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Tabletop RPG
Tabletop RPG
Cities Witho...
Online
Campaign
Chrome Fires Burning: a Cities Without Number cam
Players
3/6
GM
1/1
Cities Without Number
en English

Chrome Fires Burning: a Cities Without Number cam

Newbie friendly Newbie friendly
LGBTQ+ friendly LGBTQ+ friendly
Looking for players for a CWN campaign tentatively titled “Chrome Fires Burning.” Voice is on Discord, VTT will probably be roll20. Everyone is welcome, the only rule is don’t be a dick. Games will be Sunday nights at 9PM CST Elevator pitch is as follows: The year is 2072. In 2025 the development of a new drug, ephemerol, lead to unbelievable advances in cybernetics and technological implantation. Able to bridge the gap between the nervous system and machine circuitry, ephemerol was hailed as a miracle drug, ushering in a new age of transhumanism However, before this new technological golden age could be upon us, it was smothered in the cradle by corporate greed. A jealousy guarded secret, the corporations who developed it held the formula for the miracle drug hostage, demanding corporate sovereignty in exchange for granting access to the masses. A combination of public promises, lobbyists, and paid politicians ensured this deal went through The gift became a double edged sword as the drug was distributed, only working with the cybernetics supplied by those corporations granted sovereignty, allowing them to gobble up more and more influence, to the point that entire cities have become little more than corporate towns, beholden to the companies that own them Within these sovereign territories, anything that threatens the bottom line is meet with brutal consequences. The workers who decided to rise up, to unionize, were branded criminals and domestic terrorists, locked away if not executed in a back alley Public utilities have been sold off little by little, leaving those who refuse the hand of the corporations with rapidly dwindling resources. The once mighty governments of the world now forced to bend the knee to the oligarchs Gangs run rampant, acting with impunity as long as their dues are paid, or left to their own devices due to lack of resources to stop them Despite this turmoil, there is new opportunity. Companies now fight a desperate war for market share, managers willing to pay to sabotage one another for the next promotion. Money talks, and right now, it’s screaming Chicago is one such battleground. Built into a shining edifice as the headquarters of several massive corporations, it now resembles a patchwork of countries, as each corporation claims sovereign territory within the blocks of city property it lays claim to. A hub of trade even in this time, boardroom battles spill out on to the streets, bullet and blade picking up where ink and negotiation fail

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Tabletop RPG
Tabletop RPG
FATE
Fate Core
Online
Campaign
Penny Postal
New
Posted 6 hours ago
Players
2/5
Paid game
Paid game
GM
1/1
Fate Core
en English

Penny Postal

Paid game Paid game
Roleplay focused Roleplay focused
For those that like a dose of history in their dread and won't mind playing characters with no penny to their name I would love to invite you to interwar Warsaw. Rapidly growing city in freshly reconstituted country where law is part of lawless and folklore is still treated as lore indeed... for good reasons. Historical horror monster of the week. Session 0, along with the first one are free. More details under StartPlaying Link $10 referal for freshly joining StartPlaying

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Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
Online
Campaign
(Witcher) A Path at the end of War
Players
2/5
Paid game
Paid game
GM
1/1
Savage Worlds
en English

(Witcher) A Path at the end of War

Paid game Paid game
Roleplay focused Roleplay focused
Campaigned aimed at mature Players, but opened to all experience levels. Session Time: 8PM EDT/EST Thursday System: Savage Worlds Adventure Platforms Used: Discord, Roll20 Price: $19 per session Travel the Continent ravaged by war and another conjunction of spheres. World needs heroes like never before, but really best it can hope for, are people trying their best in a shitty situation. If someone enjoys the Witcher games, books and probably not as much with the Netflix series that's the right address. I want to capture more role play heavy, character oriented style of this world. Somewhat on the darker side but in no ways devoid of dry humor and tinge of idealistic optimism. More detail under Campaign Link $10 referal for freshly joining Start Playing

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Strahd is Dead
Players
1/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Strahd is Dead

Paid game Paid game
Horror Horror
Aftermath of the Legendary Campaign, aimed at mature Players, familiar with D&D. Face chaos of what is left of Barovia after it's Lord met his end. Session Time: 8PM EDT/EST Monday System: D&D 5.5 Platforms Used: Discord, Roll20 Price: $25 More detail under StartPlaying Link $10 referal for freshly joining Start Playing

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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
If Cyberpunk 2077 had Vampires and No lasers
Players
3/5
GM
1/1
Vampire: The Masquerade
en English

If Cyberpunk 2077 had Vampires and No lasers

Homebrew Homebrew
Roleplay focused Roleplay focused
Hello! I am a streamer who goes by GalaktikDragon and I'm looking for one or two more players for a game of VtM I plan to run on my stream. I am a semi practiced GM, but will be new to running V20+Future world of Darkness to create a cyberpunk style city setting, all original characters and no links to exisitng properties. I just call it Cyberpunk so people can understand the vibe of the city.  I have 3 players ready to go. 1 experienced and 2 brand new. just looking to fill out the party with some nice people who wouldn't mind streaming the game on Tuesday afternoons PST. We will be using FoundryVTT and Stoat for Voice as I no longer trust Discord after being hacked. Thanks

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Tabletop RPG
Tabletop RPG
Shadowdark
Shadowdark
Online
Campaign
Shadowdark Dungeon Delving!
New
Posted 9 hours ago
Players
0/5
GM
1/1
Shadowdark
en English

Shadowdark Dungeon Delving!

Newbie friendly Newbie friendly
No paid games No paid games
Hey, everyone. I'm looking for 5 players tops who may be interested in joining a Shadowdark table I want to start up. I'm also thinking of running pre-written adventures for now with no emphasis on a overarching campaign plot or anything. We'll have a session 0 where we'll go over character creation, house rules, get to know each other a bit, and possibly have enough time to do a quick one-shot, but that depends. And the first module we'll go through is TBD. System: Shadowdark, and only the core rule book. If you're coming from 5E, think of Shadowdark as a more stream-lined system with some more lethality added to it. I'll be linking the Player's Quickstart Guide in the Discord server I set up. What tools will we be using? Owlbear Rodeo for VTT use, and Discord for voice communication. Some maps will be run via Theater of the Mind. Availability: Bi-weekly sessions. Day of the week TBD. Sessions to run approximately 3 hours each. How to learn more? Check out this player's guide I've linked here: [https://docs.google.com/document/d/1cX-89r\_CNaHFl7jKAj7WLxovAPleJDx6HrFbkPT1mCg/edit?usp=drive\_link] House Rules: [https://docs.google.com/document/d/1X41J05bIGtezE5y2bYGZfdVwGQcgsThNA-oliqa14jg/edit?usp=drive\_link] About me/my interests: I enjoy to read, am a big fan of horror, and have been recently dipping into fantasy as well. I'm currently reading Before They Are Hanged by Joe Abercrombie. Would recommend. I've DMed a few times for both DnD and Shadowdark, but want to get more experience in Shadowdark specifically as I appreciate its more rules-lite nature. Lastly, my pronouns are he/him and I am 33 years old. How to join or get started? Please fill out the form below so I can learn a little bit about yourself, and then I'll reach out to you. Hope to hear from you! Player Recruitment Form: [https://docs.google.com/forms/d/e/1FAIpQLSeDAylu6LCQ9xEie0CT1YmjLIn4ki9kVD1p0z8kl8uqEVUkRg/viewform?usp=sharing&ouid=108973837466243593204]

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Tabletop RPG
Tabletop RPG
Glitter Hear...
Online
Campaign
A Light in the Dark, Sessions 0 & 1 Free
Players
2/4
Paid game
Paid game
GM
1/1
Glitter Hearts
en English

A Light in the Dark, Sessions 0 & 1 Free

Paid game Paid game
Roleplay focused Roleplay focused
ABOUT: Around 50 years ago, monsters emerged from deep within the earth and ravaged all of the world. Humanity now exists within walled in cities that are surrounded by lights, the only deterrent against the creatures that attack the walls at night. Despite the horrors at their doorstep, everyone tries to continue their lives as if nothing ever happened. Mundanity is pervasive, if held sacred by most of society. One day, in the middle of a calamity, a group of young adults discover that they have been gifted with otherworldly powers. The world now waits and watches to see what they will do with their gifts. Will they find a way to eradicate the monsters that stalk humanity? Only time will tell. Here is the StartPlaying page: https://startplaying.games/adventure/cmgjqptxn020xl504r28fwixt?slug=noahmicah039 Please message me either on here or StartPlaying if you have any questions or would like to join. Here is my StartPlaying profile if you'd like to know more about me!: https://startplaying.games/gm/noahmicah039 Additional Info: $20 per session after sessions 0 and 1 18+ players only Hosted on Discord (will receive server invite if approved) Games every Sunday at 1:00 pm EST

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Tabletop RPG
Tabletop RPG
CAIN
CAIN
Online
Campaign
Weeping Mountain, Sessions 0 & 1 Free
Players
1/6
Paid game
Paid game
GM
1/1
CAIN
en English

Weeping Mountain, Sessions 0 & 1 Free

Paid game Paid game
Roleplay focused Roleplay focused
ABOUT: In the town of Rowbury, Pennsylvania, two people were found horrifically murdered ten days apart from each other. Your superiors at CAIN believe this is sign that a sin has infiltrated the town, and have tasked you and your team to find it and neutralize it in whatever method necessary. They are holding off police as much as they can, but you only have hours before they push back. Or, until the situation escalates beyond your control. You are weapons, weapons that must do your task of wiping the stain clean. This game and system are heavily inspired by Jujutsu Kaisen and Chainsaw Man, so if you are fans of either or both of these things, you may enjoy this game! Here is the StartPlaying page: https://startplaying.games/adventure/cmmneji7600eml804fonxqgk6?slug=noahmicah039 Please message me either on here or StartPlaying if you have any questions or would like to join. Here is my StartPlaying profile if you'd like to know more about me!: https://startplaying.games/gm/noahmicah039  Additional Info: $20 per session after sessions 0 and 1 18+ players only Hosted on Discord (will receive server invite if approved) Games every Thursday at 8:00 pm EST

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Normal
Campaign
Into the Liar’s Den
Players
2/4
GM
1/1
Dungeons & Dragons 5E
en English

Into the Liar’s Den

Homebrew Homebrew
Newbie friendly Newbie friendly
The party sets off on a quest to rescue the princess for the king where they uncover a plot from a mysterious cult. Individuals in the land are competing to become Cyric's chosen and ascend, the party must stop them.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
🎲 Seeking players for Forgotten Realms adventures
Players
2/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

🎲 Seeking players for Forgotten Realms adventures

Paid game Paid game
Combat focused Combat focused
Thank you for taking the time to check out my games! Every campaign has been extensively expanded with new locations, encounters, quests and storylines while remaining true to the spirit of the original adventure. Expect tactical combat, rich lore, character-driven roleplay and an immersive world that rewards exploration and player choice. Dungeons & Dragons 2024 rules. 2024 Player's Handbook classes. Artificer available. 2014 class options allowed when not updated for 2024 (e.g., Hexblade, Divine Soul, Necromancer, etc.) Primarily Rules as Written and Rules as Intended with limited homebrew. Expect a balanced mix of approximately 40% Combat ⚔️, 30% Exploration 🗺️ and 30% Roleplay 🎭. Whether you're new to D&D or a veteran adventurer, you're welcome at the table. Schedule / Roles Sought: 🎲 DM seeking players for long-term weekly Forgotten Realms adventures. 🏰 Curse of Strahd — Thursdays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (🪑 4 spots) 🏰 Curse of Strahd — Fridays at 8:00 PM ET / Saturdays 10:00 AM AET (🪑 6 spots) 🧙🏾 Waterdeep: Dungeon of the Mad Mage — Sundays at 8:00 PM ET / Mondays 10:00 AM AET (🪑 2 spots) 🧙🏾 Waterdeep: Dungeon of the Mad Mage — Fridays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (🪑 6 spots) ☠️ Tomb of Annihilation — Saturdays at 8:00 PM ET / Sundays 10:00 AM AET (🪑 6 spots) ☠️ Tomb of Annihilation — Sundays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (final chapter, about to enter the tomb) (🪑 3 spots) ❄️ Rime of the Frostmaiden — Saturdays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (final chapter, exploring the lost city) (🪑 3 spots) 💻 Platform: D&D Beyond, Roll20 and Discord voice 💰 Price: $20 weekdays | $25 weekends and weeknights (booked through StartPlaying) ❓ Questions? Feel free to send me a DM. I'm always happy to chat about the campaigns, answer questions or help you find the right game. If you're looking for a reliable group and a long-term campaign I'd love to hear from you! StartPlaying Profile 🎲 (Games Details) https://startplaying.games/gm/drakeen YouTube 🎥 (DM style & game design) https://www.youtube.com/@Drakeen965 Happy hunting! Drakeen

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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
The City of Wastrels (S1 Ep5)
Players
3/4
Paid game
Paid game
GM
1/1
Vampire: The Masquerade
en English

The City of Wastrels (S1 Ep5)

Paid game Paid game
Roleplay focused Roleplay focused
We are currently looking for: 1 player for online sessions; 6 players for Play by Post. 🩸Brussels is the capital of Europe. To the mortals, it’s a surreal maze. To the Camarilla, it’s a gilded cage. The year is 2016. Prince Vermeulen has wiped the court floor clean to make room for a fresh generation of neonates. You arrive in the City with a target on your back, drafted into a game you don’t yet understand. Here, your word carries weight, and your loyalty to the Camarilla is your only shield — for now. Beyond the polished marble of Elysium, older factions and darker mysteries are waiting. Every alliance has a price. Every secret is a weapon. Your actions will test your Humanity and shape the City. Your failures will shape your execution. How long will you navigate the corridors of power? Will you rise in the City of Wastrels or vanish from records and memories? Brussels is watching, and Brussels remembers. - Vampire: The Masquerade 5th edition. Mature audience, adults only. - Play by Post starts at 6.99 EUR/month via ko-fi: https://ko-fi.com/hiddenson/tiers - Beginners welcome, LGBTQ+ and kink friendly.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Westminster
Campaign
Sunday RPG Group
Players
2/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Sunday RPG Group

LGBTQ+ friendly LGBTQ+ friendly
Adult Adult
We are a group that has been playing for the past 6 years and are looking to add a couple of new players. We have been playing in a long-running Star Wars campaign, but are about to switch to either a D&D 5.5e adventure or a superhero adventure. We love to play all sorts of games such as Star Wars, D&D (Nimble/Shadowdark), superheroes, Shadowrun, as well as many others! We meet at my house near the Hwy 36 and Sheridan exit. Everyone brings lunch and chats from about 1130 to noon. Then we play from noon to 1600. We play ever Sunday. Our table is LGBTQ 🏳️‍🌈 safe and friendly as well as anti-MAGA. Feel free to text me or email me with questions. We are looking for people who are serious about gaming and having fun, and who can be consistent.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
Call of The Ecosystem
Players
2/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Call of The Ecosystem

Homebrew Homebrew
LGBTQ+ friendly LGBTQ+ friendly
Hello, Thought I would reach out to invite you to a game we are running on Monday. We need two more players to run it and I thought I would reach out to you. This is an age 18+ oneshot that uses 5.5e rules however the races are animal races. The race traits have been made and there are 7 races to choose from. The world has a rich lore for you to discover and I can't wait to share it with you. Currently I am looking for players to run through a game called Hunter's Delight, A one shot made within this world. I am looking for a maximum of 4 players. This will be my first time GMing an online game but not the first time playing online. It's a bit of a murder mystery but also quite funny too. I am happy for players to create their own characters. The level for the oneshot is level 10, and there are 5 premade characters I can share with you on D and D beyond if you are new to the game. The races we are using are beastfolk, as in animal people, not people who can transform into animals. I hombrewed the races and the race traits are it little confusing and could do with some tailoring so we have decided to use the standard races from DND 5.5e and just flavour the race traits to the seven beastfolk races in the homebrew world. These races include: * Eaglefolk * Vulturefolk *Lionfolk *Cheetahfolk *Hyenafolk and Tigerfolk There are two slots open so please let me know as soon as you can if you can join. I've made it to be fun, quirky but yet exciting and, of course, violent. I have very much enjoyed creating a whole range of NPCs and scenarios and have very much enjoyed producing quite a bit of art for it, especially map wise. It is a game that is roleplay heavy and combat heavy as well. Would love to share this with you if you are available.  Hope to see you soon.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Sacramento
Campaign
Sacramento D&D 5e campaign (homebrew friendly)
Players
2/5
GM
1/1
Dungeons & Dragons 5E
en English

Sacramento D&D 5e campaign (homebrew friendly)

Roleplay focused Roleplay focused
Combat focused Combat focused
Sacramento County based group, open to online players. This is a long term campaign. We will go through the campaign books, starting with Out of the Abyss, and likely run some homebrewed stories as well as the characters progress. Homebrew characters are okay, as long as they are balanced and lore-friendly.  I am looking for my Co-DM to help me run my campaign.

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Tabletop RPG
Tabletop RPG
Voidheart Sy...
Online
Campaign
Voidheart Symphony - Looking for players
New
Posted 21 hours ago
Players
3/5
GM
1/1
Voidheart Symphony
en English

Voidheart Symphony - Looking for players

Roleplay focused Roleplay focused
LGBTQ+ friendly LGBTQ+ friendly
Looking for players for Voidheart Symphony, a PBTA game about living in the modern world and fighting for justice with the power of Friendship and Community - and a bit of magical violence in a supernatural otherworld. Expect queerness, modern injustices and political themes, but also the cathartic satisfaction of actually doing something about it, and the fun and joy of forming a network of friends and allies to aid you along the way and to simply share good moments with. I'm experienced at running this system - I have multiple campaigns under my belt, including one that's lasted 9 months so far. You, on the other hand, don't need to have any experience. Newbies welcomed. WHERE AND HOW: On Discord for voice calls, with simple online spreadsheets for character sheets. No fancy virtual tabletops needed. WHEN: Sundays, at 7PM GMT / 2PM EST, weekly. -----------------------------------     There's a Wound in the World, and nobody cares. Starving kids, drone strikes, hate campaigns... all just the way things are.     You don’t see it like that.     Maybe you’re juggling debts to survive. Maybe you’re terrified of being outed. Maybe you can’t or won’t hide any more. Maybe you just can’t ignore the suffering.     But really it's because you've SEEN the wound - eerie doorways into a nightmare castle of twisting halls and terrible monsters.     Worse, it latches onto the worst person around. Its horrors haunt their enemies. Its halls reflect their desires. Its shadows shield them from justice.     But, so what? Powerful assholes hurting others is nothing new. You're used to fighting for respect, for survival, for your community.     You'll gather friends, raid that castle, steal its power, and show that predator how quickly they fall without eldritch backing.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Inferno
New
Posted 22 hours ago
Players
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Inferno

Homebrew Homebrew
No paid games No paid games
Inferno A Dante's Inferno-inspired D&D 5e (2024) campaign — looking for 2 players System:D&D 5th Edition (2024 rules) Platform: Foundry VTT + Discord (voice) Players needed: 2 Schedule:Saturdays, 9pm GMT+2 Session length: 3–4 hours --- You died. Minos judges, Minos sentences, and you spend eternity exactly where your worst act put you. No appeals, no exceptions. Except somewhere between the shore of the Acheron and the judgment you were owed, something went wrong with the paperwork. You're still unsorted. And someone with more to lose than you'd expect is willing to walk you through Hell itself for a chance at a real hearing instead of an automatic sentence. This is a story-driven, character-focused campaign about facing exactly what put you here, with enough combat, danger, and infernal politics along the way to make sure you don't get there easily.  What to Expect - Psychological and personal. Each circle of Hell mirrors something true about a character, not just a themed dungeon. - Still a full D&D campaign. Real combat, real stakes, real chances to die twice. Infernal contracts, hellish factions, a warzone feel in the lower layers. - Character-driven pacing. Story arcs are built around the party's choices and backstories. - Session zero. Before we start, we build the world and your characters together, including what each of you actually wants out of a game about Hell.  About the Table DMing for 5+ years, mostly 5e, running games that lean heavily into roleplay and character backstory over pure mechanics, though I know the rules well enough to bend them when the story calls for it. All experience levels welcome; Recommend joining if you favour roleplay over combat ## Interested? Fill out this form https://docs.google.com/forms/d/e/1FAIpQLSfejs7mkIN3ALT_Jcfq9oAPGIyGQPYXKYGf3s1TUhZax8ku3g/viewform?usp=publish-editor

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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
Vampire 20th anniv Chicago(DA disciplines)
Players
4/6
GM
1/1
Vampire: The Masquerade
en English

Vampire 20th anniv Chicago(DA disciplines)

Homebrew Homebrew
Roleplay focused Roleplay focused
No politics of any kind: right, left, sexuality, real world religions, excessive feminism/whatever etc not allowed, if you have a need to make a fuss about that, you will be kicked out. It's perfectly fine to have those views, but don't bring them to the game (this is meant to be fun, social, intellectually challenging). If you have major psych problems that get in the way of simple social interaction (explosive outbursts etc) don't contact me. I do ask for telephone number just in case of you not showing up to game and you didn't tell me otherwise. Emergency stuff, like if you get sick or something. I do care about my players! 1 Give me warning 24 hours before the game if you are gonna cancel. I need the time to tell the others and cancel the game if I don't have enough people to play. This is non negotiable! 2 Play well with others. If you are too disruptive, I will boot you after several warnings. 3 Take a different role each new campaign. Try new things! 4 You have to show up to play 75% of the time. If you cancel too many times, there's no point to having you in the group. 5 Sometimes you will be required to take a role you don't really want because the rest of the group made their picks already, this is meant to help the group have versatility. If this happens, the next campaign I will make sure you get first pick as to your role/class. 6 If you have to make sacrifices for the group, like blowing feats on item crafting etc, I will try to send good things your way. Teamwork is important. I have been GMing since 1997 or so, cut my gaming teeth on AD&D first ed. I go above and beyond for my players. I am very adept at teaching, btw. This campaign is on Mondays at 6pm Central time Discord video chat, but we could change time/day if the other players are willing and able. Set in Chicago, I've added abilities to the NPCs to support their discipline powers, and set the whole timeline from Chicago 1 to 2 and beyond more gradually, changed who lives. Note that I have changed some of the clans a bit, like switched Gangrel and City Gangrel, turned certain Brujah into True Brujah, a Ventrue into a Nosferatu, that sort of thing. I had to make tiny changes to V20 to make it simpler, faster. Like Celerity, Fortitude, Potence. Also I don't use abilities like Awareness, Larceny, and I kept the damn Linguistics, Dodge as they are needed. That kind of thing. I even have combat rounds with meaningful character range when I gotta be aware of the local terrain/number of villains etc (minatures rules). The Giovanni I replaced with Cappadocians and Lamia, as the Giovanni were megalomaniacs and incompetent besides, plus they don't seem to be at all relevant to any setting (there are ghosts in Chicago note). The Ravnos I replaced as being totally divorced from the rest of the game, they don't have any influence, and seem to exist solely for troublemaking players. So, they got booted in favor of the Salubri, who actually ARE useful from a GM's perspective, they curb the worst excesses of Cainites. Finally, I outright replaced all Setites with Baali, the latter are a much better written, and much more competent version of the Setites' Lovecraftian "I wanna bring demons into the world" schtick.  I noticed that if you played the Sabbat as written, they'd be wiped out entirely by werewolves, human hunters, and the Camarilla long ago. Worse, if they somehow managed to survive, they'd be discovered as vampires by humanity BECAUSE of their silly anti masquerade antics. On top of that, eating one's elders is a bad idea. All the Sabbat had was neonates and super buff elders, nothing in between. That means their stated purpose was a shambles. I changed their purpose to (eliminating the focus on fighting clan founders) dominating humanity, making humans into slaves. The Black Hand has been subsumed into the Sabbat as a whole. Vampire has characters that are difficult to create if you don't know how the numbers and discipline powers work (you distribute dots, there are no classes, so you need to make the character with my help so that you get the most potency possible for what you tell me you want to do). However the game play dice mechanics/rules are easy as heck. The hard part is that it demands more forethought to play, because there's a lot of deceptive NPCs, including your own. It is oddly more ethical/moral than medieval fantasy games by far, even though you don't play a hero normally, and even though you're a vampire feeding on humans and aren't human yourself. It's darker I suppose, lots of intrigue and figuring out what is really going on. Kinda like watching Babylon 5 or Dune, you have to take notes to recall everything that could be vital later. A LOT less combat than medieval fantasy games! It's rare, but nasty when it does occur. Maturity is advised. Note that I broke my campaign down in a timeline, it can be altered yes by PC actions, even down to the year and month.  VERY DETAILED homebrew campaign that can be changed given PC choices. RIght now they are in late 1990, you will get the PC's average xp to start with, along with a host of extra little benefits outside what the creation rules normally grant. You dictate the parameters, I figure out how to make the mechanics do what you want and tell you about potential problems, and I pick out flaws so as to give you your own story arc. In general you will be making your PC on video chat with me, so that I can make sure you get all the benefits coming to you.  Official list of clans/bloodlines you can take in Chicago compatible with the group as it is: Nosferatu (must take Dark Fate flaw), Toreador, Ventrue, Brujah, Gangrel (Sabbat), Malkavian, City Gangrel (Camarilla), Tzimisce (must take the Dark Fate flaw), Gargoyle, Caitiff (Anarch typically), Assamite (Milwaukee Sabbat), True Brujah. The Dark Fate flaw means that your PC is destined to die by Antedilivuan during the end of the world. That doesn't mean you can't play, you can still run other characters even after your main one croaks. Obscure list (you can take them if you want, but you won't have support from fellow clan members in Chicago): Daughter of Cacophony, Nagarajah, Salubri (Warrior and very Camarilla), Lamia.  Got a Cappadocian (a hospital morgue doctor), Salubri (one healer(an FBI agent), one watcher (a homicide Chicago police detective), and Lasombra (an amateur boxer and criminal lawyer, he wants to go Camarilla). I have set up each pc to have fast growth, to have really good rolls for their disciplines right away. You gotta also pay for mentor ratings since you need a teacher to increase your disciplines outside of Celerity, Fortitude, Potence. If you pick from the obscure list, you can BUY up to 7th generation, but you blow 6 background dots to pull it off.  Caitiff are interesting, I made them able to teach ANY discipline they learn; normally the 13 clans can only teach their clan disciplines. A Tzimisce who goes Camarilla eventually has huge story potential, and could aid the group extensively via Vicissitude, Koldunism (need a level 3 ritual late in the campaign), and Animalism to hose over werewolves and aid the party vs frenzy. Brujah, Toreador, Ventrue, True Brujah, and the healer version of Salubri, all have clan access to Presence, and level 3 of that power requires Appearance being high, so a PC could be quite the entrepreneur among vampires and humans (note that the porn Hollywood, prostitution, and music industry would be lucrative)..... A Tremere is possible, but you'd need to be a diehard Anarch (meaning the local Tremere want your keister dead, although good news for you that the Chicago ones are less than competent). At the moment, the only Discipline nobody has clan access to is Celerity, but there's a lot of clan proprietary powers that nobody has. There is a 5 pt merit that allows you to buy an additional clan discipline, by the way, and in my version of Celerity you need lots of Wits, but nowhere near as much vitae points. If you don't know the clans, I can give you information but you will need the V20 core rulebook (learning the setting and abilities but not the disciplines), the dark ages core rulebook (mostly just for the super powers/disciplines), tome of secrets (all forms of vampire magic, even obtenebration), and Erciyes Fragments (this will feature heavily in the campaign, its the Vampire bible of sorts including prophecies) books. Also a total of 20 d10's, basically two matched sets of 10 d10's, but the 2 sets cannot match each other. Preferably translucent dice, not solid. Chuck out any that have bubbles inside. The Guide to the Camarilla from the Revised edition might be handy, but not strictly necessary. Prince's Primer is nice for understanding elder vampires' mindset. This is a copy of an update I gave to a player that missed a session: Both Michael Payne and Son are dead, and Jay found another body in the basement, this time of a dead boy, a formerly months old vampire. His name was Neon, Damien of the Brujah, one of 2 anarch leaders was caring/teaching Neon, he will have to be told. Neon was chained via manacles to the basement floor in Son's Skokie residence, his throat ripped out and his face gnawed upon. Evidence was found that Son was blackmailing Horatio Ballard into insane and demeaning acts. You could get a major boon from Ballard using this. Ballard apparently has been naughty. Michael accidentally killed son, and Michael is dead thanks to the party knocking him into torpor, and the elders ending him. recall, michael was suicidal, and homicidal plus had a rep for being a thug who used to cause chaos your character just rescued the young couple that son was psychologically torturing, and you shot michael (bashing damage, just reduced him to torpor) as he tried to use ben as a shield

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Legends of Arithea
Players
3/4
GM
1/1
Dungeons & Dragons 5E
en English

The Legends of Arithea

Homebrew Homebrew
Roleplay focused Roleplay focused
Hello and welcome to the world of Arithea! Arithea is a world where gods walk among the people, magic is everywhere, and the stars are alive with knowledge of the past. The year is 3999 AR, just before the elder gods return to the mortal plane for the thousand year festival. It should be a time for celebration, but something dark is brewing. There’s whispers about a dangerous magic that turns people mad and tensions growing in the south of the realm. Not that those whispers concern you, of course. After all, you’ve found yourself in the kingdom of Eridia, a place known for its peaceful and welcoming atmosphere. Regardless of how or why you came here, you’re here now, and you have received a mysterious letter signed by the head of the Queen’s guard requesting your help. This is where our story begins. ——————————————————— I’m a 21 year old experienced player (but new dm) that has created an entirely home brew world to run this game in. My big inspirations are Percy Jackson, Studio Ghibli, Genshin Impact, and the podcast Malevolent, though that one doesn’t translate as well as the others since my world isn’t horror. I’m a big fan of whimsy and the rule of cool, so if you’ve got a wacky character idea, this might just be the place for you! I really want to go into depth about your backstory and make you care about not only your character, but the group as a whole. This will be a very rp focused game, with very little but meaningful combat. I plan for it to be mostly serious in terms of tone, but I am also not going to shy away from the occasional ridiculous side quest or silly bit. I will warn you now that I can’t really do voices and accents for the life of me, but I’m going to try my best. I don’t know exactly when this game will start because it will depend on how quickly I find players, but I’m hoping for late August or September. I plan for this to be a very long term game, so please only apply if you’re going to be in it for the long haul. We will be starting with every other week, but we may switch to every week once I get a hang of prepping for/running sessions. ——————————————————— Ground rules: 18+ only. Please be safe on the internet you guys. No AI in any form. No bigotry of any kind. We will be using d&d 5e 2014 rules. I’m also open to homebrew stuff, but you have to ask me first. New players are 100% welcome! You don’t need to have any experience at all with anything d&d, all I ask is that you show up and try your best. I’m totally willing to help you figure it out! I am a new DM. This is the first game I am running ever. There will inevitably be hiccups and mistakes but such is life. If you’re looking for a super polished game, this probably isn’t the one for you, but I have hope that we’ll still have fun, everyone starts somewhere and I’m excited to start here! If everything above sounds good to you, then please fill out the form I made and I will message you with more information if I think you’d be a good fit! (˶ᵔ ᵕ ᵔ˶) Form: https://forms.gle/NxBWoCGCjdwvP2Mw8

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Tabletop RPG
Tabletop RPG
BitD
Blades in the Dark
Online
Campaign
Attorneys in the Dark: Doskvol (il)Legal
Players
1/5
Paid game
Paid game
GM
1/1
Blades in the Dark
en English

Attorneys in the Dark: Doskvol (il)Legal

Paid game Paid game
Roleplay focused Roleplay focused
10-15 sessions/ $20 per session - Saturday Evenings https://startplaying.games/adventure/cmrsg8mq50047jx04x3zg5bn0?ref=cl49c0gdo67ytbopkh01b6fx3 Welcome to Silks, a Blades in the Dark campaign where you play crooked lawyers fighting dirty in the grimy courtrooms of Duskvol. Your firm specializes in the underhanded tactics that win cases: tampering with evidence, threatening witnesses, corrupting juries, and delivering theatrical courtroom performances that would make any Silkshore actor jealous. Whether you're defending gangsters from Ironhook Prison, prosecuting high-profile criminals, or navigating inheritance disputes in the spectral Ghost Court, you'll use flashbacks, heists, and social manipulation to stack the deck in your favor before the magistrate bangs their gavel. Each session centers around a case, with the courtroom serving as your battleground. You'll roll engagement, present evidence (real or fabricated), cross-examine witnesses, and use competing clocks to determine who wins. Between arguments, you'll flash back to key moments: breaking into a records office, convincing a witness to change their testimony, or planting incriminating documents in your opponent's files. This game is perfect for players who enjoy social intrigue, creative problem-solving, and morally gray characters. If you like courtroom dramas, heist movies, and the dark Victorian aesthetic of Blades in the Dark, you'll feel right at home. We'll embrace the game's mechanics of flashbacks, devil's bargains, and collaborative worldbuilding to create memorable legal battles where the truth is whatever you can make the jury believe. Come prepared for sharp wit, dirty tricks, and the satisfaction of winning cases through cunning rather than justice.

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
D&D 3.5e Overhaul/Homebrew
Players
3/6
GM
1/1
Homebrew
en English

D&D 3.5e Overhaul/Homebrew

Homebrew Homebrew
Roleplay focused Roleplay focused
Howdy hi!! Shut-in world builder wizard here, just looking for cool people to bring to me and friends' online table for a bespoke variation of 3.5e D&D that focuses less on min-maxing/power-scaling and more on curiosity of the player, experimentation and a whole new toy box of fresh mechanics to dive into! Some of those mechanics share DNA with 5-5.5e concepts and might be familiar to players coming in from the most recent editions, and others have been forged from the mad scientist lab sessions of me and mine over several campaigns! We've got weird new races--psychic plant people, immortal deer fey, juggernaught dwarf-orc hybrids, sentient amnesiac undead, need I go on?! We've got intriguing reworks on old classics-- broad new specialization AND generalization options for casters, exciting new martial feats for bruisers of all types, and much needed re-balances for the discrepancies between Druid and Ranger! We've got an in-house, homemade character sheet template made in Microsoft Excel that tracks your bonuses, debuffs, gear weight, weapon rolls and all your stats in real time! We've got an entirely homebrewed, simple to understand, elemental damage counter system with a table of effects that completely turns the nature of how players and enemies utilize different damage types on its head! All this, and a chill, low-stress, inclusive table of nerds too! Sound good? Then give the profile a poke, and come see if your new favorite homebrewed TTRPG system will be ours! =)

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Tabletop RPG
Tabletop RPG
SWRPG
Star Wars TTRPG
Online
Campaign
Star wars rpg game
Players
3/4
GM
1/1
Star Wars TTRPG
en English

Star wars rpg game

Adult Adult
No description yet, game will take place at around 6PM EST on saturdays. I am new with this system, so expect some hicups.

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Tabletop RPG
Tabletop RPG
DND1E
Dungeons & Dragons (1974)
Online
Campaign
Original Dungeons & Dragons
Players
4/10
GM
1/1
Dungeons & Dragons (1974)
en English

Original Dungeons & Dragons

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
Whatever the opposite of a railroaded adventure is, this open-world campaign is that. The rules are simple. The world is complicated. What happens to it is up to the players. You will hear rumors, discover locations, meet competing factions, and encounter problems, but the game will not tell you which direction you must take. Some things the players have chosen to do so far: Join the local mercenaries to learn the ways of the sword as a mage - Retrieve an old lady's purse - Become war chieftain of an orc village - Decapitate a wight with a cursed sword Also some new races that are crafted to play and feel very different: - Pixie - fly, perfect hiding, cast phantasmal forces at will, insults cause physical damage to you - Orc - infra-vision, can recruit monsters more easily Races and classes are kind of blended together. Multiple characters are encouraged. Each choice allows you to do something that appears to let you break the game, while saddling you with something else that seems debilitating. This is by design, and players have come up with a few ways of getting around and abusing these things to the betterment of the story and lore. - Fighting-Man - Doesn't have to actually be a guy, but is a human. Can use all weapons and armor. - Magic-User - Has one spell, one "shot". Can meet with magic learned peers to exchange knowledge. The most notorious spell in the game right now is Charm Person because it doesn't wear off like in later editions. - Cleric - The best of the two above, but must be Good, and by the Law. - Elf - Essentially a Magic-Use/Fighting-Man with extra perks and ties with elves and the ability to sense magic, enhanced senses, etc. but capped at a certain point - Hobbit - Capped early, but can hide flawlessly in urban areas and snipe REAL good with slings. No magic. - Dwarf -  Capped early, but high resistance, good with all axes and hammers, can sense what stone touches and its shape, and ties with and extensive knowledge of dwarven culture and holds. There are major events going on in the background but instead of shoving players in the middle of them, I showcase the developments of those events that come about, for good or ill. The players decide what to investigate, whom to trust, which dangers are worth confronting, and what their characters want to accomplish. How many hirelings do you need to bring with you? How much can you do successfully alone to maximize profit? Play alone, 1-on-1 with DM and player, or up to 10 others at once. The world continues to develop around the party. Factions pursue their own plans, NPCs remember your actions, enemies adapt, settlements can change, and neglected situations may grow better or worse. Player choices can permanently reshape the campaign world. Let me know if you are interested!

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
The beginning of a revolution
Players
1/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The beginning of a revolution

Homebrew Homebrew
Newbie friendly Newbie friendly
Elaria: Breaking the Chains Elaria is a land of powerful kingdoms, ancient magic, and prosperity built upon slavery. Humans, orcs, beastkin, prisoners, and countless others are bought and sold while those in power grow wealthy from their suffering. Within the slaves social circle classes have been established, the house slaves see themselves as better then those who work the grounds and so on. The party begins as ordinary adventurers with no army, rebellion, or grand destiny. But as they travel across Elaria and witness the cruelty of its kingdoms, they will have opportunities to fight back. You will not start in a inn or town, it will be a suprise Freeing a few slaves can become rescuing a village. A rescued village can become allies. Allies can become soldiers and soldiers can become a rebellion. The players will build that rebellion themselves—recruiting allies, establishing bases, gathering resources, liberating territory, and deciding how far they are willing to go to end slavery. Eventually, Elaria's kings will learn their names. The only question is whether history will remember them as heroes, rebels, or something far more dangerous.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Ravenloft : Hunt within Domains of Dread !
Players
4/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Ravenloft : Hunt within Domains of Dread !

Paid game Paid game
Combat focused Combat focused
Welcome back to Ravenloft ! With the upcoming new book, I will be doing a new custome game themed around Ravenloft ! Main story would be about exploring other Domains of Dread, and not just Barovia ! You will get to experience and see more unique, gothic horror filled, worlds with their own cursed residents ! About time: I have sessions run at least 2 hours and if possible up to 3. Time would be Mondays 10 PM EST About DM : I am an experienced DM of 6 years making a new campaign open for new players to join. I'll be happy to teach and explain anything about Dnd. I am happy to accommodate any type of player, as long as they are not disruptive and are not causing issues for me or any other players. I tend to do more RP then Combat, so expect about a 60/40 split, if not 70/30. About Cost : I ask for 20 USD payment at least 24 hour before the session. Refund will be made with reasonable situations as well as refunded at the end of session if you're not willing to continue. About character creation: Lvl 1, 2024 Ruleset Stat will be rolled with a minimum of 70.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
American Fork
Campaign
The Egyptian Black Sun
Players
1/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Egyptian Black Sun

Newbie friendly Newbie friendly
LGBTQ+ friendly LGBTQ+ friendly
THE EGYPTIAN BLACK SUN 1943 CE, Just outside of New York City. The sun has gone black. You have been thrown into a world of ancient gods, forgotten civilizations, dangerous myths, and secrets buried beneath thousands of years of history. Explore a living world where mythology is real, your choices have consequences, and the line between mortal and divine is not nearly as clear as you thought. This is a long-form, character-driven campaign focused on exploration, roleplay, mystery, tactical combat, and building an unforgettable story together. TABLE EXPECTATIONS Respect the table. Everyone gets room to participate and shine. Collaborate, don't sabotage. No disruptive PvP, party betrayal, or "it's what my character would do" nonsense. Rule of Cool. Rules matter, but awesome ideas deserve a chance. Tell the story together. Bring your character, engage with the world, support the party, and help make the game fun for everyone. D&D 5.5e • In Person • Saturdays, 10 AM–2 PM New players welcome.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
Welcome to Keocorra! (possible Camapign)
Players
3/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Welcome to Keocorra! (possible Camapign)

LGBTQ+ friendly LGBTQ+ friendly
Newbie friendly Newbie friendly
Hello folks and welcome to my adventurer recruitment! Let’s begin with a quick introduction and summary of my post. You should gain a brief overview of what I’m looking for/offering from the first two sections. I am a bit of a yapper, so the overall post may get a little long, but if you are interested, please read it all. (I will be putting more information on the Discord Server I’ve made for this.) I would like to note that the server is currently at a good amount of people, however I am reopening this with the hopes of having at least someone to possibly fill a slot and hopefully get enough people to run my One Shot for a third group. Games will most likely run on Sundays in the later afternoon based on CET time.  Me: My name is Shay (He/Her/Theirs (any pronouns)). I’m 22 years old and have always been a storyteller. That said, English is not my first language. I do my best and would say I’m fluent, though. I am queer and neurodivergent and a nerd, which is sort of obvious considering this is a ttrpg recruitment site lol. I got some DnD experience recently after years of never having the proper friend group for it. I’ve loved tabletop content for years, and now that I’ve played some, I know I love it. Although playing itself is very fun, I’ve always known the mantle of the DM calls to me. Therefore, I am now a beginner DM, currently working on my own DnD setting.  What I’m looking for: I am looking for players of any skill level that would be interested in connecting, and possibly eventually embarking on a campaign with me. I do not currently have any dming experience, which is why this recruitment is primarily for a One Shot I have written. It is fairly straight forward and should cover the various aspects of DnD (roleplaying, exploring, combat, looting etc). I want to write more One Shots, and through running them, find a group for a campaign. However, you don’t have to be interested in a campaign to play my One Shot :) Rules and Requirements: You must be 18+ to join. You must have a decent microphone and stable Internet. You do not need any prior DnD experiences. Joining the One Shot is not a guarantee of getting into the Campaign: The Campaign will have four players just like each group of the One Shot will. I'm hoping to run the One Shot three times. One Campaign Slot is already filled.  You may make your character sheet on sites such as DnDBeyond or Dicecloud, but you may also make one on paper. Just be sure to send it to me if it’s not through my Campaign link in DnDBeyond. You may roll in any form you want, even with real dice. I will work under the assumptions that you do not alter the results of any rolls I cannot immediately see. You must not use any AI to generate writing or characters. Ideally, you should not use it at all (ever). You may not use preexisting AI art for your character art. I urge you to critically assess any piece of art you use for your characters. (I will provide resources to find non-AI character art). If you use someone else’s art for your character, you must provide credits. Do not be bigoted, hateful or discriminatory in any way. Racism, Ableism, Misogyny, Queerphobia and bullying will not be tolerated. This may sound a little odd, but you must be willing to use non-conventional and/or shifting pronouns. You don’t need to be perfect, but be respectful and willing to learn. (This is also fairly important in game, since I will include genderqueer or genderneutral characters/npcs.) ERP is not allowed in the One Shots and likely won’t be allowed in the Campaign (depends largely on players). While playing, please pay attention, even if it isn’t your turn. More Info on the One Shot: The One Shot has a fairly clear storyline and isn’t set up to have too much room for improvisation as for it’s plot points. Improvisation is an aspect I want to also eventually explore, but for now this is more of a “tutorial” type experience. The various paths and options are prewritten and have a clear line of progression, although what exactly happens and what you chose to do is open! Unfortunately, I can’t let you not accept the quest I have prepared and go explore somewhere else, sorry ^^ Depending on interest, I will probably run the One Shot multiple times, and/or offer up another one if there are people that are interested in being part of a DnD group longterm. This lore of my world isn’t relevant to the One Shot, which does take place in the same world, but approximately 1600 years in the past. This is so the One Shot can already happen while I’m still putting the lore and everything else to paper! All you need to know is in the pitch; although it basically summarizes to “Every kingdom is at war, but that’s not really your problem. You just need to get by.” There is also some information about geography and the overall world on my Server. More Info on a possible Campaign: I will eventually put out some lore of my world on the Discord Server. It will include informations about pretty much everything you need to know: gods, territories, people and everything else I cook up ^^’ As I mentioned before, none of the Campaign lore/information is relevant to the One Shot(s). When it comes to the eventual Campaign, I have a few reference points and ideas what an overarching story could be, but I do also want to have a big focus on the characters in the adventuring party. So what the actual plot of the campaign will be also depends heavily on the groups wants. I am looking to write a more serious story, but there will be room for whimsy and tomfoolery. I will include more existential themes and don’t shy away from things getting dark. However, ahead of a campaign, triggers, topics to avoid and such will be discussed in depth! Once a group has emerged for a campaign, I want to hold a sort of early Session 0 where we all discuss ideas, early character concepts, opinions on possible plot arcs and I will obviously also be there to answer questions! We would probably have a second session 0 to discuss characters, backstories and such closer to when the actual campaign would start. With all this information put out there, I’m hoping the sessions can be weekly or biweekly. I know that is a fairly big commitment, but that’s also why the process before the Campaign is a little longer. I’m not just looking for future players, I’m looking for future friends! Now, onto the actual One Shot Pitch: Short Version: In a world where war rages constantly, you are just a mere commoner wanting to survive. They’re not your battles to be fought, yet in a world where the kingdoms never seizes to be at odds with one another, survival isn’t guaranteed. A local guild offers work for those considering themselves adventurers. You are hire to retrieve a family heirloom from a village that was decimated by a recent battle. While there is no eminent threat or any indications of more battles to happen there, venturing there will still be perilous. Will you find what you’re looking for? Long Version: Keocorra was once a land of peace, or so the elders teach to the youth to give them hope. They have never witnessed such an age. Even among the most long-living species, no one is alive to remember. Not even the Gods recall a time where there was peace. Perhaps it had never existed, alas the world burning was just as constant as the rise and fall of the sun. Like most of Keocorra’s people, you could not be further from the people declaring wars and sending their people to their deaths. No, you are as much of a bystander is your own world as the squirrels who bury their nuts on the battlefield and the birds endlessly fleeing from the sounds of battle. Perhaps, like them, you only wish to survive. Or perhaps you wish to help those around you; The fellow bystanders hoping not to end as collateral damage. The Plunderers Guild offers such opportunities. It is perhaps the lands first ever legal criminal organization, based on a technicality of local law no one has the time to adjust: Stealing isn’t legal in any of the kingdoms, of course. That’s clear enough, yet it doesn’t account for a technicality. While a conflict between two kingdoms is in effect, the disputed area, and wherever battles are fought, seizes to belong to anyone. You cannot steal something that doesn’t belong to anyone. “Plundering” describes the act of taking things from battlefields, yet it doesn’t actually qualify as stealing. The things you’re taking don’t legally belong to anyone. Now, it is illegal to be on these battlefields without a valid reason. Aside from being there for battle, there have never been valid reasons…until now. Timore, a kingdom towards the center of the continent, has been steadily losing land as they are fighting battles with kingdoms all around them. While treaties are being drafted, people are still losing their homes in order to have more space to battle. Under pressure from its people, the crown declared that any of its citizens may enter the battlefield if their former homes are now in the no-mans-land. This is where a very witty band of former criminals founded the Plunderer’s guild. Most common folk don’t have the courage or skill to enter the battlefield and return alive, yet, if they have the coin, they can pay someone to go in their place. The guild has strict guidelines and code of conduct, although not everyone follows those rules and how much they are enforced depends on which hub you are hired through. You are hired by the Plunderer’s Guild closest to the Eastern Border of Timore where battle rages with the Elven empire of Turve. Located in the town of Dolion, this hub of the guild is run by a Goliath know as “Ghun”. You are summoned to receive further instructions for your retrieval quest from him at the “Plunderer’s Tavern” at noon. How to join: Now that you have read everything, you may message me on here or directly on Discord @ “jaycy336”. Wherever you message me, please include your name, age, pronouns, experience level and what sparked your interest. I will then ask you some more questions and possibly request to briefly call so I can check your microphone.

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Tabletop RPG
Tabletop RPG
GURPS
GURPS
Online
Campaign
Lunch and Learn and OH MY GOD!!!
Players
5/6
GM
1/1
GURPS
en English

Lunch and Learn and OH MY GOD!!!

Newbie friendly Newbie friendly
LGBTQ+ friendly LGBTQ+ friendly
Hi.  I run a game on Wednesdays. Eastern time zone on Discord that I feel needs one additional player.   It's a young group (20's, 30's) and have been around for a few years.   There are 5 players.  The game itself has the players with corporate security jobs defending against alternate realities/histories.   So, extreme violence but with the occasional HR training module about problemsolving skills. Yes,  the worst of two worlds. Because it's alternate reality fighting alternate realities, the player can be whatever they want, quite literally anything.  GURPS allows the players to create whatever comes to your imagination,  but we'll worry about that later.  The tricky part isn't what we do but how.  The group does try to outdo each other in weirdness.   It's not murderhobo, but a new unprecedented thing.   So, you will have to keep that in mind.   This is not for the humorless or overly moral or easily uncomfortable. Think of this as a means to lead you down a new path,  one where you learn about a you that you have never met but has always known was there or you get your money back,  no questions asked.  Feel free to message me or discord - yeroldpalwill.  Seriously, they're a nice group of people and you'll have fun.   Having a sense of humor & a personality is a huge plus.  Thank for reading this far.  If you're a newbie  don't worry,  I'll help with the character.   Just combine your two favorite movie, literature, or anime genres together.  Also, Wednesdays,  7 PM eastern.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Guts and Smoke
Players
4/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Guts and Smoke

Homebrew Homebrew
Combat focused Combat focused
Looking for 2 more players — D&D 5e (2024), Roll20, homebrew campaign Hey! I've got 3 players and I'm looking for 2 more to round out the table. Starting level 3, milestone leveling (no XP grinding), running on Roll20. The setting is a homebrew world called Aethermoor — think gunpowder mixing with old-school fantasy, muskets next to pike formations, steam-powered dwarven forges, that kind of thing. There's a big invading empire (basically an unstoppable religious war machine) pushing into the heartlands, and your characters get pulled into it as soldiers, mercs, dissidents, whatever fits your concept — the one thing you'll have in common is you're fighting on the allied side. Fair warning, this is meant to be a long campaign, not a one-shot or a short arc. I've got a lot of it planned out already (world, factions, NPCs, the whole thing), so if you're looking for something with real worldbuilding behind it and you like a mix of combat and roleplay/political stuff, this could be a good fit. A couple of homebrew bits: there's a custom playable race (the Ashanites, the empire I mentioned — playing one means you're a defector, which is its own whole thing), a variant human feat for a mercenary culture called the Veilkin, and firearms are a real part of the setting with some house rules attached. Looking for people who can commit to regular sessions since this is going to run for a while. If that sounds like your thing, drop a message and tell me a bit about what you like to play.

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
Top Secret: New World Order - Agents of I.C.O.N.
Players
1/4
GM
1/1
Other
en English

Top Secret: New World Order - Agents of I.C.O.N.

LGBTQ+ friendly LGBTQ+ friendly
Adult Adult
You have all been recruited to be spies due to your skills and talents. Having been recruited to join The International Covert Operations Network, or simply ICON, you all have been sent to train at The Crucible and will be sent all over the world, living the glamorous and dangerous life of a spy. Our game will start with everyone being recruited and then sent to The Crucible, where the adventure will start in earnest. It needs to be mentioned that this game is not D&D, Pathfinder, or even D&D 5e. It's an original game system from Solarian Games as well as a new edition/sucessor game of the Top Secret Espionage TTRPG from the 1980s originally by TSR.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Mistra Tournament
Players
4/5
GM
1/1
Dungeons & Dragons 5E
en English

The Mistra Tournament

Homebrew Homebrew
Roleplay focused Roleplay focused
I am a new DM starting out with my first campaign. I value all three pillars of D&D (Combat, Rollplay, and Exploration), where each part complements the others, with emphasis on grounded sincerity during roleplay. But I am a fan of the rule of cool. Additionally, I'm running some homebrew rules for my campaign that are a bit in-depth. Please check them out before deciding to join:  https://www.worldanvil.com/w/jordaheim-rpathos/a/rpathos-d26d-changes-article    Story: Mistra's Isle. The crossroad of the four shores. A former pirate haven turned thriving trade port and elven colony, extending the reach of an old alliance across the known world. Situated along the Gilded Road, it is both a reprieve for weary travelers and a volatile den for opportunists. Every race, every creed, and every coin eventually passes through its harbours. Every four years, the island hosts the Grand Mistra Tournament. Warriors from across the world answer the call — soldiers, sellswords, wanderers, and the quietly desperate — all flocking to compete for fame, fortune, and glory. You are one of them. Whatever your reason for being here, success hinges on more than steel and might. The arena is only part of it. Teams fight on a schedule, but the bold can challenge anyone, anytime — provided they have the nerve and the plan to come out the victor. Between fights, the city is yours. Scout your competition, court your allies, spend your winnings well, and rest when you can. The tournament rewards the prepared as much as the strong. So. Will you test your mettle in the arena? Immerse yourself in the power struggles simmering beneath the city's polished surface? Or is there some grander ambition driving you here that has nothing to do with the prize?

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
SMG4 Raiders
Players
2/4
GM
0/1
Other
en English

SMG4 Raiders

Roleplay focused Roleplay focused
Adult Adult
Hello DnD Peeps! Have you ever wanted to be a part of a DnD campaign based on Splatoon, or SMG4, well you are in luck! Because me and my partner are going to make our own campaign based off the new game! A few things to keep in mind before you Join, 1. You have to be 18 or Older in order to participate 2. There will be preset characters that you’ll be able to develop as the campaign goes on, & 3. It’s a campaign that combines two pieces of Media, Splatoon and SMG4. If you’re interested, let me know! Thank you!

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Gm looking for players for D&D 5E Planescape
Players
3/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Gm looking for players for D&D 5E Planescape

LGBTQ+ friendly LGBTQ+ friendly
Roleplay focused Roleplay focused
Looking for Group – Dungeons & Dragons Online (Must Be 21+) Are you an adventurer aged 21 or older looking to join a group for Dungeons & Dragons Online? We are seeking mature, enthusiastic players to join our party for epic quests, dungeon runs, and storytelling adventures in the world of Planescape.Whether you are a seasoned veteran or a newcomer to D&D all experience levels are welcome — we simply ask that all players be at least 21 years of age to ensure a comfortable and mature gaming environment for everyone. If you are ready to roll the dice and embark on unforgettable adventures, reach out and let’s build something legendary together! Please send your discord information. We meet Friday, Saturday, Sunday at 2 PM central standard time please make sure this time works out for you. Thank you.

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Throne of Solaris
Players
1/5
GM
1/1
Homebrew
en English nl Dutch

Throne of Solaris

Homebrew Homebrew
Roleplay focused Roleplay focused
The Throne of Solaris The golden spires of Hellios still catch the morning light, just as they have for a thousand years. The Sun Banner still flies above the Imperial Palace. The hymns of the Church of the Sun still rise from a hundred temples. Outwardly, the heart of the Solarian Empire beats as it always has. But the Sun-Blood no longer sits the throne. Emperor Aurelius, last living descendant of the Sun God in the direct line, lies silent in the Solar Chamber. Physicians, priests, and arcanists have come and gone. None can wake him. None can even name the strange lethargy that holds him. Until he recovers—or until the bloodline is secured—the empire cannot rule itself. The Imperial Council has therefore invoked the ancient right of Regency. Five names now stand before the empty throne, each backed by power, gold, steel, or faith: Edward, Duke of Gryphon — Master of the Merchants’ Guild and Head of the Librarium. Leontis, Viscount of Neolum — Son of the Archon and Grand Crusader of the Church of the Sun. Septimus, Prince of the Capital District — Captain of the Royal Guard. Stephan, Archduke of Ironheim — Master of the Forges and champion of the common folk. Zadakiel, Marquess of Fellgahv — Head Justiciary and Grand Master of the Order of the Black Wing Knights. Each claims the right to speak for the sleeping Emperor. Each has allies who would see their candidate elevated—and rivals who would see them fall. The court is a web of whispered deals, old grudges, and carefully measured smiles. Blood has not yet been spilled in the marble halls… but the air is thick with the promise of it. You are not the great lords. You are the ones who move between them: investigators, diplomats, agents, and observers with the skill—and the opportunity—to learn what others will not say aloud. The Council will not appoint a Regent in ignorance. Someone must cut through the intrigue, expose the truth behind each claim, and guide the choice toward stability rather than civil war. The sun still rises over Hellios. How long it continues to shine may depend on what you uncover in the shadows of its court.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
Blood, Mist and Souls
Players
0/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Blood, Mist and Souls

Horror Horror
Adult Adult
Levels 1–3 | Play-by-Post | 2 Sessions | Gothic Horror | D&D 5.5e The mist rolled in without warning. A manor appeared through the fog — warm light in the windows, smoke from the chimney. It looked like shelter. It looked like safety. It was neither. Count's Manor is the dark, atmospheric introduction to Legends of Barovia — an expanded and enriched version of the legendary Curse of Strahd campaign. In two sessions, you will explore a haunted estate layered with tragedy, uncover the horror lurking inside, and face your first foe. Characters begin at level 1 and will reach level 3 by the end — if they survive. This game is for you if: -You love gothic horror, dark atmosphere, and roleplay-heavy storytelling -You are new to Curse of Strahd or want a fresh entry point -You enjoy collaborative, slow-burn horror -You want to try a game before committing to a full campaign This game is NOT for you if: -You want fast combat and easy victories -Horror, death, and mature themes make you uncomfortable

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Scourge of Darmagouth: Low-Fantasy Intrigue Campai
Players
0/5
GM
1/1
Dungeons & Dragons 5E
en English

Scourge of Darmagouth: Low-Fantasy Intrigue Campai

Homebrew Homebrew
Roleplay focused Roleplay focused
At the throne of the Darmian Empire strife between the heirs to the empty throne may see the provinces of the realm splitting once again into bitter war. Far in the north a peasant raises up an army and brings the tribals to heal. Far to the south whispers of the Order of Avak rising from the graves have began to spread. In the west famine sweeps across the land, and in the east a brutal storm of supernatural qualities almost akin to sentience is rising from the forests. I’m looking for 4–5 players for a modified Epic 6 campaign set in a dim, low-fantasy world. Characters will begin at level 1 and may advance as normal, but with hit point pools reduced in their growth. Magic exists, but it is unusual, mistrusted, and consequential. A person who can speak with the dead, vanish into darkness, or mend a mortal wound may become valuable, but will draw suspicion. The Basics System: D&D 5e (either version), with E6 starting at level 1 Platform: Discord for voice and rolls Time zone: 7pm EST (Any night) Party size: 4-5 players Starting level: 1 Tone: Grounded, Character-Driven, and Occasionally Chaotic Style: Exploration, difficult choices, local politics, investigation, and occasional dangerous combat Experience: ALL WELCOME if you are willing to engage The Setting The campaign takes place in the heartlands of Darmagouth, a vast expanse of light forests and rolling hills, which is filled with city states and many powerful people who want things done, and are looking for some relatively low-culpability options. Most people worry about harvests, debts, conscription, feuds, bandits, and whether the local magistrate can be bribed. Ancient ruins exist, but they are not reliable treasure vaults; they are remnants of a past no one fully understands and few are eager to disturb. You may begin as caravan guards, disgraced retainers, village scouts, debtors, minor clergy, hunters, smugglers, or people otherwise tied to a small town at the edge of a growing political crisis. What to Expect Political and intrigue elements will be meaningful: local factions, favors, shifting loyalties, secrets, and consequences. Combat is dangerous and purposeful rather than constant. Violence can solve problems, but often seeds new ones. The party will matter to the setting. Your choices may decide who holds a town, who survives a succession dispute, or what old danger is allowed back into the world. I prefer proactive characters with reasons to care about more than gold. The game will NOT be GRIMDARK, but it will take hardship, injury, poverty, and social consequences seriously. Character Guidelines Official 5e material is generally welcome along with homebrew and third-party material, and may be tweaked. No evil PCs, lone-wolf characters, or concepts that cannot cooperate with the group. Characters should have at least one tie to a faction or ideal which is present and impactful within Darmagouth: a person, place, debt, belief, faction, obligation, or unresolved past event. Build for the fiction, not for optimization. Strong characters are welcome, just the same as weaker ones; spotlight-sharing and party cohesion will matter more though. Behavior and Table Expectations This will be a generally inclusive table. Lines and Veils will be inquired on before session 0. NO sexual violence, instant ban, go kick rocks. No PvP without clear out-of-character consent between the participants which is given to the DM. Your character can be morally "so-and-so", but only within the bounds of what everyone is comfortable with, and may be reprimanded, if anyone is willing to stand up to them. Reliability, communication, and respect for everyone’s time are essential to keeping a group together. Interested? Please submit a response to the form below. I don't check my messages here often so I won't be able to get back to you directly. https://docs.google.com/forms/d/e/1FAIpQLScVC5KBF5BKLT2jC-TehkTZRRE25Jp2tER1zhMXNavDNCN20Q/viewform?usp=header The session 0 will be in the first week of September

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Hammond
Campaign
Chicago south suburbs d&d
Players
3/6
GM
1/1
Dungeons & Dragons 5E
en English

Chicago south suburbs d&d

Adult Adult
LGBTQ+ friendly LGBTQ+ friendly
Hello. We are a group of D&D players and DMs that have been together for 8 years. We recently had some members move away, so we are looking for more players. We occasionally change DMs, so no forever DMs here. We tend to focus more on roleplay than combat. We are open to other TTRPG systems or tabletop games in general. We are currently running a hombrew campaign in 5e.

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
The blue gold season - Regency/GoT style game
Players
0/6
GM
1/1
Other
en English es Spanish

The blue gold season - Regency/GoT style game

Homebrew Homebrew
Roleplay focused Roleplay focused
The desert of Uzikistan. The immense piece of land, covered by metallic sands dividing it into the red, black, white, golden and blue desert, it’s only vegetation scattered through the ecosystem, hidden in stone spires and caves or covered over the far forest of the gray leaves. The beasts and spirits of this continent were once wild and dangerous, when the first inhabitants arrived by boat, portal or banished through the tunnels of a long forgotten library. Those days are long gone, higher gardens, palaces, castles, fortresses and cities have risen in the middle of our blessed floor. A few generations have passed since the several houses, courts and tribes of the desert lived through the great wars of Revelation. A time when anima storms obscured the sky and paranormal mists descended upon the world, bringing the powerful Briśind, beings only comparable to spirits or gods. These whispered lies to the desert people, filled their minds with confusion and danger, made them venerate them and initiated fights between each other to steal their resources. Once, the rampant violence that painted the floor with blood and viscera from all the people in the sands birthed the greatest generations of warriors and sorcerers in the world, and it almost killed all of them, burying them in the dirt. The conflict between each seemed to be eternal. Then, Kirs the Kalaktun died. The gentle guard of refugees was missed and with them, the patience of the prince in blue went to hell. Striking the war capital of the djinns, Daan Verdammt of the first devourers forced the war chieftess of iron to surrender, joined their armies and scourged with thunder and vapor their opponents. They united 8 great tribes, houses and courts through strength and wit, then faced the Briśind, vanishing and killing most of them. Ushering a new age of peace for the desert. Their wedding, carefully weaved and planned in the Higher Buttercot Gardens, would be known as the happiest day of the desert, the final nail on the cruel age’s coffin, giving way to a new period, the age of anima flourish and gold filaments. This fateful day brought together every family and faction across the territory, founding the first kingdom of the desert and instilling a new tradition: THE BLUE GOLD SEASON!!! In honor of the magical night of newly weds and to keep the relationships in the Verdammt Kingdom peaceful between tribes and houses, a ball is to be held every 25 years. This party has all kinds of acts and events, rage as nobles in the sweet bohemian ambience of the gardens, search for your better half, or a worse one, if that’s what gives the ick. You go play with the kids, widows and generals, because this might be your new opportunity to raise your status. Just beware of dirty cheaters, this game has the highest stakes of them all and rumors run on their own, who knows what the new wedding of the current princess will entail. Welcome to the game of curses! Hi! My name is Jules. I'm a Mexican GM and I have been playing and directing games for at least 6 years. I have been playing a long term game with a very ruddimentary system I made myself. It was called Tatzelwurm, and the first itterations were really messy. Extremely messy. With time, I have experimented with different types of systems, reaching a point that I am kind of okay with. And I want to playtest it with you! It's going to be a sort of regency/GoT style game, depending on how the group wants it to go, with an approximate number of 10 sessions. Keep in mind that this is an experimental system and some things are not completely balanced. I'll be receptive and mindful of any thoughts you have on it. We'll decide on when to have a session 0 later Here are some importante links: The brief on this small campaign - https://docs.google.com/document/d/1Ed92uJ4urD7k0d4k39EiSh_3U5h1GNRbXLVL93Z6ui8/edit?tab=t.l5svuzizcvsk The general game doc - https://docs.google.com/document/d/1Ed92uJ4urD7k0d4k39EiSh_3U5h1GNRbXLVL93Z6ui8/edit?tab=t.0 The form so you can participate - https://docs.google.com/document/d/1Ed92uJ4urD7k0d4k39EiSh_3U5h1GNRbXLVL93Z6ui8/edit?tab=t.l5svuzizcvsk I can't wait to hear from you!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Scott Pilgrim D&D Campaign
Players
0/5
GM
1/1
Dungeons & Dragons 5E
en English

Scott Pilgrim D&D Campaign

No paid games No paid games
Homebrew Homebrew
This campaign takes place in the Scott Pilgrim universe, it's going to take place during the events of that series, but it's going to follow the events VERY loosely. Campaign Vibe Genre: Modern urban fantasy, comedy, and action.Tone: Fast, loud, silly, and dangerous. Style: Video game logic, anime physics, and epic music battles. What to Expect Combat: Punch, kick, and cast spells in fast street fights. Loot: Find magic guitars, cool jackets, and extra lives. Choices: Date your friends, pay your rent, or fight a ninja. Game Info System: D&D 5e (with a Scott Pilgrim skin). Platform: Discord and Roll20. Schedule: Irregular.

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
DnD 5e
Players
1/8
GM
1/1
Other
en English

DnD 5e

Play by post Play by post
Adult Adult
D&D 5e  Weekly Fantasy Campaign | New Players Welcome! A powerful magical crown once kept the kingdom at peace. Long ago, it was shattered, and ever since, the world has slowly fallen into chaos. Monsters are becoming more aggressive, tensions between regions are rising, and different factions are secretly searching for the crown’s broken pieces each with their own plans for its power. You’ll begin as ordinary adventurers taking on local jobs, but those seemingly small problems will soon reveal a much bigger story. ⚔️ What to Expect: • Weekly D&D 5e sessions • Fantasy adventure & exploration • Mystery and secrets to uncover • Character-driven storytelling • Roleplay-focused gameplay • Meaningful choices and consequences • A story where your decisions can shape the world As the campaign progresses, you may have to decide what should happen to the crown: restore it, destroy it, or decide who deserves its power. Whether you're experienced with D&D or looking for a new campaign to join, you're welcome! 📩 Interested? DM me on Discord: fairydm

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Fairytales retold
Players
5/10
GM
1/1
Dungeons & Dragons 5E
en English

Fairytales retold

Homebrew Homebrew
Roleplay focused Roleplay focused
Playing in a world where fairytales are real but a bit unsettling. You find yourselves transported here suddenly and have to find the way back home!

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Tabletop RPG
Tabletop RPG
CofD
Chronicles of Darkness
Online
Campaign
Hunter: The Vigil | Manhattan in Darkness | PAID
Players
3/5
Paid game
Paid game
GM
1/1
Chronicles of Darkness
en English

Hunter: The Vigil | Manhattan in Darkness | PAID

Paid game Paid game
Homebrew Homebrew
Hunter: The Vigil | BEGINNERS WELCOME | Darkness stirs within America. In the early 2000's, unspeakable horrors hide within, from each corner. A group of friends, interested in the occult, witchcraft, and urban legends gather to uncover secrets hidden from the light. 👋 Hello, the idea of this game is firstly run a pre-made adventure, get a few souls in, and thereafter start a homebrew chronicle that can last for an undetermined amount of time. Chronicles Of Darkness is all about building long term characters and having them flourish over the course of hundreds of sessions. 🕛 Time Slot 1: Saturdays 16:00 - 19:00. Played weekly for 3 hours. 🕛 Time Slot 2: Saturdays 18:00 - 21:00 Played weekly for 3 hours. 🧙‍♂ ️Players: 3/5 - 2 Spot Available! 👨‍🚀 Backup Players: 0/1 - 1 Spot available 💵 Costs: Initial Chronicle will be 25 EUR/29 USD per person per session. I also offer packages for regular attendees. Thereafter the 💵 will increase to 30 EUR per person per session for a fully homebrew game. 💻 Platform: FoundryVTT with Discord What can you expect from me? 🧙‍♂️ - Always prepared. - Custom Music to fit every mood. - Professional Voice Acting. - Premium FoundryVTT Modules that offer automation, stunning visuals and more! About Me 🧙‍♂️ - Hello, I am Marko/Peenicks, 32 years old! I've been dabbling in the sacred arts of roleplaying games since 2014, hosting games professionally for 7 years now. I like to create safe spaces for everyone and ensure a very relaxed table to accommodate for everyone equally. Interested to try your peril? https://discord.com/channels/@me/1389293341652291794/1520352454527680522

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
Ancient Age: The Hunt for a Match
Players
4/5
GM
1/1
Other
en English

Ancient Age: The Hunt for a Match

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
Hello there! I see you have taken an interest in my little post here. Which means something about my title has drawn your attention or you wish to see what this crazy man has to say. Whatever the case, welcome! I am currently looking for players to be a part of a grand adventure set in a fictitious version of Iron Age earth. Where gods and magic are as real as the earth and sky. The best way to describe the setting has to be a mix between EPIC: the Musical and Titan Quest. If this doesn’t drive you away, then you might be the player I am looking for. Before we go any further, a bit of background to help you out. Who am I?: Call me 007 for now. I am a forever GM who has been running games for the better part of 10 years. I have run everything from D&D to Fate, Open Legend, Star Wars, etc. You can say I am a rather experienced GM. The best way to describe my style is story-focused with a collaborative element. I tend to work with players to make the game threatening as well as epic for those involved. If this sounds good to you, we should then get into the brass tacks. What is the System?: This will be a Fantasy Age game from the good people at Green Ronin, though a rather homebrewed version due to my habit of experimentation. I cannot promise a vanilla Fantasy Age experience. Mechanical alterations may occur in certain circumstances as the need arises.  When is this Game?: This game is taking place on Saturdays at 9pm CST. As this is what works for the people already in the game. These times are non-negotiable. What’s the General Setting?: We are playing on a version of Earth during the Iron Age. Long past the time of ancient Greek tales and the old empires from the Bronze Age. The exact year is 550 BC. For those with historical backgrounds or who know their history, yes, we are taking place during the rise of Persia. Meaning the entirety of the Ancient world is available to be explored at your leisure. There are entire lore documents explaining everything that happened, as magic is a part of the world, in contrast to reality. Speaking of Persia. What’s the Story?: Persia is a major part of the story, though our crew is more tied to a specific island nation. Not Cyprus but a close guess. The isle of Crete, as one King sees the writing on the wall. Sending your band of misfits on a journey to other kingdoms. Using your political and social skills to find the perfect match for the king’s daughter. Creating a binding bond that might see them through the storm that will soon plague their nation. In a sense, you guys are royal matchmakers.  With final say over who gets to be wed to the princess, you've been given the unilateral power to determine if Crete somehow survives the coming incursion, or gets swept away (as they were historically). What kind of game are we dealing with?: Mostly of a sandbox nature, with a higher focus on exploration, political intrigue, court politics, and character motivations. As I expect you all to at least travel to half the world before making a particular choice. This game, in terms of percentages, will be 50% roleplay, 10% downtime, and 40% combat. As a result of this spread, I am looking for players who jive with heavy roleplay and are willing to take chances with their characters. This will require your focus and dedication. Those looking for a more passive or casual experience should try to find another game. How long will we be here?: About 2 years.  I hope that gives you enough information to give a general idea of what you are getting into. I have more to say, but we can save that for a one-on-one. For now, I will leave you with some final words. As stated in the title, this will be an 18+ game. We are going through a very violent time with concepts that might be uncomfortable to some people. Sex, Drugs, and other unsavory topics will be discussed through the game. I am looking for players willing to handle such topics respectfully and the gravity they deserve. If at this point nothing has scared you away, I welcome you to find the next part of my post. How do I join your game?: I have made a Google Form. If you want to join, all you have to do is respond to the form. After that, I will get in touch and discuss your potential involvement in my game. For those who wish to join as a couple, family, or other related ties. Have each of you make a response and mention at the bottom who you are in a joint application with. If you do jointly apply, I reserve the right to deny both of you if one does not meet my standard. With that, we come to the end of the post. If you have any questions, feel free to DM me privately. Until then, this is 007 signing off.

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
ENDRAZLA
Players
3/5
GM
1/1
Other
en English

ENDRAZLA

Homebrew Homebrew
Roleplay focused Roleplay focused
🎲 Looking for Players — Endrazla: The Tower System: D&D 5e Setting: Homebrew / Dark Fantasy / Weird Fantasy Format: Online Looking for: Players who enjoy roleplay, exploration, strange worlds, and actually getting invested in their characters. Endrazla is a massive afterlife known as the Tower. Every floor is its own world, with its own rules, cultures, dangers, and mysteries. The further you climb, the less certain it becomes what the Tower actually is—or what awaits at the top. The campaign mixes Elden Ring-style mystery and atmosphere, Tower of God-style exploration and progression, and classic D&D adventuring, with plenty of room for character-driven moments and absolutely stupid decisions. One of the most important places in the setting is the Tavern of Anxiety, a strange sanctuary between worlds where adventurers, dead gods, monsters, travelers, and other questionable individuals come to drink, argue, make deals, and occasionally save reality. I'm looking for players who want to build characters that actually belong in the world, rather than just showing up to roll dice. Your character doesn't need to be heroic—just interesting. I'm also a very improv-heavy DM. Endrazla is entirely my own setting, so I'm much more interested in creating a good story and rolling with what the players do than stopping the game every five minutes to argue over a rule. The rules are there to help us have fun, not the other way around. If you come up with something cool that makes sense for your character, I'm usually going to find a way to make it work. If you're into: - 🗺️ Exploring bizarre original worlds - ⚔️ D&D combat that actually matters - 🎭 Character-driven roleplay - 🧩 Mysteries and lore - 🍻 Tavern shenanigans - 💀 Dark fantasy without taking itself too seriously - 🤝 A group that wants to actually become a party I'd love to hear from you. I'm especially interested in players who are willing to help build the story alongside the DM rather than expecting a completely pre-written railroad. Welcome to Endrazla. The Tower is waiting.

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
Playtesting a fantasy tabletop system
Players
1/4
GM
1/1
Other
en English

Playtesting a fantasy tabletop system

Homebrew Homebrew
Newbie friendly Newbie friendly
TALES From the Loom is a system I've been working on for a few years. The setting is high fantasy with some sci-fi elements sprinkled in. I run free playtesting sessions for groups ranging from 2-6 players, typically for 2-3 hours. The game is pretty quick to learn, promise! Sessions are first come first serve and generally scheduled 1 week ahead of time. Joining the campaign here will let me know you'd like in and I'll send you a DM with some more information! If you enjoy games like: Ironsworn, D&D, Mausritter, Daggerheart or Dragonbane, you may find TFTL compelling! Hope to see you at the table soon! Heres a brief explanation of the core of the system and how it functions: Every roll in TALES is made with a dice pool of D6’s, the number of dice in the pool is noted by the number before the letter “D” e.g., 3D=3d6 You'll roll a pool of dice equal to a skill, and count how many dice show a 4 or higher in most cases. Disadvantage and advantage are represented by lowering or raising the number that counts as a success, either 3 ups or 5 ups. This is heroic fantasy, there's magic, capable heros and in general, good triumphs over evil. Though I will caveat this by saying tftl is much more lethal than other heroic fantasy games, most starting characters have about 2-5 Wounds (hit points or health) and in general most basic attacks inflict 1 Wound, when things go wrong in a fight, they go wrong very fast, for either party, what decides who lives and who doesnt is the dice and your own buy in to the fiction. TFTL rewards player engagment and invenstment in their characters inner life, there are a few systems that support this: -The narrative bonus is a +1 dice to +3 dice bonus that the GM awards you for engaging with the fiction, using clever tactics, and roleplaying your character honestly. You get it by describing actions, using your  characters personality, and backstory in roleplay, and through situational advantages like having the high ground. The reflections system is a journaling mechanic that rewards players for putting themselves in their characters head. After a session, during downtime in game, or whenever the urge arises, you roll on a prompt table and answer the prompt from your characters perspective. Then once you show the GM you get a +1 Dice bonus to any roll outside of combat in the next session. Exploration is a two sided mechanic, first you gather "discovery threads" in town, gathering rumors, studying old texts and maps or bribing locals for information about your current area. When your party ventures into unknown wilds, you can spend your gathered threads to make finding landmarks and mysteries easier, and the best part? You can level up by engaging with this mechanic, without ever drawing a blade or casting a spell. Theres a reputation system, crafting, lightning fast gridless combat, and more to explore within TALES From the Loom! So I hope you'll sign on for a free game, and come tell a tale or two at my table.

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Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
Granderhill: Into the shadowlands
Players
3/6
GM
1/1
Pathfinder 1
en English

Granderhill: Into the shadowlands

Play by post Play by post
LGBTQ+ friendly LGBTQ+ friendly
You are part of the world Grandherhill at this time is the day of the prophecy of three, as the demon King Narlyx has escaped the demon crypt and enter the world. He has places faithful companions, witches warlocks and other creatures of darkness across the land taking over piece by piece. He has actually captured you and placed you in custody of the mayor of pennytown of Holloe Woods. There you are blindfooted and shackled and placed into a cell where you have no clue where you are.  This is a first edition Pathfinder game and which Pathfinder rules apply. Character creation is up to how you want it to be done as long as it's first edition Pathfinder. You can create your own race or pick a humanoid creature from the beastiaries as long as you create the race itself using the generator. For more questions on building your race please DM me.  Seeking up to no more than eight players we will be playing in telegram. Group plays will be 11:00 AM Central Chicago Time on Tuesday and Saturdays. Free posting through the week for individual missions and downtimes. This is a texting campaign. Commitment is key. If not committed please do not join.

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Zombieredo
Players
0/10
GM
1/1
Homebrew
en English

Zombieredo

Homebrew Homebrew
Horror Horror
AMERICA HAS FALLEN. THE WASTES AWAIT. The year is 2024. The world ended in a matter of weeks. First came the undead pouring out of Eastern Europe. Then came Operation PEACE—a brutal, systemic plot by global powers to betray, enslave, and exterminate the world's demi-human population. As the military turned on its own demi-human soldiers, lines folded, and America crumbled. On July 4th, 2023, Washington, D.C. was reduced to rubble. Now, in the zombie-infested marshlands of Atlantasia County, Louisiana, the survivors fight for what's left. Which side will you choose? THE FACTIONS The Peacekeepers: A brutal right-wing military junta claiming to be the true heirs to the U.S. They enforce a regime of hatred, killing or enslaving all demi-humans on sight. The NAA (New American Union): A fragile wartime coalition of rebels, centrists, and anarchists fighting a total war for freedom against the Peacekeepers. Peacekeeper Reformists: A heavily armed splinter group that rejects the bigotry, believing America can only be reborn through the unification of all survivors—by diplomacy or dominion. Aculon: An authoritarian coastal empire that believes the American identity is dead and buried, aiming to build something entirely new. The Raiders: Lawless, selfish bands plundering the wastes. BRUTAL SOULS-LIKE SURVIVAL Actions have permanent consequences here. We feature a high-stakes death mechanic: 1st Death: A freebie. A narrow escape, a heavy scar, and a lesson learned. 2nd Death: PERMADEATH. If you fall again, your character is gone for good. Choose your battles wisely. WHAT WE OFFER Complete Character Freedom: Play as a human survivor or any type of anthro demi-human you can imagine. Fair & Balanced Gameplay: To keep things fair for everyone, demi-human status is purely cosmetic and roleplay-focused—there are no mechanical buffs. Active, Dedicated GMs: Our team is constantly brewing up new enemies, fresh narrative storylines, and custom equipment/loot to discover. Combat to Cozy: Balance brutal zombie survival and political war with deep slice-of-life roleplay. Build up your camp, form bonds, start romances, and find moments of peace amidst the chaos. Text-Based RP & Sessions: A welcoming text-RP community with organized homebrew TTRPG mechanics. MATURE CONTENT WARNING (18+) This is a STRICTLY 18+ SERVER. Because of the dark, gritty nature of the wasteland, our roleplay features heavy, mature themes. This includes violence, gore, dark lore, and erotic subjects/sexual content (ERP). Age-gating/verification may apply upon entry. Interested in surviving the wastes? Jo

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Exploring the horrors of war in Falkovnia!
Players
1/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Exploring the horrors of war in Falkovnia!

Combat focused Combat focused
Roleplay focused Roleplay focused
G'day g'day! I'm Kregler! You can call me Jasper or Jazza if you really like. I'm 21 and would consider myself a fairly intermediate DM, having DM'd on and off over the past 3 years for short stints- though I have been playing MUCH longer. Just to establish some expectations as to what I'm looking for in players... I'm seeking a group of people who are within my age group. Meaning over 18 and preferably under 30. This will be a fairly average sized group of four players, with a focus on combat and roleplaying in the combat, with a strong focus on the party's dynamic. Just a thing of personal taste- I find AI character art to be VERY jarring and it honestly just breaks my focus, so please don't use it, I'm happy to help you find alternatives. Also, please for the love of the Lord, do not use AI to generate your backstories. Sessions will be hosted at 5:30pm AEST every Saturday, either weekly or fortnightly depending on the general preference. If you're in an American or European timezone, you very well may struggle! Planning on starting a Session 0 on the 22nd of August, with Session 1 on the 5th of September. You will all be starting at Level 3! Anyways... some info on the setting and campaign. Falkovnia is a Ravenloft setting, with a LOT of zombies. Characters will originate from a Faerun that is far more grim to fit the theme. Expect an intense amount of combat with endless hordes of the undead and an exploration of the very human horror of war. As for your characters... The black shadow of War has always hung over you. The hatred upon the faces of foes you've slain, the death-rattles of your family slaughtered in a raid, or the tears you have wrought in shattering families by your own atrocities. Mayhaps you've tried to escape it. Mayhaps you've accepted your lot. Mayhaps you could never live without it. An incredibly lucrative offer in a wartorn land leads your characters to the eternally burning forest of the Château de Levagneux - the sight of a terrible massacre. A noble man from the local Kingdom desperately clutches at the idea his family may yet be found, even if that means sending fodder down the rabbit hole. Something terrible hides in the thick smoke and cinders, none of the locals dare go near, for those who do oft never return. It draws you further in, still. A part of you - more ancient then your spirit or soul - can feel what is beyond there. Its all too familiar. Application link below! https://forms.gle/L9qfa135raMjupbLA

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
Learn to Play D&D! Zombies Beginner One-Shot
Players
1/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Learn to Play D&D! Zombies Beginner One-Shot

Paid game Paid game
Newbie friendly Newbie friendly
The Adventure: It was just an ordinary dag in a quiet village until a powerful necromancer arrived and twisted the entire population into flesh-eating monsters. Suddenly, you and your fellow survivors are trapped inside a living nightmare. The objective is brutal and simple: survive the night, fight your way through the horde, en find a way out of the town alive. The Pitch: Brand new to D&D? This is the perfect place to start. This $10 session is designed for absolute beginners to learn the basic rules of combat, exploration, and teamwork without any pressure. Everything is fully automated on Foundry VTT so you can focus entirely on surviving the zombie apocalypse! 👉 https://startplaying.games/adventure/cmrrx8jx100fjla04x3eqj606?ref=cmpe26gha0035ji04azjpab18

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Iron Kettle Presents: Ember | Open-World Cinematic
Players
0/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Iron Kettle Presents: Ember | Open-World Cinematic

Paid game Paid game
Combat focused Combat focused
The Adventure: The world of Ember is dying. The gods are silent, the sun is dimming, and the encroaching Ash threatens to consume everything. You are the last line of defense in a shattered land. Whether you are a metallic-skinned Cor'ak fighting for your forge or a fiery Fej seeking lost lore, your party must carve a path through a massive, hostile open world. Reclaim lost relics, fight terrifying abominations, and perhaps, reignite the world. The Pitch: Explore an uncompromised dark fantasy sandbox where your choices entirely dictate the fate of the realm. High production value soundscapes, rich atmospheric horror, and intense, strategic combat are guaranteed. We use Foundry VTT and D&D Beyond integration so you can focus entirely on the cinematic story. https://startplaying.games/adventure/cmrkx5rm80004l104kdj7hv5g?ref=cmpe26gha0035ji04azjpab18

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Crooked Moon | Folk Horror Campaign
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Crooked Moon | Folk Horror Campaign

Paid game Paid game
Horror Horror
The Adventure: Welcome to Druskenvald, a realm choked by eternal autumn and ruled by forgotten superstitions. The harvest is failing, the woods are hungry, and villagers are whispering to things that hide in the pumpkin patches. You are outsiders drawn into a twisted folklore nightmare. To survive, you must navigate a land where fairy tales are lethal, hags strike bargains for memories, and the very shadows want to devour you. The Pitch: The Crooked Moon is a campaign built around sinister witchcraft, ancient curses, and deep psychological horror. If you want a campaign that feels like The Witch or Sleepy Hollow, where the environment itself is your enemy, look no further. Bring a character who can survive the dark. https://startplaying.games/adventure/cmqzxic7m000nl7041x5xckid?ref=cmpe26gha0035ji04azjpab18

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Chronicles of the Midnight Realm
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Chronicles of the Midnight Realm

Paid game Paid game
Adult Adult
The Adventure: Something foul is sweeping across the land, leaving a trail of absolute depravity and terror in its wake. In this campaign, your team of investigators, mercenaries, and survivalists will travel town by town, stepping into completely unique, localized horror scenarios. One week you might be solving a grotesque local curse, and the next you'll be fighting to survive a localized slasher nightmare. Every town has a dark secret, an active threat, and a completely unique flavor of horror to unravel. Can you solve the mysteries and cleanse the region, or will the Midnight Realm swallow you whole? The Pitch: Built from the twisted scenarios of Libris Nocturnum, this is a gritty, episodic grimdark campaign. Expect heavy investigation, thick atmosphere, and unforgiving horror where your wits are just as important as your weapon. The Rule of Cool is always active—bring your best roleplay and sharpest tactics to survive the road. https://startplaying.games/adventure/cmr5toq5n00n9js04nt2lzrj9?ref=cmpe26gha0035ji04azjpab18

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Emberfell - Homebrew D&D 5e Campaign.
Players
1/5
GM
1/1
Dungeons & Dragons 5E
en English

Emberfell - Homebrew D&D 5e Campaign.

Homebrew Homebrew
Roleplay focused Roleplay focused
Emberfell — Homebrew D&D 5e Campaign (Roll20, Level 3 Start)System: D&D 5e. Platform: Roll20, with a potential switch to Foundry VTT as sessions progress - voice via Discord. Format: Long-term homebrew campaign, multi-arc. Starting Level: 3 Players Needed: Additional 3 to 4 players. Currently have 1. Beginner-Friendly, no 5e experience required - those with experience will be prioritized. Schedule: Sundays, Weekly/bi-weekly - exact 2/3hr slot to be agreed with the group in advance, weekly, between the hours of 3pm and 9pm. The Pitch: Emberfell is a world that broke and never fully recovered - the sun's been dim since a calamity nobody can fully explain, and nobody living remembers it any other way. You'll start as a hired escort for a noble house's cargo, but a theft in a back alley on your first night out is going to pull you into something much bigger: an exiled angel bargaining with demons, a game piece that shouldn't be as powerful as it is, and a child who isn't supposed to still be alive. Tone: Tone is dark, but not grim-dark - morally grey NPC's, Real consequences, some geniune horror beats, but plenty of room for humor & for player-driven stories to unfold at the (virtual) table. Session 0 covers safety tools, such as safe words, topics a player wouldn't want within the campaign & tone expectations before we start. Looking for: Players who actually want to engage with the plot, NPC's & roleplays. Someone who will show up consistently, and is fine with a slower-burn mystery campaign, rather than pure dungeon crawling. New to 5e format is fine, as long as you actually want to roleplay. Drop a comment or DM if interested - Discord is attached. Add me or shoot me a message, and I'll send over some in-game lore so you can get a feel for the world, followed by a character creation guide (races, tone, what fits the setting) to get your character sorted. Once everyone's set, we'll run an online Session 0 as a group - safety tools, expectations, and a chance to actually meet each other before anything's played out. From there, each of you gets a quick one-to-one Session 0.5: a short solo scene built around your character's own backstory, no other players involved. Session 1 is where the party's characters actually meet each other for the first time. Thanks!!

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Tabletop RPG
Tabletop RPG
NIMBLE
Nimble
Online
Campaign
NimbleFinder! Rise of the Runelords!
Players
0/6
Paid game
Paid game
GM
1/1
Nimble
en English

NimbleFinder! Rise of the Runelords!

Paid game Paid game
Homebrew Homebrew
Hi there I’m Dorga! I have been a DM/GM for 7 years now, and been a paid one for almost 3 years now. I am a disabled veteran who is a big nerd and loves to run TTRPG games! Campaigns- Rise of the Runelords (Levels 1-17)- The Classic Epic campaign! Town destroying goblins! Murder mystery involving ghoulish undead! Rampaging giants! And how does SIN connect them all together?! Game System- NIMBLE! Payment- $15.00 per session! Sorry ya’ll gotta eat! Bring a friend and pay half price for the first month! For both of you! Schedule- Monday, Tuesday, Wednesday, and Friday at 12:00 PM US EST! 4 Hour games with a break in the middle, and games are once per week! Each game has 6 open seats! How we play- FoundyVTT for maps and tokens, Discord for voice calls! Play style- A healthy mix of roleplay, combat, and exploration! Homebrew/3rd party content can be discussed and possibly allowed! Also I tend to follow the rules, but there is ABSOLUTELY room for RULE OF COOL! DM if interested, and let’s have an AWESOME time together!

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Tabletop RPG
Tabletop RPG
NIMBLE
Nimble
Online
Campaign
NimbleFinder Curse of the Crimson Throne
Players
2/6
Paid game
Paid game
GM
1/1
Nimble
en English

NimbleFinder Curse of the Crimson Throne

Paid game Paid game
Newbie friendly Newbie friendly
Hi there I’m Dorga! I have been a DM/GM for 7 years now, and been a paid one for almost 3 years now. I am a disabled veteran who is a big nerd and loves to run TTRPG games! Campaigns- Curse of the Crimson Throne (Levels 1-17)- The king is dead! A disease plagues the city! Tyranny and draconian law grow! Organized crime! Will the heroes protect the city?! Game System- NIMBLE! Payment- $15.00 per session! Sorry ya’ll gotta eat! Bring a friend and pay half price for the first month! For both of you! Schedule- Tuesday nights at 6:00 PM US EST and Thursdays at 12:00 PM US EST! 4 Hour games with a break in the middle, and games are once per week! Each game has 6 open seats! How we play- FoundyVTT for maps and tokens, Discord for voice calls! Play style- A healthy mix of roleplay, combat, and exploration! Homebrew/3rd party content can be discussed and possibly allowed! Also I tend to follow the rules, but there is ABSOLUTELY room for RULE OF COOL! DM if interested, and let’s have an AWESOME time together!

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Tabletop RPG
Tabletop RPG
DW
Dungeon World
Online
Campaign
RISE OF THE RUNE LORDS
Players
0/5
GM
1/1
Dungeon World
en English

RISE OF THE RUNE LORDS

Roleplay focused Roleplay focused
No paid games No paid games
Looking for a group of players to take on the classic RISE OF THE RUNE LORDS Campaign, giving it a an anime vibe, using a different rule set: either Dungeon World Unlimited or Fabula Ultima. Sessions 14:00 every other Sunday.

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
Transformers More Than meets The Eye
Players
2/5
GM
1/1
Other
en English

Transformers More Than meets The Eye

Homebrew Homebrew
Combat focused Combat focused
Long before the rise of Megatron, Cybertron was already a world on the brink of collapse. Its people were divided by an unforgiving caste system, one that determined a Cybertronian's purpose from the moment they came online. At the top stood the privileged elite—administrators, scientists, military commanders, and nobles—constructed for positions of influence and authority. Beneath them labored countless worker drones, miners, laborers, and industrial bots, engineered to perform the endless, thankless tasks that kept Cybertron alive. To those born into the lower castes, freedom was nothing more than a myth. Many spent their entire existence toiling in the depths of Energon mines, assembly foundries, and toxic industrial sectors, their sparks treated as expendable resources. Those deemed unfortunate enough were dragged from the mines and forced into gladiatorial arenas, where they fought to the death for the amusement of Cybertron's ruling class. Overseeing this oppressive society were the Quintessons and the Primes they installed to maintain order. They upheld the illusion of peace while ensuring the hierarchy remained unchallenged. For millions of stellar cycles, dissent was crushed before it could become revolution. But oppression inevitably breeds rebellion. Eventually, a miner named Megatronus rose from the depths. Once an ordinary labor drone who knew only hardship and injustice, he became the voice of the forgotten. His dream began as one of equality—a Cybertron where every bot, regardless of function or origin, could choose their own destiny. Yet power has a way of corrupting even the noblest ideals. As the revolution grew, Megatron abandoned the principles that had inspired it. What began as liberation became conquest, and the freedom he promised was replaced with fear, domination, and endless war. Now, none of that history can be changed. You were forged into the consequences of those choices. Cybertron burns beneath the weight of a conflict that has consumed generations. Cities lie in ruin, Energon grows scarce, and every spark is forced to choose a side—or struggle to survive between them. This is no longer the story of how the war began. This is the story of those who must endure it. Welcome to the War for Cybertron.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
ODIN
Players
5/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

ODIN

Homebrew Homebrew
Newbie friendly Newbie friendly
Welcome to ODIN, the Order of Dimensional Intelligence and Neutralization. You are a Judicar, an elite field agent assigned to a special team known as a Vanguard. Your missions will take you across the last surviving planet in the universe, where you will investigate, document, contain, or neutralize dangerous anomalies. How you handle each anomaly is entirely up to you. Study it. Negotiate with it. Contain it. Destroy it. Taste it to see if it has a chocolate flavor. Accidentally make everything worse. ODIN trusts your judgment. Usually. Think the SCP universe meets D&D 5e, with fantasy, science fiction, eldritch horror, firearms, strange investigations, and occasional chaos. ALSO: You have a plant scorpion turtle cat as your companion. So you know the level of weird you can expect. Session Details: Beginner friendly Biweekly on Sundays 8 a.m. to 12 p.m. Eastern Time Approximately 3.5 to 4 hours per session Discord for voice Foundry VTT for maps, combat, and gameplay Approximately 60% roleplay and 40% combat POC and LGBTQ+ friendly English will be used during the game, but banter in other languages is welcome. Players must be 25 or older because of the mature themes. But happy for someone to join who is 21+ so long as they are aware of the themes and ideas. Genres include fantasy, science fiction, horror (eldritch and cosmic - so consider that a warning), comedy Campaign requirements (the boring, but vital stuff): Be friendly, reliable, and invested in the campaign and its story. Respect everyone at the table. Hate speech, discrimination, harassment, or privately messaging other players without their permission will not be tolerated. There will be no second chances for serious violations. Campaign features (the fun stuff): You can create almost any kind of character. A vampire elf? A werewolf artificer? A gun-toting raccoon with unresolved emotional problems (essentially Rocket Raccoon). Yes, you can. Just discuss your concept with me first so I can approve it (and it doesn't read like a God/Super Saiyan character). There are guns. Pistols, revolvers, sniper rifles. Plasma gun. Also, gun modifications. Hey, it's the future. Classes and subclasses? Sheeeee. There's a lot of them (Mystic is already taken though).

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Tabletop RPG
Tabletop RPG
CORIOLIS
Coriolis
Online
Campaign
LFG Online Coriolis
Players
1/6
GM
0/1
Coriolis
en English

LFG Online Coriolis

Newbie friendly Newbie friendly
Adult Adult
Looking for a group to play Coriolis : The Third Horizon or Coriolis : The Great Dark with. I'm an experienced ttrpg player looking to get into sci fi with this beautifully written and imagined world of Arabian nights in space! Please get in touch if you're interested to get a group going and looking for players! Moraelin

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Tabletop RPG
Tabletop RPG
MOTHERSHIP
Mothership
Broken Arrow
Campaign
Static Between Suns
Players
0/4
GM
1/1
Mothership
en English

Static Between Suns

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
Originally in a dead end position on some backwater planet beneath notice you saw an opportunity to reach higher or at least get out of the monotonous corporate space. You signed on for a colony expedition where you would go into crysleep for most of the trip and arrive at a beautiful new world. That's the dream Weyland Yutani works for. Awoken from your cryosleep unexpectedly you look around and see you're the only ones awake, the flashing red lights a harrowing sign.

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Tabletop RPG
Tabletop RPG
KoBrooms
Kids on Brooms
Online
Campaign
Nocturn conservatory
Players
3/6
GM
1/1
Kids on Brooms
en English

Nocturn conservatory

Homebrew Homebrew
LGBTQ+ friendly LGBTQ+ friendly
🎓 Who Are You? You are a student at the **Nocturne Conservatory**, a hidden college for young witches beneath the town of Duskfall. Most students are between **18 and 22 years old**, balancing two very different lives. By day, you attend classes, work part-time jobs, hang out with friends, and try to survive college. By night, you study advanced magic, dangerous rituals, and centuries-old traditions. Whether you were born into the magical community or discovered it later, you're still trying to figure out who you want to become. --- # 🏫 Your Two Worlds ## ☀️ Life Above Ground Outside the Conservatory, Duskfall functions like any other small coastal college town. You might spend your days: - Attending university lectures - Working a part-time job - Meeting friends at cafés - Going to concerts - Pulling all-nighters before exams - Exploring the town - Joining clubs or organizations Most people believe Duskfall is completely ordinary. They're wrong. --- ## 🌙 The Nocturne Conservatory Hidden beneath abandoned salt mines lies one of the oldest magical colleges in existence. Here you'll study subjects like: - Ritual Magic - Arcane Theory - Demonology - Magical History - Wards & Protection - Potion Brewing - Cursecraft - Spirit Studies -Evocation -Divination Your professors expect excellence. Failure can have consequences beyond a failing grade. --- # 🎭 What Is This Campaign About? This is a character-driven supernatural mystery focused on: 🔮 Magic 🕵️ Investigations 🎓 College Life 🤝 Friendships & Rivalries 📖 Hidden History 🩸 Difficult Choices While combat certainly happens, your greatest tools are curiosity, teamwork, and creative problem solving. --- # 🧙 Creating Your Character Think about the person behind the magic. ### What are you studying? Examples include: - Magical Law - Ritual Studies - Alchemy - Spirit Research - Enchantments - Magical Medicine - Ancient Languages --- What's your life like outside class? Do you... - Work at a bookstore? - Play in a local band? - Run the campus radio station? - Captain an intramural team? - Volunteer in town? - Spend every night buried in the library? --- How do you feel about magic? Maybe it's... - Your calling. - Your family tradition. - Just another subject to pass. - A burden. - An obsession. - Something you're still learning to trust. --- Why did you come to the Conservatory? Everyone has their own reason. Maybe you wanted: - Knowledge. - Freedom. - Answers. - Prestige. - Adventure. - A fresh start. --- 💬 Roleplaying Tips Your character is an adult, but adulthood doesn't mean having everything figured out. Lean into uncertainty. Make mistakes. Build friendships. Question authority. Support your classmates. Sometimes the biggest victories happen outside of combat. --- 📖 What Your Character Knows Every student knows: ✅ Magic exists. ✅ The Nocturne Conservatory is one of the oldest magical colleges in the world. ✅ Duskfall has a hidden magical community. ✅ Magical traditions are deeply important. ✅ Strange things occasionally happen around town. Your character does **not** automatically know: ❌ Every magical secret. ❌ Every hidden faction. ❌ The truth behind Duskfall's history. ❌ Why certain traditions exist. Those answers will be discovered throughout the campaign. --- 🌒 Welcome to Duskfall Study hard. Trust carefully. Question everything. Because in Duskfall... **Some secrets have been waiting centuries for someone to uncover them.** Like to application: https://docs.google.com/forms/d/e/1FAIpQLSf784PDqgFyQQcG_tInei2V3mVF9q-hKDGLUMwY23YeFNjbSA/viewform?usp=header

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Homebrew D&D | Story Heavy | Open to All
Players
1/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Homebrew D&D | Story Heavy | Open to All

Paid game Paid game
Homebrew Homebrew
Homebrew campaign with open-world exploration, mystery-solving, and social interaction, filled with NPCs that act on real motivations and faction allegiances. Expect heists, competitions, and puzzles of all kinds to intertwine with the usual D&D-style fights. LGBTQIA+/Beginner Friendly. FREE Session 0. Then $15/session This campaign involves dark themes such as death, suicide, violence, and is only suitable for adults. ------------------------ "T-thank you —" Their grateful purple eyes stare at you. You stare back as you rest your sword at the demon's neck. Their tar-dark blood runs from their wound, down the blade. "For saving my beloved… and for saving me—" You wear their beloved's body. You fought them using their beloved's body. And now you catch them as they fall. The horns vanish, the purple drains from their eyes, and on your blade, the blood now runs red. "Use my body… to save the others… Farewell…" You leave the body of their beloved, a level 4 barbarian. You enter the new body, a level 5 fighter. Both souls have departed for a better place. Both bodies are now your vessels. Demon by demon. Vessel by vessel. Until you liberate the Demon King himself.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Los Angeles
Campaign
So, The World is Ending [WIP name]
Players
1/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

So, The World is Ending [WIP name]

Roleplay focused Roleplay focused
Homebrew Homebrew
The era of mortals is coming to a close. Time, once a flowing and vast fact of life, is being eaten away by a divine stasis known as The Fog. More than half of the planet and its people have been swallowed by it now, leaving a sparse few beacons of light in the ever growing darkness. Our story begins in the 11th month of the year 3046PS, roughly 60 years after the first sightings of The Fog, as one of the final refugee ships from the west dock in the port city of Punto de Partida. Snow falls upon our fated party as they’re engulfed by the anxious city and its people, having only themselves to fend for against a world nearly frozen. You, dear survivor, live while the timer of the end ticks down. What will you do in the final years of mortals? Will you spend them ignoring the inevitable and indulging in what little comforts are left, or will despair halt you even before stasis arrives? Or maybe you have hope of a miracle, be it from the gods or crafted by your own hands. Just how much, I wonder, would you be willing to lose to save the world? [This campaign is set to be a long-term, slowburn story focused on character development and roleplay. Much of its world, people and cultures are open for players to imagine and make their own, making it perfect for players who love world building and crafting intricate backstories. The story will cover many of the expected topics for a pre/mid apocalyptic setting, as well as heavy themes such as classism, genocide, xenophobia and racisim/speciesism. Other sensitive topics may be covered barring any content that players can choose to veto; my goal as a DM is to make an immersive and realistic world while showing utmost respect to my players while doing so. This campaign will be offline only and is planned to be held at a game store in los angeles, and I’m looking to hold it Thursday, Friday or Saturday nights with times between 4pm-9pm.]

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Tabletop RPG
Tabletop RPG
AD&D1E
Advanced Dungeons & Dragons (1E)
Online
Campaign
Kingdom of Karmont
Players
0/6
Paid game
Paid game
GM
1/1
Advanced Dungeons & Dragons (1...
en English

Kingdom of Karmont

Paid game Paid game
Homebrew Homebrew
DETAILS Online, AD&D 1e/homebrew campaign with the developer of AD&D Toolkit.  Tuesday nights 6:45pm - 9:45pm EST. REQUIREMENTS - Discord and working mic - https://roll20.net/ account - https://adndtoolkit.com/ account - $10/player/session DESCRIPTION Karmont is a small, frontier kingdom nestled among a series of mountain ranges near the coast of a largely unexplored continent.  The namesake capitol is cradled in the tallest peaks, far to the north.  Beyond the mountains are desolate lands, ruled by all matter of foul creatures.  Tantalized by the hopeful promise of treasure hordes and riches uncounted, adventurous types have been settling the coastal side of the mountains for decades now and continue to push northward. Kobolds, Goblins, and ill-mannered creatures of all sorts continually raid what cities have taken root in the fledgling kingdom.  Their ultimate aim is to drive all good peoples south, into the ocean from whence they came.  Thus the King has vowed to eventually press his forces beyond the mountains, to bring the fight to the enemy and put a permanent halt to their machinations and all of the resulting incursions.  Will you find treasure and glory in this wild, hinterlands?  Will you be able to stamp your mark as a hero of Karmont? CONTACT Email: info@adndtoolkit.com AD&D Toolkit:  https://adndtoolkit.com Discord:  https://discord.gg/EvjygRDvat Reddit: https://www.reddit.com/r/dnd1e/ Youtube: https://www.youtube.com/@adnd-toolkit

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Round Robin for DM's
Players
3/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Round Robin for DM's

Homebrew Homebrew
LGBTQ+ friendly LGBTQ+ friendly
Hey my names Jack and i have been a DM for a long time. Being a Dungeon Master is fun, but of course as a DM you also want to be the Player yourself in some Campaigns. This is what this game is for. I am looking for 1 other DM who would like to take part in a Round Robin style of Game with the rest of the existing group. Round Robin is where each Player gets a Turn to be the DM. 1 Person DM's a Story arc or Oneshot dependent on how they feel and then the next Person takes over and the Person who DM'd gets to play his Character. For this game i will be using Discord as Voice and VTT Foundry as the tabletop. a Webcam is not required. We are strictly against AI Art and want no use of it in our games. We are also supportive of LGBTQ, if you do have problems with either of these things dont even bother messaging me. Requirements: 18+ Years of Age Fluent in English Time once per Week for a 4~ Hour Session Saturday 20:00 GMT+2 A Good Microphone (with no Interruptions in the Background) The game will take place in European timezone and we cannot change this.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
MOONLIGHTERS: Adventures After Dark!
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

MOONLIGHTERS: Adventures After Dark!

Paid game Paid game
Homebrew Homebrew
The City never sleeps, and as a Moonlighter, niether will you! MOONLIGHTERS is a high-stakes Dungeons and Dragons campaign set in a fantastical version of the modern day. The players take the role of Moonlighters - part time adventurers who operate after dark. Are you a college dropout Elf? A pixie attorney specialising in Magic Item law? A gnome taxi driver? Whatever your reason, while the city sleeps, you Adventure! Players will form an Adventuring Party, working the Adventuring gig economy in the Big City. They'll choose from available jobs, meet wacky clients, and co-operatively worldbuild and expand on the city with the DM in the process. Will you stage an elaborate heist at the Museum of Villainy? Fix a Wizard Duel for a down-and-out gambler? Explore the forgotten catacombs of the public graveyard? It's up to you! More here: https://startplaying.games/adventure/cmq7tyim4007bjs04bh2hluyy?q=moonlighters  Each of the player characters will have a day job, which will be narratively incorporated into the story. If your single dad Orc is an accountant by day. maybe they'll notice some irregularities in the companies magical accounts. If they're an exhausted sound technician for a bratty DJ, maybe they'll have some connections to the shadier side of the city. During a Session 0, we will all discuss the general tone of the game the players are in the mood for. Player characters could all be friends fresh out of college, living out a coming-of-age Jon Hughes movie (with oozes and werewolves), a group of reluctant oddballs flung together in a workplace comedy, or desperate individuals just trying to make ends meet in a brutal, unforgiving city. The choice will be communal, and can always evolve with the narrative. I will discuss privately what each player wants to see, and what they never want to see in game. I'll make sure everyone is on the same page without drawing attention to any individual player's needs. The games is $20 per session via Startplaying. Alternatively, you can message me if you would rather pay another way.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
D&D. DM is looking for the players (16-18+)
Players
2/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

D&D. DM is looking for the players (16-18+)

Homebrew Homebrew
Roleplay focused Roleplay focused
Monday – Saturday, a group decides on day & time. Most people will probably play between 16:00 – 21:00 (GMT+0) Played in Discord voice chat A lot of people wanted to play, but later they went passive/ignore mode. Please, message only if you are going to play, don't make the other players wait Discord nickname: weebseatshit *PREMISE* You are dragged into a dangerous encounter together with other unlucky ones. Now you are bonded whether you want it or not. Since you are a witness, some people want you dead, watch your back(s) & trust no one It's a Forgotten Realms based, custom (homebrew) campaign with an emphasis on story, characters & adventures, *WITHOUT LEVELS & STATS. "Theatre of the Mind" playstyle (means no VTT). Casual, beginner friendly Every player can has his own, custom spells/abilities. Custom spells should be created within reason. Imagine that those spells are used against you. A player has up to 5 spells from the start A player should choose a class that is the closest to his preference & then create spells/abilities. If a player can't, i'll help I'd like every player to be equally powerful Only these races are allowed: Human, Elf (Moon, Wood), Dwarf, Goliath, Tiefling (Purple, Pink, Blue), Tystling (a human with cat ears (& eyes)) These classes aren't allowed: Artificer, Barbarian, Monk, Psion d20 roll results: Dungeon Master sets a number in an RNG & decides what success number a player should roll Spells don't need mana or d20 roll to be cast, they only cooldown, but if a player is gonna spam spells, i'll Elfen Lied him or put some shit like Leo Bonhart from Witcher that will equalize/balance him *COMBAT* When combat starts, characters & their enemies roll for initiative to decide who goes first (the one with the biggest number, then decreasing or as Dungeon Master decides) If it's a tie result, reroll To choose a target for an enemy, Dungeon Master sets a number in an RNG To attack, character & other character(s) roll d20. If attacker's number is bigger, he deals damage. If attacker's number is less, a defending character dodges. A defending character can perform a counterattack, but if he fails, he receives damage To defeat (wound) a character: • Character must receive damage a certain amount of times • Character does it with any possible way (using environment, persuasion) I'll describe locations, looks, with little to no details. So, when a player is for example in a forest, search for "D&D forest artstation" or "forest artstation" & ambient You can check The Witcher 1 video game. It's my main inspiration when it comes to background (buildings, outdoors, interior design, clothes, general looks, basically all) Just like with the books, i'd prefer that player imagined his own stuff (& because there may be an info that player may not get or just ignore)

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Death House: Curse of Strahd introduction
Players
1/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Death House: Curse of Strahd introduction

Paid game Paid game
Roleplay focused Roleplay focused
Welcome to the lands of terror, traveler. Welcome, to place of shadows and pain. Welcome, to Barovia. This is the place under consistent terror of it's once hero, now — executioner of his own lands and people. In this short adventure we're gonna investigate mystery around unknown house in Daggergort, where starts our adventure. Prepare yourself to heavy rollplay campaingh with great foes and hope within the Mist. Gonna be happy to see you! ----------------------------------------------------------------------------- I’m a game master with several years of experience. I have about half a dozen campaigns that are either finished or currently in progress. I’ve taken on roles ranging from the majestic tyrant Strad von Zarovich to the noble and cold-blooded Camarilla bloodline member to the ruthless cutthroat of the streets of Duskvol, while at the same time standing by your side as Irina Kolianovna, your gray, or your sniper ally in the House of Raven’s Cross. I have many faces, many names, as you may have realized, but the essence is the same — I adore each of my roles just as much as I adore each of yours. It is in the game, in the combination of my play and yours, that true Greatness will emerge. And believe me, it awaits us. ------------------------------------------------------------------------- Now, let me tell about me a few words, dear traveler. As I have just said, I've GM-ing for a few years. Six, to be clear. In my games you can expect a lot of roleplaying, deep lore(Espetially in Curse of Strahd and Old Barovia), breathtaking plot twists and great strory, that we're gonna make together. You can easily count on me in mechanical aspect of game. Be shure, that our VTT gonna be quite automated and I'll give as much immersion, as I possibly can. Platform: Discord+Foundry VTT Price: 20$ Questions? Feel free to send me a DM. I'm always happy to chat about the campaigns, answer questions. If you're looking for a reliable group and a long-term campaign I'd love to hear from you!

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Tabletop RPG
Tabletop RPG
other
Other
Mount Prospect
Campaign
Looking for D&D 5.5E players NW Chicago suburbs
Players
3/5
GM
1/1
Other
en English

Looking for D&D 5.5E players NW Chicago suburbs

Combat focused Combat focused
Adult Adult
Hi, my name is Butch, and I'm DMing an old old 2E campaign (called The Night Below) that I'm adapting to 5.5E.  I have 3 players already, looking for 2 or 3 more.  We are adult friends that like to get together and have fun.  The PCs are currently at level 3 (close to level 4) : a Human Warlock/Paladin, a Shadar-kai Gloomstalker Ranger, and a Dragonborn Warlock).  We'll do 1 or 2 more levels above ground, and then the plot moves almost exclusively to the Underdark.  This is an old-school campaign, so there'll be lots of combat.  Currently, they have no dedicated tank, Cleric, or Wizard (a Light Cleric would be a great fit).  Good-ish cooperative PCs (and players) only please.  No PVP, murder-hobos, thats-what-my-character-would-do, I-was-Evil-the-whole-time assholes need apply.  Experienced mature players preferred, but we're noob friendly if you're enthusiastic want to hang with a fun group.  Let me know if you're interested in joining our group.  Discord ButchO, reddit u/JetScreamerBaby.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
"Beyond the Veil" (Working Title)
Players
0/4
GM
1/1
Dungeons & Dragons 5E
en English

"Beyond the Veil" (Working Title)

LGBTQ+ friendly LGBTQ+ friendly
Homebrew Homebrew
"For as long as anyone can remember, humanity has lived among the clouds." The world is a sea of endless blue skies, where great floating Sanctums drift upon unseen currents. Some are bustling kingdoms with towering cities and fertile fields. Others are little more than lonely rocks suspended above an endless abyss. Trade, diplomacy, and survival depend on airships. Every day, captains brave violent squalls, hungry sky beasts, and ruthless pirates to keep the Sanctums connected. Entire fortunes are won or lost on the strength of a crew and the reliability of their vessel. Beneath the Sanctums churns The Veil—an eternal storm said to swallow anything foolish enough to descend into it. Lightning without end. Black clouds deeper than any ocean. Every child grows up hearing the same warning: "Nothing lies beneath the Veil but death." No one questions it. The First Builders, the mysterious civilization that raised the Sanctums into the heavens, vanished long ago. Their impossible machines still hum beneath every island, keeping the world aloft, but their knowledge has faded into myth. Their ruins dot the Sanctums, waiting for those brave—or desperate—enough to explore them. You are not heroes. Not yet. You're simply people looking for your next opportunity. Whether you're chasing coin, escaping your past, seeking adventure, or just trying to make a living among the clouds... Everything begins with a simple job.

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Tabletop RPG
Tabletop RPG
DG
Delta Green
Online
Campaign
Delta Green: A night at the opera
Players
2/5
Paid game
Paid game
GM
1/1
Delta Green
en English

Delta Green: A night at the opera

Paid game Paid game
Roleplay focused Roleplay focused
Sunday +2 GMT, biweekly, 20$ per session Foundry + Discord Sign up on Startplaying HERE - You are part of secret government organization that deals with unnatural threats and protects the world from experiences you will need to live for the rest of your life. Conducting a Delta Green operation is like an immune system response; you must identify and destroy the infection before it kills the body. This campaign comprises of six operations for new and old Delta Green players that would like to face reality where lovecraftian monstrosities are more down to earth then you would think. You can join for all of them as one ongoing cycle or pick and choose which operations you would like to be part of - check "party notes" below to see which operation is currently played. • Reverberations: Reverb is back in Chicago. Users vanish, leaving wrecked rooms behind. Stop the source of this unnatural threat. • Viscid: A geneticist dies in Seattle. Unnatural "Blue Blood" is spreading. Confront a lethal conspiracy before it’s too late. • Music From a Darkened Room: 18 people died at 1206 Spooner Ave. An agent just joined them. Enter the house that is cold, alive, and hungry. • Extremophilia: A deputy dies of poisoning in Montana. Stop a contagious threat before you become its next vector. • The Star Chamber: Adjudicate a mission in Myanmar. Replay choices to find the truth: did they betray humanity to the Tcho-Tchos? • Observer Effect: A lab looked too deeply into reality. Isolate the staffers before a mindless chaos consumes our existence. Never played Delta Green? Don't worry - game is simple and you will pick up the system as we play! We will kick off with session zero to agree on table rules and expectations. Before joining be aware that this game is for mature players and will involve difficult moral decisions as well as might involve emotional roleplaying about human relations and their slow degradation. It is not a happy game about killing monsters. It is a game about consequences. This is an ongoing campaign. We finished Viscid and are looking for fresh blood to start Music From a Darkened Room.

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Tabletop RPG
Tabletop RPG
CoC
Call of Cthulhu
Online
Campaign
Call of Cthulhu: Tatters of the king
Players
0/5
Paid game
Paid game
GM
1/1
Call of Cthulhu
en English

Call of Cthulhu: Tatters of the king

Paid game Paid game
Roleplay focused Roleplay focused
Looking for players to kick off Tatters for the king campaign for Call of Cthulhu Sign up on Startplaying HERE  Description of the game under link above and in text below. 20$ per session, 7PM +2 GMT Saturdays, biweekly. Founry + Discord. Newbies welcome. --- In 1928, you are contacted by Dr. Highsmith of St. Agnes Asylum. He seeks your help with a troubling case: one of his patients, Alexander Roby. Two years earlier, Roby was committed by his own brother after a horrific incident that left their father and sister dead under mysterious circumstances. Alexander was somehow involved—yet no charges were ever filed. Now, Dr. Highsmith believes Roby is ready to be released. But before that can happen, he needs outside confirmation… and discretion. Questions quickly surface. Why is Roby’s brother so determined to keep him locked away? What truly happened on that fateful night? And what role did Alexander play in it? As you investigate, the truth becomes harder to ignore. What first appears to be a tragic family mystery begins to reveal something far older and far more sinister. Something is watching. You must uncover the truth—even if it costs you your life… or your sanity. Because you have seen the Yellow Sign. And you cannot forget it. THE KING IS COMING. THE KING IS COMING. --- This campaign is a slow-burn psychological horror investigation set in the world of Call of Cthulhu. You will follow a trail of secrets, uncover hidden connections, and confront forces that challenge everything you believe about reality. The story begins in London, where the first mysteries unfold. From there, your investigation will lead you across Britain and deeper into a conspiracy whose true nature must be discovered. Expect: - A strong focus on investigation and uncovering clues - A dark, atmospheric horror experience - Meaningful choices and consequences - A gradual descent from the familiar into the unknown --- You do not need any previous Call of Cthulhu experience to join. New players are welcome. If you enjoy mysteries, psychological horror, and stories where curiosity can be just as dangerous as the monsters you face, this campaign is for you.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Building a group for a Role-play Campaign
Players
4/5
GM
0/1
Dungeons & Dragons 5E
en English

Building a group for a Role-play Campaign

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
Howzits, I’m looking for anyone who wants to partake in a character-focused campaign. There are currently three players, and we still DM. For the setting of the campaign, mainly we're looking for a more vibrant setting that should allow any sort of character to partake; for example, my character, a half-elf wizard, is an amateur archaeologist who wants to open his own museum someday. Another prerequisite for the campaign, ideally, is to avoid common tropes I see, such as stopping an undead army or a god has turned evil and must fall. Though it is fun to play as god killers, sometimes it’s also nice to play as a simple band of adventurers that doesn’t over the local government As for scheduling, the current timetable is that Wednesdays are open, and ideally I would like games to start at 11 am EST (Eastern Standard Time) as the other player I’m with is Six hours ahead of me. If all that sounds good and you think you’ll make a good addition to the group, contact me through my discord so that we can have a better chat. My Discord username is HyperHotrod058

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