiting for multiple weekly Curse of Strahd campaigns and would love to bring some new adventurers into Barovia. I’ve been running D&D 5e online since 2017 and have several years of experience running games through Roll20 specifically. I have Roll20 Pro and make full use of the tools available to create a smoother and more immersive experience for players, including dynamic lighting, API mods, animated maps/effects where appropriate, and organized handouts/journals. I also put a lot of emphasis on presentation and mood. Expect ambient music, combat tracks, creepy soundscapes, and distinct NPC voices to help Barovia feel alive. Curse of Strahd works best when the atmosphere really lands, and I do my best to make every session feel tense, memorable, and cinematic. I'll share my compendium with players, so you’ll have access to official Player’s Handbook classes, subclasses, spells, and features directly through Roll20 for easier character creation and leveling. Whether you’re a veteran player looking for a strong gothic horror campaign or someone newer wanting to experience one of 5e’s most iconic adventures, you’re welcome at the table. Platform: Roll20 Voice: Discord System: D&D 5e Price: $10/session (Session Zero is free) Weekly Game Schedule (EST): Monday, Tuesday, Wednesday, Thursday — 4:00 PM EST

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Create your own adventure!
Players
0/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Create your own adventure!

Paid game Paid game
The greatest stories are not discovered — they are created together. This is a fully custom tabletop RPG experience where you and your fellow players help shape the world, themes, factions, conflicts, and legends that define the campaign. Whether you dream of exploring shattered kingdoms beneath crimson skies, surviving cosmic horror in a dying city, navigating neon-lit cyberpunk conspiracies, or sailing through magical oceans aboard a skyship, this game is built around the stories you want to tell. Combat heavy, political intrigue, narrative driven, puzzles and more, tell me your vision and I can bring it to life. Before the campaign begins, we’ll work together to establish the tone, setting, themes, and character connections that matter most to the group. Your choices won’t just affect the story — they will help create the world itself. This is a collaborative, player-driven experience where actions have lasting consequences and the narrative evolves naturally around the party. I aim to create a living world that reacts intelligently to player decisions while still allowing room for the unexpected “rule of cool” moments that make tabletop RPGs unforgettable. Beginners are absolutely welcome, and experienced players will find plenty of depth, complexity, and freedom to explore. Price will be $6/hour/person with 5 players per game. No predetermined rails. No fixed destiny. Just your story — waiting to be written.

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