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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Fulcre Fables
New
Posted 1 minute ago
Players
0/4
GM
1/1
Dungeons & Dragons 5E
en English

Fulcre Fables

Homebrew Homebrew
Roleplay focused Roleplay focused
Welcome to Fulcre, a land adjacent to Faerun. Created long ago by Travenstry the only god of this plane, it is a lush land filled with life, laughter, and love. Or was.... Travenstry hadn't been recorded to walk amonst his creations in thousands of years until 5 years ago he stepped down from his perch in the clouds. No one knows why he stepped down but as soon as he landed on Fulcre soil he instantly withered, shriveled up, and died in a puff of ash and smoke. Now, as a result, magic is dying and clerics and paladins of Trav have lost their abilties. Not yet completely magic in all its forms are chaotic and destabilizing. This has caused the once peaceful kingdoms to go to war over artifacts and last vestiges of magical power. Hundreds of thousands have died in these wars and kingdoms have fallen in only the first 2 years of this terrible event. Now the land is in shambles and 4 villagers from a town called Gastel, on the fringes of the map have decided to set out and see or do what they can in this wild world on the brink of destruction. Heya, my name is Emorej and i'm an aspiring DM. I have done a couple oneshots that were supposed to be campaigns but due to scheduling errors or trouble players I have yet to really roll out a long term campaign and instead have been stockpiling ideas and events in the world of Fulcre for a few years now. I try to get this off the ground at least once a year. Here's hoping this is the one. As i said I'm a newer DM. My style is improvised and for the most part theatre of the mind. I do not enjoy the crunchiness of having to stick to rules as cemented. Rule of cool or creativity is my golden rule. I also have an iron clad golden rule that most should abide by. Treat others with the repect and curteousy you wish to be treated with. In this campaign back up characters are encouraged for those with a hankering for combat. The world is low to no magic and as a result healing is quite difficult. With the exceptions of potions and artifacts(extremely hard to come by) or magic users that have found creative ways to improvise healing or someone extraordinarily gifted in the art of medicine and bodily health, long or short resting are the only ways one might heal. If you engage in combat knowing this you risk almost certain death. On the topic of magic, magical classes are still available however I have a magic consequence table similar to wild magic tables that have anywhere from disatrous, to wonderful, to wacky consequences on it and it is skewed towards disastrous as magic becomes more unpredictable with every passing year and with lessening effects.  Alost every situation I throw at you has 2-3 solutions or ways to go about for absolute certainty. However I encourage and will be very happy if I am surprised and you find a creativite or cool way around my encounters. As this is theatre of the mind it also pays to always ask questions if your unsure of the scene and ake notes on anything you think may be important or anything I may tell you is very important. Games will be held weekly at 7pm est Mondays or Tuesdays. I have both days completely open and will cement the exact day depending on the availability of players but 7pm is non-negotiable. Games will be held through VC on Discord with the possibility of moving to Foundry VTT eventually. I've been messing around with it a bit but im not commited yet. Handmade maps will be provied as needed. If this all interests you leave a comment about a character idea and something about yourself to differentiate yourself from others(hobbies/likes/dislikes.

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Tabletop RPG
Tabletop RPG
Glitter Hear...
Online
Campaign
A Light in the Dark, Sessions 0 & 1 Free
Players
0/6
Paid game
Paid game
GM
1/1
Glitter Hearts
en English

A Light in the Dark, Sessions 0 & 1 Free

Paid game Paid game
Roleplay focused Roleplay focused
ABOUT: Around 50 years ago, monsters emerged from deep within the earth and ravaged all of the world. Humanity now exists within walled in cities that are surrounded by lights, the only deterrent against the creatures that attack the walls at night. Despite the horrors at their doorstep, everyone tries to continue their lives as if nothing ever happened. Mundanity is pervasive, if held sacred by most of society. One day, in the middle of a calamity, a group of young adults discover that they have been gifted with otherworldly powers. The world now waits and watches to see what they will do with their gifts. Will they find a way to eradicate the monsters that stalk humanity? Only time will tell. Here is the StartPlaying page: https://startplaying.games/adventure/cmgjqptxn020xl504r28fwixt?slug=noahmicah039 Please message me either on here or StartPlaying if you have any questions or would like to join. Here is my StartPlaying profile if you'd like to know more about me!: https://startplaying.games/gm/noahmicah039 Additional Info: $20 per session after sessions 0 and 1 18+ players only Hosted on Discord (will receive server invite if approved) Games every Sunday at 1:00 pm EST

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
Bread & Honey - A Cozy Fantasy Tavern Running Game
Players
0/5
GM
1/1
Other
en English

Bread & Honey - A Cozy Fantasy Tavern Running Game

Homebrew Homebrew
Roleplay focused Roleplay focused
Seeking 3-4 Players | Weekly Ongoing Campaign | Foundry VTT Seeking players for a cozy collaborative campaign about building and running a fantasy tavern together. Bread & Honey is a rules-light custom RPG focused on tavern management, relationships, and shared storytelling rather than dungeon crawling. NOTE: All materials to play are completely free and provided to all players! I have even custom built the system in Foundry so no pen or paper required! Quick Details System: Bread & Honey (custom cozy tavern RPG) Platform: Foundry VTT + Discord Schedule: One evening per week (Mon / Wed / Thu / Fri options) Start Time: Between 4:30–6:30 PM PST depending on group availability Session Length: 3–4 hours Party Size: 4–5 players Cameras: Optional Start Date: Within the next two weeks. The Campaign The peaceful republic of Kosuda has just survived a costly war with its neighbor, Ironreach. The fighting is over but the people of Kosuda are exhausted, and morale across the region is low. To restore the spirit of the country, the ruling council known as The Hearth launches a simple initiative: Anyone willing to rebuild abandoned land and create something that brings comfort to the people can claim it for cheap. Cha-Ching! A group of hopeful entrepreneurs (you and your fellow players) pool your last remaining coins and purchase a crumbling roadside ruin in Moonglow Vale, a travel route between the capital city and the bustling Bayside Bazaar. The plan? Turn it into a tavern. There’s only one problem. You don’t actually have the money to build it. Fortunately, Uncle Doof, that “friend of the family” who always seems to show up uninvited is willing to loan you the startup funds. Song long as you pay him back, that can't be too hard, right? Now it's up to you and your partners to transform a pile of rubble into a thriving tavern while paying off your debt and discovering your place in the valley. Hi! I'm Austin, your GM. I've run six successful long-term campaigns many of which turned into lasting friendships outside the game. I'm a children's game developer by day and a TTRPG nerd by night, who relishes in taking my players on a journey. My tables emphasize: • character-driven storytelling • strong immersion and worldbuilding • meaningful player agency • collaborative problem solving Every NPC has a personality (and often a ridiculous voice), and player backstories actively shape the direction of the story. Player Expectations Age 21+ Reliable attendance for weekly sessions. A computer and microphone capable of running Foundry VTT and Discord. Players who are kind, collaborative, and respectful. This table is LGBTQIA+ friendly and inclusive. Discrimination or harassment will result in immediate removal. Many players in my games enjoy hanging out and chatting outside of sessions as well, so this group may be a good fit if you're looking for a table that becomes friends over time. Interested? Fill out the application form here: FORM The form is short (about 5 minutes) and helps me build a group with good chemistry.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Baldwin
Campaign
The world of Jude needs 1 more adventurer!
New
Posted 12 hours ago
Players
3/4
GM
1/1
Dungeons & Dragons 5E
en English

The world of Jude needs 1 more adventurer!

Homebrew Homebrew
Roleplay focused Roleplay focused
Hello! First time posting, I am the DM for a group of four that have been playing since December 2017 (in-person) in southwestern Maine. One of our members has stepped away from the game, leaving us with 3 players at the table. While that is a fine size we do enjoy the dynamic with four player characters - and with the recent departure the table feels a bit empty! It is a home brewed world, the current campaign started on New Year’s Day January 2025. The campaign before that was our only other campaign, which ran about 7 years. The players are currently level 8, and they are on a tall ship in a campaign in which they are sailing around the pangaean continent and battling evil, pirates, spending lots of time in coastal cities on shore leave getting into trouble and all of that great stuff. We play with the 5e 2014 rules and our sessions are every Tuesday night, running from 7pm to usually around 11-12, rarely running longer than that. To be honest we are quite spoiled in that we rarely have a group member absent, and would be looking for somebody who wants to commit to being there in person every week. I don’t have a lot of experience with seeing other groups play, but I would describe us as fairly role play heavy - lots of time spent between players having conversations in character with each other and NPCs. We lean into the “yes, and” style as much as people are comfortable with. We are a mature group, most of us in our 40s. After our player exit there will be two women and two men at the table, if that’s important to know. We are an upbeat group, we don’t delve into stuff that makes people uncomfortable, and we care a lot about our little world and the time we spend together. I know it’s a long shot posing this, considering how hard it is to get schedules to line up and how sparsely populated Maine is - but I would have regrets if I never tried! We are hoping the right person is out there and willing to give us a try. I always host the event at a huge custom made gaming table (I made it during the pandemic lockdown) with a walk-up bar, beer on tap, and two Boston terriers running around begging for attention on occasion.

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Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
World of Nor
New
Posted 22 hours ago
Players
5/6
GM
1/1
Pathfinder 1
en English

World of Nor

Homebrew Homebrew
Roleplay focused Roleplay focused
Every other Saturday 6PM Est. GMT -04:00 We’re currently playing Emerald Spire, but it has been heavily rewritten to fit my custom campaign world. I run story-focused games, so the adventure has been expanded quite a bit to support that. The party has only explored the first three levels so far and is currently level 5. We play using Foundry and Discord, and we take full advantage of Foundry’s features. From time to time we also mix things up and play a different system for a session or two, just to refresh the creative juices. I’m looking for players with some Pathfinder experience. Foundry experience is a plus but not required. You do need to be able to use Discord for voice. We are not a highly optimized group, so if your main goal is testing ultra-tuned mechanical builds, this probably isn’t the right table. I prefer characters with story, personality, and purpose over characters designed to one-shot dragons. That may not be everyone’s style, but it’s the kind of game I enjoy running. Be prepared to do a little reading on house rules (not many), the gods of the setting, and the available classes and races.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Spacoria: War in space
Players
2/5
GM
1/1
Dungeons & Dragons 5E
en English nl Dutch

Spacoria: War in space

Teens & Kids Teens & Kids
LGBTQ+ friendly LGBTQ+ friendly
Your in space fighting for your life against the Leafrom empire.  Join me in an epic quest across the galaxy while you will learn more about the universe and the lost king. Hey I'm a new dm who made his first dnd campaign I'm hoping to find a group of players to play the campain I'm still working on it but I already have 10+ sessions from arround 1 to 2 hours each. I'm hoping to find a group of players who can sometimes help me when I do something wrong and like a nice long campain with lots of lore. If this sounds interesting to you please contact me and we will see how we can work things out.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Godfall - Dark Fantasy x Steampunk Campaign
Players
4/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Godfall - Dark Fantasy x Steampunk Campaign

Paid game Paid game
Homebrew Homebrew
Starting Tuesday 24th March 2026! Female DM with 5+ years experience looking for 2-3 more players who love to roleplay, delve deep into lore and backstories, and get a kick out of scheming, plotting and exploiting a homebrew open world in a long term weekly DND campaign. In a world where corporations vie over powerful resources, the gods have fallen silent and every choice has consequences - your characters find themselves travelling to Fracture, a lawless, violent land, that will make or break you. $20/session with a Free session 0 6:30pm - 9:30pm AEST  2024 rules with a few homebrew ones thrown in the mix, open to exceptions and edits. Starting at level 3 Any class or species (except Spelljammer), open to homebrew requests. All backstories will be integrated into the world and story, with each character getting a chance to explore them. So, if magical storms, corrupt corporations, and crystal super weapons sounds like your kind of thing - message me if you want to know more or check out the game listing here.

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Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Online
Campaign
Star Crossed | Vanquish Evil Across Golarion
Players
4/5
Paid game
Paid game
GM
1/1
Pathfinder 2E
en English

Star Crossed | Vanquish Evil Across Golarion

Roleplay focused Roleplay focused
Combat focused Combat focused
Deep within the forests of Ustalav, lies a secretive order of Desnans who observe the stars for the safety of Golarion. A young group prepares, learns and upholds the teachings of Desna, ready to serve and protect the locals from the terrors of the night. However, one evening, a near miracle, witnessing an ill omen that could spell devastation to Golarion was observed in the sky. The omen spoke of Golarions destruction, covered in ashes. Can they uncover the mystery hidden deep within the stars and stop the world from being obliterated by mysterious forces? 🕛 Time: Sunday, January 18th, 2025 10:30 AM CEST/GMT+1. Played weekly for 3 hours. 🧙‍♂️ Players: 4/5 - Final Spot! 💻 Platform: FoundryVTT with Discord. 💵 Costs: 30 EUR/USD per person. I also offer 4+1 FREE package for regular attendance. ⚔️ Optional Rules - Free Archetype, Gradual Ability Boosts ❗Current Level - 6th Level, Start Of Chapter 2 ☀️ FULLY HOMEBREW GAME - This game has a focus on deep player investment, backstory development & tactical combat. The campaign is planned to begin at level 1 to give a prospective player an opportunity to meet the group and begin the adventure. You will be provided a Player's Guide similar to official AP's to prepare yourself. AI Content: Game will use curated AI images for handouts. 🧙‍♂️ Current Party: - Monk - Gunslinger - Champion - Summoner 🎶 Expected Themes: - Eldritch Horrors - Deep Combat - Deep Narrative - Exploration - Dragons What can you expect from me? - Always prepared to the best of my abilities. - Custom Music to fit every mood. - Professional Voice Acting. - Premium FoundryVTT Modules that offer automation, stunning visuals and more! About Me 🧙‍♂️ Hello, I am Marko/Peenicks, 31 years old! I've been dabbling in the sacred arts of roleplaying games since 2014, hosting games professionally for 6 years now. I've completed over 11 campaigns in this span of 6 years profesionally hosting games and counting! I like to create safe spaces for everyone and ensure a very relaxed table to accommodate for everyone equally.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
ONE PIECE D&D! [GMT+1][WEDNESDAY]
Players
0/4
GM
1/1
Dungeons & Dragons 5E
en English

ONE PIECE D&D! [GMT+1][WEDNESDAY]

Combat focused Combat focused
Roleplay focused Roleplay focused
Greetings! I am running a One Piece D&D 5e game, where the players are playing as Marines. I currently have two players(1 Male, 1 Female), and we're looking for one more player to join our ranks since we have lost our third player. The system we're using is a 5E mod that you can find here: One Piece PDF I like to create a lot of custom content and make a few changes from the PDF, as well as create a lot of custom lore that you would not find in a regular One Piece Setting. There are no canon characters. Luffy will not be running around, for example. I tend to run quite a bit of combat in my games to accompany the story. I also tend to create DMPCS that may be part of the crew/squad. My expectations of you: I expect you to show up on time on a weekly basis and be an active participant. Of course emergencies happen, but if you know that you typically have obligations or situations that arise that will prevent you from playing weekly, DO NOT APPLY! We will be using Foundry VTT for maps and dicerolling and Discord for communication. I will be running the game on Wednesdays during 'european evenings', at 7 PM GMT+1. For Americans, this would roughly be your noon depending on where you are :D A bit about myself: I go by Tenken, and I'm an avid video gamer, writer and generally nerdy guy and tend to get along with most people! I have a lot of free time outside regular working hours, so scheduling probably won't be an issue from my side. Link to google form: Link to the form

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Chronicle of Khelar: The 33 Chains
New
Posted 17 hours ago
Players
4/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Chronicle of Khelar: The 33 Chains

Homebrew Homebrew
Am posting this on behalf of the gm, will put you in contatct with them after you message me. The City of Crownspire is a metropolis carved into a mountain, the ruins of the ancients before us. It is the most technologically advanced city in the known world. Currently, its population and infrastructure are being reworked due to a rather large influx of refugees from the Draconian War, a war in which most of Draclois became rubble caused by the murder of their leader and the most knowledgeable keeper of peace, the Last Gold Dragon, and her Clutch being all but smashed.No one won this war everyone lost yet the Renthalian Empire was closet to victory. All this resulted in the Crownspire refugee and veteran crisis still going on 5 years after the war ended, and yet the people of Crownspire and Khelar have other threats they are unaware of whilst they argue about infrastructure and refugees and workers' rights and citizenship. Something lurks in the deep; the children have begun to sing about it, and no one knows how they know or why. Important notes on Crownspire: Goes down rather than out and is split between the Overspire and the Underspire. Typically the  Underspire is more frontier slum-like and is predominantly underground, however, this is not the case everywhere. Just like the Overspire citizens usually are more wealthy than the Underspire, they are exceptions. System: 5.5 Spots available: 1 Time: Weekly from Thursday, 19 March 2026 19:00 Level:3 Allowed Species:  All PHB and some of the races from the ebberon forge of the Artificer book as well as grim hollow and some older books they are: Khoravar, Kalashtar, Firbolg, Goblin, Harengone, Kenku, Owlin, Warforged, Wulven, Dhampir, The Arisen, The accursed and the downcast (this replaces Aasamiar) Allowed Classes: All PHB, Psion UA, Monster hunter Grim Hollow, Artificer, Card Master and Mystic Arts Warlord Allowed Non official subclasseses: All from Grim Hollow, All From Crooked Moon and all from Arelxian Subclasses Part 1 Campaign setting Genre: Eldritch Horror, Dark Gaslamp Fantasy, Steampunk, Low Magic (Magic is Rare) Notes: Full casters are rare in the world except Bards whom are more like magicians, Artificer and Psion (Lore reason). You can of course chooses these just may need to know a lil more lore. Just ask. Current Party Comp: Card Master (Cha based gambit like caster), Cleric, Fighter and Rouge. What we need from you: What you would like people to call you i.e. what your username would be called in foundry vtt (you do not need to buy it or create an account) A rough backstory wouldn't go into that much detail until you know your accepted as to not waste your time. 1 rival form your backstory to be fleshed out later A good quality mic as there will be no text talking in this campaign Your age as I have players who've asked if all new players can be 18+ Time zone for logistics doesn't really matter that much just makes some things slightly easier Completely optional but some of us will be using webcams so if You have one and feel comfortable doing so then feel free to turn it on The DM will do a VC chat with you before hand to see if good fit if that's okay and will explain our process of making sure your a gods fit and other stuff such as lore homebrew ect

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Tabletop RPG
Tabletop RPG
Shadowdark
Shadowdark
Online
Campaign
Brave the Steppes of Altan!
Players
4/5
GM
1/1
Shadowdark
en English

Brave the Steppes of Altan!

Homebrew Homebrew
Newbie friendly Newbie friendly
Hey, everyone. Me and a group of 4 other players are looking for a 5th player to join our table. The campaign has only started recently and takes place in a homebrew region I've been working on. We'll hex crawl heavily in this campaign and explore the region. We've only had 3 sessions so far, and the players find themselves based in the local town of Moonstone. In addition, the players are exploring the Lost Citadel of the Scarlet Minotaur; a dungeon that's a stone'e throw from Moonstone.  Availability: Fridays 8 PM EST, bi-weekly.  Who Am I? I'm someone who's been obsessing over TTRPGs for the last 2 years, and have recently gathered a group of players online to play Shadowdark. I think there's something beautiful in crafting a story with friends, and seeing how a session/story unfolds as time goes on. I enjoy to read, am a big fan of horror, and have been recently dipping into fantasy recently. I've DMed a few times for both DnD and Shadowdark, but want to get more experience in Shadowdark specifically. My pronouns are he/him, and I am a 32 year old male, and am very much looking forward to meeting other players in this community. What system will we be playing? We'll be playing Shadowdark, and for now be only using the core rule book and Cursed Scrolls 1-3. What tools will we be using? Owlbear Rodeo for VTT use, and Discord for voice communication. How to learn more about this campaign? Check out this campaign primer I've linked here: https://docs.google.com/document/d/1GryANnxw3MkHb_hXxckRn4FLyl8rue3qtegNct0hDUk/edit?usp=sharing How to join or get started? Please fill out the form below so I can learn a little bit about yourself. Thank you and hope to hear from you! https://forms.gle/AhQGwjygV7x27xin6

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
World of Rhomill: Prophecy of Ketemek
Players
5/6
GM
1/1
Dungeons & Dragons 5E
en English

World of Rhomill: Prophecy of Ketemek

Homebrew Homebrew
Combat focused Combat focused
20 year after the reign of the lich Kettemek, the world of Rhomill has see growth and prosperity.  It is an age where Medieval meets Victorian Renaissance.  Clockwork artisans craft wonderourus creations, society moves from kingdoms to republics.  Sciences blossom with the sounds of muskets and the twang of bows.  But the prophecy looms heavy over the land.  An impending doom that many fear several factions actively work to prevent it many seek it to debunk it.  Some want to bring it about.  What role will you fate play out in the Prophacy of Kettemek? Someday someone will arise, that will bring about the world's demise. In the temple on unhollow soil, they break this fabric of mortal coil.  To Limbo land where nightmares flew, they'll alight the curse all anew. So from the ashes and the pain, they'll bring about the liches reign! Yet there is someone oh so bright, to lead the few among the night. To Limbo land where nightmares flew, An unknown champion is born anew. So from the ashes and the pain, they'll burn the lich and end his reign!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
Beginners & Battle masters – Online D&D Community
Players
0/10
GM
1/1
Dungeons & Dragons 5E
en English

Beginners & Battle masters – Online D&D Community

Homebrew Homebrew
LGBTQ+ friendly LGBTQ+ friendly
Beginners & Battlemaster is an online TTRPG community built to help people start playing Dungeons & Dragons and meet others who enjoy the hobby. We currently run: Sunday Sessions Bi-weekly campaign with our current main group. Wednesday One-Shots Different adventures each week with a rotating group so more people get a chance to play. Our goal is to create a welcoming and inclusive environment where: • New players can learn the game • Veterans can enjoy relaxed games • People can meet others in the TTRPG community • Everyone has a chance to get involved We’re also looking for DMs who would like to run games and help give more players the opportunity to experience D&D for the first time. All experience levels are welcome. If your interested please feel free to DM me.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Tanks and Portals
Players
3/4
GM
1/1
Dungeons & Dragons 5E
en English

Tanks and Portals

Homebrew Homebrew
https://discord.gg/2F4qCuxmg ** scheduled time will be set after player interest, but leaning towards a Saturday or sunday * its a progression story that will evolve starting with the current year.  Faces and places are merely coincidence :3 ** starting location is the American Midwest It started on a humid Friday afternoon in late may 2026, in the back warehouse of Express Auto Salvage & Parts, the family company. Teenage friends/family—(players)—had spent months secretly building Prime: a hulking, mismatched tank pieced together from junkyard scrap. Armed with homemade smoke and incendiary launchers, jury-rigged drones, and a few scavenged fire axes, she was ugly, loud, and theirs. The group had been gifted with a unique and fantastic ability, Clan Hall.  Before them appeared a simple blue screen with certain details and tabs on it.  This ability registered them as elders and gave them access to certain abilities and capabilities. This included quests that earned them clan points, which at the moment didn't have much use except for fueling an ability discovered in the tab named Portal. Most of the quests were related to the construction of the tank and preparation for opening a portal, the rules seemed straight forward.  An opened portal would only last 15 seconds opened, it would open to a random world, and any previously visited world would be registered and could be revisited. That Friday, the last day of school, they decided to go through and open the portal for the first time.

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Tabletop RPG
Tabletop RPG
Gifts
Online
Campaign
Gifts Playtest: High Magic, Revolution, Old Gods
Players
3/4
GM
1/1
Gifts
en English

Gifts Playtest: High Magic, Revolution, Old Gods

Playtest Playtest
LGBTQ+ friendly LGBTQ+ friendly
Hey Folks! I'm In the process of putting together a playtest campaign for a game called Gifts, a narrative-first game of magic and resistance. Looking for prospective players for two different weekly campaigns, Monday or Tuesday 6:30-10p:30m eastern. Game Teaser: Gifts is a game where magic is a foil for the battleground between Oppression and Resistance. The world of Gifts is the same as our own, except magic is real and as mundane as a Wi-Fi signal. The System uses magic to automate your oppression. Players are part of the Resistance, reclaiming stolen traditions and the worship of ancient deities to protect their neighborhoods from magical gentrification and state violence. Gifts is a narrative first game that rewards imagination, quick thinking, and heart. Example Patrons: Tlaloc | Anubis | Hanuman | Poseidon | Hecate | Nyx | Nauda Silverhand | Cernunnos | Heimdall | Baron Samedi | Met Agwe | Guinevere | Jack Frost | Lilith | Lucifer | Santería | Stragheria | Feng Shui | Shakerism | Tai Chi | Capoeira | The Zeitgeist | Class Struggle Mechanics: Narrative first, RP heavy. Some crunch, and lots of character options (131 patrons written so far).

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Where Paths Converge
Players
1/8
GM
1/1
Dungeons & Dragons 5E
en English

Where Paths Converge

Homebrew Homebrew
Newbie friendly Newbie friendly
This is a campaign where you basically get to adventure through the world that my mind imagines and you influence. It's a darker setting with lots of psychological horror elements and without any real objective to achieve.  It’s what I’d see as a classic dnd world. A medieval-esque world with magic. The main idea about the world is that chaos is growing, darkness is spreading and the world is corrupted and continues to grow darker and more dangerous. This is due to Bane (the god of darkness) and his followers wishing to draw the whole realm into the dark grip of Bane. While this is happening Bhaal and Myrkul (the 2 other in the dead 3, god of murder and lord of bones) will become jealous and also start influencing the realm and driving to empower themselves. Bane’s most important followers have gained the ability to steal the souls of lower mortals to transform themselves into demons and monsters of the fiendish variety (Bane is a fiendish god from what I could find) The characters I’ve had so far have had sad backstories, but tbh, I give everyone the freedom to do as they choose. I’m creating homebrew items and maps for the campaign as well! The players will be free to do whatever they choose in the world with me putting my heart and soul into creating as fun and adventurous encounters and experiences. The campaign has technically started, but players often disappear due to scheduling conflicts and such. And not much has happened so far. Everyone is welcome, no matter age, experience, gender or whatever other factors could be seen as excluding.  Right now I only have 1 confirmed player left, with maybe 1 or 2 joining within a couple of weeks. We're playing every Saturday at 8pm CET for at least 3-4 hours. Using a discord server to talk on a call and the platform dnd beyond. I might be a little slow to reply on here, but if you're interested, please add me on discord. Username is: Megabot00000

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
Witch (Beta)
Players
2/4
GM
1/1
Other
en English

Witch (Beta)

Homebrew Homebrew
Roleplay focused Roleplay focused
I'm putting together a beta playthrough for a game of my own design. It's a d6 system. And very witchy/supernatural based. I focus heavily on story and character development. So far it's looking like Sunday is the best day to play. But, I'm willing to work with people. I'm looking for expert and newbie players. Everyone is welcome! Edit: we are playing during the week. Between 1-2 pm CST. Day to be determined.

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Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
Online
Campaign
Scifi Colony Story
Players
3/5
GM
1/1
Savage Worlds
en English

Scifi Colony Story

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
Tides of Amethyst Sat 10am EDT(GMT-4) Adding 1-2 players My wife and I have 3 players in a long-running story. We're looking for 1-2 more. Help build a colony on a dangerous ocean planet. The setting is similar to Shadowrun (e.g., nanites, spirits) but in the wild (e.g., Horizon Zero Dawn). Our style is mature, cooperative, role-playing, often serious, and rule of cool. Inclusive values only please. Novices welcome. You don't need to buy anything. As a GM, I am friendly, kind, and encouraging. Voice: Discord (camera optional) VTT: Fantasy Grounds (free) Music/sFX: Syrinscape (optional)

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Tabletop RPG
Tabletop RPG
13th
13th Age
Kirkland
Campaign
Evil Campaign, take over the city, every other Sat
Players
4/5
GM
1/1
13th Age
en English

Evil Campaign, take over the city, every other Sat

Homebrew Homebrew
Combat focused Combat focused
I'm finally running a proper evil campaign for my players, and we have an open spot. Conspire with the party, figure out what you want to do, take over the city (or destroy it, or eat it). The city will try to stop you from taking over. Don't piss off too many factions until you're strong enough to accomplish your goals. We play in-person in Kirkland (Seattle area) every other Saturday from 5-10pm. Evil Campaign starts as soon as the current campaign wraps up, tentatively starts Saturday May 2. About 13th Age: 13th Age is a d20 RPG designed by a lead designer of D&D 3e and a lead designer of D&D 4e. It takes gamey combat with plenty of character options and blends it with free-flowing narrative mechanics. We are playing with the 2nd Edition rules (which are almost identical to the 1st Edition rules, but with a few tweaks). Both 1E and 2E class options are allowed (other than a handful of very overpowered options). My campaign is about 75% combat and about 25% everything else (roleplay, social, investigation, puzzles, etc). The overall campaign tone will be serious, but some sub plots can be silly, and 4th wall breaks and pop culture references are common. This campaign will also be primarily player driven. The players will decide on the party goal, individual character arcs and character goals, and downtime goals. During Session Zero, the players will build their characters and backstories together to make sure everybody's goals works together narratively. Send me a private message if you're interested. Thanks! This RPG group is committed to being a safe space for LGBT folk and for people of all races, ethnicities, genders, gender identities, and sexual orientations.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Tyranny of Dragons ! - PAID - Cost 15$
Players
3/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Tyranny of Dragons ! - PAID - Cost 15$

Homebrew Homebrew
LGBTQ+ friendly LGBTQ+ friendly
A very iconic DND adventure, where the players will get to unravel some secret plots done by Cult of Dragons and stop Queen of Dragons from Awakening. It will be run with some homebrewed changes, as I do believe this being one of the oldest modules in DND 5e, some changes can add more fun, as well as balancing for a lot of the new subclasses, abilities and items both players and DM have at their disposal. I usually aim for about 3 hour sessions and charge 5 usd per hour, so 15 USD per 3 hour sessions. Looking to find at least 2 more people for the game to start ! If interested, message me directly on discord ! (elemium)

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Smoke and Specters
Players
3/5
GM
1/1
Dungeons & Dragons 5E
en English

Smoke and Specters

Homebrew Homebrew
No paid games No paid games
Hi guys! I'm looking to run a campaign that has the mechanics of DND 5E, but more so reflavored. Down below i'll post a little blurb on the campaign's overview that Ive written. Currently im looking for 3-4 more players(preferably 21 and over), and sessions will be starting at 630 or so CST, and they will run every other week! Dates are pending at the moment, so I can take into account what would fit best for the group at large. Things that I will be using are Roll20 and DND&Beyond, and I can't wait to create this amazing story with y'all.  Campaign Overview: The year is high in the Golden Era, and the city of Gilded Hollow gleams like a jewel in the dusk. Streetlamps flicker to life as day drapes itself into night; enchanted bulbs drift lazily through the sky on invisible currents, casting warm halos over cobblestone streets. Music—for some, jazz; for others, something older—thrums in the air like a heartbeat. Arcane-infused cocktails glow in crystal glasses, advertisements wink and whisper as you pass— promising evenings of wonder, indulgence, and escape. But beneath the lacquered floorboards of the age of indulgence, something rotten comes to light. Bright facades peel back to reveal ugly truths. Old hungers—long thought buried—gnaw at the foundations of the city. Spells meant to amuse begin to misfire. Shadows move without their owners. The dead, it seems, have grown restless in their graves. The illusion cracks the night that Miss Lila Vayne, a beloved flapper and rising star, vanishes mid-performance at The Velvet Veil—a notorious speakeasy famed for its enchanted shows and its… less reputable clientele. In the wake of her disappearance, rumors ignite like matchheads: ghosts dancing across mirror-glass, phantom jazz bands playing songs no living musician remembers, and whispers of an ancient pact woven into the founding of Gilded Hollow itself. Something old has awakened, and something powerful wants it kept quiet. And this is where you—adventurer, detective, mercenary, scholar, or unlucky bystander—enter the story. Hired, pressured, or lured by forces unknown, you arrive in the city to investigate Miss Vayne’s disappearance. Instead, you uncover a world behind the world: a decaying undercity of forgotten spirits, cursed magic, and power-hungry elites desperate to let sleeping ghosts lie. But ghosts do not lie still forever. And something in Gilded Hollow is beginning to wake.

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Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
Online
Campaign
Ragnarok Online World in a PBP game
Players
2/5
GM
1/1
Savage Worlds
en English pt Portuguese

Ragnarok Online World in a PBP game

Play by post Play by post
1-on-1 1-on-1
I am currently running a PBP game set in Rune Midgard, the world of Ragnarok online using SWADE system.  I am not using the SWPF. I am translating the game powers/skills from each class to a class edge in the SWADE format. My plan is to run everyone together but since it's faster to go 1 on 1, I am doing 1 on 1 games and if the character is in the same location of the other one, they go together. I ask you to at least post once a day minimum.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
7:30
Players
2/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

7:30

Homebrew Homebrew
Newbie friendly Newbie friendly
[5e 2024] [Public Access] [Open World Fantasy] [Fridays, 7:30 PM] — Looking for 2–3 Players. Exploration-heavy campaign with political intrigue, bosses, and large-scale storytelling Hey folks! I'm recruiting for a **long-term custom world campaign** set in a massive fantasy setting focused heavily on **exploration, ancient ruins, political tensions, and legendary monsters**. The campaign takes place on the continent of **Valtheris**, part of a shattered world called **Divisa Terra**. This will be a **large-scale narrative campaign** where the party travels across a massive continent uncovering relics, exploring forgotten ruins, fighting powerful creatures, and navigating the shifting politics between kingdoms and guilds. If you enjoy games with **exploration, meaningful combat, worldbuilding, and player-driven decisions**, this campaign will likely be a great fit. **System:** D&D 5e (might be a custom ttrpg system with some custom world elements) **Experience Needed:** Any — new players welcome **Platform:** Discord (voice) + okay with maps aswell **Schedule:** Fridays, 7:30 PM (flexible if needed) **Frequency:** Weekly **Players Needed:** 2–3 (there are already a couple players) **Tone:** High fantasy, exploration-focused, political intrigue, large boss fights, open-world adventure **Session Zero:** Safety tools, vibe check, character creation, campaign expectations # Looking for players who: • Enjoy **exploration and discovering new locations** • Like **large worldbuilding campaigns** • Are interested in **political intrigue and faction conflicts** • Enjoy **challenging combat and boss encounters** • Like collaborative storytelling and long-term character arcs This campaign is designed to feel like an **open world adventure**. Players will have freedom to explore the continent, investigate ruins, interact with factions, and pursue different story threads. # What you'll encounter • ancient ruins and forgotten civilizations • legendary monsters and large boss encounters • political conflicts between kingdoms and guilds • powerful relics and artifacts • dangerous unexplored wilderness • one piece and elden ring all rolled up

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Tabletop RPG
Tabletop RPG
FATE(C)
Fate Condensed
Online
Campaign
Myths of the Past
Players
1/3
GM
1/1
Fate Condensed
en English

Myths of the Past

Homebrew Homebrew
Roleplay focused Roleplay focused
Greetings! I am a forever DM that would like to take a break from dnd and try fate for a more cinematic experience. The setting will take place in a Elven kingdom that is located on the continent where all my other campaigns are located so the events of this place will directly interact with other aspects of the world. I love to build maps and run custom maps for each location where the action takes place. The sessions will be run through foundryVTT and discord for voice. I like to create and develop the plot strictly around players and backstories so YOU are the main character. There is obviously a bigger plot that I will set up to give the players a reason to do what they do and everything ties together. If you feel like you are interested let's talk

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Eteria the Lost World
Players
4/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Eteria the Lost World

Paid game Paid game
Homebrew Homebrew
Eteria is a land on the brink of collapse. A land of the lost where cultures and creatures from across the multiverse and time all exist in a delicate balance. That frail harmony has been shattered by the appearance of the Judge. This mysterious entity has emboldened the malicious elements of the world to spread war and choas across the land. Join our heros to bring peace and order to a world spiraling out of control.  This is a paid game ($20) although the first few sessions are free to make sure you enjoy my story and style.  We play on roll 20 for maps. Discord for voice and dnd beyond for sheets.  All classes and races are available and Homebrew is welcome pending my approval.  Party is currently lvl 9 but the campaign will go to lvl 20 possibly beyond.

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Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
Legendary Planet
Players
4/5
GM
1/1
Pathfinder 1
en English

Legendary Planet

Homebrew Homebrew
LGBTQ+ friendly LGBTQ+ friendly
If you do not like 3rd party content, this game is not for you. Legendary Planet is a science-fantasy 3rd party Pathfinder campaign that runs from level 1 to level 20. The story begins with a mysterious alien signal that should not exist… and from there the adventure expands outward into strange worlds, ancient lost civilizations, alien technology that feels like magic, and mysteries that grow into cosmic-scale threats. This campaign will be using gestalt characters and Spheres of Power, eitr, hero points, allowing flexible and creative builds while keeping the focus on exploration, discovery, and collaborative storytelling. This recruitment is for Book 1/Prologue: The Assimilation Strain, the opening chapter of the Legendary Planet Adventure Path. I’m a new GM and am looking for players who are comfortable with Pathfinder 1e and able to manage their characters independently while helping create a supportive and collaborative table atmosphere. Players are expected to understand their own character abilities and mechanics during play. Applications are done through a short form, and players will be selected based on group fit.  https://forms.gle/8nwQFM8goRLvZkVf7 Game will be starting on March 27th, at 8pm EST

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Adventurer's Guild: Hearthside
Players
1/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Adventurer's Guild: Hearthside

Paid game Paid game
Newbie friendly Newbie friendly
Looking for new players or beginners looking for a fun group without heavy commitments! [D&D 5e 2014/2024] Hello! I am looking for players who have played a few sessions or are just starting to learn about D&D 5e. This is a new server that focuses on a more Adventurer's Guild-style campaign.  There are a few parties in this campaign, and their actions affect the world! A few players who do not have consistent parties are about to jump into sessions freely without the need for hard commitments. Although this server is for newer players, we also welcome experienced players who can help the new recruits. We focus on learning the basics, role-playing, and enjoying dynamic combat. I am currently on EST time zone, so my sessions run on Wednesdays, and Sunday morning or Sunday afternoon. Sessions are $20 for drop-in/one shots and $25 for consistent campaigns ***Session 0 and first session is free to make sure that you enjoy my DMing style. Here is a preview of a one-shot for the campaign: https://startplaying.games/adventure/cmlsqtrrk03wdl104q6i4xs8t?ref=cml4zqp7j000cky04nmotgibj Games are hosted via Discord, DNDBeyond, and Abovevtt

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Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Online
Campaign
Dawn of Ashara: Animalfolk Hexcrawl
Players
4/5
GM
1/1
Pathfinder 2E
en English

Dawn of Ashara: Animalfolk Hexcrawl

Homebrew Homebrew
Pick an animal from the savannah or jungle. You are one of a few hundred animalfolk in a nascent bronze-age hillfort, built at the apex of a secluded forest delta. The hillfort is overseen by a prefect representing the ruthless pigfolk empire. He enforces the law of King Smorgon the Ravenous, but otherwise allows the town to develop freely. The town was prepared to pay tribute to the king, but bandits have stollen their treasure. The bravest in the hillfort must either track the bandits down, or amass new wealth before the tax is due. Here's a previous session: https://www.youtube.com/watch?v=AAiZdjKiffk&list=PLiTAQ1ZQMbGHINl0d0NKdb1dn3jiFpYxD&index=18&t=7497s Looking for: Collaborative, roleplay-focused, story-driven (the type to nerf yourself), into a bit of darkness, horror, and moral complexity, low-to-no XP with Pf2e My style: Simulationist, nat-1 enjoyer, non-metagamer, bad voice actor, love all 3 pillars though not tactically-minded, serious in-character, comedian in the meta System: Pathfinder 2eR + homebrew (unbalanced combats, magic is dangerous, lots of mods, rulings over rules) Date/Time: 19:00 Wednesdays (AEST / GMT+10/11), ongoing Requirements: Chrome, Zoom, decent microphone, camera (I record the sessions for no one on YouTube) Age: 24+ Platform: Foundry VTT & Zoom Session length: 4 hours max Level: You'd be coming in at level 4; it's not the sort of campaign where that matters, though; and I'll help with character creation Slots: 1-2 more players (currently 1 F & 3 M)

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Arcaia
Players
4/5
GM
1/1
Dungeons & Dragons 5E
en English

Arcaia

Homebrew Homebrew
Horror Horror
Looking to start a new homebrew campaign with some heroes (European and 25+) that like getting deep into their characters. Bonus points if you like hanging out after DnD for some gaming/chitchatting (because who wants to play DnD with strangers?)! We play using voice + video in Discord, and combat in Roll20. The world is homebrew, focussed on player backstories influencing the story, but classical DnD: A living and breathing setting , shaped by ancient magic, forgotten empires, and the ambitions of gods and mortals alike. If interested, please fill out this short form: https://forms.gle/5a5ZH11Y7tbTn2gq8

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Alliance
Campaign
Dungeons and dragons
Players
3/4
GM
0/1
Dungeons & Dragons 5E
en English

Dungeons and dragons

Homebrew Homebrew
Combat focused Combat focused
I need a DM for me and my friends to play a campaign together we would like a more experienced DM but will accept newer ones we are located in alliance Ohio Stark County and would appreciate it if you could make it to us for more information where we will be meeting at you can contact me on my number 330-248-1044 or my discord name Brandybull1123

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
D&D Beyond
Players
1/5
GM
0/1
Dungeons & Dragons 5E
en English

D&D Beyond

Newbie friendly Newbie friendly
Homebrew Homebrew
Looking for a dm and people to play on D&D Beyond

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
The underdark
Players
0/4
GM
1/1
Dungeons & Dragons 5E
en English

The underdark

Roleplay focused Roleplay focused
Homebrew Homebrew
A Drow has requested assistance in finding a way back home as she has received some news that a relative has passed away. 4 people are needed as the under dark is a dangerous place. There will be roleplay, action! artifacts, glory, deep ties into lore and opportunities to be more then someone with a tragic character backstory Join basha the dark elf assassin who uses the shadows like it's a part of her! we will try to hold every day until the quest ends, 17+ is required due to content discord will be used and visuals will be Dungeon alchemist Level: 5 starting Date: undecided Time: 4pm CST Length: Medium (week) session length: 2 hours or more Reward: 200 gold each person, monster parts, alchemical ingredients, possible artifacts and more!

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Tabletop RPG
Tabletop RPG
MOTHERSHIP
Mothership
Online
Campaign
Do Mechs Dream of Electric Targets
Players
2/4
GM
1/1
Mothership
en English

Do Mechs Dream of Electric Targets

Homebrew Homebrew
Horror Horror
-18+     -2-4 Players*     -up to 2x Weekly Campaign     -Expected to last up to 8 weeks     -2-3 hour sessions     -Discord voice, Roll20     -Sundays and Wednesdays at 8pm US central *Core players are set, if you would like to try it out as a one shot, you can join for a game and then decide if you'd like to stay. Homebrewed to perfection. -Armor tweaks for combat -After taking a wound you only get back half your HP -New weapons, gear, items for the setting -Mech rules adapted from Gordinaak and expanded upon -New classes Paimon II The harsh planet of Paimon II is a hellscape. Coca Cola, Osidiro Empirical, and Golidtor arms are some of the major players vying for control. Rich with oil, precious metals, and its position outside of a POWER's reach, no government has control here. The rings that orbit the planet are untouched, for those who attempted to recover them discovered wonderfully new life forms that made sure they did not report their findings. On the Eastern side of the Caidorin continent lies the un-zone. Ships fight to get away, animals fight beloved owners that dare lead them near it, and satellites decommission themselves over it. Having lighter gravity than average, mechs are employed heavily. They are used interchangeably with more standard infantry support vehicles. Often no taller than 2 stories nor wider than a big street, urban warfare proliferates across the globe. Note: Mechs here are often bipedal with no torso, just a cockpit with weapons mounted around it. Mechs with arms exist but are often more expensive due to the maintenance and complexity. Setting All companies import civilians to replace those lost in their corporate wars. The masses are led by a deceitful carrot, their prize harsh lives where they swim in useless precious materials. Silicon, Gold, and Titanium are used as currency, where only the corps regulate and use them to their potential. You are a mercenary, no better than a dog. Pilot, anti-armor unit, or soldier, you fight to survive. Whether you were born here or brought here, tickets out of here are rare and expensive... In the northern isles of Paimon II exist mines that cover entire landmasses. Recently, rumors have begun to spread that the corporations have dug too deep, too greedily, unearthing ancient beings. Fortunately the company rep assured you that those claims are false. You're simply being sent to quell bust some unions and safeguard the mines. You'll be paid the usual and work alongside their soldiers. Hmm, apparently a wide range of mercenary companies are also being hired to deploy in the area... Contract missions Players will be free to accept contracts where they'd wish. Their actions will effect their standings with the different companies and allow them to shape the war. Think armored core. Players can be mech pilots, anti-armor units, or supporting soldiers, each will have their place in every mission. Combat between them can be described as a rock-paper-scissors. Preparation for all combat will be important as lethality is maintained for all groups. Ambushes, tactics, and clever ideas will be necessary to get that high score. Players could even reject missions a session and go out on their own, but doing so will be expensive. Background events will continue and be shaped by decisions. Maybe one company prevails, maybe they are all defeated, maybe something terrible happens to everyone. Join and see! Please respond to the following if interested: You do not have to answer question 2 if intersted as a one shot.     -Do you have a computer with a good microphone and good connection? (also noise cancelling or a quiet background to not distract others)     -Would you be willing to do shorter sessions of 1-2 hours more than once a week?     -Confirm that you could show up reliably to sessions.     -What character would you like to play?

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Tabletop RPG
Tabletop RPG
Wysteria Pla...
Online
Campaign
Wysteria 3.0 Presents: The Tournament of Realms
Players
5/6
GM
1/1
Wysteria Playtest
en English

Wysteria 3.0 Presents: The Tournament of Realms

Homebrew Homebrew
Playtest Playtest
The Tournament of Realms is a competitive playtest of my TTRPG system, Wysteria a d10 dice-pool game built around Action Points, modular spellcrafting, scalable gear crafting, and layered defenses using Dodge, Block, Shield Points, and Hit Points. Success is determined by rolling d10s, rewarding specialization, preparation, and creative builds. In this playtest event, players enter a deadly centennial tournament hosted by the Immortal Dracolich Kazuul who emerges once every 100 years hosting a tournament of the strongest in the land. Contestants earn Prestige by completing objectives, surviving encounters, winning duels, uncovering secrets, and manipulating the political landscape of the arena. Magic is undiscovered and yet there are ways to flow with it, like The Cults, The Divine and The Arcane to name a few. Participants will fight against each other in sanctioned duels, team fights, sponsor fights and unsanctioned rival clashes, fight alongside each other in shifting alliances to overcome monsters, hazards, and faction threats and engage in espionage, sabotage, and information warfare to undermine competitors and steal advantages. Only those who accumulate enough Prestige may challenge the immortal king. Defeat him, and you are crowned the next Kingslayer, inheriting both the wish and the consequences that follow. System: Wysteria 3.0 Playtest Tools: Discord, Google Docs, and Roll 20 Schedule: To be discussed with the party when we have everyone. There will also be activities available for play by post if you wish to have a one on one session or anything of the such with the GM. We can accomadate timezone differences. Seats: we need a minimum of 1 people to a max of 5. All seats are currently open and we will tell you if so otherwise. We can accomate more players if needed. Game: There will be a session 0 where the GM will explain the expectations. I would recommend having a concept or a hint of one but it is not needed. The Document with the system will be provided upon request or when accepted into the game. "If you wish to read or talk in call the I will gladly do so to help." - Potato, The GM Themes: Flexible Fantasy Tournament Setting set across many environments and terrain with a Dark Fantasy tone, with similar vibes to Mortal Kombat. Safety Tools: Session 0, Pregame chat, any concerns may be told to the GM so they can put it on the restricted list if your selected to join.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Homebrew Star Wars 5e Campaign
Players
3/5
GM
1/1
Dungeons & Dragons 5E
en English

Homebrew Star Wars 5e Campaign

Homebrew Homebrew
LGBTQ+ friendly LGBTQ+ friendly
Background: I and a few friends are looking to start a homebrew Star Wars tabletop campaign, this will take place during the clone wars on a custom planet that is embroiled in its own conflict. This will be a semi-serious campaign that is focused heavily on role-play and narrative with themes of resistance, political intrigue, and occasional light-hearted moments. I myself have been regularly playing DND 5e for about 5 years as a player, although I am a bit newer to DM'ing in case that is a dealbreaker for anyone. Technical Stuff: We will be using the SW5e system, an open-source project that is very similar to 5e, experienced 5e players will likely have little trouble adapting. We will play on FoundryVTT using the SW5e mod for ease and voice chat over discord, Mic required, camera is not. LGBT+ friendly and we are only looking for players 21+. Starting Level: 1 Length: This campaign will likely take the better part of a year to complete and I am expecting players to go through levels 1-7 during the course of the campaign. Scheduling: The exact time hasn't been decided yet but I've narrowed it down to sometime over the weekend, will likely go with a poll once the final group is made-up. Sessions are expected to last 3.5 to 4 hours and we expect roughly 90% attendance. I'm hoping for a party size of at least 5 and we do plan to still run sessions if only 1 person is missing. Premise: During the height of the clone wars the galaxy is embroiled in conflict as both the separatists and the republic consolidate as much power and resources as possible to remain the victor in this dispute. Your character's origin and motivations are fully up to you. Your PC and the rest of the party are tasked with a simple job: deliver a high value, confidential package to a trusted source on the planet Nerodia. You will be paid well for both efficiency and discretion, and the payday for this job is too big to ignore. To the average person, not much is known about Nerodia, but to the republic and the trade federation they are infamous as one of the biggest producers of Tibanna Gas, a key source of starship fuel in the war effort. It's also a planet ripe with exploitation that is undergoing its own power-struggle. This story will have themes of hope, resistance, and overcoming insurmountable odds. Final Thoughts: We're looking for people passionate about Star Wars, role-play and narrative. Ideally what I'd like from my players is open and honest communication and a willingness to put yourself out there. If you have any questions please feel free to reach out!! If this sounds like something you'd be interested in please fill out this Google Interest Form

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Arcanum: the legends of xadia
Players
4/10
GM
0/1
Dungeons & Dragons 5E
en English

Arcanum: the legends of xadia

Homebrew Homebrew
Roleplay focused Roleplay focused
Taking place between the end of season 7 of the dragon prince and the sequel series coming soon, the dragon king. Aaravos may have been defeated, but there are more stories to tell in the world of the dragon prince, both local and beyond the shores of Xadia itself! Join us as we embark on a journey of discovery and action, and perhaps learn something new! Gaze upon legends and mythologies both old and new through the lens of someone who knows the arcanum! Make friends and fight enemies! So come along! Join the team! If your willing at least! at the moment I'm currently looking for mods and Dms to help out with the story telling,  DM me if ya want the invite to the discord server!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
Black Summer [Monday, March 2ND-7PM EST]
Players
2/4
GM
1/1
Dungeons & Dragons 5E
en English

Black Summer [Monday, March 2ND-7PM EST]

Homebrew Homebrew
Combat focused Combat focused
Planning zombie apocalypse type one-shot depending on how it goes i may turn into a bi monthly campaign. We will be useing standard-array LVL 5 Character.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Vancouver
Campaign
[DND 2024][Vancouver, WA] Bi-weekly Tuesday nights
Players
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

[DND 2024][Vancouver, WA] Bi-weekly Tuesday nights

Homebrew Homebrew
Newbie friendly Newbie friendly
Hi everyone! I'm looking for people to form a DND 2024 group in the Fircrest Area. I'm hoping to have 4-5 players to play every other week at Batcave Games on Tuesday. The game time would be between 6PM and 9PM or 7PM to 10PM. I'm open to having newcomers or veterans join. The game is meant to be a nice after-work activity with a mix of roleplaying and combat. I can DM or be a player as I'm pretty flexible, I only advertise as DM because I know most people prefer being players :P If you want to join, reply here or hit me up on Discord, you can look for sdupere. We will use Discord to chat afterward.

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Tabletop RPG
Tabletop RPG
Praxis
Online
Oneshot
Salt & Ash: Playtesters Needed!
Players
2/4
GM
1/1
Praxis
en English

Salt & Ash: Playtesters Needed!

Homebrew Homebrew
Playtest Playtest
Our Loving Mother weeps. From beneath our seas to her shores, the Empire of the Sky has sunk its fangs into her heel, glutting itself on her lifeblood. Her children starve as her skin blanches bone-white, her rivers bleed iron-red, and her valleys and peaks carved out, abscessed and cratered. Left to fester under roaming foreign hands. Each hour the Enemy remains on her shores, seven souls are taken. Since the Accord, countless more have been ground and fed to their bottomless hunger For half a lifetime we have suffered these leeches at our breast. Half a lifetime too long. Brothers and sisters, our Mother cries out for help still. Her voice grows hoarse and ever weary. Will you answer her call with righteous war? Or will her voice fall silent on a coward's ears? — translated from a Khejjaran pirate transmission Every Burning leaves Ash in it's wake. Empires are no different. The skies above Almezár were aglow with cooling embers, amber-pale and baleful as the dusky silhouettes of the sky-cities of the Impérié l'Azhar Sedarié drifted far far, above the din of tumultuous revolt below. It has been 120 years since foreign soles first sullied the Kejjiri-jiim. What began as a fool's failed expedition ended with the world powers learning a land untouched by the Maelstrom existed. A vast, untouched expanse of fertile earth. One only needed the gall to lay claim. Ports and ship-lifts rose where cliffs faces were carved into and incised. Railways penetrated the Black Plateau to better feed the torrential flow of trade exports through the port cities. The earth was hollowed to sate the Empire’s appetite for riches, for industry, for war, for earth, for blood. In time, the Khej were hollowed out or uprooted from their land, too. Almezár was never meant to be permanent. At its best it was a penal colony installed for the express purpose of pushing the Khej into the Badlands, at its worst, a den for criminals, deviants, outlaws and dissidents. Now it stands proud in the wastes, swollen with settlers, soldiers, freedmen and slave alike, and of course the ever-present criminal element that birthed the city, all eking out an existence on earth so razed it no longer bears fruit, all beneath a sky that did not belong to them. Yet during this particular dusk the people sing late into the night. They spill ballads off slurring tongues and bellow from throats wet with wine, for Almezár's High Overseer is dead. And beneath those distant heavens, the Nujh-smoke of war rises from the flickering embers of revolt. Now that the hooks over... Hi, the name's Chrys, Me and my partner Viv are looking to playtest a personal project with some other creatives (that would be you) and see how well the rules hold up and to see if the gameplay is compelling enough to warrant a full write-up and post the system publicly on [itch.io](http://itch.io) or something so people can use in their own PBP games. It'll be a one-shot over 5 session (10 hours max), though if everyone's still interested and willing I'm not against transitioning it into a longer campaign. So what's the game like? Praxis, is a rules-light story engine focused on pushing your characters to evolve and change over the course of a campaign, and hopefully end up with a memorable story you can look back on wistfully. There's elements of deck building, JRPG-style turn based combat and therefore a measure of tactics in Praxis, but overall the rules for this playtest are simple enough to be taught in 10 minutes tops during session zero. Details(AKA:TLDR): It's a 5 session one-shot where you get to play as either insurgents, mercenaries, or gunrunners caught in the chaos of a country on the brink of civil war. You've gots to be 21+ dawg. You'll have to fill out a super brief form at the end of each week and jot down your thoughts/critiques/suggestions regarding the session. Invites are to be sent out on the 3rd of March. Session zero by the 7th. And if all goes well, Session one is set for the 10th. Synchronous sessions will be hosted on Discord, twice every week on Tuesdays and Thursdays from the 10th-24th of March. Each session will be 2 hours max, at a time (TBD) between 2PM to 8PM GMT. Also, super important. There is a list of themes this campaign will be exploring, so please make sure to read through the first page of the application form before applying. Full information about the playtest can be found in the application form.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Looking for players for an ongoing Great Old Ones
Players
3/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Looking for players for an ongoing Great Old Ones

Roleplay focused Roleplay focused
Homebrew Homebrew
I need 2-3 players for my homebrew 5e 2024 dnd campaign. It will be held twice each week on two days of Fri/Sat/Sun at 3pm Ast. I have 3 players already and am hoping to get 2-3 more players. Any players interested in experiencing a Great Old Ones campaign are welcome to join. You MUST be able to make it on two of the three days listed, at the listed time. If I get more applicants than 3 I will host a one shot for all of you to see who fits the campaign best. The RP/Exploration/Combat percentage is 60/25/15. As for the world we play its a medieval high fantasy homebrew world in which The Great Old Ones slowly start waking up. You will be among the first to realize this and be given the choice of what to do with this information. My players describe my style as Dungeons of Cthulhu ie dnd with CoC inspired ideas. If you love Call of Cthulhu or just eldritch DnD adventures you'll love my campaign. We will use discord for our voice chat so you must have a decent mic with no background noise. We use roll20 for our vtt. If you're interested please dm me and I'll send you an invite to the discord. Only message if you can always make the sessions on 2 days of Fri/Sat/Sun at 3pm Ast every week. Character Creation Feats - 1 Bonus Feat Races - No Flying races Classes/Sub Classes - No Artificers, No creation Bards. Backgrounds - Any Starting level - 6 Hp is roll but with advantage  Progression will be Exp based Stats - Rolled Game Specifics Game time - 3pm Ast Friday/ Saturday/Sunday (2 of them) 4hr long sessions with a 20 minute brake 2 hrs in We play for 2 hours, take a 20 minute brake and then play for 2 more hours usually We use Roll20 to play and we speak over Discord.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Boston
Campaign
Trials in The Realm of Alynthenia
Players
2/6
GM
0/1
Dungeons & Dragons 5E
en English

Trials in The Realm of Alynthenia

Roleplay focused Roleplay focused
LGBTQ+ friendly LGBTQ+ friendly
I am looking to start a long term D&D campaign and are hoping to form a group... I already have another play and were looking for someone around our age range! We’re currently searching for both players and a DM. I’m happy to step in as DM if needed, though I’ll admit I may not be the most experienced, so if someone’s excited to take the reins, we’d love that too. If you’re interested in being part of a collaborative, story based adventure, send me a message!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Dnd 5e 2014 friday 5:30 pm cst kingdom hearts game
Players
3/6
GM
0/1
Dungeons & Dragons 5E
en English

Dnd 5e 2014 friday 5:30 pm cst kingdom hearts game

Homebrew Homebrew
Roleplay focused Roleplay focused
I am me and a friend of mine are looking for a kingdom hearts game set in dnd 5e 2014. We are looking three to four more players and a dm. It would use a custom class (keyblade wielder) for the classes and include possible multi classing into regular dnd classes. Would like it set after kh3 by 100 years if possible and to use homebrew classes and dream eaters. If you are interested please message or reply. Also would want to travel to many different worlds. We will be using a vtt since we are doing online and discord for communication. If interested please message me or make a request on my discord emzlovez.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Adventures in Etraordin
Players
2/5
GM
1/1
Dungeons & Dragons 5E
en English

Adventures in Etraordin

Homebrew Homebrew
The world of Etraordin is home to calamitous war and ancient / modern wonders. There are a few adventures we could jump into and we'll vote on what the group wants to do as well as do anything the group can think up 1.) The chasm: massive gaping hole beyond imaginable depth and source of the worlds demonic population causes many stirrings that threaten the material plane. 2.) A mystery item found with a note detailing an expedition to uncover lost trinkets to an ancient civilizations artificial wonder 3.) Auriaunthal the magical utopia of legend, myth and lore 4.) Extrodial Hand; Massive power seeking an end to all war surged onto the scene in recent centuries, work among their forces to bring a final end to the massive ongoing wars. RolePlay - Combat - Exploration     30            40              30 Looking for 5 players total Fridays - 3:30pm PST Starting at lvl 1 System is Roll20 Voice - Discord

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Strahd Reloaded
Players
4/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Strahd Reloaded

Combat focused Combat focused
Horror Horror
I’m looking for players to join my Curse of Strahd campaign. I run multiple tables, but right now I’m especially trying to fill three: • Sunday at 11 PM EST (4 players currently) • Friday at 10:30 am central  (1) This campaign means a lot to me. Curse of Strahd was the first campaign I ever played in, and now I’m finally getting to run it start to finish. I’ve put a ton of time, care, and love into making this something really special for the people at my table. We’re using the Reloaded version of the module along with premium assets and tools like Syrinscape, James RPG Art, Bardify, DM Andy, and more. I’m doing everything I can to make this a high-quality, immersive Foundry experience. If this sounds even remotely interesting, I’d love to talk. I’m passionate about this world and would be excited to have you at the table. Sessions are $15 and typically run 4–5 hours. TL;DR • I’m Clay — nice to meet you • $15 per session • Currently filling Sunday 5 PM & 11 PM EST tables • High-quality assets, immersive setup • 4–5 hour sessions • Curse of Strahd: Reloaded • Must have a stable internet connection  • must have a mic.  •18+

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Dragon Ball - The Mystical Adventure
Players
2/4
GM
1/1
Homebrew
en English

Dragon Ball - The Mystical Adventure

Homebrew Homebrew
Playtest Playtest
Osu! I'm Loke! I'm an amateur desginer and TTRPG aficionado trying to develop a Battle Manga TTRPG based on Dragon Ball, with plans to expand on the future. I'm in need of people to help me bounce ideas and playtest them! All levels of experience are welcomed! Game Features: - Dice Pool & Success ("Hit") Based [1d6 => 4 = 1 Hit] - Trait System. They establish facts and modify rolls by adding or subtracting Hits - Dynamic Action Resolution. Action resolution is divided into 4 Phases or Acts, simulating the Ki-Sho-Ten-Ketsu storytelling frame of asian literature and the paneling of a manga page - Adventure, Battle & Train. The game will be divided in three "play modes" to better simulate the different types of events and activities our heroes have to overcome in the manga, and how they progress and evolve as fighters. Quickplay

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The beginning of the end
Players
2/4
GM
1/1
Dungeons & Dragons 5E
en English

The beginning of the end

Homebrew Homebrew
Newbie friendly Newbie friendly
You and others chosen by something old an ancient have a shared dream. A city in ruins and the world swallowing everything whole. You awake confused and lost. You find through a painful process u have a branishing, an eye , this eye communicates through visions, pain, and ways uve yet to find. You and your party are being led to something or somewhere by a force who has chosen you for something great

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Kent
Campaign
Tahala: City of Eagles
Players
4/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Tahala: City of Eagles

Homebrew Homebrew
[5e 2024][Kent, WA] Sundays 1PM – Tahala: City of Eagles (Pirates & Dinosaurs) Two seats are open in Tahala: City of Eagles, an in-person D&D campaign using the 2024 Core Rules. We are a group that prioritizes roleplay, tactical fun, and the Rule of Cool. The Hook You are Level 5 "pirates with a conscience." You stole the Golden Lion ship, rescued 20 refugees, and crash-landed on the dinosaur-infested Mesika Cay. The Stakes: The Lion Navy is hunting you across the jungle. The Mystery: Ancient bone temples and a pulsing dragon egg that shouldn't exist. The Vibe: Bold calls, character-driven choices, and building a legend. The Party (Level 5) Orthez: Paladin who smites with style. Balbarum: Tank who freezes problems. Bones: Ninja monk ghosting fools. Raven: Broom-riding chaos wizard. Seeking: 1-2 players. Bards, Artificers, Rangers, or Rogues fit the crew well, but we value character vibe over party "roles." New players are welcome; we have pregens ready to go. Session Details When: Sundays, 1 PM – 5 PM PST. Where: Wizard's Keep Games, Kent, WA. Format: In-person. Physical maps and minis for combat, theater of the mind for exploration. System: 5e (2024 rules). Table Rules & Style Experience: I am a veteran DM. I run a mix of deep roleplay and tactical fights with creative twists. Age: 18+ only. Humor: Adult humor is welcome, but we keep it chill. No "edgelord" behavior. Safety: Lines and veils are in place. No PvP or griefing. DM Style: Rule of Cool > RAW. If it’s cinematic and fits your character's story, we make it happen. How to Join Comment below or DM me with your character "vibe" and your TTRPG experience level. If it feels like a good fit, I'll send you the Discord link so you can check out the #pregens channel and our lore archives. We’ll set up a trial Sunday slot to see if you enjoy the table! What's your character vibe? Let's roll!

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
World of Quastalia - Beta Test
Players
0/4
GM
1/1
Homebrew
en English

World of Quastalia - Beta Test

Homebrew Homebrew
Playtest Playtest
I have been working for 15 years on a world setting, and for 5 years on a system, on and off in my spare time. It is finally time to test it out in a full campaign. Mid to high fantasy setting (black powder weapons do exist) Single Die system, everything is decided with a d20 with no extra rolls required. Looking for 3-5 players to participate once a week in a long campaign (shooting for multiple months or longer if everyone is having a good time and the system holds up) Classless-ish system highly customizable characters with players being able to use a template to design abilities. Will most likely use MapTools for the Campaign. Players Guide Available. Map Available. Further information available of course if there is interest. Hope all good luck and high rolls in all their endeavors, and hopefully at least a few of you are willing to give something new a shot.

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Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Online
Campaign
Scifi & Sigil: A genre mixed multiverse adventure
Players
2/5
GM
1/1
Pathfinder 2E
en English

Scifi & Sigil: A genre mixed multiverse adventure

Roleplay focused Roleplay focused
Adult Adult
I love planescape, but I also love pathfinder and Golarion- starfinder too, so I thought why not bring them together? Welcome to my version of Sigil and by proxy, the multiverse.  If you have nothing about Sigil or planescape, read about it here https://mimir.net/ its the base skeleton of this game. If you are looking to play a game that's genre bending, mixing elements of high fantasy and far flung scifi, horror, noir, and weird pulp comics then look no further! Become a berk in the city of doors, where everything in the multiverse converges, usually to crush you under foot. Imagine typical planescape cosmology, mixed with stuff from pathfinder and starfinder; while we play in the pf2e system, expect to see high tech stuff here and there. Looking for engaged roleplay focused players that like to collaborate with others to create a fun gaming experience. Don't worry plenty of interesting combat scenarios will be present too. We are currently exploring the players' backstories, and if I add you, we will work together so that you get fun story stuff too.  We play every other thursday, at 4 pst, for 3-4 hours, over discord and foundry. Currently we just had a send off for a player that had to leave due to a schedule change, leaving our group with 3 players. Everyone is level 6, with FA (but unlocked from play). We have an elf investigator, uses a gun to get crazy crits and is focused on medical sciences, chronically ill by way of genetic tampering; they have a robotic raccoon as a companion. Then there is the Fleshwarped guardian marshal, battlefield control and all around tank, they are a soulless body reanimated by a hive mind of nanites on a dead planet. Lastly our human ifrit fire/metal kineticist, aoe damage as well as single target damage, he is from a respected working class smithing family in the city but whose power comes from having a part of a minor elemental lord's soul within them. I go by Spice, hi, i'm a 30 something trans lady whos been playing ttrps for 15 years and loves the hobby.  Looking for friendly chill people that wanna have some laughs, roll some dice,  tell some stories, and explore the multiverse . Please reach out if you have more questions, cheers.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
5e Dark Late Medieval Fantasy Homebrew
Players
3/6
GM
1/1
Dungeons & Dragons 5E
en English

5e Dark Late Medieval Fantasy Homebrew

Homebrew Homebrew
Roleplay focused Roleplay focused
Hello my small group is looking to expand by about 2-3 players for my first longterm homebrew campaign. Preferably +20 in age please no minors. Despite the post bi weekly is also fine as im still getting everything together. As well as you do not strictly have to be from the EST timezone, ive played with many others from around the world. We are a POC, LGBTQ+, and Women friendly group but for clarity I am AMAB going by he/they  If you are interested please fill out this google form below and dm me once you have done so! https://docs.google.com/forms/d/e/1FAIpQLSe-_Q_Cn7mP2kQwTlqVlEPNM6xjK1hnTldBQ0BRcq0Hlgy_wQ/viewform?usp=publish-editor

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Naruto 5e LFG
Players
1/6
GM
0/1
Dungeons & Dragons 5E
en English

Naruto 5e LFG

Teens & Kids Teens & Kids
Homebrew Homebrew
Hi, Im dead. I'm looking for a teen friendly group to play Naruto 5e.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Sands of Doom+
Players
1/6
GM
1/1
Dungeons & Dragons 5E
en English

Sands of Doom+

Homebrew Homebrew
Adult Adult
Link to apply at bottom of description.  Time and Date: MST. 3 possible days/time ranges:  Monday Bi-Weekly @ 5pm-8m Friday Weekly @ 5pm-8pm Sunday Weekly @ 2:30pm-9pm Session length: 3-4 hours average DMing style: casual, relaxed roleplay & story focused, long campaign, ≈4 years of experience Starting level: 1 Required platforms: Discord Voice, Roll20, DnD Beyond Banned Races: • Human • Dwarf • Elf • Half-Elf • Gnome • Halfling • Goblin • Hobgoblin Content warning: As given in the module; **This book explores mature themes, including sexual content, suicide, light nudity, graphic violence, and crucifixions.** Player Homebrew: Allowed with DM approval Story: The grind of heavy wheels against the gritty trail grows more tiresome with each step as you slog on, weary and parched. The loud rush of the nearby salt river mocks you, its waters undrinkable. Suddenly, the soldiers around you clutch their spears, alert. A hauntingly beautiful melody fills the air—a hymn that evokes memories of a distant home, laced with the promise of death. Then, a large rock crashes down from the treeline, killing a soldier instantly. The melody twists into shrill screeches, andthe grind of heavy wheels is replaced by the clash of steel. Minotaurs and harpies swoop in, aiming to seize the barrels of water you were sworn to protect. This is life outside of Al’Kirat, where water is precious, no road is safe, and death lurks around every corner. The setting for Sands of Doom takes place in the Torn Lands, a land devastated by a catastrophic event two thousand years ago. This calamity obliterated its inhabitants, leaving behind a cursed, desolate Wasteland. Today, it is a tainted realm filled with savage creatures, vast deserts, and the remnants of ancient civilizations. Only exiles and beasts reside here, cast out from more 'civilized' territories. The adventure begins in Kirat, a region located on the westernmost edge of the Torn Lands. In this harsh region, beastfolk and tieflings struggle for survival and control over dwindling sources of water. Meanwhile, an endless stretch of cursed dunes slowly and meticulously advances from the east, where terrifying monsters and undead wander its tainted red sands. Notes: This module is survival-heavy, days, food, water, ammunition, and spell components will all need to be tracked. Planning and preparing for the travel will be crucial, and if you dont plan well enough there very well may be consequences that come. My name is Phrough (pronounced 'Frog'), and I'm starting up a new campaign that started with the level 1-11 module Sands of Doom, and after the module is complete, it will be a homebrew adventure to level 20. I've previously DMed several 1 and 2 shots, as well as a nearly weekly 4 year long campaign that came to a close recently, and now I want to do another, if you want to know anything about me feel free to dm me with your questions. I'm looking for either 4 or 5 players for a weekly game, as I already have one from the previous campaign of mine that wants to play in this one, with my only requirement being that you are at/over the age of 18. Game time is not set in stone yet, but we are looking at it being Sunday afternoon to evening, Monday evening bi-weekly, or Friday evening as those are the times my current player is best available. If this is a game that might interest you please fill out the form attached, and I'll get back to you if I have any questions or to let you know you're accepted. This post will be open for applications up to March 13th, allowing for anyone enough time to apply to play, once the 4 or 5 are selected then a session 0 will be planned. https://forms.gle/cf8o9J5K6qmBABP59

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Vestrynn - Online Westmarch Play-by-Post
Players
0/10
GM
1/1
Dungeons & Dragons 5E
en English

Vestrynn - Online Westmarch Play-by-Post

Roleplay focused Roleplay focused
Combat focused Combat focused
Hi! I co-own a Discord server with a few other people that is run as a westmarch play-by-post campaign. Rather than a standard storyline with scheduled play times and sessions, we have a living world set up that allows people to play their characters how they want on their time. We have options for combat that doesn't risk death but still nets rewards like levels, in-game merit, gold, and magic items, and a guild system for quest postings that you can take on for better rewards and higher risks. We're always welcoming new players and are willing to teach people who haven't played before. We use 2014 5e and accept homebrew requests, with a staff of homebrew authors who can help bring ideas to life that RAW doesn't accomodate, as well as already having an extensive homebrew library available for use. If you're interested, you can DM me with questions or join us right now here: https://discord.gg/pJhHuSpEX7

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Jjk homebrew or marvel multiverse
Players
4/4
GM
0/1
Homebrew
en English

Jjk homebrew or marvel multiverse

Homebrew Homebrew
Combat focused Combat focused
Hello my friends and I are looking for a DM who'd be interested in a jjk themed campaign or marvel multiverse campaign. Maybe even 5e

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Reality of Fantasy
Players
1/3
GM
0/1
Dungeons & Dragons 5E
en English

The Reality of Fantasy

Homebrew Homebrew
Adult Adult
“Strength does not come from physical capacity. It comes from an indomitable will.” Hello, and thank you for clicking. I'll try not to waste your time- Looking for a GM first and foremost, potentially a couple other players! Hi! My name is Seven/Flow/Ocean. I've been RPing for a good many years now, just around 10, having started from reasonably high-literacy even at my earliest days. I pride myself on my quality and ability to match other players length as to not clog up the chat, but still expand when I need too. I've been playing TTRPG's for around 4 years now, with a hefty focus on the system in question. DND2014/5e. I've played a few others, including a cobbled together Pokemon system I and my friends made for our own purposes. I've done public play-by-posts, private games like this one online, played in long-running IRL and online games, and generally have experience with all manner of IRL and Online games! I live in the Southern states, so CST (I.e. GMT-6) with a pretty open availability for the most part.  Most games are focused on power fantasies: slay the evil, fulfill the prophecy, become the chosen hero. It's fun, of course; who doesn't enjoy feeling unstoppable? Walking into a fight knowing you're the biggest thing in the room. It's satisfying and leads to some super sick scenes- But that's not what I'm craving right now! No, today I want struggle- Not neccesarily bad endings or being snatched or taken by the villain, but friction, frustration, etc. I want to sit there counting my gold and silver and actually have to choose between taking a new weapon, or do I stock up on potions because last time nearly killed me? Manage every resource I got, between income, sleep, and time- Even so far as trying to harvest specific bits of monsters because they sell better or going out at specific times for a hunt. I want the small stuff to matter; the quiet math of survival- Choosing party members for stats, abilities, temperament, who to put my trust into. Building bonds and butting heads but trying to keep tensions down without dying. I want to feel a loss of an ally, both in emotion and mechanic. A gap. I want to survive, to have a chance, to struggle but make it out and FEEL when I don't. My immediate feelings are probably obviously fantasy stuff, low magic, that sort- I'm most familiar with DnD5e but I'm MORE than aware that it doesn't wholly work for this. Dicelite, no dice, whatever the GM wishes for! I'm down. Now, in terms of NSFW presence; I would like a little bit! Preferably not nonstop fucking, but some smut here and there would be pleasant- A way to get closer with allies, take my mind off of things, make connections to use later- Whatever really! But it does sound like it'd be nice, and honestly, fantasy ERP is lovely! I am a Male, and lean dominant, for reference, but I am also Pan. Other kinks that may come up can be discussed within the game/DMs! DM me or comment here to chat! Include 'What a struggle.' in either to show you read through it all!

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Agawam
Campaign
High Fantasy 2024/ 5e D&D
Players
0/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

High Fantasy 2024/ 5e D&D

Roleplay focused Roleplay focused
Homebrew Homebrew
Hello! My name is Nolan, I'm a DM of 7 years now, and I'm hoping to start up a game of D&D that meets at least every other week (or weekly if we can make it work!) The campaign is in a homebrew world called Cladriel, filled with unique nations, environments, and rich history for players to discover.  I run a very RP-rewarding table and a very beginner friendly table, and can provide everything from dice to a miniature if needed! Players would be starting at 5th level, and can use 2024 character creation rules or if there's remnants of 2014 5e they long for, we can make that work.  Here's the intro for the campaign to give you some idea of what to expect: "The Elven ruins stand before you, ancient and foreboding as white-gold stone intermingles with the verdant hues of overgrowth and reclamation. You were hired to find the relic within - something the ambassador called "The Well of Sin" - and bring it back to her office in Port Gibbous. The instructions she gave were unusually specific for a snatch-and-grab gig, but you couldn't refusing the whopping 1000GP she was offering. The instructions said to wait outside by the statue of Corellon for the rest of your team before heading in with the garish iron and copper key that rests in your hand. She gave no specifics on what awaited inside, only told never to place the Well in a bag of holding."

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Lets make something together
Players
0/5
GM
1/1
Dungeons & Dragons 5E
en English

Lets make something together

Roleplay focused Roleplay focused
Playtest Playtest
Hey guys. I'm a newer DM who finally wants to put something long-lasting together. All of my other campaigns kinda just fizzled out. I'm 21 and am looking for players 16+. I like working with friends to tell stories, so here's what I'm hoping to do. I'd like to connect over Discord and have you all send me characters and ideas about your story that I can implement. From there, I'll run an easy one-shot so we can get to know each other. Then, if our group has fun, I'll extend the campaign and write some lore. The setting will be homebrew in a fairly basic fantacy DnD style land. Homebrew characters and classes will probably be limited as I'm newer, but if you ask nice I'll see what I can do ;) Message me and let's talk about what you're looking for.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Calisade - The Tales from Blackwater
Players
5/6
GM
1/1
Dungeons & Dragons 5E
en English

Calisade - The Tales from Blackwater

Homebrew Homebrew
Roleplay focused Roleplay focused
Looking for 1 to 2 players for a gritty hard mode dnd campaign. The players are currently lvl 3. The game is online using foundryvtt and discord. Let me know if you're interested. Game time: Weekly Wednesday 5pm EST til 10pm EST Total players: 5(6max) (we have 4) Module: 5e 2014 homebrew Style: roleplay heavy, horror campaign in a frontier setting where your choices will shape how the town is rebuilt. More information:  Rules im running:  ⚔️ Blackwater Homebrew Rules (Player Version) 1. Mortality & Damage Everyone can die. Be careful—no safety nets. Critical Hits are brutal with “Crunchy Crits”: roll your normal damage + max on initial die, then double the dice for added damage. Example: 2H Longsword + Smite → 1d10+10 + 2d8+2d8 Lingering Wounds: Catastrophic injuries happen. Broken limbs reduce movement or effectiveness. Lost limbs require prosthetics or magic to restore. Eye or organ damage has mechanical penalties. 2. Healing & Potions Potions: In a bag → drinking = Action Easy access (bandolier, hand, etc.) → drinking = Bonus Action Potion types: Herbal = half normal Magical = normal Charged = double normal (requires spellcaster enhancement) If you drink as an action while potion is easy access → max HP restored. Resting: Short Rest → 1d4+Con per hour can be none a number of times per day as proficiency bonus Long Rest → 3HD+Con (if sleeping outside → 1HD+Con) Resting does not fully heal. 3. Leveling & Health Health stops increasing after level 6. Class features and feats still advance normally. 4. Magic Magic is rare. Common items are almost non-existent. Item rarity is shifted: Common → Rare Uncommon → Ultra-Rare Rare → Legendary Ultra-Rare → Practically unheard of Legendary → Legendary Artifact level Artifact → does not exist Magic items have limited charges and may break when depleted. Recharging costs spell slots and takes days. Magical Exhaustion: Sacrifice 1 level of exhaustion to boost a spell by 1 level, or 3 levels to cast without a slot. Unused spell slots: Chance for wild magic (10%) or mana burn (1 damage per unused slot). 5. Combat & Mechanics No racial darkvision. All races get +1 feat instead. Inspiration: Given at Session 0 (+1), then after each session for participation in end-of-session feedback. NPC Affinity: NPCs react to your actions. Skill & Save Degrees: Rolls matter: Nat 20 = extreme success, DC+5 = great success, DC met = success, DC-5 = severe fail, Nat 1 = extreme fail. Crits on Saves & Skills: Crit Success → no damage / best outcome Crit Fail → full damage / worst outcome Flanking: Canceled if party also flanks the same target. Dying Status: Downed players are in Dying state (think Gears of War): detriments of unconscious, 5ft movement. Hidden HP & Death Saves: Players do not announce them. Breaking this rule = warning → damage. 6. Sanity & Fear All characters must have a fear. DM-approved only. Sanity Track: Horrific events → sanity checks. Nat 20 = lose 1, Nat 1 = gain 2. 6 sanity lost → risk of long-term madness. Potential for Insanity: Character goes berserk, cannot be played normally. 7. Resurrection Requires a Resurrection Challenge. Party members contribute skill checks to help. Each resurrection increases base DC by +1 for that character. Failed resurrection → “Death Curse” (quest, borrowed time, etc.). 8. Flavors & Setting Fear & Roleplay Matter: Players encouraged to embrace fears and the world’s gritty reality. Rule of Cool: Beats all other rules. Caliburn Coins: Trickster god coins can: Buy items Roll on loot tables Automatically Nat 20 once per coin (may have funny consequences) 9. Crafting, Proficiencies & Languages Proficiency Training: Spend time between adventures to learn tools, languages, or cantrips. Teacher rolls DC 15; self-study DC 20 at disadvantage. Languages: 3 custom languages exist. Players can know 1 at start (Yak-ta). 10. Survival Rations: Last 30 days. Eat 1 per long rest. Skipping → 1 level exhaustion. Fishing: Roll d20 + modifiers for rods, bait, and environment to determine catch. 11. Session Rules & Conduct Respect players. No politics, discrimination, or harassment. Hirelings available: max level < party, 2–10 gold/day. 12. Optional Rules Homebrew content must be approved. Monsters & encounters are balanced for fun, not raw book stats. Weather, crafting, and modified spells exist—ask the DM for details.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Pokemon in Dungeons and Dragons!🐲
Players
1/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Pokemon in Dungeons and Dragons!🐲

Homebrew Homebrew
Roleplay focused Roleplay focused
Hi! I am Moge, a passionate DM with 7+ years of experience! I am a LGBTQIA+ friendly master with multiple safety tools on my belt! We all have dreamed on living in the Pokemon world as kids, and now you can do it as an adult! Adventure, battle and both old and new stories await! The game is organized through StartPlayingGames, with a cost of $20 per session, check the post there!: https://startplaying.games/adventure/cmlbcjq0h02oyjp04sjyrov6d?ref=cml74u9zj00xxk1047vfur1nd Features: Free Session 0 5+ Safety Tools Creative freedom Revamped pokemon DnD 5e system Point Buy with 32 points. 2024 rules without losing 2014 features, items, etc. LGBTQIA+ Friendly The game is set in my take of the Pokemon world. But it is not far from the original! I love pokemon's adventure, fantasy and friendliness. This setting is more grounded, with new secret organizations and regulations, but it feels as your classic pokemon world, without becoming ridiculously realistic or edgy. It is a player driven campaign that will be set in the pokemon region chosen by the party, you'll be trainers aiming for the league and will travel alongside the pokemon game's protagonist. But don't panic, you're still the stars of the show, since new additions, inspired by the anime, manga and games, makes the story a bit more complex and in desperate need of more than one hero!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Echoes of Eternity
Players
3/5
GM
1/1
Dungeons & Dragons 5E
en English

Echoes of Eternity

Homebrew Homebrew
Newbie friendly Newbie friendly
A 2 party split where time is unraveling one side and closing in on another, this is a fully homebrew world with a sandbox play style and infinite possibilities. All players will have 2 characters and infinite choices to make whatever path they wish to as the world folds in mysterious ways around them.

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Tabletop RPG
Tabletop RPG
Mythic (Ages...
Online
Campaign
Aeldron Crown of Bones
Players
4/5
GM
1/1
Mythic (Ages Expansion)
en English

Aeldron Crown of Bones

Homebrew Homebrew
Play by post Play by post
Hey all, me and my buddy found an interesting system and expansion called Mythic Ages which is a faction building game based on a d100 system. We are looking for four more players in order to round the group out nicely. The premise of the ages expansion is almost mount and blade like with you running a faction in a sci-fi world (fantasy races are fine) that has gone through an apocalypse and you get to build up a faction in the ashes of the world. The system states you get a bit of interesting tech to start but for the most part your building civilization back up from the ground up. You will have a player character but the focus is on building up a faction. As for other things I should mention the entire game will be text based on discord. so the only thing required is a device with discord. We can also provide all necessary rulebooks to those unfamiliar with the system (we are pretty new ourselves). Overall we are looking for a game that we can keep going pretty casually when we have a chance via discord text so it will be consistent but shouldn't be a huge time commitment. Some other things to expect is plenty of PVP as it will be a faction based game and they will likely come into conflict with each other so but It will be expected of you to not press these issues beyond the game. As far as the content goes feel free to make evil or cruel factions as long as there is no ERP we will do fade to blacks in such situations. Note from DM: Heya! For this we are expecting alot of diplomatic engagement and exploring. Combat is an expected part of the world and as such we will be exploring that as well as the consequences of what happens after. Otherwise the world is your oyster, Want to make a faction that does nothing but farm? What are you growing? How much of it? What can you trade those for? Want to make a faction all about raiding? Who are you raiding? How violent is it? For those interested contact me via discord at war101 or direct message

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Western Frontier
Players
0/10
GM
1/1
Dungeons & Dragons 5E
en English

The Western Frontier

Homebrew Homebrew
Newbie friendly Newbie friendly
Welcome to The Western Frontier, adventurer! You've joined the best of the best here at SINC, CA! Saints of Interplanar Navigational Charters, Chalmers Acolytes. I'll be your Operations Overseer, Mr. Sullivan. We're on the fringe of the Imperium's reach here in Port Chalmers, so while you may be wanted or otherwise watched back home, here I don't care what your crimes were - Only that you do the job you've signed up for. And that job is to explore, document, make connections with the locals, and get into places you probably shouldn't be! Danger? Adventure? Relics, artifacts and ruins?? Strange beasts and plants?? Oh, it's out there, adventurer.. And the longer you wait, the more you miss out on! --------- The Setting: - The Western Frontier is a West Marches style of D&D! - We are largely based in Australia/NZ, and as such we play at times convenient for us! - We have somewhere between 13-16 active players, most have two currently active PC's! - Our experience with this style of D&D and with D&D as a whole varies! - Session scheduling and game direction is driven largely by players! This is an open world sandbox style of game! Game Info: - We use variant rules long/short resting. Short rests are now 8 hours (overnight), long rests take a week of downtime back in The Town, or another fortified position. (Settlements, Inns, camps - places with structures for you to sleep in and an armed guard/watch). - Resources matter! Spell components, ammo, carry weight, and rations are all tracked! Character Creation: - No twilight cleric and no variant humans. All PC's begin with a free feat and a non-combat uncommon item. - We use Discord for voice/text chat, Owlbear Rodeo for battle maps, & D&D Beyond/google sheets for character sheets. - Homebrew must be approved by a GM. Players: - 18+ people only! Firm on this, sorry gang! We range in age from about 19 to the late thirties! - LGBT+ folk expressly welcome! - No bigots, -ias or -isms, thank you! - All experience levels welcome, we're learning to run and play this style of game too, so we don't mind teaching you on the way! - Interested? Might be the game for you? Get in touch! Message me with: - A little about you! *Age, exp with d&d, timezone and typical times/days you'd play at/during (scheduling reasons) - A rough character idea! - Things you think you'd be interested in doing as a player! - Your discord username! - Times and days that'd work for you for a quick call so that we can vibe check each other!

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otherWG
Other
Wilmington
Mystics of Lockewood
Players
4/7
Other
en English

Mystics of Lockewood

Homebrew Homebrew
Combat focused Combat focused
Delve into an investigative, occult mystery-horror homebrew campaign that steadily descends into the cosmic and the surreal. Experience unique rituals, alchemy, and mysterious artifacts.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Stamford
Campaign
Stamford CT 5e Campaign Looking for players
Players
1/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Stamford CT 5e Campaign Looking for players

Homebrew Homebrew
LGBTQ+ friendly LGBTQ+ friendly
Hello Dungeon Dwellers of Stamford, Norwalk, Greenwich, Darien, Port Chester, and other key word cities in the Fairfield County area. I'm looking for adventurers for an in person campaign! DETAILS: Start Date: Session 0 - March 19th 2026 When: Thursdays in Person 6:30pm - 9ish Where: I have a few locations in mind in Stamford CT - one of which being Maruichi Select (formerly cask republic) but I haven't finalized a location yet. STORY: Across the Trackless Sea lies Anchorome, a distant continent newly opened to trade, settlement, and ambition. Gold has been found in its rivers. Timber and rare metals are being hauled back to the Sword Coast. Merchants call it opportunity. Kings call it destiny. You are someone who left Faerûn behind. Maybe you are chasing fortune. Maybe you are fleeing a name, a debt, or a failure. Anchorome offers distance and a chance to begin again on the frontier. But the land is not empty. In mining camps and rough-built ports, something has begun to happen. Prayers are being answered. Power is choosing people back. The familiar gods of the Sword Coast are not the only ones listening. They are calling this moment "the Great Answering." This campaign focuses on frontier exploration, settlement politics, moral choices, and the shaping of a new land during a turning point in history. Your characters will not just witness events. They will help decide what Anchorome becomes. GAME ENGINE: We will be playing DnD 5e 2024 edition with some homebrew primarily around bonus actions, downtime, and bastions. Expect theater of the mind for the most part with some fun props as time permits. Happy to help new players get into it. PLAYERS: I'm looking for 4-6 players with any level of experience that are really committed to attendance and focusing on story telling and roleplay. I'd say 70% Roleplay, 30% combat, no need to min max abilities or anything like that. My only hard and fast rule will be that the characters you make will need to be of good and or neutral alignment - I just don't find a truly evil player character that compelling. I'll set an arbitrary age limit of 24+ Rating: PG-13 - There will be some action movie level violence and adult themes, but no descriptions of gore and while unplanned any romance it's more fade to black, wink wink sitcom style. Your character can die, but I wouldn't expect them to in the early levels. There is no cost to this campaign, and you need not bring anything. Hoping to make new friends! I also have a very manly bag that I carry that has notebooks, pens, dice, ect. TO APPLY SEND ME A CHAT and or FILL OUT THIS APPLICATION: https://forms.gle/TpdpcCAh79V4GUww9 Background about the DM: I really fell head over heels in love with DnD around the launch of Baulders Gate 3 and then began playing with friends. I've been DM'ing a campaign in the upper east side for abit over two years now, and have been writing materials for this second campaign on and off for a year now. I have a whimsical tone to my worlds, where monsters are not necessarily evil, and where choices are plentiful and they always impact the world in ways we may not expect. I do try and do voices and accents, because I just have so much fun with it, DnD to me is playing pretend and making a world with your buddies. I'm David[He/Him] a 35 year old, married, marketer/writer who doesn't take himself too seriously, and is often described as silly, and good natured. My wife and I just bought a small two bedroom apartment in Stamford and are excited to make new friends in the area.

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Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Online
Campaign
Icewind Dale [PF2e][$12][Roll20][Level 1-15]
Players
0/6
Paid game
Paid game
GM
1/1
Pathfinder 2E
en English

Icewind Dale [PF2e][$12][Roll20][Level 1-15]

Paid game Paid game
Combat focused Combat focused
Around 20 years ago, the Winter Goddess Auril arrived on Jinka from parts unknown. She arrived in Eriklund and took over Icewind Dale and the Ten Towns for her own devices. The Ten Towns endures. 10 years ago, the third moon of Jinka shattered, and strange stones fell upon the Planet. The Ten Town endures 5 years ago, the town of Termaline disappeared leaving only a crater where it once existed. The Nine Towns endures. 2 years ago, strange happenings have increased in the Nine Towns. People have been found dead. Animals have become more violent. Auril has become more active along with her agents. The Nine Towns endures 6 months ago, murders started to occur with the same MO. An Icy dagger thrusted through the heart of the victims. Bryn Shander and Easthaven are heavily affected by these murders. The Nine Towns might not endure for long. Adventurers are needed! General Info System: Pathfinder 2e Remastered Variant Rules: Gradual Ability Boosts, Free Archetype, and Automatic Bonus Progression Available Classes: Everything except Examplars Available Archetypes and Backgrounds: Anything non-Rare Time: Wednesday (6 PM CET) (12 PM EST) Cost: $12 per person per session. Session 0 is not free since it will be an actual session to determine which town the party wishes to start with along with character building and other Session 0 things like Lines/Veils. Slots open: 6 slots open. We will start playing with 4. Age rating: Only 18+. Icewind Dale will be a Dark Fantasy Survival game with political intrigue. Format: Roll20 and Discord for voice Style: Dark Fantasy with Horror and Survival elements in the bitter cold of the north. I tend to have sessions of RP and Combat. Assume heavy in both. Other House Rules Every player will have a choice of two secrets which will be revealed during play. Only Certain Ancestries will be allowed. All Core Ancestries, most uncommon ancestries, and some rare ancestries are available. Custom Languages and Deities. About Me My name is Safira (she/her). I have played and mostly ran RPGs for over a decade. I have run Call of Cthulhu, DnD 5e, Mutants and Masterminds, Vampire the Masquerade and both editions of Pathfinder. I have run RPGs for a variety of people, friends, strangers, and acquaintances. My worlds are based on history, fantasy novels, manga, and even movies. If interested, here is the StartPlaying Link: https://startplaying.games/adventure/cmlnuuauw00aejp04klnzf7fi

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Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Online
Campaign
Welcome to the Drownglory Coast [Fridays HST]
Players
0/5
GM
1/1
Pathfinder 2E
en English

Welcome to the Drownglory Coast [Fridays HST]

Homebrew Homebrew
Roleplay focused Roleplay focused
The Drownglory Coast is a land gone wrong, with its many temples and fishing towns ruined by decades hurricanes and slowly eroding into the sea. As the foundations of their lives crumble, folk migrate deeper inland towards the great trade-city of Lancercost, hoping to earn the patronage of one of the city’s merchant princes or make their living along the canals that carry goods through the countryside like arteries of commerce. A region like this is prime for thieves and smugglers. You and your crew though? You were more than a crew; you were under Wirt 'Gladhand' Galloway, the coast was practically yours for the taking Unfortunately, things have gone bad, Your crewʻs last job ended in an ambush. Your contacts are burnt, youʻre whats left of the grew and the last of the leadership is doing his best not to bleed out before you can reach his safehouse in the countryside... Things look grim...but you're no stranger to this, hard times. You've all come from the bottom before and you sure as hell can do it again. All you need is some time to lick your wounds and coin in your pocket, fortunately for you...This the Drownglory Coast, with powerful elite exploiting their every privilege to squeeze the land down to its very last copper. This greed will be their undoing, as hoarding wealth like misers makes it all the more convenient for a clever group of scoundrels to sweep in and take it~ =============== INFORMATION Hello! My name is raihothefrost, though I prefer Digi. I'm 30 and I've been DMing off and on ever since 2016. While most tend to get sick of the GM chair, itʻs where I feel most at home. I enjoy the act of creating a world and characters, and seeing how others can affect them. Whether its absolutely circumventing a puzzle or changing up the world with one roll or idea, I just love to see those moments and being the one to help facilitate it. Now, how do I DM? Well, I like to say Iʻm a loose DM, while I keep in line with the rules, there are time where I may rule things differently than it may say as rewritten. I am fine with hashing out the rule in the future if need be but in my games there's no need to let being rules-accurate bog down play. System: Pathfinder 2e Requirements: Discord for Voice, use of Foundry VTT for play, decent microphone and a commitment to the time slot Platform: Foundry VTT, you don't need to download anything just make an account and you'll be set. Iʻll show you how if needed! Expectations: This game is going to be a sandbox campaign where your characters take the role of the last remnants of a thieves guild working to rebuild after a disastrous heist. To this end your characters will be taking on favors and heists, rebuilding their reputation. The land will have various stories going on in tandem but whatever the party moves towards is where the story will go, though all I ask is for your characters to be willing to work on reestablishing the guild What I'm looking for: - I am looking for up to 5 players that can make Fridays within 12pm to 5pm HST work on a regular basis. The hope is for the game to be weekly for a long term campaign - I want players who are interested in roleplay and interacting with the world - Absolutely must be accepting of the LGBTQ+ community, as I'm a part of it after all - People who are 21 yr or older. I feel more comfortable around people my age. - Fine with NSFW. The game will contain mature content, swearing, sexual themes, and violence, but no ERP at the table, unless it is agreed upon during session 0. As I am a NSFW furry artist, I'd feel comfortable with a group who are okay with me drawing a sexy npc or two. - This is not a place for joke characters. While there will be moments of levity, the aim for the campaign is not something like Legends of Avantris. - There will be banter of course, but this is a furry-friendly, LGBTQIA+ friendly, and diversity-friendly table. No harassment, no PvP, no murderhobos. Communication with the DM outside of game sessions is always available if anything bothers you. If you’re interested, apply using this form. https://forms.gle/6xFPJxUYxZAZp9nu9

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Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Online
Campaign
The Surge
Players
4/5
GM
1/1
Pathfinder 2E
en English

The Surge

Homebrew Homebrew
Roleplay focused Roleplay focused
: Wednesdays  ~ 7:30 PM - 3 Hours Maximum : Foundry/Discord : Mic/Discord/Foundry :  Please read before applying This game is gonna be set in a late 90s inspired world, like small town America with dial-up internet, payphones, old TVs, arcades, grocery stores, that kind of vibe. It starts off really normal, like everyday life, but then high magic stuff starts leaking into the world and everything slowly changes. It’s not full fantasy at the start. No castles or dragons walking around yet. Just regular people dealing with weird stuff that shouldn’t exist. Races and Classes are limited. For ancesteries you can pick Human, Dwarf, Elf, Gnome, or Halfling or Nephilim but here’s the important part: everyone is still basically human. There aren’t different species walking around. The race you pick is more like how the weird magic in the world affected you. So a “dwarf” is just a tougher, denser person. An “elf” is someone quicker and more perceptive. It’s flavor and mechanics, not actual fantasy races living in town. So yeah, the idea is you all start as normal people with normal jobs, in a normal place, and then things start going very wrong. Session 1 is about surviving that first night and figuring out what kind of person your character really is when stuff hits the fan. After that, we’ll move into the real campaign. The full list of job backgrounds available will be at the end,. ----------------- Character Creation Restrictions: Level: 1 Backgrounds: List Below Ancestries: ONLY Human, Dwarf, Elf, Gnome, Halfling, Nephilim, Half-Elf, Half-Orc Classes: ONLY Barbarian, Fighter, Gunslinger, Investigator, Kineticist, Monk, Ranger, Rogue, Sorcerer (Arcane or Primal) -------------------- Why the Class and Ancestry Restrictions? Magic in this setting is brand new to the world. It hasn’t existed for thousands of years like in normal Pathfinder settings. The Surge is the first time anything like this has ever happened, so there are no wizard schools, ancient spell traditions, or established churches granting divine powers. People are only just starting to experience strange abilities, and no one fully understands what’s going on yet. Because of that, only classes that rely on physical skill or instinctive magic are available at the start. Anything that would normally require long-standing magical traditions, divine relationships, or secret occult knowledge simply doesn’t exist yet in the world. The ancestry limits work the same way. There aren’t different fantasy species living together. Everyone is still human. The ancestry you choose just represents how the Surge changed your body or mind in subtle ways, giving you different traits or instincts. It’s more about how the magic affected you than what race you are. ------ BACKGROUNDS AVAILABLE: Accountant | Boosts: Intelligence or Wisdom | Skill: Society | Feat: Eye for Numbers Arcade Attendant | Boosts: Dexterity or Charisma | Skill: Society | Feat: Eye for Numbers Auto Mechanic | Boosts: Strength or Intelligence | Skill: Crafting | Feat: Specialty Crafting (mechanical) Bank Teller | Boosts: Charisma or Intelligence | Skill: Society | Feat: Eye for Numbers Building Custodian | Boosts: Constitution or Strength | Skill: Athletics | Feat: Hefty Hauler Carpenter | Boosts: Strength or Dexterity | Skill: Crafting | Feat: Specialty Crafting (wood) Childcare Worker | Boosts: Wisdom or Charisma | Skill: Diplomacy | Feat: Group Impression Diner Cook | Boosts: Constitution or Wisdom | Skill: Survival | Feat: Forager Electrician | Boosts: Intelligence or Dexterity | Skill: Crafting | Feat: Quick Repair EMT / First Responder | Boosts: Wisdom or Constitution | Skill: Medicine | Feat: Battle Medicine Factory Worker | Boosts: Constitution or Strength | Skill: Athletics | Feat: Endurance Farmer | Boosts: Constitution or Wisdom | Skill: Nature | Feat: Forager Feed Store Clerk | Boosts: Charisma or Wisdom | Skill: Diplomacy | Feat: Bargain Hunter Fence Installer | Boosts: Strength or Constitution | Skill: Athletics | Feat: Hefty Hauler Flea Market Vendor | Boosts: Charisma or Dexterity | Skill: Diplomacy | Feat: Bargain Hunter Gas Station Attendant | Boosts: Dexterity or Charisma | Skill: Society | Feat: Streetwise Grain Elevator Operator | Boosts: Strength or Intelligence | Skill: Crafting | Feat: Hefty Hauler Grocery Store Clerk | Boosts: Charisma or Wisdom | Skill: Diplomacy | Feat: Group Impression Groundskeeper | Boosts: Constitution or Wisdom | Skill: Nature | Feat: Forager Gym Teacher | Boosts: Strength or Dexterity | Skill: Athletics | Feat: Quick Jump Hairdresser / Barber | Boosts: Dexterity or Charisma | Skill: Diplomacy | Feat: Impressive Performance Hardware Store Employee | Boosts: Strength or Intelligence | Skill: Crafting | Feat: Specialty Crafting (tools) Irrigation Technician | Boosts: Intelligence or Wisdom | Skill: Nature | Feat: Terrain Expertise (plains) Lifeguard | Boosts: Strength or Dexterity | Skill: Athletics | Feat: Quick Jump Local Radio Host | Boosts: Charisma or Intelligence | Skill: Performance | Feat: Impressive Performance Motel Housekeeper | Boosts: Constitution or Dexterity | Skill: Stealth | Feat: Terrain Stalker (urban) Newspaper Reporter | Boosts: Intelligence or Charisma | Skill: Society | Feat: Streetwise Nurse’s Aide | Boosts: Wisdom or Constitution | Skill: Medicine | Feat: Battle Medicine Pest Control Worker | Boosts: Dexterity or Wisdom | Skill: Survival | Feat: Terrain Stalker (plains) Photographer | Boosts: Dexterity or Intelligence | Skill: Crafting | Feat: Specialty Crafting (visual) Physical Therapist Assistant | Boosts: Wisdom or Strength | Skill: Medicine | Feat: Continual Recovery Plumber | Boosts: Strength or Wisdom | Skill: Crafting | Feat: Quick Repair Police Officer | Boosts: Strength or Wisdom | Skill: Intimidation | Feat: Intimidating Glare Postal Worker | Boosts: Constitution or Wisdom | Skill: Survival | Feat: Forager Ranch Hand | Boosts: Strength or Constitution | Skill: Athletics | Feat: Hefty Hauler Radio Repair Technician | Boosts: Intelligence or Dexterity | Skill: Crafting | Feat: Specialty Crafting (electronics) Real Estate Clerk | Boosts: Charisma or Intelligence | Skill: Diplomacy | Feat: Bargain Hunter School Bus Driver | Boosts: Constitution or Wisdom | Skill: Perception | Feat: Eye for Detail School Janitor | Boosts: Constitution or Strength | Skill: Athletics | Feat: Hefty Hauler Science Teacher | Boosts: Intelligence or Wisdom | Skill: Nature | Feat: Natural Medicine Tattoo Artist | Boosts: Dexterity or Charisma | Skill: Crafting | Feat: Specialty Crafting (art) Tractor Mechanic | Boosts: Strength or Intelligence | Skill: Crafting | Feat: Quick Repair Truck Driver | Boosts: Constitution or Wisdom | Skill: Survival | Feat: Forager Used Car Salesperson | Boosts: Charisma or Intelligence | Skill: Deception | Feat: Charming Liar Utility Line Worker | Boosts: Strength or Dexterity | Skill: Athletics | Feat: Quick Jump Veterinarian Assistant | Boosts: Wisdom or Intelligence | Skill: Medicine | Feat: Risky Surgery Video Rental Clerk | Boosts: Intelligence or Charisma | Skill: Society | Feat: Assurance (Society) Volunteer Firefighter | Boosts: Strength or Constitution | Skill: Athletics | Feat: Titan Wrestler Waitress / Waiter | Boosts: Charisma or Constitution | Skill: Diplomacy | Feat: Hobnobber Welder | Boosts: Strength or Constitution | Skill: Crafting | Feat: Specialty Crafting (metal) If you’ve got another job idea that isn’t on the list, feel free to ask. As long as it fits a normal late-90s small-town role, I’m probably cool with it. We can figure out the boosts, skill, and feat together. --------------------- APPLICATIONS For applications, please DM me your answers to the questions below. It helps a lot if you keep the questions in your message so I can reference them later. -- Out of Character Preferred Name: Age: Pronouns: Timezone: Experience with PF2e or TTRPGs: What kind of playstyle do you enjoy most? (roleplay, combat, exploration, mix, etc.) Anything you absolutely don’t want in a game? Character Basics Character Name: Age: Job/Background: Ancestry: Which class are you planning for after Session 1? In Character Questions Where in or around town do you live? What is your home like? Apartment, trailer, farmhouse, room above a store, etc. What do you do for work, and how do you feel about it? Is it your dream job, or just something to pay the bills? Who in town matters most to you? Friend, family member, coworker, neighbor, etc. What is something you’re proud of? Could be small or personal. What is something you regret? A mistake, missed opportunity, or bad decision. What is your biggest fear right now? Not a fantasy monster If things keep getting worse, what would you be willing to do to survive? What is your favorite place in town? Who in town do you not get along with, and why? ------- I’ll be collecting applications over the next little while and will get back to people once I feel the group is filled with like-minded players. Please be patient, as I like to take my time and be a bit discerning so we end up with a cohesive group that works well together. ----------------- ‼️ I’ve received plenty of applications for frontliners and magic-focused characters, but there’s still room for someone who enjoys playing a skill-focused hero.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Curse of Greywatch
Players
3/4
GM
1/1
Dungeons & Dragons 5E
en English

The Curse of Greywatch

Homebrew Homebrew
Newbie friendly Newbie friendly
Hi!  Looking for new players who are eager to start their first ever campaign! This is a survival horror based in a town called Greywatch. Campaign Overview: The Curse of Greywatch Night falls early in the frontier lands, and with it comes a silence the locals have learned not to question. Travelers whisper of shapes moving between the trees, of voices carried on the wind that don’t belong to any living thing. Most avoid the old forest roads entirely. Those who don’t… rarely arrive where they intended. Your heroes are among the few still willing to brave the journey. What begins as a simple passage to Greywatch Town becomes the first step into a land unraveling at the edges. The rain‑soaked forests hide more than wildlife; something ancient stirs beneath the roots, waking after generations of uneasy slumber. Villagers speak in half‑truths, clutching charms and glancing over their shoulders. The town’s leaders insist everything is under control, yet their eyes betray sleepless nights and unspoken fears. As the heroes investigate, they uncover a pattern of disappearances, strange symbols carved into trees, and a spreading sickness that twists both flesh and mind. The deeper they dig, the clearer it becomes: Greywatch is not merely threatened — it is marked. Something is hunting the town, and the forest itself seems complicit. Survival will demand more than steel and spellcraft. Supplies are scarce, allies are uncertain, and every night brings new horrors clawing at the edges of the firelight. The heroes must navigate paranoia, dwindling resources, and the growing suspicion that one of them may already be compromised. The question is not simply whether the heroes can save the town… but whether they can survive long enough to understand what’s truly stalking them.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Dungeon Flippers Monday 7PM EST
Players
4/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Dungeon Flippers Monday 7PM EST

Homebrew Homebrew
Newbie friendly Newbie friendly
Game Title: Dungeon Flippers Game System: D&D 5e 20204 Game Type: Campaign Payment Details: $15 per session (Session zero is free) Session Frequency: Weekly Day and Time: Monday 7:00 PM EST Game Duration: 3-4 hours Number of Players: Up to 6 will begin with 4 Experience Level: Any About Your Campaign: In the city of Sigil, at the center of the multiverse, lies a company known as Dungeoncorp. Dungeoncorp specializes in the renovation of dungeons. They hire teams of to go into dungeons and clear them out of threats and danger so the dungeon can be sold to at a profit (usually to an evil overlord of some kind). Your characters have recently arrived in Sigil and will all be new Dungeoncorp employees. You will be sent into dungeons from across the multiverse. You will brave dangerous monsters, deadly traps, and any loot you find is yours by right of plunder. Upon completion Dungeoncorp will pay you handsomely. House Rules: Rules for drinking potions as action or bonus action and hero points are used (will be explained in detail in session zero) Game Style: Heavy role-play dungeon crawling Player Expectations: Good table manners and willingness to coopoerate and have fun. How to Apply: Please send me a DM I will be happy to provide details to join. This game will require payment to the Game Master at a rate of  $15USD weekly and through Startplaying.game  Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Peridot Isle (Homebrew)
Players
0/4
GM
1/1
Dungeons & Dragons 5E
en English

Peridot Isle (Homebrew)

Homebrew Homebrew
Newbie friendly Newbie friendly
You and your friends have lived in Peridot Isle for around 10 years in utter bliss and not a care in the world. You are very excited for the arrival of a new resident who will hopefully be the leader your town needs after the death of Tortimer. But two of your friends have mysteriously vanished into the night and the shop owners only give vague answers when asked. Can you figure out what happened to your once peaceful life before it’s to late? IT IS ANIMAL CROSSING, YOU PLAY AS A VILLAGER Posting this to gauge interest in a campaign like this.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Ashen Veil of the Forgotten Gods
Players
2/5
GM
1/1
Dungeons & Dragons 5E
en English

Ashen Veil of the Forgotten Gods

Homebrew Homebrew
Roleplay focused Roleplay focused
Ashen Veil of Forgotten Gods In the dying lands of Eurnia, the sky hangs heavy with smoke and prophecy. Five kingdoms claw at one another in a merciless civil war — not merely for power, but for ideology, faith, and the right to define justice itself. Steel sings in the streets. Temples burn in the night. Alliances are inked in blood and broken before the sun rises. Each race claims righteousness. Each banner flies beneath a different truth. And none are innocent. Yet while mortals spill blood in the name of conviction, something far older stirs beyond their sight. An exiled god — ancient, patient, and unspeakably cruel — watches from behind the veil. It does not seek worship. It seeks submission. The five kingdoms are but pieces on its unseen board, and its most desired prize lies buried beneath ash, betrayal, and prophecy. Into this fractured continent sails a band of strangers — adventurers from lands unknown. Outsiders. Unclaimed by banner or bloodline. They arrive chasing ambition, redemption, glory… or perhaps escape. But Eurnia does not reward the untested. Dreams here must be carved from bone. Trust is a luxury paid in corpses. And every shadow may whisper a god’s command. Will they survive the webs of intrigue tightening around them? Will they choose a side in a war that was never theirs to fight? Or will they become pawns in a divine game older than the kingdoms themselves? The Forgotten Gods are watching. And if they turn their gaze away… Only the abyss will answer.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Crossing the Sea
Players
4/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Crossing the Sea

Homebrew Homebrew
Roleplay focused Roleplay focused
Im running a Homebrew Campaign in D&D 2024 5th Edition. The game starts in two isles known as the Stormlands (Small Description Below) Because of the setting the only starting races to choose from are Humans, Dwarves and Halfings (And Dhampir versions of those) but as the campaign evolves you can unlock more races. All classes and other character options are available. The Campaign revolves around exploring the land beyond the one you know and discovering the unknown. None of the current lore is completely fleshed out and changes and additions can be made. We plan on doing a session 0 where we'll discuss parts of the game and create our characters. The game will be played on D&D Beyond and We have 3 players so far. We are seeking 2 more players so if you are interested comment below (Ages 16-21 preferred as I myself am 17) The Stormlands: Two lands surrounded by rough impassable sea. The land is ruled by humans, but there are Halfings working in the fields and Dwarves in The Peak. The Factions are split into Three: The Northlands, a rocky, militaristic isle under one rule. The Noble Kingdom or the Kingdom ruled by a long line of kings where honor and nobility is worshiped. The City of Delon, a city for and by the people under elected rule it houses the biggest centralized population in The Stormlands. The Two Isles are connected by a bridge older than History books can date and guarded by The Northland Military. In the middle of the southern Isle lies an old and mysterious Forrest named The Elder Forest, it is only visited by hunters or Men who have a death wish. Small Unruled Villages and farms are scattered about the Southern isle but in the Northlands, not an inch of land is not accounted for. The Stormlands have hundreds of years of lore and tradition but the one thing unknown, is what lies beyond the sea.

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