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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
The underdark
Players
0/4
GM
1/1
Dungeons & Dragons 5E
en English

The underdark

Roleplay focused Roleplay focused
Homebrew Homebrew
A Drow has requested assistance in finding a way back home as she has received some news that a relative has passed away. 4 people are needed as the under dark is a dangerous place. There will be roleplay, action! artifacts, glory, deep ties into lore and opportunities to be more then someone with a tragic character backstory Join basha the dark elf assassin who uses the shadows like it's a part of her! we will try to hold every day until the quest ends, 17+ is required due to content discord will be used and visuals will be Dungeon alchemist Level: 5 starting Date: undecided Time: 4pm CST Length: Medium (week) session length: 2 hours or more Reward: 200 gold each person, monster parts, alchemical ingredients, possible artifacts and more!

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Tabletop RPG
Tabletop RPG
Praxis
Online
Oneshot
Salt & Ash: Playtesters Needed!
Players
2/4
GM
1/1
Praxis
en English

Salt & Ash: Playtesters Needed!

Homebrew Homebrew
Playtest Playtest
Our Loving Mother weeps. From beneath our seas to her shores, the Empire of the Sky has sunk its fangs into her heel, glutting itself on her lifeblood. Her children starve as her skin blanches bone-white, her rivers bleed iron-red, and her valleys and peaks carved out, abscessed and cratered. Left to fester under roaming foreign hands. Each hour the Enemy remains on her shores, seven souls are taken. Since the Accord, countless more have been ground and fed to their bottomless hunger For half a lifetime we have suffered these leeches at our breast. Half a lifetime too long. Brothers and sisters, our Mother cries out for help still. Her voice grows hoarse and ever weary. Will you answer her call with righteous war? Or will her voice fall silent on a coward's ears? — translated from a Khejjaran pirate transmission Every Burning leaves Ash in it's wake. Empires are no different. The skies above Almezár were aglow with cooling embers, amber-pale and baleful as the dusky silhouettes of the sky-cities of the Impérié l'Azhar Sedarié drifted far far, above the din of tumultuous revolt below. It has been 120 years since foreign soles first sullied the Kejjiri-jiim. What began as a fool's failed expedition ended with the world powers learning a land untouched by the Maelstrom existed. A vast, untouched expanse of fertile earth. One only needed the gall to lay claim. Ports and ship-lifts rose where cliffs faces were carved into and incised. Railways penetrated the Black Plateau to better feed the torrential flow of trade exports through the port cities. The earth was hollowed to sate the Empire’s appetite for riches, for industry, for war, for earth, for blood. In time, the Khej were hollowed out or uprooted from their land, too. Almezár was never meant to be permanent. At its best it was a penal colony installed for the express purpose of pushing the Khej into the Badlands, at its worst, a den for criminals, deviants, outlaws and dissidents. Now it stands proud in the wastes, swollen with settlers, soldiers, freedmen and slave alike, and of course the ever-present criminal element that birthed the city, all eking out an existence on earth so razed it no longer bears fruit, all beneath a sky that did not belong to them. Yet during this particular dusk the people sing late into the night. They spill ballads off slurring tongues and bellow from throats wet with wine, for Almezár's High Overseer is dead. And beneath those distant heavens, the Nujh-smoke of war rises from the flickering embers of revolt. Now that the hooks over... Hi, the name's Chrys, Me and my partner Viv are looking to playtest a personal project with some other creatives (that would be you) and see how well the rules hold up and to see if the gameplay is compelling enough to warrant a full write-up and post the system publicly on [itch.io](http://itch.io) or something so people can use in their own PBP games. It'll be a one-shot over 5 session (10 hours max), though if everyone's still interested and willing I'm not against transitioning it into a longer campaign. So what's the game like? Praxis, is a rules-light story engine focused on pushing your characters to evolve and change over the course of a campaign, and hopefully end up with a memorable story you can look back on wistfully. There's elements of deck building, JRPG-style turn based combat and therefore a measure of tactics in Praxis, but overall the rules for this playtest are simple enough to be taught in 10 minutes tops during session zero. Details(AKA:TLDR): It's a 5 session one-shot where you get to play as either insurgents, mercenaries, or gunrunners caught in the chaos of a country on the brink of civil war. You've gots to be 21+ dawg. You'll have to fill out a super brief form at the end of each week and jot down your thoughts/critiques/suggestions regarding the session. Invites are to be sent out on the 3rd of March. Session zero by the 7th. And if all goes well, Session one is set for the 10th. Synchronous sessions will be hosted on Discord, twice every week on Tuesdays and Thursdays from the 10th-24th of March. Each session will be 2 hours max, at a time (TBD) between 2PM to 8PM GMT. Also, super important. There is a list of themes this campaign will be exploring, so please make sure to read through the first page of the application form before applying. Full information about the playtest can be found in the application form.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
A Dark Road West
Players
0/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

A Dark Road West

Newbie friendly Newbie friendly
Adult Adult
A Dark Road West # Discord server https://discord.gg/darkroadwest If high fantasy, shifting storylines, and a world shaped by its players sounds like your kind of game, then A Dark Road West might be the next server you call home. We’ve been running strong for over five years, built on a custom setting where characters have been pulled from the afterlife by a powerful mage, a second chance at life is gifted to you in order to save a dying world. Some players drop in for one-off adventures. Others follow plots that GMs have been running for months. Everyone is welcome. We run in a classic West Marches style: player-driven world, flexible scheduling, and a shared setting shaped by many characters and GMs. You choose when to play, how often, and where your character’s story goes. We use the D&D 2024 ruleset, and welcome players who are excited to explore what's new. Here’s what’s waiting for you: -A custom high fantasy setting built for discovery and intrigue -A mix of short, fast-paced adventures and longer narrative arcs - Tools and bots that make character and session management easy - A growing roster of GMs with room for more A collaborative, story-focused community Characters can level up to 20+ with our prestige system and a custom XP system! 18+, LGBTQ+ friendly and inclusive UK based GM team so we run on BST, but have active members from around the globe We’re open to both players and GMs. Whether you're brand new or a seasoned veteran, if you're here for adventure, we’ve got a place for you! # Discord server https://discord.gg/darkroadwest

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Reaches of Altharion
Players
0/6
GM
1/1
Dungeons & Dragons 5E
en English

Reaches of Altharion

Homebrew Homebrew
Live play by post Live play by post
In the Reaches of Altharion, your soul is touched by a spark of destiny. Some call it a blessing, others a curse. We call it your Starting Grace. We are a server built on a simple philosophy: you should play the hero you envision, at the peak of their power. This is a world designed to make that fantasy a reality, from your first steps to your final, world-shaking battle. What Awaits You in Altharion? A Home for All Adventurers: Whether you're a veteran optimizer looking for deep mechanical mastery or a newcomer taking your first steps in TTRPGs, Altharion can be your home. Our systems empower veteran players to achieve new heights, while never forcing complexity on newcomers, who are free to learn and grow at their own pace. A Legend, Forged From Level 1: Your journey begins with a Starting Grace—a unique, potent blessing that defies vanilla conventions. Share your Hunter's Mark with allies using "Warlord's Banner", or become a true tank with "Martyr's Vow" to shoulder your party's pain. This is your chance to play builds you thought were impossible. A World of Deep, Custom Mechanics: We've woven a tapestry of homebrew systems that go beyond the standard rules. Master crafting systems, collect custom items, and found or join Guilds that provide powerful, permanent buffs to all members. Your path to greatness is paved with meaningful choices. All of this, Automated: We are using an amazing custom website called WestMarches.Games to fuel our games, as well as an automatic calculator for quest rewards. No more need to hassle over which characters gets how much XP or Gold, so you can focus on playing or running your adventure! The Ultimate Endgame: Reaching level 20 is not the end - it's just the beginning of your true challenge. Gather the server's most legendary heroes to face bespoke, preset World Bosses. These are not mere monsters; they are forces of nature, elder gods, and world-ending calamities. Defeat them to earn unique legendary items, powerful boons and shape the world for future heroes. If you are ready to play the best version of your character... your legend begins now. Discord: https://discord.gg/GN8yEgyZZJ

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Dungeon Crawls
Players
0/5
GM
1/1
Dungeons & Dragons 5E
en English

Dungeon Crawls

Combat focused Combat focused
LGBTQ+ friendly LGBTQ+ friendly
Hello!! Calling all players that just enjoy dungeon crawls!!  Have you ever wanted to just join a game and have fun with large dungeon crawls and fighting weird and interesting enemies? Not really into the whole 'There's this huge quest line of things to follow' sort of game?  Just want to experience dungeon crawls and watch your character grow as they dive deeper and deeper into a never-ending dungeon? Well this is for you! I enjoy dungeon crawls, I enjoy monster making, and I enjoy puzzle rooms and traps that don't really link into a larger story.  This is something just for fun and takes place in... you guessed it... a never-ending dungeon. The premise for this is simple - Your characters want to be one of the first to make it to the bottom of the dungeon.  This dungeon has been around for a couple of decades, many adventurers go in but none make it to the bottom, if there even is one. Nobody knows why it appeared, or what the purpose is. But it's there, and the deeper you go, the more dangerous it gets. We will start this game off at level 1 and will hopefully make it to level 20.  There will be opportunity for character growth through roleplay but this is just a never-ending dungeon that gets harder with each floor that you clear. So it is very much a mix of combat and rp. Where did this dungeon come from? Who made it? What's at the bottom? You'll have to find out! This game is text-based with optional VC! I would prefer it be live-text since I plan on using maps and stuff. My timezone is CST but I have a weird schedule and stay up pretty late. Game will use Foundry for maps and Avrae for combat (Please make sure you are able to use DnDBeyond for sheets) I would prefer everyone be 18+ but 16+ is fine as long as everyone agrees to be on their best behavior and not be weirdos if there is someone underage.  (Anyone who is not on their best behavior will immediately be removed and reported. I take this sort of thing seriously when it comes to minors in my games.) Please contact me here or on discord (Username - Onyxwolf1120 ) with a basic character idea for this sort of game and also your favorite dungeon crawl trope! Thank you for reading!

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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
New York Under Darkness-
Players
0/10
GM
1/1
Vampire: The Masquerade
en English

New York Under Darkness-

Live play by post Live play by post
Play by post Play by post
Welcome to New York Under Darkness Available clans: Assamite Antitribu Lasombra Antitribu Followers of Set Samedi Available Bloodlines: Mariner Gangrel Harbingers of Skulls Ishtarri Daughters of Cacophony Salubri Baali The City That Never Sleeps has always been a jewel for the Kindred. Its teeming masses provide endless feeding, its power structures offer ample opportunities for influence, and its cultural significance cements it as a place of prestige. But for decades, New York has been a battleground, ravaged by Sabbat fanaticism and lost to their bloody crusades. Base system: Play by post and voice with books used from vampire v20, revised and some others. But with a focus on v20. Any Homebrew?: None Language: English Setting: Modern-day New York City, freshly reclaimed by the Camarilla. Game Style: Narrative-driven, intrigue-heavy, with a balance of politics, mystery, and action. The Camarilla has clawed New York back from the Sabbat in a brutal campaign, but the battle is far from over. An Archon temporarily rules as acting Prince, calling on Kindred from around the globe to aid in restoring the city to its former glory, and securing it as a bastion of the Camarilla. New York is ripe with opportunity, but also rife with danger. What to Expect: All Levels of Experience Welcome: Whether you're new to Vampire: The Masquerade or a seasoned player, you'll find a place in this story. Now, for the first time in living memory, the Camarilla holds the upper hand. The victory didn’t come easy. The Camarilla launched a brutal offensive, clawing the city back street by street, skyscraper by skyscraper. The Sabbat were scattered, driven underground, or outright destroyed. But the fight left the city in shambles. Manhattan’s towers may still gleam in the moonlight, but the Camarilla’s grip is tenuous, the victory fragile. An Archon, appointed by the Inner Circle, now serves as the city’s acting Prince. This Archon has made one thing clear: New York must become a Camarilla stronghold once again. The Camarilla has sent word across the globe, calling for loyal Kindred to come to New York. From the ambitious neonates looking to make a name for themselves, to Ancilla seeking new opportunities, to elders fleeing unstable domains, After several princes the Domain of New York stood yet on the break of chaos, some princes died, some left the city in shame. And some, got forced to step down from their corrupt seat by the cities combined Primogen. Now, an Ancilla of clan Gangrel holds the seat. Weeks into his newfound power he seems to be a good fit. The city is in despair, cults of strange people, Sabbat packs roaming in the shadows, werewolf's in the forests. Despite the chaos, the Camarilla has not given up its claim. Warlord Karsh himself led a brutal war party against the remnants of the Sabbat, forcing them northward, away from the city’s core. Though weakened, the Sabbat have not been destroyed; they regroup in the shadows, licking their wounds and preparing for the next strike. Their exile has only made them more desperate, and desperation breeds recklessness. Beneath the surface, something stirs. Rumours abound of ancient artifacts tied to the six great clans of old, powerful relics thought to have been lost to history. Some say these artifacts could turn the tide against the Sabbat for good, while others whisper of even darker forces that might be awakened if they are found. And then there are the shadows that seem to grow longer by the night. Worse still, other things, older things, seem drawn to New York’s chaos. Whispers of apocalyptic cults, enigmatic Methuselahs, and something far older than Kindred echo in the dark alleys. This is the New York you step into. The Camarilla needs builders, warriors, spies, and visionaries. But survival in this city means navigating shifting alliances, uncovering buried secrets, and watching your back at every turn. The question is not just whether you can help reclaim New York for the Camarilla, but whether you can survive long enough to see what comes next.. Will you rise through the ranks of the newly established court? Will you seek out the rumoured artifacts of the six great clans and uncover their secrets? Or will you focus on rooting out the remnants of the Sabbat or worse, the ancient forces lurking in the shadows? Or will you be the next reason the Domain has to come together to fight? A City of Intrigue: Political manoeuvring, tense alliances, and backstabbing are just the beginning. Dark Mysteries: Ancient artifacts, shadowy threats, and apocalyptic whispers await those brave enough to seek the truth. Player Freedom: Your choices will shape New York's future forge alliances, betray your rivals, or become a power in your own right. All Camarilla city positions are open for players to run. Including Prince. Trailer Movie: https://drive.google.com/file/d/17vlgzs0Wwlwg9oO8TOjs8ZXZBVaLk4aK/view?usp=sharing invitation link: https://discord.gg/2HgE7q9ED9

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