TTRPG groups looking for players

579 active group posts
What is an active post?
A post is active while its owner keeps it open. Bumping the post, editing it, or receiving messages keeps it active. After 60 days with no activity, or if the owner does not visit for 60 days, the post turns inactive and leaves this list. The owner can activate it again at any time.

Find a tabletop RPG group to join, online or in person. Game masters post D&D, Pathfinder and many other games here - pick the one that fits your schedule and style.

Select location
Location & time
System select
System
Select language
Language
Tabletop RPG
Tabletop RPG
Wargame
Wargame
Boardgame
Boardgame
Showing groups in United States or online
Tabletop RPG
Tabletop RPG
Flexible
Online
Oneshot
The Round Table, Rotating GMs
Players
4/5
GM
1/1
Flexible
en English

The Round Table, Rotating GMs

Rather than being a set game, this is intended for a smattering of games where various GMs each take a turn to run a game of their choice. We play through it, and when they finish after a few sessions we rotate to the next person. It's intended that rather than this being any longform content, everyone will run something short form selected in a random order until everyone has had a chance then we refresh and do it again. A great place to try out various TTRPGs you'd normally not be able to, either to run them as a GM or see what's up as a player. This listing is only for GMs and those with experience running. As some of the other members are people I know are reliable and good to run, we'll prioritise anyone newly recruited for running after a 3 part game where we'll run through a full set of missions in Lancer. So i'll go first, then the 2-3 newly recruited will be randomly chosen, and then the two other people i've already recruited and know. After it's confirmed everyone's a good match and you'll stick around to GM your fair share, the order will be randomly chosen unless someone steps up to run. I'm looking for people who are comfortable with a wide range of settings and genres, and are comfortable with darker content and a grim sense of humor. You'll also need to be willing to read some rulebooks, depending on what people run we might have a lot of games to learn! Slots Available: 2-3 Session Duration: 3-4 hours Schedule: Every Monday at 9pm EDT Requirements: Discord and a decent mic are all required. You'll also need to have your own setup for where you run whatever system you opt to run. I'll be using Foundry VTT and we're likely to see usage of Roll20 and other Virtual Tabletops. https://forms.gle/HTLEAG3VLDVGxmtCA If interested, please fill out the form above and leave a message with your name when you have finished. Here or Discord works.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
CAIN
CAIN
Online
Campaign
𖣐 Hunters of the Psychic Sea 𖣐 | CAIN Campaign
Players
0/5
Paid game
Paid game
GM
1/1
CAIN
en English

𖣐 Hunters of the Psychic Sea 𖣐 | CAIN Campaign

Paid game
The Game Master charges a fee to run the game.
The year is 2062 - nearly three decades after the world fractured. New Haven stands as a survivor - a walled city of rationed lives, corporate power and carefully maintained lies - where institutional failings, personal tragedies and collective trauma breed psychic horrors beyond comprehension - dubbed "SINs". That's where CAIN and its Exorcists - psychically awakened hunters who (still) hold control over their will and abilities - come in. When the truth is buried, someone has to step into the dark - investigate, contain, and decide what’s worth saving before the city breaks again. ════════════════════════════════════════════ ⚠ Hunters of the Psychic Sea ⚠ is an Episodic Campaign of CAIN TTRPG, a system inspired by horror-action anime and fiction (Chainsaw Man meets S.C.P.) and focused on a structure of paranormal investigations and deadly combat, with the use of other-wordly psychich abilities - "Blasphemies" - to slice open both the world and opponents with player creativity. As Exorcists at the service of CAIN, explore an uncaring, walled dystopia as you sniff out hidden truths, track down SINs and "wipe away the stain" however you see fit, in a wide set of investigations growing more and more dangerous... Will you threaten, bribe and kill? Or empathize, aid and protect? All is sanctioned - as long as the mission is complete. Do you have what it takes to survive the Psychic Sea? Or will you drown with the rest of the graceless?

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
DORCS Gaming Group
Players
4/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

DORCS Gaming Group

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Adult Player Wanted for Light Hearted, One Shot–Focused TTRPG Group We’re looking to add adult players to our long running, relaxed gaming group! Experience is absolutely not required—just bring curiosity, a willingness to join in, and a sense of humor. What We Play We play a wide range of systems and genres—classic fantasy quests, chaotic goblin nonsense, supernatural westerns, sci fi mysteries, and plenty more.   Our group leans toward short adventures and one shots rather than long campaigns. It keeps things fresh, lets everyone try new characters and playstyles, and avoids long term commitment burnout.   We do play D&D 5.5e the most, but we love trying new systems. Our Vibe We keep things light, fun, and low pressure. No rules lawyering, no perfectionism—just a bunch of adults hanging out and having a good time. • Mechanics stay simple and easy to grasp (rules are a guide) • Bold risks and silly ideas are encouraged (let’s see how we can make that happen) • Romance fades to black • Gore stays reasonable (…though someone did carry around a decapitated head once) • We respect everyone’s triggers (one player is terrified of spiders) Inclusivity Matters We are proudly LGBTQIA+ friendly and want players who feel the same. We do not tolerate homophobia, transphobia, racism, or sexism. We also avoid political debates—this is a space to relax, not stress. When & Where Every other Saturday 10 a.m. – 2 p.m. EST We play on Zoom and use dndbeyond.com when playing D&D. Want to Join Us? Check out our website to learn more: DORCS.US If the vibe feels right, reach out—we’d love to chat with you on Zoom and see if we’re a good fit.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The walking of Sverdstof
Players
2/4
GM
1/1
Dungeons & Dragons 5E
en English

The walking of Sverdstof

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
A quick 2 to 4 session long campain, good for people starting the game, I have muld objectives planed, but the goals can change as the game goes on, sessions last from 1-2 hours, the time when we play, and the days we play it will be changed based on the players that joined, come have fun, Ill be happy to help with anything! (The game will be communicated through text, via discord)

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Infernal Marriage (Act 2)
Players
2/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Infernal Marriage (Act 2)

Paid game
The Game Master charges a fee to run the game.
10$ per session through StartPlaying https://startplaying.games/gm/bryceythomas on Saturdays @ 11:30AM. Before your arrival, a group of adventurers uncovered a terrible plot in the village of Unda. The Kindled Hearth had infected the townsfolk with Sunbreath, a magical fragment of the fey huntress Heliathra, and planned to use a young girl named Aelia in a ritual to restore her. The adventurers stopped the ritual, but Aelia was kidnapped and taken to Imperi. They followed, rescued her, and discovered that the powerful Domus Mercatorum had been hiring criminals, controlling noble families, and twisting ancient magic for a larger purpose. Imperi is the volcanic capital of Edon, a vast city built from black stone around glowing forges and lava channels. Its streets are divided into three great rings, with workers in the outer districts, wealthy families closer to the center, and the Senate, courts, and temples at the heart of the city. Imperi is ruled through law, rank, wealth, and sacred contracts, but much of its power is decided through the Great Game—a dangerous system of alliances, betrayal, and carefully controlled violence. Two of the adventurers remain at the center of the struggle. Aurelion Threxius Valcarius is a human-born noble paladin from a powerful tiefling house. He is an experienced fighter and political figure who knows how dangerous Imperi’s noble families can be. Remedy Caecilius is a quiet elven mage and diviner who uses a hand-painted tarot deck as a spellbook. She helped uncover the Sunbreath plot and has become one of Aelia’s fiercest protectors. Together, Aurelion and Remedy have survived Unda, challenged the Domus, and now need new allies as the conspiracy grows. The immediate danger has passed, but the conspiracy remains. The Domus still commands immense wealth and private forces, frightened noble families are trapped under its control, and Senator Cassian Del’Tore is gathering influence while promising to reform the city. At the same time, signs of infernal bargains and broken magical laws suggest that Aelia was only one part of a much larger plan. This is where your story begins. You may come to Imperi for coin, justice, answers, duty, or a fresh start, but something will draw you into the conflict. You will need to investigate hidden plots, decide which factions can be trusted, and choose what you are willing to risk before the people shaping Imperi complete their plans. What to Expect: political intrigue, dangerous investigations, violent battles, hidden cults, powerful factions, infernal secrets, and difficult choices that can change the future of Imperi.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DEATH
Deathbringer
Lowell
Oneshot
DEATHBRINGER playtest - now seeking victims!
Players
0/5
GM
1/1
Deathbringer
en English

DEATHBRINGER playtest - now seeking victims!

Playtest
The game is still being tested, and your feedback is part of the point.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
This is a live beta playtest of teh DEATHBRINGER ttrpg. Recently, Dan DeFazio (alias Professor Dungeonmaster) crushed it with a crowdfunding campaign for Deathbringer on Backerkit. This is an exclusive opportunity to become a playtester for the game system. You canshape the future of Deathbringer. Recruiting playtesters now and I would like to get rolling before October '26 is out. Games and times will be arranged based on interest. So what is Deathbringer? Deathbringer is a streamlined, grimdark TTRPG that runs in the vein of Shadowdark. It's built to create a fast-paced, gritty game. In Deathbringer, death is a real possibility, danger lurks around every corner, and you are a gritty hero struggling to survive in a hostile world. It feels less like a tactical exercise and more like a movie; you use natural language like: “I sneak up behind him and stab him in the kidney,” as opposed to, “I move three squares and fl ank him for an opportunity attack.” You are not limited by your character sheet. Want to swing from a chandelier, smite an enemy, or turn a ham-hock into an improvised weapon? Do it! Because every character has a right to kill someone with a ham-hock...

Read more

Save to favorites

New here? Don't know where to start?

Two minutes on how Groupfinder works, then a quick tour of this page.

Can't find a suitable group?
Add your own post.
Create a post Add
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Journey for the Azure Crown, an Epic D&D Adventure
Players
4/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Journey for the Azure Crown, an Epic D&D Adventure

Paid game
The Game Master charges a fee to run the game.
Hey everyone! I'm looking for a few more players to join my weekly D&D campaign, The Azure Crown, set in the world of Greyhawk. We've just finished Session 0, and have four players atm. Our first proper session is coming up, so now's a great time to jump in without having missed any of the adventure! The campaign is a mix of roleplay, exploration, combat and character-driven storytelling, with the party travelling across Oerth, building their reputation and working towards the prestigious Azure Crown Tournament. Game details: System: D&D 5e (2024 rules) When: Mondays, 7 PM Brisbane time (AEST) *check link below for your timezone* Where: Online via Roll20 and Discord Price: $19.50 USD per session Current party: 4 players, with room for up to 6 Experience: New and experienced players welcome I put a lot of work into preparing my sessions, with custom maps, music, NPCs and plenty of opportunities for players to influence the story. If you're interested, you can check out the full listing and grab a seat here: https://startplaying.games/adventure/cmuuy35fb00bgl604sqsrbw48?ref=clhennefl000808mc9imebmog Happy to answer any questions!

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
SootheSword Freeblades
Players
2/5
GM
1/1
Dungeons & Dragons 5E
en English

SootheSword Freeblades

Just in case, our session times are 11:30pm CST to TBD My group of three, I included, are looking for at least three other players. We intend to rotate campaigns and DMs as we complete one and move on to the next.(Or change things up as we see fit) If interested dm me and I can give more details like current party member class, race, and the like. You all will be playing as Freeblades under the SootheSword Freeblades Company. A large scale company of mercenaries that currently act as its own swaying military organization. Of course this only happened about 100 years ago after what is known as the pillar ( an evereaching black obelisk ) shifted the planets axis. This caused the ice caps to melt and reform causing cities to sink and shift nearly all livable space to what used to be mountainside regions. The Pillar was set in place by a god Only known as the Tyrant, receiving this name after killing three other gods in the pantheon and usurping their power to create this object. The Pillar physically connects all planes of existence as a physical place with no end or beginning.  Causing unpredictable events and entities from leaving and entering the material plane. As a side note I am not the current DM however I do host the server we meet up and chat with.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
Fabula
Fabula Ultima
Online
Campaign
The Kindness Blindness Contagion
Players
0/5
Paid game
Paid game
GM
1/1
Fabula Ultima
en English

The Kindness Blindness Contagion

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
System: Fabula Ultima (no books required) Platform: Discord and Foundry (you will not need to purchase Foundry to play this game) Format: Live Time: Now sure yet, I'm trying to find players first and then we'll talk about times (I'm in EST) Tone: Mostly lighthearted, but it will have it's more serious/darker moments Safety Tools: I always use Lines & Veils, X-card, and Open Door Policy Requirements: 13+, beginners and experts welcome, I'm more of a role play heavy gm, so come to the table ready to roleplay. Price: $20 per person unless we get up to at least 5 people, then the price will be $15 per person per session. I'm still working on the story, so I don't have much to say about it other than it'll be fun for everyone even if it has a slightly more female centric topic. The Setting is going to take place in the Ever After High Universe which is a Doll line and internet series (you do not have to have seen the series to play in this game), but I will be bringing in some darker topics. I want to go back to the roots of Fairy tales and have some of the more gruesome aspects. I have 1 player already that I got in contact with on Discord. So I will be looking for at most 5 more players, a minumim of 2.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Untitled - Chill DnD Group
Players
5/5
GM
1/1
Dungeons & Dragons 5E
en English

Untitled - Chill DnD Group

Roleplay focused
Conversation, character and story take up most of the table time.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
I wasn't finding enough games to join that had everything I needed and that would also get back to me. So, I decided I'd try to find the right people for me this way! Hello, I am Grill! I am a silly gal and you can find some basic info about me in my player profile ^^ I am not the GM, and I am willing to let the future GM have full creative freedom for the story. All I ask is that the campaign we do be suitable for both teens and adults. And please let me be able to be silly and whimsical! Perhaps a fairy!!! Homebrew is very much allowed!

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
CBP2020
Cyberpunk 2020
Online
Campaign
🩷Hot Girl Cyber Crime🩷 💅 [18+][ERP][Adult Only]
Players
0/2
GM
1/1
Cyberpunk 2020
en English

🩷Hot Girl Cyber Crime🩷 💅 [18+][ERP][Adult Only]

1-on-1
One Game Master and one player - no party to coordinate with.
NSFW
Not safe for work - the content or theme may not suit minors, so the site asks you to confirm your age first.
Are you someone who loves smut and old school RPGs?? Are you a fellow veteran who's fond of or someone new who is interested in the more complex, more complicated, more confusing & convoluted, and most importantly, the more FUN retro systems?? I'm looking to explore starting a one-on-one game with someone who is just as interested as I am in the idea of mixing lots of explicit smut, adult scenarios, and ERP with in-depth RPG systems. I want to create a simulationist world inspired by immersive sims where you can truly explore any option your mind can imagine. If this sounds like you, message me!! I am open to multiple settings and have lots of homebrew ones, but to be honest I am low-key a goth and most of them are dark fantasy, urban fantasy, filled with religious trauma, and filled with anything and everything ookie, spookie, creepy and crawly.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND3.5E
Dungeons & Dragons 3.5
Online
Campaign
🩷Hot Girl Crusade🩷 💅 [18+][ERP][Adult Only]
Players
0/2
GM
1/1
Dungeons & Dragons 3.5
en English

🩷Hot Girl Crusade🩷 💅 [18+][ERP][Adult Only]

NSFW
Not safe for work - the content or theme may not suit minors, so the site asks you to confirm your age first.
Adult
The table is for players who are 18 or over.
Are you someone who loves smut and old school RPGs?? Are you a fellow veteran who's fond of or someone new who is interested in the more complex, more complicated, more confusing & convoluted, and most importantly, the more FUN retro systems??  I'm looking to explore starting a one-on-one game with someone who is just as interested as I am in the idea of mixing lots of explicit smut, adult scenarios, and ERP with in-depth RPG systems. I want to create a simulationist world inspired by immersive sims where you can truly explore any option your mind can imagine. If this sounds like you, message me!! I am open to multiple settings and have lots of homebrew ones, but to be honest I am low-key a goth and most of them are dark fantasy, urban fantasy, filled with religious trauma, and filled with anything and everything ookie, spookie, creepy and crawly.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
AVATAR
Avatar Legends
Online
Oneshot
Avatar Legends - Spooktea Encounters
Players
0/4
GM
1/1
Avatar Legends
en English

Avatar Legends - Spooktea Encounters

One-Shot Story - Wednesday 28 1400/2PM UTC (3 hour session) The Story! Set in the Korra Era, your quirky, ambitious friend Jinlu and his spirit buddy Quakes opened up a tea shop in Republic City. Unlike other tea shops, though, Jinlu and Quakes are branding their shop, the World of Spiriteality, as a purely “cosmic experience”, where patrons can enjoy their tea as though they are in the spirit world. Their shop will be the first of its kind since the integration of spirits into the physical world when Avatar Korra opened the portals after their 10,000 year closure. Therefore, there have been some mixed feelings about this business venture idea. Through their love of tea, Jinlu and Quakes hope to bring humans and spirits together during these tumultous times. Jinlu has reached out to you recently about something spooky scaring off his customers where echoing voices and low, loud croaks are causing the walls to shake. Many believe that there is a dark spirit that is residing within the foundations of the shop and is the cause of the spooky noises. But Jinlu believes there is something else...or someone else causing the ruckus, and needs your help to find out what it is to save his business! ===================================================================================================== new players are welcome and all Playbooks are allowed.  Story takes place in Republic City during Korra's time, between Books 2 and 3 of the LoK series. Due to this setting, airbending is not a playable option for bending, unfortunately :( Feel free to reach out to me on Groupfinder for more information or to express interest! But for faster response time, please message me on Discord: ShinyHoOh

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
Warpstar!
Online
Campaign
Warpstar! - Khorneholis the search for TP.
Players
3/5
GM
1/1
Warpstar!
en English

Warpstar! - Khorneholis the search for TP.

KHORNEHOLIS - The Search for TP! A serious game for silly people. You’re an Indentured Technical Worker’s Assisticus Trainee,  an i.T.W.A.T, for the Merchant Combine and one more slip up and it’s off for lobotic conversions for you and your crew mates. On a Friday, in the 69k century of Autarch Bob’s rule, just before shifts ends before a long weekend you get the call, a drone Rockeater’s found an anomaly on Taranis 3, a mineral rich planetoid mined by the Merchant Combine. Armed with the bare minimum of training you and your crew go down to investigate. What you uncover will  either thrust you into greatness or a long drawn out agonizing death, possibly with space diarrhea. When will this awesome performance art expressionistic dance inspired Dark Heresy, Coriolis, Firefly, Red Dwarf and Futurama campaign run? Alternating Thursdays @9pm gmt/eet +2 Where will the all this bodaciousness take place? Discord, roll20 and our minds. What system could possibly handle all this awesomeness you ask? Warpstar! What is your favorite color? Blue..no red, no blue, arrgh…. How many sessions will it take? Not a fracking clue but if I had to guess between 5 &10. Who is man, woman or other enough to uncover the mystery of KHORNEHOLIS - The Search for TP? Brought to you by Bachelor Chow, now with 33% more microplastics.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
I’m new to D&D and would love to learn how to play
Players
5/6
GM
1/1
Dungeons & Dragons 5E
en English es Spanish

I’m new to D&D and would love to learn how to play

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Hey everyone! I'm looking to start a D&D group and learn the game together. I'm also willing to be the DM, even though I'm still learning myself! I'm mainly looking for new players who want to learn and have fun together, but more experienced players are welcome too, as long as they're patient with beginners. Just a heads-up: I'll probably make some mistakes along the way, and I'll likely have to improvise certain parts of the campaign. I'm hoping we can all learn as we go, have fun, and create a great story together! If you're interested, feel free to reach out! 😊

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Online
Campaign
Session 1 TOMORROW - Strength of Thousands (1-20)
Players
3/6
Paid game
Paid game
GM
1/1
Pathfinder 2E
en English

Session 1 TOMORROW - Strength of Thousands (1-20)

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
🏳️‍🌈 LGBTQIA+ Friendly! 🌱 New Player Friendly! Deep in the jungles of the Mwangi Expanse lies the Magaambya, one of the oldest academies for magical learning in the world! For thousands of years generation after generation of students have sought knowledge here, and now it is your turn! 🧙🏿‍♂️ Magical Academy Setting 🎓 The adventure will take you through the entirety of your academic career, possibly spanning decades. While you may be barely able to cast a cantrip, as you join as an initiate, by the midpoint of the campaign you'll have become a teacher yourself imparting what wisdom you have learned to a new generation of students. Of course, doing homework and grading exams is not all you will do. No, fairly early on in your stay at the Magaambya you will get wrapped up in a mysterious conspiracy. While at first you'll have to deal with a strange gremlin infestation or fight off giant insects, seemingly unconnected threats will start coming together, to reveal a far larger threat, not only to the school, but to the world! 🌳 Unique Location 🪘 The Mwangi Expanse, where the game takes place, is heavily inspired by African culture and heritage, which makes it distinct from the more traditional Eurocentric, medieval-inspired setting that most Adventure Paths present, giving it its own unique flair and flavor. 🎲 Full Level Experience 📚 Unlike most modern APs, the Strength of Thousands Adventure Path covers the full range from level 1 to level 20. Grow from humble beginnings to legends! ⚔️ DEI Friendly ✊🏿 The Magaambya is a very inclusive place, and you will find all kinds of unusual creatures here. Ancestries like undead or artificial ones are welcome, as long as they play by the same rules that apply to everyone else. And even traditionally non-magical classes like fighters or rogues will have their place in the academy! 🚫 Comparison to that "other" magic school (you know which one) 🚫 This is not a place for children. Your characters are all adults, albeit young ones are quite possible. Yet there is no age restriction and quite a few students come to the Magaambya in their later years. It's also more akin to a university than a boarding school. Find out more and sign up on StartPlaying by clicking here!

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Looking for Players
Players
6/7
GM
1/1
Dungeons & Dragons 5E
en English

Looking for Players

Roleplay focused
Conversation, character and story take up most of the table time.
Combat focused
Fights, tactics and initiative take up most of the table time.
Hey Everyone!  Me and my group are currently looking for Players to join our discord server for a long standing Campaign if possible! We are newer to D&D so we hope to find people that don't mind joining us! We want to create a community of 10+ people to run multiple campaigns later on, as of right now there are 6 members in our discord server so we hope to create a fun and engaging community where everyone can interact and have fun together! We are against paid sessions and believe everyone should be welcomed to join and just have fun in the community  As Dm I Ideally like to get another campaign running on Thursday or Friday since I run one campaign on Saturdays, the time for Thursday or Friday isn't set until I find a group for these days For possible players We are a new community in discord so we want to make it a positive experience for everyone and have a much fun as possible! Backgrounds or other personal details don't really matter to us we want to be a open community and have a safe space for everyone to engage and just escape day to day grind life gives us and roll that NAT 20 to seduce the dragon (if that's what you're into 😂) but we also hope to just add more people and grow as a community and build relationships that will last a life time!  So if this is something you're interested in send me a message here or on Discord and I'd love to chat with you! Discord: https://discord.gg/M9Qt78Wp

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
[Online] [5e 2014] [CST] DM Looking for 5 Players
Players
0/5
GM
1/1
Dungeons & Dragons 5E
en English

[Online] [5e 2014] [CST] DM Looking for 5 Players

Hey everyone! The world is dying, and the last great civilizations are hiding beneath the earth, ignoring the problem. Sanctuary is a massive underground city filled with powerful wizards, ancient magic, dangerous guilds, and political rivalries. While the world above crumbles, those in power are too busy pursuing their own plans and fighting among themselves to stop what's coming. You aren't here to save the world. At least, not at first. You're here for your own reasons, whatever they may be. Gold, knowledge, revenge, ambition, or something worth fighting for — Sanctuary has opportunities for those willing to take risks. What begins as a simple job could become something far bigger than you ever intended. I'm a longtime online DM looking for 5 players for a homebrew D&D 5e (2014) campaign that I'm really excited to run. We'll play Sundays from 8:15 AM to 11:15 AM CST using Foundry VTT and Discord. There will be a 15-minute break during each session, and the campaign is expected to run for approximately 3 months. This is a dark fantasy campaign featuring exploration, roleplay, political conflict, strange magic, and large-scale battles. Your decisions can have lasting consequences on the city, its people, and the factions fighting for control. I'm looking for players who want to get invested in the world, work together, and see where their choices take them. The Hook The world is dying. The surface has become a wasteland. Something from beyond this world has been feeding on the life of the planet, and the civilizations that once stood against it are mostly gone. What remains survives beneath the earth. Sanctuary is one of the last great cities of the mortal realm — a massive underground civilization built by those who fled the dying surface. It's a city of powerful wizards, ancient magic, wealthy merchants, dangerous guilds, and ordinary people simply trying to survive. But Sanctuary has a problem. The wizards who rule the city are too busy fighting over power, politics, research, and old grudges to agree on what should be done about the world outside. The Fae Queens are barely holding the last remnants of life together. The surface is dying. The city is cracking. And something is coming. You aren't a legendary hero. Not yet, anyway. You're an adventurer who needs gold. Fortunately, there's always work for people willing to risk their lives. The Retrievers Guild specializes in recovering magical artifacts, lost knowledge, and valuable resources from places no sane person would willingly visit. You've spent weeks looking for work. Today, you finally get a contract. A surface expedition. Good pay. Valuable discoveries. A chance to make a name for yourselves. You arrive at the Retrievers Guild warehouse, where hundreds of adventurers are preparing for the expedition. Wagons are being loaded. Weapons are being checked. Spells are being prepared. Your contract seems simple: Protect the expedition. Protect each other. Bring back what you find. But the surface has secrets. The Drow are moving. The Fae are dying. Something is hunting the survivors of the old world. And the deeper you venture into the ruins of what came before, the more obvious it becomes that this expedition isn't just about treasure. Sanctuary is running out of time. Eventually, you'll have to decide what you're willing to do about it. Will you protect Sanctuary? Change it? Or burn it down and build something better? That choice belongs to you. The Setting For nearly 500 years, Sanctuary has existed beneath the dying world, built by those who fled the surface in hopes of preserving what remained of civilization. What began as a refuge has become a massive underground city of towering districts, ancient magic, powerful wizards, wealthy merchants, dangerous guilds, and political factions. Sanctuary is humanity's greatest hope for survival — but that doesn't mean its people agree on what survival should look like. Life goes on beneath the earth. Adventurers gamble on underground ring fights, crowds gather to watch water-skimmer races through the city's waterways, and merchants compete for fortunes while guilds fight over contracts, influence, and secrets. There is always money to be made, trouble to find, or someone willing to pay you to take a risk. But beyond the noise and spectacle, the city is under pressure. Resources are precious, old rivalries run deep, and the world above grows more hostile with every passing year. Whatever future Sanctuary has, it won't be decided by its rulers alone. The campaign draws inspiration from Dragon Age, Warhammer: Age of Sigmar, The Witcher, Dark Souls, Forgotten Realms, He Who Fights with Monsters, and Brandon Sanderson. Expect a mix of dark fantasy, exploration, large-scale battles, political conflict, strange magic, and player-driven choices. Your decisions can have lasting consequences for the city, its people, and the factions fighting to shape its future. Game Rules D&D 5e 2014 Mostly standard rules Most official 2014 content is allowed Tasha's Cauldron of Everything is generally allowed Very few house-rule adjustments Homebrew content is available for the setting, including some homebrew classes Character creation will be discussed with the group before play Game Requirements Foundry VTT installed on your PC Discord installed on your PC A good-quality microphone Ability to communicate clearly through Discord A reasonably quiet playing environment Reliable attendance Schedule Sundays: 8:15 AM – 11:15 AM CST There will be a 15-minute break in the middle of the session. The campaign is expected to run for approximately 3 months. What I'm Looking For I'm looking for 5 players who enjoy working together and want to be part of a group with good chemistry. You don't need to be a professional roleplayer or a hardcore D&D veteran. I'm mainly looking for players who get along well with others, enjoy teamwork and roleplay, are comfortable communicating over Discord, show up consistently, and want to experience a campaign where their choices actually matter. Interested in joining? Send me a Reddit DM and tell me a little about yourself! Nothing fancy — I just want to get to know you a bit and see if we'd be a good fit for the group. Let me know what you enjoy about D&D, what kind of games you like playing, and confirm that Sundays from 8:15–11:15 AM CST work for you. That's it! We'll chat a bit, and if it seems like a good fit, we'll go from there. A Few Things to Know Before Joining Dice gods rule over all — player death is possible and can be a sad or angering topic. I hope you will act with honor during these times, as I know the world and other players will mourn the loss. I promise that I will retcon when needed; however, 99% of the time, it stands. Choices were made, and I wish you the best of luck! I run 99% Rules as Written. For the weird instances, I have a long history with the game, so I've run into most issues. Rules are rules. I like them. I also know when the Rule of Cool is needed. I love Dark Souls and The Way of Kings, and you'll see certain aspects at play. I love difficult challenges and courageous heroes. I don't like heroes who always need the spotlight or who talk over each other in a small chat room. Out-of-the-box thinking is rewarded, but spells do as they say. Fae deals are powerful and can have lasting impacts. Fae Queens are fickle and have their own rules. I love The Dresden Files, and you'll see a lot of the rules for the Fae from that book series. I have been in the online D&D space for a long time; thus, fan noises are not allowed, lol. Also, I have a kid, and she will be nearby but will not pester : ) Her mom will be nearby. A Little About Me I've been playing and DMing D&D online for years, and I'm excited to bring this world to life. I love creative problem-solving, memorable characters, difficult encounters, and seeing players come up with plans I never expected. At the end of the day, I'm here to run a fun game with a group of people who enjoy playing together. I take the game seriously, but I'm not trying to make it a second job. I love a good plan, a terrible plan that somehow works, and those moments where the entire table loses it laughing. I'm excited to see what you bring to the table and what kind of story we end up creating together!

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Los Angeles
Campaign
In person D&D 5e 2024
Players
0/2
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

In person D&D 5e 2024

We are looking to add 1-2 players to our weekly campaign. it is a Forgotten Realms campaign, currently level 7. Slow burn, more on the RP side. Adult group so we would prefer 18+. All experience levels welcome, current group ranges in experience. Game is not paid, but snacks welcome.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Isekai as Monsters !
Players
3/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Isekai as Monsters !

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
About the Campaign: I have tried doing isekai dnd before, but what I want to do this time around is players being reincarnated as low-level monsters for the first few sessions and then gaining their first levels later down the line. Would be pretty hard game, as monsters would be at disadvantage, but who knows what might come out of it. Planning to also run it as a combat heavy, dungeon survival campaign. Players would be able to evolve their characters with certain circumstances, including sacrificing souls of humanoids for a ritual. This evolution would be a custom mechanic and a way to get extra features both for your race, and your class. About time: I am planning to have sessions run at least 3 hours. This would be 2 different groups at 2 different time. One at Fridays 6 PM EST, another at Saturdays 7 PM EST About DM : I am an experienced DM of 6 years making a new campaign open for new players to join. I'll be happy to teach and explain anything about Dnd. I am happy to accommodate any type of player, as long as they are not disruptive and are not causing issues for me or any other players. I tend to do more RP then Combat, so expect about a 60/40 split, if not 70/30. About cost: I ask for 20 USD payment at least within 24 hours after the session. Refund will be made with reasonable situations as well as refunded at the end of session 1, as that one is a trial, if you're not willing to continue. About character creation: Lvl 1 start. All character can be created before the game or during session 0. Stat will be rolled with a minimum of 70

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
CBPRED
Cyberpunk RED
Tampa
Campaign
Cyberpunk Red/2020
Players
2/4
GM
1/1
Cyberpunk RED
en English

Cyberpunk Red/2020

Im looking for 2-4 players (21 or over)  for an in-person Cyberpunk Red or 2020 game. I took a hitus from ttrpgs, but prior I was a forever GM (adnd 2nd, somr dnd 3rd, shadowrun 3rd and 4th). Narrtive, story, and charector focused. Times and frequency can be ironed out once we get all the players together (ignore the irregular tag on game frequency, there wasnt a TBA tag) If interested shoot me a message with any questions you might have.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Land Beyond the Fog
Players
4/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Land Beyond the Fog

Hello, I'm Bartek and I dm a soulslike homebrew DND campaign, heavy roleplay and engaging combat. With a very immersive, and active homebrew pantheon. The players are now at session 3 of the campaign and about to enter some catacombs, however 2 of our players have had to leave due to their own personal lives, giving us 2 extra slot This is the prologue the players received in session 1, to give you the vibe of the campaign. The fallen leaves tell a story... Of a land beyond the fog. Before kingdoms. Before war. Before the names of kings were carved into stone... There was Vita, Mother of All. From her hands came the first trees, their roots piercing the untouched earth. From the trees came the first plants. From the plants came sustenance. Then came the beasts of field and forest, given breath beneath the newborn sky. And at last... Vita created Man. But there was only one. His name was Vex. The First Man. In those earliest days, Vex was a gracious ruler. He built where there was nothing. He nurtured what was fragile. He gave order to a world yet untouched by war. And beneath Vita's watch... His people prospered. Yet life, once born, does not remain still. Vita bore within her the promise of three children. And where there is creation... It must cast a shadow. From the darkness cast by Vita's own existence came something that bore but one name. Umbrosus. The Eternal Dark. It dwelled where sunlight dared not reach. Beneath roots. Beneath stone. Within the forgotten places of the world. At first, it knew nothing of Man. Nothing of Vita. Nothing of the tongue spoken by living things. But it watched. And it learned. Slowly, Umbrosus crept into the dwelling of Vita. It learned the language of its creator. It listened to the voices of her children. And in the stillness of night... It heard the beating of Vita's heart. One heartbeat. Then another. Then... three more. For within the Mother slept the unborn children of the world. Mortuus The Golden Child. Distortus. The Forgotten Son. Enchidna. The Mother of Monsters. Three children. Untouched by the world's cruelty. Three souls destined to inherit the Mother's creation. But Umbrosus reached them first While Vita slept... The shadow entered the womb It did not kill them. It did something far worse. It left within each child an ember of itself. A darkness that not even the Mother's light could wholly extinguish Kings may bury their crimes. Civilizations may burn their histories. Gods may attempt to erase their mistakes. But time continues. And eventually, time reveals all And so... The children of Vita were born carrying a fragment of the shadow. And now... Our world bears the weight of it. But where there is shadow... There is light. Light that finds its way through the cracks. Light that refuses to die. Light that does not merely shine... but roars And now... There is only one question left. Dear adventurers... Will you heed its call? If your interested in joining please either DM me or leave a comment. :)

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
MOTHERSHIP
Mothership
Online
Campaign
Mothership: Another Bug Hunt
Players
3/4
GM
1/1
Mothership
en English

Mothership: Another Bug Hunt

Morning all  Looking for 1 player  I am a veteran GM who is looking to run Another Bug Hunt the introduction to Mothership on Monday evenings between 1900 and 21 00 GMT +1  We will be using Discord and Foundry.  I welcome all to the table, both new to ttrpg, veterans and those just wishing to try Mothership.  Mothership is a science fiction horror tabletop role-playing game with Old School Revival style rules published by indie role-playing game publisher Tuesday Knight Games in 2018. Mothership is set in the future when humanity has traveled to interstellar space. The horror takes notes of claustrophobia and isolation from the movies Alien (1979) and Event Horizon (1997) Please reach out and ask any questions  Happy to answer.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Strahd: Reloaded
Players
1/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Strahd: Reloaded

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
The mists hide a world plundged into darkness for centuries. A dark lord has control of this cursed land. Those who are strong can escape the mists. Hello all, I am Michael.  I am starting a new campaign playing within the world of Ravenloft. This a gothic horror story that is traumatic and a fun time. This is a roleplay heavy campaign with intense combat encounters and plenty of chances for exploration. This is my third time running the campaign and I am excited to see what a new group of adventurers will make of this land.  This is good campaign to start your D&D journey as it starts at low levels and you learn as we play. So if you enjoy a fun and scary time at the virtual table then this is the game for you. Gothic Horror, High Fantasy, and Eldritch Horrors Level 1-10, with possibilities of higher levels depending on the game Go from ragtag adventurers. Unravel villain motivations, fend off living and undead threats that haunt the land, and confront one of the most famous villains. Strahd Von Zarovich. This campaign uses the best of the plot lines of Curse of Strahd: Reloded rounded out with additional materials, and characters backstories. To join this campaign, or if you're looking for other long-term adventures for D&D 5e campaigns to have a good time in. You can click the link below to get more details on my StartPlaying.games listing page: https://startplaying.games/adventure/cmt2r70yp00e0l1048pnokkgl

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Chattanooga
Campaign
Chaos in Greyhawk
Players
1/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Chaos in Greyhawk

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Roleplay focused
Conversation, character and story take up most of the table time.
Looking for a group of players to join a campaign starting early 2027.  Greyhawk Setting, some 5e ruleset probably 2024 but open to 2014.  No experience required, couples welcome, my wife would love some women to join the group.   Go to MDandDM.com to see full description and apply  Link: Greyhawk Campaign Application / Website

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
MotW
Monster of the Week
Online
Oneshot
looking for casual players for weekly oneshots :D
Players
1/7
GM
1/1
Monster of the Week
en English

looking for casual players for weekly oneshots :D

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Adult
The table is for players who are 18 or over.
(FREE games only) Hi all! :D We’re a group of three looking for a few more players to host our weekly one-shots with! We are also looking to build up our Community group as a whole, so if you are a GM who wants a space to run your own one shots, you are more than welcome to do that here too! We’re all learning together. Very beginner friendly and low commitment, so no pressure at all to show up every week, just drop in when a session sounds fun ^^ You'll get taught everything you need to know if you're not fully familiar with VTTs as a whole. As of now, our main focus is on Troika!, DCC, Call of Cthulhu, and Mothership, and we’re open to trying plenty more! Everything we do runs over VTT & Discord since we’re spread across different countries. When we play: We usually hop on once a week around 8:00 pm (CET) / 7:00 pm (GMT). Weekly games are planned out in advance due to shifting work patterns, so a bit of flexibility goes a long way. If you’re 18+, curious, kind and up for some chaos, we’d absolutely love to have you! Feel free to DM if this sounds interesting to you :)

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
BitD
Blades in the Dark
Online
Campaign
GOBLIN TOWN: Build your own town of goblins!
Players
1/5
GM
1/1
Blades in the Dark
en English

GOBLIN TOWN: Build your own town of goblins!

Roleplay focused
Conversation, character and story take up most of the table time.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
GOBLIN TOWN: Build and run your own town of goblins! Gather a hoard, cause mayhem, cast dark rituals, discover things deep in the earth, slay heroes, and work towards your master plan! [Story-Focused] [Roleplay-Heavy] [18:00 CET] [17:00 GMT] [12:00 EST] If you're interested, fill out the survey here: https://forms.gle/uKDg8hrzdiNeHm7K6 f you're selected, the next step will be a 15 minute Discord call. # A Court of Goblins: Goblins are deeply flawed creatures, driven by base desires. There are those, however, who are able to keep their baser impulses in check, rally others to their cause, and focus on a grander scheme. You play a group of them that, in understanding there is strength in numbers, have banded together to use your ill-gotten gains build a great goblin town deep in the Feywild. You gather a hoard, cause mayhem, cast dark rituals, and discover long forgotten things deep in the earth, all while working towards accomplishing your master plan. This is a game about goblins using ill-gotten gains to build a town. You build traps and other defenses to keep the hoard you gather out of the hands of the greedy adventurers coming to steal it away. Find out just how long you can survive against the inevitable onslaught of heroism your deeds bring. Find out why goblins need to hoard all that gold, who builds all those traps, and how much fun killing adventurers is. However, you’re not just monsters randomly causing chaos and mayhem. Goblins come and go, but the town outlives them, binds them together, and gives them a purpose. You map it out in detail as it’s built, then breathe life into it through play with events like revelry after a victorious raid, calamity striking as a tunnel collapses on your minions, or facing off against adventurers who dare enter your land. Your town is the main character of this story. # Town Themes Every town is built around a theme, determined by its central building, chosen together as a group before the town is built. The theme gives you a set of buildings that you can build within it. The theme keeps players all on the same page thematically, allowing you to design characters that fit in well with the theme or fill a unique niche, as well as choosing steps in your master plan that go along with the theme. The choice of town theme is a statement about what kind of things the players want to do in the game. You can choose from the following central buildings, which determine your theme: **Enclave:** Tapping Into the Arcane. Choose this if you want your town to be **mystical** from top to bottom. Its core feature is its twisted landscape, corrupting the area surrounding your town. An Enclave lets you build the following: academy, crucible, greenery, library, potion lab, scrying pool, and spawning chamber. **Forge:** The Power of Industry. Choose this if you want a town full of **monstrous inventions** and steampunk tech. Its core feature is its power source, boosting the productivity and defenses of your town. A Forge lets you build the following: alchemist lab, guild hall, factory, mineshaft, testing chamber, vehicle bay, and workshop. **Hideout:** Keeping Your Head Low. Choose this if you want to work as a cohesive unit and **manipulate** the other factions of the region. Its core feature is agents of chaos, allowing you to strongly influence other factions. A Hideout lets you build the following: dojo, gambling den, gear locker, obstacle course, planning room, roost, and tavern. **Stronghold:** Through Strength of Arms. Choose this if you want to face challenges with pure **military might**. Its core feature is warband, giving you a powerful minion that can raid the region. A Stronghold lets you build the following: barracks, bestiary, fighting pit, funeral pyre, smithy, war drums, and war room. **Temple:** Serving a Greater Power. Choose this if you want to focus on a certain **god and their domains**. Its core feature is divine intervention, which you can use to cast a powerful spell from your god. A Temple lets you build the following: altar, antechamber, augury circle, dormitory, reliquary, penance chamber, scriptorium. # The Details **Age:** In general, we're looking for people between 21 and 9000. **Content Warnings:** This campaign contains dark drug use, grim humor, minor horror, strong language, violence, and lawyers. **Day:** We'll be playing on Sundays, though we'll occasionally host optional sessions on other days based on player interest. **Frequency:** We'll usually have 2 sessions per month, though we may have 3 if it's one of those strange months with 5 Sundays. **The GM:** I'm originally from Atlanta, but I move around a lot for work. I like snowboarding, stage acting, novels, and tabletop games. I've been GMing for a few years, but I'm new to playing online. I'm male and gay in real life, though I play all sorts of characters in games. **Length:** We generally average around 4-5 hours per session. **Location:** We'll be playing online using Discord and Owlbear Rodeo. We're new to OR, so if you have experience with that, we'll be asking you a lot of questions. **Start Date:** September 27 or October 4th, 2026  **System:** The game we're playing is called *Wicked Ones*, which is a simple, story-focused system. You don't need to be familiar with this system as we'll be teaching as we play. **Size:** Our plan is to have 5 total players. **Time:** We'll be playing at 18:00 CET / 17:00 GMT / 12:00 EST / Whatever time that is where you live. **What We're Looking For:** This is a roleplay heavy, story focused campaign for players looking to get in character, give their character a unique voice, explore their character's motivations, and give their character an arc. If you're interested, fill out the survey here: https://forms.gle/uKDg8hrzdiNeHm7K6 f you're selected, the next step will be a 15 minute Discord call.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Waterdeep: Dragon Heist (expanded)
Players
0/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Waterdeep: Dragon Heist (expanded)

Paid game
The Game Master charges a fee to run the game.
Do you like gold? Do you like heists? Of course you do! And I know you want to steal that gold, you dirty little thief… Well then, this is the game for you! There’s a massive treasure hunt in Waterdeep right now, and you’ll be right in the middle of it. So much for wanting an easy start to your adventuring life. Powerful factions stand against you, but who are they against a level 1 adventurer? Ah… Wait… Well... We still want that gold, don’t we? -------------------------- If you want any information, contact me on Discord or on Startplaying. Price per session, as listed, is 25$ (plus whatever fee the website charges players for the transaction) Welcome to Waterdeep. The City of Splendors. The Crown of the North. The largest city of the Sword Coast... The place you call home. Please, try not to get arrested... Or worse. ⚔️ Get dragged into a high-stakes struggle between multiple factions - expanded version includes all four villains and more! 🧠 Outsmart people way above your pay grade. 🗝️ Heists for days. 🔥 Make enemies you can actually brag about. 🍺 Run your own tavern. 💰 Get rich. Get famous. And most importantly… Get in trouble!

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Weatherford
Campaign
In-Person D&D Campaign
Players
0/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

In-Person D&D Campaign

I just moved to Weatherford and I want to start up a D&D table! My name's Mac (28 they/them), and I've been D&D-ing for 8ish years. I have experience playing and DMing, modules and homebrew, short term and long term. For whoever can make it, I'm going to run a short module first then as long as we all clicked move on to something a little more meaty (and likely homebrew). I'm still a little new to 5.5 so it'll probably blend 5 and 5.5 for a little bit while I'm figuring out the differences. I'm ready and willing to host in Weatherford, but if another player is more central to the party and they're willing to host, I'm happy to travel.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
OSR
OSR
Online
Campaign
Borderlands of Cormyr - OD&D / Chainmail game
Players
4/10
GM
1/1
OSR
en English

Borderlands of Cormyr - OD&D / Chainmail game

Combat focused
Fights, tactics and initiative take up most of the table time.
No paid games
On a player profile - you are looking for free games and are not interested in paid ones.
The Borderlands of Cormyr - an old game that we have been running for 5 years is starting back up again! A few of the players are more interested in domain play, so we have been doing a lot of skirmishes & wargaming using the chainmail rules. Most men survived the last few battles with a goblin horde of over 600 goblins - they have returned, and many are now taking their hand at becoming adventurers! The party will likely consist of lower level players, perhaps with one or two higher levels, so it is a good time to start. The town of Tilverton, north-east of the Cormyr area in the Forgotten Realms world, has been besieged by goblins as of late. The party has just heard rumors of a goblin kingdom in the nearby Thunder Peak mountains, which is likely the source of all these attacks. There is also the feared Harondalbar dragon that has been laying siege to the stonelands and Cormyr settlements to the west - the party has decided best to leave him be for now, but perhaps there is more to the story than just goblins... The idea for the game will be to use Chainmail for the overworld encounters (i.e. battles with over 200 or so men), and OD&D or perhaps OSE or B/X for the dungeon delving. Once your characters become heroes or heroes -1 (level 3 fighter) your character becomes quite powerful and harder to kill, but characters will feel pretty fragile at lower levels. Expect a lot of deaths, but hopefully that can be avoided with ingenuity and some luck.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
Battletech/M...
Online
Campaign
Mechwarrior/Battletech start in any faction
Players
3/5
Paid game
Paid game
GM
1/1
Battletech/MechWarrior
en English

Mechwarrior/Battletech start in any faction

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
In the 3020s humanity feels the brewing war gathering like a laser and steel storm, aching to scourge land, air and space. From vibro-daggers in dark alleys to gyro jet carbines on jump ships, perhaps the safest place will be looking yourself in the cockpit of a battlemech to get that last PPC shot into your enemy, for outside your mech, or aerospace fighter, you can't see the true colours of intelligence operatives, rival nobles, or your family looking for your blood or services. ‎This game will be ≈ 75/25 mechwarrior roleplay/battlatech tactical combat. ‎Monday's 23:00 UTC. ‎We're ready to start (ideally one more for a full party). ‎https://startplaying.games/adventure/cmt68jere00ekic044rwedel6?ref=cl4t2m6w66gz3bopkfq3c4s4j

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Sword Coast Saviors
Players
3/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Sword Coast Saviors

Paid game
The Game Master charges a fee to run the game.
Sword Coast Saviors A tailored Homebrew 5e experience exploring the Forgotten Realms! Schedule:  Weekly at 9AM GMT/UTC  on Thursdays with 3 hour sessions!  Cost: ~17 USD per game via a patreon sub. This sub allows you to join multiple other games and campaigns for Free! Or run a game of your own for our group! Party Size:  6 with 3 slots available! Game System: DND 5E 2014 Played On: Fantasy Grounds/Roll20 at player preferences Requirements: Rule 0 - Don't Be A Dick! Current/Start Level: 4 Campaign Summary: It is the thirtieth day of the third tenday of Flamerule or Summertide in the Year of 1497 DR, the year of the Palls Purple. The Sword Coast is experiencing a long period of uninterrupted peace, especially after the environmental, organisational and political conflicts and deaths from the previous year, the year of the Duplicitous Courtier. But peace can never last too long without something interrupting it, and that something is a letter from a mysterious and unknown person that summons you to the Cutlass Inn in the city of Luskan for a quest that will decide the fate of the region. Hello everyone!   This time, we would love to run a home-brewed, long-term, open-world, player-driven, roleplay-focused, sand-box and story-driven campaign set in the continent of Faerun, on the planet of Toril and in the Forgotten Realms! You will start your adventure in the pirate and port city of Luskan in the north west of the Sword Coast and go wherever and do whatever you want to from there! And if that somehow happens to be finding your way onto a Spelljammer ship that is sailing into the Astral Seas, then so be it!  Word from the DM:  I love getting to know my player's characters on an almost intimate level, so that I can both guide them through an unforgettable experience over the course of my campaign and develop them to become their very best so that they can achieve their goals in my campaign! I love working together with my players to draft compelling, detailed, original and unique backstories for their characters so that they can role play them to the best of their abilities and we all have the best understanding of them that we can! I love role playing more than combat and have spent multiple sessions just simply role playing with my players to collaboratively tell our stories that we want to tell in our world that we have built together! In our first session, we will build our characters and their backstories together to make sure that they compliment each other and understand our limits to make sure that we do not cross any lines and everyone is having fun at all times!  This game will be of interest to you if: - The idea of a long run campaign appeals to you. These are the kinds of games you hear stories about from veterans of the game and read greentext memes about! - You enjoy a personalized experience custom crafted towards your interests in the game! The DM has a lot already planned but has left the pathways open for you! - You want a truly professional game design experience! [Shaheer], your DM, has gone to college for game design and over 12 years running the game! Join our Discord!

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
Lords of Cre...
Online
Campaign
Lords of Creation TTRPG Campaign
Players
0/5
GM
1/1
Lords of Creation by Avalon Hi...
en English

Lords of Creation TTRPG Campaign

Players Wanted: Lords of Creation Online Campaign What if an ordinary adventure opened the door to other worlds? I’m looking for people to join me online for Lords of Creation, Avalon Hill’s classic tabletop role-playing game blending fantasy, science fiction, supernatural mystery, and espionage. You’ll create a character and become part of a shared adventure—investigating mysteries, solving problems, facing dangerous foes, and working together. As your character gains experience, new skills and extraordinary powers prepare you for increasingly unusual challenges. I own all three published adventure modules and plan to play them as one continuous campaign with the same characters throughout: - The Horn of Roland: An adventure beginning at a gaming convention draws you into a mystery reaching far beyond the everyday world. - The Yeti Sanction: A rescue mission becomes an international adventure leading into the Himalayas, where espionage meets the extraordinary. - Omegakron: Enter a future scarred by nuclear catastrophe, where survival and finding a way home present entirely new challenges. This would be an ongoing adventure over multiple sessions, with each chapter building on the group’s experiences and growing abilities. No costs to play. I will be the GM.  Interested in joining me? Send me a message!

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
Spacers
Online
Campaign
Spacers
Players
4/5
GM
1/1
Spacers
en English

Spacers

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Hello Im Diablo I have been DMing/playing D&D and TTRPG's for 14 years. Spacers is my first system that I have made and im looking for playtesters before I publish it. Welcome to the Galaxy The galaxy is enormous. Thousands of inhabited worlds circle distant stars. Trade routes connect sprawling core systems to isolated frontier colonies. Noble houses control entire regions of space. Corporations own stations, shipyards, armies, and sometimes governments. Pirates hunt vulnerable freighters between systems. Mercenary companies fight wars that governments would rather keep unofficial. Somewhere among all of it is you. Maybe you are a former naval pilot trying to make a living without taking orders. Maybe you are a bounty hunter with a battered gunship and several unpaid docking fees. Maybe you are an engineer who trusts machines more than people. Maybe you are a trader looking for the deal that will finally make you rich. What Is This Game? This is a tabletop roleplaying game about independent spacefarers living and working in a vast science-fiction galaxy. Players create characters who form a shared crew and decide which opportunities are worth the risk. ~Accept mercenary contracts ~Hunt pirates and wanted criminals ~Escort ships and protect cargo ~Trade, smuggle, or salvage ~Explore unknown systems ~Fight aboard ships and stations ~Upgrade personal equipment and spacecraft ~Build relationships with factions ~Recruit crew members ~Build a mercenary company, fortune, or reputation A Game About Freedom Player characters are not automatically soldiers serving a government or chosen heroes following a predetermined destiny. They may work for governments, noble houses, corporations, guilds, colonies, private citizens, or themselves. The Game Master presents the galaxy. The players decide how they live in it. Thank you for your time, And please fill out the questionnaire to join. I hope to see you on the commend deck. https://docs.google.com/forms/d/e/1FAIpQLScjN2oMGPhuzyTd21x6vbnVILnBYApQXbUTMxOJYUAMNvog5A/viewform?usp=sharing&ouid=112380544299172977090

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Tales of Acaridian: Moth to a Flame
Players
4/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Tales of Acaridian: Moth to a Flame

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Adult
The table is for players who are 18 or over.
Moth to a Flame — A D&D Campaign The first act of The Tales of Acaridian Wrath has ruptured amongst an elder reality, destroying everything and bleeding its corruption into ours. Acaridian is a simple world of fantasy but not at the mercy of its own chaos. We are set in the desert of Anibuah, a land of dune and scorching rays of heat and herds of vicious monsters, the land is threatened by orcs and elementals as the dragons slumber begins to break from chains beneath, a titan that must remain sealed and now our party is here in search for a lost relic, one which may prevent the titan from awakening, but first they must find the hall of judgement, where the elder god Judge had imprisoned Diablo the dragon titan of ages.. Moth to a Flame focuses heavily on: Exploration with rich worldbuilding, deep lore, high fantasy, cosmic horror and meaningful character progression. Evolving combats and boss encounters, as well as cosmic wonders and chances, the bigger the parties influence, the stronger the enemies. This campaign has a unique Homebrew Rune System, using charts to grant creatures runes based on words forming their own unique element with its own rarity and authority over other rune power. Runes is a massive concept for the Acaridian Series and is a great way to explore creativity. I use homebrew feats to impliment abilities and google docs for stats, its simple but it can be a little overwhelming at first, but trust me once your in the flow, its amazing. Important notes: We are LGBTQ+ friendly but we aren't sensitive friendly, if your not a fan of loudness, dark humor, etc, then i do not suggest you join our group Age span would prefer between 18-30 years old (Can make exceptions for older) I would prefer all members to have a flexible schedule for if we ever need to change dates, but mostly for when we decide to extend sessions We do NSFW themed roleplays and encounters, so if your not comfortable with that mixed with some dark fantasy, then please for your sake don't join haha Preferably be good at speaking english clearly And lastly, be able to operate dnd beyond, owlbear rodeo, and talk in call on discord The Session Times: AEST UTC+10 Saturday and Sunday 9:30am-1:30pm In CST time i believe thats 6:30pm-10:30pm on Fridays and Saturdays Thank you so much for taking the time to read my post! have a great day adventurer.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Resident Evil: Raccoon City | DND 5.5e
Players
0/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Resident Evil: Raccoon City | DND 5.5e

Paid game
The Game Master charges a fee to run the game.
September 23rd, 1998. Raccoon City has not fallen yet. The streets are still crowded. The trains are still running. Umbrella employees are finishing their shifts, the RPD is answering another night of increasingly strange calls, and rain is beginning to settle over the Arklay Mountains. For most people in the city, tomorrow is still expected to arrive. This campaign takes the world and events of Resident Evil and places them inside a modern-fantasy version of 1998 where magic and fantasy species have always existed alongside ordinary technology. Clerics practice medicine beside surgeons. Arcane researchers work in university laboratories. Elves, dwarves, orcs, tieflings, dragonborn and humans share the same neighborhoods, workplaces and institutions. Firearms, pagers, VHS tapes, CRT televisions and landlines remain part of everyday life. Magic has not replaced the modern world. It has simply become another part of it, and another field mankind eventually learned to study, commercialize and weaponize. At the center of Raccoon City is Umbrella. Its laboratories fund medical research. Its money supports hospitals, universities and public programs. Thousands of people work for the company, and nearly everyone in the city knows somebody who does. To the public, Umbrella represents progress. By the time the campaign begins, however, something is already spreading through the city. Every character enters the story as someone who actually lives in this world. You have a profession, relationships, responsibilities and reasons to remain in Raccoon City. During the opening session, each character independently finds their way to the same neighborhood bar. For a short while, the campaign begins with something almost mundane: meeting strangers, ordering drinks, talking with locals and experiencing the city while it is still recognizable. Then the outbreak reaches the bar. By the end of the first session, every player character will have been infected. From that moment forward, the campaign becomes a race against more than the collapse of Raccoon City. Infection is a persistent mechanic that progresses throughout the story. Additional wounds, exposure and failed attempts to protect yourself can accelerate it. Healing magic can close wounds and keep a dying character alive, but it cannot simply erase the virus. Whatever is happening inside you continues. Escaping the city is therefore not enough. The military begins sealing the roads. Hospitals become overwhelmed. Communications fail. Entire districts disappear behind barricades, fires and emergency cordons. Supplies become scarce, survivors begin forming their own factions, and rumors emerge that Umbrella may possess the research necessary to stop what is happening. Your objective becomes increasingly clear: find a cure before the infection overtakes you, then find a way out of Raccoon City before the city itself is lost. The campaign is built around survival horror rather than traditional heroic fantasy. Ammunition matters. Medicine matters. Spell recovery is limited. Safe places can be fortified, lost or overrun. Exploration and investigation are often more valuable than winning another fight, and not every creature you encounter is something you are expected to kill. Sometimes survival means barricading a hallway, abandoning supplies, choosing who you can afford to help or running while something follows you through the dark. There will also be a persistent Nemesis-style Stalker system. Certain enemies do not exist for a single encounter. They can pursue the party across locations, survive confrontations, disappear for stretches of the campaign and return altered by what happened to them. Injuries, repeated exposure, environmental factors and failed attempts to destroy them may result in new mutations, behaviors and methods of hunting the group. Learning how a Stalker behaves may be just as important as learning how to hurt it. Character death can become part of that system as well. If an infected player character dies and the body is left intact, lost or otherwise unresolved, that character may not remain dead in any meaningful sense. Their species, abilities, equipment, injuries and manner of death can influence what they eventually become. A fallen companion may later return as a persistent infected creature, retaining distorted fragments of who they were and continuing to evolve if the survivors fail to put them down permanently. The events of the Resident Evil games are still unfolding throughout the city. Leon Kennedy, Claire Redfield, Jill Valentine, Carlos Oliveira, Ada Wong and other familiar characters exist and are fighting through their own parts of the Raccoon City incident. The players are not replacing them or reenacting their stories. Your group follows its own path through the same catastrophe, and where you go, who you save, what you discover and what you leave behind will shape your version of the city. No previous Resident Evil knowledge is required. Longtime fans will recognize locations, events and characters as the larger story develops, while players unfamiliar with the series will be able to experience Raccoon City with the same uncertainty as their characters. Recruitment Notes System: D&D 5.5e / 2024 rules with extensive survival-horror homebrew Price: $10 USD per player, per session Setting: Raccoon City, September 1998 Genre: Survival horror, mystery, investigation, action and character drama Opening: Every PC independently arrives at the same neighborhood bar shortly before the outbreak reaches them Infection: Every PC becomes infected during Session 1, creating an ongoing progression system and a genuine time pressure to find treatment Campaign Goal: Discover what is happening, find a cure and escape Raccoon City before the infection or the city itself reaches the point of no return Stalker System: Persistent Nemesis-style enemies can hunt the party across multiple sessions, survive encounters and mutate over time Character Death: Death is possible, and an infected character whose body is not dealt with may eventually return as an evolving enemy Combat: Dangerous by design. Retreat, stealth, barricades, environmental solutions and avoiding combat entirely are all legitimate strategies Resources: Ammunition, medicine, magical recovery and reliable places to rest are limited Roleplay: Character relationships and personal connections to Raccoon City will matter throughout the campaign Resident Evil Knowledge: Not required Age: 18+ Day/Time: TBD Timezone: EST for me Platform: Discord, DND Beyond, Owlbear Rodeo Session Length: 3-4 hours Starting Level: 1-8 Players Needed: 3-4 I'm looking for players who enjoy immersive roleplay, investigation, horror and decisions that carry consequences beyond a single encounter. You do not need an enormous backstory, but your character should feel like they had a life before the outbreak: a job, people they care about, familiar places and something in Raccoon City worth risking their life for.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Oroville
Campaign
Lost Mines of Phandelver
Players
2/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Lost Mines of Phandelver

Paid game
The Game Master charges a fee to run the game.
Dungeons & Dragons: Lost Mine of Phandelver Adventure Awaits! Hi, I'm Tony, The TTRPGWizard, and I'll be your Dungeon Master as we embark on an unforgettable journey through The Lost Mine of Phandelver! I've been playing Dungeons & Dragons since 1982, and I can confidently say this is one of the finest published adventures D&D has ever produced. With over 40 years of Dungeon Mastering experience brought to bear, I'll be pulling out all the stops to make this an adventure you won't soon forget! This won't be your ordinary tabletop experience! You'll explore dangerous dungeons, face terrifying monsters, and uncover ancient mysteries as the world comes alive around you. Experience D&D like never before! - Animated Battle Maps: Watch the battlefield come alive with stunning visuals that immerse you in every encounter. - Immersive Sound: Powered by Syrinscape, you'll hear the clash of steel, the roar of monsters, and the eerie sounds of forgotten dungeons. - Epic Storytelling: Experience a classic adventure filled with danger, discovery, memorable characters, and heroic moments. When: Every Monday at 5:30 PM for 8 weeks Where: Gold City Cards — Oroville, California Looking for seasoned adventurers for this game. Come and enjoy a mature and deep roleplaying experience. Costs are 10$ a session or 40$ for the whole campaign. Feel free to contact me on discord for details and character creation. **Gather your courage, sharpen your swords, and prepare to roll initiative. Your adventure begins here!**

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Beyond The Horizon
Players
0/4
GM
1/1
Homebrew
en English

Beyond The Horizon

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Playtest
The game is still being tested, and your feedback is part of the point.
I've been trying to make my own open world ttrpg that rewards exploration along with fighting I don't know how to describe the system I'm also a new dm so feedback would be nice but not required I'm 17 all ages are welcome. If your interested I can send you a google doc with the basic stuff I have down like world lore, character creation, how the armor works, etc. Discords BryceTheFire if you prefer to message me on there. Also I'm trying to make it a long term campaign so the world expands as you play and I'll over time add even more new stuff if content ever runs out.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
[Online] [5e 2014] [CST] DM Seeking Premade 5-Pers
Players
0/5
GM
1/1
Dungeons & Dragons 5E
en English

[Online] [5e 2014] [CST] DM Seeking Premade 5-Pers

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
[5e 2014] DM Looking for 5 Premade Players — 3-Month Sunday Campaign Hey everyone! I'm a longtime online DM with a homebrew campaign that I'm really excited to run. The campaign is designed for 5 players and will run for approximately 3 months on Sunday mornings. The catch: I'm specifically looking for a premade group of 5 players who already know and have played with each other for more than a few sessions. I'm looking to give another DM a break for a few months by running their group through my campaign. Each player would play their own PC during the sessions. You'll need access to Foundry VTT and Discord. The Setting The campaign takes place in Sanctuary, a massive underground dystopian city built from the remnants of a dying world. The surface is nearly dead. An enormous creature from beyond this world has been slowly feeding on the life of the planet. The land is becoming a wasteland, earthquakes tear through what remains, and civilization has collapsed across much of the world. Only a handful of powerful cities remain. Sanctuary is one of them. Home to powerful wizards, ancient magic, wealthy merchants, and dangerous guilds, the city should be humanity's greatest hope for survival. Instead, its wizards are too busy fighting over power, politics, and their own interests to deal with the world dying around them. The Fae Queens are barely holding the last remnants of life together. The surface is dying. The city is cracking. And something is coming. Campaign Tone The campaign is heavily inspired by: Dragon Age Warhammer: Age of Sigmar The Witcher Dark Souls Forgotten Realms He Who Fights with Monsters Brandon Sanderson It's a mix of dark fantasy, exploration, large-scale battles, political conflict, strange magic, and player-driven choices. Your decisions can have lasting consequences on the city, its people, and the factions within it. Game Rules D&D 5e 2014 Mostly standard rules Most official 2014 content is allowed Tasha's Cauldron of Everything is generally allowed Very few house-rule adjustments Homebrew content is available for the setting, including some homebrew classes Character creation will be discussed with the group before play Game Requirements Foundry VTT installed on your PC Discord installed on your PC A good-quality microphone Ability to communicate clearly through Discord A reasonably quiet playing environment Reliable attendance Schedule Sundays: 8:15 AM – 11:15 AM CST There will be a 15-minute break in the middle of the session. The campaign is expected to run for approximately 3 months. What I'm Looking For I'm specifically looking for 5 players who already play together and have good chemistry as a group. You don't need to be professional roleplayers or hardcore D&D veterans. I'm mainly looking for a group that: Gets along well Works together Enjoys roleplay Is comfortable communicating over Discord Shows up consistently Wants to experience a campaign where their choices actually matter If your regular DM wants a break for a few months, this might be a good fit. If you're interested, send me a Reddit DM with a little information about your group: How long you've been playing together How many players are in the group Your general D&D experience Confirmation that Sunday 8:15–11:15 AM CST works for everyone A little about what your group enjoys most about D&D The Hook The world is dying. The surface has become a wasteland. Something from beyond this world has been feeding on the life of the planet, and the civilizations that once stood against it are mostly gone. What remains survives beneath the earth. Sanctuary is one of the last great cities of the mortal realm — a massive underground civilization built by people who fled the dying surface. It is a city of powerful wizards, ancient magic, wealthy merchants, dangerous guilds, and ordinary people simply trying to survive. But Sanctuary has a problem. The wizards who rule the city are too busy fighting over power, politics, research, and old grudges to agree on what should be done about the world outside. Meanwhile, the surface continues to die. You aren't a legendary hero. Not yet, anyway. You're an adventurer who needs gold. Fortunately, there's always work for people willing to risk their lives. The Retrievers Guild specializes in recovering magical artifacts, lost knowledge, and valuable resources from places no sane person would willingly visit. You've spent weeks looking for work. Today, you finally get a contract. A surface expedition. Good pay. Valuable discoveries. A chance to make a name for yourselves. Your group arrives at the Retrievers Guild warehouse. Hundreds of adventurers are preparing for the expedition. Wagons are being loaded. Weapons are being checked. Spells are being prepared. Your contract seems simple: Protect the expedition. Protect each other. Bring back what you find. But the surface has secrets. The Drow are moving. The Fae are dying. Something is hunting the survivors of the old world. And the deeper you get into the ruins of what came before, the more obvious it becomes that this expedition isn't just about treasure. The world is dying. Sanctuary is running out of time. And eventually, you'll have to decide what you're willing to do about it. Will you protect Sanctuary? Change it? Or burn it down and build something better? That choice belongs to you.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Jersey Village
Campaign
NW Houston In-Person Game looking for players.
Players
5/7
GM
1/1
Pathfinder 1
en English

NW Houston In-Person Game looking for players.

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
NW Houston In-Person Group has open spots at the table. The group I play with has a couple of open spots at the table for Pathfinder 1st Edition. We play in-person, in the Jersey Village area. Game days are Saturdays weekly (we do skip 1 Saturday per month). The game(s) run from roughly 2pm until 9-10pm (with a break for dinner).  If you are in the area and looking to join a campaign (new or vet player alike all are welcome) then Tag me or send me a DM.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Looking for 1 player to join a long running group
Players
4/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Looking for 1 player to join a long running group

Welcome to our game! We are an open and affirming 🏳️‍🌈 group looking to fill out our regular, weekly dnd 2024 5e game. You would be joining our existing game of five players. We play weekly on Wednesdays from 8:30 PM to 11:30PMish Eastern Time. Our Rules We play 2024 Dungeons and Dragons 5e in a world which we have built and will continue to build together. We are flexible with the rules, adjusting them to make the game more fun and removing the rules we find less fun. While we have been playing dnd for decades, we have a series of house rules to make the game more interesting, and we may need to make adjustments once we go along. Our Game Here are some details about our game, to help you decide if you think we would be a good fit: - We favor roleplay over tactics, doing what our characters would most likely do, rather than what tactically makes the most sense. - We split the time between roleplay and combat about 50%/50%, with some sessions being entirely story driven without any fighting. - We do not do dungeon crawls. We do not recommend min-maxing, instead building the character to help tell the story. - Fights can and will likely be dangerous, and character death is a possibility (but death does not always mean the end of the story!) - We favor teamwork over individualism. If your instinct is to run off and do your own thing when you get to town, you will not likely fit in well with this game. We want to play with each other, and want to help develop each others’ stories. Our World In our next campaign, we will be playing in a game based on the Dungeon Crawler Carl books. This will not be a massive dungeon crawl. The focus will be on story development, puzzles, interesting NPCs and determining how you would interact with them. The story will be: your character is from the current, real world and you have been forced into this massive dungeon to survive. You will start human and have a chance to become something else, as well as earn a class as we play. This game will add additional, custom elements to the game to make it more interesting and give more options for players as they figure out how to survive the dungeon. About you - To fit in, you need to be an open minded player who favors fun over everything else, not just yours but everyone's. - You are welcoming, accepting and supportive of all types of people. - You are a team player and are comfortable sharing the spotlight, and enjoy when others have the opportunity to shine. - You are comfortable putting the needs of the group above your own, and sometimes being outvoted. - You are comfortable with the use of safety tools, and prepared to respect others preferences and boundaries. - You can come weekly regularly, are reliable and timely - You love Dungeons and Dragons and other TTRPGs and are excited to play every week on a regular basis. - You are comfortable with technology and digital tools. - Our tools and platforms have shifted over the years, and sometimes we shift based on the decisions of the tool’s corporate controllers. - Currently, we use zoom for video calls, discord for our chat, and a combination of different VTTs, (Favorites right now are Foundry and Shard). Interested? If you are interested, please fill out this google form to let us know, and we will reach out soon to schedule time to meet with some or all of our players:  https://docs.google.com/forms/d/e/1FAIpQLSdlloJaAOY9_rtYEroB-e4ipKQ8FAVfx_uaAcbjn9WAS0UUzw/viewform

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
Various Syst...
King of Prussia
Campaign
TTRPGs @ Uncanny! Comics KoP Mall
Players
0/6
GM
1/1
Various Systems
en English

TTRPGs @ Uncanny! Comics KoP Mall

Two friends are looking to start TTRPG games at Uncanny! Comics in the King of Prussia mall,  We are looking for both new and experienced players. Current systems include but not limited to: Vampire the Masquerde Hunter the Reckoning Twilight 2000 Shadowrun  Variious Savage Worlds settings Various D&D settings We are also open to other systems

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Online
Campaign
Quest for the Frozen Flame PF2e
Players
4/5
Paid game
Paid game
GM
1/1
Pathfinder 2E
en English

Quest for the Frozen Flame PF2e

Paid game
The Game Master charges a fee to run the game.
**Quest for the Frozen Flame:** In the brutal tundra of the Realm of the Mammoth Lords, only the hardiest folk have what it takes to withstand unsparing weather, track down big game, and fight back hostile followings. The Broken Tusk following has survived another winter, but a new year just began, and signs of danger foretell a year unlike any before. Unless their newest party of scouts can secure a safe route through the wilds, saber-toothed beasts, warmongering rivals, and the ever-looming possibility of natural disaster all threaten to end an ancient people’s legacy. Will the Broken Tusks succumb to the elements and surrender to their rivals? Or will you guide your following to glory and reclaim a stolen birthright? ## The Game: -We will hold a Session 0 to get to know each other, and work on character creation/party formation. **Session 0 will be free**. -New Players are welcomed and will be assisted, whether you are new to Foundry or Pathfinder 2e! -“In this campaign for Pathfinder Second Edition, you’ll lead your fellow hunter-gatherers across primordial lands, face off against dinosaurs and megafauna, and unearth the legendary past of your ancient people.” -Quest for the Frozen Flame Player's Guide -Quest for the Frozen Flame is a stone-age adventure with a more structured 1st and 3rd act and a hex-crawl heavy second act. It has some flaws as written, mainly due to scarcity of loot which I will be directly adressing. -The unique setting/atmosphere lends itself to roleplaying and challenges not normally seen in your typical medievel high-fantasy, which should be a nice break for those with standard setting burnout. -**The Adventure will take you from level 1 to 11.** -I consider myself skilled at running interesting/challenging combat. I will customize the difficulty of the combat based on the party’s wishes/composition. -Sessions will last around 3 hours. -Discord for Voice Chat. -The Foundry Module for this adventure will be used. ## Your DM: -7 Year’s Experience Running DND 5th Edition. 5 years as a professional DM. Currently Run: 5e, PF2e, SF2e, Star Wars FFG. -Available nearly 24/7, excluding my sleep hours. Always willing to answer questions. ## What is expected of you? -Respect is a must and I will not tolerate player conflicts, PVP, or any type of disrespectful behavior towards the other players. No graphic sexual content. Players who violate this Social Contract will be removed. -Be on time, as this is basic respect for myself and the others. Missing a session will be allowed with prior notice, with no charge. Sessions will still go forward as long as we have 3 players and no major plot moments. -Have a reasonable quality microphone (be intelligible), Discord and use push to talk. (I can assist you in setting this up). ## Pay to Play: -20$ Per Player Per Session (Excluding Session 0), paid via Paypal in advance. **Session 0 is free. Please DM me for more details**

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Teen D&D (13-17): The Wild Beyond the Witchlight
Players
0/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Teen D&D (13-17): The Wild Beyond the Witchlight

Paid game
The Game Master charges a fee to run the game.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
THE WILD BEYOND THE WITCHLIGHT Online D&D for Teens (Ages 13–17) Once every eight years, a strange and wonderful carnival appears out of nowhere. There are butterfly-winged performers, impossible rides, and sweets that taste like your happiest memory. But long ago, the carnival took something from each of you… and now it's back. Follow the trail past the big top and into the Feywild, a dreamlike land of riddles, mischief, and magic, where nothing is quite what it seems. This is a perfect first campaign. You can talk, trick, bargain, or befriend your way past most problems, so swinging a sword is only one of many ways to win. Expect whimsy, wonder, a few spooky surprises, and lots of laughs. GAME DETAILS - Weekly on Thursdays, 6:30 PM Eastern (2–3 hours) - FREE group Session Zero: Thursday, October 29 - First adventure: Thursday, November 5 - 6 seats (we play with 3 or more) - US$15 per session. Invoices are emailed to parents every Sunday night. - D&D 2024 rules (5.5e), starting at level 1 - Discord voice + Foundry VTT (private server, nothing extra to buy) + a free D&D Beyond account - Brand-new players welcome! We'll build characters together at Session Zero. A SAFE TABLE, BUILT FOR TEENS Parents: this game was designed with your child's safety first. • Teens only, ages 13–17. Every player's identity and age is confirmed at Session Zero. • A parent or guardian joins the first 10–15 minutes of Session Zero to meet me, confirm their player, and ask questions. • PG-13 content: adventure, danger, and spooky moments, but no graphic gore, no sexual content, and no real-world hate. • Safety tools: we agree on Lines & Veils together, and any player can use the X-Card at any time. No explanations needed, no questions asked. • I never private-message players. All game chat happens in the group's game spaces, and everything else goes by email with parents. • Respect is required: no bullying, harassment, or asking other players for personal info. • My camera is always on. Player cameras are optional, but a working microphone is needed. • With parent consent, I audio record sessions only to write recap notes. Recordings are never shared or posted, and are deleted within a week. • Everyone is welcome here: this is an LGBTQ+ friendly and neurodivergent-friendly table, and I'm happy to work with families and players with special needs. ABOUT DM DOUG I'm an experienced GM and educator who builds immersive fantasy worlds, memorable NPCs, and stories shaped by player choices. I focus on collaborative storytelling, creative problem-solving, and making every player feel part of the adventure. For 4.5 years, I ran paid online D&D games for kids through a community organization, including many players with ADHD and autism. Whether your teen needs movement breaks, extra processing time, or a quieter way to take part, I'll work with you to make the table fit them. BEFORE SESSION ZERO - Parent/guardian completes the short registration form, which includes agreeing to the Terms & Conditions - Set up a Discord account with your parent. Here's my Parent's Guide to Discord Safety - Create a free D&D Beyond account - A computer with a microphone and a stable internet connection Terms and Conditions HOW TO JOIN 1. Send me a message here on GroupFinder. 2. I'll send you the registration form for your parent or guardian to complete. 3. Once it's done, you'll get invites to our Discord server, our D&D Beyond campaign (with shared sourcebooks, so you don't need to buy any books!), and our Foundry VTT game table. 4. Join us at Session Zero, and get ready for the carnival! Missed the October 29 Session Zero? No problem! New players can join anytime. We'll schedule a short individual Session Zero for you (with your parent for the first few minutes) before your first game with the group. See you at the carnival!

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Sapphire Lake | A Homebrew 5e Campaign
Players
2/3
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Sapphire Lake | A Homebrew 5e Campaign

Paid game
The Game Master charges a fee to run the game.
I'm running this adventure on StartPlaying. Here's the link: https://startplaying.games/adventure/cmu4kuzj4004vl8041wnwo3g1 Unnatural disasters, missing priestesses, and the world’s most melodramatic Archfey. An original, lighthearted adventure for level 3-5 characters. TYPE Campaign SYSTEM Dungeons & Dragons 5e/5.5e LEVELS 3–5 EXPERIENCE Open to all AGE All Ages Welcome to Sapphire Lake! This isolated mountain region boasts stunning natural beauty and a prosperous community, all under the protection of a powerful Archfey. Only now, the high priestess of Sapphire Lake has gone missing, and the Archfey’s overwrought lamentations have caused a catastrophic flood! If a small band of adventurers can’t solve the mystery, it looks like the end for the peaceful region. Does your party have the wits, skills, and pluck to save the day? “Sapphire Lake” is an original short campaign from the two-person creative team at Oblique Adventures. We’ve created all-new art, stat blocks, items, and maps to bring this lighthearted adventure to life. Here is a perfect scenario for low-level characters who enjoy combat, investigation, and creative problem solving. If you love role-playing and humor, then join us in a mountain paradise where everything has gone wrong in “Sapphire Lake.” WHAT TO EXPECT • An Adventure for Levels 3-5: You can create a new character, or I’m open to bringing in existing characters of the appropriate level. • An Exciting Mini-Campaign: Depending on your style of play, this adventure generally takes from five to eight sessions to complete. • Unique Foes and Twists: We work hard on our original monsters and stories. Even experienced players will find plenty of new challenges. • Free Session 0.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
🏙️ The Prophecy of the Flying City — a political
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

🏙️ The Prophecy of the Flying City — a political

Paid game
The Game Master charges a fee to run the game.
A hundred years ago, an empire tried to lift an entire city into the sky. It failed and the city fell, sealed underground ever since. Now the great houses, guilds, and cults down there are tearing each other apart over whatever's left of the ritual that doomed them. That's the table you'd be joining. 🗝️ 🕐 When: Wednesdays - 1:00 PM EST / 12:00 PM CST / 11:00 AM MST / 10:00 AM PST - (6:00 PM GMT+1 for my European folks 👋) 💰 Price: $10/session Session Zero is completely free 🖥️ Platform: Roll20 + Discord voice 🎭 Tone: Political intrigue, subterranean survival, layered NPCs, real consequences for your choices What to expect: - Mystery-driven roleplay where talking your way out of a fight is just as viable as fighting your way out - NPCs who lie convincingly, factions with real agendas, and a world that remembers what you do - A DM who preps every week so the story keeps moving no matter what your party decides What I bring: custom maps, ambient music/soundscapes, and official 2024 D&D content, all set up ahead of time so we spend our session actually playing, not troubleshooting. What you bring: a character concept (new to D&D? no problem, I'll help you build one), a mic, and a willingness to get your hands a little dirty in the politics of a buried city. This is a welcoming table rule of cool always wins, every character concept is respected, and there's zero pressure to "play D&D perfectly." Total beginners and veteran players are equally welcome. 🎲 📖 Full write-up: https://ash55555.github.io/blog/flying-city.html 🌐 All my campaigns + schedules: https://ash55555.github.io/ Interested? Drop a comment or send me a DM and let's talk! 💬

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
Vaesen
Vaesen
Online
Campaign
The Mythic North - Tales of Vaesen from Upsala
Players
4/5
Paid game
Paid game
GM
1/1
Vaesen
en English

The Mythic North - Tales of Vaesen from Upsala

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
Something happened to you—something you still can’t fully explain. A moment of fear, loss, or shock tore a hole in the world just wide enough for you to glimpse what most people never see. Since then, the shadows feel heavier. The silence in the woods lasts a little too long. And the stories you once dismissed as superstition no longer feel like stories at all. You are entering the Mythic North, a nineteenth-century Scandinavia where the old ways linger in the spaces modern life has yet to reach. People whisper about strange lights across the fields, figures watching from treelines, and traditions that must never be broken. You know now that these warnings were not meant for children—they were meant for you. You carry the Sight, the ability to see vaesen of myth and lore. With it comes responsibility to investigate mysteries that involve unexplained situations. When something disturbs the balance, you will be the one asked to face it. The unseen is waiting. What to expect: 🔹 A mix of premade mysteries and custom mysteries based on character backstories 🔹 A customizable home base that you can level up and gain benefits from 🔹 19th century inspired feel of alternative world Scandinavia 🔹 Story driven plot with character development implemented Never played Vaesen? Do not worry, this game is open for all. The system is easy to learn and easy to play. Link to game Primer to get a better idea of the game's tone and feel. Game is $35 + SPG Service Fees Per a session. Link to game can be found here on SPG. This is part of an ongoing campaign. One player is leaving due to life changes. Yoou will have access to the transcripts and summaries of the previous mysteries to be able to catch up, but it is not required. I will make easy for you to transition into the game. Contact me if you have any questions.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
LOOP
Tales from the Loop
Online
Oneshot
The Haunted House: An 80s Childhood Nightmare
Players
2/5
Paid game
Paid game
GM
1/1
Tales from the Loop
en English

The Haunted House: An 80s Childhood Nightmare

Paid game
The Game Master charges a fee to run the game.
Horror
The game leans into fear, tension and dark themes.
It's 1988. Your Walkman is playing, your bike is waiting, and the school bell can't ring soon enough. But today, two desks sit empty. Two classmates have vanished. Rumors spread, police arrive, and whispers point toward the abandoned house outside town. The one with boarded-up windows. The one nobody dares enter after dark. The one everyone swears is haunted. But ghosts aren't real. Right? ✨ Your Adventure Awaits! 🚲 Be a Kid Again! Grab your bike, gather your friends, and relive the freedom and wonder of childhood in an alternate 1980s, where extraordinary technology is part of everyday life. 🎭 It's Complicated Being a Kid: Secret crushes, jealous rivals, family troubles, and friendships that mean everything. Step into the lives of five interconnected kids, each with their own secrets and struggles. 🔎 Uncover a Terrifying Mystery: Follow the clues, explore an abandoned house, and discover what happened to your missing classmates. Some secrets are buried for a reason. 👻 Your Fears. Your Nightmares. What terrifies your character? The dark? Being alone? Something far worse? Your childhood fears shape the horrors you'll encounter. 🎲 New Players Welcome! Never played Tales from the Loop? No problem! It's an easy-to-learn, narrative-focused RPG where storytelling, investigation, and character relationships take center stage. No experience or rulebook required. Choose a ready-to-play character, learn the rules as you go, and jump straight into the mystery! This is a paid game of $25 + SPG Service Fees per a player per a session. It can be found here on SPG . Feel free to reach out to me if you have any questions.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Sunless Citadel | Ideal for New Players
Players
0/3
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Sunless Citadel | Ideal for New Players

Paid game
The Game Master charges a fee to run the game.
I'm running this game on StartPlaying. Here's the link: https://startplaying.games/adventure/cmv74udt90051lb06ztvt32bz  Discover what makes D&D great in a classic dungeon crawl, reborn with new homebrew twists. More roleplaying, more puzzles, and more fun for everyone! TYPE Campaign SYSTEM Dungeons & Dragons 5e/5.5e LEVELS 1–3 EXPERIENCE Open to all The last adventurers who dared to enter the infamous Sunless Citadel never came back. Now your party has been hired to discover what happened. Will you meet the same fate as those who went before you? Or will you penetrate the darkness and unveil the many secrets of this deadly ruin? The Sunless Citadel is rightfully one of the most beloved Dungeons & Dragons adventures ever published, well-respected for its clever puzzles, challenging exploration, and memorable moments. I’ve updated this timeless adventure with new details to bring out its best qualities and make the experience even more rewarding. If you’re new to the game, you couldn’t ask for a better introduction. If you want to return to the roots of D&D and discover why it was so revolutionary, then come back to the mysterious and wondrous Sunless Citadel.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Lost City of Valdyr
Players
2/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Lost City of Valdyr

Roleplay focused
Conversation, character and story take up most of the table time.
Horror
The game leans into fear, tension and dark themes.
LFG 2-3 Players 2-3 Hour Campaign Tuesdays (DND5E) (Looking for 2-3 players to fill out a party of 2 already, if more people are interested, we will have an interview/session 0 so everyone can get the vibe of everyone, etc.) A notice hangs crookedly outside a crowded tavern in the town you are located. The parchment is new, the bloodstain across its corner isn't. TO SELLSWORDS, SEEKERS, SCHOLARS, FOOLS, AND THOSE WITH NOTHING LEFT TO LOSE: Three hundred and twenty-seven years ago, the Kingdom of Valdyr vanished. Its cities remain standing. Its ships remain in their harbors. Gold still rests inside abandoned vaults, and weapons belonging to dead kings still hang upon forgotten walls. Yet of the men, women, and children who once called Valdyr home, not one was ever found. For three centuries, the mountains kept their secret. Until now. An earthquake has opened the old road, and beyond it lies a kingdom untouched for generations. Already, men have entered poor, and returned rich. Others have returned screaming. Most haven't returned at all. A settlement called Blackgate now stands at the mouth of the pass, filled with treasure hunters, mercenaries, archaeologists, priests, thieves, merchants, and every other bastard convinced they'll be the one to uncover Valdyr's secrets. Expeditions are leaving Blackgate every morning. Bring a weapon. Bring someone you trust. And if you find yourself wondering whether you've gone too far into Valdyr... you probably have. — Expeditions inquire within. Hey everyone! I'm looking for players for a new D&D campaign: The Lost Kingdom of Valydr. This is going to be a dark-fantasy exploration campaign built around discovering a completely lost kingdom. Think treasure hunting + fantasy gold rush + archaeological mystery + survival horror, with the campaign getting progressively stranger and darker the deeper you travel into Valdyr. You're adventurers who came to Blackgate because something about Valdyr called to you. Maybe you're here for money. Maybe you're an archaeologist trying to solve the greatest mystery in history. Maybe you're chasing someone who disappeared on an earlier expedition. Maybe the church sent you. Maybe you're a criminal looking for one enormous score. Maybe you just want to see what's beyond the mountains. The campaign will be heavily focused on exploration, character roleplay, dangerous expeditions, discovering ancient locations, faction relationships, monsters, treasure, and slowly piecing together what actually happened to Valdyr 327 years ago. The world will react to what you discover. Things you bring back can change Blackgate. Factions can become allies or enemies. Rival adventuring parties will be exploring Valdyr alongside you. And there will absolutely be moments where you'll have to decide whether that unopened door is worth risking the entire expedition for. This will be a longer-form campaign, but will be a little short on duration. System: D&D Campaign: The Lost Kingdom of Valydr Day: Tuesdays Time: <t:1789515000:F> (3 Hour sessions) Tone: Dark Fantasy / Adventure / Mystery / Archaeological Horror Focus: Exploration, roleplay, combat, discovery, player choice, and consequences You don't need to have your entire character figured out before joining. We can work together on characters and find a reason your adventurer has come to Blackgate. All I really ask is that you make someone who wants to explore and who has a reason to keep pushing when every sensible person would turn around. Hopefully this is something you are into, love yall.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Indianapolis
Campaign
Planescape Campaign
Players
2/4
GM
1/1
Dungeons & Dragons 5E
en English

Planescape Campaign

Roleplay focused
Conversation, character and story take up most of the table time.
Combat focused
Fights, tactics and initiative take up most of the table time.
Hello all, I'm Jon the DM and we're looking for players local to Indianapolis to join our new Planescape campaign. I'm a seasoned DM of 15 years, currently in my 30s looking for like minded players to round out our group. Our group is a cluster of folks in their 30s whose DnD experience varies across the board.  I tend to run narrative/character driven games regardless of the setting or system punctuated by high stakes and action with time for RP throughout. I craft and 3D print my own terrain and minis, and my lovely girlfriend is usually the painter but I'm working to improve! We're looking to play biweekly, Sundays from 12-6pm every other Sunday. I'll host at my home on the East side of Indianapolis. Feel free to reach out with any questions, looking forward to hearing from you! The Game Pitch: Plucked from the Prime, you find your very existence questioned in the balance of the Cosmic Wheel. What you believe doesn't just change your mind, it changes the Planes. You wake up in Sigil, the City of Doors, a floating metropolis built on the inside of a massive ring hovering above infinity. Here at the center of all things, every angel, demon, and philosophy has a doorstep. Each alleyway contains a door to a different plane of existence, if you have the key. And berk, you don't know the dark of it!         Tone/Inspiration: Disco Elysium, Kill Six Billion Demons, Neverwhere, Labyrinth, Planescape: Torment (duh)

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
CofD
Chronicles of Darkness
Online
Campaign
Seven Years Bad Luck
Players
5/6
GM
1/1
Chronicles of Darkness
en English

Seven Years Bad Luck

Roleplay focused
Conversation, character and story take up most of the table time.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Do you feel sensations that you can't explain? Have you seen things that no one else seemed to notice? Have you had strange experiences that are difficult to talk about? We're here to listen The Frederick Anomalous Experiences Support Group is a confidential peer-support group for people who have experienced unusual or unexplained events in and around the Frederick, Maryland Area No judgment. No diagnosis. No explanations required. Meetings are free and confidential. Whatever is happening to you, you don't have to deal with it alone. Please reach out to Dr. Branden L. Mulligan to see about meeting times and places ------------------------------------------------------- What is ‘7-Years Bad Luck’? ‘7-Years Bad Luck’ is a Chronicle of Darkness Game designed to evolve as players play. You begin as ordinary people living in and around the Frederick area. You have all experienced weird phenomena that you can't explain and found others who have experienced similar things. Together, you are members of a small, mostly online support group where you can talk about the things no one else would believe and reassure one another that you're not going crazy. What to expect from the game? This is a character-focused game where relationships, friendships, trust, conflict, and the connections between characters matter. The story begins as a horror-thriller built around a slowly unraveling mystery. As you discover what's actually happening, those revelations may change the game's direction, its genre, and even your character. Your decisions matter, particularly early in the story. There isn't a single predetermined path through the campaign. How your character responds to what happens can open entirely different possibilities, and even death doesn't necessarily end a character's story. Expect mystery, horror, interpersonal drama, difficult decisions, strange situations, and plenty of opportunities simply to let your characters be people. What can I play? Your character can be almost any ordinary human living in or around the Frederick area. More information will follow, but they should have a life: friends, family, relationships, ambitions, mistakes, hobbies, a career, things they care about in this world. Most importantly, they should be someone you'd enjoy getting to know and playing as their life becomes. Your character begins generally unaware of the supernatural world. Occult knowledge is perfectly fine, but at the beginning it consists of things like folklore, urban legends, conspiracy theories, religious traditions, or paranormal beliefs rather than knowledge that monsters are actually real. Supernatural merits are not acceptable at character creation When and where is the game being held? Tuesdays, online through Discord

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Overland Park
Oneshot
TTRPG players wanted
Players
0/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

TTRPG players wanted

I'm a DM and player looking to start a second table for the Thursday Night TTRPG events at Victory Road. There is already an existing table with a DM but there are a couple people looking to play at an already sizable group. Rather than have one table of 8 and a couple other people milling about hoping to get in if someone has to drop out, I'm looking for a couple more players to get a second table of DND 5e going as well. I can run other systems as well and if you're a DM that wants to start a table up yourself I can play in your group if you need players to fill it out. It's basically at the point where at least one more table would smooth things out. You can DM me or just show up. I have loaner dice and pencils if needed. There is no fee for this. This is a free game.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
Vaesen
Vaesen
Online
Campaign
City of My Nightmares and Beyond - Horror Mystery
Players
2/5
Paid game
Paid game
GM
1/1
Vaesen
en English

City of My Nightmares and Beyond - Horror Mystery

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
Stockholm is changing. Gaslights illuminate crowded streets, industry reshapes the city, and modern science promises answers for things once blamed on superstition. Then the murders begin. As members of the Society, gifted with the Sight, you will investigate the supernatural forces behind these killings in City of My Nightmares, a four-part campaign of mystery, folklore, and horror. But the published campaign is only part of your story. Between its chapters and after the conclusion we’ll explore additional mysteries inspired by your characters, their backstories, and the people and secrets they bring with them. What to Expect 🔍 City of My Nightmares as the backbone of the campaign 🔍 Additional published and original Vaesen mysteries 🔍 Personal mysteries built around player backstories 🔍 Recurring NPCs, relationships, and consequences 🔍 Investigation, folklore, and supernatural horror 🔍 A larger story built around City of My Nightmares, with mysteries woven between and beyond its four chapters. 🔍 A Society headquarters you restore and expand as the campaign grows The published campaign gives us the foundation. Your characters help shape what grows around it. This is a paid game on StartPlaying. It is $35 per player/session + StartPlaying service fees. Link to the game can be found here.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DH
Daggerheart
Online
Campaign
Curse of Strahd - New Players Welcome - Lvl 5
Players
4/5
Paid game
Paid game
GM
1/1
Daggerheart
en English

Curse of Strahd - New Players Welcome - Lvl 5

Paid game
The Game Master charges a fee to run the game.
Horror
The game leans into fear, tension and dark themes.
Barovia is trapped behind magical mist and ruled by Strahd von Zarovich, a vampire who watches, bargains, threatens, and reacts to your choices. This is Curse of Strahd rebuilt for Daggerheart, with investigation, dangerous exploration, complicated allies, and a villain who is part of the story from the beginning. You’ll join a Level 5 party as their journey through Barovia continues. Step into a living world full of characters, mysteries, and opportunities waiting to be explored. About the Adventure and what to expect: 🩸 Non-linear gameplay: Choose your own path and tackle quests in any order. 🩸 Active villain: Strahd is always watching, manipulating, and shaping the story. 🩸 Difficult choices: Barovia is filled with flawed people, conflicting loyalties, and situations where doing the right thing isn't always obvious. 🩸 Survival in a cursed land: Barovia is bleak and isolated, where safety is scarce and even small victories matter. 🩸 Hit the ground running with a capable Level 5 character and meaningful abilities from your first session. 🩸 Make your mark on Barovia through relationships, discoveries, and choices that shape where the story goes. 🩸 Step straight into the action as Strahd and the dangers of Barovia respond to what you do. No homework required. Before your first game, I'll personally get you caught up on what your character needs to know, help connect them naturally to the party, and get you ready to play. You'll also have access to the campaign wiki and session notes whenever you want to explore more. Tuesdays at 7:30pm EDT What is included: 🗺️ Animated maps and visual aids bring Barovia to life 🎵 Curated musical playlist 📝 Explore campaign lore whenever you want 📔 Tool for storing notes 📚 Access to core & supplement digital books ✅ Campaign rules and expectations as well as custom content to help you make a character that fits the story you want to tell You can read the primer here to get a good direction on how to design your character. This is a paid game of $30 + SPG Service Fees per a player per a session. It can be found here on SPG. Feel free to reach out to me if you have any questions.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Song of Sunken Sins
Players
4/5
GM
1/1
Dungeons & Dragons 5E
en English

Song of Sunken Sins

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
APPS CLOSED! (Thank you to all who applied!) “Let no soul of Cestead call the bounty of the deep his own until he hath laboured for its recovery. Prince and pauper, clerk and captain, each shall take his appointed turn aboard the ships of scavenging; for the city is built from what the sea relinquishes, and no citizen may share in its shelter who will not first share in its gathering.” — The Admiral’s Primer, Volume IX: On Service and the Common Salvage, Verse 12 *** When the world ended, everything changed. The series of natural disasters that shattered the land and raised the sea levels meant the nations of the world were no longer a force to reckoned with. In fact, they were no longer anything at all. The oceans of the world churned and roiled and when they finally calmed, there was no land left for civilization to stand on. But that didn’t mean there was nothing left; out in the limitless wash of water that the world had become, five ships had - through happenstance or fate - come together and lashed themselves together to ride out the storm. As time went by, other ships would find them on the sea, and join them for safety and security forming a makeshift city on the water, the last bastion of life, the final floating example of culture and society - Cestead. You’ve recently returned from your second sea scavenging mission - a full month away from your floating home - but the promise of an actual payday and more Noted status got you back on the boat as soon as the opportunity was offered to you. The law states that everyone must do their time on the Gathering Runs, but only the desperately brave, or the bravely desperate do a second; and those who do more are usually somehow both. As you disembark, and return to the Gather to receive your pay, you don’t see the person watching you carry your single bag of belongings away from the docks, as you start to smell the scents and see the sights of home that you either missed, or wanted to escape in the first place. But rest assured, they saw you, and made a decision to offer you another way to achieve your goals; whether or not you choose to meet them and take them up on their offer is entirely up to you. But here on Cestead, the quiet rarely prosper, and the taste of salt on your face is perhaps growing tiresome. Wouldn’t you like to see what you can make for yourself, or make for your family? Some offers are too good to be refused, after all… *** “I don’t understand people who envy the Landsworn - staying in the same place every day, every week, every month? It would drive me crazy.” - Boranabys, of Civitas Shed, Port Side *** Greetings, adventurer! We are a powerful duo of 2 DMs (one early 30s and one late 30s) looking for one player to round out our party for a long-term homebrew campaign. We currently have a group of four players already playing, and we would love to find a wonderful fifth! We welcome everyone, especially want to encourage people of color, women, and members of the LGBTQIA+ community to apply! We want our game to be a collaborative, safe and fun place for everyone involved so we intend to be very thoughtful and selective throughout the recruitment process. Absolutely no racism, sexism, homophobia, transphobia or any other discriminatory behavior will be tolerated. ⁠This game is online so applicants should have a reliable internet connection and good quality mic and webcam as we intend to play with video to facilitate nonverbal communication in-game. We understand that not everyone may be comfortable with video, but we feel it’s necessary for the collaborative and connected storytelling experience that we are looking for in this campaign. We will be using D&D 5e (2014) as a ruleset, though the world and the characters are entirely homebrew - though if you have a particular love for 5.5e, we are certainly willing to hear you out! ⁠Sessions will be held weekly on Wednesdays at 6:00pm CST for approximately 3.5 hours. We’ll use Roll20 for the VTT, Discord for voice/video, and D&D Beyond for character sheets (with Beyond20 browser plugin). Before applying, please ensure that you are available at this time and able to commit to attend sessions every week (exceptions for missing games occasionally due to life events, of course). ⁠While we don’t plan to include any mature content, we will only consider applicants who are at least 18+. No prior experience with D&D is necessary, but applicants should be interested in a story-driven campaign with lots of roleplay (since that’s one of the things we enjoy the most) and be willing to invest time in creating an interesting character that fits the world and supports the party. ⁠We expect players to remain in-character during sessions (bonus points for doing a character voice, but not required), avoid metagaming, and be collaborative and respectful. No min/maxers, spotlight hogs, loot hoarders, or PVP will be allowed. To be sure that you have read this far, please list your favorite magic item and why in the last question of your application. ⁠We plan to keep the application open until Friday 23rd, so please be patient while we review everyone’s application. We will reach out to select applicants over Discord to arrange an interview with us. “For what is Fate but a Master of Tales, A Storyteller with a cast of all, And if tragedy treats you like a pawn, Wouldst comedy feel better with the fall?” A Chill To The Bone, Act 3, Scene 2 Application link closed

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Curse of Strahd: Dead & Loving It
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Curse of Strahd: Dead & Loving It

Paid game
The Game Master charges a fee to run the game.
Welcome to Barovia, a miserable little kingdom with terrible weather, worse neighbors, and a vampire lord who considers himself an excellent host. Strahd von Zarovich is charming, theatrical, and absolutely delighted to have new guests. Unfortunately, his hospitality comes with a rather permanent catch. Explore haunted villages, uncover forgotten secrets, battle werewolves and the undead, and make unlikely allies as you search for a way to escape. Barovia's inhabitants have their own plans, and the choices you make can change who helps you, who hunts you, and what happens when Strahd finally loses his patience. This is Curse of Strahd with cinematic adventure, gothic horror, eccentric characters, and a healthy dose of dark comedy. Expect dangerous encounters and genuinely frightening moments, but also laughter, memorable roleplay, and the freedom to make the story your own. I own the complete Curse of Strahd module on Roll20, so the maps, tokens, handouts, and encounters are already prepared and ready to go. I've also run this campaign several times before, so I know Barovia and its inhabitants well. Prepare for a spooky, fun time!

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
New DnD group!
Players
2/4
GM
1/1
Dungeons & Dragons 5E
en English

New DnD group!

I am putting together a new game group for a dnd campaign. Me and my one friend have some experience with dnd, and there will be one person at the table who is being introduced to it for the first. Any experience level are welcome, any personality type is welcome(just respect others boundaries and everything will be hunky dory). We need 2 more people for the magic number party size. Since this is a new group; featuring a new player, we will be running a module for the first campaign. Please inquire with me if interested in meeeting for initial vibe checks and to discuss limits/hard limits. We will be meeting every monday at 12pm EST, and will play for 3-4 hours.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
TEOTE
The Era Of The Elementals
Online
Campaign
The Era Of The Elementals
Players
0/10
GM
1/1
The Era Of The Elementals
en English

The Era Of The Elementals

Looking for players who are interested in playing an Open World, Element Themed TTRPG. Any questions? Feel free to ask.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
The Wisker Woods Rescue
Players
0/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Wisker Woods Rescue

Paid game
The Game Master charges a fee to run the game.
Welcome to the cozy autumn village of Oakrock, during its annual Harvest Pumpkin Festival! What should be a night of cider, candied apples, and fall festivities turns tense when every black cat in the village vanishes overnight. To make matters worse, a sinister, glowing sneer has been carved into the town's prize giant pumpkin. Mayor Barnaby needs a team of capable heroes to venture into the misty Whisker Woods, untangle mysterious clues, navigate an enchanted pumpkin patch puzzle, and rescue the town’s feline friends before midnight. StartPlaying Link: https://startplaying.games/adventure/cmv43383w00l6l406gacjqtja?ref=cmtyk6uri0017jv04upd8aqz3 Level 4 Start Time 6pm Eastern.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
A homebrew d...
Online
Campaign
Specters, spirts and the supernatural
Players
0/5
GM
1/1
A homebrew d20 based system
en English

Specters, spirts and the supernatural

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Playtest
The game is still being tested, and your feedback is part of the point.
A campaign set in modern day japan all seems normal however underneath peoples noses strange creatures run amok doing all sorts of odd things and a morally questionable secret society running everything who knows what might happen Timezone: EST Ages: 15-19 Calls over discord Custom system similar to 5e 2014 however combat will work slightly differently

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
SW(FFG)
Star Wars FFG
Online
Campaign
Star Wars FFG/EoE Mondays 8PM EST.
Players
4/5
Paid game
Paid game
GM
1/1
Star Wars FFG
en English

Star Wars FFG/EoE Mondays 8PM EST.

Paid game
The Game Master charges a fee to run the game.
**Edge of the Empire:** Edge of the Empire is an excellent TTRPG which uses a unique dice system to help aid in the story telling. It is part of the larger Fantasy Flight Games Star Wars RPG, a collection of 3 interchangeable and mixable systems, which include Age of Rebellion, Edge of the Empire and Force and Destiny. Set after the Battle of Yavin, at the height of the Galactic Civil War, Edge of the Empire focuses on the outlaws at the outskirts of the “civilized” Galactic Empire. Smugglers, Bounty Hunters, Thieves, Assassins, Frontier Doctors, Settlers and Local Politicians all seek to carve out a life for themselves at the furthest reaches of the galaxy. However even as the Rebel Alliance fights their uphill battle against the Empire, the Empire’s reach continues to grow. Will you learn to coexist with the Empire or hide from them? Perhaps even aid the growing Rebellion? Your group will have to chart the best path forward themselves! Mondays 8:00pm Eastern **Note in Regards to a Fresh Start:** As this has been a long term campaign so far, with a good amount of story/history for the characters, and a high experience level, we understand it may be offputting for potential new players. Because of that, we wish to make it clear that our priority is filling out the party with a group that has good chemistry and shared goals. To facilitate that, both the players and I are willing to start completely fresh, even if we love the narrative we have crafted so far. We had an idea for a new campaign that everyone likes although we are also willing to consider other options. The potential new campaign would start during the dying days of the Clone Wars. The party would be made up of Clone Troopers, Non-Clone Soldiers, perhaps a Jedi Padawan or two, and any other type of character who would be working closely with such a group. The idea is to have a few missions/arcs during those days of the Clone Wars, culminating in Order 66. Then we would have a time skip of about 3-5 years to the early days of the Empire where the players would describe/narrate what their characters have been up to from Order 66 to the current times. They will reunite and begin to work together to carve out a living under the new regime, whether that be by joining in early rebel activity, or drifting to the underworld on the outskirts of the Empire. Any Jedi Padawan characters would lose their lightsabers in this time skip, and have it be a long term goal to build/reacquire one if they wish. The time skip would also include a small XP bonus. Either way, we look forward to meeting some new players, and figuring out what kind of campaign we wish to play together! **The Campaign So Far** This is a long term campaign with no planned end. The group has played through the introductory adventures "Escape from Mos Shuuta" followed by "Long Arm of the Hutt", then “The Jewel of Yavin". They have most recently finished "Beyond the Rim”, one of the bigger adventures for the system. In between major adventures they have hunted bounties, raced swoop bikes and smuggled the Corellian Shuffle. The immediate future is wide open, with no plans for any major adventures for a while, as we focus on the consequences of the character’s actions throughout the campaign and deal with aspects of their backstories. The party includes Cashar Brut who is a Falleen Smuggler/Pilot and Ruug the Shistavanen Bounty Hunter. ## The Game: -New Players are welcomed and will be assisted, whether you are new to Roll20 or the Star Wars RPG! -Although the Star Wars RPG uses proprietary dice, its mechanics are often quite intuitive. Our group has been playing since Apr. 2025, and at this point we feel comfortable enough to bring in and teach new players. **No experience required!** -Despite being a major fan of battlemaps and tactical combat in other systems, I often find that Theater of the Mind works exceptionally well with the Star Wars RPG. Battlemaps will still show up for some more involved combats, but many can be resolved in a short amount of the time with no visual aids necessary. -New characters will start at the same experience level as the party. Star Wars RPG has a very interesting character building system that does not rely on levels, but purchasing skills and talents with accumulated XP, with easy access to different character classes to branch out! Currently at 805 earned XP. -We will have a split Session 0/New Player introduction session, to help new players learn the game and help them fit in with the party. This session will be free. -Sessions will last 3 hours. -Discord for Voice Chat. ## Your DM: -I started with TTRPGs by running 5th Edition D&D. In 2019, I transitioned into running paid games as a full time job, and have been running 3-5 games a week since. I started running the Star Wars RPG in Apr. 2025 as previously mentioned. -Available nearly 24/7, excluding my sleep hours. Always willing to answer questions. -Good Connection/Headset/Microphone. ## What is expected of you? -Respect is a must and I will not tolerate player conflicts, PVP, or any type of disrespectful behavior towards the other players. No graphic sexual content. Players who violate this Social Contract will be removed with no refund. -Be on time, as this is basic respect for myself and the others. Missing a session will be allowed with prior notice, with no charge. Sessions will still go forward as long as we have 3 players and no major plot moments. Players who have issues with attendance will be removed with no refund. -Have a reasonable quality microphone (be intelligible), Discord and use push to talk. (I can assist you in setting this up). ## Pay to Play: -20$ Per Player Per Session (Excluding Session 0), paid via Paypal in advance. **Session 0 is free. Please reach out via DM to join or with any questions**

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Bleach 5E - Soul Society Supplement
Players
0/6
GM
1/1
Dungeons & Dragons 5E
en English

Bleach 5E - Soul Society Supplement

Roleplay focused
Conversation, character and story take up most of the table time.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Hi, I'm CyndaKill101 and I'm looking to GM for a group of 4/6 max Group of people who would like to Play a DND Campaign with the inspiration of Bleach the anime. (Warning: this may contain spoilers for some, so if you either have seen the entirety of Bleach, or don't really care and wish to have fun, then go on ahead.) The Campaign will take place in either after the original Thousand Year Blood War, after the end of Bleach. You can play as either an Shinigami, Quincy, Fullbringer, or even an Arrancar. The character's will start at Level 1, and procced to Level 10. We can talk more about it over on my Discord Server. I thank you all so much for reading this and I hope to hear from you all soon, and I can't wait to see what we do with this story and hopefully make some friends as well.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
Vancouver by Night: The rise of a fledgling vampir
Players
0/2
Paid game
Paid game
GM
1/1
Vampire: The Masquerade
en English de German … Dutch

Vancouver by Night: The rise of a fledgling vampir

Paid game
The Game Master charges a fee to run the game.
Play by post
The whole game runs as written posts in a chat or forum, so nobody has to be online at the same time.
Welcome to Vancouver by night! In this play-by-post one-on-one roleplay you will take on the role of a regular inhabitant or visitor of the city who unknowingly draws the eye of a vampire. The story starts just before your character is embraced and we will explore how they find their place in the world of darkness. And, of course, see how they may rise or fall. There are many things going on in the city, and your character will have a definite impact on them. And in the longer run, they will be able to shape events. Naturally, there will be plenty of NPCs, some of whom will also have to be partially designed by you. Or at least, have a basic concept given. After all, if there for instance is a spouse or parent, you should have a say about who they are. As a play by post game, my goal as a storyteller is to post at least once per day in a way that moves the story and character forward in some way. We will reserve rolls for the most relevant bits to keep things moving. The core of this game will be character development and really exploring the world of darkness. Action will be a less important element and will be reserved for crucial dramatic moments. After all, what is a mere neonate to do against the power of the elders? This game is open to everyone, from someone who has never played a game before to someone who knows the whole metaplot by heart. I can however say that the focus will be local and on the main character and their relations with the rest of the world. In a vampire game, there can definitely be darker themes and we will discuss beforehand what works for both of us. StartPlaying link: https://startplaying.games/adventure/cmuzixhlj00nola04q58hez5l?ref=cmsio6ag6001jl704wsixd0np

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Galaxy Divided
Players
0/6
GM
1/1
Dungeons & Dragons 5E
en English

Galaxy Divided

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
We will be doing a star wars campaign using the 5.5 system with homebrew thrown in i have made alot of the stats and classes to feel free to ask me for the specs. So you can homebrew it in roll 20

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Lost Dragons of Phandelver
Players
0/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Lost Dragons of Phandelver

Paid game
The Game Master charges a fee to run the game.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
If you would like to join, check out the game's page on Start Playing: https://startplaying.games/adventure/cmv1k8ihi003uie06tth15fz4?ref=cmmo4pune009gl104vl73qnsc Greetings, brave and intrepid adventurers! Whether this is your first time playing DnD or you're an experienced dungeon master, all are welcome. My table is an inclusive space for everyone, regardless of your identity, familiarity with Dungeons and Dragons, these specific modules, or tabletop roleplaying games in general. If you've never even rolled dice before, this is a great place to learn and explore what makes DnD fun! For those who have played either LMoP or DoIP, you get to experience the Starter Set and Essentials Kit like never before in a hybrid starter campaign that transitions into a trilogy of mid to upper level adventure modules. Create a brand new adventurer whose story begins with a simple delivery job that takes a sharp turn into proper hero business. Become the Heroes of Phandalin and rise to greater heights as you fight bandits, cults, and dragons. Face off against the champions of evil, uncover their schemes, and stop them before it's too late! --- The Lost Dragons of Phandelver reimagines The Lost Mine of Phandelver and The Dragon of Icespire Peak as a single adventure for 5th edition DnD (2014) ranging from levels 1-7. This prepares the party to begin the Beyond the Dragon of Icespire Peak trilogy and continue their story in three more published adventures: Storm Lord's Wrath, Sleeping Dragon's Wake, and Divine Contention. In total, you can expect to see your hero go from a level 1 novice to an experienced and battle hardened 13th level adventurer by the end of the campaign. This campaign is full of all your fantasy adventure classics: - exciting battles with iconic monsters - rustic towns in need of rescue - cults of evil gods in need of stopping - dragons to deal with, steal from, or slay - explore and travel across a vibrant and lived-in world - see your actions and ideals shape the world around you - discover long lost ruins full of ancient treasures and forgotten dangers - save the land and leave your mark as the greatest heroes of your time If you would like to join, check out the game's page on Start Playing: https://startplaying.games/adventure/cmv1k8ihi003uie06tth15fz4?ref=cmmo4pune009gl104vl73qnsc

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DCCarl
Dungeon Crawler Carl
Online
Campaign
Dungeon Crawler Carl
Players
5/6
GM
1/1
Dungeon Crawler Carl
en English

Dungeon Crawler Carl

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Combat focused
Fights, tactics and initiative take up most of the table time.
Hello, hello, hello. With everything that is happening, I have been looking forward to the new Dungeon Crawler Carl TTRPG, and I have been making my preparations for the upcoming release, especially since I have early access to the PDF of the book. Now, that being said, I have three players, two who are going to be around consistently, and one who can only participate occasionally. Since the count is around that, I am looking for two or three more players who are willing or eager to participate in a game, where we will have a Discord and communicate on weekly games there. If you are familiar with Dungeon Crawler Carl, then you would understand why the monotony of tags, but let it be known that very many things can happen in the World Dungeon. I'm realizing that I forgot to upload a schedule when I first posted, but I'd let it be known to those who are interested that the game would take place on Fridays at 7 P.M. EST.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Online
Campaign
Wrath of the Righteous
Players
0/4
GM
1/1
Pathfinder 2E
en English

Wrath of the Righteous

For decades, demons have ruled the Worldwound. Fearsome fiends of every stripe—their mottled skin harder than iron, teeth like serrated blades, and eyes burning with Abyssal flames—roam the ruined lands that were once known as Sarkoris, leaving their mark wherever they go. Four crusades have attempted to cleanse the land, but each seems to meet a worse fate than the last. Were it not for the line of magical wardstones along the eastern and southern borders, the demons would have long ago overrun north-central Avistan and beyond. The Fourth Crusade hasn’t really ended as much as petered out, yet some refuse to accept that. Amid crippling shortages and record lows in morale among the crusaders, the Mendevian war effort teeters on the brink of collapse. Though the demonic occupation of the Worldwound is growing, as is corruption among the crusaders, a dwindling minority of paladins and priests maintain that the Fourth Crusade is still vibrant and alive, and that the turning point in the war is only a few days away. The Fourth Crusade is anything but vibrant, but the crusaders are more right than they know about the approaching turning point in the war. It’s just that the turning point is likely destined to favour the Abyss... Hello! My name's Ed, and I'm looking to play a 2nd edition conversion of one of Pathfinder's most well-known Adventure Paths: Wrath of the Righteous. A little bit about me, I'm 27 and have been playing TTRPGs for nine years, dming for five and have, as of this year, started dming Pathfinder 2nd edition. Wrath of the Righteous is a game I've wanted to play for a while, and I thought I'd come looking for people interested. I'm in Australia, and the AEST (GMT+10) time zone can be difficult to work around for some, but if the difference doesn't phase you don't be afraid to sign up! I'd prefer playing with people over 18 but its not a hard rule.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
OSE
Old School Essentials
Online
Campaign
OSE Stonehell mega dungeon
Players
4/6
GM
1/1
Old School Essentials
en English

OSE Stonehell mega dungeon

Stonehell is a classic-style mega-dungeon. Once a prison built to house dissenters, it evolved into an expansive, multi-level complex filled with over 1000 rooms, rival factions, and terrifying secrets. Campaign has been running for 3 months, currently with 4 players, looking for 1-2 more. Still exploring levels 1 and 2 (its a big dungeon!). Please note the time zone (Australia). Friday 7-11PM AEDT (UTC+11)

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Wild Beyond the Witchlight
Players
2/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Wild Beyond the Witchlight

Paid game
The Game Master charges a fee to run the game.
The carnival only comes around once every eight years. It's always more than happy to let you in. Getting back out is a different kind of ticket. A whimsical, puzzle-heavy Feywild campaign where the lights are a little too colorful, the music a little too catchy, and every game booth is running a con you can't quite prove. Step past the gates and the ordinary rules stop applying: wishes are real here, and so is the price for making one. Built for roleplay-first tables: puzzles over pure combat, clever solutions over brute force, rule of cool encouraged, and a tone that swings between delightfully weird and quietly unsettling without ever losing its sense of wonder. New players welcome! Session Zero is free. 3 seats open. Full write-up: https://ash55555.github.io/blog/witchlight.html

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Cadaver Resurrected (or, the World Without Dying)
Players
0/8
GM
1/1
Dungeons & Dragons 5E
en English

Cadaver Resurrected (or, the World Without Dying)

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Horror
The game leans into fear, tension and dark themes.
Put the premise of 2023's Oppenheimer into the body-horror genre and add the apocalypse: welcome to this homebrew campaign! Trifling with the afterlife created a world where the dead have nowhere to go, and have nothing to separate them from the living. Desperate to survive, kingdoms across the realm have consolidated into single capitals, each self-sufficiently sustaining whole populations—until resources run low. Enter a character-driven tale teetering along political tensions, espionage, social status, omnipresent threats, and above all, control over your body! For this campaign, I’m looking for a party of 5 to 6 people (8 people maximum) interested in a continental, discovery-focused narrative. Meeting times for sessions will depend on everyone’s availability and pre-existing commitments. Discord will be used for whole-group and direct messaging. Our initial sessions will be for deep-dives into the story and worldbuilding, then for party composition and character creations; personal backstories will be developed separately, though prompts and helpful considerations will be released! This campaign uses Foundry vtt, but no costs or fees are required otherwise. This will be a horror- and dark-fantasy-based campaign that relies heavily on consequence and conflict. Obviously, death has a substantial role in this story, so players should not expect to get comfortable for too long. That said, I’m not a DM too fond of permanently killing off PCs on a whim, so let this be of some comfort! Your characters will enter the campaign through the urban and inner-city settings, where you will get a taste of the apocalyptic, survivalist lifestyle common throughout the realm. The story will begin in one of the six major capitals, each with their own agendas and allegiances and rivalries (all of which I will delineate in our initial sessions). Major themes include espionage and political conflicts (often turning into militaristic endeavors and advances), not to mention the overarching thread of escaping an afterlife spillover! Below are some concepts and terms worth familiarizing your character with: The Recrudescence—the day when the afterlife entered the material plane. The exact date is unknown, but most of the realm learned of the afterlife spillover by the end of the summer season. The Shared Sea—the body of water connecting all parts of the realm. The landmass can be visualized as a giant horseshoe or a ring, the middle of which is all water/ocean (hence, the ‘Shared’ Sea). The Storm—principal and largest (and most feared) cluster of afterlife spirits; most easily depicted as a colossal hurricane bouncing from city to city along the Shared Sea. Wandering Spirits—souls/spirits that once belonged to a deceased creature, now searching for a new host (i.e., the body of a living creature);—includes both the souls within Storm and individual or grouped Displaced. Displaced—wandering spirits not part of the Storm. Displaced spirits and the activity thereof attract other Displaced, hence why people are afraid of drawing any attention. Jumpscares—In the event that a creature dies, other adjacent creatures may undergo a jumpscare, during which their spirits (of the living creatures) eject from their host bodies as if being displaced. Jumpscares do not result from displacement, but rather from the death of a host body. For example, if a character kills one creature in a group, the rest of that group may experience jumpscares and have their spirits ejected. Every living creature has the capacity for one soul (without amalgamating, turning malignant, or ascending). A displaced can steal your body and eject your original soul, which in turn becomes displaced. Finally, wandering spirits cannot linger in place or around the creatures whose bodies they failed to assimilate!  If any of this interests you, visit the interest form below to (a) get a more thorough view of what this campaign seeks and (b) further indicate your interest in this grandiose adventure! - https://forms.gle/xn585Qo94JxRZx6F9

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
SW5E
Star Wars 5E
Online
Campaign
Star Wars: Spirits and Spies
Players
5/6
GM
1/1
Star Wars 5E
en English

Star Wars: Spirits and Spies

Set during the opening events of swtor mmorpg staring on korriban.

Read more

Save to favorites