TTRPG groups looking for players

579 active group posts
What is an active post?
A post is active while its owner keeps it open. Bumping the post, editing it, or receiving messages keeps it active. After 60 days with no activity, or if the owner does not visit for 60 days, the post turns inactive and leaves this list. The owner can activate it again at any time.

Find a tabletop RPG group to join, online or in person. Game masters post D&D, Pathfinder and many other games here - pick the one that fits your schedule and style.

Select location
Location & time
System select
System
Select language
Language
Tabletop RPG
Tabletop RPG
Wargame
Wargame
Boardgame
Boardgame
Showing groups in United States or online
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Curse of Strahd - NPCs
Players
0/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Curse of Strahd - NPCs

Horror
The game leans into fear, tension and dark themes.
Roleplay focused
Conversation, character and story take up most of the table time.
Currently looking for NPC players. If you really love roleplaying this would be perfect. I'm looking for people to roleplay my NPCs in a Curse of Strahd campaign.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Oroville
Campaign
Lost Mines of Phandelver
Players
2/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Lost Mines of Phandelver

Paid game
The Game Master charges a fee to run the game.
Join us for a new trip into an old story!! Lets revisit the 2014 classic adventure together. Looking for expirienced players! What is the campaign about? You will join a group of heroes as you embark on a quest that quickly turns into a dangerous rescue mission. Your journey will be harrowing as you are hunted by a gang of ruthless thugs, need to face off against numerous threats including (but not limited to) zombies, cultists, evil mages, and yes, EVEN A DRAGON! The adventure culminates in a dungeon where the fate of all of Phandalin lies in the players hands! WILL YOU BE THE HEROES PHANDALIN NEEDS!? Join us, as we rush head first into ‘The Lost Mine of Phandelver’!

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
CoC
Call of Cthulhu
Online
Campaign
THE FINAL FRONTIER
Players
4/5
GM
1/1
Call of Cthulhu
en English

THE FINAL FRONTIER

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
5 experts in their field have been recruited from all across the world to take part in a brand new adventure into space by ISEC(International Space Exploration Comittee) to take the brand new warp drive technology for a spin on a scouting expedition into the milky way! Surely things wont go wrong.  This campaign will contain descriptions of gore and is LGBTQ+ friendly. if either of these things are an issue dont apply.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Strahd
Players
2/6
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Strahd

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
I'm looking for 1–4 more players for a long-term Curse of Strahd campaign using D&D 5e (2014) with heavy homebrew. * **System:** D&D 5e (2014) * **Date:** Tuesdays at 6:00-7:00 pm CST, weekly * **Slots Open:** 1–4 players * **Starting Level:** 1 * **Session Length:** 3–4 hours * **Campaign:** Long-term * **Style:** Grim Gothic Horror, Heavy Roleplay, Survival What to Expect * Comfortable with **heavy roleplay** * Interested in **Gothic horror and grim settings** * Able to handle mature and disturbing themes; and be **open-minded** * A **working microphone** * Comfortable with substantial homebrew * Able to commit to a regular **Tuesday** game * Willing to engage with the world and make meaningful character choices Note The campaign primarily uses a Gestalt system, allowing you to level two classes and their subclasses simultaneously. Your character remains the same overall level, but you gain the features of both classes as you progress. Looking For * Comfortable with **heavy roleplay** * Interested in **Gothic horror and grim settings** * Able to handle mature and disturbing themes; and be **open-minded** * A **working microphone** * Comfortable with substantial homebrew * Able to commit to a regular **Tuesday** game * Willing to engage with the world and make meaningful character choices Current Player Characters: * Human Life Cleric / Way of Mercy Monk * Elf Ghostslayer Blood Hunter / Inquisitor Rogue

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The heroes' trials
Players
3/8
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The heroes' trials

Paid game
The Game Master charges a fee to run the game.
The world of saloria is plagued by an ancient curse no one remembers. It is now your job to liberate the world, complete your legacy or cause chaos. The future can be quite uncertain

Read more

Save to favorites
? This venue is a partner hub
Caladrius Games logo
Store
Dalton
DALTON'S BEST GAME VENUE
Caladrius Games

New here? Don't know where to start?

Two minutes on how Groupfinder works, then a quick tour of this page.

Promote on Groupfinder
Let others know about your crowdfunding project, ttrpg platform, shop, event or product. Reach tabletop enthusiasts right where they are. This helps us keep maintaining and developing the platform.
Get in touch
Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Austin
Campaign
Rise of the runelords
Players
3/6
GM
1/1
Pathfinder 1
en English

Rise of the runelords

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Adult
The table is for players who are 18 or over.
Hey peoples, I’m looking for a few more players for my Pathfinder group. If you don’t know Pathfinder is an alternate system to Dungeons and Dragons that was released between DnD 3.5 and 4th edition. It’s a competitor to DnD as a whole. It has a lot more number than 5e but has more mechanical and creative freedom. I have 3 players at this time and I’m looking for 3 more. I’m trying to get a healthy mix of people from different backgrounds to keep the roleplay interesting. Ideally I would like men, women, and any in between as well, as people closer to my age so people anywhere from 21-29. This isn’t just for playing DnD this meant to also form long term friendships as well. I am open to new and experienced players, the big thing is being open minded and respectful towards other people and players, it is a game at the end of the day as we are all just trying to have some fun. The first couple of sessions will be at emerald tavern in central Austin but then afterwards I would be hosting at my place in SouthWest Austin so if that’s too far of a drive for once every other week, I get it, but it’s cheaper to host at my place than rent a table every couple of weeks. Players will not need to provide anything, I have maps, pencils, markers, books, character sheets, and dice. The only thing you will need is to be able to make one session every other Friday for a few hours. Also I have a Husky so if animal allergies are a thing you may not want to reach out either. LTo be clear, this is not meant to be discriminatory in any way, and this not meant to be a dating thing either. So please don’t treat it that way. Anyways I hope to hear from some of you, please reach out or comment if you have questions, I am always available to answer questions, even if you are not interested in playing.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
Tales of Valeria
Players
2/4
GM
1/1
Pathfinder 1
en English

Tales of Valeria

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
2hr sessions every Friday 9pm UK / 10pm France / 4pm East Coast US. (Make no mistake, we pack a lot into the short run time and get straight down to business at game time). This is an invitation to join an established group of 3 players who take turns with the GM role. We are currently playing Pathfinder 1E but we have played other systems, and possibly will play more in the future. Right now, you'd be jumping into an adventure at level 6 tracking down a missing wizard in an abandoned part of the city. In this campaign story is the main driver, not combat, although both aspects are represented. I want to know what you hope to get out of the game. What are your favourite parts of playing?

Read more

Save to favorites
Wargame
Wargame
KT
Kill Team
'Round the Table
'Round the Table, Montevideo, 204 S 1st St
Warhammer: Kill Team Open Play
Players
2/4
Kill Team
en English

Warhammer: Kill Team Open Play

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Join us for Kill Team weekends at 'Round the Table. First time playing? That's alright, we love trying out new things here.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
Fallout
Fallout 2d20
Online
Campaign
Fallout TTRPG (By Xp to Level 3)
Players
1/5
GM
1/1
Fallout 2d20
en English

Fallout TTRPG (By Xp to Level 3)

Hello! I am Robotic and I am planning on running Xp to Level 3's Fallout TTRPG system. I have a discord set up to where we will be running it and I even organized the discord for easy learning since I don't think a lot of people would know how to play the system. We will be using Roll20 and the time for each session is going to be 6pm EST and is completely free. Hope to see you there!

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Strahd - Artist Group
Players
4/5
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Strahd - Artist Group

LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Roleplay focused
Conversation, character and story take up most of the table time.
Hi! My name's Caleb. I'm a queer 33 y/o artist by trade (and also for fun). I have an established group of other artists and creatives, and we're specifically hoping to find a fellow artist to join us. No specific skill level in mind, we just really like the idea of playing with other like-minded people! I'm running Curse of Strahd! We have one very established character (coming over from a previous CoS campaign that ended very early) and a few character ideas floating around, but we're all very much in the beginning stages of forming everything. We're looking to start playing early next year, giving us good time to plan, bond, and also avoid any holiday scheduling conflicts! We make playlists, art, moodboards, do written RP for downtime, etc. Very engaged group! I build strong narratives, and incorporate player backstory into the main plot as much as I can. Curse of Strahd is lethal, and you can easily stumble into a TPK if you don't take it seriously. So please keep that in mind. We're looking for someone who wants to take the game very seriously, while having fun. We have a diverse, queer table and we're looking for others who fit in. We haven't started the campaign yet! Please note some of the following: - This game most likely has this static time slot: 7PM-11PM EST, every other Wednesday. The day could potentially change, but it is most likely going to be the Wednesday. And no, the timeslot unfortunately will not be changed. - late 20's-40's in age - looking for people 30+ ideally. Do not apply if you are a teenager or in your very early 20s, your application will be deleted immediately. - roughly 60/40, roleplay/combat ratio - romance, flirtation and fade-to-black intimacy is always permitted at my table. Everything else will be table veils and lines. - my tables usually have a species list (humans and variants, all elves, genasi, tieflings, changelings always being standard, but I am open to homebrew and other suggestions.) - Discord for VC, Foundry VTT - D&D 5e - zero tolerance for AI in any part of your character creation - while sometimes it can't be helped, I am looking for someone who definitely wants to see this through to the end. Please be committed to the game. It will not be short. - Curse of Strahd has many difficult themes. While I will stick to veils and lines, please be aware that this is a dark, gritty campaign, and if your limits are too extreme, it might not be a fit for you.  ----- If you're still interested in hearing more, please fill out this form! And if you have artist friends who might be interested, send them this post! https://forms.gle/AyzoSRa9n1RUD4vG6 - Caleb

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DH
Daggerheart
Online
Campaign
Erdoros: The Cosmfall
Players
3/5
GM
1/1
Daggerheart
en English

Erdoros: The Cosmfall

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Hello everyone and welcome to the Cosmfall campaign! We are starting up a short-to-medium length campaign set in the very distant past of our main campaign world, Erdoros, during the events that would come be known in history as the "Cosmfall", when the very stars in the sky began raining down upon the world and the young races that walked its earth, these falling stars bringing with them an alien race that would change the nature of the world forever: Dragonkind. Campaign Introduction "In a time before recorded history, when the curmudgeonly Dwarves had only just begun to settle the Deep Places, and the Elves venturing from their Enchanted Hinterland home of Thala'drahel, and the younger races across the continents had only begun to settle from their nomadic ways, the very stars fell from the sky." Witness our world, Erdoros, before the advent of Magic. Druidism, shamanism and other forms of magic attuned to the natural world are permissible, but incredibly rare. Cling to ancient deities and beliefs fueled by faith and sacrifice, desperate to unlock eldritch powers you cannot comprehend to gain an upper hand in a world put to the flame. The world is young, and all races are at early stages in cultural & technological development and generally isolated from one another. - Wizard, Warlock and Seraph are not playable, but may you rise to become one of the first in history? - Sorcerer is only playable by Elf (known as Dreamweavers) or Dwarf (known as Runespeakers) ancestry. - Clank, Drakona, Infernis and Fungril are not playable. At Session Zero, choose your own path: band together with the other mortal races of this world against the arrival of the destructive and tyrannical Dragons, or betray your own kind to bask in the glory of their new world. The limitations presented here are not to "limit" your choices as a player, but to drive home and best represent the primal world you will be stepping into. Overview - Bi-weekly sessions on every other Wednesday from 20.00 to 00.00 GMT+1. - Our main D&D 5E campaign is currently on hiatus, and we have plans to play this and other shorter-form campaigns in the future to see if you as a new player vibe well with us across different settings & tones before getting locked back into the main campaign. - We are first-timers to Daggerheart, but long-term TTRPG players. We accept & welcome any experience level at our table however! The campaign will start at level 2 and will end at levels 7-8. - We are a group of 3 Players + 1 DM (Me) looking to add a further 2 to our Party. We play from across Europe and are mainly looking for people in the same timezone as us. - We use Foundry VTT hosted on a Forge cloud server, Discord for Voice & Video chat during session. For our games, webcams are mandatory as it is a preference for us to alleviate and improve the roleplay and immersion into the game itself. What We Offer: - A living, breathing world that evolves with (or without) the players' direct interaction. Just as the players have their own goals and ambitions, so too do the other inhabitants of this world. - Serious & realistic roleplay-focused narrative with moments of levity. Ranging from grimdark to lighter tones, all within a swords & sandals setting. The world of Cosmfall is a world before civilization and before diplomacy: many races bear old grudges, and some are as alien to each other as the Dragons themselves. - Consistently scheduled games, planned out with time, care and effort to deliver an entertaining and engaging experience, with heavy attention to detail to narrative elements. A free-form setting open to the collaborative input of all players with the ability to introduce your own ideas, story beats and elements if they mesh well with the overall narrative, with a Game / Dungeon Master who will work WITH you to make a character we both want to fit in the world. - A tailor-made game experience for each player, with intricate and unique encounters, fully fleshed-out boss fights, unique & powerful magic items, rewards and much more. Each person at the table has their own moment to shine, no matter how small! What We Are Looking For: - Laid-back and relaxed individuals over the age of 21 (our age range is from 24-34) who want to sit around and roll virtual dice together and weave a fantastical story that we will be talking about for years to come! - Accommodating, patient and understanding team players who look to raise each other up, cooperate and collaborate to enjoy the game together. Enthusiasm and curiosity are crucial! - Dedicated roleplayers who place emphasis, detail and care into the motivations, background and personality of their character: each player character should be an individual first, a party member close second. - Consistency and dedication to a weekly / bi-weekly schedule. We have a pretty solid track record of being able to run weekly, and during this campaign we are slowing down to bi-weekly for now. A missed session here and there is totally fine and understandable, but we all want to play together with a full party. We hope this has covered all the bases and given you a good idea of what we are all about, whilst it may seem high-octane, we are very much welcome to beginners, veterans and anything in-between, so don't be shy to put your hat in the ring if you think you'd have fun at our table, and you'd be a good addition to our party! To help us find the perfect candidates, we'd like to kindly ask you to fill out our quick application form answering a few of our burning questions to let us know what kind of game YOU'D want, and what kind of player YOU are, before we can move onto the next step. We very much look forward to hearing from you all and hope to see you in Erdoros with us very soon: https://forms.gle/i6mqghDaidmeqer48

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
Shadowdark
Shadowdark
Online
Campaign
Shadowdark Dungeon Delving!
Players
4/5
GM
1/1
Shadowdark
en English

Shadowdark Dungeon Delving!

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
No paid games
On a player profile - you are looking for free games and are not interested in paid ones.
Hey, everyone. I'm looking for a fifth player to join a Shadowdark table I started up. Its been me and four other players now for about 4 sessions. We're exploring a homebrew region I created called The Misty Vale! There is no overarching plot to the campaign, but instead I want to encourage a sandbox style campaign where the players are encouraged to explore and plunder the ruins and tombs scattered across the region. System: Shadowdark, and only the core rule book. If you're coming from 5E, think of Shadowdark as a more stream-lined system with some more lethality added to it. I'll be linking the Player's Quickstart Guide in the Discord server I set up. What tools will we be using? Owlbear Rodeo for VTT (simple drawing tools) use, and Discord for voice communication. Games will be run via Theater of the Mind, and a player will be assigned the role of mapper for the party. Other player roles will be assigned as well, such as note-taker, quartermaster, etc.  Availability: Bi-weekly sessions on Fridays at 8:30 PM. Sessions to run approximately 3 hours each. How to learn more? Check out this player's guide I've linked here: [https://docs.google.com/document/d/1cX-89r_CNaHFl7jKAj7WLxovAPleJDx6HrFbkPT1mCg/edit?usp=drivesdk] House Rules: [https://docs.google.com/document/d/1X41J05bIGtezE5y2bYGZfdVwGQcgsThNA-oliqa14jg/edit?usp=drive\_link] About me/my interests: I enjoy to read, am a big fan of horror, and have been recently dipping into fantasy as well. I'm currently reading Last Arguement of Kings by Joe Abercrombie. I've DMed a few times for both DnD and Shadowdark, but want to get more experience in Shadowdark and OSR rule systems specifically as I appreciate its more rules-lite nature. Lastly, my pronouns are he/him and I am 33 years old. How to join or get started? Please fill out the form below so I can learn a little bit about yourself, and then I'll reach out to you. Hope to hear from you! Player Recruitment Form: [https://docs.google.com/forms/d/e/1FAIpQLSeDAylu6LCQ9xEie0CT1YmjLIn4ki9kVD1p0z8kl8uqEVUkRg/viewform?usp=sharing&ouid=108973837466243593204]

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Grand Expedition | Warcraft 5E
Players
1/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Grand Expedition | Warcraft 5E

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
https://startplaying.games/adventure/cmtxozec102m9l4042g2bhtm6?ref=cmo7x3wdy01h6l504f6rzzu4i Paid game, US$20/session. SESSION ZERO FREE This campaign will follow a sandbox, exploration-focused narrative navigating the events and challenges following the Legion's defeat at Mount Hyjal and the Arthas' ascension as the Lich King. The Hearthstone Expedition is the brainchild of an alliance of grand powers, with an agreement of spirited cooperation even before elements of the Alliance and the Horde. Their charter is the peaceful exploration and settlement of Kalimdor's wildest regions, a task that will take several lifetimes, as well as the reconquest of the Black Morass, which has become a major hotspot of demonic activity. There are demons to cast out, ancient ruins to plunder, and many new friends to make in this chronicle of exploration and heroic adventure! - A Note from the GM As someone who largely did not experience World of Warcraft first-hand, this version of the Warcraft setting will be inspired more by the classic titles than the...questionable directions Activision-Blizzard choose to take the story in. * This campaign is strictly no-AI, as I consider its use unethical. *

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
RIFTS
Rifts
Online
Campaign
RIFTS Farblos
Players
6/7
GM
1/1
Rifts
en English

RIFTS Farblos

Roleplay focused
Conversation, character and story take up most of the table time.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
It is the post apocalyptic future of the world of RIFTS.  “300 years in the future, our shattered Earth is recovering from the Great Cataclysm.  An event that wiped out human civilization, brought about the return of magic and has Made Earth into something both familiar and alien.  Humans transform and augment their bodies with bionics, robot exoskeletons, psionic-inducing Brian implants, chemicals, and magic to survive.” “Tears in space and time — the Rifts — are doorways to anywhere.  Open one and step through it to travel anywhere on the planet in a matter of seconds.  Aliens and supernatural beings use them to travel across the Megaverse to arrive on Earth.  You are one of the champions, the heroes of mankind, or an explorer or truth-seeker who braves the savage wilderness and dares to face the demons, dragons, aliens, and weird creatures fro the Rifts.” Keven  Siembieda Hi, I am looking for players, new or experienced to play a campaign of Rifts in post-apocalypse Europe’s New German Republic, Gargoyle Empire, and surrounding area.  Ideally, 4-6 players would be great. I propose weekly Sunday, voice games starting at 4pm Pacific Time Zone (GMT -7, currently).  If the party wishes to begin earlier or later, I am a little bit flexible. We’ll begin with a session 0, to discuss the type of campaign we’d like to explore and create characters.  This is the original game that is similar to previous D20 systems, that was created in the early 90’s.  (This is not the Savage Worlds Version.)  I will be using the RIFTS Ultimate Edition and particular books, which will limit the available character classes.  Please read the listing for more information, feel free to post a question, or dm me. Listing: https://app.roll20.net/lfg/listing/449335/rifts-farblos

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Krypton Comics
Krypton Comics, Martinsville, 77, E Washington St
Campaign
Lords of Midnight
Players
2/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Lords of Midnight

Paid game
The Game Master charges a fee to run the game.
Dungeons and dragons 5e homebrew, we charge a flat $10 monthly gaming fee that lets you play any rpg game in the store any night if there is an opening.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
GURPS
GURPS
Online
Campaign
Lunch and Learn and OH MY GOD!!!
Players
5/6
GM
1/1
GURPS
en English

Lunch and Learn and OH MY GOD!!!

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Hi.  I run a game on Wednesdays. Eastern time zone on Discord that I feel needs one additional player.   It's a young group (20's, 30's) and have been around for a few years.   There are 5 players.  The game itself has the players with corporate security jobs defending against alternate realities/histories.   So, extreme violence but with the occasional HR training module about problemsolving skills. Yes,  the worst of two worlds. Because it's alternate reality fighting alternate realities, the player can be whatever they want, quite literally anything.  GURPS allows the players to create whatever comes to your imagination,  but we'll worry about that later.  The tricky part isn't what we do but how.  The group does try to outdo each other in weirdness.   It's not murderhobo, but a new unprecedented thing.   So, you will have to keep that in mind.   This is not for the humorless or overly moral or easily uncomfortable. Think of this as a means to lead you down a new path,  one where you learn about a you that you have never met but has always known was there or you get your money back,  no questions asked.  Feel free to message me or DM on discord - yeroldpalwill.  Seriously, they're a nice group of people and you'll have fun.   Having a sense of humor & a personality is a huge plus.  Thank for reading this far.  If you're a newbie  don't worry,  I'll help with the character.   Just combine your two favorite movie, literature, or anime genres together.  Also, Wednesdays,  7 PM eastern.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Lost mine of phandelver
Players
0/6
GM
1/1
Dungeons & Dragons 5E
en English

Lost mine of phandelver

Combat focused
Fights, tactics and initiative take up most of the table time.
Roleplay focused
Conversation, character and story take up most of the table time.
We'll play list mine of phandelver, starting with the session zero to talk about the campaign and meet each other. I pretend run another campaign right after this adventure and I want to talk about that and decide with the players wich adventure should we play. I apologize for my English, I'm still learning and sometime I probably will forget some words during the game. The game starts at 6 pm.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
WFRP
Warhammer Fantasy
Online
Campaign
Warhammer Fantasy 4E Campaign [Enemy in Shadows]
Players
5/7
GM
1/1
Warhammer Fantasy
en English

Warhammer Fantasy 4E Campaign [Enemy in Shadows]

Roleplay focused
Conversation, character and story take up most of the table time.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Campaign is called Enemy in Shadows and the idea in here is to uncover the ever looming and growing Cult that is defying the existence of Sigmar and religition around Him. You are just a band of traverlers that merged together on a minor quest to Altdorf at first but then, whatever happens', happens'. Needed : 1 person, maybe 2 depending on situation Software : Discord & Foundry (both free) System : WFRP 4e Sessions when : Thursday (around 6pm) Class choice : Up to you, could be random Time zone : UTC+1 (please do not be far off) Current amount of people is difficult to tell... Could be 4, could be 5, difficult to find consistency

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Chronicles of Runeheim
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Chronicles of Runeheim

Paid game
The Game Master charges a fee to run the game.
I'm opening a new campaign on my homebrew world inspired by Gilenor (rs3)! Summary For over a millennia, the Empire of Runeheim has enjoyed a fragile peace under the World Council. The Great God Wars are a distant memory, the gods themselves have been sealed away by the Edict of Guthix, and magic is now into the very skin of mortals through runic tattoos. But the silence of the gods is being broken. On the prehistoric island of Anachronia, archaeologists have unearthed inscriptions of "Ancient Gods" that predate creation itself. What will happen to the world in case all those inscriptions are really true? The Game: This is a long-term, high-fantasy campaign set in Runeheim, a homebrew world inspired by the lore and atmosphere of RuneScape (RS3/OSRS). You don't need to have played the games to be part of this campaign (and I honestly kinda prefer you didn't play, since there's a lot of changes xD) We will begin at Level 1 in the humble town of Catherby, eventually scaling to Level 20 as you navigate the main areas of the world in search of hidden artifacts alongside the archeologists. System: D&D 5e (2014 Rules with some 2024 additions) Time: Wednesdays at 7:00 PM EST Platform: Foundry + Discord Tone: The setting is very political, so it's serious but with room for humor. Think 70% Roleplay / 15% Exploration / 15% Combat. Pacing: Slow-burn. Your choices will matter later on the campaign, and background is necessary since it'll be implemented on the story. Who I am looking for: The Storytellers: Players who love to rp, develop their character’s goals, fears, and relationships. The Lore-Hounds: You don't need to know RuneScape lore (this is a homebrew spin), but you should enjoy uncovering world history and political secrets. Consistency: Since this is a long-term epic, I am looking for players who can commit to a weekly schedule. World Features: Runic Magic: A unique take on spellcasting where magic is tied to runic tattoos and "Pure Essence". Deep Factions: From the White Knights of Falador to the mysterious Prophets of Zaros. Meaningful Choices: No true scripted paths. Will you uphold the Empire’s order, or side with the chaos of the seas? Send me a DM if you want to take part of this story!

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
PBTA Star Tr...
Online
Campaign
STAR TREK: FATHOMLESS
Players
3/6
Paid game
Paid game
GM
1/1
PBTA Star Trek
en English

STAR TREK: FATHOMLESS

Paid game
The Game Master charges a fee to run the game.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
THE MISSION: The USS Tranquility has been sent to study the Magna Oscura Nebula, an immense gas cloud traveling from restricted space into Federation territory at an appreciable fraction of lightspeed. They have made contact with an aquatic alien species called the Cavna, whose planet lies in the path of the mysterious nebula, as well as the IRW Karg, a Romulan warbird whose commanding officer has been searching for her lover, who was lost in the nebula years ago. Now equipped with the means to enter the nebula's dense, dangerous core, the motley fleet explore a new realm full of strange factions, rogue planets, and powerful extradimensional entities to learn the nebula's secrets and save an entire civilization from destruction. THE GAME: PBTA Star Trek, a Powered by the Apocalypse fan game set in the Star Trek universe. Very new player friendly, no rules or setting knowledge required! The campaign is a conversion of the FATHOMLESS adventure path (originally for Star Trek Adventures by Modiphius).  THE DETAILS: Monday nights at 8:00 PM Eastern on Roll20. 3-hour session. 2 player slots available (of 6 total). Using Discord for voice chat and Roll20 for VTT features. $25 per player paid through Venmo or Paypal or as arranged.  THE LINK: https://app.roll20.net/lfg/listing/437985/pbta-star-trek-fathomless

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
INVINCIBLE
Invincible RPG
Online
Campaign
Invincible TTRPG
Players
0/4
GM
1/1
Invincible RPG
en English

Invincible TTRPG

New heroes. Bad decisions. Very expensive property damage. I’m putting together a game using the Invincible Superhero Roleplaying Game, following a group of original heroes trying to make a name for themselves in a world full of aliens, supervillains, government conspiracies, and people who can punch through buildings. Expect big superhero fights, character drama, recurring villains, ridiculous powers, consequences, and plenty of comic-book chaos. No experience with the system is required. I’m happy to teach new players. Bring a fully formed hero, a vague idea, or absolutely nothing. We’ll figure it out. If you like Invincible, superhero comics, creative powers, roleplay, and occasionally solving problems by throwing them through a wall, you’ll probably fit right in.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
18+FREE Learn to Play D&D Stormwreck Isle D&DMaps
Players
0/7
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

18+FREE Learn to Play D&D Stormwreck Isle D&DMaps

🎲 FREE Learn to Play D&D with Discord & DnDBeyond Maps! Wednesday 7th October• 6:00 PM UK • 3–7 Players Never played D&D before? That's exactly who this session is for! Learn the basics by actually playing, using D&D Beyond Maps. No experience. No character creation. Just turn up and adventure. 🌊 Intro to Stormwreck Isle A short, beginner-friendly adventure designed specifically to introduce new players to D&D. 👥 3–7 Players | Level 1 No previous D&D experience is needed. You'll use a pre-made character, so there's no need to spend ages creating one. 🧭 How the Session Works 1. 👋 Welcome & Characters I'll introduce everyone, explain your character sheet and show you the basics of D&D Beyond. 2. 🗺️ Learn the Maps We'll jump into D&D Beyond Maps and learn how to move your character, interact with the world and use the dice. Maps is designed to get new players into the action quickly, with integrated maps, tokens, dice and combat tools. 3. ⚔️ Start Playing! Rather than sitting through a long rules lesson, you'll learn the game by actually playing it. You'll discover: 🎲 Ability checks & dice rolls 💬 Roleplaying & making choices ⚔️ Combat & initiative 🧙 Character abilities 🗺️ Exploring the world 🤝 Working together as a party 4. 🧟 Face your Fate Your first adventure takes you to Stormwreck Isle, where you'll encounter the mysterious Dragon's Rest and get your first proper taste of D&D combat. D&D Beyond 5.🚀 What's Next? If you enjoy the game, I'll explain how you can continue playing and introduce you to the weekly Quests For All campaigns available to join. ⭐ The important bit You don't need to know the rules. You don't need a character. You don't need to be a D&D expert. Just bring yourself, a PC or Laptop and/or a mobile phone. https://discord.gg/EfspNwQryn

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
Gifts: Revol...
Online
Campaign
Chronicles of Mr. Crow's Society of Best Friends
Players
2/5
GM
1/1
Gifts: Revolution is Magic - P...
en English

Chronicles of Mr. Crow's Society of Best Friends

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
The Campaign: Chronicles of Mr. Crow's Society of Best Friends "Sentient Crow seeks squad of best friends for playing in the rain, daring adventures, and casual dinner parties. Compensation provided. I am a real crow." You have responded to a personal ad from Mr. Crow, a reclusive and wealthy financier of the revolution. He has a few tasks in mind for you to complete together. Undertake some quests, eat cheese cubes with little toothpicks, and fund the revolution through rampant corvid mischief while protecting your charge from others (and himself). Gifts TTRPG Step into a world both hauntingly familiar and electrifyingly new with Gifts, a tabletop RPG where magic saturates the modern metropolis. In a city thrumming with mystical energy, you'll forge bonds with powerful Patrons and wield their Gifts to resist the oppressive forces that exploit magic for profit and control. Gather your crew and get ready to fight for your community in this revolutionary urban fantasy experience. Magic is Everywhere In the world of Gifts, magic is a fact of life, as ubiquitous as smartphones and as essential as your morning latte. From corporate sigil-bearing skyscrapers to corner bodegas hawking discount charms, the arcane weaves through every echelon of society. But in a world where magic equals power, who benefits and who gets left behind? Not Just Classes, Patrons Gifts boasts an expansive pantheon of Patrons inspired by mythology, folklore, mystic and martial traditions, and radical history. Research-driven and rooted in their cultural contexts, these multifaceted entities are as complex as the concepts they embody. Bond with ancient gods, folk heroes, modern movements, even the living spirit of your city itself. Patrons grant their devotees Gifts, abilities shaped from historical context that let you affect the narrative in cinematic, genre-defying ways. Narrative & Cinematic Gifts' narrative-driven engine empowers you to tell revolutionary stories in a world where magic is a foil for systemic injustice. Wield the Gifts of your Patrons to liberate your community from an oppressive System. Explore the personal costs of resistance as you endure while navigating Backlash Events. Get ready to scalp some Nazis, tear down the System, and fight for a better world. Website: https://www.kindofonfire.com/gifts.html

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Philadelphia
Oneshot
Villagers Son
Players
1/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Villagers Son

I want to run a few one shots that could turn into full campaigns. Probably will be on Tuesdays(5pm-7pm) or Saturdays(2:00pm-4:00pm). The times will be a little flexible but the days are fixed. So just let me know what time is good for you and I can see if I can work it out. This is a dnd 2024 game btw. Quest board- A village leader’s son has been kidnapped by a rival tribe. The tribe has more warriors and people of the arcane on their side.  Your mission is to bring the boy back in one piece. Your reward with be 100 gold each. 1/5

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Political Life of Moonshae
Players
0/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Political Life of Moonshae

A campaign full of intrigue and horror. Be ready for political interest and much more.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
MotW
Monster of the Week
Online
Campaign
Monster of the Week
Players
0/4
GM
1/1
Monster of the Week
en English

Monster of the Week

Looking to set up a Monster of the Week campaign. I'm happy to use any of the settings in the game, either a fantasy horror using one of the two fantasy settings, or a straight up action horror set in modern day. I'm happy to teach rules to those who have never played before.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
Rapscallion
Online
Campaign
Rapscallion
Players
0/4
GM
1/1
Rapscallion
en English

Rapscallion

Set sail on The Great Sea in this PbtA pirate game inspired by One Piece and Pirates of the Carribbean. Create a crew of strange pirates aboard a ship of your making and prepare for adventure and horror.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
Take5
Online
Campaign
The Strangers From The Outskirts - A PM Campaign
Players
0/7
GM
1/1
Take5
en English

The Strangers From The Outskirts - A PM Campaign

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
The Strangers From the Outskirts... A plunge into the Depths of the Project Moon universe! Hello, I'm NoyVye! Your local Project Moon enthusiast! I come to you with the proposal to embark with me on a journey through the meaning of being Human, of being true to one's self, of what it means to find solace in the moments of utmost darkness and horror. In this iteration of the games saga, players will undetake the role of outsiders from a war torn, far away zone of the Outskirts, continents away from the City... And, in one way or another, they shall find themselves roaming the concrete jungle of horror. The premise: You are soldiers, citizens of one of the many husks of nations of the Ourskirts. The Lands, as you know them, are host of war after war, where mankind still battles itself over flags which meaning has been lost to time. One day, a message arrives at your doorstep, you have been selected to take part of an exploration party that is to go study the Nebula, a meteorological phenomena that has been eating away at the world... Until you saw, a pillar of light. Join your fellows in the adventure, and decide on whether you will call The City... Home, or forever leave it behind. IF you can, Stranger. We will use Take5, an indie TTRPG that allows a great deal of character customization and freedom of build! Perfect to take on the Denizens of this hellscape. This campaign takes heavy inspiration from various Cyberpunk Genres: Obviously, PM's games and stories, MGS Saga, Cyberpunk 2020 to 2077, Signalis, Tom Clancy's: The Division, Ghost in the Shell and The Forever Winter!  This game takes heavy creative freedom when it comes to the Outskirts and other City related lore that wasn't expanded too much on yet, inclusing some factions or characters that may not feel too "Project Moon-ey", the game will have it's own take on things like action and adventure. Depending on the players' OOC preferences, you can expect more or less use of Canon locations, Events and Characters. Who knows, you might even be able to meet THE Limbus Company! Characters and Canon will however be treated with the utmost respect and proper characterization. Game will mostly depend on Theater of Mind, but Owlbear Rodeo can be used for support! VC for combat coordination or overall to chill during play! Venue takes place over Discord! The game follows a PBP format, I ask only for decent grammar and a drive to write wonderful stories together! This game follows a strict 18+ bar, while not an ERP game, I prefer a hands off, everything goes kinda writing style. Topics of sexual nature, violence and other forms of expression are all good to go, proper TWs will be established upon group formation! Join expecting a no filters on type of game, at your discretion. DM me over Discord or over GroupFinder DMs for details! Hope to see you soon!

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
All for one:...
Online
Campaign
All for one regime diabolique
Players
3/6
GM
1/1
All for one:Regime Diabolique
en English

All for one regime diabolique

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
The year is 1636. France is being plagued by that which goes bump in the night. Ghouls, Vampires, werewolves terrorize this land. Cardinel Richeliu effectively controls the country, and Louis XIII is effectively a puppet. These are dark days and darker nights. Only a fool would think all is lost. This is also the era of D'artangnan, Athos, Porthos, and Aramias. This is the era of the heroic and stylish musketeers. These Gothic horrors, they *think* themselves superior, but they are deluded. They live not in a world of nihilism and fear, but one of adventure and heroism. There just needs to be more than just 4 men. So you lot are going to join them. All for one, one for all! Hello, I am seeking to run All for One:Regime Diabolique, a swashbuckling pulp game where Gothic horrors get their ass kicked by Heroic Musketeers. The game is at 6PM EST to 9PM on every other friday! I am looking for 1-3 more people! I will note, while the setting of Regime Diabolique is dark and dreary, it is intended the player characters still be heroes! The idea is you are bringing light to a dark land!

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
Iron Gods Adventure Path 1st Edition Pathfinder
Players
4/5
GM
1/1
Pathfinder 1
en English

Iron Gods Adventure Path 1st Edition Pathfinder

Adult
The table is for players who are 18 or over.
Hello, My Pathfinder 1E group is looking for a player to join us for the Iron Gods adventure path. We just started Book 2 so there's still plenty of adventure path left for new players. The AP focuses more on exploration and combat (more of a dungeon crawl), though there are opportunities for roleplaying as well. Our schedule is set for Tuesdays & Thursdays, 5-9 PM US EST time. You MUST be available on both days, as we use one as a backup day in case we can't play on the other. Here's what we're searching for in a player: ⦁ Someone who understands the basics of Pathfinder 1E - movement, combat options, action economy, for example. ⦁ Tying into the above, someone who pays attention during combat and executes their turn quickly. In tough situations taking extra time is understandable. ⦁ Someone who understands how to use the Pathfinder Community Sheet. ⦁ No rules-lawyers or munchkins. ⦁ Someone who will work with the group and is looking for cooperative gameplay. ⦁ An individual who takes initiative between sessions to discuss options and plans with the party, as well as advancing personal goals with the GM. Character creation rules: ⦁ 25 point buy (minimum of 7, maximum of 20 in a stat after racial modifiers) ⦁ 2 traits (1 must be a campaign trait from Iron Gods), no drawbacks ⦁ No characters that rely on controlling multiple units (spam summoners, animal companion shenanigans, familiar transformations and archetypes) ⦁ Start at Level 5 with WBL-1. ⦁ Max HP for the first 3 levels; Roll 2HDkh1 in roll20 for subsequent levels past 3rd. Example: [] ⦁ We have a set of House Rules you'll need to read here: https://drive.proton.me/urls/PKF331DGEG#oGAy277XYfuK Once you read those and are certain you're fine with them, you can contact the GM on Roll20 (I'm A Cyberlich) or on Fluxer (Neutral_Evil#4919). Have a character concept ready to pitch to the GM (not a "build") and we'll set up a voice chat to discuss any further questions.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
Fabula
Fabula Ultima
Online
Oneshot
The Coastal City and the Silent Siren
Players
0/4
Paid game
Paid game
GM
1/1
Fabula Ultima
en English

The Coastal City and the Silent Siren

Paid game
The Game Master charges a fee to run the game.
The world of Aeteris is vast and many of its corners unexplored. Whether out of a sense of duty, boundless curiosity or a stranger reason still, you have decided to explore this vast world and its many countries. Your travels have taken you to Tidehaven, a trading hub next to the the sea, which has been protected since time immemorial by the Song of the Siren, a mysterious phenomenon, that keeps monsters and other creatures away. This song, however, suddenly seizes just as you are about to depart. With the cities' only protection all but gone, it is your duty as adventurers (or, should you prefer, your ticket to some easy money...) to see what ill has befallen the siren and whether you can save her and Tidehaven along with it. But make haste, for monsters have been strangely active in Aeteris as of late. The game will be run through startplaying and is 25$ per person. The date is October 8th.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
MOONLIGHTERS: Adventures After Dark!
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

MOONLIGHTERS: Adventures After Dark!

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
The City never sleeps, and as a Moonlighter, niether will you! MOONLIGHTERS is a high-stakes Dungeons and Dragons campaign set in a fantastical version of the modern day. The players take the role of Moonlighters - part time adventurers who operate after dark. Are you a college dropout Elf? A pixie attorney specialising in Magic Item law? A gnome taxi driver? Whatever your reason, while the city sleeps, you Adventure! Players will form an Adventuring Party, working the Adventuring gig economy in the Big City. They'll choose from available jobs, meet wacky clients, and co-operatively worldbuild and expand on the city with the DM in the process. Will you stage an elaborate heist at the Museum of Villainy? Fix a Wizard Duel for a down-and-out gambler? Explore the forgotten catacombs of the public graveyard? It's up to you! More here: https://startplaying.games/adventure/cmq7tyim4007bjs04bh2hluyy?q=moonlighters  Each of the player characters will have a day job, which will be narratively incorporated into the story. If your single dad Orc is an accountant by day. maybe they'll notice some irregularities in the companies magical accounts. If they're an exhausted sound technician for a bratty DJ, maybe they'll have some connections to the shadier side of the city. During a Session 0, we will all discuss the general tone of the game the players are in the mood for. Player characters could all be friends fresh out of college, living out a coming-of-age Jon Hughes movie (with oozes and werewolves), a group of reluctant oddballs flung together in a workplace comedy, or desperate individuals just trying to make ends meet in a brutal, unforgiving city. The choice will be communal, and can always evolve with the narrative. I will discuss privately what each player wants to see, and what they never want to see in game. I'll make sure everyone is on the same page without drawing attention to any individual player's needs. The games is $20 per session via Startplaying. Alternatively, you can message me if you would rather pay another way.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DOLMENWOOD
Dolmenwood
Online
Campaign
Ynn by Way of Dolmenwood
Players
3/4
GM
1/1
Dolmenwood
en English

Ynn by Way of Dolmenwood

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
The Gardens of Ynn is a procedurally generated point crawl inspired by Alice in Wonderland, Studio Ghibli films, Made in Abyss, old fairytales (from before they got sanitized), and a smattering of other things. This will take longer than a few sessions to complete. We're using Dolmenwood as the system, 3-5 players needed.  Might also want to bring some retainers. Starting XP is 9000 for PCs, 5000 for retainers. One member of your party has inherited the possessions of a dead relative; a small cottage in the countryside. In the pretty little garden, there is a vine covered wall. On the bedside tables, there are instructions on how to get to ‘The Other Garden’ and a dire warning never to do so. "Find a wall covered in ivy, vines, moss, or similar. Clear that vegetation away, and using chalk and charcoal draw a realistic door (with keyhole, hinges and doorknob) on the surface below. Write upon the door: 'Ynn, by way of Dolmenwood' Leave, so the drawing is no longer visible, and on return the drawing will be replaced by a real door. When it is opened, the Gardens of Ynn will be on the other side." Curiosity has gotten the best of you.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
|| THE SCOURGE OF THE SANGUINE MIST ||
Players
0/4
GM
1/1
Dungeons & Dragons 5E
en English

|| THE SCOURGE OF THE SANGUINE MIST ||

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
A dark archipelago of dangerous waters, unforgiving weather, and ruthless people, ruled by a cold and powerful Empress. The realm fell into despair when a deadly plague known as the "Sanguine Mist" or simply the “Red Mist” as it’s known colloquially, swept over the dark waters, causing a painful and gruelling end as symptoms include; visible, bright red veins, frequent bleeding from nose, mouth, or eyes, fragile skin that bruises and cuts easily, oddly liquid looking pupils and most notably, the constant coughing and hacking up a bloody, crimson mist that eventually causes the infected to suffocate, before reanimating their corpse as a mindless, siren-like zombie. Life here is tough, but the people are tougher, and there’s been an odd sense of routine that has formed since the first signs of the infection. Many make their living hauling or pilfering parts of the dead and dying, and while a vague sense of normalcy has returned, there remain a few who continue to search for a cure.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Legends of Tharxsis
Players
3/5
GM
1/1
Dungeons & Dragons 5E
en English

Legends of Tharxsis

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
This is a very roleplay-heavy campaign. Combat absolutely happens and can be important, but there is generally less of it than you would find in a typical D&D game. Characters, relationships, exploration, lore, choices, and the consequences of those choices make up a huge portion of the campaign. The tone can also change quite a bit depending on what is happening. There are storylines that get genuinely serious, emotional, or intense, but there are also sessions where everyone spends half the night laughing. One of the things we enjoy about the campaign is that it has room for both. It can be dramatic when it needs to be without feeling like the characters aren’t allowed to have fun. The DM has also built an extremely large amount of lore over the years. There are history documents, setting information, character-accessible documents, and other material that gets sent out as we learn more about the universe. You absolutely do not need to memorize four and a half years of campaign history before joining, but you do need to be someone who doesn’t mind reading and engaging with the material you’re given.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
[Friday 7:30 PM ET][$20] Beneath the Devil’s Moon
Players
0/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

[Friday 7:30 PM ET][$20] Beneath the Devil’s Moon

Paid game
The Game Master charges a fee to run the game.
A lost region of Solamnia has returned. Ancient roads lead beyond known maps, rival factions seek its riches, and ruins from different eras stand impossibly intertwined. What happened here? What caused this land to become unearthed? Heyo, I’m James. I’m recruiting players for Beneath the Devil’s Moon, an original campaign set in the world of Dragonlance focused on exploration, mystery, and character-driven storytelling. The storytelling and world is not a typical reflection of Dragonlance though as you will soon come to see, so no prior knowledge is required about the setting whatsoever. Your characters will venture into a newly accessible frontier, forge alliances, investigate buried history, and decide who to trust when competing interests come calling. Expect adventure and discovery alongside danger, with room for your characters’ ambitions and choices to shape the story. Game details     System: Dungeons & Dragons 5e     Schedule: Weekly Fridays at 7:30 p.m. Eastern Time     Session length: 2–3 hours     Price: $20 USD per player per session     Session Zero: Free     Starting level: 1     Group size: Up to six players; we begin once three have joined     Experience: All experience levels welcome     Age: 18+     Platforms: Roll20, Discord, and D&D Beyond, with the Beyond20 browser extension What I bring to the table NPC voices, background music, a mix of roleplay and combat, and enthusiasm for creative solutions. I enjoy seeing characters grow in unexpected directions and letting their decisions influence the campaign. We’ll start with a free Session Zero to discuss expectations, connect your characters, and establish boundaries using lines and veils. I want everyone to feel comfortable speaking up and enjoying the game together. Read the full listing and reserve a seat: https://startplaying.games/adventure/cmuqb082x00rvjt04qnrg4k32

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
CoC
Call of Cthulhu
Online
Campaign
Heywood Burning
Players
3/5
GM
1/1
Call of Cthulhu
en English

Heywood Burning

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Hey, we are playing a custom call of chuthlu game open to all players. This will be my first time running call of chuthlu. The game consept it you are a group of randos, who were traveling from new york to the west cost in October 4, 1989. Our secound game will be october 11th at 11am EST be patient I will get to you

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
Unbound
Millbrook
Oneshot
UNBOUND Playtest
Players
0/5
GM
1/1
Unbound
en English

UNBOUND Playtest

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Playtest
The game is still being tested, and your feedback is part of the point.
LOOKING FOR 3–5 PLAYERS — IN-PERSON TTRPG PLAYTEST Location: Millbrook / Prattville / Wetumpka, with the Montgomery area also an option Format: In-person tabletop RPG Genre: Fantasy adventure Experience: None required — new and experienced players welcome Character Creation: Required as part of the playtest. You'll be building your own character rather than having me build one for you. I'll be available to answer rules questions, but I specifically want to see how well a new player can navigate character creation on their own. Schedule: Flexible evenings or weekends System: UNBOUND, a custom TTRPG system I'm developing I'm looking for 3–5 players to help playtest UNBOUND, an anti-essentialist, leveled point-buy TTRPG built around one idea: Build the character you actually want to play, instead of choosing a class and being told what that character is supposed to be. UNBOUND doesn't lock you into traditional class archetypes. You build your character through Build Points, Perks, Limitations, and attributes, allowing you to develop in whatever direction fits your concept. Combat is dynamic, using Active Defenses, contested rolls, and armor as a percentage-based damage reduction system. Magic is intentionally flexible, and healing isn't restricted to one dedicated “healbot” class. The goal of the playtest is to actually put these ideas through their paces at a real table — see what works, find what doesn't, and have some fun while we're doing it. No prior experience with TTRPGs is necessary. You don't need to know any systems going in; character creation is part of the playtest, and I'll walk everyone through it. The Player's Guide, GM's Guide, and Martial Arts Handbook are already available on the UNBOUND Discord. Send me a message and I'll give you an invite so you can look them over before deciding whether you'd like to play. Interested? Message me. Even if you're curious but not sure yet, feel free to reach out and ask questions.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Tyranny of Dragons (Rewritten)
Players
1/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Tyranny of Dragons (Rewritten)

Paid game
The Game Master charges a fee to run the game.
Welcome to the Sword Coast! Enjoy your stay. Just ignore the dragons in the skies and those rumors about a growing cult. System: D&D 5e Campaign: Tyranny of Dragons - Heavily Customized Players: 4–5 Schedule: Wednesdays at 7:00 AM MT Price: $15 per player/session - Session 0 is FREE Session Length: ~3 hours Platforms: D&D Beyond, Roll20 & Discord Experience: New and experienced players are welcome! Who Is Your DM? Hello! My name is Sky. I’m 24 and have been playing Dungeons & Dragons for about 9 years, spending most of that time behind the screen as a Dungeon Master. My games lean heavily toward roleplay, character development, and cooperative narrative storytelling. To me, the characters are the heart of a tabletop RPG. A compelling overarching story matters, but the players and their characters are what make that story memorable. I primarily run homebrew campaigns, though I also enjoy taking published adventures and reshaping them around the party. I want your choices, successes, failures, and backstories to have an actual impact on where the campaign goes. The Campaign - Tyranny of Dragons The Cult of the Dragon is on the move. Settlements across the Sword Coast are being attacked, dragons have begun appearing with alarming frequency, and rumors are spreading of something much larger taking shape behind the scenes. You'll begin relatively small - a group of adventurers caught in the middle of a growing crisis - but the decisions you make may eventually determine the fate of the Sword Coast itself. I’ll be running a heavily customized version of Tyranny of Dragons. The original adventure has a reputation for being fairly linear, so I’ve made significant changes to give players more freedom and allow the story to respond naturally to their decisions and characters. Some elements of the original adventure remain intact, so I ask that players do not read the module ahead of time. Avoiding spoilers will make the experience better for everyone. Your Characters Matter Backstories are highly encouraged. I don't expect you to hand me a 20-page document. Give me enough to understand who your character is, what matters to them, what they fear, what they want, and what might pull them into an adventure. I actively use character backstories when planning the campaign. NPCs, enemies, allies, locations, and unresolved pieces of your character's past may become part of the larger story. Your character should generally fit within the Sword Coast/Forgotten Realms, but I'm flexible with established lore. If you've got an idea that doesn't perfectly fit, talk to me and we'll see what we can do. My only major character restriction is no space-themed or Spelljammer-style concepts, as they don't fit the tone I'm going for with this campaign. What Kind of Table Am I Looking For? I'm looking for 4-5 players who want to stick around and build a long-term campaign together. New players are absolutely welcome. You don't need to know every rule or have years of experience with D&D. Experienced players are just as welcome. What matters more to me is that you're willing to engage with the other players, participate in the story, respect everyone's boundaries, and give other characters their opportunity to shine. I want a table where everyone gets the chance to participate and where we're telling the story together rather than competing for the spotlight. Why Pay to Play? I put considerable preparation into my games outside of the actual session. That includes customized encounters, maps, character backstory integration, NPCs, story development, homebrew content, and adapting future sessions around what the players actually decide to do. I also regularly ask my players for feedback. If something isn't working, I want to know. If something is working, I want to know that too. Payment also helps create a consistent group. One of the biggest problems with long-running online campaigns is players constantly joining and leaving. That becomes especially difficult in a character-driven campaign where PCs are woven into the larger story. I'm looking to build a table that can stick together and tell a complete story. Session 0 Is Free Before anyone pays anything, we'll have a completely free Session 0. We'll use it to: Meet one another and make sure the group vibes well together Discuss expectations and house rules Establish boundaries Talk about the campaign and its tone Discuss character concepts Make sure this is actually the kind of D&D game you're looking for If you already have a character idea, bring it! I'm happy to work with you during Session 0 or over Discord afterward to make your character fit naturally into the campaign. What We'll Use D&D Beyond - Character creation, character sheets, sourcebook sharing, and homebrew content. Roll20 - Our virtual tabletop for maps, encounters, and visual aids. Discord - Voice chat and our main hub for communication between sessions. Interested? If you're looking for a character-driven, roleplay-focused campaign where your backstory and decisions can actually influence the adventure, send me a message. Tell me a little about yourself, including: Your name or what you'd like me to call you Your age Your experience with D&D/TTRPGs What you enjoy most about D&D What you're looking for in a campaign Any character ideas you already have (totally optional) Don't worry about writing me an application essay. I'm mostly looking to see whether we'd be a good fit at the same table. Welcome to the Sword Coast. Try not to get eaten by a dragon.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
We are using...
Online
Campaign
The Beginning to an End
Players
4/10
GM
1/1
We are using a mix of 5e, 5.5e...
en English

The Beginning to an End

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Welcome, travelers and adventures! We are searching for those who have been held against their will and done things they wish they hadn't for the hierarchy. We are searching for all those willing to begin the process and aid in any way you can. I can't give many specific plot details yet as we are looking to surprise our enemies and catch them off guard following their demise. We are an 18+ only group playing through discord using the rules from D&D 5e and 5.5e with good leniency with homebrew. We, as the DMs, like giving out powerful items, but power only comes from those willing to take risk for it. What will you do for power?  We tend to run small quests to enable our players to get better gear, take risks, and develop their characters. Everything you do will guide the story/campaign, even when adventuring in a non-essential quest. Team collaboration will be essential for your survival and the survival of others. We invite those who live in the US timezones and near (i.e. those in Canadian timezones outside of US are welcome) it helps with scheduling and reducing conflicts within our time. Unfortunately for those in other continents, like those in Europe, we are not partial to the time difference. This is an 18+ group and there are dark themes that can be triggering for certain people.  We hope to see you there and can't wait to begin adventuring!  DM ME FOR SERVER LINK

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
KoBrooms
Kids on Brooms
Online
Campaign
Nocturn conservatory
Players
3/6
GM
1/1
Kids on Brooms
en English

Nocturn conservatory

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
🎓 Who Are You? You are a student at the **Nocturne Conservatory**, a hidden college for young witches beneath the town of Duskfall. Most students are between **18 and 22 years old**, balancing two very different lives. By day, you attend classes, work part-time jobs, hang out with friends, and try to survive college. By night, you study advanced magic, dangerous rituals, and centuries-old traditions. Whether you were born into the magical community or discovered it later, you're still trying to figure out who you want to become. --- # 🏫 Your Two Worlds ## ☀️ Life Above Ground Outside the Conservatory, Duskfall functions like any other small coastal college town. You might spend your days: - Attending university lectures - Working a part-time job - Meeting friends at cafés - Going to concerts - Pulling all-nighters before exams - Exploring the town - Joining clubs or organizations Most people believe Duskfall is completely ordinary. They're wrong. --- ## 🌙 The Nocturne Conservatory Hidden beneath abandoned salt mines lies one of the oldest magical colleges in existence. Here you'll study subjects like: - Ritual Magic - Arcane Theory - Demonology - Magical History - Wards & Protection - Potion Brewing - Cursecraft - Spirit Studies -Evocation -Divination Your professors expect excellence. Failure can have consequences beyond a failing grade. --- # 🎭 What Is This Campaign About? This is a character-driven supernatural mystery focused on: 🔮 Magic 🕵️ Investigations 🎓 College Life 🤝 Friendships & Rivalries 📖 Hidden History 🩸 Difficult Choices While combat certainly happens, your greatest tools are curiosity, teamwork, and creative problem solving. --- # 🧙 Creating Your Character Think about the person behind the magic. ### What are you studying? Examples include: - Magical Law - Ritual Studies - Alchemy - Spirit Research - Enchantments - Magical Medicine - Ancient Languages --- What's your life like outside class? Do you... - Work at a bookstore? - Play in a local band? - Run the campus radio station? - Captain an intramural team? - Volunteer in town? - Spend every night buried in the library? --- How do you feel about magic? Maybe it's... - Your calling. - Your family tradition. - Just another subject to pass. - A burden. - An obsession. - Something you're still learning to trust. --- Why did you come to the Conservatory? Everyone has their own reason. Maybe you wanted: - Knowledge. - Freedom. - Answers. - Prestige. - Adventure. - A fresh start. --- 💬 Roleplaying Tips Your character is an adult, but adulthood doesn't mean having everything figured out. Lean into uncertainty. Make mistakes. Build friendships. Question authority. Support your classmates. Sometimes the biggest victories happen outside of combat. --- 📖 What Your Character Knows Every student knows: ✅ Magic exists. ✅ The Nocturne Conservatory is one of the oldest magical colleges in the world. ✅ Duskfall has a hidden magical community. ✅ Magical traditions are deeply important. ✅ Strange things occasionally happen around town. Your character does **not** automatically know: ❌ Every magical secret. ❌ Every hidden faction. ❌ The truth behind Duskfall's history. ❌ Why certain traditions exist. Those answers will be discovered throughout the campaign. --- 🌒 Welcome to Duskfall Study hard. Trust carefully. Question everything. Because in Duskfall... **Some secrets have been waiting centuries for someone to uncover them.** Like to application: https://docs.google.com/forms/d/e/1FAIpQLSf784PDqgFyQQcG_tInei2V3mVF9q-hKDGLUMwY23YeFNjbSA/viewform?usp=header

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
Serpent's Skull Adventure Path
Players
3/4
GM
1/1
Pathfinder 1
en English

Serpent's Skull Adventure Path

Ahoy there, potential plunderers, and welcome to the sun-baked, snake-infested chaos that is the Serpent's Skull Adventure Path! Forget your standard goblin-slaying or tavern-brawling campaigns. We're kicking things off with a bang—or rather, a shipwreck! That's right, your shiny new characters (who we all know will definitely survive) are about to get tossed overboard and spat onto the shores of a mysterious, uncharted island. Think of it as a tropical vacation... if your itinerary included:     Massive, territorial dinosaurs (because who needs peaceful wildlife?).     Angry indigenous peoples who don't appreciate clumsy castaways.     The lingering, deadly remnants of an ancient, terrifying civilization.     And, of course, a lot of snakes. Seriously, if you have ophidiophobia, this is going to be a fun, scream-filled few months. Your ultimate goal? Survival! And maybe, just maybe, figuring out what ancient, world-shaking secret lies hidden beneath the dense jungle canopy. Grab your machetes, check your tetanus shots, and try not to get eaten. The jungle awaits! Please write your introductions for character ideas in here.  In this adventure path we will be using milestone leveling, background skills, starting at level 3 (with the appropriate average wealth per character), 2 traits (or 3 with one drawback), 25 point buy, and the Unchained rules.  I am looking for ideally mature players who are promptly on time and professional (don't worry, I'll try not to be a stick in the mud haha).  Tell me: -What is your experience with Pathfinder 1e? -What is your age, gender (LGBTQ+ ally here), and location (GMT).  -What is your character concept? No politics and no bullshit!  Cursing allowed XD.  We'll be looking at 2-4 hour sessions weekly.  Good luck! Update: This was originally posted on Roll20.  You can search for the game there if you like.  So far we have 3 players.  3 more slots open.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Land Forbade
Players
1/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Land Forbade

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
I'm looking for 4 players for a homebrew dark fantasy game. I already have 1 player so this will bring the group size to 5. A hundred years have passed since the end of a great war known as the God Hunt. When mortals rose to defy the gods. Angered by the realization that mankind could now slay them, the Gods laid siege to the world below them twisting and altering the lands forever. In the end it would not save them and as the pantheon fell, We were left to deal with the consequences of destroying our makers. With the gods gone there was nothing standing in front of the darkness that longs to dominate the world. Even as oppressors the gods were our protectors. The world has become hostile to life itself. As the dark miasma slowly contaminated the forests humanity retreated inside its castle walls. Only fortified settlements had a chance to keep the darkness at bay. Many villages fell to what now dwells in the dark. And communication between cities grinded to a halt. For many years venturing too deep into the dark forests meant certain doom. The man power required to safely traverse between settlements was too large to justify frequent trips. The night is too dangerous to stay in one place for long. Making it most efficient to bring enough men and carriages for round the clock travel. This wouldn’t last, we needed a better way to make communication and trade viable again. That’s when a breakthrough was made. Someone found a way to distil from the miasma in the woods an elixir that would heighten the senses and best of all stave off the need for sleep. However this did nothing to reduce the danger in the forests, only to allow smaller groups of capable people to quickly traverse between settlements. There was now a need for people that could handle themselves in a fight and survive the trek through the lands. The Traveler system was born to answer this need. That’s where you come in. You are a Traveler, you are one of the few that are strong enough to survive the world outside the walls. Whatever your reason for choosing this life. You now face deadly encounters and the remnants of a world once bright with life but now dark and unwelcoming. *Please hold off on character creation until we have time to chat and get a feel for each other. it will be better to make a character tailored to this game rather than coming in with a built character sheet. I will be running the game on discord, i plan on keeping the game theatre of the mind but may explore a VTT in the future. we will be using DND beyond for character sheets as well. Please have a decent mic for discord and a stable internet connection. no phones or tablets should be used for the discord call. If you are interested send me a message and i can answer any questions you have. we can also set up a time to chat. **please be aware that I am looking for a more serious tone for the campaign, I'd like for the characters to be grounded and feel like people. This is not the place for meme/joke characters. It is also important that you be willing to engage in conversation. No lone wolf or shy characters that refuse to talk. These are hard rules so if you feel you cannot adhere to them this not the game for you.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
New player?/New DM?
Players
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

New player?/New DM?

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
No paid games
On a player profile - you are looking for free games and are not interested in paid ones.
-Hello, I'm Demon. the short to this is, I have made this post to find anyone that wishes to play D&D, the number of players seen is how many peaple are in the dicord group. - we currently have me and 2 others player, and a number of other that wanted to check out the Discord -the schedule is Saturdays after 7:30pm CDT Bi-weekly at the moment.  -I figured if we can get 5 people (me included), and each of us take turns doing one shots, until we figure out who we want as a DM. I'll be doing the first one at least. and maybe we all can take turns DMing the campain if we like that Idea.  -This would let new players figure out, a bit more of the game. if I get more experienced players that's fine, I only wish that you do not call out the newer player for things they do not know, Me included. I can't say I'm new, nor can I say I'm experienced. I know some things but can't juggle the DM part of things vary well, so I would like to be a player, or play with other players who are new and are willing to learn to play with me. -this is a way to help connect other players with other players, and allow other players to see what DM's have to do as well as enjoy learning and making mistakes, after all we all make them, and the rule books are just a guide to play, we can easly make up are own rules as a group, as long as every one is ok with the rules, but we should stick close to the rule of the book so things don't get to overpowered.  -I would prefer 18+ group, however I understand new players may not be, there for I will exept any age at this time. -I may be willing to Draw art for the members, but I only ask if you want it please be patient with me, I'm not a fast drawer. I can also do Ai art if you want, but I think hand drawn art is more unique.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
SHADOW5E
Shadowrun 5E
Online
Campaign
The Greek Job
Players
0/3
GM
1/1
Shadowrun 5E
en English

The Greek Job

Hello! I'm looking to recruit 2 to 3 players for an online, bi-weekly game set in the Federation of Hellas (Greece). This will be a Shadowrun 2e game based in the year 2057. Knowledge of Shadowrun 2e is not necessary, and I can teach you as we play (so, newbies welcome). I haven't played 2e for awhile, so I may be a bit rusty! The pitch? An eccentric fixer has put out a call for shadowrunners for a series of jobs in the Mediterranean. The job? Retrieve three pieces of a book and return them to the Johnson, no questions asked. Characters will utilize the SR2e book (no expansions at the start). Euro based characters with skills in swimming, diving, boat piloting, etc. will be encouraged, because this game takes place in and on the Mediterranean. A Session Zero to make characters and run a simple run is planned. I'm looking to run Sunday nights from 7:30pm Eastern Standard Time, running til about 11:30pm or so. If you're interested, PM me here or on Reddit. Thanks for reading!

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
OCTOBER
October Twilight
Online
Campaign
October Twilight
Players
0/4
GM
1/1
October Twilight
en English

October Twilight

It's October 13th, 1999 and the world has ended.  Someone, no one is sure who, let something into our world.  A kind of infection or corruption that affects both the body and the mind.  Animals, people, even mundane objects... became twisted and unnatural.  Some speculate it's a kind of demonic possession, others that it's an alien or even transdimensional biological weapon.  In the end, it doesn't matter.  The whole world fell apart, twisted from within. The survivors cling to their wretched lives in a fallen world, trying to comprehend the horrors and fend them off for just one more day.  The world is in tatters, monsters roam around consuming everything they can, occult powers and magic have returned, and even the very air seems tainted. Perhaps the rapture happened and the survivors are being punished because they were found wanting.  Perhaps this is some kind of strange terrorist attack from another world.  Or maybe it's all nothing more than a cosmic accident, a tragedy of happenstance as something never intended for this world found its way in. Can you survive and fight off the horrors coming from within and without? https://verasev.itch.io/october-twilight-oktrollberfest-edition

Read more

Save to favorites
Boardgame
Boardgame
other
Maricopa Wells
Cards
Players
1/4
Paid game
Paid game
other
fa Persian

Cards

Paid game
The Game Master charges a fee to run the game.
Card game Rummy Poker

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
TTRPG
Any tabletop system
Online
Oneshot
Looking to make TTRPG friends and start a group
Players
2/10
GM
1/1
Any tabletop system
en English

Looking to make TTRPG friends and start a group

Hello ! I'm 27M (He/Him) from the UK and I'm relatively new to TTRPGs and looking to start a group as I've long since wanted to engage more in this hobby. I've played several one shots over the years but my friends have never had much follow through with TTRPGs to make it a consistent part of the week as I'd like to try to (Or at the least, just more frequently than one one shot a year lol) I'd like to open this up to GMs and players. the idea would be one shots played in around 3-4 hours or a couple sessions per story to try to overcome scheduling troubles. Also with a pool of people big enough, hopefully games should occur quite frequently between different or overlapping groups ! The systems would be whatever took anyones fancy. I Have a couple ideas in mind for the systems: Into the Odd, Mausritter, Wanderhome, Mörk Borg. But also interested in GURPS, The Yellow King, Totem, Run From the Dark, Fiasco, Ten Candles, Call of Cthulhu and The Quiet Year for example. (this list is somewhat for SEO lol) But I'd also be open to others, this is simply a list of ones I'm aware of ! So if you're a GM with a story to tell in a system that could work as a One Shot please make yourself known also ! Campaigns could also be on the table but I thought One Shots make for an easier pick up and put down vibe. My personal ideas for campaigns would be One Shots that build to a greater narrative in a given world but we can discuss more of that later ! If you'd happen to be interested please comment or DM me and I can send you a link to a discord server I set up and maybe we can get the ball rolling ! I look forward and hope to hear from you

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Ballad of Tears: Blood and Mud
Players
3/5
GM
1/1
Dungeons & Dragons 5E
en English

Ballad of Tears: Blood and Mud

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Mourndaer is a large continent home to numerous peoples, species, and factions that do not always get along. The Rabi are one such people, frog-like humanoids who have made the vast marshes of the south their home; the Nation of Merre.  Most Rabi are peaceful by nature, and very spiritually inclined. They travel the waterways in floating wooden settlements, taking only what they need to survive. With a strong sense of community, the villages of Merre are some of the most peaceful and crime-free in the world. Our party will begin in Croara, another Rabi village where nothings ever happens. Until you arrive, that is.. __________________________________________________________________________________________________ This is a homebrew world of mine that's been in development for a little bit now called Terraquin. It's an expansive dark fantasy world inspired by some of my favourite fantasy media, like Warhammer, Lord of the Rings, and GoT, to name a few. My DMing style is very rule of cool and narratively focused, so if that sounds like something you'd be interested in, shoot me a message and I'll give you more details. Thanks!

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DH
Daggerheart
Online
Oneshot
The shop with no name
Players
0/5
Paid game
Paid game
GM
1/1
Daggerheart
en English

The shop with no name

Paid game
The Game Master charges a fee to run the game.
The shop with no name Oct 3 7:30 pm EST SYSTEM: Daggerheart LENGTH of GAME: One Shot SEATS: 5(0/5 seats taken, 2 needed to start) PLATFORMS: (Discord/Alchemy) COST:$10 USD 🤖 100% AI FREE 🚫  Hello local adventurers, this b is your friendly neighborhood merchant. I need your help or the town maybe in jeopardy! In the little village of Maroon the only shop in town is being threatened to be closed by a shop owner from the big city. They made there money on seasonal shops that are macabre and only open during the season of worship the god of death. The interesting part is theu haven't seen this owner in over 100 years but the business keeps growing. We need your help to find the owner to stop this or your home village will be ruined.  🧭 Custom Maps 🎼 Immersive Music 🏳️‍🌈 LGBTQ+ Friendly ❓️ What to Expect We will be using pre-generated characters to run this one shot, and I will assist if you need assistance with figuring out what to roll. 🤔 About Me I am a GM that sticks to the rules but has been know for also using the rule of cool. I want to makes sure we are all telling the story and not stuck in a world I built only. 🧙‍♀️ play more games!🧙‍♀️ Click here for game

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Tales of Oblivara
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Tales of Oblivara

Paid game
The Game Master charges a fee to run the game.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Embark on a memorable journey through the world of Oblivara—a homebrew setting I’ve been developing and running for almost two years, with four dedicated players who never miss a session. As a DM, I’m welcoming and friendly while maintaining a professional approach. Oblivara features deep lore, a rich history, carefully crafted locations, and an expansive world map. The campaign includes: * A faction system with progression and a shifting balance of power * Carefully developed and fully acted major NPCs * Immersive ambient music * A rich Foundry VTT compendium containing spells, monsters, and items from various D&D books * Unique locations filled with mysteries and exciting adventures 15$ / player / session  I’m looking for five players to start a new group—and your first session is completely free! Much love, Shade

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Player Lookin for a consistent, weekly group
Players
1/5
GM
0/1
Dungeons & Dragons 5.5E (2024)
en English

Player Lookin for a consistent, weekly group

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Hey all! I'm looking to join a group of 5e/5.5e that plays during the daytimes - I have work during evenigns and oftentimes cant play when most groups will be. I'm hoping to join as a player, as I spent too much time worldbuilding and GMing recently, so looking for a new perspective! I'm an experienced player of 2.5-3 years with a few systems, always looking to expand my horizons.  Happy to run a module, but also excited to dig into a homebrew world or campaign the GM comes up with! An LGBTQ+ friendly group is prerferred.  A group that plays on any day between 10am and 4pm BST/GMT is preferred.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
Citadel
Online
Oneshot
The Citadel
Players
0/5
GM
1/1
Citadel
en English

The Citadel

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Ok so i recently just finished this. I have put alot of work into the world build and would LOVE to find a group or even make a group that would be willing to test it out. I have a discord server set up already. i have a pdf of the corebook i made. please please please if your interested join the server id love to get a one shot or even a full campaign going.  https://discord.gg/kqYFGZAAvw

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
grounded: the helix organizations mistakes
Players
5/10
GM
1/1
Dungeons & Dragons 5E
en English

grounded: the helix organizations mistakes

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
The Helix Initiative was introduced to the public as a revolutionary leap in environmental adaptation, biological medicine, and survival science. Officially, the organization claimed it was developing new ways for humanity to survive ecological collapse, disease, and resource shortages. Behind closed doors, however, Helix operated hidden research divisions dedicated to experimentation far beyond legal or ethical limits. Somewhere deep within those divisions, a scientist identified in surviving records only as Dr. W██d████ T████ developed a machine capable of shrinking living organisms to less than an inch tall. The technology was presented internally as a breakthrough in resource efficiency and medical research—but many of the subjects brought into testing were children between the ages of eight and sixteen. Most never returned. You are one of the survivors. After undergoing the procedure, you awaken inside an ordinary city park that has become an impossible wilderness at your scale. Blades of grass tower like trees. Puddles become lakes capable of drowning entire groups. Ants patrol the dirt like armored soldiers, while spiders transform sections of the park into web-choked death zones. Every inch of terrain matters. Every storm is catastrophic. Survival depends on learning how to weaponize the environment itself—crafting tools and defenses from thorns, sap, insect shells, broken plastic, roots, and scavenged debris left behind by previous miniature civilizations that clearly did not survive for long. As you explore deeper into the park, you begin discovering abandoned outposts, collapsed shelters, and fragmented Helix logs detailing increasingly unstable experiments. The records reference attempts to create “evolutions chosen suvivors” capable of evolving beyond normal biological limits. Again and again, one phrase appears alongside heavily censored personnel files: MARROW SYNDROME. The disease slowly destroys the body in stages—first decaying bone tissue, then muscle structure, and finally flooding the lungs with blood. Somewhere among the corrupted files are hints that Dr. W██d████ T████ never joined Helix out of loyalty. Some logs imply he infiltrated the organization to expose its corruption, free the surviving test subjects, and continue researching a cure for a terminally ill child connected to the syndrome. Whether those rumors are true remains uncertain. Helix officially denies the existence of both the disease and the scientist. Not every strange thing in the park comes from Helix laboratories. Survivors occasionally encounter a bizarre figure known only as Rock—a hyper-muscular talking bee obsessed with shouting “MUSCLE” at every possible opportunity. Most groups dismiss him as insane until they realize he understands far more about the park than he should. One moment he acts like a reckless coach forcing terrified children to become stronger, and the next he casually references erased facilities, failed experiments, or “previous attempts” that nobody else remembers. Near the edges of abandoned Helix sectors, Rock sometimes becomes unusually quiet, staring into empty space before muttering warnings that sound less like jokes and more like genuine fear. HE IS WATCHING YOUR EVERY MOVE...

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Heckna!
Players
1/4
GM
0/1
Dungeons & Dragons 5E
en English

Heckna!

Heckna! is a 5e adventure story designed to take characters through levels 1 to 10. Game Masters and players alike will delight in this whimsical, dark carnival setting! Will you see through the glitzy and glamorous charade or fall prey to Heckna’s everlasting torment?

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
"Year 0" Prequel One-Shot BARD-ONLY (BYOI)
Players
1/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

"Year 0" Prequel One-Shot BARD-ONLY (BYOI)

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
Hello hello! I am Matthew. I am a new DM building a homebrew world, and I want your help filling in its history. Before my main campaign begins, I am running a series of one-shots set in "Year 0". This is when an apocalyptic cataclysm nearly ends the world. The future campaign will be set centuries afterward. This post is for a specific prequel one-shot for a party of four bards. AND you as the player ideally have an instrument to RP with and maybe play poorly. When? I run my business from home and have a family, so M-F during the day works best. These one-shots will take place Tuesday through Thursday, between 9:00am and 2:00pm Central time (chicago area). If you work from home, work nights, or live in a time zone where this is your evening, this table is for you! What is it? You will play level 6 bards surviving the chaos of a larger conflict. You may be "just" bards, but together you can make a real difference in this harried, crumbling world. All of this happens under the shadow of the First King, whose mysterious sacrifice during this era saves the realm but curses his bloodline forever. Legacy? Yup If you survive, I have a "Fortune & Fate" roll planned to help determine your character's epilogue. Though you will have plenty of creative control over their outcomes. My particular hope with this one-shot is to establish a few bards as local heroes of sorts. And in the epilogue and leading into the future campaign, these bards and their instruments will be cherished.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
"Year 0" Prequel One-Shots (3-4 players/session)
Players
6/10
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

"Year 0" Prequel One-Shots (3-4 players/session)

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Hello hello! I am Matthew. I am a new DM building a homebrew world, and I want your help filling in its history. Before my main campaign begins, I am running a series of one-shots set in "Year 0". This is when an apocalyptic cataclysm nearly ends the world. The future campaign will be set centuries afterward. When? I run my business from home and have a family, so M-F during the day works best. These one-shots will take place Tuesday through Thursday, between 9:00am and 2:00pm Central time (chicago area). If you work from home, work nights, or live in a time zone where this is your evening, this table is for you! What is it? You will play low- to mid-level heroes surviving the chaos of a larger conflict. You might be pulling off a desperate heist for a magical artifact, escorting refugees to safety, or holding the line against impossible odds. All of this happens under the shadow of the First King, whose mysterious sacrifice during this era saved the realm but cursed his bloodline forever. Legacy? Yup If you survive, I have a "Fortune & Fate" roll planned to help determine your character's epilogue. Though you will have plenty of creative control over their outcomes. Survive or not - your characters will become the myths, ancestors, and founders in the larger campaign!

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
High Lords of Terra (5e/5.5e homebrew) (21+)
Players
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

High Lords of Terra (5e/5.5e homebrew) (21+)

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Intro to Terra If you’re coming from Faerûn, think of Terra as a vast continent that used to feel like one big, functioning empire. A tradition of feudalism, with noble "High Lord" houses ruling over their regions. All offering allegiance to a central authority, the most powerful noble house, Arista, and crowned it's leader as the First Lord. So the Legend Goes At the dawn of this world, the Gods watched our people struggle to survive in an unforgiving world - Early settlements decimated by violent storms. Explorers slaughtered by ferocious beasts. To have a chance at survival, these benevolent Gods gifted the lands with powerful spirits. And for the inhabitants, an ability to bond with these spirits. As these lands were conquered, creatures brought over were quickly surpassed by Humans, who found they could tame and even command these spirits. For thousands of years, these settlers fought and struggled to secure as much power for themselves as possible. Anarchy, chaos, and endless bloodshed, with the most vulnerable most at risk. It was not until those wielding the most powerful elemental magic banded together that law and order was able to form. Rather than fighting each other, they spread across the lands in a uniform effort to end the violence. Forming what are now known to be the High Lords of Terra. These High Lords rallied behind the most powerful among them, First Lord of House Arista. For generations, there was peace among the world. Humans across Terra in harmony with one another and their spirit blessings, working together to build great cities, sprawling farmlands, relying on each other for protection. The Civil War starts... Nearly one hundred years ago, tragedy struck when the First Lord passed away, leaving behind two sons with competing claims to the throne. The older son, born of an illegitimate affair with the High Lady of House Kalara, vied for the throne against his younger brother, son to the First Lord's wife. The conflict immediately turned bloody amongst the High Lords. On one side stood the loyalists, supporting House Arista and the rightful heir to the throne as appointed by the King's betrothed. On the other stood the would be usurping traditionalists, who sought to uphold the laws of succession. They rallied behind House Kalara. Now, a century later, the realm remains divided, locked in a never-ending struggle for power and dominance. The loyalist houses of Teos, Retosia, and Pytion stand firm in their support of House Arista, while the traditionalist houses of Sultern, Rhodes, and Toria remain steadfast in their allegiance to House Kalara. As the conflict rages on, the fate of the realm hangs in the balance. One thing is certain - It cannot survive another century of civil war. A Forgotten Evil Stirs... While the realm is torn apart by war, a new shadow rises. Mysterious disappearances reported near the uninhabited forest. Legend of an undisturbed kingdom made of wax in it's center. Ghost stories of an ancient evil laying dormant... now waking up. ------------------------------------------------------------------- Hello! Looking to stretch myself and finally start a new table with a homebrew I've been putting together for a few years. Looking for players that are in a similar timezone (PST). I'm also a parent, so would be looking for evening sessions after kiddos are asleep (~7pm PST). The world's lore is loosely inspired by Jim Butcher's Codex Alera series, mashed together with Faerun. Familiarity with source material is not required or expected at all. Lore will be provided on this world, and the unique elemental powers ALL characters will have access to... With this world, there will be some restrictions on the Player Characters. All playable characters at this time will be Humans. Most classes are workable, though the system really lends itself to Martials/Half-Casters. I would highly recommend using one of those. I'm not a major Rules Lawyer, big believer in Rule-of-Cool and being adaptable. Improvising and leaning into the roleplay is where the magic happens. There will challenging, purposeful combat but not a meat-grinder style of a campaign. Getting the right dynamic is very important to me, so will definitely be intentional. Would also love some diversity (both in character and out of character) at the table. If this sounds interesting, please reach back out! Would be happy to discuss further and share more info on the lore to make sure it's a good fit. Regardless, best of luck to you on finding the right table. :) Cheers, Windy

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
A New Frontier. Dark High Fantasy homebrew-western
Players
2/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

A New Frontier. Dark High Fantasy homebrew-western

The Astrological Pontificate is an interconnection of planets under the rule of the theocratic order known as "The Gatekeepers". Travel between planets is only possible during extremely rare planetary alignments known as Conjunctions that only happens once every few century. After 327 years it is finally time for another conjuncture. In just a few hours all the planets of the Astrological Pontificate will align, opening up an opportunity for you to go off-world. You've been selected / volunteered to settle on Golgotha, a previously uninhabitied and desolate desert planet. The Gatekeepers sent out a small convoy to survey the planet in the last Conjuncture. The reports speak of the remnants of an ancient, cosmic war, and dunes littered with petrified skyscraper-sized skeletons of dead titans and aberrations. These bones contain crystallized marrow, a highly volatile magical battery that can power any machine for eons. For 327 years the powers that be has ben biding their time, waiting for this moment. Now it's a race against the clock, every political power in the Astrological Pontificate wants to get it's hands on the marrow. "He who controls the marrow, controls the Pontificate." Your part in this "Marrow-rush" is still uncertain. One thing is certain, what awaits you on the other side of the portal is a lawless, dangerous world with flora and fauna beyond your wildest comprehension. Will you join hands with a political faction? Attempt to overthrow the Gatekeepers? Form a posse of bandits who hide on the outskirts of civilization? Delve deep into the depths of Golgotha on the hunt for treasure and power? Hello, my name is Fredrik. I'm 28 years old and from Sweden. I don't have a lot of experience as a DM or with DnD. I'm looking for 3-4 players, preferably age 25+. Beginners are extra welcome as we can learn together, but I won't turn away seasoned roleplayers for that reason alone. This is a sandbox-style campaign, the more you put into it, the more you'll get in return. In session 0 we will create characters and figure out what your groups longtime goals will be. All official content, and some unofficial content available on DNDbeyond is available for the campaign. We will be using AboveVTT, DNDbeyond and Discord. You need a browser that supports the addon AboveVTT, for example Chrome or Firefox. No AI Allowed. Please apply using this link. https://forms.gle/fMskt1DY3J6tMnRs8 We will play sundays 19.00 CEST/CET

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
Lost Mine of Phandelver | D&D 5e | New Player Frie
Players
0/4
GM
1/1
Dungeons & Dragons 5E
en English

Lost Mine of Phandelver | D&D 5e | New Player Frie

Combat focused
Fights, tactics and initiative take up most of the table time.
Roleplay focused
Conversation, character and story take up most of the table time.
Looking for adventurers! Have you always wanted to try D&D but never had the chance? Or are you a seasoned adventurer looking for a relaxed, story-focused table? I’m looking for players to join me for Lost Mine of Phandelver, a classic D&D 5e adventure filled with exploration, roleplay, dungeon delving, and plenty of opportunities for your characters to become the heroes of the story. 🎲 About the Game * System: D&D 5e * Adventure: Lost Mine of Phandelver * Experience Level: Beginners absolutely welcome! * Table: 18+ * GM Experience: 2 years * Style: Rule of Cool > Rules As Written * Tone: Adventure, exploration, roleplay, comedy, and classic fantasy * LGBTQ+ Friendly: 🏳️‍🌈 Everyone is welcome at my table I’m a relatively laid-back GM who cares more about everyone having a great time than stopping the game every five minutes to consult a rulebook. If something makes sense for the story and doesn’t completely break the game, I’m usually willing to roll with it. Creativity is encouraged. If you have an idea that isn’t explicitly covered by the rules, tell me what you’re trying to do and we’ll figure it out together. 🌟 New Players Welcome Never played D&D before? That’s completely fine. I’ll help you learn the basics as we play, explain rules when they come up, and give you room to learn without feeling like you’re being tested. You don’t need to know what every action, bonus action, reaction, spell slot, or mysterious collection of numbers on your character sheet means before we start.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
CoM
City of Mist
Online
Oneshot
The Motel
Players
2/6
Paid game
Paid game
GM
1/1
City of Mist
en English

The Motel

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
Premise In the city of Archester, there has always been strange things hiding behind the mist of every corner in the city. However this time, the horror hides just by the outskirts of the city... an unsuspecting rundown motel that looks just like any of the other buildings in the outskirts that are unfortunately not important enough to be maintain by the City's governor or other major private developers. Legend has it that some of the guests that checked into the motel were never seen again... or stories of a cult living inside of the motel have also been heard... And the strangest thing is that just like any other rumour, this very motel seems to have been popping up at different corners of the city... Would you be daring enough to find out the truth of this urban legend? Details - Genre: Horror, Mystery and Thriller - Characters: Pregens Available / OCs allowed - System: City of Mist - Medium: FoundryVTT / Discord - Player Slots: (Looking for up to 6 players) - Day and Time: Most likely looking for around next week (Will update on this once I can get some interest on this) - Session duration: 3-4 hours How to sign up? https://startplaying.games/adventure/cmu60gce500gzjp04fe4503kg?ref=cmtipw7wg00s7lb04d82h6d81

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
AD&D2E
Advanced Dungeons & Dragons (2E)
Carthage
Campaign
The Lord of the Rings - Bree and the Barrow Downs
Players
2/8
GM
1/1
Advanced Dungeons & Dragons (2...
en English

The Lord of the Rings - Bree and the Barrow Downs

Roleplay focused
Conversation, character and story take up most of the table time.
Horror
The game leans into fear, tension and dark themes.
The Lord of the Rings Bree and the Burrow Downs - Set in Middle-earth using the MERP Module - Bree and the Barrow downs - Following Advanced Dungeon & Dragons 2nd Edition rules. - Preferably in person at The Rouge and Raven in Carthage, TN - Open to virtual as a last resort - Once weekly for 1-1.5 hours for 16 weeks Bree-land is a small, settled area in central Eriador that lies just to the east of the Tyrn Gorthad, the ancient Barrow-downs. The region has been almost continuously inhabited since the First Age. In T.A. 1700 Bree is not much different than it would beat the time of the War of the Ring some 1300 years later — a prosperous, quiet but sometimes threatened farming community standing near the intersection of the Great East Road and the Greenway, the two major thoroughfares of the Kingdom of Arnor. Bree-land is quite small and contains four villages within its boundaries: Bree, on the western slope of Bree Hill; Staddle, on the other side of the hill; Combe, a few miles to the east, and Archel, which lies a few miles northeast of Bree. The Chetwood, a good- sized but tame forest is also considered part of Bree-land and lies just north of Archet. The whole region is a generally pleasant, peaceful, and law-abiding spot where Men and Hobbits dwell together in peace, facing danger but rarely — unless one ventures to the Barrow-downs in search of gold and jewels and magic items, or is unfortunate enough to run into the bandits that plague the highways outside of Bree-land proper. But the people of Bree-land generally ignore the haunted and foreboding Barrow-downs to the west. These grassy hills hold the graves of the Kings, Queens, Princes and aristocrats of Arnor. In the years after the Plague the mounds became haunted by evil spirits from Angmar and Rhudaur called Wights. The downs are rich in treasure and adventure, but it would be prudent for the adventurous to seek the council of the wise before trying their luck in the ancient and eerie tombs. If you're interested in playing, please reach out to me on Discord at The Rouge and Raven, I'm The Grey Wizard

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Parma Heights
Campaign
Yawning Portal into Homebrew Adventure
Players
2/4
GM
1/1
Dungeons & Dragons 5E
en English

Yawning Portal into Homebrew Adventure

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Howdy! We have a Friday evening D&D game that is looking for at least one player, but preferably two or even three to fill out gaps in the group. We are currently level eight and going through the book Tales from the Yawning Portal. The primary DM is setting the story in his own world and making the appropriate changes to the stories and encounters within. I, the co-DM, only help with balancing encounters, story hooks and paint most of the minis that are used in the game. The plan is to get through the book and the optional level twenty encounter at the end with the players learning about his homebrew world as they progress. Then at the end, launch into a potentially longer, fully homebrew adventure set in his world. Most things are allowed from 2014 fifth edition, minus some things that simply wouldn't make sense in the world (Warforged, some Planescape stuff, a small handful of spells, the modern equipment in the DMG, etc.). We do however use some third party resources to fill in gaps and plenty of homebrew and Unearth Arcana rules as well. I cannot justly describe his world, but it is inspired by Final Fantasy XIV, some of the earlier Tales game, and has achieved steampunk and early 1900s-era levels of technology that works in tandem with magic. It still has plenty of high fantasy tropes and stories, but can also be more gritty and low fantasy just as easily in parts. We try to have some of each and have them flow together in a balanced way. The game will be held on Fridays starting at 6:00PM EST, hosted at a game shop we both use. The game uses physical miniatures and roll out battle mats, but online character creation (most players use Dndbeyond, but it is not required so long as we can access and view player sheets). Everyone at the table is late twenties to early thirties, nerds who like fantasy and sci-fi, can get a bit loud but try to be friendly, and love collecting new, shiny dice as often as we can and showing off the best ones. We try not to discuss real life topics at the game and would welcome anyone to our table as long as they're there to play a game and have fun.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Salt Lake City
Campaign
Pathfinder 2e Beginner-Friendly Campaign
Players
5/6
GM
1/1
Pathfinder 2E
en English

Pathfinder 2e Beginner-Friendly Campaign

Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
LGBTQ+ friendly
The table is openly welcoming to LGBTQ+ players.
My group is about to start a new campaign of Pathfinder 2nd edition. We're still in the middle of deciding a central theme to the campaign, but the central focus will be the goals of the player characters. This won't be a campaign where your backstory comes up sometimes - it will determine where your adventures take you. It's not a problem if you don't know Pathfinder! We all come from a D&D background, and we'd be happy to help you learn the system.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
robloxia: the tales of time
Players
3/10
GM
1/1
Homebrew
en English

robloxia: the tales of time

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
A mysterious catastrophe has scattered the 50 Weapons of Calamity across Robloxia. Each relic was forged long ago upon the legendary Heights, each carrying incredible power—and a dangerous cost. Left unchecked, these weapons could reshape kingdoms… or destroy them. You are not a legendary hero. You’re an ordinary Robloxian who has become mysteriously connected to figures from Robloxia’s ancient past. That connection grants you just enough willpower to wield the Calamity Weapons without immediately falling victim to their corrupting influence—but every relic still tests the resolve of its wielder. Guided by the admin Shedletsky, you’ll journey through a world inspired by classic Roblox, exploring jungles, frozen sanctuaries, ancient kingdoms, haunted mansions, forgotten temples, underwater civilizations, and places that should never have existed. Every chapter centers around recovering a unique relic while uncovering the history of the guardian who once wielded it and the hope they left behind. But you’re not the only one searching. Someone is always one step ahead. Wherever you arrive, traces of another relic hunter remain: repaired bridges, abandoned camps, cryptic notes, impossible acts of mercy, and stories from those who crossed their path. Some call them a thief. Others claim they’re a savior. No one can agree on why they’re collecting the relics—or what they’re trying to prevent. Your choices matter. Kingdoms can be saved or abandoned. Guardians can be redeemed or lost. Entire chapters change depending on the decisions your party makes, and the consequences of those choices echo throughout the campaign. Robloxia: the tales of time is a story-driven D&D campaign focused on exploration, memorable boss fights, powerful legendary relics, difficult moral decisions, and uncovering one of Robloxia’s greatest mysteries. Sometimes, saving the world isn’t about becoming stronger. Sometimes… …it’s about giving people a reason to keep hoping. "im sorry... if it means that this world can go on... then I'll see it through."

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
SHADOW5E
Shadowrun 5E
Online
Oneshot
[Shadowrun] [Homebrew] [One-Shot] [Saturday 10/3/2
Players
3/5
GM
1/1
Shadowrun 5E
en English

[Shadowrun] [Homebrew] [One-Shot] [Saturday 10/3/2

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Playtest
The game is still being tested, and your feedback is part of the point.
Where: Discord/Roll20 Seattle. 2073. You are a group of experienced shadowrunners who have made a name for yourselves in this corrupt city. For those who can afford it, you have already tipped the scales in local affairs a few times now. Your list of allies and enemies grows by the month. A Mr. Johnson who works for Ares Macrotechnology's local R&D department has approached you for a job. He wants his boss's position, and he needs your help doing it. The job? Infiltrate one of the AAA megacorp's testing facilities in the Cascade Mountains, steal the sole existing blueprints for a new weapon, escape, and turn them in to Mr. Johnson. Then he will play the hero once he produces the blueprints a week later, making his boss look massively incompetent in the process. It's a simple job. In and out. What could go wrong? -- This Shadowrun game presents a more streamlined version of the 4e rules to retain all the tactics, equipment, and buckets of dice that you've come to love. But at the same time, it's leaner and faster (and also less broken). If you wish to know more, the full rules are available here: https://docs.google.com/document/d/1yyMJ9Xmd7rTAlt_0VMhCrAM1RgVQj6JiHhzABUqLEaE/edit?usp=sharing Rules will be taught in media res, though some SR experience is a plus. We will play for 60-90 minutes, take a 10-15 minute break once you make your plan, and then finish the rest of the 4-hour session. This is a one-shot playtest for a game I'll be running at a convention in a few weeks. Be aware that the rules are still in alpha, so there could be some roughness. But I assure you that these rules are still a lot smoother than the official ones. If you ever wanted to play Shadowrun but were put off by the official rules, this game is for you! If you're interested in playing, please apply here. We're still looking for a couple more players.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
STA1E
Star Trek Adventures 1E
Online
Campaign
Star Trek Alliance
Players
1/5
GM
1/1
Star Trek Adventures 1E
en English

Star Trek Alliance

Roleplay focused
Conversation, character and story take up most of the table time.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
System: Star trek Adventures 1st edition Date/Timezone: Tuesdays at 8pmEST Notes- Era:post the lower decks and picard but no burn takes place Frequency: weekly Video/Voice/Text: Voice+roll20 Description: a new threat looms over the milky way, its harbinger a mysterious cult growing in popularity and power, you are a team of agents of the Alliance (a sort of UN ran by the great powers of the alpha, beta, gamma, and delta quadrants) sent to investigate the disappearance of a solo operative that was investigating this cult, as you unravel the mystery of his disappearance and investigate the cult further you learn of this impending threat and race against the clock to prepare for a invasion on a scale no one has seen before

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
Reign of Winter
Players
0/5
Paid game
Paid game
GM
1/1
Pathfinder 1
en English

Reign of Winter

Paid game
The Game Master charges a fee to run the game.
"It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to usher in its newest ruler, pockets of winter begin to grow throughout the Inner Sea. After 1,400 years of perpetual winter, the icy curse of Irrisen is spreading! What links do these strange blizzards and swaths of wintry landscapes have with Irrisen, and is there any truth to the growing rumors that the Witch Queen Elvanna has taken full control of the realm? Can her plans for the Inner Sea be thwarted, or will the Reign of Winter engulf the world?" A set of short burst adventures across many worlds facing a varity of foes across wintery landscapes.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
Only War
Online
Campaign
Call of the Purple Sun
Players
3/5
GM
1/1
Only War
en English

Call of the Purple Sun

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
NSFW
Not safe for work - the content or theme may not suit minors, so the site asks you to confirm your age first.
Looking for people for ttrpg game of Only war converted for TC. Hello, for a while i has been hooked on the world of Trench Crusade and i wanted to do something with it but i quickly dropped d&d as it doesnt feel right for it, so i ended up with Only War system of Warhammer 40k for it. Game is of course using the system of the Only war but weapon, units, armors and magic are remade to be Trench Crusade like, as well allowing custom make for your own warband origin too. Story is very much custom made by me but taking a lot of lore into mind when creating with multiple places to start in and even ability to choose to play as a good or bad guy for the campaign (vote by players and decide if we play Hell or Heaven side) as well as many custom classes and other character creations to go with the theme of Trench Crusade and be less Warhammer 40k. Story time: You are a collection of soldiers or fanatics who join the great war with a vision of a Purple Sun in your dream, a distant, cold and yet still close, close enough to remember and have the image in mind. Something is calling you, now it depends, is it good or a bad thing ? You will delve deep into what this strange and shared dream could mean and where it leads you, salvation or death awaits you. - System: Only war - You will control your character with a small group (1-2 npc) that follow you, - Day and hour of game: Mondays in 8 pm CEST+1 and generally going for 3-4 hours - Newbies or fully new people to this system are welcomed as i can give you all the things you need to learn with few test games to get the feel for the dice system. - I as a DM have a about 8 years of D&D experience with about a 1 year of Only War experience. - I am not native English speaker so i may studder or loose words, beat me about it only a little 😆 - Don't be a skipper, i don't want people who do join and then skip 3/4 games the month. If your Monday's are unstable, don't join please, thank you. (No worry if you have random event that takes you away, its no problem if its not common thing) - looking for about 4 people top. - Using roll20 and discord - Ai pictures are fine by me as i use some too. - Sexual and gory stuff will be happening, not forced but the themes of lewdness might and gore is omnipresent in this setting.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Adventures in the Forgotten Realms
Players
5/6
GM
0/1
Dungeons & Dragons 5E
en English

Adventures in the Forgotten Realms

Hello! We're a group of 5 players currently seeking a dm to run a long term campaign in the Forgotten Realms! We already have a few character ideas, we just need someone to take us on our journey. We have just a few requirements: Please be over 18! No bigots, we are a queer friendly space. We have a few homebrew races/subclasses we wanted to make, so if you're willing to work with us on some homebrew/maybe house rules as needed, that'd be great. We want to get to at least level 17 at some point, so please be in it for the long haul!

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
Draconic Adventures
Players
2/4
GM
0/1
Pathfinder 1
en English

Draconic Adventures

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Combat focused
Fights, tactics and initiative take up most of the table time.
Hello! Me and a friend had an idea to have a game where the entire party is true dragons, ganging up together for a specific reason or just neighbors who have territories next to each other. Rules for how we make true dragon characters can be discussed with the potential GM, though I do own the Dreamscarred Press Monster Class for Dragons, and have had true dragon PC's in my games before using the play as a monster rules. The idea is to really get to enjoy and play into the fantasy of being a dragon in a fantasy setting, be it Golarion or a homebrew world, and interacting with it from a different perspective than normal, and to hopefully feel like a epic dragon! As such in that regard, we’re looking for a GM to make this game come true. We are two, so if a DM is interested in a smaller group, or more as I have no issue with recruiting as many as you'd like! The timeslot is currently set on fridays anytime before 11 pm EDT. Platform can be anything you’d like. Just make a quick application if you're interested!

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
Wednesday Evening pathfinder
Players
4/6
GM
1/1
Pathfinder 1
en English

Wednesday Evening pathfinder

Combat focused
Fights, tactics and initiative take up most of the table time.
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
8:30pm EST to 11 pm - Ongoing PF1 campaign (with a few homebrew rules). Setting is custom (heavy on undead) and includes some content from Adventure Paths and some homebrew. Campaign has some "modern" firearms (PZO9072-6 The Witch Queens Revenge adventure path formining part of the current basis). Current characters are level 16. Plan is to continue through level 20. Currently have Fighter, Rogue/Mystic Archer/Alchemist, Ranger, Wizard & Inquisitor (some players playing two characters - not by choice). Looking for Wizard and Cleric or Inquisitor.  PC will start at level 16 with equipment subject to GM review. Map and rolls on Roll20 / Voice through Discord. Detailed world / campaign description available to those interested in joining. - Homebrew includes: Monsters are altered / hombrew so don't expect to find all stats in published material. Opponents may have more than 20 character levels (not legendary). Cure potions cheaper, and work on skin contact. Nat 20 auto success / Nat 1 auto failure on all checks - GM will refuse to allow a roll if the action is impossible. GM and some current players have been in this campaign since 2018. All current players are mature (late 40s to late 50s). Some are ex-military and “dark humor” is not uncommon. LGBTQ freindly, but no graphic sexual of any type (all that is "fade to black").

Read more

Save to favorites