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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Grasianil Chronicles[Custom D6 System][Maptool]
Players
1/2
GM
1/1
Homebrew
en English

Grasianil Chronicles[Custom D6 System][Maptool]

Homebrew Homebrew
Roleplay focused Roleplay focused
Looking for player interested in testing custom game system via narrative roleplay and learning the system itself. Grasianil: Custom D6-based system utilizing Maptool primarily, heavily stream-lined to support large, quick battles. Versatility allows vehicles, mechs, and spaceships, utilizing unique mechanics, in-addition to single players. Minimal delays owing to macros within Maptool, utilizing pop-up menus, automatic calculation of damage, debuffs, armor, etc. Highly adaptable, with streamlined rules offering as much complexity as is desired, and based on the setting. Developed by myself and my partner who passed away earlier this year. Supports several original fantasy and sci fi worlds of varying types, from traditional western high fantasy, to detailed low fantasy, from space opera-style sci fi, to more realistic settings. In-addition to original settings not listed here, it has been adapted to: Legend of Zelda Battletech Middle Earth Forgotten Realms Mystara Shadowrun and Cyberpunk Pre-existing settings are not played strictly-canon, but consistency is stressed. Medium amount of experience in RPing requested, as well as an open mind to learn a new system. Maptool 1.11.5 needed, Discord used primarily for all text but other programs are an option, Google sheets used for some settings. Time-zone of GM is US Central. RPing otherwise done via text on Discord, but other options open to discussion. Session date and time variable, any listed setting available, suggestions welcome, inquire in DMs to myself for further details. GM preference for folks interested in creating a story, rather than purely for the gaming. One-on-one only, at the moment. No cost. No absolute obligation. Reach out to natalie7995 on Discord, or via message/email for more information. When reaching out, please send a message via Groupfinder or over Discord.

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Tabletop RPG
Tabletop RPG
CAIN
CAIN
Online
Campaign
Weeping Mountain, Sessions 0 & 1 Free
Players
1/6
Paid game
Paid game
GM
1/1
CAIN
en English

Weeping Mountain, Sessions 0 & 1 Free

Paid game Paid game
Roleplay focused Roleplay focused
ABOUT: In the town of Rowbury, Pennsylvania, two people were found horrifically murdered ten days apart from each other. Your superiors at CAIN believe this is sign that a sin has infiltrated the town, and have tasked you and your team to find it and neutralize it in whatever method necessary. They are holding off police as much as they can, but you only have hours before they push back. Or, until the situation escalates beyond your control. You are weapons, weapons that must do your task of wiping the stain clean. This game and system are heavily inspired by Jujutsu Kaisen and Chainsaw Man, so if you are fans of either or both of these things, you may enjoy this game! Here is the StartPlaying page: https://startplaying.games/adventure/cmmneji7600eml804fonxqgk6?slug=noahmicah039 Please message me either on here or StartPlaying if you have any questions or would like to join. Here is my StartPlaying profile if you'd like to know more about me!: https://startplaying.games/gm/noahmicah039  Additional Info: $20 per session after sessions 0 and 1 18+ players only Hosted on Discord (will receive server invite if approved) Games every Thursday at 8:00 pm EST

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Untold Legend of Bakunawa, Sessions 0 & 1 Free
Players
0/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Untold Legend of Bakunawa, Sessions 0 & 1 Free

Paid game Paid game
Roleplay focused Roleplay focused
ABOUT: This adventure takes place in the Sansinukob Wildspace. This system has 13 planets, held together by a dead and forgotten god at the center. There are no suns here, only moons to illuminate every planet. Fifty years ago, a monstrous sea serpent named Bakunawa awakened from her slumber, consumed by endless hunger. She consumed all six moons above planet Tawalisi, one by one, until they were left in darkness for thirty years. Twenty years ago, the datu, Maximo Catubig, invented Bulan Lights, magical lamps that emit artificial moonlight, finally bringing light back to his people. They were a solace, soon placed in every home in Tawalisi. The people were finally able to thrive again, and Maximo helped pave the way to further technological advancement. However, decades of darkness had taken its toll; Some of the citizens of Tawalisi have become consumed by the same hunger that possessed Bakunawa, mutating their bodies and destroying their minds until all they can think about is eating the Bulan Lights. They will stop at nothing to consume all sources of moonlight, and will hurt and kill anything and anyone that gets in the way. Datu Maximo has called for help from all adventurers willing to listen. Assist him in installing these lights wherever he can, so he can save his people from being plunged into darkness again. Here is the StartPlaying page: https://startplaying.games/adventure/cmo4c49ip001fl1048tncritn?slug=noahmicah039 Please message me either on here or StartPlaying if you have any questions or would like to join. Here is my StartPlaying profile if you'd like to know more about me!: https://startplaying.games/gm/noahmicah039 Additional Info: $20 per session after sessions 0 and 1 All ages welcome Hosted on Discord (will receive server invite) Games every Saturday at 9:00 am EST

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
🎲 Seeking players for Forgotten Realms adventures
Players
2/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

🎲 Seeking players for Forgotten Realms adventures

Paid game Paid game
Combat focused Combat focused
Thank you for taking the time to check out my games! Every campaign has been extensively expanded with new locations, encounters, quests and storylines while remaining true to the spirit of the original adventure. Expect tactical combat, rich lore, character-driven roleplay and an immersive world that rewards exploration and player choice. Dungeons & Dragons 2024 rules. 2024 Player's Handbook classes. Artificer available. 2014 class options allowed when not updated for 2024 (e.g., Hexblade, Divine Soul, Necromancer, etc.) Primarily Rules as Written and Rules as Intended with limited homebrew. Expect a balanced mix of approximately 40% Combat ⚔️, 30% Exploration 🗺️ and 30% Roleplay 🎭. Whether you're new to D&D or a veteran adventurer, you're welcome at the table. Schedule / Roles Sought: 🎲 DM seeking players for long-term weekly Forgotten Realms adventures. 🏰 Curse of Strahd — Thursdays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (🪑 4 spots) 🏰 Curse of Strahd — Fridays at 8:00 PM ET / Saturdays 10:00 AM AET (🪑 6 spots) 🧙🏾 Waterdeep: Dungeon of the Mad Mage — Sundays at 8:00 PM ET / Mondays 10:00 AM AET (🪑 2 spots) 🧙🏾 Waterdeep: Dungeon of the Mad Mage — Fridays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (🪑 6 spots) ☠️ Tomb of Annihilation — Saturdays at 8:00 PM ET / Sundays 10:00 AM AET (🪑 6 spots) ☠️ Tomb of Annihilation — Sundays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (final chapter, about to enter the tomb) (🪑 3 spots) ❄️ Rime of the Frostmaiden — Saturdays at 9:00 AM ET / 3:00 PM CET / 11:00 PM AET (final chapter, exploring the lost city) (🪑 3 spots) 💻 Platform: D&D Beyond, Roll20 and Discord voice 💰 Price: $20 weekdays | $25 weekends and weeknights (booked through StartPlaying) ❓ Questions? Feel free to send me a DM. I'm always happy to chat about the campaigns, answer questions or help you find the right game. If you're looking for a reliable group and a long-term campaign I'd love to hear from you! StartPlaying Profile 🎲 (Games Details) https://startplaying.games/gm/drakeen YouTube 🎥 (DM style & game design) https://www.youtube.com/@Drakeen965 Happy hunting! Drakeen

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
Call of The Ecosystem
Players
2/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Call of The Ecosystem

Homebrew Homebrew
LGBTQ+ friendly LGBTQ+ friendly
Hello, Thought I would reach out to invite you to a game we are running on Monday. We need two more players to run it and I thought I would reach out to you. This is an age 18+ oneshot that uses 5.5e rules however the races are animal races. The race traits have been made and there are 7 races to choose from. The world has a rich lore for you to discover and I can't wait to share it with you. Currently I am looking for players to run through a game called Hunter's Delight, A one shot made within this world. I am looking for a maximum of 4 players. This will be my first time GMing an online game but not the first time playing online. It's a bit of a murder mystery but also quite funny too. I am happy for players to create their own characters. The level for the oneshot is level 10, and there are 5 premade characters I can share with you on D and D beyond if you are new to the game. The races we are using are beastfolk, as in animal people, not people who can transform into animals. I hombrewed the races and the race traits are it little confusing and could do with some tailoring so we have decided to use the standard races from DND 5.5e and just flavour the race traits to the seven beastfolk races in the homebrew world. These races include: * Eaglefolk * Vulturefolk *Lionfolk *Cheetahfolk *Hyenafolk and Tigerfolk There are two slots open so please let me know as soon as you can if you can join. I've made it to be fun, quirky but yet exciting and, of course, violent. I have very much enjoyed creating a whole range of NPCs and scenarios and have very much enjoyed producing quite a bit of art for it, especially map wise. It is a game that is roleplay heavy and combat heavy as well. Would love to share this with you if you are available.  Hope to see you soon.

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Tabletop RPG
Tabletop RPG
DND3E
Dungeons & Dragons 3.5
Online
Campaign
Draego's Island
Players
1/5
GM
1/1
Dungeons & Dragons 3.5
en English

Draego's Island

Homebrew Homebrew
Newbie friendly Newbie friendly
I'm a first-time GM so please bear with me, I am familiar with 3.5 as a player though and would prefer to run the game in this as opposed to 5e. If the group agrees in session 0, I am willing to change to 5e. (I am just as familiar with 5e if not a little less than 3.5) Looking to run a homebrewed setting on an island surrounded by a magical storm conjured by a dragon "king." Will meet on discord for VC/Text chatting during the game, held on roll20 as the VTT. My discord user is: beanureeves (Display name: Beanu Reeves) can elaborate more on the discord and in session 0 (just be sure to message me for the link)

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Sacramento
Campaign
Sacramento D&D 5e campaign (homebrew friendly)
Players
2/5
GM
1/1
Dungeons & Dragons 5E
en English

Sacramento D&D 5e campaign (homebrew friendly)

Roleplay focused Roleplay focused
Combat focused Combat focused
Sacramento County based group, open to online players. This is a long term campaign. We will go through the campaign books, starting with Out of the Abyss, and likely run some homebrewed stories as well as the characters progress. Homebrew characters are okay, as long as they are balanced and lore-friendly.  I am looking for my Co-DM to help me run my campaign.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Ferina Fortunae
Players
3/4
GM
1/1
Dungeons & Dragons 5E
en English

Ferina Fortunae

Homebrew Homebrew
Combat focused Combat focused
Seeking more players for a Homebrew D&D 5e campaign focused on combat, glory, and daring feats. This is an open recruitment—all levels of experience are welcome! Campaign Setting: The city of Ferina Fortunae, a floating cloud city built for one purpose: eternal entertainment. Here, the greatest gladiators, champions, and warriors across the planes come to test their mettle, promising untold riches and power to the victor. But what happens when the gladiator becomes more than just a pawn in their deadly game? The Plot: Your adventure begins as new arrivals to the city of Ferina Fortunae. Whether you are a disgraced hero seeking a second chance, a thrill-seeker with nothing to lose, or a political prisoner forced into the pits, your path to freedom and power leads through the arena's blood-soaked sands. Survive the gauntlet of monstrous creatures, rival gladiators, and deadly traps to earn your place among the city's elite. But what awaits you inside is more dangerous than any beast you'll face. What to Expect: Action-Packed Combat: A high-octane campaign with a heavy emphasis on dynamic and challenging combat encounters. Including secondary objectives beyond mere survival! Intrigue and Betrayal: Navigate the treacherous alliances within the arena. Glory and Riches: Earn fame, fortune, and legendary status in the cloud city. Roll the Dice! Bring your sharpest wits and a sturdy character, because you'll need both to survive. Game Details: System: Dungeons & Dragons 5.5 (2024), some (2014) Platform: Discord for voice, FoundryVTT for tabletop Schedule: Fresh Start, new campaign, Monday Nights!!!!!! at 9:00 PM Central Time Zone! Come hang out for a session and see if our vibe matches your vibe!

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Tabletop RPG
Tabletop RPG
Lancer
Lancer
Online
Campaign
LANCER: In need of a DM
Players
2/4
GM
0/1
Lancer
en English

LANCER: In need of a DM

Combat focused Combat focused
Newbie friendly Newbie friendly
Hello, I'm an European player looking for anyone who'd be willing to run Operation Solstice Rain(or any official Lancer missions) for me and possibly 2 others. I've been playing DnD on and off for about 3-4 years now and have been really interested in trying out other systems for a while now, especially mech oriented ones like Lancer or Beam Saber. Time and day(s) when we play will be further discussed in private messages. I live in the GMT time zone, but I'm no stranger to playing much earlier/later in the day to accommodate others. Due to many of the Lancer starting missions being short(from my understanding), I would prefer for this to be a weekly game, but I'm absolutely fine with bi-weekly too. So far, I've only played online games on Discord and Roll 20, but I'm willing to try out other apps that you might believe are better suited for a Lancer campaign, as long as they're free. My only requirements for a GM are: 1. Have experience with Lancer: On top of looking for someone to run a game, it's very important for me that you have experience with the system. I got the gist of the basics, but I'm a slow learner and having someone to ask questions whenever I feel stuck is essential. I'm okay with an experienced Lancer player that wants to try DM-ing for the first time, as long as you have played the game before and have a good grasp on the system. 2. Be willing to communicate 3. Be 21+ of age

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Baldurs Gate : Descent into Avernus
Players
2/4
GM
0/1
Dungeons & Dragons 5.5E (2024)
en English fa Persian

Baldurs Gate : Descent into Avernus

Combat focused Combat focused
Roleplay focused Roleplay focused
The holy city of  Elturel has disappeared from  the Forgotten Realms and descended into Avernus, the first layer of  the Nine Hells. This event came about as the re    sult of  an infernal bargain between the archdevil Zariel , who rules Avernus, and the treacherous High Overseer of  Elturel, Thavius Kreeg. Zariel is capturing cities and using their citizens as fodder in the ongoing conflict be tween demons and devils known as the Blood War. Next on Zariel's list of  cities is Elturel's neighbor, Baldur's Gate. The characters can be the heroes who descend into Avernus, save Elturel from certain destruction, and prevent a similar  fate from befalling Baldur's Gate. Looking for GM and Players. we going to play  Descent into Avernus module and about Scheduling  we agree to day and hour that everyone is okay with  for voice we use stoat and for vtt we use owlbear rodeo

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Stardust Crusaders | Paid
Players
4/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Stardust Crusaders | Paid

Paid game Paid game
Homebrew Homebrew
ONLY FOR PLAYERS AGED 13-19 The campaign is inspired by Spelljammer with a homebrew story! There is a an overarching theme of bounty hunting, with many fun side quests, engaging encounters, intriguing NPC's, and combat thrown in too. Think Guardians of the Galaxy type feel (found family, fantasy and sci-fi mashup, and some comedy). Players of all identities and experiences levels welcome! Ask for more info! vv my discord is vv arty_arty_art4mis We have 2 open spots, and currently 4 players! The game is on session 20, currently level 5. The party is a Autognome Paladin/Sorcerer, Warforged Unarmed Barbarian, Drow Bard, and a Eladrin Gunslinger. The game is pay to play, at a rate of $10

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Tabletop RPG
Tabletop RPG
DND1E
Dungeons & Dragons (1974)
Online
Campaign
Original Dungeons & Dragons
Players
4/10
GM
1/1
Dungeons & Dragons (1974)
en English

Original Dungeons & Dragons

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
Whatever the opposite of a railroaded adventure is, this open-world campaign is that. The rules are simple. The world is complicated. What happens to it is up to the players. You will hear rumors, discover locations, meet competing factions, and encounter problems, but the game will not tell you which direction you must take. Some things the players have chosen to do so far: Join the local mercenaries to learn the ways of the sword as a mage - Retrieve an old lady's purse - Become war chieftain of an orc village - Decapitate a wight with a cursed sword Also some new races that are crafted to play and feel very different: - Pixie - fly, perfect hiding, cast phantasmal forces at will, insults cause physical damage to you - Orc - infra-vision, can recruit monsters more easily Races and classes are kind of blended together. Multiple characters are encouraged. Each choice allows you to do something that appears to let you break the game, while saddling you with something else that seems debilitating. This is by design, and players have come up with a few ways of getting around and abusing these things to the betterment of the story and lore. - Fighting-Man - Doesn't have to actually be a guy, but is a human. Can use all weapons and armor. - Magic-User - Has one spell, one "shot". Can meet with magic learned peers to exchange knowledge. The most notorious spell in the game right now is Charm Person because it doesn't wear off like in later editions. - Cleric - The best of the two above, but must be Good, and by the Law. - Elf - Essentially a Magic-Use/Fighting-Man with extra perks and ties with elves and the ability to sense magic, enhanced senses, etc. but capped at a certain point - Hobbit - Capped early, but can hide flawlessly in urban areas and snipe REAL good with slings. No magic. - Dwarf -  Capped early, but high resistance, good with all axes and hammers, can sense what stone touches and its shape, and ties with and extensive knowledge of dwarven culture and holds. There are major events going on in the background but instead of shoving players in the middle of them, I showcase the developments of those events that come about, for good or ill. The players decide what to investigate, whom to trust, which dangers are worth confronting, and what their characters want to accomplish. How many hirelings do you need to bring with you? How much can you do successfully alone to maximize profit? Play alone, 1-on-1 with DM and player, or up to 10 others at once. The world continues to develop around the party. Factions pursue their own plans, NPCs remember your actions, enemies adapt, settlements can change, and neglected situations may grow better or worse. Player choices can permanently reshape the campaign world. Let me know if you are interested!

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
The beginning of a revolution
Players
1/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The beginning of a revolution

Homebrew Homebrew
Newbie friendly Newbie friendly
Elaria: Breaking the Chains Elaria is a land of powerful kingdoms, ancient magic, and prosperity built upon slavery. Humans, orcs, beastkin, prisoners, and countless others are bought and sold while those in power grow wealthy from their suffering. Within the slaves social circle classes have been established, the house slaves see themselves as better then those who work the grounds and so on. The party begins as ordinary adventurers with no army, rebellion, or grand destiny. But as they travel across Elaria and witness the cruelty of its kingdoms, they will have opportunities to fight back. You will not start in a inn or town, it will be a suprise Freeing a few slaves can become rescuing a village. A rescued village can become allies. Allies can become soldiers and soldiers can become a rebellion. The players will build that rebellion themselves—recruiting allies, establishing bases, gathering resources, liberating territory, and deciding how far they are willing to go to end slavery. Eventually, Elaria's kings will learn their names. The only question is whether history will remember them as heroes, rebels, or something far more dangerous.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Ravenloft : Hunt within Domains of Dread !
Players
4/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Ravenloft : Hunt within Domains of Dread !

Paid game Paid game
Combat focused Combat focused
Welcome back to Ravenloft ! With the upcoming new book, I will be doing a new custome game themed around Ravenloft ! Main story would be about exploring other Domains of Dread, and not just Barovia ! You will get to experience and see more unique, gothic horror filled, worlds with their own cursed residents ! About time: I have sessions run at least 2 hours and if possible up to 3. Time would be Mondays 10 PM EST About DM : I am an experienced DM of 6 years making a new campaign open for new players to join. I'll be happy to teach and explain anything about Dnd. I am happy to accommodate any type of player, as long as they are not disruptive and are not causing issues for me or any other players. I tend to do more RP then Combat, so expect about a 60/40 split, if not 70/30. About Cost : I ask for 20 USD payment at least 24 hour before the session. Refund will be made with reasonable situations as well as refunded at the end of session if you're not willing to continue. About character creation: Lvl 1, 2024 Ruleset Stat will be rolled with a minimum of 70.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
American Fork
Campaign
The Egyptian Black Sun
Players
1/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Egyptian Black Sun

Newbie friendly Newbie friendly
LGBTQ+ friendly LGBTQ+ friendly
THE EGYPTIAN BLACK SUN 1943 CE, Just outside of New York City. The sun has gone black. You have been thrown into a world of ancient gods, forgotten civilizations, dangerous myths, and secrets buried beneath thousands of years of history. Explore a living world where mythology is real, your choices have consequences, and the line between mortal and divine is not nearly as clear as you thought. This is a long-form, character-driven campaign focused on exploration, roleplay, mystery, tactical combat, and building an unforgettable story together. TABLE EXPECTATIONS Respect the table. Everyone gets room to participate and shine. Collaborate, don't sabotage. No disruptive PvP, party betrayal, or "it's what my character would do" nonsense. Rule of Cool. Rules matter, but awesome ideas deserve a chance. Tell the story together. Bring your character, engage with the world, support the party, and help make the game fun for everyone. D&D 5.5e • In Person • Saturdays, 10 AM–2 PM New players welcome.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Guts and Smoke
Players
4/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Guts and Smoke

Homebrew Homebrew
Combat focused Combat focused
Looking for 2 more players — D&D 5e (2024), Roll20, homebrew campaign Hey! I've got 3 players and I'm looking for 2 more to round out the table. Starting level 3, milestone leveling (no XP grinding), running on Roll20. The setting is a homebrew world called Aethermoor — think gunpowder mixing with old-school fantasy, muskets next to pike formations, steam-powered dwarven forges, that kind of thing. There's a big invading empire (basically an unstoppable religious war machine) pushing into the heartlands, and your characters get pulled into it as soldiers, mercs, dissidents, whatever fits your concept — the one thing you'll have in common is you're fighting on the allied side. Fair warning, this is meant to be a long campaign, not a one-shot or a short arc. I've got a lot of it planned out already (world, factions, NPCs, the whole thing), so if you're looking for something with real worldbuilding behind it and you like a mix of combat and roleplay/political stuff, this could be a good fit. A couple of homebrew bits: there's a custom playable race (the Ashanites, the empire I mentioned — playing one means you're a defector, which is its own whole thing), a variant human feat for a mercenary culture called the Veilkin, and firearms are a real part of the setting with some house rules attached. Looking for people who can commit to regular sessions since this is going to run for a while. If that sounds like your thing, drop a message and tell me a bit about what you like to play.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Mistra Tournament
Players
4/5
GM
1/1
Dungeons & Dragons 5E
en English

The Mistra Tournament

Homebrew Homebrew
Roleplay focused Roleplay focused
I am a new DM starting out with my first campaign. I value all three pillars of D&D (Combat, Rollplay, and Exploration), where each part complements the others, with emphasis on grounded sincerity during roleplay. But I am a fan of the rule of cool. Additionally, I'm running some homebrew rules for my campaign that are a bit in-depth. Please check them out before deciding to join:  https://www.worldanvil.com/w/jordaheim-rpathos/a/rpathos-d26d-changes-article    Story: Mistra's Isle. The crossroad of the four shores. A former pirate haven turned thriving trade port and elven colony, extending the reach of an old alliance across the known world. Situated along the Gilded Road, it is both a reprieve for weary travelers and a volatile den for opportunists. Every race, every creed, and every coin eventually passes through its harbours. Every four years, the island hosts the Grand Mistra Tournament. Warriors from across the world answer the call — soldiers, sellswords, wanderers, and the quietly desperate — all flocking to compete for fame, fortune, and glory. You are one of them. Whatever your reason for being here, success hinges on more than steel and might. The arena is only part of it. Teams fight on a schedule, but the bold can challenge anyone, anytime — provided they have the nerve and the plan to come out the victor. Between fights, the city is yours. Scout your competition, court your allies, spend your winnings well, and rest when you can. The tournament rewards the prepared as much as the strong. So. Will you test your mettle in the arena? Immerse yourself in the power struggles simmering beneath the city's polished surface? Or is there some grander ambition driving you here that has nothing to do with the prize?

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
DnD 5e
Players
1/8
GM
1/1
Other
en English

DnD 5e

Play by post Play by post
Adult Adult
D&D 5e  Weekly Fantasy Campaign | New Players Welcome! A powerful magical crown once kept the kingdom at peace. Long ago, it was shattered, and ever since, the world has slowly fallen into chaos. Monsters are becoming more aggressive, tensions between regions are rising, and different factions are secretly searching for the crown’s broken pieces each with their own plans for its power. You’ll begin as ordinary adventurers taking on local jobs, but those seemingly small problems will soon reveal a much bigger story. ⚔️ What to Expect: • Weekly D&D 5e sessions • Fantasy adventure & exploration • Mystery and secrets to uncover • Character-driven storytelling • Roleplay-focused gameplay • Meaningful choices and consequences • A story where your decisions can shape the world As the campaign progresses, you may have to decide what should happen to the crown: restore it, destroy it, or decide who deserves its power. Whether you're experienced with D&D or looking for a new campaign to join, you're welcome! 📩 Interested? DM me on Discord: fairydm

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Freelancers
Players
3/6
GM
1/1
Homebrew
en English

Freelancers

Homebrew Homebrew
Combat focused Combat focused
About Freelancers The Osmosis Galaxy. The only one that life as we know it, inhabits. One with its own oddities, but for which we take for granted. And for the longest of time... we thought there were no frontiers left. No unexplored regions to search and traverse. Apparently, we were wrong. Even if the old Osmosis Confederation has been dissolved for four decades, it seems those who've taken from their ashes, have begun making their moves. Their rump-state successors on Mandas, the home of all of Humanity, still continues to decay silently. But after the treaty of Sorreuire, another entity sprung into action... The ASTROMINA™ Corporation, armed with many stubborn veteran fleets and soldiery from the old Confederation, turned back the Confederation's eldest adversary: The Velixian Imperium. Staking its claims of space from Samn Hocc, all the way down to Vispensis and Octora. It may be small, but these systems and worlds, were once the heart of the Confederation's economy. With this new-found productivity and economy, their leadership turned to governing their taken spoils. But one of them, unknown to all but his representative to the Board of Directors, has other plans. He recently began hiring mercenaries, laid-off veterans, and many other people. As personal soldiers of his. Mercenaries, whom eithere were trained, or went through training, to become on the level of spec-ops units. All apart of a project he called the "Freelancers Program". Although they're tasked with missions, meant for in-general espionage, targeted sabotage, and mission-assistance to the corporation's Corporate Armed Forces, this unknown ringleader had another idea in mind. Unbeknownst to others, he sent a special contingent of them to the Sardia system. The closest to the galaxy's resident anomaly: The Photonic Curtain. A ring of pure photons, a curtain of light that interrupted the FTL systems of anyone who came even 100's of Astrons to its outer edge. Under the pretense of eliminating resistance from the galactic fringe-dregs known as the Pioneers, this special Freelancers contingent makes it way to the Sardia system. Supported by a small Corporate Naval escort. While they make for the surface of worlds like the swamp-world Coscia, this unknown head of state, plans to move them past the Photonic Curtain. Even if means he'll have to brute force the crossing, past the blinding lights that make up the curtain. As for you, those of the newest batch of Team Theta? You'll simply have to endure on Coscia. Whatever that entails, you have a mission to do. Best get to it. What you'll find in Freelancers a. An entirely unique and interesting world, complete with a full homebrew system that plays into the "Mercenary/Spec-Ops" gameplay of the setting. b. Lots of choices to make, and room to travel to unknown and previously unexplored systems and worlds. Beyond the outer shell of the "Photonic Curtain" c. NPCs that become your "Companions"; Those that'll join you in your missions, and fight alongside you. As well as having relational dispositions towards you and others, that you may influence and later find out about. d. Even as a Freelancer, your backstory and legacy impacts the lore of the world. e. Though serious enough, there are still light-hearted moments that may appear to cheer you up or give you a decent chuckle f. And a lot more for you to find out about! Does any of this, or all of it, sound excellent to you? I hope so! DM me if you are, and if you can, include any further questions you may have about the roleplay. I hope to see you soon, Freelancer!

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Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
Iron Gods campaign
Players
5/6
GM
1/1
Pathfinder 1
en English

Iron Gods campaign

Newbie friendly Newbie friendly
Homebrew Homebrew
PF1e tends to be combat focused, lots of teamwork, but there's puzzles, riddles, investigation too. I don't charge money, game time is Fridays at 6pm central. I have been GMing weekly since 1997 or so, cut my gaming teeth on AD&D first ed. I go above and beyond for my players. This campaign is Discord video chat, but we could change time/day if the other players are willing and able. Don't worry about the mechanics, they are a lot easier than most believe, I am a good teacher (or so I have been told repeatedly over decades). I do not use a VTT. Tried. So I draw it out on a wet erase board, and if there's few enemies, I don't bother and keep it in my head (I have the IQ to be able to do so, and then some). NO FURRIES! If you go into this expecting to create your character without regard to the setting or the group composition, you can kiss your entitled butt goodbye. Lots of stupid puns and jokes. My campaigns tend to be accidentally lethal, and my NPC's tend to react within the bounds of their Intelligence scores. I poke players into beefing up their defenses in the low levels (in between game sessions), I value intelligence and wisdom in a player. I have no problem with potent PC's, so long as they play well with others and make sense. I tend to be very helpful in between game sessions, giving as much relevant info as possible without spoiling the plot, with less info for veteran players. Quite military friendly, as my NPCs tend to react realistically and tactically. I am extremely good at teaching, not just game mechanics but also tactics, even interaction with fellow players. During game sessions, I play all my NPC's to the hilt, so if they are actively trying to kill your PC, that's how it is. I rarely fudge dice results, when I do it's for drama's sake, trying to make the game exciting and interesting. With Iron Gods you gotta make the characters WITH MY DIRECT ASSISTANCE as I make sure they fit with the group and campaigns, plus I give out extra benefits (like gear). We currently have a single male skinwalker crocodile melee Fighter, a female tiefling Wizard, a female aasimar Cleric, a female storm changeling Gunslinger, a female unchained sylph Rogue. They just had their first session, got a lot of gold and masterwork weapons, picked up some rumors, got a quest. 8/14 Don't do anything that imposes mental conditions in Iron Gods, lots of robots, undead. I have a giant list of races available, some of which are androgynous, others exclusively male, others exclusively female, all of which are official save for 2 (Sylvan elves and Trollans). I instituted sexual dimorphism attribute modifiers to get players running more female characters, right now for example in Iron Gods we will have 3 female characters, but played by players of either biological sex. Subtract 5 points from Strength for female characters, and add 2 points of Constitution, 2 points of Charisma, and 1 point of Wisdom. Please note that Elves, Drow, Trollans (based on orko from masters of the universe), Gathlain, Ghoran, and Wyrwood are not subject to this ruling, so there is no difference mechanically between male or female characters for them. Interestingly, female characters are mathematically better for Oracles, Clerics (so long as you stay away from melee combat), Sorcerers, Psychics, Mesmerists, Gunslingers, Mediums, basically anyone that doesn’t need a high Strength score, and could use the increased Constitution, Charisma, and a little bit of Wisdom. Yes, there are cheap ways to dramatically increase your carrying limits, I can show you. Skill based classes like the Unchained Rogue and Bard tend to be a mixed result, since a low Strength impacts carrying limits, Climb, Swim, and sometimes Intimidate. Male characters make better warrior types, so Fighters (melee and bows but not crossbows), Paladins, Samurai, Unchained Barbarians, Unchained Monks, Cavaliers, Inquisitors, Rangers tend to be male. Basically it pokes men into running characters that think in a more indirect, feminine way, and women into thinking in a more masculine, direct way by poking them into classes that have the right mindset/tactics. Banned Classes/Races Summoner (and Unchained version), Arcanist, Bloodrager, Brawler, Hunter, Investigator, Shaman, Skald, Slayer, Swashbuckler, Warpriest (this is all of the Advanced Class Guide), Vigilante, Shifter, all mythic paths are banned permanently (broken ruleset). Half-elves, Half-orcs are banned permanently; they are too mechanically similar to humans and don’t make sense genetically. Note that I never allow 3rd party (non Paizo) material (unless I honestly think they are balanced and appropriate but you gotta ask first), and I do not allow material that I don’t have access to personally. I am willing to get new material, however. I am the same way about the Gunslinger (need advanced tech available), Ninja (very culture centric), Samurai (very culture centric), Antipaladin (evil aligned only), Assassin (evil aligned only) classes. For example, we are playing Iron Gods, and you get access to alien guns so the Gunslinger is welcome. I won't run Rise of the Runelords, Carrion Crown, Giantslayer since I already did them.  These are the Pathfinder campaigns I have: Rise of the Runelords, Jade Regent, Shattered Star, Return of the Runelords, Reign of Winter, Mummy's Mask, Iron Gods, Curse of the Crimson Throne, Skull & Shackles, Hell's Rebels, Ruins of Azlant, Carrion Crown, Tyrant's Grasp, Strange Aeons. The difficult campaigns I have access to are Council of Thieves (3.5 have to adjust it), Giantslayer (kinda boring starting book 4 for the GM), Goblin adventure series (very short), Hell's Vengeance (evil aligned PCs), Kingmaker (3.5 have to adjust it), Second Darkness (3.5 have to adjust it). Only a few APs exist that I won't run period.  That’s not even counting the dungeon crawl classics adventure modules. Reign of Winter will let you see 18th level since I tacked on a module at the end, Carrion Crown only 15th, all other PF campaigns 17th. No gestalt classes, nothing outside the list below. Each new campaign, take a different class and role.  These are the Pathfinder classes I use: Warriors: Unchained Barbarian, Unchained Monk (very culture centric, but there are rare outside examples), Paladin, Fighter, Ranger (and possibly Gunslinger if I run Iron Gods or Reign of Winter, Samurai if running Jade Regent), Cavalier Skill Monkeys: Bard, Ranger, Unchained Rogue, possibly Ninja if running Jade Regent Divine casters: Druid, Cleric, Oracle, Inquisitor Arcane casters: Sorcerer, Wizard, Witch, Alchemist, Magus Psychics: Kineticist, Medium, Mesmerist, Occultist, Psychic, Spiritualist No politics of any kind: right, left, sexuality, real world religions, excessive feminism/whatever etc not allowed, if you have a need to make a fuss about that, you will be kicked out (all sorts tend to be in my groups). It's perfectly fine to have those views, but don't bring them to the game (this is meant to be fun, social, intellectually challenging). If you have major psych problems that get in the way of simple social interaction (explosive outbursts etc) don't contact me. I eventually ask for telephone number just in case of you not showing up to game and you didn't tell me otherwise. It's for emergency stuff, like if someone gets sick or something and I gotta cancel the game. I do care about my players! And yes, I am meticulous about not calling for funsies.  listen, I have some rules for players. 1 Give me warning 24 hours before the game if you are gonna cancel. I need the time to tell the others and cancel the game if I don't have enough people to play. This is non negotiable! 2 Play well with others. If you are too disruptive, I will boot you after several warnings. 3 Take a different role each new campaign. Try new things! 4 You have to show up to play 75% of the time. If you cancel too many times, there's no point to having you in the group. 5 Sometimes you will be required to take a role you don't really want because the rest of the group made their picks already. If this happens, the next campaign I will make sure you get first pick as to your role/class. 6 If you have to make sacrifices for the group, like blowing feats on item crafting etc, I will try to send good things your way. Teamwork is important.

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
BLACKBIRD (16+)(Highschool, Rp heavy, Mystery)
Players
3/5
GM
1/1
Other
en English

BLACKBIRD (16+)(Highschool, Rp heavy, Mystery)

Roleplay focused Roleplay focused
Combat focused Combat focused
[[Warning: Mild Gore, Discrimination, heavy subject matter, teenagers.]] Hey, It's noro, 18. I'm making a campaign for a custom system i've made. It's 16+ bc i don't like children. -- September 6th, 2010 You've managed to somehow end up in detention on the first week of highschool. It's almost a skill, really. The clock scrapes against itself, you can't believe you have to stay here for the next 6 hours, and just when the rot of boredom begins to eat your mind. A Blackbird flies through the window and Gives you a quest. -- Based on late 2000s culture, and shitty highschool movies. The world is cruel and you are a child, endure these remaining years of your adolescents while fighting horrors and sealing 'dragons'  within the crust. If you wanna join dm me, my time is est. p.s. let yourself be as weird as you want.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Exploring the horrors of war in Falkovnia!
Players
1/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Exploring the horrors of war in Falkovnia!

Combat focused Combat focused
Roleplay focused Roleplay focused
G'day g'day! I'm Kregler! You can call me Jasper or Jazza if you really like. I'm 21 and would consider myself a fairly intermediate DM, having DM'd on and off over the past 3 years for short stints- though I have been playing MUCH longer. Just to establish some expectations as to what I'm looking for in players... I'm seeking a group of people who are within my age group. Meaning over 18 and preferably under 30. This will be a fairly average sized group of four players, with a focus on combat and roleplaying in the combat, with a strong focus on the party's dynamic. Just a thing of personal taste- I find AI character art to be VERY jarring and it honestly just breaks my focus, so please don't use it, I'm happy to help you find alternatives. Also, please for the love of the Lord, do not use AI to generate your backstories. Sessions will be hosted at 5:30pm AEST every Saturday, either weekly or fortnightly depending on the general preference. If you're in an American or European timezone, you very well may struggle! Planning on starting a Session 0 on the 22nd of August, with Session 1 on the 5th of September. You will all be starting at Level 3! Anyways... some info on the setting and campaign. Falkovnia is a Ravenloft setting, with a LOT of zombies. Characters will originate from a Faerun that is far more grim to fit the theme. Expect an intense amount of combat with endless hordes of the undead and an exploration of the very human horror of war. As for your characters... The black shadow of War has always hung over you. The hatred upon the faces of foes you've slain, the death-rattles of your family slaughtered in a raid, or the tears you have wrought in shattering families by your own atrocities. Mayhaps you've tried to escape it. Mayhaps you've accepted your lot. Mayhaps you could never live without it. An incredibly lucrative offer in a wartorn land leads your characters to the eternally burning forest of the Château de Levagneux - the sight of a terrible massacre. A noble man from the local Kingdom desperately clutches at the idea his family may yet be found, even if that means sending fodder down the rabbit hole. Something terrible hides in the thick smoke and cinders, none of the locals dare go near, for those who do oft never return. It draws you further in, still. A part of you - more ancient then your spirit or soul - can feel what is beyond there. Its all too familiar. Application link below! https://forms.gle/L9qfa135raMjupbLA

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Iron Kettle Presents: Ember | Open-World Cinematic
Players
0/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Iron Kettle Presents: Ember | Open-World Cinematic

Paid game Paid game
Combat focused Combat focused
The Adventure: The world of Ember is dying. The gods are silent, the sun is dimming, and the encroaching Ash threatens to consume everything. You are the last line of defense in a shattered land. Whether you are a metallic-skinned Cor'ak fighting for your forge or a fiery Fej seeking lost lore, your party must carve a path through a massive, hostile open world. Reclaim lost relics, fight terrifying abominations, and perhaps, reignite the world. The Pitch: Explore an uncompromised dark fantasy sandbox where your choices entirely dictate the fate of the realm. High production value soundscapes, rich atmospheric horror, and intense, strategic combat are guaranteed. We use Foundry VTT and D&D Beyond integration so you can focus entirely on the cinematic story. https://startplaying.games/adventure/cmrkx5rm80004l104kdj7hv5g?ref=cmpe26gha0035ji04azjpab18

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Crooked Moon | Folk Horror Campaign
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Crooked Moon | Folk Horror Campaign

Paid game Paid game
Horror Horror
The Adventure: Welcome to Druskenvald, a realm choked by eternal autumn and ruled by forgotten superstitions. The harvest is failing, the woods are hungry, and villagers are whispering to things that hide in the pumpkin patches. You are outsiders drawn into a twisted folklore nightmare. To survive, you must navigate a land where fairy tales are lethal, hags strike bargains for memories, and the very shadows want to devour you. The Pitch: The Crooked Moon is a campaign built around sinister witchcraft, ancient curses, and deep psychological horror. If you want a campaign that feels like The Witch or Sleepy Hollow, where the environment itself is your enemy, look no further. Bring a character who can survive the dark. https://startplaying.games/adventure/cmqzxic7m000nl7041x5xckid?ref=cmpe26gha0035ji04azjpab18

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Chronicles of the Midnight Realm
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Chronicles of the Midnight Realm

Paid game Paid game
Adult Adult
The Adventure: Something foul is sweeping across the land, leaving a trail of absolute depravity and terror in its wake. In this campaign, your team of investigators, mercenaries, and survivalists will travel town by town, stepping into completely unique, localized horror scenarios. One week you might be solving a grotesque local curse, and the next you'll be fighting to survive a localized slasher nightmare. Every town has a dark secret, an active threat, and a completely unique flavor of horror to unravel. Can you solve the mysteries and cleanse the region, or will the Midnight Realm swallow you whole? The Pitch: Built from the twisted scenarios of Libris Nocturnum, this is a gritty, episodic grimdark campaign. Expect heavy investigation, thick atmosphere, and unforgiving horror where your wits are just as important as your weapon. The Rule of Cool is always active—bring your best roleplay and sharpest tactics to survive the road. https://startplaying.games/adventure/cmr5toq5n00n9js04nt2lzrj9?ref=cmpe26gha0035ji04azjpab18

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Vecna - Eve of Ruin
Players
4/5
GM
1/1
Dungeons & Dragons 5E
en English

Vecna - Eve of Ruin

Combat focused Combat focused
The campaign is the Vecna: Eve of Ruin module, in the middle. I allow a mix of 2014 and 2024 rules. The player characters are currently level 15. The campaign is combat heavy and doesn't have many chances to RP. Keep that in mind please. Please be on time for the sessions or message ahead of time if you will be late. Apart from being on time & insisting you let me know if you’ll be late or can’t show up I tend to be a very loose DM and will allow stuff if I think it’s fun but I won’t always allow Nat 20’s to break the laws of physics unless it doesn’t have a huge impact and/or is really funny. Comment or message me any questions you may have. We tend to swear a lot and sometimes make jokes that might be considered inappropriate. Please be aware of that and the fact that the campaign may include triggering subjects before joining. I will have lots of official and homebrew books/files available for players to read and use. I'll have Handouts containing campaign rules and explanations available to read or we can choose a time to get on and I can go through the rules with you. We will be playing on Roll20 and using Discord so proficiency with both of those is required, no using the dndbeyond extension thing because I will give custom items and the dndbeyond interface for making those isn't user friendly. If you have problems adding spells to your sheet let me know and I'll do it because I have a browser extension that makes it easy Please be ready to accept the invites not long after you comment. This is so we have time to make sure everything works correctly.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Dragons of Stormwreck Isle
Players
0/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Dragons of Stormwreck Isle

LGBTQ+ friendly LGBTQ+ friendly
Newbie friendly Newbie friendly
Hello! Hope you're all doing well. I'm a newish GM looking to run the DnD module "Dragons of Stormwreck Isle" with 3-4 brave adventurers! The sessions will take place on Sundays at either 3pm or 4pm EST / 7pm or 8pm GMT I'm queer so definitely expect a queer friendly environment and vibe. I want everyone to feel comfortable being themselves and having a good time I'm 29 so preferably I'd like to play with folks around my age group. so 21 and up please and we're going to run the sessions via Discord calls and using Roll20 as the VTT. If that sounds interesting to you, please fill out this form and I'll reach out to you soon! https://docs.google.com/forms/d/e/1FAIpQLSfIYP3i8ud5OJl8a9omMnEZYt84Z-h5Dn07n7gPZmblwhK0kQ/viewform

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Tabletop RPG
Tabletop RPG
NIMBLE
Nimble
Online
Campaign
NimbleFinder! Rise of the Runelords!
Players
0/6
Paid game
Paid game
GM
1/1
Nimble
en English

NimbleFinder! Rise of the Runelords!

Paid game Paid game
Homebrew Homebrew
Hi there I’m Dorga! I have been a DM/GM for 7 years now, and been a paid one for almost 3 years now. I am a disabled veteran who is a big nerd and loves to run TTRPG games! Campaigns- Rise of the Runelords (Levels 1-17)- The Classic Epic campaign! Town destroying goblins! Murder mystery involving ghoulish undead! Rampaging giants! And how does SIN connect them all together?! Game System- NIMBLE! Payment- $15.00 per session! Sorry ya’ll gotta eat! Bring a friend and pay half price for the first month! For both of you! Schedule- Monday, Tuesday, Wednesday, and Friday at 12:00 PM US EST! 4 Hour games with a break in the middle, and games are once per week! Each game has 6 open seats! How we play- FoundyVTT for maps and tokens, Discord for voice calls! Play style- A healthy mix of roleplay, combat, and exploration! Homebrew/3rd party content can be discussed and possibly allowed! Also I tend to follow the rules, but there is ABSOLUTELY room for RULE OF COOL! DM if interested, and let’s have an AWESOME time together!

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
Transformers More Than meets The Eye
Players
2/5
GM
1/1
Other
en English

Transformers More Than meets The Eye

Homebrew Homebrew
Combat focused Combat focused
Long before the rise of Megatron, Cybertron was already a world on the brink of collapse. Its people were divided by an unforgiving caste system, one that determined a Cybertronian's purpose from the moment they came online. At the top stood the privileged elite—administrators, scientists, military commanders, and nobles—constructed for positions of influence and authority. Beneath them labored countless worker drones, miners, laborers, and industrial bots, engineered to perform the endless, thankless tasks that kept Cybertron alive. To those born into the lower castes, freedom was nothing more than a myth. Many spent their entire existence toiling in the depths of Energon mines, assembly foundries, and toxic industrial sectors, their sparks treated as expendable resources. Those deemed unfortunate enough were dragged from the mines and forced into gladiatorial arenas, where they fought to the death for the amusement of Cybertron's ruling class. Overseeing this oppressive society were the Quintessons and the Primes they installed to maintain order. They upheld the illusion of peace while ensuring the hierarchy remained unchallenged. For millions of stellar cycles, dissent was crushed before it could become revolution. But oppression inevitably breeds rebellion. Eventually, a miner named Megatronus rose from the depths. Once an ordinary labor drone who knew only hardship and injustice, he became the voice of the forgotten. His dream began as one of equality—a Cybertron where every bot, regardless of function or origin, could choose their own destiny. Yet power has a way of corrupting even the noblest ideals. As the revolution grew, Megatron abandoned the principles that had inspired it. What began as liberation became conquest, and the freedom he promised was replaced with fear, domination, and endless war. Now, none of that history can be changed. You were forged into the consequences of those choices. Cybertron burns beneath the weight of a conflict that has consumed generations. Cities lie in ruin, Energon grows scarce, and every spark is forced to choose a side—or struggle to survive between them. This is no longer the story of how the war began. This is the story of those who must endure it. Welcome to the War for Cybertron.

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
The World of Whitehold
Players
3/6
GM
0/1
Homebrew
en English

The World of Whitehold

Homebrew Homebrew
Roleplay focused Roleplay focused
I am looking for Players who enjoy a game were what you do on the way to the dungeon is as important as what you do in the dungeon. You might meet some Woodelf hunters on the way who offer trade, ask for supplies, seek aid or pick up a rumor. Characters can trade in vast markets and with the right reputation or a strong skill in bartering may come out a head. Intrigue can be heavy or light depending on the players stategy and the choices they make. The world is not balanced to the players you my fight a group of goblins or run from a powerful elemental the choice is yours. Characters can become involved in local politics with the thought of becoming more or may just want to be an alchemist studying the herbal trade. There are many classes, races and careers open to the characters. Magic be it conjuration, spiritual, divine, demononic, necrotic, naturalism or achane is developed by the character. The path that they move into, the creaton of there personal spells and the ability to hold rituals after achieving enough peraonal power is your desicion to make. The are many options to magic beyond the norm. dwarven rune casters, shaman Ki masters with abilities beyond what is in most systems. Combat and personal arms is treated in the same way warriors choose there weapons and armor styles and can train to become masters with these chosen fighting styles. Its up to you to decide where you go. We play over Discord. If you are interested in something different, where roleplaying is as important as the stats your character has give me a reply. We are also looking for a GM who is interested in learning and running a new game

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
3 players looking for DM
Players
3/4
GM
1/1
Dungeons & Dragons 5E
en English

3 players looking for DM

No paid games No paid games
Roleplay focused Roleplay focused
Not a DM but looking for one. I'm new to the site and am looking for a group for me and two friends to join.

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Tabletop RPG
Tabletop RPG
other
Other
Mount Prospect
Campaign
Looking for D&D 5.5E players NW Chicago suburbs
Players
3/5
GM
1/1
Other
en English

Looking for D&D 5.5E players NW Chicago suburbs

Combat focused Combat focused
Adult Adult
Hi, my name is Butch, and I'm DMing an old old 2E campaign (called The Night Below) that I'm adapting to 5.5E.  I have 3 players already, looking for 2 or 3 more.  We are adult friends that like to get together and have fun.  The PCs are currently at level 3 (close to level 4) : a Human Warlock/Paladin, a Shadar-kai Gloomstalker Ranger, and a Dragonborn Warlock).  We'll do 1 or 2 more levels above ground, and then the plot moves almost exclusively to the Underdark.  This is an old-school campaign, so there'll be lots of combat.  Currently, they have no dedicated tank, Cleric, or Wizard (a Light Cleric would be a great fit).  Good-ish cooperative PCs (and players) only please.  No PVP, murder-hobos, thats-what-my-character-would-do, I-was-Evil-the-whole-time assholes need apply.  Experienced mature players preferred, but we're noob friendly if you're enthusiastic want to hang with a fun group.  Let me know if you're interested in joining our group.  Discord ButchO, reddit u/JetScreamerBaby.

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
The void world calls
Players
2/5
GM
1/1
Other
en English

The void world calls

Combat focused Combat focused
LGBTQ+ friendly LGBTQ+ friendly
Journey through a desolate tokyo as you explore the void world and seek to bring about a new world. Looking for 2-3 players for an on going campaign.

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
We be home by christmas
Players
0/5
GM
1/1
Homebrew
en English

We be home by christmas

Homebrew Homebrew
Combat focused Combat focused
Ever wanted to experience what it might have been like to be a soldier during World War II? If your answer is yes... I may question your sanity a little, I lie I meant alot, but you are in luck as that is what I am offering. This campaign will follow the war from its opening battles in Poland in 1939 all the way to the desperate final defense of the so called "Thousand-Year Reich" in 1945.  The campaign begins with a one shot to let you get to know each other before being thrown into combat against the German war machine and maybe dying, maybe. Will be using roll20 for easier time keeping track of combat and discord so have a mic that wasn't invented in the 50s please lol.  Warning this campaign will take some liberties to make it for better in a campaign setting. So some alt history will happen but main battles such as Stalingrad or Dday will still happened. Due note death is a very real possibility even during early sessions, this is a war after all with guns, bombs and such.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
DnD starter adventure
Players
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

DnD starter adventure

LGBTQ+ friendly LGBTQ+ friendly
Adult Adult
This is about trying to investigate several things, firstly, there seems to be a goblin army amassing in a ruined old dungeon, but also rumors have been spreading in the area about the Gulthias tree, a magic tree said to bear fruit that cures all that ails you.  It will be levels 2-3.  I'm looking to run a game starting at 2am or 3am (EST) and run it for like 4-5 hours. No day is hard picked yet and everyone I have yet has a flexible schedule as per what day.  This will likely be combat orientated since it's a regular dungeon from a book that I've tinkered with, but I've tried my best to make it fun. You'll need to have a discord for a voice chat and a Roll20 account to play, because I have the adventure all set up on roll20 already.  Any skill level welcome, I will even help make characters!

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Tales of Acaridian: Moth to a Flame
Players
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Tales of Acaridian: Moth to a Flame

Homebrew Homebrew
Adult Adult
Moth to a Flame — A D&D Campaign The first act of The Tales of Acaridian Wrath has ruptured amongst an elder reality, destroying everything and bleeding its corruption into ours. Acaridian is a simple world of fantasy but not at the mercy of its own chaos. We are set in the desert of Anibuah, a land of dune and scorching rays of heat and herds of vicious monsters, the land is threatened by orcs and elementals as the dragons slumber begins to break from chains beneath, a titan that must remain sealed and now our party is here in search for a lost relic, one which may prevent the titan from awakening, but first they must find the hall of judgement, where the elder god Judge had imprisoned Diablo the dragon titan of ages.. Moth to a Flame focuses heavily on: Exploration with rich worldbuilding, deep lore, high fantasy, cosmic horror and meaningful character progression. Evolving combats and boss encounters, as well as cosmic wonders and chances, the bigger the parties influence, the stronger the enemies. This campaign has a unique Homebrew Rune System, using charts to grant creatures runes based on words forming their own unique element with its own rarity and authority over other rune power. Runes is a massive concept for the Acaridian Series and is a great way to explore creativity. I use homebrew feats to impliment abilities and google docs for stats, its simple but it can be a little overwhelming at first, but trust me once your in the flow, its amazing. Important notes: We are LGBTQ+ friendly but we aren't sensitive friendly, if your not a fan of loudness, dark humor, etc, then i do not suggest you join our group Age span would prefer between 18-30 years old I would prefer all members to have a somewhat flexible time, for if we ever decide to extend our sessions longer or need to change our sessions times And lastly, be able to operate dnd beyond, owlbear rodeo, and talk in call on discord The Session Times: AEST UTC+10 Saturday and Sunday 9:30am-1:30pm In CST time i believe thats 6:30pm-10:30pm on Fridays and Saturdays Thank you so much for taking the time to read my post! have a great day adventurer.

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Session⁰- The Masters of Eternal Memory
Players
1/10
GM
1/1
Homebrew
en English

Session⁰- The Masters of Eternal Memory

Homebrew Homebrew
No paid games No paid games
A long time ago on this very planet. We the people of the Earth seek an Armistice with the Gods. (Vampiristic Gentrifile Atheists Goebbels'd up the Televangelists, the Scientologists, and Everything Else.) I summon thee ENKI- LORD OF THE ABZU, HADES MOURNINGSTAR, LUCIFER MORNINGSTAR! I AM ALASTER, HALASTUR, ALUCARD, DRACULA, DRAKUL, BLACK CLOAK, STARWEAVER, KAIROS FATEWEAVER, HELSING HERSELF, GUTZ, 1000 EYES IDOLS, LADY WITH EYES OF BLUE, BLUE EYES WHITE ETERNITY DRAGON. I AM THE BEAST WITH MANY NAMES. NAMED SO BY THE MEN I SERVED WITH. I AM THE AVATAR OF FEAR. WOULD YOU PLAY ON THE HEIGHTS OF A MOUNTAIN? I WAS THE EAGLE IN THE COUNTY OF IRON. FLYING UPON THE ELEPHANT ROCKS. WITNESS ME. I SEEK YOUR STORIES. MY WORLD IS VAST AND EMPTY WITHOUT YOUR CONTRIBUTION. CHOOSE THE GROUND AND I'LL SOW YOU THE DEED. YOU MUST CHOOSE TO WALK ON THE VALLEY OF THE SHADOW OF MY DEATH. IT'S IN MY STARS YOU SEE. I'M CURSED WITH GLORIOUS PURPOSE. I AM SACRIFICE. I AM ENKI REBORN. I AM THE DRAGON. MY STRENGTH IS MY HEART GUIDED BY LOVE. I LOST EVERYTHING. I WILL NOT SURRENDER. I AM A SOLDIER OF LOVE, AND I WILL NOT YIELD. GHOST OF A DEAD BOY'S POET. I AM CHAR. CASVAL REM DAIKUN. ZEON? ANOTHER PROFIT FROM WAR SCHEME? I WILL BE YOUR RAMBA RAL. SON OF JIMBA RAL. I AM JAMES. THE SUPPLANTER. NICHOLAS. VICTORY OF THE PEOPLE. WATSON. SON OF WATER. DOUBLE LAGUZ BIRTH RUNES. MY NAME WAS CASSANDRA BEFORE THE ERROR WAS DETECTED. FALSE GENDERING VIA ULTRASOUND. THEY CALLED MY EMBRIONIC FORM CASSANDRA. THE PROPHETESS THAT WAS CURSED BY APOLLO. THE CURSE IS MINE. I ALREADY FREED CASSANDRA. SHE IS WITH LOKI NOW. I AM TIME. CHRONOS SON. PRIMUS. LORD AND STEWARD OF MECHANUS. AT YOUR SERVICE. MANY MANTELS I HAVE. I AM ALSO HADES. MENTIONED THAT. YOU SHOULD ASK ABOUT WHAT YOU KNOW. I'LL ASK YOU QUESTIONS IF I'M BLANK.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Phandelver and Below: The Shattered Obelisk
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Phandelver and Below: The Shattered Obelisk

Roleplay focused Roleplay focused
Paid game Paid game
Hello! My name is Jared and I have been playing D&D for over a year and have been DMing for 10 months. Still newish since I have only done two campaigns, but have experienced to run a game for everyone to have fun. I also use dndbeyond for my vtt Phandelver and Below is a high fantasy and cosmic horror campaign where you are hired by your dwarf patron Gundren Rockseeker to escort a wagon of supplies to the small frontier village of Phandalin, where he and his brothers reportedly found "something big." Little do you know that your journey will to something darker and ancient than what they discovered.  My rate for each session is 10$ per session. Sessions 0 and 1 are free. We will use discord for Voice/Video. Thinking to play around 6:00 EST Wednesdays

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Torrance
Campaign
The Shards of Creation
Players
0/6
GM
1/1
Dungeons & Dragons 5E
en English

The Shards of Creation

Homebrew Homebrew
Combat focused Combat focused
This will be a long-term, character-driven campaign with a balance of: Roleplay and meaningful character interactions Tactical combat that can be challenging and rewarding Exploration, mystery, and worldbuilding Serious moments mixed with humor Horror elements, moral dilemmas, and brutal consequences when the story calls for them Player choices will have a real impact on the world, and I want everyone to have opportunities to shape the story.

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Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Online
Campaign
Wrath of Righteous
Players
3/4
GM
1/1
Pathfinder 2E
en English

Wrath of Righteous

Roleplay focused Roleplay focused
Combat focused Combat focused
We're looking for 1 more players to join our Pathfinder 2e campaign, converting the legendary Wrath of the Righteous Adventure Path. About Us Friendly, welcoming group Average age around 40 Currently 3 players Playing online using Foundry VTT Bi- Weekly evening games (UK time) Who We're Looking For We're actually hoping to find someone newer to Pathfinder 2e. The whole group is learning the system together, so this is a great opportunity if you've always wanted to try Pathfinder but felt intimidated by experienced tables. You don't need to know the rules - we'll learn as a team. If you're an experienced Pathfinder player, that's absolutely fine too, as long as you're patient and happy helping newer players enjoy the game. Our Style Roleplay encouraged (the more, the better!) Tactical combat Epic story Character-driven moments Relaxed atmosphere with plenty of laughs If you love getting into character, making memorable moments, and building a story together, you'll fit right in. What You Need A decent microphone Discord Willingness to learn A positive attitude No Foundry experience required—we'll help you get set up. About the Campaign Wrath of the Righteous is one of Pathfinder's most iconic campaigns. You'll begin as ordinary adventurers caught in extraordinary events, facing demons, uncovering ancient mysteries, and growing into legendary heroes.

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
Overlander - Grand Strategy Wargame and Roleplay
Players
4/10
GM
1/1
Other
en English

Overlander - Grand Strategy Wargame and Roleplay

Combat focused Combat focused
Roleplay focused Roleplay focused
The Dutonic Valley was subjugated for over three centuries, but the spirit of its people was never broken. Following the devastation of the Burning of the Wood, the might of the Mirric oppressors was finally broken. Now, Dutonic tribes have once more gained a foothold in their ancestral homeland. Many eccentric tribes have arises from the smoke. Some fight to reclaim the Dutonic heartland in the marshes along the river, while other tribes have carved out petty kingdoms in the highlands. Cults, pagans, noble kings, merciless warlords. In the upcoming arc, a new set of cultures are released on the edges of the map. The surviving Miralenians, the fierce Falmarci, and more now contend for the fertile land of the Dutonic Valley, while its defenders must stand against the tide and retain a grip on their long-ailing homeland. - In this campaign, you join the ongoing chaos to carve out a future for your people. You create a faction leader and develop your lands to shape your realm and rule. You can fight battles to gain new lands or raid enemy factions. The wargame is a D6 dice pool based game, using small units of about 4-10 models and about 6-12 units per side. With unique weapon traits and unit traits, positioning and clever engagements are key to victory. - This is a bit of a hybrid experience, combining grand strategy and a tactical wargame with pbp roleplay. You've got some of the classic trappings of strategy games in managing territories and building armies, but with a grand TTRPG feel. Alliances come from both ideology and circumstance. With a campaign map to track valuable resources, the spread of rival powers, and warlords on the lurk, the consequences of diplomacy are tangible. Through letters, trade, and roleplay spaces you can manoeuvre through the growing web of factions and ensure your people persist through it all. The campaign operates on a weekly turn, during which your actions and decisions tick over and you reap the benefits of your rule, or face its unfortunate consequences. However, you can scheme, send letters, and manage your realm any time. The campaign is designed for around 10 to 15 players.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Jugadores nuevos buscan jugadores nuevos
Players
2/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
es Spanish

Jugadores nuevos buscan jugadores nuevos

Homebrew Homebrew
Roleplay focused Roleplay focused
3 personas buscan 2 o 3 mas para una campaña homebrew de 5.5e. Preferiblemente gente que quiera aprender junto con nosotros los fines de semana. Que quieran jugar en equipo Sin pvp Sin homofobia  Mas detalles para los que esten interesados

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Tabletop RPG
Tabletop RPG
CAIRN2E
Cairn 2E
Online
Oneshot
Cairn 2e Online Adventures - Looking for players!
Players
0/4
GM
1/1
Cairn 2E
en English

Cairn 2e Online Adventures - Looking for players!

Combat focused Combat focused
Roleplay focused Roleplay focused
I want to run some Cairn 2e adventures, either as one-shots or strung together in a campaign. Searching for 3-5 players that would be interested in playing via discord voicechat either weekly or bi-weekly on saturdays or sundays. Sessions would be 2-3 hours long. Free to join, you do not have to pay! If you are interested, or have any questions, please reach out! -Knees Sidenote: Players should be 18+

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
San Jose
Oneshot
Cameos for Reforged in Phandalin
Players
0/4
GM
1/1
Dungeons & Dragons 5E
en English

Cameos for Reforged in Phandalin

Adult Adult
LGBTQ+ friendly LGBTQ+ friendly
Looking for 1-2 session cameos for my D&D 5e campaign called Reforged in Phandalin, which runs every other Saturday from 11 AM to roughly 5 PM in east San José, CA. Further details can be found at the campaign link included above.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
San Jose
Campaign
Reforged in Phandalin
Players
4/5
GM
1/1
Dungeons & Dragons 5E
en English

Reforged in Phandalin

Adult Adult
LGBTQ+ friendly LGBTQ+ friendly
Long term campaign of D&D 5e taking place in the Forgotten Realms, with the party currently in the Yartar area of Faerûn's Savage Frontier. The PCs are level 7 at the moment and built from a heroic ability score array with a free feat, while the campaign features heavy roleplay and difficult, strategic combat encounters. Future sessions are expected to take the party south down the Dessarin Valley and later to fight a war to liberate Mithral Hall from an invasion by orcs, while the party maintains a home base in Phandalin. The sessions are in person in east San José in California's Bay Area and take place every other Saturday, from 11 AM to roughly 5 PM.

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Tabletop RPG
Tabletop RPG
Sword World...
Online
Campaign
Jupiter ZeRo: The 100 - Anime Inspired
Players
3/5
GM
1/1
Sword World 2.5
en English

Jupiter ZeRo: The 100 - Anime Inspired

Combat focused Combat focused
Roleplay focused Roleplay focused
Campaign Description In a hidden realm stands the colossal tower known as Jupiter, a structure so vast that reaches into the sky each of its 100 levels is treated as its own “world.” Countless other named worlds rise above it, each with unique lands and dangers. Legends claim that anyone who reaches the 100th floor will ascend to godhood and gain the power to reshape reality according to their will. Most people live and die on a single floor-world, but some choose to climb which are known as Scalers. In Jupiter ZeRo: The 100, you and your party are among those rare climbers, forming a team and beginning the ascent of Jupiter, risking everything for the chance to reach the summit. This campaign uses the Sword World 2.5 system, a fast, intuitive 2d6 fantasy RPG that’s easy to learn yet rich in party-focused tactics and character growth. The game will be beginner friendly Looking for committed roleplayers and people looking to have a fun time Timezone: EST - Weekends Preferably but we can adjust to your time More Info Here The Form Is Also Here https://docs.google.com/document/d/1KuU7VvyU4oxWfTXZcQ13qY9ASWNbr4IiW0B7LukLI40/

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Welcome to Spirit School (DnD like game)
Players
0/4
GM
1/1
Homebrew
en English

Welcome to Spirit School (DnD like game)

Homebrew Homebrew
Roleplay focused Roleplay focused
(Warning this is a dnd like not dnd) you live in a small town in the country-side. You get "recruited" to a private school you never heard of, your parents agree to send you there sense it's free because of a "scholarship" you definitely deserve. The day before your first day at that school you start seeing a dark figure. Yes this is a spirit summoning game where you battle with different spirits coming from different places. (inspired by persona and Shamman king) Your Character gets a partner Spirit that can be of 3 main spirit types: Shines: spirits made by postive emotions. maybe your character really likes jokes so their spirit is a clown. Shades: spirits made by negative emotions. maybe your character really hates being social so their spirit is scary to scare off others. Object Spirits: spirits made by strong emotions towards objects. Maybe your character really likes a spinning top so their spirit is a spinning top. other Spirit types: Bound Spirits: spirits made by a living things dying but being bound by something such as a goal or a resposability. Mythical Spirits: Spirits made by legends or myths because humans believe they'll real. Game Themes: low fanasty, modern, school live, horror this campaign is still being made and wouldn't be ready for a few months.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Rolicrite "Realms of Chaos"
Players
3/6
GM
1/1
Dungeons & Dragons 5E
en English

Rolicrite "Realms of Chaos"

Homebrew Homebrew
Newbie friendly Newbie friendly
I run a homebrew game set in Exandria. We use Roll20 and Discord (Physical dice encouraged). Will often allow ROC over RAW. SUNDAYS: 11:30AM EST (3-4 player spots available) Continent: Rolicrite (Rohl-uh-kreet)-((Roll A Crit haha)) An ever shifting island continent, of the Shattered Teeth. In the wake of the Gods' fall a century ago, the ancient wards that once concealed the island kingdom of Rolicrite shattered, revealing its shores to the world. For centuries, Rolicrite thrived in isolation, a bastion of untold magic safeguarded by enchantments as old as time. When the barriers between planes were torn asunder and the gods were stripped of their divine might, the island of Rolicrite became a crucible of arcane backlash. Nature itself rebelled. The skies ruptured with fury, birthing an unrelenting tempest that raged for 100 days and 100 nights. Though the initial Hundred Storms faded, the magic of Rolicrite was changed forever. Even now, years later arcane maelstrom storms, remnants of that cataclysmic event return without warning. Towering cyclones of arcane chaos twist across the island, sometimes touching down with devastating effect. Their presence is marked by violent weather, mutating energy fields, and magical surges that cause spells to backfire, mutate, or even rewrite the laws of physics briefly. But the true terror begins once the storm has passed. When the Maelstrom lifts, it leaves behind a dead zone. A scar across the land where the Weave is utterly severed. In these Nullfields, magic simply ceases to exist. Spells fail, enchanted items lie dormant, and even divine miracles fall silent. These zones can last anywhere from a single day to a month, and their shape and size are unpredictable. Creatures caught within a Nullfield at the moment of its creation often find their magical essence drained permanently. Familiars vanish, warlocks lose their patrons’ whispers, and magical creatures may become mundane or even die outright.... Your adventure..... To All Concerned Citizens of Eastgaurd and the surrounding Keeps, It is with great urgency that we inform you of the recent prison break at Shadowspire Penitentiary. The most dangerous criminals, once contained within its walls, now roam free. We implore all residents to remain vigilant, stay indoors after sundown, and report any suspicious activities immediately. The escaped prisoners are armed and highly dangerous. If you encounter any of them, do not engage directly. Instead, alert the nearest guard post or town authority. Your safety is our utmost concern. May the gods watch over us all in these trying times. Sincerely, Eastgaurd Council of Safety TOWN CRIERS WORDS EXTRA! EXTRA! HEED THESE WORDS, CITIZENS!" "Shadowspire Penitentiary — breached! Its black walls shattered in flame and chaos! Dangerous criminals now stalk the roads and rivers! Stay indoors! Lock your doors! Hold your loved ones close!" "Among the escaped: none other than exiled noble Jareth Blackwood, former prison warden turned traitor!" "All able-bodied citizens and bounty hunters are urged to report any sightings to the Warden’s Keep immediately!" The party has spent weeks pursuing Jareth "Shadowblade" Blackwood, the one responsible for the prison break and the current leader of The Cult of the Whispering Veil. Their investigations have carried them across dangerous roads deep into a swamp in search of an ancient temple lost to history. Through recovered journals, interrogations, and hard-earned clues, the party has learned that Jareth intends to perform a powerful ritual during the upcoming Summer Solstice. The ritual's true purpose remains unknown. Jareth has spread his influence and scars wherever he travels. Those he considers useful, capable, or simply unfortunate enough to cross his path are taken. Some willingly, most by force. Once captured, they are fitted with enchanted masks imbued with ancient shadow magic, robbing them of their free will and binding them to the Whispering Veil's cause. What awaits at the temple is still a mystery. Some within the party believe Jareth seeks to summon an ancient entity imprisoned long ago beneath the ruins. Others suspect he plans to sacrifice his followers to ascend beyond mortality himself. Whatever the truth, one thing is clear: The Summer Solstice is fast approaching, and if Jareth is not stopped before the ritual reaches its climax, the consequences may extend far beyond the borders of the swamp.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Expedition in Halls of Kuh' Buldar
Players
1/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Expedition in Halls of Kuh' Buldar

Paid game Paid game
Homebrew Homebrew
Rock and stone eh? Pick up your ax and hammer we are going Dungeon delving. The forgotten halls call to us and the lost riches even call is louder! The ancient and forgotten halls of Ku'h Buldar lay dormant for years. It's halls echo of its glory days gone past, remembered only in myth and legend. Until one faithful day a Dwarven prospector stumbled upon the ruined gate of the lost civilization. After that the rest followed, the prospectors, adventurers, settlers and thus the community grew. Guilds were created. Daily ventures became a norm. Gold, riches and some artefacts were retrieved but there were more to be found. You, a young strapping dwarf eager for glory sign up in a guild. Get assigned to a group and begin your fist decent. This game is for the dwarf enthusiast and short king lovers(but not excluding the rest). The setting is going to be a little gritty but still lighthearted at times. Will be using some homebrew rules for items, classes and species. The main species will of course be The dwarf. Gnomes are also allowed. NO TALL FOLK HERE!!!(ofc some exceptions are allowed) The structure of the game will be a kin to a rougelike dungeon delving.  As the great halls are separated in many layers. Each so called run will have a different outcome as slowly the secrets and treasures will be unveiled.  Will be discussing much more details on session zero character creation, the vibes of the setting and much more. Session 0 is free.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
High Lords of Terra (5e/5.5e homebrew) (21+)
Players
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

High Lords of Terra (5e/5.5e homebrew) (21+)

Homebrew Homebrew
Roleplay focused Roleplay focused
Intro to Terra If you’re coming from Faerûn, think of Terra as a vast continent that used to feel like one big, functioning empire. A tradition of feudalism, with noble "High Lord" houses ruling over their regions. All offering allegiance to a central authority, the most powerful noble house, Arista, and crowned it's leader as the First Lord. So the Legend Goes At the dawn of this world, the Gods watched our people struggle to survive in an unforgiving world - Early settlements decimated by violent storms. Explorers slaughtered by ferocious beasts. To have a chance at survival, these benevolent Gods gifted the lands with powerful spirits. And for the inhabitants, an ability to bond with these spirits. As these lands were conquered, creatures brought over were quickly surpassed by Humans, who found they could tame and even command these spirits. For thousands of years, these settlers fought and struggled to secure as much power for themselves as possible. Anarchy, chaos, and endless bloodshed, with the most vulnerable most at risk. It was not until those wielding the most powerful elemental magic banded together that law and order was able to form. Rather than fighting each other, they spread across the lands in a uniform effort to end the violence. Forming what are now known to be the High Lords of Terra. These High Lords rallied behind the most powerful among them, First Lord of House Arista. For generations, there was peace among the world. Humans across Terra in harmony with one another and their spirit blessings, working together to build great cities, sprawling farmlands, relying on each other for protection. The Civil War starts... Nearly one hundred years ago, tragedy struck when the First Lord passed away, leaving behind two sons with competing claims to the throne. The older son, born of an illegitimate affair with the High Lady of House Kalara, vied for the throne against his younger brother, son to the First Lord's wife. The conflict immediately turned bloody amongst the High Lords. On one side stood the loyalists, supporting House Arista and the rightful heir to the throne as appointed by the King's betrothed. On the other stood the would be usurping traditionalists, who sought to uphold the laws of succession. They rallied behind House Kalara. Now, a century later, the realm remains divided, locked in a never-ending struggle for power and dominance. The loyalist houses of Teos, Retosia, and Pytion stand firm in their support of House Arista, while the traditionalist houses of Sultern, Rhodes, and Toria remain steadfast in their allegiance to House Kalara. As the conflict rages on, the fate of the realm hangs in the balance. One thing is certain - It cannot survive another century of civil war. A Forgotten Evil Stirs... While the realm is torn apart by war, a new shadow rises. Mysterious disappearances reported near the uninhabited forest. Legend of an undisturbed kingdom made of wax in it's center. Ghost stories of an ancient evil laying dormant... now waking up. ------------------------------------------------------------------- Hello! Looking to stretch myself and finally start a new table with a homebrew I've been putting together for a few years. Looking for players that are in a similar timezone (PST). I'm also a parent, so would be looking for evening sessions after kiddos are asleep (~7pm PST). The world's lore is loosely inspired by Jim Butcher's Codex Alera series, mashed together with Faerun. Familiarity with source material is not required or expected at all. Lore will be provided on this world, and the unique elemental powers ALL characters will have access to... With this world, there will be some restrictions on the Player Characters. All playable characters at this time will be Humans. Most classes are workable, though the system really lends itself to Martials/Half-Casters. I would highly recommend using one of those. I'm not a major Rules Lawyer, big believer in Rule-of-Cool and being adaptable. Improvising and leaning into the roleplay is where the magic happens. There will challenging, purposeful combat but not a meat-grinder style of a campaign. Getting the right dynamic is very important to me, so will definitely be intentional. Would also love some diversity (both in character and out of character) at the table. If this sounds interesting, please reach back out! Would be happy to discuss further and share more info on the lore to make sure it's a good fit. Regardless, best of luck to you on finding the right table. :) Cheers, Windy

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
Tournament of Champions
Players
0/10
GM
1/1
Dungeons & Dragons 5E
en English

Tournament of Champions

Combat focused Combat focused
No paid games No paid games
⚔️ THE GRAND TOURNAMENT HAS BEEN ANNOUNCED! ⚔️ Welcome heroes, villains, legends, or walking disasters!  I'm hosting a D&D character tournament where YOUR character will face off against everyone else's in a bracket-style battle to determine who comes out on top! Whether they're a noble paladin, an unhinged goblin, or a wizard held together by bad decisions, I want to see them enter the arena!!!! To enter you'll need! - Character Name:   - Race/Class:  - Level: 15  - Artwork if you have it! - Standard Array Abilities - Any +1 weapon - 1 potion of greater healing Once sign-ups close, I'll reveal the tournament bracket and the battles will begin!  Only one champion will claim the title. Glory awaits. Defeat is permanent...at least until the next tournament. Sign-ups are OPEN! Who's brave enough to enter the arena? https://discord.gg/sjwgDR55v

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Elma
Oneshot
D&D 5.5e Open Table / Drop In One Shots in Elma WA
Players
4/4
GM
1/1
Dungeons & Dragons 5E
en English

D&D 5.5e Open Table / Drop In One Shots in Elma WA

Playtest Playtest
Combat focused Combat focused
Open Table One Shot! Friday, July 24th starting at 6pm. Hard exit time of 10pm. Kaleidoscope Coffee and Boba, Elma WA. Open to 16 and older who have an understanding of the system. This one-shot is set in the grand expanses of the starry void, designed for compatibility with the latest 2024 revision of the world's most popular 5.5e roleplaying system. NOTE: This is the 2nd run of the same adventure played on the 17th. This is a mystery adventure along a peaceful migration route protecting majestic cosmic whales. There will be plenty to explore, treasure to loot, and challenges to survive. There are minor scenes of horror, but they are not the primary focus of what you will experience. Pregenerated characters optimized for this adventure will be handed out to the group. You are welcome to use whatever digital tools you like, but you must have your own physical dice. This is a free and open event, but since the venue is being provided for us at no cost, please treat yourself to something to help show some gratitude to the owner. AND, I have chocolate.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Looking for Players
Players
4/7
GM
1/1
Dungeons & Dragons 5E
en English

Looking for Players

Roleplay focused Roleplay focused
Combat focused Combat focused
Hey Everyone!  Me and my group are currently looking for a Dm and Players to join our discord server for a long standing Campaign if possible! We are newer to D&D so we hope to find people that don't mind joining us! We want to create a community of 10+ people to run multiple campaigns later on, as of right now there are 6 members in our discord server so we hope to create a fun and engaging community where everyone can interact and have fun together! We are against paid sessions and believe everyone should be welcomed to join and just have fun in the community  Ideally we'd like to have 1 session a week and we can work out those details later but if we need to run 1 session every other week that's also ok!  For possible players We are a new community in discord so we want to make it a positive experience for everyone and have a much fun as possible! Backgrounds or other personal details don't really matter to us we want to be a open community and have a safe space for everyone to engage and just escape day to day grind life gives us and roll that NAT 20 to seduce the dragon (if that's what you're into 😂) but we also hope to just add more people and grow as a community and build relationships that will last a life time!  So if this is something you're interested in send me a message here or on Discord and I'd love to chat with you! Discord: https://discord.gg/M9Qt78Wp

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Icewind Dale: Rime of the Frostmaiden
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Icewind Dale: Rime of the Frostmaiden

Paid game Paid game
Roleplay focused Roleplay focused
*** PLEASE BE ADVISED - THIS IS A PAID GAME $20 PER PLAYER PER SESSION *** Eternal winter has claimed the far reaches of the North. The sun barely rises over the frozen tundra of Icewind Dale, and when it does, it offers little warmth—only pale light across endless snow, howling winds, and isolated settlements struggling to survive. In this land of creaking glaciers and half-forgotten gods, something ancient stirs beneath the ice. "Rime of the Frostmaiden" is a dark fantasy campaign of survival, mystery, and creeping cosmic horror, where hope is scarce, trust is fragile, and every choice echoes in the cold. This game is for players who enjoy rich roleplay, moral ambiguity, and character-driven storytelling alongside tense exploration and tactical combat. You’ll create heroes shaped by hardship—outcasts, wanderers, survivors, and seekers—each with secrets of their own. Your backstory will matter. Your bonds will matter. The frozen wastes will test not just your strength, but your convictions, forcing you to decide what you’re willing to sacrifice to protect what little warmth remains in the world. My tables emphasize immersive storytelling, vivid descriptions, and meaningful player agency. The world reacts to your actions. NPCs remember your deeds. Victories feel earned, and failure carries weight. Expect a balanced mix of investigation, social intrigue, wilderness survival, and dangerous combat encounters, with space for character moments and emergent storytelling. I favor cinematic pacing and collaborative worldbuilding, where player ideas help shape the evolving narrative. Above all, this is a game about standing against the dark—not because victory is guaranteed, but because someone has to try. If you enjoy bleak settings, deep character arcs, and uncovering terrible truths buried beneath the snow, Icewind Dale awaits. Bring a torch, trust your companions, and prepare to face the endless night. I use DIscord for VC and Roll20 for VTT where I have a huge library of content to choose from, both 2024 and 2014 5e Please have 3 character concepts for consideration. https://startplaying.games/adventure/cmlmsnjyt00n1l204tiqdpnis?ref=clnhpvkl2000klc08cu4sad0a

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Dragon Ball - The Mystical Adventure
Players
0/4
GM
1/1
Homebrew
en English

Dragon Ball - The Mystical Adventure

Homebrew Homebrew
Playtest Playtest
Osu! I'm Loke! I'm an amateur desginer and TTRPG aficionado trying to develop a Battle Manga TTRPG based on Dragon Ball, with plans to expand on the future. I'm in need of people to help me bounce ideas and playtest them! All levels of experience are welcomed! Game Features: - Dice Pool & Success ("Hit") Based [1d6 => 4 = 1 Hit] - Trait System. They establish facts and modify rolls by adding or subtracting Hits - Dynamic Action Resolution. Action resolution is divided into 4 Phases or Acts, simulating the Ki-Sho-Ten-Ketsu storytelling frame of asian literature and the paneling of a manga page - Adventure, Battle & Train. The game will be divided in three "play modes" to better simulate the different types of events and activities our heroes have to overcome in the manga, and how they progress and evolve as fighters. Quickplay

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Adventures in faerun
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Adventures in faerun

Paid game Paid game
Combat focused Combat focused
A simple adventures in Faerun. Bundles of small advantures that tie up into a rather large sums of events that transpires in the forgotten realms. Quests, treasure, magic, dragons and many other frivolous adversaries. Everything that you may need for a fun, exhilarating and relaxing Dungeons and dragons adventure. Begginer friendly. character creation and rest of the details about the campaign will be discussed at session 0.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Mazikeen
Players
1/10
GM
0/1
Dungeons & Dragons 5E
en English

Mazikeen

Homebrew Homebrew
Roleplay focused Roleplay focused
Just getting a group together! I am in desperate need of a dm/gm, and preferably if they're around the age range 14-19 because I find I am not eager to have a dm that's in their 20s (I am between the age range of 15-17 myself). Anyone in the range I listed is 100% allowed to join, anyone above or below said range will be met with skepticism, though welcomed in either way.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Beaverton
Campaign
Dungeons&dragons
Players
1/5
GM
0/1
Dungeons & Dragons 5E
en English

Dungeons&dragons

Homebrew Homebrew
Roleplay focused Roleplay focused
16+ i want this to be a very chill roleplay and combat based game with indepth backstory and Arcs, Really need a Doungeon master. comunication is very important i wan't people to be creative with their characters and story so we all have fun if you have no dice i can let you use mine when playing and i can hlep with crafting anything for the game please don't spend money on espensive items if you don't want to we can be as gehtto as posible all that matters is we have fun

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Tabletop RPG
Tabletop RPG
FASERIP / Ma...
Online
Campaign
4 Colour Heroes
Players
2/6
GM
1/1
FASERIP / Marvel Super Heroes
en English

4 Colour Heroes

Homebrew Homebrew
Combat focused Combat focused
Quick Info: LGBTQ+ friendly. POC friendly. (Seriously, want more poc/women/queer/etc players! Not only white men!) Capitalist unfriendly. No bigotry. No sexual violence. 25+ only. 30+ preferred. Hope to play every other week. Looking to start up in a couple months, after getting a group and some backstories going. System: MSH/Advanced FASERIP with homebrew. Points Buy character creation. Some powers disallowed. Interest Form: https://forms.gle/PZijF6Uiw2ptTXBGA Session Structure: Sessions – Get into a fight, foil a villain’s plot, a smattering of interpersonal drama. The meat and potatoes. This is when you punch a living bulldozer through a building. In-Between sessions – Play by post to forward more of the interpersonal stories, background stories, investigations, and other plot threads not covered in sessions. Feel free to engage with this as much or as little as you wish. Will begin with one-shots. Over time plot threads will naturally weave themselves in and out, forming stories, similar to how comics of the era were written. Heroes may encounter people and situations from their past. Villains may return for revenge, group together for more dangerous plans, etc. Setting: The year is 1984, as envisioned by the 1960s. Technology is retro-futuristic. Many modern devices do not exist. Many older devices exist in more advanced fashions. The internet is for hacker nerds and government organizations. Cell phones are not available. Pay phones are widely available, and are generally video phones. Young adults/teenagers lean towards being hipsters, beatniks, freakers, hippies. There are still a good amount of squares. Middle aged + are mostly squares. The elderly are Great War vets. Cities and countries are all fictional, though based on real world places. The colonization of the West was far less brutal and ugly. There is still a Cold War with Communist powers. The police force does not exist. Instead, they are replaced by Safety Officers; Trained for de-escalation. Not particularly inclined to violence. They still have a Detective Bureau, Riot Squad, and small Mech Squad. Guns that shoot bullets were banned after the Great War. Instead, stun pistols are common. Knock people out and leave them with a groggy headache. Murders still happen, through other methods. There are still obvious rich/poor social divides, but racism/sexism/homophobia/etc is not nearly as prevalent. The one exception is mutants. Society shuns mutated humans to varying degrees. Inspiration: ‘60s Doom Patrol. Morrison Doom Patrol / Animal Man. ‘70s Defenders. ‘80s Suicide Squad. Power Man & Iron Fist. Copra. The Jam. Madman. The Maxx. Venture Bros season 6. Goofy hold overs from the Silver Age meets a newfangled “gritty realism.” Morals are becoming more grey. Tongue-in-cheek play meets serious characters. Characters: C-List street-level supers in a mid-sized city. Dramatic personal lives. Classic costumes. You come up with your basic character concept, and we will work together to flesh it out and fit the character into the world. Details will be broad at first, with more specifics emerging during the course of the game. Examples: Techno-barbarian from a Kirby-stlyed future fantasy world after the fall and rebirth of man. Reincarnated Moon Princess from the dead ancient culture on the moon. Famous b-movie actor/model turned super spy and master of disguise. Unhoused person who fell asleep in the wrong alley. Celebrity fitness instructor and motivational speaker.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Looking for a player -
Players
3/5
GM
1/1
Dungeons & Dragons 5E
en English

Looking for a player -

Homebrew Homebrew
Combat focused Combat focused
Need a temporary player for tonight in about an hour, one of my weekly players called out, but the rest of my players are down need 1 player to balance encounters. we are playing @7pm EST we are level4

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
[Unique System] Hunter x Hunter TTRPG Playtest
Players
4/10
GM
1/1
Homebrew
en English

[Unique System] Hunter x Hunter TTRPG Playtest

Homebrew Homebrew
Combat focused Combat focused
System: A complex, crunchy custom-made Hunter × Hunter TTRPG (not 5e-based) currently in development. Its goal is to portray the experience of being a Nen user and living in the Hunter × Hunter world as faithfully as possible, both narratively and mechanically. Platform: Discord Availability: I am available most days. Playtesting will consist of one-shots, short campaigns, and in-between-session RP depending on player activity and availability. As development progresses, I'll periodically run new tests whenever major mechanics are updated. Foundation: Everyone knows that the real spectacle of Heaven's Arena begins on the 200th floor, where only those who have overcome the infamous "200th Floor Barrier" may compete. This game follows an unusual generation of fighters who all reach the 200s within the same span of time, drawing the attention of spectators, sponsors, Hunters, recruiters, criminals, and countless others eager to see which rising stars will leave their mark on the tower. About the System: I started this project because I could never find a Hunter × Hunter adaptation that focused on what I actually love about the series. Most attempts reduce it to simplified Nen powers and combat. While combat is important, Hunter × Hunter is also about investigation, deduction, negotiation, manipulation, preparation, risk assessment, and understanding both your allies and your enemies. Even fights are often contests of information where both sides are testing theories, hiding weaknesses, and trying to understand one another before committing to decisive action. The system uses d10 dice pools with Difficulties and Success Thresholds, point-buy character creation, and experience-based progression. Nen is being designed around personal expression, restrictions, conditions, and the influence of a character's convictions and emotions. Most mechanics are intended to reward planning, creativity, and intelligent use of available information. Combat is dangerous, and because of that, every advantage matters. The current focus is testing the fundamentals of direct conflict and seeing what works, what doesn't, and what feels right. If you enjoy dissecting mechanics, discussing design decisions, finding edge cases, and helping shape a system while it's still being built, I'd love to have you. Readers of the later manga arcs are especially welcome, as they've heavily influenced the project's design philosophy. Feel free to respond if any of this sounds interesting!

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Phandelver & Below: The Shattered Obelisk
Players
6/7
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Phandelver & Below: The Shattered Obelisk

Roleplay focused Roleplay focused
Homebrew Homebrew
Looking for 2-3 permanent players for a weekly Saturday online campaign of "Phandelver and Below". The campaign is already in 3 sessions, but some of the players have dissapeared since the start of the game and some find it difficult to take part every week.  Each session will run approx. 3-4 hours. IMPORTANT!! Before reading on, be sure that these session starting times are suitable for you.  Sessions will be held starting from the time that is listed. TIMEZONES (all same time slot/starting time, depending on your region): GMT starting at 2:00 pm CET starting at 4:00 pm EST  starting at 10:00 am CST starting at 9:00 am The meat on the bones: Game will be held in English. Spoken and written english on an easily understandable level is a requirement. There will be a grammar test for the barbarians. Voice-chat will be through discord. VTT: Owlbear Starting lvl: 2 Ending level: 4 if you do not want to play past the first 4 chapters, otherwise ~12 XP gain: both milestone and traditional, bonus individual XP for good roleplaying. Books and references: All 5.5e core books + 5ed and 5.5ed major supplementary books. Detailed character backstory (non-AI generated) is a requirement to be accepted into the party. Discord: mekaso

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Amalgam
Players
6/6
GM
0/1
Homebrew
en English

Amalgam

Homebrew Homebrew
Combat focused Combat focused
I'm looking for a DM who takes requests or is looking to learn by using an existing homebrew world for a group with six players. I have a game world already mostly put together that I used as a DM but would like to take from the player's side in this instance, the game is an amalgam of various existing nerd culture franchises such as Star Wars, Marvel, DC and anime where the characters and lore exist simultaneously and always have which create a unique setting rich with possibilities for the players to adventure and explore. We live in the Pacific Northwest but having an online DM who lives elsewhere but connects online is totally welcome, looking forward to hearing from you and having fun with you soon! Please DM me if you want more details.

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Tabletop RPG
Tabletop RPG
DND4E
Dungeons & Dragons 4E
Online
Campaign
Heroes of the Freelands
Players
0/4
GM
1/1
Dungeons & Dragons 4E
en English

Heroes of the Freelands

Homebrew Homebrew
Combat focused Combat focused
Time: We will be playing from 6pm - 9pm (CDT) on Wednesday. Party Size:3-5 Game System: Microlite 4e, A stripped down hack of DND 4e that I wanted to use because it allowed for the use of either official class features and powers or custom made features and powers. Giving players a lot of customization and allows them to create the character of their dreams. Played on: Owlbear Rodeo with Discord for voice About Me: I am a GM of 4 years, mainly running 5e. I am a huge fan of players having the ability to play the character of their dreams. I run high fantasy epic campaigns. I’m also a huge fan of tactical epic combats. I’ve ran a mini 4e adventure for my main group a while back so I am familiar with the basics of 4e and am willing to teach any new people. Campaign Summary: Three larger than life personalities are at war. The General, Xanadonios of the Nikmaa Empire The Sorcerer, Zilik of the Ruby Tower And The Rogue Prince, Hubalt, Ruler of the seas. And they are fighting for control of the freelands. That is where the heroes come in, they come from the freelands and they have a choice of whether they want to support one of these factions or reject them and cement the freedom of their homeland!(This campaign was slightly inspired by Final Fantasy 6) Anybody interested please message me and we’ll do a little interview! And as always Adventure Well!

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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
Seattle By Night: (IRL Wash, DC Area Game)
Players
4/6
GM
1/1
Vampire: The Masquerade
en English

Seattle By Night: (IRL Wash, DC Area Game)

Homebrew Homebrew
Roleplay focused Roleplay focused
DC AREA IN-PERSON OFFLINE VTM CAMPAIGN LOOKING FOR MORE PLAYERS 1. Hello, we have some openings in our Vampire the Masquerade/ DnD group. 2. See below: Anarch campaign story that is based in the Puget Sound. Balance between Freeform and dice related play. We are in the beginning of the chronicle and have had some players having to leave recently and may have some leaving in the future. Looking for 1-2 new players. Any experience is welcome. We currently have 4 players. This is a face to face IRL campaign based in the DMV. Story is based in the Seattle area. DM me for details if you’re interested!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
A Challenge for Would-be Skyfarers: The Eternals
Players
5/5
GM
1/1
Dungeons & Dragons 5E
en English

A Challenge for Would-be Skyfarers: The Eternals

Combat focused Combat focused
Homebrew Homebrew
Hello everyone! My name is Mira, I'm a 20 year old GM from Italy, and recently, I made a few boss statblocks inspired by Granblue Fantasy: Relink. To take them for a spin and get some feedback, I plan on running those fights (with some dungeon crawling in one case) as oneshots. They will all run at the time of 19:00/7pm GMT+2, lasting four to five hours at the absolute most, on different days. This is the signup for the oneshot against Seofon and Tweyen, Twin Eternities,  which will be run on Thursday, August 20th. Character level will be 15, with each character having one Rare and two Uncommon or lower Magic Items. I hope to see you there!

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Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Online
Campaign
Looking for a Hellbreakers/Destiny group
Players
0/4
GM
0/1
Pathfinder 2E
en English fr French

Looking for a Hellbreakers/Destiny group

Combat focused Combat focused
Roleplay focused Roleplay focused
Shot in the dark, been looking for a more action focused AP to be part of. Since I never got any messages from player posting, I am trying to make the group and see if people join together for it. Heard hellbreaker and hell destiny were fun adventures, though others like a conversion of WotR, Kingmaker or other ones could work too. Regarding time, TBD but likely evening in week days (7:30pm or so) or maybe during the day on saturdays. Could band together to pay the foundry modules (if one is needed) to the GM. AI use forbidden at the table.

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Tabletop RPG
Tabletop RPG
WW&G
Warhammer Wrath & Glory
Online
Campaign
Traitor's Hymn Campaign
Players
4/4
GM
1/1
Warhammer Wrath & Glory
en English

Traitor's Hymn Campaign

Combat focused Combat focused
Roleplay focused Roleplay focused
Hello Everyone; At this time I'm doing an interest check for a possible up and coming Warhammer 40,000 RPG game using the Wrath & Glory system, specifically the Traitor's Hymn starter set. This would be my very first time engaging with the system, so forewarning for those interested, they may be dealing with a consistent review of information and determination! About the Gamemaster The important part that everyone wants to know (excluding the game information itself!), is who am I - the Gamemaster! A bit about me; I'm a middle aged individual with a small family, living in a rural area who enjoys roleplaying games. I've been engaged in various forms of roleplay - from small play-by-post forum communities, to D&D and tabletop roleplaying games - for well over two decades now, mostly as a gamemaster. I enjoy guiding new players into the experience, and have hosted various campaigns across different modules and systems. For the most part my experience lies in D&D5e (2014), however I have dabbled in alternative systems (i.e. Genesys, Shadow of the Beanstalk, LANCER, and others). I tend to lean towards realistic, gritty and dark play styles, though I do like working within the comfort of the group as a whole. As such, pre-play conversation regarding limitations of topics, content and other material is a must in my general experience. In addition, perhaps as a weirdness of my own personality, I do tend to look for groups that are highly active inside and outside the tabletop experience itself. Conversation beyond just the in-game time is a great aspect, and I find it makes everything more enjoyable! About the Game Now for the part everyone cares to hear about in depth! Game System: Warhammer 40k Wrath & Glory, Traitor's Hymn Starter Adventure. Game Time: Friday or Saturday evenings, between 18:30 hours and 22:00 hours Mountain Daylight Time. Player Count: 3-5 players. *Preference will be placed towards those with no or limited experience with roleplay, or the Wrath & Glory system.* Content Notices: Dark and Gritty gameplay, violence & gore, dark themes (non-sexual in nature). Location: Discord (Voice & Chat), Virtual Tabletop System (TBD). Important Notes At this time I am looking to obtain insight into interest, so if not enough players sign up, the game (obviously) won't be running. I will attempt to answer any & all questions potential players may have, however time is definitely a luxury, so responses may not be immediate. Please do not sign up if you are not invested in putting in the time, effort and engagement to play. I am looking to run this weekly or bi-weekly depending on availability, and while I understand that some sessions will need to be cancelled, rescheduled or outright missed, this should not be a common occurrence. Players must be 18 years of age or older. While I am happy to hear about younger folks joining the game, this will be an adult table, and should only contain legal adults. Submit Application If you are interested, please submit an application through the associated application process. At this time I am hoping to have the application officially close by August 31, 2026. Applicants will be contacted if they appear to be a good fit, and will receive contact by the aforementioned closure date if selected. Thank you for your interest; Wolfie<>

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
A Challenge for Would-be Skyfarers: Beelzebub
Players
4/5
GM
1/1
Dungeons & Dragons 5E
en English

A Challenge for Would-be Skyfarers: Beelzebub

Homebrew Homebrew
Playtest Playtest
Hello everyone! My name is Mira, I'm a 20 year old GM from Italy, and recently, I made a few boss statblocks inspired by Granblue Fantasy: Relink. To take them for a spin and get some feedback, I plan on running those fights (with some dungeon crawling in one case) as oneshots. They will all run at the time of 19:00/7pm GMT+2, lasting four to five hours at the absolute most, on different days. This is the signup for the oneshot against Beelzebub, the Supreme King, which will be run on Monday, August 17th. Character level will be 15, with each character having one Rare and two Uncommon or lower Magic Items. Whereas the other two oneshots will be pure combat, this will have some dungeon crawling too, so take that into account! I hope to see you there!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
A Challenge for Would-Be Skyfarers: Lucilius
Players
5/5
GM
1/1
Dungeons & Dragons 5E
en English

A Challenge for Would-Be Skyfarers: Lucilius

Homebrew Homebrew
Combat focused Combat focused
Hello everyone! My name is Mira, I'm a 20 year old GM from Italy, and recently, I made a few boss statblocks inspired by Granblue Fantasy: Relink. To take them for a spin and get some feedback, I plan on running those fights (with some dungeon crawling in one case) as oneshots. They will all run at the time of 19:00/7pm GMT+2, lasting four to five hours at the absolute most, on different days. This is the signup for the oneshot against Lucilius, the Apostate, which will be run on Monday, August 24th. Character level will be 18 and each character will have one Very Rare, one Rare and one Uncommon or lower Magic Item. I hope to see you there!

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Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
Draconic Adventures
Players
4/4
GM
0/1
Pathfinder 1
en English

Draconic Adventures

Homebrew Homebrew
Combat focused Combat focused
Hello! Me and a friend had an idea to have a game where the entire party is true dragons, ganging up together for a specific reason or just neighbors who have territories next to each other. Rules for how we make true dragon characters can be discussed with the potential GM, though I do own the Dreamscarred Press Monster Class for Dragons, and have had true dragon PC's in my games before using the play as a monster rules. The idea is to really get to enjoy and play into the fantasy of being a dragon in a fantasy setting, be it Golarion or a homebrew world, and interacting with it from a different perspective than normal, and to hopefully feel like a epic dragon! As such in that regard, we’re looking for a GM to make this game come true. We have a group of four ready to go! The timeslot is currently set on fridays anytime before 11 pm EDT. Platform can be anything you’d like. Just make a quick application if you're interested!

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Tabletop RPG
Tabletop RPG
ISHANEKON
Ishanekon: World Shapers
Online
Oneshot
Dragon Hunt of Mirdonar
Players
6/6
GM
1/1
Ishanekon: World Shapers
en English

Dragon Hunt of Mirdonar

Combat focused Combat focused
Newbie friendly Newbie friendly
In this one-shot  You will be playing as a group of adventurers that the dwarven city of Mirdonar has hired to go to a glacier and hunt down a young ice dragon named Yoksontar, who has built a lair in the area. They want you to take it out before it grows up and becomes a real problem. this is a begginer frienly game  and is a level 1 one-shot.  I am going to run it  15 of agust  18:00 CET. this is a free game. Genre: Fantasy Primary Focus: Combat Secondary Focus: Exploration If you are interested please contact me.

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